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  • Creating and using a static lib in xcode (MacOSX)

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • PlaySound linker error in C++

    - by logic-unit
    Hello, I'm getting this error: [Linker error] undefined reference to 'PlaySoundA@12' Id returned 1 exit status From this code: // c++ program to generate a random sequence of numbers then play corresponding audio files #include <windows.h> #include <mmsystem.h> #include <iostream> #pragma comment(lib, "winmm.lib") using namespace std; int main() { int i; i = 0; // set the value of i while (i <= 11) // set the loop to run 11 times { int number; number = rand() % 10 + 1; // generate a random number sequence // cycling through the numbers to find the right wav and play it if (number == 0) { PlaySound("0.wav", NULL, SND_FILENAME); // play the random number } else if (number == 1) { PlaySound("1.wav", NULL, SND_FILENAME); // play the random number } //else ifs repeat to 11... i++; // increment i } return 0; } I've tried absolute and relative paths for the wavs, the file size of them is under 1Mb each too. I've read another thread here on the subject: http://stackoverflow.com/questions/1565439/how-to-playsound-in-c As you may well have guessed this is my first C++ program, so my knowledge is limited with where to go next. I've tried pretty much every page Google has on the subject including MSDN usage page. Any ideas? Thanks in advance...

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  • PHP Parse Error Help Needed

    - by adcmarti
    I am receiving this PHP parse error on the last line of this php file. What am I missing? Here is the last 15 lines or so. <div id="footer"> <br /> <p><b>Member Total:</b><?php echo $database->getNumMembers(); ?> <br>There are <?php echo $database->num_active_users; ?> registered members and <?php $database->num_active_guests; ?> guests viewing the site.<br><br> <?php include("include/view_active.php"); ?> </p> </div><!-- #footer --> <? } ?> </div><!-- #main --> <?php include("_footer.html"); ?> Any help would be appreciated. Thank you!

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  • WiX: Define made in included file not avaible from wxs-fragment-file.

    - by leiflundgren
    I have a defines.wxi-file which contains some good definitions used in all my wxs-files. When I attempt to reference the defined value from one of the <Fragment>-files I get Undefined preprocessor variable '$(var.IMAGE_FOLDER)' back in my face. I guess there is something trivial I am missing here... Any ideas? Edit 19:th April. Found that issue only occurs if reference from a Fragment-file. Re-wrote sample to match that. defines.wxi <Include> <?define IMAGE_FOLDER="Images" ?> </Include> some-Fragment.wxs <Fragment> <?Include defines.wxi ?> <Component Id='c.Images' Guid=".." Directory='INSTALLDIR.Images' > <File Id='f.sample.jpg' Source='$(var.IMAGE_FOLDER)sample.jpg' Name='sample.jpg' /> </Component>

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  • Svn repository split problem

    - by Tuminoid
    I want to split a directory from a large Subversion repository to a repository of its own, and keep the history of the files in that directory. I tried the regular way of doing it first svnadmin dump /path/to/repo > largerepo.dump cat largerepo.dump | svndumpfilter include my/directory >mydir.dump but that does not work, since the directory has been moved and copied over the years and files have been moved into and out of it to other parts of the repository. The result is a lot of these: svndumpfilter: Invalid copy source path '/some/old/path' Next thing I tried is to include those /some/old/path as they appear and after a long, long list of files and directories included, the svndumpfilter completes, BUT importing the resulting dump isn't producing the same files as the current directory has. So, how do I properly split the directory from that repository while keeping the history? EDIT: I specifically want trunk/myproj to be the trunk in a new repository PLUS have the new repository include none of the other old stuff, ie. there should not be possibility for anyone to update to old revision before the split and get/see the files. The svndumpfilter solution I tried would achieve exactly that, sadly its not doable since the path/files have been moved around. The solution by ng isn't accetable since its basically a clone+removal of extras which keeps ALL the history, not just relevant myproj history. BUMP C'moon, there must be someone who definitely knows if this is doable or not, and how!

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  • GDB not breaking on breakpoints set on object creation in C++

    - by Drew
    Hi all, I've got a c++ app, with the following main.cpp: 1: #include <stdio.h> 2: #include "HeatMap.h" 3: #include <iostream> 4: 5: int main (int argc, char * const argv[]) 6: { 7: HeatMap heatMap(); 8: printf("message"); 9: return 0; 10: } Everything compiles without errors, I'm using gdb (GNU gdb 6.3.50-20050815 (Apple version gdb-1346) (Fri Sep 18 20:40:51 UTC 2009)), and compiled the app with gcc (gcc version 4.2.1 (Apple Inc. build 5646) (dot 1)) with the commands "-c -g". When I add breakpoints to lines 7, 8, and 9, and run gdb, I get the following... (gdb) break main.cpp:7 Breakpoint 1 at 0x10000177f: file src/main.cpp, line 8. (gdb) break main.cpp:8 Note: breakpoint 1 also set at pc 0x10000177f. Breakpoint 2 at 0x10000177f: file src/main.cpp, line 8. (gdb) break main.cpp:9 Breakpoint 3 at 0x100001790: file src/main.cpp, line 9. (gdb) run Starting program: /DevProjects/DataManager/build/DataManager Reading symbols for shared libraries ++. done Breakpoint 1, main (argc=1, argv=0x7fff5fbff960) at src/main.cpp:8 8 printf("message"); (gdb) So, why of why, does anyone know, why my app does not break on the breakpoints for the object creation, but does break on the printf line? Drew J. Sonne.

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  • Problem Linking Boost Filesystem Library in Microsoft Visual C++

    - by Scott
    Hello. I am having trouble getting my project to link to the Boost (version 1.37.0) Filesystem lib file in Microsoft Visual C++ 2008 Express Edition. The Filesystem library is not a header-only library. I have been following the Getting Started on Windows guide posted on the official boost web page. Here are the steps I have taken: I used bjam to build the complete set of lib files using: bjam --build-dir="C:\Program Files\boost\build-boost" --toolset=msvc --build-type=complete I copied the /libs directory (located in C:\Program Files\boost\build-boost\boost\bin.v2) to C:\Program Files\boost\boost_1_37_0\libs. In Visual C++, under Project Properties Additional Library Directories I added these paths: C:\Program Files\boost\boost_1_37_0\libs C:\Program Files\boost\boost_1_37_0\libs\filesystem\build\msvc-9.0express\debug\link-static\threading-multi I added the second one out of desperation. It is the exact directory where libboost_system-vc90-mt-gd-1_37.lib resides. In Configuration Properties C/C++ General Additional Include Directories I added the following path: C:\Program Files\boost\boost_1_37_0 Then, to put the icing on the cake, under Tools Options VC++ Directories Library files, I added the same directories mentioned in step 3. Despite all this, when I build my project I get the following error: fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-gd-1_37.lib' Additionally, here is the code that I am attempting to compile as well as a screen shot of the aformentioned directory where the (assumedly correct) lib file resides: #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations #include <iostream> // for std::cout using boost::filesystem; // for ease of tutorial presentation; // a namespace alias is preferred practice in real code using namespace std; int main() { cout << "Hello, world!" << endl; return 0; } Can anyone help me out? Let me know if you need to know anything else. As always, thanks in advance.

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  • Populate struct values with function argument

    - by adohertyd
    I am working on a program and part of it requires me to create a struct called DETAILS with the fields name, age, and height. I want to populate the record with data using a function argument. When I run my code I get compiler errors. I have put the errors in comment form beside the lines it is returned for but I can't fix them. Really could do with some help here guys thanks so much. Here is my code: #include <cstdlib> #include <iostream> #include <iomanip> using namespace std; const int LEN=100; struct DETAILS { char name[LEN]; int age; double height; }; person fillperson(struct DETAILS, char[LEN], int, double); int main() { struct person David; fillperson(David, "David Greene", 38, 180.0); //deprecated conversion from string constant to char * [-Wwrite-Strings] } person fillperson(struct DETAILS, char[LEN] name, int age, double height) //expected , or ... before 'name' { cin>>David.name>>name; cin>>David.age>>age; cin>>David.height>>height; cout<<"Done"<<endl; }

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  • problems with openGl on eclipse

    - by lego69
    I'm working on Windows XP I have portable version of Eclipse Galileo, but I didn't find there glut so I decided to add it using this link I made all steps and and now I'm trying to compile this code #include "GL/glut.h" #include "GL/gl.h" #include "GL/glu.h" /////////////////////////////////////////////////////////// // Called to draw scene void RenderScene(void) { // Clear the window with current clearing color glClear(GL_COLOR_BUFFER_BIT); // Flush drawing commands glFlush(); } /////////////////////////////////////////////////////////// // Setup the rendering state void SetupRC(void) { glClearColor(0.0f, 0.0f, 1.0f, 1.0f); } /////////////////////////////////////////////////////////// // Main program entry point void main(int argc, char* argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(800,600); glutCreateWindow("Simple"); glutDisplayFunc(RenderScene); SetupRC(); glutMainLoop(); } and I have this errors Simple.o: In function `RenderScene': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:16: undefined reference to `_imp__glClear' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:20: undefined reference to `_imp__glFlush' Simple.o: In function `SetupRC': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:27: undefined reference to `_imp__glClearColor' Simple.o: In function `main': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:34: undefined reference to `glutInit' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:35: undefined reference to `glutInitDisplayMode' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:36: undefined reference to `glutInitWindowSize' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:37: undefined reference to `glutCreateWindow' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:38: undefined reference to `glutDisplayFunc' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:42: undefined reference to `glutMainLoop' collect2: ld returned 1 exit status please can somebody help me, thanks in advance

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  • Override ActiveRecord#save, Method Alias? Trying to mixin functionality into save method...

    - by viatropos
    Here's the situation: I have a User model, and two modules for authentication: Oauth and Openid. Both of them override ActiveRecord#save, and have a fair share of implementation logic. Given that I can tell when the user is trying to login via Oauth vs. Openid, but that both of them have overridden save, how do "finally" override save such that I can conditionally call one of the modules' implementations of it? Here is the base structure of what I'm describing: module UsesOauth def self.included(base) base.class_eval do def save puts "Saving with Oauth!" end def save_with_oauth save end end end end module UsesOpenid def self.included(base) base.class_eval do def save puts "Saving with OpenID!" end def save_with_openid save end end end end module Sequencer def save if using_oauth? save_with_oauth elsif using_openid? save_with_openid else super end end end class User < ActiveRecord::Base include UsesOauth include UsesOpenid include Sequencer end I was thinking about using alias_method like so, but that got too complicated, because I might have 1 or 2 more similar modules. I also tried using those save_with_oauth methods (shown above), which almost works. The only thing that's missing is that I also need to call ActiveRecord::Base#save (the super method), so something like this: def save_with_oauth # do this and that super.save # the rest end But I'm not allowed to do that in ruby. Any ideas for a clever solution to this?

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  • string Comparison

    - by muhammad-aslam
    I want to compare two user input strings, but not able to do so... #include "stdafx.h" #include "iostream" #include "string" using namespace std; int _tmain(int argc, _TCHAR* argv0[]) { string my_string; string my_string2; cout<<"Enter string"<<endl; cin>>my_string; cout<<"Enter 2nd string"<<endl; cin>>my_string2; cout<<my_string<<" "<<my_string2; strcmp(my_string,my_string2); int result; result= strcmp(my_string,my_string2); cout<<result<<endl; return 0; } This error is appearing. Error 1 error C2664: 'strcmp' : cannot convert parameter 1 from 'std::string' to 'const char *' c:\users\asad\documents\visual studio 2008\projects\string\string\string.cpp 23 String

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  • Creating and using a static lib in xcode

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • Keyboard input: how to separate keycodes received from user

    - by Iulian Serbanoiu
    Hello, I am writing an application involving user input from the keyboard. For doing it I use this way of reading the input: #include <stdio.h> #include <termios.h> #include <unistd.h> int mygetch( ) { struct termios oldt, newt; int ch; tcgetattr( STDIN_FILENO, &oldt ); newt = oldt; newt.c_lflag &= ~( ICANON | ECHO ); tcsetattr( STDIN_FILENO, TCSANOW, &newt ); ch = getchar(); tcsetattr( STDIN_FILENO, TCSANOW, &oldt ); return ch; } int main(void) { int c; do{ c = mygetch(); printf("%d\n",c); }while(c!='q'); return 0; } Everyting works fine for letters digits,tabs but when hiting DEL, LEFT, CTRL+LEFT, F8 (and others) I receive not one but 3,4,5 or even 6 characters. The question is: Is is possible to make a separation of these characters (to actually know that I only hit one key or key combination). What I would like is to have a function to return a single integer value for any type of input (letter, digit, F1-F12, DEl, PGUP, PGDOWN, CTRL+A, CTRL+ALT+A, ALT+LEFT, etc). Is this possible? I'm interested in an idea to to this, the language doesn't matter much, though I'd prefer perl or c. Thanks, Iulian

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  • Use auto_ptr in VC6 dll cause crash

    - by Yan Cheng CHEOK
    // dll #include <memory> __declspec(dllexport) std::auto_ptr<int> get(); __declspec(dllexport) std::auto_ptr<int> get() { return std::auto_ptr<int>(new int()); } // exe #include <iostream> #include <memory> __declspec(dllimport) std::auto_ptr<int> get(); int main() { { std::auto_ptr<int> x = get(); } std::cout << "done\n"; getchar(); } The following code run perfectly OK under VC9. However, under VC6, I will experience an immediate crash with the following message. Debug Assertion Failed! Program: C:\Projects\use_dynamic_link\Debug\use_dynamic_link.exe File: dbgheap.c Line: 1044 Expression: _CrtIsValidHeapPointer(pUserData) Is it exporting auto_ptr under VC6 is not allowed? It is a known problem that exporting STL collection classes through DLL. http://stackoverflow.com/questions/2451714/access-violation-when-accessing-an-stl-object-through-a-pointer-or-reference-in-a However, I Google around and do not see anything mention for std::auto_ptr. Any workaround?

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  • Invalid argument in sendfile() with two regular files

    - by Daniel Hershcovich
    I'm trying to test the sendfile() system call under Linux 2.6.32 to zero-copy data between two regular files. As far as I understand, it should work: ever since 2.6.22, sendfile() has been implemented using splice(), and both the input file and the output file can be either regular files or sockets. The following is the content of sendfile_test.c: #include <sys/sendfile.h> #include <fcntl.h> #include <stdio.h> int main(int argc, char **argv) { int result; int in_file; int out_file; in_file = open(argv[1], O_RDONLY); out_file = open(argv[2], O_WRONLY | O_CREAT | O_TRUNC, 0644); result = sendfile(out_file, in_file, NULL, 1); if (result == -1) perror("sendfile"); close(in_file); close(out_file); return 0; } And when I'm running the following commands: $ gcc sendfile_test.c $ ./a.out infile The output is sendfile: Bad file descriptor Which means that the system call resulted in errno = -EINVAL, I think. What am I doing wrong?

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  • Loading machinecode from file into memory and executing in C -- mprotect failing

    - by chartreusekitsune
    Hi I'm trying to load raw machine code into memory and run it from within a C program, right now when the program executes it breaks when trying to run mprotect on the memory to make it executable. I'm also not entirely sure that if the memory does get set right it will execute. What I currently have is the following: #include <memory.h> #include <sys/mman.h> #include <stdio.h> int main ( int argc, char **argv ) { FILE *fp; int sz = 0; char *membuf; int output = 0; fp = fopen(argv[1],"rb"); if(fp == NULL) { printf("Failed to open file, aborting!\n"); exit(1); } fseek(fp, 0L, SEEK_END); sz = ftell(fp); fseek(fp, 0L, SEEK_SET); membuf = (char *)malloc(sz*sizeof(char)); if(membuf == NULL) { printf("Failed to allocate memory, aborting!\n"); exit(1); } memset(membuf, 0x90, sz*sizeof(char)); if( mprotect(membuf, sz*sizeof(char), PROT_EXEC | PROT_READ | PROT_WRITE) == -1) { printf("mprotect failed!!! aborting!\n"); exit(1); } if((sz*sizeof(char)) != fread(membuf, sz*sizeof(char), 1, fp)) { printf("Read failed, aborting!\n"); exit(1); } __asm__ ( "call %%eax;" : "=a" (output) : "a" (membuf) ); printf("Output = %x\n", output); return 0; }

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  • Stringing multiple ShellExecute calls

    - by IVlad
    Consider the following code and its executable - runner.exe: #include <iostream> #include <string> #include <windows.h> using namespace std; int main(int argc, char *argv[]) { SHELLEXECUTEINFO shExecInfo; shExecInfo.cbSize = sizeof(SHELLEXECUTEINFO); shExecInfo.fMask = NULL; shExecInfo.hwnd = NULL; shExecInfo.lpVerb = "open"; shExecInfo.lpFile = argv[1]; string Params = ""; for ( int i = 2; i < argc; ++i ) Params += argv[i] + ' '; shExecInfo.lpParameters = Params.c_str(); shExecInfo.lpDirectory = NULL; shExecInfo.nShow = SW_SHOWNORMAL; shExecInfo.hInstApp = NULL; ShellExecuteEx(&shExecInfo); return 0; } These two batch files both do what they're supposed to, which is run notepad.exe and run notepad.exe and tell it to try to open test.txt: 1. runner.exe notepad.exe 2. runner.exe notepad.exe test.txt Now, consider this batch file: 3. runner.exe runner.exe notepad.exe This one should run runner.exe and send notepad.exe as one of its command line arguments, shouldn't it? Then, that second instance of runner.exe should run notepad.exe - which doesn't happen. If I print the argc argument, it's 14 for the second instance of runner.exe, and they are all weird stuff like Files\Microsoft, SQL, Files\Common and so on. I can't figure out why this happens. I want to be able to string as many runner.exe calls using command line arguments as possible, or at least 2. How can I do that? I am using Windows 7 if that makes a difference.

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  • Using pipes in Linux with C

    - by Dave
    Hi, I'm doing a course in Operating Systems and we're supposed to learn how to use pipes to transfer data between processes. We were given this simple piece of code which demonstrates how to use pipes,but I'm having difficulty understanding it. #include <stdio.h> #include <stdlib.h> #include <unistd.h> main() { int pipefd [2], n; char buff[100] ; if( pipe( pipefd) < 0) { printf("can not create pipe \n"); } printf("read fd = %d, write fd = %d \n", pipefd[0], pipefd[1]); if ( write (pipefd[1],"hello world\n", 12)!= 12) { printf("pipe write error \n"); } if( ( n = read ( pipefd[0] , buff, sizeof ( buff) ) ) <= 0 ) { printf("pipe read error \n"); } write ( 1, buff, n ) ; exit (0); } What does the write function do? It seems to send data to the pipe and also print it to the screen (at least it seems like the second time the write function is called it does this). Does anyone have any suggestions of good websites for learning about topics such as this, FIFO, signals, other basic linux commands used in C?

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  • how do I make a portable isnan/isinf function.

    - by monkeyking
    I've been using isinf,isnan functions on linux platforms which worked perfectly. But this didn't work on osx, so I decided to use std::isinf std::isnan which works on both linux and osx. But the intel compiler doesn't recognize it, and I guess its a bug in the intel compiler according to http://software.intel.com/en-us/forums/showthread.php?t=64188 So now I just want to avoid the hassle and define my own isinf,isnan implementation. Does anyone know how this could be done Thanks edit: I ended up doing this in my sourcecode for making isinf/isnan working #include <iostream> #include <cmath> #ifdef __INTEL_COMPILER #include <mathimf.h> #endif int isnan_local(double x) { #ifdef __INTEL_COMPILER return isnan(x); #else return std::isnan(x); #endif } int isinf_local(double x) { #ifdef __INTEL_COMPILER return isinf(x); #else return std::isinf(x); #endif } int myChk(double a){ std::cerr<<"val is: "<<a <<"\t"; if(isnan_local(a)) std::cerr<<"program says isnan"; if(isinf_local(a)) std::cerr<<"program says isinf"; std::cerr<<"\n"; return 0; } int main(){ double a = 0; myChk(a); myChk(log(a)); myChk(-log(a)); myChk(0/log(a)); myChk(log(a)/log(a)); return 0; }

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  • Python import error: Symbol not found, but the symbol <s>is</s> *is not* present in the file

    - by Autopulated
    I get this error when I try to import ssrc.spread: ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/ssrc/_spread.so, 2): Symbol not found: __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE The file in question (_spread.so) includes the symbol: $ nm _spread.so | grep _ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE U __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE U __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE (twice because the file is a fat ppc/x86 binary) EDIT: okay, as James points out, the U means that the symbol is undefined but required by the object file. With some more digging I've noticed (where I should have looked first...) these linker errors during compilation: CC=g++ CXX=g++ g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -fno-strict-aliasing -fno-common -dynamic -DNDEBUG -O3 -I../.. -I../.. -I/usr/local/include -I/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6 -O2 -I/usr/local/include -std=c++98 -pipe -fno-gnu-keywords -fvisibility-inlines-hidden -o SsrcSpread.o -c SsrcSpread.cc CC=g++ CXX=g++ /bin/sh ../../libtool --tag=CXX --mode=link g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -bundle -undefined dynamic_lookup -F/Library/Frameworks -framework Python \ -pthread -D_REENTRANT -pedantic -Wall -Wno-long-long -Winline -Woverloaded-virtual -Wold-style-cast -Wsign-promo -L../../ssrc -lssrcspread -L/usr/local/lib -ltspread-core -o _spread.so SsrcSpread.o mkdir .libs g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -bundle -undefined dynamic_lookup -F/Library/Frameworks -framework Python -pthread -D_REENTRANT -pedantic -Wall -Wno-long-long -Winline -Woverloaded-virtual -Wold-style-cast -Wsign-promo -o _spread.so SsrcSpread.o -Wl,-bind_at_load -L/Dev/libssrcspread-1.0.6/ssrc /Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a -L/usr/local/lib -ltspread-core ld: warning: in ~/Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a, file was built for unsupported file format which is not the architecture being linked (ppc) ld: warning: in /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libtspread-core.dylib, file was built for unsupported file format which is not the architecture being linked (ppc) ld: warning: in /Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a, file was built for unsupported file format which is not the architecture being linked (i386) ld: warning: in /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libtspread-core.dylib, file was built for unsupported file format which is not the architecture being linked (i386) I'm also not entirely sure that the 10.4 sdk is the right one for compiling python modules (but switching to 10.6 didn't seem to help).

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  • Unresolved external symbol - MySQL API C++

    - by Zack_074
    Hey I've had nonstop problems with SQL. I'm trying to get some experience because I know it's a vital part of the industry. I got it working with C#, but now I'm working on connecting to a database in c++. I have the project properly linked and what not. Here's my code and the errors I'm getting. #include "stdafx.h" #include <mysql.h> #include <iostream> MYSQL mysql; MYSQL_RES result; using namespace std; int _tmain(int argc, _TCHAR* argv[]) { mysql_init(&mysql); if(!mysql_real_connect(&mysql, "localhost", "root", "angel552002", "MyDatabse", 0, NULL, 0)) { printf("Failed to connect"); } return 0; } and the errors: Error 1 error LNK2001: unresolved external symbol _mysql_real_connect@32 c:\Users\Zack-074\documents\visual studio 2010\Projects\MySql\MySql\MySql.obj Error 2 error LNK2001: unresolved external symbol _mysql_init@4 c:\Users\Zack-074\documents\visual studio 2010\Projects\MySql\MySql\MySql.obj Error 3 error LNK1120: 2 unresolved externals c:\users\zack-074\documents\visual studio 2010\Projects\MySql\Debug\MySql.exe 1 I really appreciate the help.

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  • Bugzilla Install question - I'm stuck

    - by Nabeel
    I run Bugzilla's checksetup.pl (migrating an older version), and it always returns: Reading ./localconfig... Checking for DBD-mysql (v4.00) ok: found v4.005 Had to create DBD::mysql::dr::imp_data_size unexpectedly at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBI.pm line 1229, <DATA> line 225. Use of uninitialized value in subroutine entry at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBI.pm line 1229, <DATA> line 225. Had to create DBD::mysql::db::imp_data_size unexpectedly at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBI.pm line 1259, <DATA> line 225. Use of uninitialized value in subroutine entry at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBI.pm line 1259, <DATA> line 225. There was an error connecting to MySQL: Undefined subroutine &DBD::mysql::db::_login called at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBD/mysql.pm line 142, <DATA> line 225. MySQL Version: [root@bugzilla-core TMP]# mysql --version mysql Ver 14.12 Distrib 5.0.60sp1, for redhat-linux-gnu (x86_64) using readline 5.1 And mysql_config: [root@bugzilla-core TMP]# mysql_config Usage: /data01/mysql-5.0.60/bin/mysql_config [OPTIONS] Options: --cflags [-I/data01/mysql-5.0.60/include -g] --include [-I/data01/mysql-5.0.60/include] --libs [-rdynamic -L/data01/mysql-5.0.60/lib -lmysqlclient -lz -lcrypt -lnsl -lm -lmygcc] --libs_r [-rdynamic -L/data01/mysql-5.0.60/lib -lmysqlclient_r -lz -lpthread -lcrypt -lnsl -lm -lpthread -lmygcc] --socket [/tmp/mysql.sock] --port [0] --version [5.0.60sp1] --libmysqld-libs [-rdynamic -L/data01/mysql-5.0.60/lib -lmysqld -lz -lpthread -lcrypt -lnsl -lm -lpthread -lrt -lmygcc] Now, I've tried the latest version of DBD-mysql (4.0.14). I'm completely lost and stumped. I'm not sure where to go from here. Scouring the 'webs haven't returned anything fruitful. Any ideas?

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  • Which cast am I using?

    - by Knowing me knowing you
    I'm trying to cast away const from an object but it doesn't work. But if I use old C-way of casting code compiles. So which casting I'm suppose to use to achieve this same effect? I wouldn't like to cast the old way. //file IntSet.h #include "stdafx.h" #pragma once /*Class representing set of integers*/ template<class T> class IntSet { private: T** myData_; std::size_t mySize_; std::size_t myIndex_; public: #pragma region ctor/dtor explicit IntSet(); virtual ~IntSet(); #pragma endregion #pragma region publicInterface IntSet makeUnion(const IntSet&)const; IntSet makeIntersection(const IntSet&)const; IntSet makeSymmetricDifference(const IntSet&)const; void insert(const T&); #pragma endregion }; //file IntSet_impl.h #include "StdAfx.h" #include "IntSet.h" #pragma region ctor/dtor template<class T> IntSet<T>::IntSet():myData_(nullptr), mySize_(0), myIndex_(0) { } IntSet<T>::~IntSet() { } #pragma endregion #pragma region publicInterface template<class T> void IntSet<T>::insert(const T& obj) { /*Check if we are initialized*/ if (mySize_ == 0) { mySize_ = 1; myData_ = new T*[mySize_]; } /*Check if we have place to insert obj in.*/ if (myIndex_ < mySize_) {//IS IT SAFE TO INCREMENT myIndex while assigning? myData_[myIndex_++] = &T(obj);//IF I DO IT THE OLD WAY IT WORKS return; } /*We didn't have enough place...*/ T** tmp = new T*[mySize_];//for copying old to temporary basket std::copy(&myData_[0],&myData_[mySize_],&tmp[0]); } #pragma endregion Thanks.

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  • Problem with writing a hexadecimal string

    - by quilby
    Here is my code /* gcc -c -Wall -g main.c gcc -g -lm -o main main.o */ #include <stdlib.h> #include <stdio.h> #include <string.h> void stringToHex(const char* string, char* hex) { int i = 0; for(i = 0; i < strlen(string)/2; i++) { printf("s%x", string[2*i]); //for debugging sprintf(&hex[i], "%x", string[2*i]); printf("h%x\n", hex[i]); //for debugging } } void writeHex(char* hex, int length, FILE* file, long position) { fseek(file, position, SEEK_SET); fwrite(hex, sizeof(char), length, file); } int main(int argc, char** argv) { FILE* pic = fopen("hi.bmp", "w+b"); const char* string = "f2"; char hex[strlen(string)/2]; stringToHex(string, hex); writeHex(hex, strlen(string)/2, pic, 0); fclose(pic); return 0; } I want it to save the hexadecimal number 0xf2 to a file (later I will have to write bigger/longer numbers though). The program prints out - s66h36 And when I use hexedit to view the file I see the number '36' in it. Why is my code not working? Thanks!

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  • pthread with unique struct as parameter C

    - by sergiobuj
    Hi, i have this piece of code that is giving me trouble. I know all the threads are reading the same struct. But i have no idea how to fix this. #include <pthread.h> #include <stdio.h> #include <stdlib.h> typedef struct { int a,b; } s_param; void * threadfunc(void *parm) { s_param *param2 = parm; printf("ID:%d and v:%d\n",param2->a,param2->b); pthread_exit(NULL); } int main(int argc, char **argv) { pthread_t thread[3]; int rc=0,i; void * status; for(i=0; i<3 ; ++i){ s_param param; param.b=10; param.a=i; rc = pthread_create(&thread[i], NULL, threadfunc, &param ); // !!!! if(rc){ exit(1); } } for(i=0; i<3 ; ++i){ pthread_join(thread[i],&status); } return 0; } output: ID:2 and v:10 ID:2 and v:10 ID:2 and v:10 and what i need: ID:0 and v:10 ID:1 and v:10 ID:2 and v:10 Thank you.

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