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  • Black screen in kernel 3.8 (not 3.5, 3.11, 3.13)

    - by TheDeeno
    I need to use kernel 3.8 to address some docker compatibility issues. However, after installing this kernel when I attempt to boot my machine I get a black screen. The system appears to boot to the login screen (I hear the drum sounds), but the screen remains black. If I boot into recovery mode the video works, but is buggy/slow. In recover mode it looks like it's using the vesa driver. It'd be great if I can force this in normal mode. My machine has an ivy bridge intel processor with integrated graphics What should I do next to troubleshoot this?

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  • Client/Server game even in solo: any big problem?

    - by Klaim
    I'm making a game which have strong basic design based on multiplayer but also should provide a really interesting and self-sufficient solo game. A bit like a real-time strategy game. The events and actions taken shouldn't be as massive and immediate as in a FPS, so you can also think the networking like for an RTS. It's a PC game, targetting Windows, MacOSX and Linux (Ubuntu & Fedora). It's programmed in C++, using a variety of open source libraries, so I have great (potential) control over the performances. So far I always considered that just making the game work with two applications, client & server, even in solo mode was ok. However, as I'm in the process of starting the network code I'm having doubts about if it's a good idea. I'm not a specialist so I might be missing something in my analysis. I see these pros and cons: Pros: The game works only one way so if I fix a bug it should apply on all game modes, whatever the distance with the server is; Basic networking issues would be detected early, including behaviour with the protection softwares (firewall) installed (i am not specialist so this might be wrong); Cons: I suppose that even if it should be really fast enough, networking client and server on the same computer would still be slower than no networking and message passing in (one) process memory. Maybe debugging would be more difficult? I don't have experience in this case but so far I assume that debugging with Visual Studio allows me to debug multiple process so it shouldn't be really different. Also, remote debugging. My question is: is there a big disadvantage that I missed? Or maybe there are advantages that I missed and that should encourage me to just continue with only client-server game sessions?

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  • How do I install drivers for graphics and sound?

    - by Sid
    I recently shifted to Ubuntu 12.04 from windows 7. I completely removed Windows and then installed Ubuntu. However, I can't find a way to download and install drivers for my video and audio hardware like I used to be able to do in Windows. Could someone please explain to me how software and drivers, in general, are installed on Ubuntu. Is installing through 'Ubuntu Software Center' the only way to install them? My laptop model is: Dell Inspiron 14 N4010 (i5/4gb/500gb). Kindly help. Thanks in advance.

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  • Unable to install cedarview-graphics-drivers

    - by antnchv
    $ sudo apt-get install cedarview-graphics-drivers Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: cedarview-graphics-drivers : Depends: xserver-xorg-core (= 2:1.10.99.901) Depends: xorg-video-abi-11 E: Unable to correct problems, you have held broken packages. Please advice.

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  • Flash Player 10.1 crash on shared object access

    - by Simon
    Hi all, since updating my Flash Player plugin from 10 to 10.1, I'm seeing a weird crash when accessing shared objects. Flex Builder's debugger pops up and prints a stack trace like this: undefined at flash.net::SharedObject$/getLocal() at my.code::MyClass$/load()[/my/path/to/my/MyClass.as:27] (...) This happens when calling SharedObject.getLocal("someString") for the second time for the same string, though it doesn't always crash. When using another browser on the same machine (not configured as the preferred debugging browser in Flex Builder), Flash Player remains silent. The code is wrapped in a try/catch(Error) block which does not catch this error. I'm using Flex SDK 3.5 and Flex Builder 3 on Mac OS X 10.6.3. Has anyone else seen this? Thanks, Simon

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  • QtWebKit problems playing HTML5 video

    - by oskar
    I have a simple Qt application that launches a window with a QWebView. I tried several sites using the video tag with h.264, and it either can't play the video at all (as in youtube or sublime video), or it renders the video poorly, with black lines covering parts of it, like when viewing the video here. Is this a known issue with QtWebKit, or have I neglected to do something that would make it work better? My code is below. #include <QtGui/QApplication> #include <QWebView> int main(int argc, char *argv[]) { QApplication a(argc, argv); QWebView *view = new QWebView(); view->load(QUrl("http://webkit.org/blog/140/html5-media-support/")); view->show(); return a.exec(); }

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  • Creating a CD-burning feature for a music player based on Java

    - by jjanggoo
    Hi, I'm trying to create a CD-burning feature for a Java-based music player for my school project. Since I'm new to real-life programming (I've only learned to write codes on AP Computer Science A level), I don't know how I can apply the concepts I learned from APCS A to this task. A friend of mine who is studying computer science at graduate school told me to "look up the cd player control functions and add methods in those classes to read in data that you want to write to the CD, write it to a buffer, write everything in the buffer to the CD itself, clear the buffer and then write a new chunk of data into the buffer," but I can't quite grasp what this means, and tt's really hard to contact her right now because she's busy working on her dissertation. Can someone from this forum please guide me through & explain the general concepts? Thank you!

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  • How to detect flash based music player is done with playing music

    - by rsapru
    Hi, I am trying to create a very basic\ minimalistic playlist application for http://www.google.co.in/music. Basically Google music displays links to song and when clicked it opens flash based player. Using my application i am collecting music links into a list box, when an song is clicked it opens the link in a separate webbrowser and it starts playing. As of now to achieve playlist functionality i also collect the time for each song and based on that i create a timer, once the time is over it switches to other song. My Question here is that, is it possible to detect when the flash player is done playing music. Currently the timer functionality that i have built is not reliable. If interested you can have a look at code http://gmp.codeplex.com/

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  • moving SDL video surface

    - by runrunraygun
    Does anyone know how to move my SDL.net video surface around the screen programtically? Surface videoContext = Video.SetVideoMode(1024, 768, 32, false, false, false, true, true); var a = System.Windows.Forms.Control.FromHandle(Video.WindowHandle); var b = System.Windows.Forms.NativeWindow.FromHandle(Video.WindowHandle); I can't find any properties in Surface or Video which do the job, and FromHandle is returning Null. The window is initializing falling off the bottom of the screen. Any ideas?

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  • Blackberry Player, custom data source

    - by Alex
    Hello I must create a custom media player within the application with support for mp3 and wav files. I read in the documentation i cant seek or get the media file duration without a custom datasoruce. I checked the demo in the JDE 4.6 but i have still problems... I cant get the duration, it return much more then the expected so i`m sure i screwed up something while i modified the code to read the mp3 file locally from the filesystem. Somebody can help me what i did wrong ? (I can hear the mp3, so the player plays it correctly from start to end) I must support OSs = 4.6. Thank You Here is my modified datasource LimitedRateStreaminSource.java * Copyright © 1998-2009 Research In Motion Ltd. Note: For the sake of simplicity, this sample application may not leverage resource bundles and resource strings. However, it is STRONGLY recommended that application developers make use of the localization features available within the BlackBerry development platform to ensure a seamless application experience across a variety of languages and geographies. For more information on localizing your application, please refer to the BlackBerry Java Development Environment Development Guide associated with this release. */ package com.halcyon.tawkwidget.model; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import javax.microedition.io.Connector; import javax.microedition.io.file.FileConnection; import javax.microedition.media.Control; import javax.microedition.media.protocol.ContentDescriptor; import javax.microedition.media.protocol.DataSource; import javax.microedition.media.protocol.SourceStream; import net.rim.device.api.io.SharedInputStream; /** * The data source used by the BufferedPlayback's media player. / public final class LimitedRateStreamingSource extends DataSource { /* The max size to be read from the stream at one time. */ private static final int READ_CHUNK = 512; // bytes /** A reference to the field which displays the load status. */ //private TextField _loadStatusField; /** A reference to the field which displays the player status. */ //private TextField _playStatusField; /** * The minimum number of bytes that must be buffered before the media file * will begin playing. */ private int _startBuffer = 200000; /** The maximum size (in bytes) of a single read. */ private int _readLimit = 32000; /** * The minimum forward byte buffer which must be maintained in order for * the video to keep playing. If the forward buffer falls below this * number, the playback will pause until the buffer increases. */ private int _pauseBytes = 64000; /** * The minimum forward byte buffer required to resume * playback after a pause. */ private int _resumeBytes = 128000; /** The stream connection over which media content is passed. */ //private ContentConnection _contentConnection; private FileConnection _fileConnection; /** An input stream shared between several readers. */ private SharedInputStream _readAhead; /** A stream to the buffered resource. */ private LimitedRateSourceStream _feedToPlayer; /** The MIME type of the remote media file. */ private String _forcedContentType; /** A counter for the total number of buffered bytes */ private volatile int _totalRead; /** A flag used to tell the connection thread to stop */ private volatile boolean _stop; /** * A flag used to indicate that the initial buffering is complete. In * other words, that the current buffer is larger than the defined start * buffer size. */ private volatile boolean _bufferingComplete; /** A flag used to indicate that the remote file download is complete. */ private volatile boolean _downloadComplete; /** The thread which retrieves the remote media file. */ private ConnectionThread _loaderThread; /** The local save file into which the remote file is written. */ private FileConnection _saveFile; /** A stream for the local save file. */ private OutputStream _saveStream; /** * Constructor. * @param locator The locator that describes the DataSource. */ public LimitedRateStreamingSource(String locator) { super(locator); } /** * Open a connection to the locator. * @throws IOException */ public void connect() throws IOException { //Open the connection to the remote file. _fileConnection = (FileConnection)Connector.open(getLocator(), Connector.READ); //Cache a reference to the locator. String locator = getLocator(); //Report status. System.out.println("Loading: " + locator); //System.out.println("Size: " + _contentConnection.getLength()); System.out.println("Size: " + _fileConnection.totalSize()); //The name of the remote file begins after the last forward slash. int filenameStart = locator.lastIndexOf('/'); //The file name ends at the first instance of a semicolon. int paramStart = locator.indexOf(';'); //If there is no semicolon, the file name ends at the end of the line. if (paramStart < 0) { paramStart = locator.length(); } //Extract the file name. String filename = locator.substring(filenameStart, paramStart); System.out.println("Filename: " + filename); //Open a local save file with the same name as the remote file. _saveFile = (FileConnection) Connector.open("file:///SDCard/blackberry/music" + filename, Connector.READ_WRITE); //If the file doesn't already exist, create it. if (!_saveFile.exists()) { _saveFile.create(); } System.out.println("---------- 1"); //Open the file for writing. _saveFile.setReadable(true); //Open a shared input stream to the local save file to //allow many simultaneous readers. SharedInputStream fileStream = SharedInputStream.getSharedInputStream(_saveFile.openInputStream()); //Begin reading at the beginning of the file. fileStream.setCurrentPosition(0); System.out.println("---------- 2"); //If the local file is smaller than the remote file... if (_saveFile.fileSize() < _fileConnection.totalSize()) { System.out.println("---------- 3"); //Did not get the entire file, set the system to try again. _saveFile.setWritable(true); System.out.println("---------- 4"); //A non-null save stream is used as a flag later to indicate that //the file download was incomplete. _saveStream = _saveFile.openOutputStream(); System.out.println("---------- 5"); //Use a new shared input stream for buffered reading. _readAhead = SharedInputStream.getSharedInputStream(_fileConnection.openInputStream()); System.out.println("---------- 6"); } else { //The download is complete. System.out.println("---------- 7"); _downloadComplete = true; //We can use the initial input stream to read the buffered media. _readAhead = fileStream; System.out.println("---------- 8"); //We can close the remote connection. _fileConnection.close(); System.out.println("---------- 9"); } if (_forcedContentType != null) { //Use the user-defined content type if it is set. System.out.println("---------- 10"); _feedToPlayer = new LimitedRateSourceStream(_readAhead, _forcedContentType); System.out.println("---------- 11"); } else { System.out.println("---------- 12"); //Otherwise, use the MIME types of the remote file. // _feedToPlayer = new LimitedRateSourceStream(_readAhead, _fileConnection)); } System.out.println("---------- 13"); } /** * Destroy and close all existing connections. */ public void disconnect() { try { if (_saveStream != null) { //Destroy the stream to the local save file. _saveStream.close(); _saveStream = null; } //Close the local save file. _saveFile.close(); if (_readAhead != null) { //Close the reader stream. _readAhead.close(); _readAhead = null; } //Close the remote file connection. _fileConnection.close(); //Close the stream to the player. _feedToPlayer.close(); } catch (Exception e) { System.err.println(e.getMessage()); } } /** * Returns the content type of the remote file. * @return The content type of the remote file. */ public String getContentType() { return _feedToPlayer.getContentDescriptor().getContentType(); } /** * Returns a stream to the buffered resource. * @return A stream to the buffered resource. */ public SourceStream[] getStreams() { return new SourceStream[] { _feedToPlayer }; } /** * Starts the connection thread used to download the remote file. */ public void start() throws IOException { //If the save stream is null, we have already completely downloaded //the file. if (_saveStream != null) { //Open the connection thread to finish downloading the file. _loaderThread = new ConnectionThread(); _loaderThread.start(); } } /** * Stop the connection thread. */ public void stop() throws IOException { //Set the boolean flag to stop the thread. _stop = true; } /** * @see javax.microedition.media.Controllable#getControl(String) */ public Control getControl(String controlType) { // No implemented Controls. return null; } /** * @see javax.microedition.media.Controllable#getControls() */ public Control[] getControls() { // No implemented Controls. return null; } /** * Force the lower level stream to a given content type. Must be called * before the connect function in order to work. * @param contentType The content type to use. */ public void setContentType(String contentType) { _forcedContentType = contentType; } /** * A stream to the buffered media resource. */ private final class LimitedRateSourceStream implements SourceStream { /** A stream to the local copy of the remote resource. */ private SharedInputStream _baseSharedStream; /** Describes the content type of the media file. */ private ContentDescriptor _contentDescriptor; /** * Constructor. Creates a LimitedRateSourceStream from * the given InputStream. * @param inputStream The input stream used to create a new reader. * @param contentType The content type of the remote file. */ LimitedRateSourceStream(InputStream inputStream, String contentType) { System.out.println("[LimitedRateSoruceStream]---------- 1"); _baseSharedStream = SharedInputStream.getSharedInputStream(inputStream); System.out.println("[LimitedRateSoruceStream]---------- 2"); _contentDescriptor = new ContentDescriptor(contentType); System.out.println("[LimitedRateSoruceStream]---------- 3"); } /** * Returns the content descriptor for this stream. * @return The content descriptor for this stream. */ public ContentDescriptor getContentDescriptor() { return _contentDescriptor; } /** * Returns the length provided by the connection. * @return long The length provided by the connection. */ public long getContentLength() { return _fileConnection.totalSize(); } /** * Returns the seek type of the stream. */ public int getSeekType() { return RANDOM_ACCESSIBLE; //return SEEKABLE_TO_START; } /** * Returns the maximum size (in bytes) of a single read. */ public int getTransferSize() { return _readLimit; } /** * Writes bytes from the buffer into a byte array for playback. * @param bytes The buffer into which the data is read. * @param off The start offset in array b at which the data is written. * @param len The maximum number of bytes to read. * @return the total number of bytes read into the buffer, or -1 if * there is no more data because the end of the stream has been reached. * @throws IOException */ public int read(byte[] bytes, int off, int len) throws IOException { System.out.println("[LimitedRateSoruceStream]---------- 5"); System.out.println("Read Request for: " + len + " bytes"); //Limit bytes read to our readLimit. int readLength = len; System.out.println("[LimitedRateSoruceStream]---------- 6"); if (readLength > getReadLimit()) { readLength = getReadLimit(); } //The number of available byes in the buffer. int available; //A boolean flag indicating that the thread should pause //until the buffer has increased sufficiently. boolean paused = false; System.out.println("[LimitedRateSoruceStream]---------- 7"); for (;;) { available = _baseSharedStream.available(); System.out.println("[LimitedRateSoruceStream]---------- 8"); if (_downloadComplete) { //Ignore all restrictions if downloading is complete. System.out.println("Complete, Reading: " + len + " - Available: " + available); return _baseSharedStream.read(bytes, off, len); } else if(_bufferingComplete) { if (paused && available > getResumeBytes()) { //If the video is paused due to buffering, but the //number of available byes is sufficiently high, //resume playback of the media. System.out.println("Resuming - Available: " + available); paused = false; return _baseSharedStream.read(bytes, off, readLength); } else if(!paused && (available > getPauseBytes() || available > readLength)) { //We have enough information for this media playback. if (available < getPauseBytes()) { //If the buffer is now insufficient, set the //pause flag. paused = true; } System.out.println("Reading: " + readLength + " - Available: " + available); return _baseSharedStream.read(bytes, off, readLength); } else if(!paused) { //Set pause until loaded enough to resume. paused = true; } } else { //We are not ready to start yet, try sleeping to allow the //buffer to increase. try { Thread.sleep(500); } catch (Exception e) { System.err.println(e.getMessage()); } } } } /** * @see javax.microedition.media.protocol.SourceStream#seek(long) */ public long seek(long where) throws IOException { _baseSharedStream.setCurrentPosition((int) where); return _baseSharedStream.getCurrentPosition(); } /** * @see javax.microedition.media.protocol.SourceStream#tell() */ public long tell() { return _baseSharedStream.getCurrentPosition(); } /** * Close the stream. * @throws IOException */ void close() throws IOException { _baseSharedStream.close(); } /** * @see javax.microedition.media.Controllable#getControl(String) */ public Control getControl(String controlType) { // No implemented controls. return null; } /** * @see javax.microedition.media.Controllable#getControls() */ public Control[] getControls() { // No implemented controls. return null; } } /** * A thread which downloads the remote file and writes it to the local file. */ private final class ConnectionThread extends Thread { /** * Download the remote media file, then write it to the local * file. * @see java.lang.Thread#run() */ public void run() { try { byte[] data = new byte[READ_CHUNK]; int len = 0; //Until we reach the end of the file. while (-1 != (len = _readAhead.read(data))) { _totalRead += len; if (!_bufferingComplete && _totalRead > getStartBuffer()) { //We have enough of a buffer to begin playback. _bufferingComplete = true; System.out.println("Initial Buffering Complete"); } if (_stop) { //Stop reading. return; } } System.out.println("Downloading Complete"); System.out.println("Total Read: " + _totalRead); //If the downloaded data is not the same size //as the remote file, something is wrong. if (_totalRead != _fileConnection.totalSize()) { System.err.println("* Unable to Download entire file *"); } _downloadComplete = true; _readAhead.setCurrentPosition(0); //Write downloaded data to the local file. while (-1 != (len = _readAhead.read(data))) { _saveStream.write(data); } } catch (Exception e) { System.err.println(e.toString()); } } } /** * Gets the minimum forward byte buffer which must be maintained in * order for the video to keep playing. * @return The pause byte buffer. */ int getPauseBytes() { return _pauseBytes; } /** * Sets the minimum forward buffer which must be maintained in order * for the video to keep playing. * @param pauseBytes The new pause byte buffer. */ void setPauseBytes(int pauseBytes) { _pauseBytes = pauseBytes; } /** * Gets the maximum size (in bytes) of a single read. * @return The maximum size (in bytes) of a single read. */ int getReadLimit() { return _readLimit; } /** * Sets the maximum size (in bytes) of a single read. * @param readLimit The new maximum size (in bytes) of a single read. */ void setReadLimit(int readLimit) { _readLimit = readLimit; } /** * Gets the minimum forward byte buffer required to resume * playback after a pause. * @return The resume byte buffer. */ int getResumeBytes() { return _resumeBytes; } /** * Sets the minimum forward byte buffer required to resume * playback after a pause. * @param resumeBytes The new resume byte buffer. */ void setResumeBytes(int resumeBytes) { _resumeBytes = resumeBytes; } /** * Gets the minimum number of bytes that must be buffered before the * media file will begin playing. * @return The start byte buffer. */ int getStartBuffer() { return _startBuffer; } /** * Sets the minimum number of bytes that must be buffered before the * media file will begin playing. * @param startBuffer The new start byte buffer. */ void setStartBuffer(int startBuffer) { _startBuffer = startBuffer; } } And in this way i use it: LimitedRateStreamingSource source = new LimitedRateStreamingSource("file:///SDCard/music3.mp3"); source.setContentType("audio/mpeg"); mediaPlayer = javax.microedition.media.Manager.createPlayer(source); mediaPlayer.addPlayerListener(this); mediaPlayer.realize(); mediaPlayer.prefetch(); After start i use mediaPlayer.getDuration it returns lets say around 24:22 (the inbuild media player in the blackberry say the file length is 4:05) I tried to get the duration in the listener and there unfortunatly returned around 64 minutes, so im sure something is not good inside the datasoruce....

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  • Aero Glass Buttons Like Windows Media Player?

    - by Tanner
    Hi everybody, I am making making a program and I want to have a Aero Glass set of controls just like Windows Media Player, I found this: http://blogs.msdn.com/b/tims/archive/2006/04/18/578637.aspx but it just draws black. I also found a control that had the media player controls built in right ton the glass but it was no good it didn't want to render right and made different parts of my program not work. Any controls, or ways to extend the Aero glass so I can at least add my own buttons would be greatly appreciated. Thanks :) BTW C# only. :)

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  • How to get the playing file total time duration Media player

    - by Geetha
    Hi All, I use media player control to play mp3 files in asp.net application. I want to find When the playing process gets end and the total time require to finish the file using javascript. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="100" /> <param name="loop" value="true" /> </object> Geetha.

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  • How to capture actions taken on Windows Media Player

    - by bluenile
    Hi, I want to programmtically detect the state of movie currently being played in Windows Media Player. i..e if the movie is maximized I need to find that it is maximized and put the word "MAXIMIZED" in text file, if the movie is paused I need to capture PAUSED in text file, if movie is stopped I need to capture STOPPED in text file. The capturing needs to happen in the background i.e. totally transparent to end user as the user takes action while watching the movie on Windows Media player I am planning to achieve this using Visual Basic 6.0 Kindly provide me inputs / pointers on how to go about this. Thanks

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  • Could not realize media player

    - by user556894
    I am using this code to run avi file using jmf but the error come like "Could not realize media player" and how to open all video format using jmf import javax.media.*; import javax.media.format.*; import java.io.*; import java.util.*; public class Test{ public static void main(String a[]) throws Exception{ CaptureDeviceInfo di = null; Player p = null; Vector deviceList = CaptureDeviceManager.getDeviceList(new AudioFormat("linear", 44100, 16, 2)); if (deviceList.size() > 0){ di = (CaptureDeviceInfo)deviceList.firstElement(); System.out.println((di.getLocator()).toExternalForm()); }else{ System.out.println("Exiting"); System.exit(-1); } try{ p = Manager.createPlayer(di.getLocator()); }catch (IOException e){ System.out.println(e); }catch (NoPlayerException e) { System.out.println(e); } System.out.println("Playing Started"); p.start(); } }

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  • .wmv player not working

    - by blackessej
    So...I've got an embedded object that looks like this: <div id="vid"> <script type="text/javascript"> var cnt = document.getElementById("vid"); var src = 'wmvplayer.xaml'; var cfg = { file:'images/photostory.wmv', height:'240', width:'360', windowless:'true' }; var ply = new jeroenwijering.Player(cnt,src,cfg); so1.addParam('allowfullscreen','true'); so1.addParam('allowscriptaccess','always'); so1.addVariable('file','images/photostory.wmv'); so1.write('vid'); </script> </div> ..with all the right scripts in the head and everything. The player loads just fine, all the functionality is there, but the video just wont play. It seems like it starts to, but nah... Thanks, in advance, for any help.

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  • Discovered: Run A Video In An Image

    - by Moon .
    okay i have found the way to run a video in a image.... the procedure as given below 1 - Run a video in Windows Media Player 2 - While the video running, Press Print Screen 3 - Paste it in MS Paint 4 - Save the image in JPEG or BMP format 5 - Run any video in Windows Media Player again 6 - Now open that image, in Windows Page\Fax Viewer or ACDsee etc. 7 - at this time the win. media player is playing and the image is open 8- Switch to image (focus on image) and you will see the currently running video in the image can anybody with extensive knowledge of windows tell me why does this happen. Well this doesn't work in all versions of windows and media players. i tried this on the follwing setup Windows Media Player 10 Windows XP 2006 SP2

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  • head detection from video

    - by Aman Kaushal
    I have to detect heads of people in crowd in real time.For that I detected edge from video using matlab but from edge detected video , how to identify heads that i am unable to do. I used edge detection of video because it is easy to find circle from edged video and detection of head would be easy can anyone help me or suggest me any method for head- detection in real time. I have used VGG head detector and viola jones algorithm but it is only detecting face for small size video not detecting heads for large crowd. Suggestions?

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  • How to read remote video on Amazon S3 using ffmpeg

    - by virtualize
    I need to create poster frames from videos hosted on Amazon S3 via ffmpeg. So is there a way to use the remote video file directly in ffmpeg command line like this: ffmpeg -i "http://bucket.s3.amazonaws.com/video.mp4" -ss 00:00:10 -vframes 1 -f image2 "image%03d.jpg" ffmpeg just returns: http://bucket.s3.amazonaws.com/video.mp4: I/O error occurred Usually that means that input file is truncated and/or corrupted. I also tried forcing ffmpeg to use the videos mp4 container for reading: ffmpeg -f mp4 -i "http://bucket.s3.amazonaws.com/video.mp4" ... But no luck. Wget this video from S3 and processing it locally works fine of course, as well as reading the file remotely from other 'standard' http servers. So I know that ffmpeg supports remote file reading, but why not on S3?

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  • Can Flash player play .m3u audio files from a remote location

    - by undefined
    Is it possible to play a .m3u file streamed from a remote location through Flash Player in a browser? I have a player that loads and plays .mp3 files but also want to be able to play .m3u files. I have looked at the as3plsreader on google code but I think this is only for AIR and desktop files. anyone tried this or know where I should start looking for an answer? If I wasnt to use flash, what other ways could I get remote m3u files to play in a browser?

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  • Flash Video Gallery using Jquery

    - by Muhammad Sajid
    Hi, my question referenced to my friend. I am trying to use jquery to show flash videos(swf) like a showcase and this is what I am trying to do: Show a video by default and then have "" below that so when an user click on prev or next, it will show the next one and so on. When a video is clicked after making the selection it can either open the video on top of it in a bigger size Or play the video once right there once they click the play button. I have seen examples for images and I tried those but it did not work with flash files. Please let me know if anyone can guide me. I prefer using jquery as there are applications on the site that uses jquery. Also, I just remembered one thing, how to stop the video if they navigate to the next one. This makes me think if its a good idea to do the gallery or showcase for flash videos. Please clarify my questions. thanks

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  • C# Get video file duration from metadata

    - by Rekreativc
    I am trying to read metadata from a file. I only need the Video - Length property, however I am unable to find a simple way of reading this information. I figured this would be fairly easy since it is visible by default in Explorer, however this looks to be way more complicated than I anticipated. The closest I came was using: Microsoft.DirectX.AudioVideoPlayback.Video video = new Microsoft.DirectX.AudioVideoPlayback.Video(str); double duration = video.Duration; However this throws a LoaderLock exception, and I don't know how to deal with it. Any ideas?

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  • Video recording in iPhone

    - by Timmi
    Hi, How can i get the video stream from the iPhone camera. I am working to stream live video from the iPhone. How can i do this. Ustream app is doing this. Does any body know how Ustream app stream video. Are they using UIGetScreenImage() method to get live images. If so how we can mix audio to the images and make video stream. If any one have any idea regarding Streaming video from iPhone Please share. Thanks,

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  • Cannot import video from a DV camcorder over FireWire

    - by qbeuek
    I have a JVC GR-D320 miniDV camcorder that has a FireWire interface. I recently upgraded to Windows 7 RTM (64 bit, fresh installation). When I connect my camcorder through FireWire, I can see it in Device Manager without any warnings or problems, but I cannot capture videos from my miniDV tapes. After connecting, AutoPlay displays "Import Video could not find a compatible digital video device. Verify that the digital video device is properly connected and turned on." When using Windows Live Photo Gallery after selecting the import option, my camera is not listed. The camera used to work perfectly on the same hardware before upgrading to Windows 7 RTM 64 bit (it used to work fine on Windows XP SP3 32 bit). Googleing revealed that people had the exact same problems in Vista, but no solution was provided. Any help?

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  • ffmpeg trimming video

    - by Dori
    I am having a problem using ffmpeg which is driving me a little mad, so I hope someone can help me out. I have a 13 MPEG-4 .mp4 video of which I am attempting to trim the first two seconds off using ffmpeg and display in an Android app. From the numerous tuts online i am excecuting the following on the command line ffmpeg -i untrimmed_video.mp4 -vcodec copy -ss 2 trimmed_video.mp4 with no luck as it outputs a video of 4-seconds length (i have no idea where its getting 4 from), if i change this to 3 i still get a 4 second video, if i set it to 10 i get unplayable output. if i move the -ss arg to ffmpeg -vcodec copy -i untrimmed_video.mp4 -ss 2 trimmed_video.mp4 i get output the same length as the input, same as if i move to the end. I have tried lots of variations as orders and nothing seems to work, is this a bug, am i doing something wrong?! please help!!!

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  • Old PCI Video Card and PCI-Express ATI Radeon HD 4200 Pro Living Together

    - by Adam Driscoll
    I have two video cards installed in a Dell Optiplex 745. The PCI card is from 2001 and I was hoping to be able to install it, allowing me to have 3 monitors. The Radeon is already running two itself. The problem is that when I boot the box with default BIOS settings the PCI card displays video to the single display but not the other two. In device manager I can see that both video cards are visible with drivers loaded correctly but underneath monitors I only have a single Generic PnP monitor from the VGA connection to the PCI card. If I switch the BIOS setting to force PCI-E I get the Radeon to display to the two other monitors. When I check device manager with this configuration I see that the PCI card displays an error saying the driver could not be started. Any ideas?

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