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  • Prevent Changing the Screen Saver and Wallpaper in Windows 7

    - by Mysticgeek
    Sometimes you might not want users to have the ability to change Screen Savers and Wallpaper on Windows 7 workstations. Today we look at how to prevent them from changing either one or both. You might administer computers in your home or small office and find it annoying when users continuously change the wallpaper and Screen Savers to something obnoxious. A lot of times they might be inexperienced users and download these so-called “wonderful and free” Screen Saver/Wallpaper packages from shady sites that include loads of Spyware. Preventing users from changing them is another helpful tool to avoid wasteful time spent switching things back. Prevent Changing Screensavers & Wallpaper Using Group Policy Editor  Note: This method uses Group Policy which is not available in Home versions on Windows 7. Open the Start Menu and enter gpedit.msc into the Search box and hit Enter. When Local Group Policy Editor opens, navigate to User Configuration \ Administrative Templates \ Control Panel \ Personalization. Then in the right column double-click on Prevent changing desktop background. Now check the radio button next to Enabled, then click OK. Back on the Group Policy Screen, double-click on Prevent changing screen saver. In the next screen select the radio button next to Enable, click OK, then close out of Group Policy Editor. Now when a user goes into the Personalization section, the Desktop Background hyperlink is now grayed out and inactive. Notice the message One or more of the settings on this page has been disabled by the system administrator at the bottom of the section. If they click to change the Screen Saver, an error message will pop up letting them know the function is disabled. Prevent Changing Screensavers & Wallpaper Using a Registry Hack You can also make a couple Registry changes to prevent users from changing the Wallpaper & Screen Saver…which will work on Home versions of Windows 7. Before making any Registry changes make sure you back it up first. Open the Registry by typing regedit into the Search box in the Start menu and hit Enter. First we’ll start with the Wallpaper. Navigate to HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Policies\System and create a new String Value and name it Wallpaper. Then modify the Value data to point to the location of the Wallpaper you want it to always be. Where in this example it’s our main wallpaper on our local drive…then click OK. Now let’s make sure they can’t change the Screen Saver. In the same Registry location, we need to make a new DWORD (32-bit) Value. Give it the Value name of NoDispScrSavPage and the value data of “1” and click OK. Close out of the Registry and restart the machine or simply log off then back on again for the changes to take effect. Results For the Wallpapers, a user can still go in and see the selections, however if they try to change it to something else… It will just go back to the Personalization screen and no changes will be made, as we set the value to only be the background we specified. If the user tries to make a change to the Screen Saver, the hyperlink will be grayed out and inactive, and the message One or more of the settings on this page has been disabled by the system administrator will be displayed at the bottom of the section. Conclusion If you’re tired of users changing the Wallpaper and Screen Saver, and want another way to help avoid Malware, locking down these settings can help a lot. Again, before making any changes to the Registry, make sure to back it up. These settings should work in Vista and XP as well. Similar Articles Productive Geek Tips Save 1-4% More Battery Life With Windows Vista Battery SaverCustomize Your Windows Vista Logon ScreenEnable "Ubuntu Style" Logons in Windows VistaManage the Delete Confirmation Dialog box in Windows 7Dual Monitors: Use a Different Wallpaper on Each Desktop TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Fun with 47 charts and graphs Tomorrow is Mother’s Day Check the Average Speed of YouTube Videos You’ve Watched OutlookStatView Scans and Displays General Usage Statistics How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott

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  • How do I make the jump from developing for Android to Windows Phone 7?

    - by Rob S.
    I'm planning on making the jump over from developing apps for Android to developing apps for Windows Phone 7 as well. For starters, I figured I would port over my simplest app. The code itself isn't much of a problem as the transition from Java to C# isn't that bad. If anything, this transition is actually easier than I expected. What is troublesome is switching SDKs. I've already compiled some basic Windows Phone 7 apps and ran through some tutorials but I'm still feeling a bit lost. For example, I'm not sure what the equivalent of a ScrollView on Android would be on Windows Phone 7. So does anyone have any advice or any resources they can offer me to help me make this transition? Additionally, any comments on the Windows Phone 7 app market (especially in comparison to the Android market) would also be greatly appreciated. Thank you very much in advance for your time.

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  • Help me make a cronjob/screen command please?

    - by Josip Gòdly Zirdum
    Hi guys I want to set up a cronjob on reboot to do this cd /home/admin/vivalaminecraft.com && screen -d -m -S mcscreen && mono McMyAdmin.exe The issue is when I execute this it seems to create the screen but doesn't do the mono McMyAdmin.exe in the screen... Is there like a then command ? so it does 1. then 2. then 3. ? Could someone please help out :) So I tried this: so I did this: @reboot screen -dmS minecraft @reboot cd /home/admin/vivalaminecraft.com @reboot mono McMyAdmin.exe It still doesn't work. The screen is created but it doesn't have the mono execution in it I put this in it #!/bin/bash screen -dmS minecraft; cd /home/admin/vivalaminecraft.com; mono McMyAdmin.exe; is this correct?

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  • How do I make the jump from Android to Windows Phone 7?

    - by Rob S.
    I'm planning on making the jump over from developing apps for Android to developing apps for Windows Phone 7 as well. For starters, I figured I would port over my simplest app. The code itself isn't much of a problem. The transition from Java to C# isn't that bad. It's actually easier than I expected. What is troublesome is switching SDKs. I've already compiled some basic Windows Phone 7 apps and ran through some tutorials but I'm still feeling a bit lost. For example, I'm not sure what the equivalent of a ScrollView on Android would be on Windows Phone 7. So does anyone have any advice or any resources they can offer me to help me make this transition? Additionally, any comments on the Windows Phone 7 app market (especially in comparison to the Android market) would be greatly appreciated as well. Thank you very much in advance for your time.

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  • How do I change the color of the screen that is displayed before the login screen?

    - by Jake Newkirk
    How do I change the color that the system displays just before the login screen is displayed? Here is the boot sequence on my machine in the order that things are displayed: The BIOS screen is flashed. A Black screen is displayed for a few seconds. My Plymouth splash screen is displayed. Purple screen is displayed for a few seconds (This is what I want to change). Finally, the login screen is displayed. Please let me know if you require any additional information while addressing this problem and as always, thank you for your time.

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  • Automatically locking screen without shutting it off

    - by milkandtang
    Hey everyone— I have a home theater PC running Ubuntu 11.10, outputting over HDMI (for audio and video). I'm having an issue: I'd like the screen to lock automatically (when video is not playing, of course) but do not want the screen to turn off automatically, because that kills audio. I can manually lock the screen, of course, but it appears that if you set the "Turn off screen" setting to "never", the screen will never lock, no matter what the "lock screen" timeout is set to. Is there a way to do what I'm asking, or will I have to install xscreensaver?

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  • What are the benefits of Android way of "saving memory" - explicitly passing Context objects everywhere?

    - by Sarge Borsch
    Turned out, this question is not easy to formulate for me, but let's try. In Android, pretty much any UI object depends on a Context, and has defined lifetime. It also can destroy and recreate UI objects and even whole application process at any time, and so on. This makes coding asynchronous operations correctly not straightforward. (and sometimes very cumbersome) But I never have seen a real explanation, why it's done that way? There are other OSes, including mobile OSes (iOS, for example), that don't do such things. So, what are the wins of Android way (Activities & Contexts)? Does that allow Android applications to use much less RAM, or maybe there are other benefits?

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  • HTG Explains: Why Screen Savers Are No Longer Necessary

    - by Chris Hoffman
    Screen savers are a left-over solution from a previous technology. In spite of their name, screen savers no longer “save” anything – all they do is waste electricity. Screen savers are not necessary on modern, flat-panel LCD displays. Having your computer automatically turn off its display is the new “screen saver” – it saves energy, reduces your electricity bill, and increases your battery life. Screen savers may look pretty, but they do it when no one is looking. HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full

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  • How difficult it is to develope Apps for Android and iOS? [on hold]

    - by netsetter
    I'm an experienced web developer in PHP, HTML, Javascript, MySQL, CSS and I'm running communities where people can register to be able to login and do some stuff. Now more and more people are requestion an App, I told them that I have no time and experience to develope Apps with many functions for such complex communities I am running, but then the users told me what would be enough for them and this sounds already simpler to me: An app to install on Android / iOS just to be able to login (+ autologin), so they appear always online in the community when they have internet connection. Then only 1 function like a counter of new activities regarding their user account (new messages, new replies, etc..), and if they click on the app then a browser window will open to read the info at the main website. So, what you think, it will be a big thing to develope such an app for the members? Is there a big diffrence between developing for Android and iOS? How to test the App if you don't have an Android or iOS phone in example?

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  • Is it possible to have an app in the Play Store that will modify/change the behavior of the Gmail for Android application?

    - by Benjamin Bakhshi
    For example, is it possible for Rapportive (which works on Gmail for web), to work on Gmail for Android. I understand that the UI would be vastly different, but the question remains, is it possible at all to overlay content or change behavior of the Gmail app for android. I have done some research but cannot find the right resources that would tell me if this is possible or not on Android devices. This is a trivial question for Gmail for Web, ie. making a Chrome extension has lots of resources, and services like Rapportive manipulate Gmail apparent ease.

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  • Change the scale-policy of OpenGL ES in Android?

    - by wanting252
    I currently develop a game for Android in OpenGL ES 1.0, use libgdx library. I target the 720x480 screen size. For example, I design only one arts pack for 720x480. And what will happen in Android phones with screen-size smaller or bigger than it, 480x320 for instance? Could you please tell me how to change the scale-policy of OpenGL ES in Android? Or in libgdx specially? Is there anything like "Resample Image" like photoshop?(Nearest Neighbor, Bilinear, Bicubic etc..) for libgdx? Edit: I found some tutorials about texture filter in OpenGL, test it with Linear and Nearest. Linear is good for scaling but slow down the game, and Nearest is on the contrary. What should I do to get a balance between those?

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  • Should I go with Android or Try Windows Phone 7?

    - by Omnion
    I already know C# and am familiar with XNA. So it would make sense to develop for the Windows Phone 7, but would it be worth while to learn Java, get familiar with Android, and instead develop for Android devices? Android has been around longer so it would probably have a larger user base. Is it really worth it to try to develop for one of the more popular mobile platforms. (Windows Phone 7 has been out for like a month?) I haven't tried either one yet though. I'm also going to buy a phone, so this decision would probably influence the phone that I buy. (to develop/test on)

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  • Full screen: launchbar + panel overlaps when showing a dialog box

    - by user85921
    I'm developing a program for 12.04 that will run on full-screen, so I would like to have full control of what appears on the screen. However, when I show another window (possibly a dialog/message box), the Uunity Panel and Launcher appears on the top and left side of the screen. I've experienced this behavior with other applications (Firefox, Gnubg) as well when in full-screen mode. I tried to play with the settings, now my dialog box is hidden from the the taskbar, set to float on it's parent, which is my full screen window. The problem still exists. Is there a way to prevent these panels from showing up, when the new window isn't shown in taskbar, or it's parent is a full-screen window? Or do I need to completely disable them?

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  • AutoCompleteTextView with custom list: how to set up onClick Listeners and getting the selected item

    - by steff
    Hi everyone, I am working on an app which uses tags. Accessing those should be as simple as possible. Working with an AutoCompleteTextView seems appropriate to me. What I want: existing tags should be displayed in a selectable list with a CheckBox on each item's side existing tags should be displayed UPON FOCUS of AutoCompleteTextView (i.e. not after typing a letter) What I've done so far is storing tags in a dedicated sqlite3 table. Tags are queried resulting in a Cursor. The Cursor is passed to a SimpleCursorAdapter which looks like this: Cursor cursor = dbHelper.getAllTags(); startManagingCursor(cursor); String[] columns = new String[] { TagsDB._TAG}; int[] to = new int[] { R.id.tv_tags}; SimpleCursorAdapter cursAdapt = new SimpleCursorAdapter(this, R.layout.tags_row, cursor, columns, to); actv.setAdapter(cursAdapt); As you can see I created *tags_row.xml* which looks like this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:paddingLeft="4dip" android:paddingRight="4dip" android:orientation="horizontal"> <TextView android:id="@+id/tv_tags" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="1" android:textColor="#000" android:onClick="actv_item_click" /> <CheckBox android:id="@+id/cb_tags" android:layout_width="wrap_content" android:layout_height="wrap_content" android:onClick="actv_item_checked" /> </LinearLayout> It looks like this: So the results are displayed just as I'd want them to. But the TextView's onClick listener does not respond. And I don't have a clue on how to access the data once an item is (de-)selected. Behaviour of the list should be the following: tapping a CheckBox item should insert/append the corresponding tag into the AutoCompleteTextView (tags will be semicolon-seperated) tapping a TextView item should insert/apped the corresponding tag into the AutoCompleteTextView AND close the list. So please help me out. Thanks in advance, steff

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  • FragmentActivity cannot be resolve to a type

    - by Pratik
    I am starting learning for android tablet programming and I am able to updated my Eclipse as well as all new sdk for android. I have start testing application from this blog while at extending the FragmentActivity getting this error I have google it but not getting any solution. My project was created with 3.0 version having 11 level, all other packages are successfully used in the code but only this FragmentActivity was not able to resolve. Am I missing any library or any thing? My code public class Testing_newActivity extends FragmentActivity { // here the FragmentActivity getting error package not found for import /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //setContentView(R.layout.main); if (getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE) { // If the screen is now in landscape mode, we can show the // dialog in-line so we don't need this activity. finish(); return; } if (savedInstanceState == null) { // During initial setup, plug in the details fragment. DetailsFragment details = new DetailsFragment(); details.setArguments(getIntent().getExtras()); getSupportFragmentManager().beginTransaction().add( android.R.id.content, details).commit(); } } } android manifest file <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.searce.testingnew" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="11" /> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:label="@string/app_name" android:name=".Testing_newActivity" > <intent-filter > <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>

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  • Fill listview from fragment

    - by Bohsen
    I have a layout file containing a listview that I would like to fill with the help of a Fragment. But it continues to give me errors. The layout file: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" > <ListView android:id="@+id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" > </ListView> <TableLayout android:id="@+id/details" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:stretchColumns="1" > <Button android:id="@+id/create_patient_button" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/create_patient_button" /> </TableLayout> </RelativeLayout> My fragmentActivity: public class BasicFragmentActivity extends FragmentActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.create_patient_view); FragmentManager fm = getSupportFragmentManager(); Fragment fragment = fm.findFragmentById(R.id.list); if (fragment == null) { FragmentTransaction ft = fm.beginTransaction(); ft.add(R.id.list, new BasicFragment()); ft.commit(); // Make sure you call commit or your Fragment will not be added. // This is very common mistake when working with Fragments! } } } My ListFragment: public class BasicFragment extends ListFragment { private PatientAdapter pAdapter; @Override public void onActivityCreated(Bundle savedState) { super.onActivityCreated(savedState); pAdapter = new PatientAdapter(getActivity(), GFRApplication.dPatients); setListAdapter(pAdapter); } } The error: java.lang.UnsupportedOperationException: addView(View) is not supported in AdapterView

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  • Having trouble binding a ksoap object to an ArrayList in Android

    - by Maskau
    I'm working on an app that calls a web service, then the webservice returns an array list. My problem is I am having trouble getting the data into the ArrayList and then displaying in a ListView. Any ideas what I am doing wrong? I know for a fact the web service returns an ArrayList. Everything seems to be working fine, just no data in the ListView or the ArrayList.....Thanks in advance! EDIT: So I added more code to the catch block of run() and now it's returning "org.ksoap2.serialization.SoapObject".....no more no less....and I am even more confused now... package com.maskau; import java.util.ArrayList; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.PropertyInfo; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.AndroidHttpTransport; import android.app.*; import android.os.*; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.ListView; import android.widget.TextView; import android.view.View; import android.view.View.OnClickListener; public class Home extends Activity implements Runnable{ /** Called when the activity is first created. */ public static final String SOAP_ACTION = "http://bb.mcrcog.com/GetArtist"; public static final String METHOD_NAME = "GetArtist"; public static final String NAMESPACE = "http://bb.mcrcog.com"; public static final String URL = "http://bb.mcrcog.com/karaoke/service.asmx"; String wt; public static ProgressDialog pd; TextView text1; ListView lv; static EditText myEditText; static Button but; private ArrayList<String> Artist_Result = new ArrayList<String>(); @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); myEditText = (EditText)findViewById(R.id.myEditText); text1 = (TextView)findViewById(R.id.text1); lv = (ListView)findViewById(R.id.lv); but = (Button)findViewById(R.id.but); but.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { wt = ("Searching for " + myEditText.getText().toString()); text1.setText(""); pd = ProgressDialog.show(Home.this, "Working...", wt , true, false); Thread thread = new Thread(Home.this); thread.start(); } } ); } public void run() { try { SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); PropertyInfo pi = new PropertyInfo(); pi.setName("ArtistQuery"); pi.setValue(Home.myEditText.getText().toString()); request.addProperty(pi); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.dotNet = true; envelope.setOutputSoapObject(request); AndroidHttpTransport at = new AndroidHttpTransport(URL); at.call(SOAP_ACTION, envelope); java.util.Vector<Object> rs = (java.util.Vector<Object>)envelope.getResponse(); if (rs != null) { for (Object cs : rs) { Artist_Result.add(cs.toString()); } } } catch (Exception e) { // Added this line, throws "org.ksoap2.serialization.SoapObject" when run Artist_Result.add(e.getMessage()); } handler.sendEmptyMessage(0); } private Handler handler = new Handler() { @Override public void handleMessage(Message msg) { ArrayAdapter<String> aa; aa = new ArrayAdapter<String>(Home.this, android.R.layout.simple_list_item_1, Artist_Result); lv.setAdapter(aa); try { if (Artist_Result.isEmpty()) { text1.setText("No Results"); } else { text1.setText("Complete"); myEditText.setText("Search Artist"); } } catch(Exception e) { text1.setText(e.getMessage()); } aa.notifyDataSetChanged(); pd.dismiss(); } }; }

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  • webview.loadUrl() problem in android?

    - by androidbase Praveen
    Hi guys, I am loading a URL whose datatype is String in a WebView. Using something like: webview.loadUrl(string_variable); but it is automatically redirected to the browser. I got this in my LOGCAT, 02-13 14:11:08.586: INFO/ActivityManager(5Cool: Displayed activity com.example.brown/.Bru_Press_MostRecent_ArticleView: 2583 ms (total 2583 ms) 02-13 14:11:09.376: INFO/ActivityManager(5Cool: Starting activity: Intent { act=android.intent.action.VIEW cat=[android.intent.category.BROWSABLE] dat=http://mobile.twitter.com/brownuniversity/statuses/8681812931 cmp=com.android.browser/.BrowserActivity (has extras) } 02-13 14:11:09.506: INFO/ActivityManager(5Cool: Start proc com.android.browser for activity com.android.browser/.BrowserActivity: pid=285 uid=10014 gids={3003, 1015}

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  • httpclient ssl certificate on android

    - by Mojo Risin
    Hi all I have some troubles with ssl using httpclient on android i am trying to access public trusted certificate in details i want my app to trust all certificates. First i tried using this guide http://hc.apache.org/httpclient-3.x/sslguide.html on Desktop is working fine but on android i still got javax.net.ssl.SSLException: Not trusted server certificate. After searching in google i found some other examples how to enable ssl. http://groups.google.com/group/android-developers/browse_thread/thread/62d856cdcfa9f16e - Working when i use URLConnection but with HttpClient still got the exception. http://www.discursive.com/books/cjcook/reference/http-webdav-sect-self-signed.html - on Desktop using jars from apache is working but in android using included in SDK classes can't make it work. So any ideas how can i access trust public certificates on android using HttpClient

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  • Android XMLRPC Fault Code

    - by sameersegal
    Hey, We have been using XMLRPC for android and it was working well until we got our hands dirty with Base64 encoding for byte[] (images) -- (we did base64_string.replace("/","$$") for transmission). We have tried undoing the changes and its looking an XMLRPC error. We are getting the following error in the DDMS: 06-10 23:27:02.970: DEBUG/Test(343): org.xmlrpc.android.XMLRPCFault: XMLRPC Fault: [code 0] 06-10 23:27:02.970: DEBUG/Test(343): at org.xmlrpc.android.XMLRPCClient.callEx(XMLRPCClient.java:308) 06-10 23:27:02.970: DEBUG/Test(343): at org.xmlrpc.android.XMLRPCMethod.run(XMLRPCMethod.java:33) Just before this I checked the body (xml message -- which is perfect) and the response received: 06-10 23:27:02.940: INFO/System.out(343): Response received: org.apache.http.message.BasicHttpResponse@437762f8 Since it the message is not even reaching our cloud, the issue is with XMLRPC for android. Any help will be most appreciated. Thanks Best Sameer

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  • Problem -- My Android "Hello World" App Won't Say 'Hello"

    - by keith
    Hello, I hope that I have come to the right post for a beginner’s question abut Android programming. If not, please feel free to direct me to a better forum. I created a hello world application, and the system generated most of the Android language below. When running the app without the system.out statement, there is no “hello” in the emulator. Then, using the Eclipse tutorial, I read that I can add the system.out.println statement to main. Again the app runs, but there is no output. What am I not understanding here? android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/hello" System.out.println =" Hello world!" / Thank you, Keith

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  • Adobe AIR: touch screen doesn't trigger mouse down event correctly

    - by Saariko
    i have designed a gaming kiosk app in as3 i am using it on a Sony vaio l pc (like hp's touchsmarts) in windows 7 the app doesn't need any multi-touch gestures (only single touch clicks and drags) so i am using mouse events everything is fine (including mouse click and move events) except that a single touch to the screen (with no move) doesn't fire a mouse down. it is fired only after a small move of the finger outside the app, on my desktop, i see that the small windows 7 cursor jumps immediately to where a finger is placed, meaning this issue isn't a hardware or a windows problem but rather how internally the flash app receives "translated" touch-to-mouse events from the os. for example, in a windows Solitaire game, a simple touch to the screen immediately highlights the touched card. in my app, a button will change to the down state only if i touch it and also move my finger slightly (click events - down and up - are triggered fine) shouldn't the MOUSE_DOWN event trigger exactly like how a TOUCH_BEGIN would in the new touchevent class? any ideas?

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  • Google Search api for Android systems

    - by jrharshath
    Hi, I'm trying to build an android app that would do a local search on google. I know there is a Google Search API for Java, and I am able to use it for a desktop application. However, when I use the same jar file (gsearch.jar) in my android project, Some problems arise. When I call the .localSearch() method of my gsearch.Client object, a runtime error is occurring. The error message is: "java.lang.VerifyError: gsearch.Client". This message is occurring in the Dalvik Debug Monitor log. So what is the problem here? Can I not use the search API on the android? More importantly, how do I do a local search from an android app? Does the android sdk have search APIs inbuilt? I could only find the Maps api, and Map search is not what I'm looking for.. Thanks for the help, jrh

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  • Parse error when trying to install app on Asus eee PC 701 running Android 2.0

    - by Don
    A beta tester of mine has a Asus eee pc 701 running Android 2.0 and he is trying to install an app on it from my web site. He is able to download the app but is getting a "Parse Error: There is a problem parsing the package" error. I don't really know if this problem is with the eee pc or with the apk since he is the first person to try to install it. I built it for 2.0, the manifest has 5 as the minimum API level and I used Eclipse to export and sign it. But this is my first Android app and he is the first to try to install it, so I am not sure what the problem might be? Could just be the Android implementation too. Here is a site about putting Android on the Asus: http://www.liliputing.com/2009/01/how-to-built-google-android-for-the-asus-eee-pc-701.html Any thoughts on what I might try to get this app installed on his machine?

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