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  • Compiling GData for iPhone

    - by spin-docta
    Hi, I'm trying to compile a project that uses the GData objective-c framework. I've successfully compiled and run the project under the 'Debug' configuration, but when I try to compile using 'Release' and now 'Adhoc' I get the following errors. NOTE: I duplicated the debug configuration for adhoc and that doesn't seem to help. "_kGDataGoogleAnalyticsDefaultAccountFeed", referenced from: _kGDataGoogleAnalyticsDefaultAccountFeed$non_lazy_ptr in TKGoogleAnayliticsAPI.o ".objc_class_name_GDataFeedAnalyticsAccount", referenced from: literal-pointer@_OBJC@_cls_refs@GDataFeedAnalyticsAccount in TKGoogleAnayliticsAPI.o ".objc_class_name_GDataFeedAnalyticsData", referenced from: literal-pointer@_OBJC@_cls_refs@GDataFeedAnalyticsData in TKGoogleAnayliticsAPI.o ".objc_class_name_GDataQueryAnalytics", referenced from: literal-pointer@_OBJC@_cls_refs@GDataQueryAnalytics in TKGoogleAnayliticsAPI.o ".objc_class_name_GDataServiceGoogleAnalytics", referenced from: literal-pointer@_OBJC@_cls_refs@GDataServiceGoogleAnalytics in TKGoogleAnayliticsAPI.o ld: symbol(s) not found collect2: ld returned 1 exit status

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  • Exchange Rate From web

    - by Joy
    I have an currency converter application for iphone. But my problem is how can i get the updated exchange rates directly from the web. Looking Forwadr to any kind of help.. Thanks in advance Joy

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  • Why won't my UISearchDisplayController fire the shouldReloadTableForSearchString method when I enter

    - by Gorgando
    I've been following Apple's TableSearch code example, but it's not working for me and I think I'm doing everything the same way they did it. The method below should be fired whenever the user types anything into the search box, but it never gets fired for me, just on the sample app. I have the appropriate @interface ContactsTableVC : UITableViewController { in the header file. I'm not sure what I'm missing or where else to look. My NSLog never gets called. Thanks for the help! - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString searchScope:(NSInteger)searchOption { NSLog(@"The shouldreloadtableforsearchstring method has been called!"); [self filterContentForSearchText:searchString]; // Return YES to cause the search result table view to be reloaded. return YES; }

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  • Using Mapkit to create a local searchable Map

    - by Digital D
    Using MapKit as a base, I'm planning on adding a map to a project with 'local search' capabilities. I think 'local search' describes the feature I want to design into the map. Here is my vision. The map is displayed on the bottom half of a view. The user's current location is highlighted by default. When the user pushes the 'search' button annotation pins drop onto the map. The search is programmatically fixed to a certain item....for example supermarkets. So supermarkets in a 5 mile radius of the user's current location will populate the map. How would I add this local search feature to the already amazing MapKit? I've learned an incredible amount as a new developer in the last few months, and look forward to learning googles...correction googols more. Thanks in anticipation.

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  • Frustrated with Objective-c code...

    - by Moshe
    Well, I've started with iPod/iPhone programming using Head First iPhone Development (O'reilly) and I'm typing code out of the book. There are two problems, one is programming related and the other is not. I don't understand the format of objective-c methods. I'm getting an few errors now, based on source code from the book. Which leads me to my next issue. Some of the code is buggy. I think so because I couldn't get the code to run without modifying it. The book has some typos in the text since it's a first edition and whatnot, but could my "fixing" the code have to do with it? So... Where can I learn more about objective-c methods and how they work in terms of structure and where the return type and arguments go? For those with the book, I'm in the middle of the InstaTweet app towards the beginning. Thanks.

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  • Unit tests only run automatically when active SDK is "simulator"?

    - by Steve Madsen
    I have followed the instructions Apple publishes for unit testing applications on iPhone and things work great when I set the active SDK to "iPhone Simulator". I have it configured to always build and run my tests as part of building the application itself. Apple implies (by omission) that this should work all of the time, but the tests are skipped when I set the active SDK to "iPhone Device". I am also linking with OCMock, and instead of a failing test, this warning is in the build log: ld: warning: in .../build/Debug-iphoneos/OCMock.framework/OCMock, missing required architecture arm in file It's very nice to make the unit test bundle a dependency of the main application, so these tests run at every build, but its utility is greatly diminished if it doesn't work during device builds. Is this a known, but undocumented, limitation?

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  • Run a universal app as a 'legacy' iPhone app on an iPod

    - by Paul Alexander
    I do most development testing on my iPad. When I test an iPhone app, it runs in 'compatibility' mode where the little iPhone app runs in a small window or x2 magnification. Now that I've created a universal app it runs as a native iPad app. For testing I'd like to use the simulated iPhone when I don't have an iPhone handy for testing. How can I build the project so that the iPad will run the app in compatibility mode?

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  • inline assembly error

    - by Manish
    I am using inline assembly for iphone, I working for device debug mode. The instruction is as follows: __asm__("smlatb %0, %1, %2 ,%3 \n\t": "=r"(Temp): "r"(treg5) : "r"(fac5) : "r"(Temp) ); And I am getting an errors: error : expected ')' before tokedn '(' error: unknown register name 'r' in 'asm' I am using X-code 3.0 and gcc 4.0. Any ideas?

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  • How to handle JSON response using SBJSON iPhone?

    - by Jay Mehta
    I am receiving the below response from my web service? Can any one has idea how to handle it using SBJSON? { "match_details" : { "score" : 86-1 "over" : 1.1 "runrate" : 73.71 "team_name" : England "short_name" : ENG "extra_run" : 50 } "players" : { "key_0" : { "is_out" : 2 "runs" : 4 "balls" : 2 "four" : 1 "six" : 0 "batsman_name" : Ajmal Shahzad * "wicket_info" : not out } "key_1" : { "is_out" : 1 "runs" : 12 "balls" : 6 "four" : 2 "six" : 0 "batsman_name" : Andrew Strauss "wicket_info" : c. Kevin b.Kevin } "key_2" : { "is_out" : 2 "runs" : 20 "balls" : 7 "four" : 4 "six" : 0 "batsman_name" : Chris Tremlett * "wicket_info" : not out } } "fow" : { "0" : 40-1 } } I have done something like this:

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  • iPhone mapkit: selecting a location on the map

    - by Tristan
    Hi there, I'd like to be able to select a location on a MKMapView. Ideally the user would be able to place their finger on a pin, drag it around the map, and then let go above there area they wish to place it. I'm stumped. Does anyone have any clever ideas how this could be achieved?

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  • random generator to obtain data from array not displaying

    - by Yang Jie Domodomo
    I know theres a better solution using arc4random (it's on my to-try-out-function list), but I wanted to try out using the rand() and stand(time(NULL)) function first. I've created a NSMutableArray and chuck it with 5 data. Testing out how many number it has was fine. But when I tried to use the button function to load the object it return me with object <sampleData: 0x9a2f0e0> - (IBAction)generateNumber:(id)sender { srand(time(NULL)); NSInteger number =rand()% ds.count ; label.text = [NSString stringWithFormat:@"object %@", [ds objectAtIndex:number] ]; NSLog(@"%@",label.text); } While I feel the main cause is the method itself, I've paste the rest of the code below just incase i made any error somewhere. ViewController.h #import <UIKit/UIKit.h> #import "sampleData.h" #import "sampleDataDAO.h" @interface ViewController : UIViewController @property (weak, nonatomic) IBOutlet UILabel *label; @property (weak, nonatomic) IBOutlet UIButton *onHitMePressed; - (IBAction)generateNumber:(id)sender; @property(nonatomic, strong) sampleDataDAO *daoDS; @property(nonatomic, strong) NSMutableArray *ds; @end ViewController.m #import "ViewController.h" @interface ViewController () @end @implementation ViewController @synthesize label; @synthesize onHitMePressed; @synthesize daoDS,ds; - (void)viewDidLoad { [super viewDidLoad]; daoDS = [[sampleDataDAO alloc] init]; self.ds = daoDS.PopulateDataSource; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [self setLabel:nil]; [self setOnHitMePressed:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } - (IBAction)generateNumber:(id)sender { srand(time(NULL)); NSInteger number =rand()% ds.count ; label.text = [NSString stringWithFormat:@"object %@", [ds objectAtIndex:number] ]; NSLog(@"%@",label.text); } @end sampleData.h #import <Foundation/Foundation.h> @interface sampleData : NSObject @property (strong,nonatomic) NSString * object; @end sampleData.m #import "sampleData.h" @implementation sampleData @synthesize object; @end sampleDataDAO.h #import <Foundation/Foundation.h> #import "sampleData.h" @interface sampleDataDAO : NSObject @property(strong,nonatomic)NSMutableArray*someDataArray; -(NSMutableArray *)PopulateDataSource; @end sampleDataDAO.m #import "sampleDataDAO.h" @implementation sampleDataDAO @synthesize someDataArray; -(NSMutableArray *)PopulateDataSource { someDataArray = [[NSMutableArray alloc]init]; sampleData * myData = [[sampleData alloc]init]; myData.object= @"object 1"; [someDataArray addObject:myData]; myData=nil; myData = [[sampleData alloc] init]; myData.object= @"object 2"; [someDataArray addObject:myData]; myData=nil; myData = [[sampleData alloc] init]; myData.object= @"object 3"; [someDataArray addObject:myData]; myData=nil; myData = [[sampleData alloc] init]; myData.object= @"object 4"; [someDataArray addObject:myData]; myData=nil; myData = [[sampleData alloc] init]; myData.object= @"object 5"; [someDataArray addObject:myData]; myData=nil; return someDataArray; } @end

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  • Best way to store date/time into core data

    - by Dave
    Hi, For each course I am storing the day of the week the class the user has...and the start and end time and room no. What would be the best approach in terms of data type, Like for storing time?? so that when I pull it out I can display it e.g 1:00 PM. Thanks!

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  • applicationWillTerminate Appears to be Inconsistent

    - by Lauren Quantrell
    This one has me batty. In applicationWillTerminate I am doing two things: saving some settings to the app settings plist file and updating any changed data to the SQLite database referenced in the managedObjectContext. Problem is it works sometimes and not others. Same issue in the simulator and on the device. If I hit the home button while the app is running, I can only sometimes get the data to store in the plist and into the CoreData store. It seems that it's both works or neither works, and it makes no difference if I switch the execution order (saveState, managedObjectContext or managedObjectContext, saveState). I can't figure out how this can happen. Any help is greatly appreciated. lq AppDelegate.m @synthesize rootViewController; - (void)applicationWillTerminate:(UIApplication *)application { [rootViewController saveState]; NSError *error; if (managedObjectContext != nil) { if ([managedObjectContext hasChanges] && ![managedObjectContext save:&error]) { // Handle error exit(-1); // Fail } } } RootViewController.m - (void)saveState { NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; [userDefaults setInteger:self.someInteger forKey:kSomeNumber]; [userDefaults setObject:self.someArray forKey:kSomeArray]; }

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  • localization with core data

    - by Tristan
    Hi there, Does anyone have any recommendations with localization of core data? My application will have information that will sometimes be the same in both langauges, such as a person's photo, or different such as the person's biography. From what I understand, it's possible to localize the field names (http://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/CoreData/Articles/cdUsingMOM.html#//apple_ref/doc/uid/TP40005190-SW13), but what's the best course of action for field values? Thanks! Tristan

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  • Passing an NSDate

    - by Garry
    I'm new to the iPhone and objective-c and I am still trying to get my head around ownership of objects so bear with me. I have a DOBViewController that has a datepicker on it. I have created a custom init method: -(id)initWithInitialDate(NSDate *)initialDate; Another view controller has a date instance declared (NSDate *dob) that holds a value. I would like to pass this to the DOBViewController so that it can scroll the datepicker to the passed value. Here is the custom init method: - (id)initWithInitialDate:(NSDate *)initialDate { // Initialise ourselves self = [super init]; // Set the date of the date picker if (initialDate != nil) { datePicker.date = initialDate; } else { // Set it to today datePicker.date = [NSDate date]; } return self; } This is how I am sending the dob NSDate object: DOBViewController *dobViewController = [[DOBViewController alloc] initWithInitialDate:dob]; Where dob is a variable of type NSDate that is declared in the header file. This doesn't seem to work as initialDate is always NULL. What am I doing wrong?

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  • app icon not showing in iphone simulator

    - by Ben Collins
    I have a 57x57 PNG file in the root of my bundle, and the "Icon file" setting in my .plist file has the correct filename, but when the app is installed to the simulator, the icon is the default grey/white one. I've tried deleting my app from the simulator (both through the simulator and through rm -rf on the app directory from the console), I've tried cleaning my target, and I've tried renaming my app icon, all to no avail. What do I have to do to get the icon showing?

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  • [UIView didCreateWorkout:Type:Distance:Time:Message:]: unrecognized selector sent to instance.

    - by Stephen
    Hello, I'm getting the above error and have been looking at it all day, I'm getting no where fast. Anyone any ideas ? I'm new to IPhone Development. Code Below: #import "WorkoutViewController.h" #import "Workout.h" @implementation WorkoutViewController @synthesize workoutDelegate; //@synthesize Speed; //@synthesize Calories; @synthesize route; @synthesize type; @synthesize distance; @synthesize time; @synthesize message; @synthesize DBContents; @synthesize workoutArray; @synthesize managedObjectContext; //@synthesize saveWorkout; //@synthesize cancelWorkout; -(IBAction)hideKeyboard { } -(IBAction)saveWorkout { [workoutDelegate didCreateWorkout: route.text Type: type.text Distance: distance.text Time: time.text Message: message.text]; } -(IBAction)cancelWorkout { [self.workoutDelegate didCancelWorkout]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. -(void)viewDidLoad { //Set images for Save & Cancel buttons. UIImage *normalImage = [[UIImage imageNamed:@"whiteButton.png"] stretchableImageWithLeftCapWidth:12.0 topCapHeight:0.0]; [saveWorkout setBackgroundImage:normalImage forState:UIControlStateNormal]; [cancelWorkout setBackgroundImage:normalImage forState:UIControlStateNormal]; UIImage *pressedImage = [[UIImage imageNamed:@"blueButton.png"] stretchableImageWithLeftCapWidth:12.0 topCapHeight:0.0]; [saveWorkout setBackgroundImage:pressedImage forState:UIControlStateHighlighted]; [cancelWorkout setBackgroundImage:pressedImage forState:UIControlStateHighlighted]; //Fetch details from the database. NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Workout" inManagedObjectContext:managedObjectContext]; [request setEntity:entity]; NSError *error; self.workoutArray = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; [request release]; //self.workoutArray = [[NSMutableArray alloc] init]; //self.DBContents.text = [self.workoutArray objectAtIndex:0]; [super viewDidLoad]; } -(void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } -(void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } -(void) didCreateWorkout:(NSString *)thisRoute Type:(NSString *)thisType Distance:(NSString *)thisDistance Time:(NSString *)thisTime Message:(NSString *)thisMessage { // Add the new workout. Workout *newWorkout = [NSEntityDescription insertNewObjectForEntityForName:@"Workout" inManagedObjectContext:self.managedObjectContext]; newWorkout.route = thisRoute; newWorkout.type = thisType; newWorkout.distance = thisDistance; newWorkout.time = thisTime; newWorkout.message = thisMessage; [self.workoutArray addObject:newWorkout]; //[self dismissModalViewControllerAnimated:YES]; } -(void)didCancelWorkout { [self dismissModalViewControllerAnimated:YES]; } -(void)dealloc { // [Speed release]; // [Calories release]; [route release]; [type release]; [distance release]; [time release]; [message release]; // [saveWorkout release]; // [cancelWorkout release]; [workoutArray release]; [managedObjectContext release]; [super dealloc]; } @end I'm trying to save details that I key on the screen (WorkoutViewController.xib) and I click the save button and get the above error. Thanks Stephen

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  • system settings for iphone

    - by Viral
    hi friends, I m making alarm application, for that I need to access some system settings like System time format (24 hrs or 12 hrs), System Volume settings And make system Auto lock after some time intervals. I don't know how to implement such settings using code, if any one know about this please let me know. thank you in advance.

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  • Problem with playing a sound when a button is clicked.

    - by iSharreth
    in my code: import "MyViewController.h" import (IBAction)playSound{ AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; } But it is showing a warning that Class MyViewController does not implement AVAudioplayerDelegate. Anyone please help. I had included the AVFoundation.Framework.

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  • setText depreceted

    - by Gema
    Hi there, i saw your comment about getting rid of the setText deprecated error, and using cell.textLabel.text it works perfectly for OS 4.0 but it doesn't work on 3.1.3, the app crashes at the loading screen, have you got any ideas? Hope to hear back Gemma

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  • Modal Tab Bar ViewController

    - by Kevin Sylvestre
    I need to present a modal tab bar controller using interface builder. I'd like to be able to specify and design the tab bar controller in a InfoViewController.xib file, then present it from a variety of locations within the application using something like: UIViewController *vc = [InfoViewController create]; [self presentModalViewController:vc animated:YES];

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  • iphone EXC_BAD_ACCESS

    - by Dave
    I seem to get an EXC_BAD_ACCESS error when I select a cell in my table view that takes me to a 2nd table view with a lot of these http://pastie.org/906711 could they be the problem if I have 8 of them ? Heres the backtrace : http://pastie.org/906729 Thanks for your time,

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  • NSFetchedResultsController Mac OSX COCOA equivalent

    - by Lukasz
    Hi! I am porting some Core data code from iPhone to Mac OS X. PRoblem is that CoreData Framework on Mac OS X does not have NSFetchedResultsController.h nor NSFetchedResultsControllerDelagete protocol declared. At least I am not able to force COCOA application to see this class even if I drag Core Framework from iPhone project to link with Mac Application? Anyone faced this problem?

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