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  • Scrolling screen upward to expose TextView above keyboard

    - by Matt Winters
    I think I'm missing something obvious and would appreciate an answer. I have a view with a 2-section grouped tableView, each section having one row and a textView, the heights of the rows 335 and 140. This allows for a box with nicely rounded corners to type text into when the keyboard appears (140 height section) and when the keyboard is dismissed, a nice box to read more text (notes); most of the time, use is without the keyboard. I also added a toolbar at the bottom of the screen to scroll up above the keyboard. A button on the toolbar dismisses the keyboard. This last part works fine with the keyboard going up and down using a notification and the following code in a keyboardWillShow method: [UIView beginAnimations:@"showKeyboardAnimation" context:nil]; [UIView setAnimationDuration:0.50]; self.view.frame = CGRectMake(self.view.frame.origin.x, self.view.frame.origin.y, self.view.frame.size.width, self.view.frame.size.height - 216); [UIView commitAnimations]; But with the above code, the 2 sections of the tableView remain unscrolled, only the toolbar and the keyboard move. With the following code (found both in previous posts), both the toolbar and the tableView sections move. [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.50]; CGRect rect = self.view.frame; rect.origin.y -= 216; self.view.frame = rect; [UIView commitAnimations]; Now I know that I have to tweak the numbers to get the everything as I want it but my first question is what is substantively different between the 2 sets of code that the sections move in the 2nd but not in the 1st? The toolbar also moves with the 2nd code. The second question is, am I going to be able to scroll the smaller height section from off the screen to above the keyboard while at the same time moving the toolbar up just 216? Thanks

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  • Old Sony Digital Tape Handycam, imported Video is sped up?

    - by thatryan
    Friend gave me their OLD handycam and a bunch of tapes asking me to put them on a DVD. The model is Sony DCR-TVR103 and it records onto Hi8 Digital tapes. It has a firewire port also. I am trying to use import function in iMovie on OS X 10.6. Every import though the video is super fast, like playing in fast forward. Ever seen anything like this? How can I import this video? Thank you.

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  • Thumbnails from HTML pages created and used automatically in web application

    - by Jesper Rønn-Jensen
    I am working on a Ruby on Rails app that visualizes product trees. The tree is built of nodes an everything is rendered in HTML/CSS3. Some of the products make several hundred SQL queries as the tree builds up (up to 800 queries on the biggest tree). I'd like to have small thumbnails of each tree to present it on an index page. So rendering each tree once again and modifying CSS to make a tiny representation is an option. But i think it's probably easier to generate thumbnails, crop, cache, and show these on the index page. Any ideas on how to do this? Any links/articles/blog posts that could help me?

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  • http sniffer not working in a LAN setting

    - by trinity
    Hi , I wrote a http sniffer program , first ran it in my standalone pc < fedora OS , and it worked well. And when i tried this in a LAN setting < bus-LAN , fedora OS again , and set the eth0 to promisc mode , the program captures only the URLs browsed by the system in which it is running , but not the ones browsed in neighbouring systems.. Am i missing something here.. i've heard people talk about " setting up subnets " , " use routers / additional ethernet cards " etc , but i dont really understand / know how to do / or even if i should be doing anything of that sort.. please help ..

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  • Android Home Screen Widget Failing with EditText

    - by Chris
    Whenever I add an EditText widget to the layout of my home screen widget (confusing how the term "widget" is being used twice in the Android lexicon :-/ ), I receive the "Problem Loading Widget" error box. Here is the layout I'm attempting; if you remove the EditText, it works... < RelativeLayout android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android" <Button android:id="@+id/button_generate" android:layout_width="54px" android:layout_height="54px" android:text="Generate" android:textSize="10sp" android:gravity="center" android:layout_alignParentTop="true" android:layout_toRightOf="@+id/edittext_key"> </Button> <TextView android:id="@+id/textview_hash" android:layout_width="75px" android:layout_height="45px" android:text="Password" android:textSize="11sp" android:gravity="left" android:layout_alignParentTop="true" android:layout_toLeftOf="@+id/edittext_key"> </TextView> <EditText android:id="@+id/edittext_data2" android:layout_width="200px" android:layout_height="50px" android:textSize="12sp" android:layout_marginTop="20px" android:layout_alignParentTop="true" android:layout_centerHorizontal="true"> </EditText> </RelativeLayout> Now, the Google Search home screen widget has an EditText, so it's obviously legal to implement. Any thoughts on why this is not working?

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  • determining HTTP packets

    - by Eyla
    Greeting, how is possible to determine from captured packets using sharppcap if the packet is http packet or not? and can we determine frpm TCP packets if the packet is HTTP or not?

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  • printing sequence number of a sniffed packet

    - by scatman
    i am using pcap to create a packet sniffer. i have this tcp structure: typedef struct TSP_header{ unsigned short int sport; unsigned short int dport; unsigned int seqnum; unsigned int acknum; unsigned char reserved:4, offset:4; unsigned int tcp_res1:4, //little-endian tcph_hlen:4, //length of tcp header in 32-bit words tcph_fin:1, //Finish flag "fin" tcph_syn:1, //Synchronize sequence numbers to start a connection tcph_rst:1, //Reset flag tcph_psh:1, //Push, sends data to the application tcph_ack:1, //acknowledge tcph_urg:1, //urgent pointer tcph_res2:2; unsigned short int tcph_win; unsigned short int tcph_chksum; unsigned short int tcph_urgptr; }TSP_header; how can i print the sequence number? shou i use htons(sequence_number)?? coz it isn't working this way!!

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  • Retrieve default camera video extension from Windows Mobile

    - by kornelijepetak
    Is there any way to find out what is the default video extension for camera application? I am using CameraCaptureDialog to make the user use the camera and save the image to a specific file which then I consume in the application. However, there is a problem with the videos. Emulator gives .wmv video file while some devices I've been testing save to mp4 format. Is there any reliable way to find out what is the format in which the phone that is running the application saves the file?

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  • Smooth screen recording software

    - by user85658
    Hello everyone, I am preparing for my senior thesis presentation. I'd like to back myself up in case there is no internet connection available. Therefore I want to record a video showing the functionality of my software. I have tried Camtasia but all the smooth and slick animations I've created, do not look that appealing. Is there an alternative. Something that will capture my screen 1 to 1, or near that. Camtasia is great, but it does not serve the purpose. Any help would be greatly appreciated. Best Regards, Kiril

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  • SDK for writing DVD's

    - by Matt Warren
    I need to add DVD writing functionality to an application I'm working on. However it needs to be able to write out files that are being grabbed "live" from a camera, over a long period of time. I can't wait until all the files are captured before I start writing them to the DVD, I need to write them out in chunks as I go along. I've looked at IMAPI v2, but the main problems seems to be that you need to point it to all the files you plan to write out to disk before you start the burning process. I know it has to concept of "sessions", which means you can write to the DVD in several parts, before you finally "close" it. But I was wondering if there were any other DVD writing SDK's that allow you to be constantly writing files to a DVD and in particular files that are only in memory. It would be more efficient if I didn't have to write the captured images out to hard before they are burned to DVD. The solution needs to work under .NET on Windows XP and vista

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  • ImageCaptureCore documentation

    - by Marc Rochkind
    There are a few overviews in the OS X 10.6 docs that I access via XCode, and a bunch of examples, but the actual reference docs seem to be absent. I was able to figure things out by reading the inline comments in the header files (e.g., ICCameraDevice.h), which looks like the source for the XCode docs. Is there a way to install these docs? The biggest problem with the overview writeups and the examples is that they assume you have a GUI. The whole point of ImageCaptureCore, vs. ImageKit, as I understand it is that you don't have a GUI, or want to have your own (my case). Anyone else have a good time figuring out how these APIs work? Way too much work! --Marc

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  • 1. I fill out a form & click submit. 2. I get the results page. Goal: Get the same results without f

    - by Chris
    This is my first time posting - I greatly appreciate any and all guidance on this subject. Background: I am building a Real Estate web site. I would like to use the free IDX data provided by my local MLS board. The MLS board does not allow me the option of displaying a predefined search and only provides me with a link to the search field. after filling out the search field, I am able to view the results. Goal: I would like to bypass this step and frame the results page into a GoDaddy website I am building, which supports HTML. Here is a link to the search page: http://fgcmls.rapmls.com/scripts/mgrqispi.dll?APPNAME=Fortmyers&PRGNAME=MLSLogin&ARGUMENT=vBSJvLQtMcbg7F0O0KnXDiggv%2F12B0S6Ss9wv4510QA%3D&KeyRid=1 I am trying to only show the listings that appear in my neighborhood. Options include: 1. Property Type - Residential 2. GEO Area - FM11 3. Developments: Fiddlesticks Country Club Once this criteria is entered, I have the page needed to make this project work. Thank all of you for taking the time to read this and for the time you spend helping me out. Best regards, Chris

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  • how to implement videochat in asp.net

    - by Tarun Batta
    I am using silverlight from which I can get the output of my webcam, but I am not sure how to send my webcam output to the person with whom i am chatting. The behaviour required is that i can view the webcam view of mine as well as the person with whom i am chatting....

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  • Lightweight Flash Video Recording Server

    - by sharjeel
    I am currently using Wowza Media server for recording videos from webcam using Flash. However servers like Wowza, Red5 & Flash Media Server seem to be overkill for merely this task. Are there any alternative lightweight video recording servers which can be used for the purpose? My load would not be more than 5 users at a time and my server is Ubuntu 8.04. I tried Haxe Server but project seems to be outdated and won't compile on my Ubuntu.

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  • How to make video in Java captured from webcam through lti-Civil CaptureDeviceStream ?

    - by i.Psi
    Can I do it only with the lti-Civil classes or I need FMJ or JMF ? do I use the actual Stream or set of captured Images from CaptureObserver? Thanks. captureStream = system.openCaptureDeviceStream(info.getDeviceID()); captureStream.setObserver(new CaptureObserver(){ public void onError(CaptureStream arg0, CaptureException arg1) { } public void onNewImage(CaptureStream streamSource, Image image) { try { imageFrame.setImage(AWTImageConverter.toBufferedImage(image)); bufferedImage = AWTImageConverter.toBufferedImage(image); } catch (Throwable t) { t.printStackTrace(); } } }); captureStream.start();

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  • Can output from OutputDebugString be viewed in VisualStudio's output window

    - by wageoghe
    I am using C# and VS2010. When I use OutputDebugString to write debug information, should it show up in the output window? I can see the output from OutputDebugString in DebugView, but I thought I would see it in Visual Studio's Output window. I have looked under Tools-Options-Debugging-General and the output is NOT being redirected to the Immediate window. I have also looked under Tools-Options-Debugging-Output Window and all General Output Settings are set to "On". Finally, I have used the drop-down list in the Output window to specify that Debug messages should appear. If I change Tools-Options-Debugging-General to redirect the output to the Immediate window, the OutputDebugString messages do not appear in the immediate window. Here is my entire test program: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; using System.Diagnostics; namespace OutputDebugString { class Program { [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern void OutputDebugString(string message); static void Main(string[] args) { Console.WriteLine("Main - Enter - Console.WriteLine"); Debug.WriteLine("Main - Enter - Debug.WriteLine"); OutputDebugString("Main - Enter - OutputDebugString"); OutputDebugString("Main - Exit - OutputDebugString"); Debug.WriteLine("Main - Exit - Debug.WriteLine"); Console.WriteLine("Main - Exit - Console.WriteLine"); } } } If I run within the debugger, the Debug.WriteLine output does show up in the output window, but the OutputDebugString output does not. If I run from a console window, both Debug.WriteLine and OutputDebugString show up in DebugView. Why doesn't the OutputDebugString output ever show up in the output window? Ultimately, my intent is not to write a lot of debug output with OutputDebugString, rather I will use System.Diagnostics or NLog or something similar. I am just trying to find out, if I configure a logging platform to write to OutputDebugString, will the output be visible from within the debugger. Edit: I went back to my original program (not the simple test above) which uses TraceSources and TraceListeners configured via the app.config file. If I configure the trace sources to write to the System.Diagnostics.DefaultTraceListener (which is documented as writing to OutputDebugString), then the trace source output DOES go to the debug window. However, lines that write directly with OutputDebugString (such as in my simple example) DO NOT go to the debug window. Also, if I use a different TraceListener that writes to OutputDebugString (I got one from Ukadc.Diagnostics at codeplex), that output DOES NOT go to the debug window. Note that I have seen these questions but they did not provide a working solution: here and here

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  • UIView Login screen to tabbar logic

    - by Benjamin De Bos
    Folks, i'm having trouble with some navigation logic. Currently i have a simple two tabbed tabbar application. But i want to show a loginscreen in front. So that would be an UIView. Currently the code is as follows: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; UIViewController *viewController1 = [[roosterViewController alloc] initWithNibName:@"roosterViewController" bundle:nil]; UIViewController *viewController2 = [[SecondViewController alloc] initWithNibName:@"SecondViewController" bundle:nil]; self.tabBarController = [[UITabBarController alloc] init]; self.tabBarController.viewControllers = @[viewController1, viewController2]; self.window.rootViewController = self.tabBarController; [self.window makeKeyAndVisible]; return YES; } SO this pushes a simple tabcontroller. Well, now i want to have a login screen. So that would be a simple UIView which pushes the tabbar controller. But i can't seem to see the logic on how to do this. I've been trying to present a modal view controller, but the thing is: the tabbar will be loaded on the background. Since i need the username/password information to work on the tabbarview, this won't work. My Logic would be: delegate load loginViewController load tabbar controller But, then i need to be able to "logout". So i need to destroy the tabbar controller and present the login screen. Any thoughts on this?

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  • Implementing scroll view that is much larger than the screen view with random images

    - by pulegium
    What I'm trying to do is to implement something like the fruit machine scroll view. Basically I have a sequence of images (randomly generated on the fly) and I want to allow the users to scroll through this line. There can fit approx 10 images on the screen, but the line is virtually unlimited. My question is what would be the best approach in implementing this? So far I've thought of having a UIImageView going across the screen (with width equal to the sum of 10 images) and the image associated with it would be a combination of 12 or so images, with two images falling out of the visible area, this would allow for smooth scrolling. If the user scrolls further, then I would reconstruct the image associated with the view so the new images are appended and the old one's are discarded. This image reconstruction business sounds bit complicated, so I was wondering if there's a more logical way to implement this. There's one more thing, I want to have two lines crossing each other with images, bit like conveyor belts crossing. If that makes any sense... Bit like below: V1 V2 H1 H2 H3 H4 H5 V4 V5 So if the vertical belt is moved it'd be like: V2 H3 H1 H2 V4 H4 H5 V5 V6 H1-H5, V1-V6 being automatically generated images. I'm not asking for the implementation code, just the thoughts on the principles how to implement this. Thanks!! :)

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  • CSMA/CD once channel captured, can only one or multiple frames be sent before other stations try tra

    - by Bryce Thomas
    Hi there, I have a question regarding CSMA/CD in the IEEE 802.3 LAN standard. I'm trying to understand the behavior of CSMA/CD after a station has captured the channel. Say station A has captured the channel and has an infinite supply of frames it is sending. Also assume that station B has something it wants to send. Now, if I understand correctly, station B senses the line and sees that station A has captured the channel/is transmitting. My question is, does station B see the channel as being captured for the duration of ALL of the frames that station A sends (an infinite period of time), or does station B only consider the channel captured for the first frame it sees A send, after which B goes ahead and transmits its own frame (which will collide with one of the remaining frames still coming from A)?

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