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  • Formatted text encoding in binary plist

    - by Sean
    I'm trying to do some scripting that edits a binary plist file. The plist describes the objects contained in a DVD studio pro file. It appears that a text box in DVD studio pro is encoded in the plist as hex data that describes the text string along with its formatting. I can't seem to figure out how to understand this data. Ideally, I'd like to be able to alter the text string but not the formatting. The following seems to describe a text box that says "Menu title here". There are two hex strings, one with the key called "dictionary" and the other called "string"; both are CFData. Any ideas how I can parse this or convert this into a format that I can edit directly? I've been playing around with writing a little converter in cocoa, but no luck yet. <dict> <key>Dictionary</key> <data> BAtzdHJlYW10 eXBlZIHoA4QB QISEhAxOU0Rp Y3Rpb25hcnkA hIQITlNPYmpl Y3QAhYQBaQaS hISECE5TU3Ry aW5nAZSEASsG TlNGb250hpKE hIQGTlNGb250 HpSVJIQFWzM2 Y10GAAAAGgAA AP/+TAB1AGMA aQBkAGEARwBy AGEAbgBkAGUA AACEAWYVhAFj AJsBmwCbAIaS hJaXB05TQ29s b3KGkoSEhAdO U0NvbG9yAJSb AYQEZmZmZoPz 8nI/g/Dvbz+D 7OtrPwGGkoSW lwtOU0V4cGFu c2lvboaShISE CE5TTnVtYmVy AISEB05TVmFs dWUAlIQBKoSa moNHx9c9hpKE lpcNTlNPYmxp cXVlbmVzc4aS hJ6ghIQBZKEA hpKElpcQTlNQ YXJhZ3JhcGhT dHlsZYaShISE EE5TUGFyYWdy YXBoU3R5bGUA lIQEQ0NAUwAA hQCGkoSWlxFO U0JhY2tncm91 bmRDb2xvcoaS hJubA4QCZmYA AIaG </data> <key>String</key> <data> BAtzdHJlYW10 eXBlZIHoA4QB QISEhBJOU0F0 dHJpYnV0ZWRT dHJpbmcAhIQI TlNPYmplY3QA hZKEhIQITlNT dHJpbmcBlIQB Kw9OZW51IFRp dGxlIEhlcmWG hAJpSQEPkoSE hAxOU0RpY3Rp b25hcnkAlIQB aQWShJaWDU5T T2JsaXF1ZW5l c3OGkoSEhAhO U051bWJlcgCE hAdOU1ZhbHVl AJSEASqEhAFk nQCGkoSWlgtO U0V4cGFuc2lv boaShJuchIQB Zp6DR8fXPYaS hJaWEE5TUGFy YWdyYXBoU3R5 bGWGkoSEhBBO U1BhcmFncmFw aFN0eWxlAJSE BENDQFMAAIUA hpKElpYGTlNG b250hpKEhIQG TlNGb250HpSZ JIQFWzM2Y10G AAAAGgAAAP/+ TAB1AGMAaQBk AGEARwByAGEA bgBkAGUAAACe FYQBYwCjAaMA owCGkoSWlgdO U0NvbG9yhpKE hIQHTlNDb2xv cgCUowGEBGZm ZmaD8/JyP4Pw 728/g+zraz8B hoaG </data> </dict>

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  • Change VSTFS Admin Credentials

    - by Hemanshu Bhojak
    I have installed VSTFS on a machine using the local admin. Now the machine is added to the domain and the local admin account is deleted. After which I am unable to login to VSTFS using Team Explorer or the web console. How can I readd a new admin or create more users?

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  • How do I get a bundle reference from inside of a plugin with carbon?

    - by Nik Reiman
    I'm writing a C++ plugin in Mac OS X using the Carbon framework (yeah, yeah, I know, Apple is deprecating Carbon, but at the moment I can't migrate this code to Cocoa). My plugin gets loaded by a master application, and I need to get a CFBundleRef reference to my plugin so that I can access it's resources. The problem is, when I call CFBundleGetMainBundle() during my plugin's initialization routines, that returns a reference to the host's bundle reference, not the plugin's. How can I get a reference to my plugin's bundle instead? Note: I would rather not use anything determined at compile-time, including calling CFBundleGetBundleWithIdentifier() with a hard-coded string identifier.

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  • Using CallExternalMethodActivity/HandleExternalEventActivity in StateMachine

    - by AngrySpade
    I'm attempting to make a StateMachine execute some database action between states. So I have a "starting" state that uses CallExternalMethodActivity to call a "BeginExecuteNonQuery" function on an class decorated with ExternalDataExchangeAttribute. After that it uses a SetStateActivity to change to an "ending" state. The "ending" state uses a HandleExternalEventActivity to listen to a "EndExecuteNonQuery" event. I can step through the local service, into the "BeginExecuteNonQuery" function. The problem is that the "EndExecuteNonQuery" is null. public class FailoverWorkflowController : IFailoverWorkflowController { private readonly WorkflowRuntime workflowRuntime; private readonly FailoverWorkflowControlService failoverWorkflowControlService; private readonly DatabaseControlService databaseControlService; public FailoverWorkflowController() { workflowRuntime = new WorkflowRuntime(); workflowRuntime.WorkflowCompleted += workflowRuntime_WorkflowCompleted; workflowRuntime.WorkflowTerminated += workflowRuntime_WorkflowTerminated; ExternalDataExchangeService dataExchangeService = new ExternalDataExchangeService(); workflowRuntime.AddService(dataExchangeService); databaseControlService = new DatabaseControlService(); workflowRuntime.AddService(databaseControlService); workflowRuntime.StartRuntime(); } ... } ... public void BeginExecuteNonQuery(string command) { Guid workflowInstanceID = WorkflowEnvironment.WorkflowInstanceId; ThreadPool.QueueUserWorkItem(delegate(object state) { try { int result = ExecuteNonQuery((string)state); EndExecuteNonQuery(null, new ExecuteNonQueryResultEventArgs(workflowInstanceID, result)); } catch (Exception exception) { EndExecuteNonQuery(null, new ExecuteNonQueryResultEventArgs(workflowInstanceID, exception)); } }, command); } What am I doing wrong with my implementation? -Stan

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  • TeamCity with TFS - workspace problems

    - by Tom
    Hi, We have been using CC.NET as our CI server for a month or so now, which has worked ok with TFS. In the config we were able to specify the TFS server, username, password, project and workspace which is all good. Now we are moving over to TeamCity mainly because it just seams more solid and is much nicer to use. The problem is getting it work with TFS. For the purpose of this, both the workspace and machine name are "BuildMachine", username is "BuildUser" TFS project is "$/Project/Dev/Website" I seam to have set it up correctly, I think, as when testing the connection it is successful. When I run a build I get a TFS error: "RunBuildException when running build stage UpdateSourcesFromServer." It goes on to say: "No matched workspaces were found. Will recreate workspace and perofming clean checkout." It then tries to create a new workspace something like this: TeamCity-S-sqa9qe2aulx22gz4rzkogl5kr/BuildUser It tries to set up some mappings and then fails because: "The working folder C:\ is already in use by the workspace BuildMachine;BuildUser on computer BuildMachine". This seams ok as this is the workspace that CC.net was using, and c:\project\dev\website is the path to the project. The problem is, why didn't TeamCity pick this up and use this workspace? Why does it try to create its own new one? Any idea how I can fix this? Thanks

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  • How to release memory created from CFStringTokenizerCreate?

    - by Boon
    I use CFRelease to release the CFStringTokenizerRef obtained from CFStringTokenizerCreate call. But instruments is reporting memory leak at around this area. Am I missing something? CFStringTokenizerRef tokenRef = CFStringTokenizerCreate(NULL, (CFStringRef)contents, CFRangeMake(0, contents.length), kCFStringTokenizerUnitWordBoundary, NULL); CFStringTokenizerTokenType tokenType; // leak reported here while ((tokenType = CFStringTokenizerAdvanceToNextToken(tokenRef)) != kCFStringTokenizerTokenNone) } CFRelease(tokenRef);

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  • Are there any TFS 2010 Dashboards that support multi-project queries?

    - by devlife
    Does anyone know of a TFS 2010 Dashboard that is able to utilize multi-project queries? Our group has several distinct projects that must be managed at the same time. TFS itself supports this. Simply by excluding the Project = @Project (or whatever) we can get back the results we're looking for. Our issue is that we would like to find a nice dashboard (like Telerik Work Item Manager) that also supports this.

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  • Malloc to a CGPoint Pointer throwing EXC_BAD_ACCESS when accessing

    - by kdbdallas
    I am trying to use a snippet of code from a Apple programming guide, and I am getting a EXC_BAD_ACCESS when trying to pass a pointer to a function, right after doing a malloc. (For Reference: iPhone Application Programming Guide: Event Handling - Listing 3-6) The code in question is really simple: CFMutableDictionaryRef touchBeginPoints; UITouch *touch; .... CGPoint *point = (CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch); if (point == NULL) { point = (CGPoint *)malloc(sizeof(CGPoint)); CFDictionarySetValue(touchBeginPoints, touch, point); } Now when the program goes into the if statement it assigns the 'output' of malloc into the point variable/pointer. Then when it tries to pass point into the CFDictionarySetValue function it crashes the application with: Program received signal: “EXC_BAD_ACCESS”. Someone suggested not doing the malloc and pass the point var/pointer as: &point, however that still gave me a EXC_BAD_ACCESS. What I am (and it looks like Apple) doing wrong??? Thanks in advance.

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  • TFS 2010: Is MSBuild going to be dead because of Windows Workflow?

    - by afsharm
    MSBuild in TFS 2010 has been replaced by Windows Workflow 4.0. It means when you are creating a Build Definition, you won't have a TFSBuild.proj to edit instead you must edit a workflow to customize your build. BTW am I correct if I say Microsoft is not supporting MSBuild in TFS 2010 and learning MSBuild as a TFS 2010 Team Build administrator doesn't worth? And another more question: Is microsoft going to replace Visual Studio Projects' language from MSBuild to something like Windows Workflow? Many Thanks

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  • Appfabric WF4-WCF services, how to retrive current url in codeactivity without httpcontext?

    - by tartafe
    Hi, i have developed a wf-wcf services with a code activity and in it i want to retrive the current url of the service. If i disabling the persistence feature of appfabric i can retrive the url using HttpContext.Current.Request.Url.ToString() If the persistence feature is enabled the httpcontext is null. There is a different way to retrive the url of th wcf that host my code activity? Thanks in advace

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  • How to write a Custom DesignerSerializer for an class used by a Activity (WF)

    - by Stefan Steinegger
    I have a type which is used in a WF activity. It should be serialized. It doesn't work out of the box, most probably because of the private setters in that type. I'm not sure if this is the correct way, but I tried to write my own serializer and declared it on my class. [DesignerSerializer( typeof(FooDesignerSerializer), // my custom serializer typeof(WorkflowMarkupSerializer))] public class Foo { public Foo(int value, string name { // ... } public int Value { get; private set; } public string Name { get; private set; } } Is this the easiest way to get it serialized? How do I write this serializer? That's what I got so far: public class FooDesignerSerializer : WorkflowMarkupSerializer { protected override string SerializeToString( WorkflowMarkupSerializationManager serializationManager, object value) { // how to create a valid / XOML-like string? } }

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  • Binding output of Custom Activity designer to activity argument

    - by gbanfill
    I am trying to add a custom activity designer for an activity that I have. The activity looks a little like: public class WaitForUserInputActvitiy : NativeActivity { public InArgument<UserInteractionProperty[]> UserInteraction { get; set; } } I am trying to put a designer on the activity to make it a bit nicer to set these values (so you don't end up typing VB in directly. My designer is based on mindscape property grid. I have an ObservableDictionary source that I want to get the values from and put them in to the InArgument. Currently I am using private void TestGrid_LostFocus(object sender, RoutedEventArgs e) { using (ModelEditingScope editingScope = this.ModelItem.BeginEdit()) { Argument myArg = Argument.Create(typeof(WaitForUserInputActvitiy), ArgumentDirection.In); this.ModelItem.Properties["UserInteraction"].SetValue(source.Values.ToArray()); editingScope.Complete(); } } However this results in an ArgumentException "Object of type UserInteractionProperty[] cannot be converted to InArgument`1[UserInteractionProperty[]]. So how do I convert my array of UserInteractionProperties into an InArgument?

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  • move branches in team system

    - by sagie
    Hi. I have the following scenario in my TFS: MyTeamProject Trunc Sources Scripts Installations Prod Sources Scripts Installations When prod is a branch of trunc. Now I need to create versions under my production folder: MyTeamProject Trunc Sources Scripts Installations Prod V1.0.0 Sources Scripts Installations V1.1.0 Sources Scripts Installations How can I move the current production to the version 1.0.0 folder, and still keep on the branch relation from trunc to v1.0.0 (previously "Prod")? If i'll move one folder at a time (Sources, Scripts & Installations), I'll have the branch relation to the specific folders, and not on the entire Trunc. Any Idea?

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  • Testing file existence using NSURL

    - by Peter Hosey
    Snow Leopard introduced many new methods to use NSURL objects to refer to files, not pathnames or Core Services' FSRefs. However, there's one task I can't find a URL-based method for: Testing whether a file exists. I'm looking for a URL-based version of -[NSFileManager fileExistsAtPath:]. Like that method, it should return YES if the URL describes anything, whether it's a regular file, a directory, or anything else. I could attempt to look up various resource values, but none of them are explicitly guaranteed to not exist if the file doesn't, and some of them (e.g., NSURLEffectiveIconKey) could be costly if it does. I could just use NSFileManager's fileExistsAtPath:, but if there's a more modern method, I'd prefer to use that. Is there a simple method or function in Cocoa, CF, or Core Services that's guaranteed/documented to tell me whether a given file (or file-reference) URL refers to a file-system object that exists?

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  • Added buttons, webview, added outlets, but can't play with them in the code...

    - by Tom
    Hi! I made a toolbar with two buttons on it. I then created two outlets in my class controller. Then I hooked the the controller to the buttons and selected the outlets. Finally I rewritten the class files (that added: IBOutlet id next; IBOutlet id previous; to my .h file). So now, everything looks okay. But then I try somewhere in the code to change the state of one of my button like this: next.enabled = YES; I tried with self. too but unfortunately I receive this error message: error: request for member 'enabled' in something not a structure or union Do you have any idea of what's happening there? And yes I have: #import <UIKit/UIKit.h> :) Using: [next setEnabled:YES]; gives me no error but still doesn't work... And finally, for documenting purposes here's the whole method: - (void)viewDidLoad { [super viewDidLoad]; if (!self.currentLevel) { self.currentLevel = @"1"; } NSArray *etape = [self.etapes objectForKey:self.currentLevel]; if ([etape count] > 0) { self.navigationItem.title = [etape objectAtIndex:1]; if ([etape count] > 1) { [next setEnabled:YES]; } } else { self.navigationItem.title = @"Aucune étape"; } } When I do: NSLog(@"%@", [next class]); It returns (null) ... I guess it is supposed to be UIBarButtonItem... It seems that it is impossible to play with any outlets even if I don't receive any errors while playing with them...

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  • Unable to add Solution to TFS 2010 due to existing (invisible)binding

    - by Refracted Paladin
    I have a smallish utility library I made that I had created in TFS Beta 2 to test out TFS. I now have TFS rc1 installed(and Beta 2 uninstalled) and am trying to add my Solution to TFS. I get an error saying that it is already bound to my old TFS, which was on a different system then this one. Strangely, when I go into Source Control and look at the bindings it says there aren't any. Also, I manually deleted the .vss and .vsc files and it still does it. Ideas? I looked through the numerous other SO topics related to this but unless I missed one none of them are dealing with my issue. Ideas?

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  • EXC_BAD_ACCESS when trying to release an ABRecordRef

    - by synic
    I've got the following class that is a wrapper around an ABPerson (ABRecordRef): @interface Recipient : NSObject { ABRecordRef person; } - (id)initWithPerson:(ABRecordRef)person; @end @implementation - (id)initWithPerson:(ABRecordRef)_person { if(self = [super init]) person = CFRetain(_person); return self; } - (void)dealloc { if(person) CFRelease(person); [super dealloc]; } @end I've left some of the methods out, but they aren't relevant to this question. Everything works fine, except I get an EXC_BAD_ACCESS on the if(person) CFRelease(person); line. Why does this happen? I'm not calling CFRelease or CFRetain at all anywhere else in my app.

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  • QueryHistory against a codeplex project hangs indefinitely

    - by Robaticus
    I'm working on a TFS utility that gets the changesets for a particular project in TFS. I've got a home TFS 2010 server which I primarily use for testing, but I decided to give it a try against a codeplex project to which I contribute. That way, I can test functionality against a larger number of changesets than I have locally. While it works fine in my environment, heading out over the wire to codeplex has left me stumped. My application queries the history, but then, when trying to iterate through the history (which is when it lazy-loads the IEnumerable), my application hangs. Looking at Intellitrace, I see a couple of "first chance" exceptions that the "item doesn't exist at the specified version"-- which is patently not true, as I'm trying to get history for "$/" at VersionSpec.Latest. I also see two or three consecutive server 500 errors being returned to me after forcing debugging to pause. Other operations (like GetItems() ) work fine, so I'm pretty sure authentication isn't an issue. Any thoughts? Here's the code: IEnumerable items = vcs.QueryHistory("$/", VersionSpec.Latest, 1, RecursionType.None, null, null, null, 5, true, false); List<ChangesetItem> returnList = new List<ChangesetItem>(); foreach (Changeset cs in items) //hangs here on first iteraiton { ChangesetItem newItem = new ChangesetItem() { ChangesetId = cs.ChangesetId, //ChangesetNote = cs.CheckinNote.Values[0].Value, Comment = cs.Comment, Committer = cs.Committer, CreationDate = cs.CreationDate }; returnList.Add(newItem); }

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  • In TFS 2010 how do you actually create a "ChangeSet"

    - by Mastro
    I've been reading all this stuff about Changesets in TFS, and how you can build and leave out changesets etc. this and that... check in a bunch of files into one Changeset. But how do you physically do it? I see "Shelve changes" which I understand but I don't understand how you actually create a "Changeset" called "New Feature A" and check in all the files associated.

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  • Same code, not the same place, different results

    - by Tom
    Hi! I'm trying to something pretty simple but I don't understand why the second bit of code is giving me a bad access error... First: - (UITableViewCell *)tableView:tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Tom: Converting the row int to a string and adding 1 to it so that the rows fit with the array indexes.) NSString *key = [NSString stringWithFormat:@"%d", indexPath.row+1]; NSArray *array = [self.tableDataSource objectForKey:key]; NSLog(@"%@", key); NSLog(@"%@", [array description]); cell.textLabel.text = [array objectAtIndex:1]; return cell; } That code gives me exactly what I want: 2010-03-18 15:18:12.884 PremierSoins[28005:40b] 1 2010-03-18 15:18:12.885 PremierSoins[28005:40b] ( 7, Blessures ) 2010-03-18 15:18:12.892 PremierSoins[28005:40b] 2 2010-03-18 15:18:12.893 PremierSoins[28005:40b] ( 18, "Test 2" ) But then, the second: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *key = [NSString stringWithFormat:@"%d", indexPath.row+1]; NSArray *array = [self.tableDataSource objectForKey:key]; NSLog(@"%@", key); NSLog(@"%@", [array description]); } Is only able to get me the key, but the description of the array makes it crash... tableDataSource is a NSMutableDictionary containing multiple arrays... Like this: { 1 = ( 7, Blessures ); 2 = ( 18, "Test 2" ); } Do you have any clue? I've been looking at this since yesterday... Thanks! Tom

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  • Simple sound effect loop using AudioToolKit

    - by Typeoneerror
    I've created a few sounds for use in my game. I can play them at certain events without issue: // create sounds CFBundleRef mainBundle; mainBundle = CFBundleGetMainBundle(); _soundFileShake = CFBundleCopyResourceURL(mainBundle, CFSTR("shake"), CFSTR("wav"), NULL); AudioServicesCreateSystemSoundID(_soundFileShake, &_soundIdShake); // later... AudioServicesPlaySystemSound(_soundIdShake); The game has a mechanism which allows you to shake the device to activate some functionality. I've got the shaking code done so I get get a "shaking started" and "shaking ended" message to my game. What I need to have happen is start playing "shave.wav" when shaking starts and loop it until it stops. Is there a way to do this with AudioToolbox/AudioServices? How could I do this if not?

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  • workflow 4 activity designer IValueConverter

    - by pdiddy
    Lets say i have an activity with InArgument<int> ProductId I'd like to expose in the activity designer a combobox to show all Products and the user can select a product. I can show the list of product in the combo no problem. But how do I bind the selected product to the InArgument<int> of my custom activity? I suppose I need some kind of ValueConverter? Not sure how to code the value converter for this case, if anybody has an idea, suggestion, will be helpful. I have to convert the InArgument<int> to an int? and the convert back from int to InArgument<int> Thanks,

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