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  • Launching default browser with html from file, then jump to specific anchor

    - by Holman716
    I need to open an html file from the program root directory and have it jump to a specified anchor. I can open the file perfectly fine with a simple System.Diagnostics.Process.Start("site.html") but as soon as I try to add the anchor to the end it ceases to be able to find the file. I was able to put the anchor in there and still have it launch with string Anchor Anchor = "file:///" + Environment.CurrentDirectory.ToString().Replace("\", "/") + "/site.html#Anchor"; System.Diagnostics.Process.Start(Anchor); However as soon as the browser launches it drops the anchor. Any suggestions?

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  • ASP.Net website makes browser load unwanted (non-referenced) plugins

    - by alec0001
    I've found that some of my ASP.Net web apps prompt the browser to load plugins that I'm not explicitely using and certainly haven't deliberately referenced in the project settings. Two that come to mind are for MS MediaPlayer and the "SVG Viewer for Netscape". The only commonality I've determined so far is that the two sites/apps affected both use Master pages (nested in some cases). We don't use SVG file types (just the normal mix of jpg/gif/png) and no video/audio (not yet anyway). Can anyone provide a hint as to where the references for these might be creeping in? e.g. Is it a server-level include? Or a .Net runtime default when using master pages? Does anyone else even experience this, or is it just me? No urgency, I'd just like to remove it if possible. Thanks. Al

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  • how to force browser to re-request page after history.back()

    - by yellowred
    Hi, I've got two scripts: 1.php and 1.php. Here they are: 1.php <?php header('Pragma: no-cache'); header('Cache-Control: max-age=1; no-cache'); header('Expires: Tue, 1 May 1985 01:10:00 GMT'); header('ETag: "'.md5(rand(1, 1000)).'"'); print date('H:i:s'); ?> <a href="2.php">pay</a> 2.php <a href="javascript:history.back()">back</a> Visitor lands on 1.php and then goes to 2.php. I want browser to re-request 1.php after vistor's click on "back" link. On current state it doesn't work. How it can be managed?

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  • browser scroll not going at bottom of toggle?

    - by metal-gear-solid
    I 'm using this code to make a toogle effect at bottom of the page. it's working but toogle div going under the fold but browser do not to scroll at bottom following the toogle area <script type="text/javascript"> jQuery.noConflict(); jQuery(document).ready(function() { // toggles the slickbox on clicking the noted link jQuery('a#sm_toggle').click(function() { jQuery('#sitemapContainer').slideToggle(400); return false; }); }); </script>

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  • CSS: Fixed background images taller than the browser viewport

    - by jj_aa
    I've got a large photo (940x1210) as the background image for a #page div which wraps around all the content on a site. Since the photo is a headshot, it looks pretty silly tiled, so I've set it not to repeat, and positioned it at 0,0. When the content enclosed by #page is taller than 1210px and the background image is set to scroll, the photo scrolls out of view, but if it's fixed, only the part of the image displayed initially in the browser viewport shows up- either the top half (fixed top left) or bottom half (fixed bottom left). Here's the question: how can I fix the background image to the bottom of #page (or the body) while scrolling through the full height of the image until I get to the bottom?

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  • Uploadify & Integrated Windows Authentication

    - by vdh_ant
    Hi guys I'm running into an issue with Uploadify and I hope someone can help. I have put Uploadify into my app and all works fine in dev (using the VS web server). All worked fine and checked until I deployed the app into my test environment which uses Integrated Windows Authentication. When I actually go to upload the file, the browser brings up a login prompt. At this point, even if you type in the correct username and password, the request seems not to complete and even if you tell the browser to remember the password it still brings up the login prompt. When this started to occur, I decided to spin up Fiddler and see what was going on. But guess what, when ever Fiddler is running the issue doesn't occur. Unfortunately I can't make running Fiddler a reuqierment for running the app. Hence does anyone have any ideas. I know there are some issues with Uploadify/flash when using forms authentication but I didn't think they carried across to Integrated Windows Authentication. Cheers Anthony

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  • Detect IE version in Javascript

    - by Chad Decker
    I want to bounce users of our web site to an error page if they're using a version of Internet Explorer prior to v9. It's just not worth our time and money to support IE pre-v9. Users of all other non-IE browsers are fine and shouldn't be bounced. Here's the proposed code: if(navigator.appName.indexOf("Internet Explorer")!=-1){ //yeah, he's using IE var badBrowser=( navigator.appVersion.indexOf("MSIE 9")==-1 && //v9 is ok navigator.appVersion.indexOf("MSIE 1")==-1 //v10, 11, 12, etc. is fine too ); if(badBrowser){ // navigate to error page } } Will this code do the trick? To head off a few comments that will probably be coming my way: [1] Yes, I know that users can forge their useragent string. I'm not concerned. [2] Yes, I know that programming pros prefer sniffing out feature-support instead of browser-type but I don't feel this approach makes sense in this case. I already know that all (relevant) non-IE browsers support the features that I need and that all pre-v9 IE browsers don't. Checking feature by feature throughout the site would be a waste. [3] Yes, I know that someone trying to access the site using IE v1 (or = 20) wouldn't get 'badBrowser' set to true and the warning page wouldn't be displayed properly. That's a risk we're willing to take. [4] Yes, I know that Microsoft has "conditional comments" that can be used for precise browser version detection. IE no longer supports conditional comments as of IE 10, rendering this approach absolutely useless. Any other obvious issues to be aware of? Thanks.

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  • Method for launching audio player on Android from web page for streaming media

    - by Brad
    To link to SHOUTcast/HTTP internet radio streams, traditionally you would link to a playlist file, such as an M3U or PLS. From there, the browser would launch the audio player registered to handle the playlist. This works great on any PC, Palm, Blackberry, and iPhone. This method does not work in Android without installing extra software. Sure, Just Playlists or StreamFurious can handle it just fine, but I am assuming there has to be a way to invoke the audio or video player commonly installed by default on Android installations. By default, no audio player is capable of handling M3U or PLS. The player seems to open it, but says "Unsupported Media Type". To make this more annoying, the browser is capable of streaming MP3 audio over HTTP, simply by opening a link to an MP3 file. I have tried simply linking directly to the MP3 stream hosted by SHOUTcast, which should end up in the same result, but SHOUTcast detects "Mozilla" in the user-agent string, and instead of sending the stream, it sends the information page for the station. How should I link to a SHOUTcast stream on Android, from a normal mobile site, without using extra applications?

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  • UnauthorizedAccessException in ComRegisterFunction when accessing registry on Win 7 64.

    - by sanbornc
    I have a [ComRegisterFunction] that I am using to register a BHO Internet explorer extension. During registration on 64-bit windows 7 machines, a UnauthorizedAccessException is thrown on the call to subKey.SetValue("NoExplorer", 1). The registry appears to have BHO's located @ \HKLM\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\explorer\Browser Helper Objects, however, I get them same exception when trying to register there. Any Help would be appreciated. [ComRegisterFunction] public static void RegisterBho(Type type) { string BhoKeyName= "Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Browser Helper Objects"; RegistryKey registryKey = Registry.LocalMachine.OpenSubKey(BhoKeyName, true) ?? Registry.LocalMachine.CreateSubKey(BhoKeyName); if(registryKey == null) throw new ApplicationException("Unable to register Bho"); registryKey.Flush(); string guid = type.GUID.ToString("B"); RegistryKey subKey = registryKey.OpenSubKey(guid) ?? registryKey.CreateSubKey(guid); if (subKey == null) throw new ApplicationException("Unable to register Bho"); subKey.SetValue("NoExplorer", 1); registryKey.Close(); subKey.Close(); }

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  • Strange behavior while returning csv file from spring controller

    - by Fanooos
    I working in a spring application which have an action method that returns a CSV file. This action works fine but in some cases it throws a predefined exception (MyAppException). I have another method that is annotated @ExceptionHandler(MyAppException.class) In the exception handler method I return another csv file but with different contents. The code that returns the csv file is almost the same in the two methods. List<String[]> list= new ArrayList<String[]>(); list.add(new String[]{ integrationRequestErrorLog.getErrorMessage(), Long.toString(integrationRequestErrorLog.getId()), Integer.toString(integrationRequestErrorLog.getErrorCode()) }); CSVWriter writer = new CSVWriter(response.getWriter(), ','); writer.writeAll(list); writer.close(); the difference between the two method is the list of contents. In the first method the file is returned normally while in the exception handler method I have a strange behavior. The exception handler method works fine with Opera browser while it gives me a 404 with FireFox. Opera browser give me 404 also but it download the file while firefox does not? Really I do not understand what is the difference here.

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  • window.focus() not working in Google Chrome

    - by nickyt
    Hey folks, Just wondering if Google Chrome is going to support window.focus() at some point. When I mean support, I mean have it work. The call to it doesn't fail, it just doesn't do anything. All other major browsers do not have this problem: FireFox, IE6-IE8 and Safari. I have a client-side class for managing browser windows. When I first create a window the window comes into focus, but subsequent attempts to bring focus to the window do not work. From what I can tell, this appears to be a security feature to avoid annoying pop-ups and it does not appear to be a WebKit issue as it works in Safari. I know one idea someone brought forward was to close the window then reopen it, but this is a horrible solution. Googling shows that I do not appear to be the only person frustrated with this. And just to be 100% clear, I mean new windows, not tabs (tabs cannot be focused from what I've read) and all the windows being opened are in the same domain. Any ideas? MyCompany = { UI: {} }; // Put this here if you want to test the code. I create these namespaces elsewhere in code. MyCompany.UI.Window = new function() { // Private fields var that = this; var windowHandles = {}; // Public Members this.windowExists = function(windowTarget) { return windowTarget && windowHandles[windowTarget] && !windowHandles[windowTarget].closed; } this.open = function(url, windowTarget, windowProperties) { // See if we have a window handle and if it's closed or not. if (that.windowExists(windowTarget)) { // We still have our window object so let's check if the URLs is the same as the one we're trying to load. var currentLocation = windowHandles[windowTarget].location; if ( ( /^http(?:s?):/.test(url) && currentLocation.href !== url ) || ( // This check is required because the URL might be the same, but absolute, // e.g. /Default.aspx ... instead of http://localhost/Default.aspx ... !/^http(?:s?):/.test(url) && (currentLocation.pathname + currentLocation.search + currentLocation.hash) !== url ) ) { // Not the same URL, so load the new one. windowHandles[windowTarget].location = url; } // Give focus to the window. This works in IE 6/7/8, FireFox, Safari but not Chrome. // Well in Chrome it works the first time, but subsequent focus attempts fail,. I believe this is a security feature in Chrome to avoid annoying popups. windowHandles[windowTarget].focus(); } else { // Need to do this so that tabbed browsers (pretty much all browsers except IE6) actually open a new window // as opposed to a tab. By specifying at least one window property, we're guaranteed to have a new window created instead // of a tab. windowProperties = windowProperties || 'menubar=yes,location=yes,width=700, height=400, scrollbars=yes, resizable= yes'; windowTarget = windowTarget || "_blank"; // Create a new window. var windowHandle = windowProperties ? window.open(url, windowTarget, windowProperties) : window.open(url, windowTarget); if (null === windowHandle) { alert("You have a popup blocker enabled. Please allow popups for " + location.protocol + "//" + location.host); } else { if ("_blank" !== windowTarget) { // Store the window handle for reuse if a handle was specified. windowHandles[windowTarget] = windowHandle; windowHandles[windowTarget].focus(); } } } } }

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  • Stretch Background Image Resizes With Browser Windows

    - by user241673
    I am trying to replicate the image resizing found at http://devkick.com/lab/fsgallery/ but with the code I have below, it is not working properly. When resizing the browser window to have small width and big height, white space shows up at the bottom of the page. feel free to see it & edit at http://jsbin.com/ifolu3 The CSS: html, body {width:100%; height:100%; overflow:hidden;} div.bg {position:absolute; width:200%; height:200%; top:-50%; left:-50%;} img.bg {min-height:50%; min-width:50%; margin:0 auto; display:block;} The JS/jQuery: $(window).resize(function(){ var ratio = Math.max($(window).width()/$('img.bg').width(),$(window).height()/$('img.bg').height()); if ($(window).width() $(window).height()) { $('img.bg').css({width:image.width()*ratio,height:'auto'}); } else { $('img.bg').css({width:'auto',height:image.height()*ratio}); } }); The HTML - (sorry for the formatting, had trouble getting "<" to show) [body] [div class="bg"] [img class="bg" src="bg.jpg" /] [/div] [/body]

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  • Browser Based Streaming Video/Audio (not progressive download)

    - by Josh
    Hello, I am trying to understand conceptually the best way to deliver real streaming audio and video content. I would want it to be consumed with a web browser, utilizing the least amount of proprietary technology. I wouldn't be serving static files and using progressive download, this would be real audio streams being captured live. How does one broadcast a stream that will be reasonably in sync with the source? What kind of protocol is suitable? Edit: In research I've found that there are a few protocols: RTSP, HTTP Streaming, RTMP, and RTP. HTTP streaming is somewhat unsuitable if you are streaming a live performance/communication of some kind because it relies on TCP (as its HTTP based) and you don't lose packets. In a low bandwidth situation, the client can get significantly behind in playback. ref RTMP is a proprietary technology, requiring flash media server. Crap on that. The reason I looked at flash is because they are extremely flexible as far as user experience goes. SoundManager2 provides an excellent javascript interface for playing media with flash. This is what I would look for in a client application. RTSP/RTP is what Microsoft switched to using, deprecating their MMS protocol. RTSP is the control protocol. Its similar to HTTP with a few distinct difference -- server can also talk to the client, and there are additional commands, like PAUSE. Its also a stateful protocol, which is maintained with a session id. RTP is the protocol for delivering the payload (encoded audio or video). There are a few open sourced projects, one of them being supported by apple here. It seems like this might do what I want it to, and it looks like quite a few players support it. It sounds like it would be suitable for a "live" broadcast from this page here. Thanks, Josh

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  • Flash movies in inactive browser tabs pause or don't execute in real time

    - by ZenBlender
    I'm noticing some unexpected behavior. Some time in the last few months, a change in either Firefox, the Flash player, or both, has made it so that Flash movies that are in inactive browser tabs no longer execute in real time. They appear to still execute, but only in bursts, and not in a predictable way. This is a problem because I develop a Flash-based (Actionscript 2.0, Flash CS3) multiplayer game that maintains a network connection and allows players to chat, etc. Many of our players complain about Firefox crashing while playing the game. I have noticed it too, not too frequently, but it crashes several times a week. (Firefox crashes, I do not get a message from Flash player that indicates an infinite loop or problem in my code) My theory is that this new behavior is causing crashes when there is a lot of activity in my game, leading to lots of unhandled network traffic for my game getting buffered before Firefox/Flash will give it a chance to execute. Maybe this leads to a buffer overflow or missing packets, and as a result, something crashes. At times I will switch back to the tab that is running my game and discover a display bug, which looks as though Flash has simply failed to execute something that it was supposed to. I would assume this new behavior is on purpose, for example to prevent all the Flash-based advertisements in inactive tabs from executing and therefore killing performance. In a quick test on Chrome (5.0.342.9 beta), this "pausing" of Flash seems to be there as well, but somehow it seems much less of a problem. My users have only complained about Firefox crashing, not other browsers. My machine: Windows 7 x64 Firefox 3.6.3 Flash Player 10.1.50.426 My game: triplejack.com Any ideas? Ideally I'd like to disable this behavior for my Flash game so it can execute in real time even when in an inactive tab. Thanks for any help!

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  • Comet Jetty/Tomcat, having some browser issues with Firefox and Chrome

    - by ages04
    I am exploring the use of Comet for a project I am working on. I tried creating a test application first using Tomcat6 and CometProcessor API and then with Jetty7 Continuations. The application is kind of working on both but I am having some issues with the actual display of messages. I used the technique of creating an XMLHttpRequest Connection and keeping it open all the time so the server can continuously push data to all the clients connected whenever it is available. My client side code is something similar to this: function fn(){ var xhr = new XMLHttpRequest(); xhr.onreadystatechange = function(){ if (xhr.readyState==3){ document.getElementById('dv').innerHTML =(xhr.responseText); } if (xhr.readyState==4){ alert ('done'); } } xhr.open("GET", "First", true); xhr.send(null); } I found this thing of using readyState 3 somewhere online. I am facing 2 problems currently: In Firefox this code works perfectly. But if I open a new tab or even a new browser window, it does not make a new connection to the server and nothing shows up on the new tab or window, only the first tab/window gets the display. I used wireshark to check this and its shows only 1 connection even after the 2nd tab is opened. I am unable to understand why this would happen. I have read about the 2 connection limit, but here there is only one connection. Secondly in Chrome, the above code does not work, and the callback is not invoked for readystate of 3, only when the connection is closed by the server i get the output. I would also like to ask which is the best way/framework for doing Comet with Java. I am currently using jQuery on the client side. Any suggestions would be greatly appreciated!! Thanks

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  • jQuery image preload/cache halting browser

    - by Nathan Loding
    In short, I have a very large photo gallery and I'm trying to cache as many of the thumbnail images as I can when the first page loads. There could be 1000+ thumbnails. First question -- is it stupid to try to preload/cache that many? Second question -- when the preload() function fires, the entire browser stops responding for a minute to two. At which time the callback fires, so the preload is complete. Is there a way to accomplish "smart preloading" that doesn't impede on the user experience/speed when attempting to load this many objects? The $.preLoadImages function is take from here: http://binarykitten.me.uk/dev/jq-plugins/107-jquery-image-preloader-plus-callbacks.html Here's how I'm implementing it: $(document).ready(function() { setTimeout("preload()", 5000); }); function preload() { var images = ['image1.jpg', ... 'image1000.jpg']; $.preLoadImages(images, function() { alert('done'); }); } 1000 images is a lot. Am I asking too much?

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  • web browser become slow or no response after several ajax calls

    - by Patrick
    I'm totally newbie to jquery and ajax, my recently project is to help the representatives (reps) to manage customer quotations online. I have a page which displays all the quotations in a big table. I've managed to use ajax to fetch and display the quotations which associate to a particular rep after i click that rep's name. But the only problem is the speed of response. The first few clicks are ok and very smooth. But after several tries, the response become slow and I cant even scroll down the webpage, and later on the web browser craches.... Please have a look at my ajax code. here it is: <!-- AJAX FETCH QUOTES DATA + Tablesorter + FIXED TABLE HEADER--> <script type="text/javascript"> //<![CDATA[ $(function(){ $("a.repID").click(function(){ $('div#loader').append("<p align='center'><img src='images/loadingbar2.gif' id='loading' /></p>"); var repID = $(this).attr("title"); $.ajax({ type:'POST', url:'quote_info.php', data:'repID=' + repID, cache: false, success:function(data) { $("#container").html('<div id="content">' + data + '</div>'); $("#loading").fadeOut(500, function() {$(this).remove();}); $("#sortme").tablesorter(); $('.tbl').fixedtableheader(); } }); return false; }); }); </script> <!-- AJAX FETCH QUOTES DATA + Tablesorter + FIXED TABLE HEADER-->

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  • flashvars object was not working in mozilla browser

    - by praveen
    Hi,I am retrieving an flashvars object from JSP file. Like userid = mx.core.Application.application.parameters.userJspid;like this it is retrieving in IE browser. But not in FF (Mozilla), why it’s not retrieving is there any code i need to add it for Mozilla specially. Please help me in this, Thanks in advance. i am loading in jsp like <body scroll="no" onload="openWin();"> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" id="main" width="100%" height="100%" codebase="http://fpdownload.macromedia.com/get/flashplayer/current/swflash.cab"> <param name="movie" value="main.swf"/> <param name="quality" value="high"/> <param name="bgcolor" value="#ffffff"/> <param name="allowScriptAccess" value="sameDomain"/> <param name="FlashVars" value="userNid=<%=session.getAttribute("userNid")%>"/> <embed src="main.swf" quality="high" bgcolor="#ffffff"width="100%" height="100%" name="main" align="middle" play="true" loop="false" quality="high" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer"></embed> </object> </body>like this

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  • Following code overflows my browser window

    - by oneat
    Why following HTML (CSS) code: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title></title> </head> <body> <style type="text/css"> *{margin:0px 0px 0px 0px; padding:0px 0px 0px 0px;} div#header{width:100%;height:10%;min-width:100px;height:30%;background-color:red;} div#left_bar{width:20%;height:85%;float:left;background-color:green;} div#content{width:80%;height:85%;float:left;background-color:yellow;} div#foot{width:100%;height:5%;clear:both;background-color:black;} </style> <div id="header">a</div> <div id="left_bar">s</div> <div id="content">d</div> <div id="foot">f</div> </body> </html> Fails to fill my browser's (firefox 3.6.13 linux) window? I mean that I have to scroll down to see bottom. Any ideas?

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  • Web-based game in Python + Django and client browser polling

    - by ty
    I am creating a text-based game that implements a basic model in which multiple (10+) players interact with data and one moderator watches them and sets certain environmental statistics that affect gameplay. Recently I have begun to familiarize myself with Django. It seems to me that it would be an excellent tool for creating a game quickly, particularly because the nature of my game depends largely on sets of data (which lends itself quite well to a database). I am wondering how to "push" changes made by the game moderator to the players (for example, the moderator can decide to display an image to all players). The game is turn-based, not real-time, but certain messages need to be pushed out in roughly real-time. My thoughts: I could have each player's browser poll a status periodically (say, every 30 seconds) to see if there is a message from a moderator. But this forces a lag and means different players might receive it at different times. And reducing this interval to <10 seems like a bad idea for the server. Is there a better way to inform clients of changes? Would you suggest something other than using a web framework like Django? Thanks!

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  • Reading Code - helpful visualizers and browser tools

    - by wishi_
    Hi! I find myself reading 10 times more code than writing. My IDEs all are optimized to make me edit code - with completion, code assist, outlines etc. However if I'm checking out a completely new project: getting into the application's logics isn't optimized with these IDE features. Because I cannot extend what I don't fully understand. If you for example check out a relatively new project, frama-c, you realize that it has got plugins that are helpful to gain insight into "unfamiliar code": http://frama-c.com/plugins.html - However of course the project has a different scope. What I'm fully aware of. I'm looking for something that does helpful things for code-reading. Like: providing a graph, - reverse engineering UML e g., showing variable scopes showing which parts are affected by attempted modifications visualizing data-flow semantics showing tag-lists of heavily utilized functions ... My hope is that something like that exists. - That there're some Eclipse plugins I don't know or that there's a code-browser that has some of these features?

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  • Stretch Background Image & Resize With Browser Window

    - by user241673
    I am trying to replicate the image resizing found at http://devkick.com/lab/fsgallery/ but with the code I have below, it is not working properly. When resizing the browser window to have small width and big height, white space shows up at the bottom of the page. feel free to see it & edit at http://jsbin.com/ifolu3 The CSS: html, body {width:100%; height:100%; overflow:hidden;} div.bg {position:absolute; width:200%; height:200%; top:-50%; left:-50%;} img.bg {min-height:50%; min-width:50%; margin:0 auto; display:block;} The JS/jQuery: $(window).resize(function(){ var ratio = Math.max($(window).width()/$('img.bg').width(),$(window).height()/$('img.bg').height()); if ($(window).width() $(window).height()) { $('img.bg').css({width:image.width()*ratio,height:'auto'}); } else { $('img.bg').css({width:'auto',height:image.height()*ratio}); } }); The HTML - (sorry for the formatting, had trouble getting "<" to show) [body] [div class="bg"] [img class="bg" src="bg.jpg" /] [/div] [/body]

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  • IE browser script to determine which (if any) ActiveX control will handle specific mime type

    - by Jay13
    I'm trying to figure out in an IE script (javascript or vbscript) which ActiveX control will handle a specific mime type, "image/tiff" in this case. This is easy to do in other browsers that use plugins with; navigator.mimeTypes["image/tiff"].enabledPlugin.name which would return something like QuickTime Plug-in X.X.X I've found plenty of examples to tell if a specific plugin is loaded but since there are several plugins available that can handle tiff images I need to know which, if any, is registered to handle this mime type. The problem I'm trying to deal with is that QuickTime always wants to register itself as the default tiff viewer but it does a terrible job of it resulting in lots of support calls. Unfortunately, simply detecting that QuickTime is installed isn't good enough since the user may also have another tiff viewer installed (like Alternatiff) as the default tiff viewer or the user may have configured QuickTime to not be the default viewer for tiff images so the browser could be using a helper app to display the image instead. Not meaning to be difficult but before anyone suggests reengineering workarounds; yes I know I could force the user to use a specific ActiveX viewer in IE or to use a Java tiff viewer but I'd rather let them use a viewer of their choice rather than forcing them to install a viewer of my choosing, especially since their viewer may be a helper app that loads the tiff image into a business workflow within their office yes I know there are other image formats that I could use but tiff is the defacto standard for document imaging and that's what the vast majority of these users prefer to use. The problem isn't the image format, it's that QuickTime just doesn't cut it as a tiff viewer Thanks in advance for any suggestions or solutions...

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  • Special technology needed for browser based chat?

    - by orokusaki
    On this post, I read about the usage of XMPP. Is this sort of thing necessary, and more importantly, my main question expanded: Can a chat server and client be built efficiently using only standard HTTP and browser technologies (such as PHP and JS, or RoR and JS, etc)? Or, is it best to stick with old protocols like XMPP find a way to integrate them with my application? I looked into CampFire via LiveHTTPHeaders and Firebug for about 5 minutes, and it appears to use Ajax to send a request which is never answered until another chat happens. Is this just CampFire opening a new thread on the server to listen for an update and then returning a response to the request when the thread hears an update? I noticed that they're requesting on a specific port (8043 if memory serves me) which makes me think that they're doing something more complex than just what I mentioned. Also, the URL requested started with /tcp/ which I found interesting. Note: I don't expect to ever have more than 150 users live-chatting in all the rooms combined at the same time. I understand that if I was building a hosted pay for chat service like CampFire with thousands of concurrent users, it would behoove me to invest time in researching special technologies vs trying to reinvent the wheel in a simple way in my app. Also, if you're going to do it with server polling, how often would you personally poll to maximize response without slamming the server?

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