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  • python open does not create file if it doesnt exist

    - by Toddeman
    I am using Python. What is the best way to open a file in rw if it exists, or if it does not, then create it and open it in rw? From what i read, file = open('myfile.dat', 'rw') should do this, no? it is not working for me (python 2.6.2) and im wondering if it is a version problem, or not supposed to work like that or what. The bottom line is, i just need a solution for the problem. I am curious about the other stuff, but all i need is a nice way to do the opening part. thanks in advance

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  • replacing values in formated file with python

    - by froggy
    I have a string see attached file like that and i would like to modify it using a function Giving section name parameter name and value to set Also in case i want to modify several parameters for a same section how can i have position in file to avoid scanning x time for a same section and other to pass my question and other to pass my question and other to pass my question and other to pass my question and other to pass my question and other to pass my question and other to pass my question and other to pass my question and other to pass my question and other to pass my question and other to pass my question an and other to pass my question d other to pass my question and other to pass my question and other to pass my question and other to pass my questionand other to pass my question and other to pass my question

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  • How to give 'Everybody' full rights to a file (programmatically)

    - by egrunin
    I'm modifying an old C++ program to run on Vista. It does not require Admin privileges. I've changed the code to put logfiles in \ProgramData\MyApp\. These logfiles are written with the stdio functions (fopen, fprintf, fclose). Here's the problem: UserA runs the program first, it creates \ProgramData\MyApp\MyLogFile.txt UserB runs the program next, it tries to append to MyLogFile.txt and gets access denied. I tried creating a null SECURITY_DESCRIPTOR and passing that to CreateFile(). That does create a file with "no permissions assigned", but it seems as if the first user to write to the file takes ownership and afterwards all the other non-admin users are out of luck. It's important that all users share the same logfiles, but it's also important that I change as little code as possible.

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  • Reading data file into an array C#

    - by Whitey
    I have an array like this: int[,] iMap = new int[iMapHeight, iMapWidth] { { 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 2, 2, 2, 2, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2}, { 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 1, 1, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0}, { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, }; And I want the same thing coming from a data file. The file should be structured like this preferably: 0000000000000000000000000 0000000000000000000000000 0000000000000000000000000 0000000000000000000000000 0000000000000000000000000 0000000000000000000000000 0000000000000000000000000 0000000000000000000000000 0000000000000000000000000 0000000000000000000000000 0000000000000000000000000 0000000000000000000000000 0000000000000000000000000 0000000000000000000000000 Which will ultimately make an array like above with all values set to 0. What would be the best way to do this? Would I read one line from the file and then split each characters separately and transfer it to the new array? Or perhaps read a line, and then read each character and put that in the array? Thanks for any help.

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  • .resx file data inaccessible in Visual C#

    - by dsp_099
    What I'm trying to do: include some files along with the executable to extract them later. I have two projects, both with a Resource1.resx file (and some resources included from disk). In one project, I can use File.WriteAllBytes(path, Resource1.Image); to dump the resource to disk. In another, Resource1 is does not exist. I've done this before but all I can find is information about localizations (?) when I search MSDN for how to work with Resources.

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  • HTML5 Search Input: No Background Image in Chrome?

    - by Jason
    I have been pulling my hair out trying to get Chrome to style my search input with a background image. Firefox has no problem, but I fear it's because it treats the input as a regular text input. Is this simply not possible? Try this as a demo: <input type="search" /> ?input[type="search"] { background: transparent url(http://google.com/intl/en_ALL/images/srpr/logo1w.png) no-repeat 0 0; }?????? If it worked correctly, it should put Google's logo (or part of it) as the background image for the "Search" input. But as you will see when you look at this in Chrome, it DOES NOT WORK. Any ideas, or is this just one of HTML5's quirks? :\

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  • read file and print in specific format c++

    - by 3yoon af
    Dear all, I have a program that i should write a code using c++ lauguage and i don't used this laugauge before.. I now how to write it in java or c#, but i should write it in c++ !! the code should read a text file (i do this step) and then print the output in specific format using the array (i don't now how to do this step) For example: The file has the following: Task distribution duration dependence A Normal 2,10 - B UNIF 2,7 A The code will print the following: The task A is a normal distribution and it is duration between 2 and 10. It doesn't depend on any task. Task B is unif distribution and ...... etc .. Can someone help me, please?

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  • Batch to copy and replace a txt file from one server to another

    - by Sunny
    I have two servers, server1 and server2 on same network but require username and password to be mapped. server1 has a text file as C:\Users\output.txt. I want to create and schedule a batch script on server1, which should copy and replace output.txt file from server1 to server2 at path E:\data\output.txt on daily basis. I don't want to map server2 manually every time I start my computer nor do I want to enter my username and password each time. I am using following commands in a batch, but not working; net use C: \\server2\E:\data server2password /user:server2domain\server2username /savecred /p:yes xcopy C:\Users\output.txt E:\data\

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  • Programatically determining file "size on disk" in advance

    - by porkchop
    I need to know how big a given in-memory buffer will be as an on-disk (usb stick) file before I write it. I know that unless the size falls on the block size boundary, its likely to get rounded up, e.g. a 1 byte file takes up 4096 bytes on-disk. I'm currently doing this using GetDiskFreeSpace() to work out the disk block size, then using this to calculate the on-disk size like this: GetDiskFreeSpace(szDrive, &dwSectorsPerCluster, &dwBytesPerSector, NULL, NULL); dwBlockSize = dwSectorsPerCuster * dwBytesPerSector; if (dwInMemorySize % dwBlockSize != 0) { dwSizeOnDisk = ((dwInMemorySize / dwBlockSize) * dwBlockSize) + dwBlockSize; } else { dwSizeOnDisk = dwInMemorySize; } Which seems to work fine, BUT GetDiskFreeSpace() only works on disks up to 2GB according to MSDN. GetDiskFreeSpaceEx() doesn't return the same information, so my question is, how else can I calculate this information for drives 2GB? Is there an API call I've missed? Can I assume some hard values depending on the overall disk size?

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  • How to model file system operations with REST?

    - by massive
    There are obvious counterparts for some of file systems' basic operations (eg. ls and rm), but how would you implement not straightforwardly RESTful actions such as cp or mv? As answers to the question REST services - exposing non-data “actions” suggest, the preferred way of implementing cp would include GETting the resource, DELETing it and PUTting it back again with a new name. But what if I would need to do it efficiently? For instance, if the resource's size would be huge? How would I eliminate the superfluous transmission of resource's payload to client and back to the originating server? Here is an illustration. I have a resource: /videos/my_videos/2-gigabyte-video.avi and I want copy it into a new resource: /videos/johns_videos/copied-2-gigabyte-video.avi How would I implement the copy, move or other file system actions the RESTful way? Or is there even a proper way? Am I doing it all wrong?

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  • Anatomy of a .NET Assembly - Custom attribute encoding

    - by Simon Cooper
    In my previous post, I covered how field, method, and other types of signatures are encoded in a .NET assembly. Custom attribute signatures differ quite a bit from these, which consequently affects attribute specifications in C#. Custom attribute specifications In C#, you can apply a custom attribute to a type or type member, specifying a constructor as well as the values of fields or properties on the attribute type: public class ExampleAttribute : Attribute { public ExampleAttribute(int ctorArg1, string ctorArg2) { ... } public Type ExampleType { get; set; } } [Example(5, "6", ExampleType = typeof(string))] public class C { ... } How does this specification actually get encoded and stored in an assembly? Specification blob values Custom attribute specification signatures use the same building blocks as other types of signatures; the ELEMENT_TYPE structure. However, they significantly differ from other types of signatures, in that the actual parameter values need to be stored along with type information. There are two types of specification arguments in a signature blob; fixed args and named args. Fixed args are the arguments to the attribute type constructor, named arguments are specified after the constructor arguments to provide a value to a field or property on the constructed attribute type (PropertyName = propValue) Values in an attribute blob are limited to one of the basic types (one of the number types, character, or boolean), a reference to a type, an enum (which, in .NET, has to use one of the integer types as a base representation), or arrays of any of those. Enums and the basic types are easy to store in a blob - you simply store the binary representation. Strings are stored starting with a compressed integer indicating the length of the string, followed by the UTF8 characters. Array values start with an integer indicating the number of elements in the array, then the item values concatentated together. Rather than using a coded token, Type values are stored using a string representing the type name and fully qualified assembly name (for example, MyNs.MyType, MyAssembly, Version=1.0.0.0, Culture=neutral, PublicKeyToken=0123456789abcdef). If the type is in the current assembly or mscorlib then just the type name can be used. This is probably done to prevent direct references between assemblies solely because of attribute specification arguments; assemblies can be loaded in the reflection-only context and attribute arguments still processed, without loading the entire assembly. Fixed and named arguments Each entry in the CustomAttribute metadata table contains a reference to the object the attribute is applied to, the attribute constructor, and the specification blob. The number and type of arguments to the constructor (the fixed args) can be worked out by the method signature referenced by the attribute constructor, and so the fixed args can simply be concatenated together in the blob without any extra type information. Named args are different. These specify the value to assign to a field or property once the attribute type has been constructed. In the CLR, fields and properties can be overloaded just on their type; different fields and properties can have the same name. Therefore, to uniquely identify a field or property you need: Whether it's a field or property (indicated using byte values 0x53 and 0x54, respectively) The field or property type The field or property name After the fixed arg values is a 2-byte number specifying the number of named args in the blob. Each named argument has the above information concatenated together, mostly using the basic ELEMENT_TYPE values, in the same way as a method or field signature. A Type argument is represented using the byte 0x50, and an enum argument is represented using the byte 0x55 followed by a string specifying the name and assembly of the enum type. The named argument property information is followed by the argument value, using the same encoding as fixed args. Boxed objects This would be all very well, were it not for object and object[]. Arguments and properties of type object allow a value of any allowed argument type to be specified. As a result, more information needs to be specified in the blob to interpret the argument bytes as the correct type. So, the argument value is simple prepended with the type of the value by specifying the ELEMENT_TYPE or name of the enum the value represents. For named arguments, a field or property of type object is represented using the byte 0x51, with the actual type specified in the argument value. Some examples... All property signatures start with the 2-byte value 0x0001. Similar to my previous post in the series, names in capitals correspond to a particular byte value in the ELEMENT_TYPE structure. For strings, I'll simply give the string value, rather than the length and UTF8 encoding in the actual blob. I'll be using the following enum and attribute types to demonstrate specification encodings: class AttrAttribute : Attribute { public AttrAttribute() {} public AttrAttribute(Type[] tArray) {} public AttrAttribute(object o) {} public AttrAttribute(MyEnum e) {} public AttrAttribute(ushort x, int y) {} public AttrAttribute(string str, Type type1, Type type2) {} public int Prop1 { get; set; } public object Prop2 { get; set; } public object[] ObjectArray; } enum MyEnum : int { Val1 = 1, Val2 = 2 } Now, some examples: Here, the the specification binds to the (ushort, int) attribute constructor, with fixed args only. The specification blob starts off with a prolog, followed by the two constructor arguments, then the number of named arguments (zero): [Attr(42, 84)] 0x0001 0x002a 0x00000054 0x0000 An example of string and type encoding: [Attr("MyString", typeof(Array), typeof(System.Windows.Forms.Form))] 0x0001 "MyString" "System.Array" "System.Windows.Forms.Form, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" 0x0000 As you can see, the full assembly specification of a type is only needed if the type isn't in the current assembly or mscorlib. Note, however, that the C# compiler currently chooses to fully-qualify mscorlib types anyway. An object argument (this binds to the object attribute constructor), and two named arguments (a null string is represented by 0xff and the empty string by 0x00) [Attr((ushort)40, Prop1 = 12, Prop2 = "")] 0x0001 U2 0x0028 0x0002 0x54 I4 "Prop1" 0x0000000c 0x54 0x51 "Prop2" STRING 0x00 Right, more complicated now. A type array as a fixed argument: [Attr(new[] { typeof(string), typeof(object) })] 0x0001 0x00000002 // the number of elements "System.String" "System.Object" 0x0000 An enum value, which is simply represented using the underlying value. The CLR works out that it's an enum using information in the attribute constructor signature: [Attr(MyEnum.Val1)] 0x0001 0x00000001 0x0000 And finally, a null array, and an object array as a named argument: [Attr((Type[])null, ObjectArray = new object[] { (byte)2, typeof(decimal), null, MyEnum.Val2 })] 0x0001 0xffffffff 0x0001 0x53 SZARRAY 0x51 "ObjectArray" 0x00000004 U1 0x02 0x50 "System.Decimal" STRING 0xff 0x55 "MyEnum" 0x00000002 As you'll notice, a null object is encoded as a null string value, and a null array is represented using a length of -1 (0xffffffff). How does this affect C#? So, we can now explain why the limits on attribute arguments are so strict in C#. Attribute specification blobs are limited to basic numbers, enums, types, and arrays. As you can see, this is because the raw CLR encoding can only accommodate those types. Special byte patterns have to be used to indicate object, string, Type, or enum values in named arguments; you can't specify an arbitary object type, as there isn't a generalised way of encoding the resulting value in the specification blob. In particular, decimal values can't be encoded, as it isn't a 'built-in' CLR type that has a native representation (you'll notice that decimal constants in C# programs are compiled as several integer arguments to DecimalConstantAttribute). Jagged arrays also aren't natively supported, although you can get around it by using an array as a value to an object argument: [Attr(new object[] { new object[] { new Type[] { typeof(string) } }, 42 })] Finally... Phew! That was a bit longer than I thought it would be. Custom attribute encodings are complicated! Hopefully this series has been an informative look at what exactly goes on inside a .NET assembly. In the next blog posts, I'll be carrying on with the 'Inside Red Gate' series.

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  • Using data input from pop-up page to current with partial refresh

    - by dpDesignz
    I'm building a product editor webpage using visual C#. I've got an image uploader popping up using fancybox, and I need to get the info from my fancybox once submitted to go back to the first page without clearing any info. I know I need to use ajax but how would I do it? <%@ Page Language="C#" AutoEventWireup="true" CodeFile="uploader.aspx.cs" Inherits="uploader" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head id="Head1" runat="server"> <title></title> </head> <body style="width:350px; height:70px;"> <form id="form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <div> <div style="width:312px; height:20px; background-color:Gray; color:White; padding-left:8px; margin-bottom:4px; text-transform:uppercase; font-weight:bold;">Uploader</div> <asp:FileUpload id="fileUp" runat="server" /> <asp:Button runat="server" id="UploadButton" text="Upload" onclick="UploadButton_Click" /> <br /><asp:Label ID="txtFile" runat="server"></asp:Label> <div style="width:312px; height:15px; background-color:#CCCCCC; color:#4d4d4d; padding-right:8px; margin-top:4px; text-align:right; font-size:x-small;">Click upload to insert your image into your product</div> </div> </form> </body> </html> CS so far using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Configuration; // Add to page using System.Web.UI; using System.Web.UI.WebControls; using System.Data; // Add to the page using System.Data.SqlClient; // Add to the page using System.Text; // Add to Page public partial class uploader : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void UploadButton_Click(object sender, EventArgs e) { if (fileUp.HasFile) try { fileUp.SaveAs("\\\\london\\users\\DP006\\Websites\\images\\" + fileUp.FileName); string imagePath = fileUp.PostedFile.FileName; } catch (Exception ex) { txtFile.Text = "ERROR: " + ex.Message.ToString(); } finally { } else { txtFile.Text = "You have not specified a file."; } } }

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  • Why does File::Slurp return a scalar when it should return a list?

    - by BrianH
    I am new to the File::Slurp module, and on my first test with it, it was not giving the results I was expecting. It took me a while to figure it out, so now I am interested in why I was seeing this certain behavior. My call to File::Slurp looked like this: my @array = read_file( $file ) || die "Cannot read $file\n"; I included the "die" part because I am used to doing that when opening files. My @array would always end up with the entire contents of the file in the first element of the array. Finally I took out the "|| die" section, and it started working as I expected. Here is an example to illustrate: perl -de0 Loading DB routines from perl5db.pl version 1.22 Editor support available. Enter h or `h h' for help, or `man perldebug' for more help. main::(-e:1): 0 DB<1> use File::Slurp DB<2> $file = '/usr/java6_64/copyright' DB<3> x @array1 = read_file( $file ) 0 'Licensed material - Property of IBM.' 1 'IBM(R) SDK, Java(TM) Technology Edition, Version 6' 2 'IBM(R) Runtime Environment, Java(TM) Technology Edition, Version 6' 3 '' 4 'Copyright Sun Microsystems Inc, 1992, 2008. All rights reserved.' 5 'Copyright IBM Corporation, 1998, 2009. All rights reserved.' 6 '' 7 'The Apache Software License, Version 1.1 and Version 2.0' 8 'Copyright 1999-2007 The Apache Software Foundation. All rights reserved.' 9 '' 10 'Other copyright acknowledgements can be found in the Notices file.' 11 '' 12 'The Java technology is owned and exclusively licensed by Sun Microsystems Inc.' 13 'Java and all Java-based trademarks and logos are trademarks or registered' 14 'trademarks of Sun Microsystems Inc. in the United States and other countries.' 15 '' 16 'US Govt Users Restricted Rights - Use duplication or disclosure' 17 'restricted by GSA ADP Schedule Contract with IBM Corp.' DB<4> x @array2 = read_file( $file ) || die "Cannot read $file\n"; 0 'Licensed material - Property of IBM. IBM(R) SDK, Java(TM) Technology Edition, Version 6 IBM(R) Runtime Environment, Java(TM) Technology Edition, Version 6 Copyright Sun Microsystems Inc, 1992, 2008. All rights reserved. Copyright IBM Corporation, 1998, 2009. All rights reserved. The Apache Software License, Version 1.1 and Version 2.0 Copyright 1999-2007 The Apache Software Foundation. All rights reserved. Other copyright acknowledgements can be found in the Notices file. The Java technology is owned and exclusively licensed by Sun Microsystems Inc. Java and all Java-based trademarks and logos are trademarks or registered trademarks of Sun Microsystems Inc. in the United States and other countries. US Govt Users Restricted Rights - Use duplication or disclosure restricted by GSA ADP Schedule Contract with IBM Corp. ' Why does the || die make a difference? I have a feeling this might be more of a Perl precedence question instead of a File::Slurp question. I looked in the File::Slurp module and it looks like it is set to croak if there is a problem, so I guess the proper way to do it is to allow File::Slurp to croak for you. Now I'm just curious why I was seeing these differences.

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  • Char error C langauge

    - by Nadeem tabbaa
    i have a project for a course, i did almost everything but i have this error i dont know who to solve it... the project about doing our own shell some of them we have to write our code, others we will use the fork method.. this is the code, #include <sys/wait.h> #include <dirent.h> #include <limits.h> #include <errno.h> #include <stdlib.h> #include <string.h> #include<stdio.h> #include<fcntl.h> #include<unistd.h> #include<sys/stat.h> #include<sys/types.h> int main(int argc, char **argv) { pid_t pid; char str[21], *arg[10]; int x,status,number; system("clear"); while(1) { printf("Rshell>" ); fgets(str,21,stdin); x = 0; arg[x] = strtok(str, " \n\t"); while(arg[x]) arg[++x] = strtok(NULL, " \n\t"); if(NULL!=arg[0]) { if(strcasecmp(arg[0],"cat")==0) //done { int f=0,n; char l[1]; struct stat s; if(x!=2) { printf("Mismatch argument\n"); } /*if(access(arg[1],F_OK)) { printf("File Exist"); exit(1); } if(stat(arg[1],&s)<0) { printf("Stat ERROR"); exit(1); } if(S_ISREG(s.st_mode)<0) { printf("Not a Regular FILE"); exit(1); } if(geteuid()==s.st_uid) if(s.st_mode & S_IRUSR) f=1; else if(getegid()==s.st_gid) if(s.st_mode & S_IRGRP) f=1; else if(s.st_mode & S_IROTH) f=1; if(!f) { printf("Permission denied"); exit(1); }*/ f=open(arg[1],O_RDONLY); while((n=read(f,l,1))>0) write(1,l,n); } else if(strcasecmp(arg[0],"rm")==0) //done { if( unlink( arg[1] ) != 0 ) perror( "Error deleting file" ); else puts( "File successfully deleted" ); } else if(strcasecmp(arg[0],"rmdir")==0) //done { if( remove( arg[1] ) != 0 ) perror( "Error deleting Directory" ); else puts( "Directory successfully deleted" ); } else if(strcasecmp(arg[0],"ls")==0) //done { DIR *dir; struct dirent *dirent; char *where = NULL; //printf("x== %i\n",x); //printf("x== %s\n",arg[1]); //printf("x== %i\n",get_current_dir_name()); if (x == 1) where = get_current_dir_name(); else where = arg[1]; if (NULL == (dir = opendir(where))) { fprintf(stderr,"%d (%s) opendir %s failed\n", errno, strerror(errno), where); return 2; } while (NULL != (dirent = readdir(dir))) { printf("%s\n", dirent->d_name); } closedir(dir); } else if(strcasecmp(arg[0],"cp")==0) //not yet for Raed { FILE *from, *to; char ch; if(argc!=3) { printf("Usage: copy <source> <destination>\n"); exit(1); } /* open source file */ if((from = fopen(argv[1], "rb"))==NULL) { printf("Cannot open source file.\n"); exit(1); } /* open destination file */ if((to = fopen(argv[2], "wb"))==NULL) { printf("Cannot open destination file.\n"); exit(1); } /* copy the file */ while(!feof(from)) { ch = fgetc(from); if(ferror(from)) { printf("Error reading source file.\n"); exit(1); } if(!feof(from)) fputc(ch, to); if(ferror(to)) { printf("Error writing destination file.\n"); exit(1); } } if(fclose(from)==EOF) { printf("Error closing source file.\n"); exit(1); } if(fclose(to)==EOF) { printf("Error closing destination file.\n"); exit(1); } } else if(strcasecmp(arg[0],"mv")==0)//done { if( rename(arg[1],arg[2]) != 0 ) perror( "Error moving file" ); else puts( "File successfully moved" ); } else if(strcasecmp(arg[0],"hi")==0)//done { printf("hello\n"); } else if(strcasecmp(arg[0],"exit")==0) // done { return 0; } else if(strcasecmp(arg[0],"sleep")==0) // done { if(x==1) printf("plz enter the # seconds to sleep\n"); else sleep(atoi(arg[1])); } else if(strcmp(arg[0],"history")==0) // not done { FILE *infile; //char fname[40]; char line[100]; int lcount; ///* Read in the filename */ //printf("Enter the name of a ascii file: "); //fgets(History.txt, sizeof(fname), stdin); /* Open the file. If NULL is returned there was an error */ if((infile = fopen("History.txt", "r")) == NULL) { printf("Error Opening File.\n"); exit(1); } while( fgets(line, sizeof(line), infile) != NULL ) { /* Get each line from the infile */ lcount++; /* print the line number and data */ printf("Line %d: %s", lcount, line); } fclose(infile); /* Close the file */ writeHistory(arg); //write to txt file every new executed command //read from the file once the history command been called //if a command called not for the first time then just replace it to the end of the file } else if(strncmp(arg[0],"@",1)==0) // not done { //scripting files // read from the file command by command and executing them } else if(strcmp(arg[0],"type")==0) //not done { //if(x==1) //printf("plz enter the argument\n"); //else //type((arg[1])); } else { pid = fork( ); if (pid == 0) { execlp(arg[0], arg[0], arg[1], arg[2], NULL); printf ("EXEC Failed\n"); } else { wait(&status); if(strcmp(arg[0],"clear")!=0) { printf("status %04X\n",status); if(WIFEXITED(status)) printf("Normal termination, exit code %d\n", WEXITSTATUS(status)); else printf("Abnormal termination\n"); } } } } } } void writeHistory(char *arg[]) { FILE *file; file = fopen("History.txt","a+"); /* apend file (add text to a file or create a file if it does not exist.*/ int i =0; while(strcasecmp(arg[0],NULL)==0) { fprintf(file,"%s ",arg[i]); /*writes*/ } fprintf(file,"\n"); /*new line*/ fclose(file); /*done!*/ getchar(); /* pause and wait for key */ //return 0; } the thing is when i compile the code, this what it gives me /home/ugics/st255375/ICS431Labs/Project/Rshell.c: At top level: /home/ugics/st255375/ICS431Labs/Project/Rshell.c:264: warning: conflicting types for ‘writeHistory’ /home/ugics/st255375/ICS431Labs/Project/Rshell.c:217: note: previous implicit declaration of ‘writeHistory’ was here can any one help me??? thanks

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  • Determining whether a file is a duplicate

    - by Todd R
    Is there a reliable way to determine whether or not two files are the same? For example, two files with the same size and type may or may not be the same binarilly (yeah, I know it's not really a word). I assume that comparing one or two checksums of the files will help, but I wonder: How reliable are checksums at determining whether two files are different; what are the chances of two different files having the same checksum? Would reliability increase by applying additional checksum comparisons? Which checksum algorithm(s) would be the most efficient and/or reliable? Any ideas, suggestions or thoughts are appreciated! P.S. The code for this is being written in Java running on a nix system, but generic or platform agnostic input is most helpful.

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  • i get error when i try to upload a file?

    - by getaway
    I keep getting an error:Notice: Undefined index: on line 35 line 35: $handle = new Upload($_FILES['my_field']); this is my input field <input type="file" size="32" name="my_field" value="" /> I do not understand this error, thanks!!! EDIT: <form name="upload" id="upload" enctype="multipart/form-data" method="post" action="actions/upload.php" /> <p><input type="file" size="32" name="my_field" value="" /></p> <p class="button"><input type="hidden" name="action" value="image" /> <br> <input style="margin-left:224px;" type="submit" name="submit" value="upload" />

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  • An Xml Serializable PropertyBag Dictionary Class for .NET

    - by Rick Strahl
    I don't know about you but I frequently need property bags in my applications to store and possibly cache arbitrary data. Dictionary<T,V> works well for this although I always seem to be hunting for a more specific generic type that provides a string key based dictionary. There's string dictionary, but it only works with strings. There's Hashset<T> but it uses the actual values as keys. In most key value pair situations for me string is key value to work off. Dictionary<T,V> works well enough, but there are some issues with serialization of dictionaries in .NET. The .NET framework doesn't do well serializing IDictionary objects out of the box. The XmlSerializer doesn't support serialization of IDictionary via it's default serialization, and while the DataContractSerializer does support IDictionary serialization it produces some pretty atrocious XML. What doesn't work? First off Dictionary serialization with the Xml Serializer doesn't work so the following fails: [TestMethod] public void DictionaryXmlSerializerTest() { var bag = new Dictionary<string, object>(); bag.Add("key", "Value"); bag.Add("Key2", 100.10M); bag.Add("Key3", Guid.NewGuid()); bag.Add("Key4", DateTime.Now); bag.Add("Key5", true); bag.Add("Key7", new byte[3] { 42, 45, 66 }); TestContext.WriteLine(this.ToXml(bag)); } public string ToXml(object obj) { if (obj == null) return null; StringWriter sw = new StringWriter(); XmlSerializer ser = new XmlSerializer(obj.GetType()); ser.Serialize(sw, obj); return sw.ToString(); } The error you get with this is: System.NotSupportedException: The type System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] is not supported because it implements IDictionary. Got it! BTW, the same is true with binary serialization. Running the same code above against the DataContractSerializer does work: [TestMethod] public void DictionaryDataContextSerializerTest() { var bag = new Dictionary<string, object>(); bag.Add("key", "Value"); bag.Add("Key2", 100.10M); bag.Add("Key3", Guid.NewGuid()); bag.Add("Key4", DateTime.Now); bag.Add("Key5", true); bag.Add("Key7", new byte[3] { 42, 45, 66 }); TestContext.WriteLine(this.ToXmlDcs(bag)); } public string ToXmlDcs(object value, bool throwExceptions = false) { var ser = new DataContractSerializer(value.GetType(), null, int.MaxValue, true, false, null); MemoryStream ms = new MemoryStream(); ser.WriteObject(ms, value); return Encoding.UTF8.GetString(ms.ToArray(), 0, (int)ms.Length); } This DOES work but produces some pretty heinous XML (formatted with line breaks and indentation here): <ArrayOfKeyValueOfstringanyType xmlns="http://schemas.microsoft.com/2003/10/Serialization/Arrays" xmlns:i="http://www.w3.org/2001/XMLSchema-instance"> <KeyValueOfstringanyType> <Key>key</Key> <Value i:type="a:string" xmlns:a="http://www.w3.org/2001/XMLSchema">Value</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key2</Key> <Value i:type="a:decimal" xmlns:a="http://www.w3.org/2001/XMLSchema">100.10</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key3</Key> <Value i:type="a:guid" xmlns:a="http://schemas.microsoft.com/2003/10/Serialization/">2cd46d2a-a636-4af4-979b-e834d39b6d37</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key4</Key> <Value i:type="a:dateTime" xmlns:a="http://www.w3.org/2001/XMLSchema">2011-09-19T17:17:05.4406999-07:00</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key5</Key> <Value i:type="a:boolean" xmlns:a="http://www.w3.org/2001/XMLSchema">true</Value> </KeyValueOfstringanyType> <KeyValueOfstringanyType> <Key>Key7</Key> <Value i:type="a:base64Binary" xmlns:a="http://www.w3.org/2001/XMLSchema">Ki1C</Value> </KeyValueOfstringanyType> </ArrayOfKeyValueOfstringanyType> Ouch! That seriously hurts the eye! :-) Worse though it's extremely verbose with all those repetitive namespace declarations. It's good to know that it works in a pinch, but for a human readable/editable solution or something lightweight to store in a database it's not quite ideal. Why should I care? As a little background, in one of my applications I have a need for a flexible property bag that is used on a free form database field on an otherwise static entity. Basically what I have is a standard database record to which arbitrary properties can be added in an XML based string field. I intend to expose those arbitrary properties as a collection from field data stored in XML. The concept is pretty simple: When loading write the data to the collection, when the data is saved serialize the data into an XML string and store it into the database. When reading the data pick up the XML and if the collection on the entity is accessed automatically deserialize the XML into the Dictionary. (I'll talk more about this in another post). While the DataContext Serializer would work, it's verbosity is problematic both for size of the generated XML strings and the fact that users can manually edit this XML based property data in an advanced mode. A clean(er) layout certainly would be preferable and more user friendly. Custom XMLSerialization with a PropertyBag Class So… after a bunch of experimentation with different serialization formats I decided to create a custom PropertyBag class that provides for a serializable Dictionary. It's basically a custom Dictionary<TType,TValue> implementation with the keys always set as string keys. The result are PropertyBag<TValue> and PropertyBag (which defaults to the object type for values). The PropertyBag<TType> and PropertyBag classes provide these features: Subclassed from Dictionary<T,V> Implements IXmlSerializable with a cleanish XML format ToXml() and FromXml() methods to export and import to and from XML strings Static CreateFromXml() method to create an instance It's simple enough as it's merely a Dictionary<string,object> subclass but that supports serialization to a - what I think at least - cleaner XML format. The class is super simple to use: [TestMethod] public void PropertyBagTwoWayObjectSerializationTest() { var bag = new PropertyBag(); bag.Add("key", "Value"); bag.Add("Key2", 100.10M); bag.Add("Key3", Guid.NewGuid()); bag.Add("Key4", DateTime.Now); bag.Add("Key5", true); bag.Add("Key7", new byte[3] { 42,45,66 } ); bag.Add("Key8", null); bag.Add("Key9", new ComplexObject() { Name = "Rick", Entered = DateTime.Now, Count = 10 }); string xml = bag.ToXml(); TestContext.WriteLine(bag.ToXml()); bag.Clear(); bag.FromXml(xml); Assert.IsTrue(bag["key"] as string == "Value"); Assert.IsInstanceOfType( bag["Key3"], typeof(Guid)); Assert.IsNull(bag["Key8"]); //Assert.IsNull(bag["Key10"]); Assert.IsInstanceOfType(bag["Key9"], typeof(ComplexObject)); } This uses the PropertyBag class which uses a PropertyBag<string,object> - which means it returns untyped values of type object. I suspect for me this will be the most common scenario as I'd want to store arbitrary values in the PropertyBag rather than one specific type. The same code with a strongly typed PropertyBag<decimal> looks like this: [TestMethod] public void PropertyBagTwoWayValueTypeSerializationTest() { var bag = new PropertyBag<decimal>(); bag.Add("key", 10M); bag.Add("Key1", 100.10M); bag.Add("Key2", 200.10M); bag.Add("Key3", 300.10M); string xml = bag.ToXml(); TestContext.WriteLine(bag.ToXml()); bag.Clear(); bag.FromXml(xml); Assert.IsTrue(bag.Get("Key1") == 100.10M); Assert.IsTrue(bag.Get("Key3") == 300.10M); } and produces typed results of type decimal. The types can be either value or reference types the combination of which actually proved to be a little more tricky than anticipated due to null and specific string value checks required - getting the generic typing right required use of default(T) and Convert.ChangeType() to trick the compiler into playing nice. Of course the whole raison d'etre for this class is the XML serialization. You can see in the code above that we're doing a .ToXml() and .FromXml() to serialize to and from string. The XML produced for the first example looks like this: <?xml version="1.0" encoding="utf-8"?> <properties> <item> <key>key</key> <value>Value</value> </item> <item> <key>Key2</key> <value type="decimal">100.10</value> </item> <item> <key>Key3</key> <value type="___System.Guid"> <guid>f7a92032-0c6d-4e9d-9950-b15ff7cd207d</guid> </value> </item> <item> <key>Key4</key> <value type="datetime">2011-09-26T17:45:58.5789578-10:00</value> </item> <item> <key>Key5</key> <value type="boolean">true</value> </item> <item> <key>Key7</key> <value type="base64Binary">Ki1C</value> </item> <item> <key>Key8</key> <value type="nil" /> </item> <item> <key>Key9</key> <value type="___Westwind.Tools.Tests.PropertyBagTest+ComplexObject"> <ComplexObject> <Name>Rick</Name> <Entered>2011-09-26T17:45:58.5789578-10:00</Entered> <Count>10</Count> </ComplexObject> </value> </item> </properties>   The format is a bit cleaner than the DataContractSerializer. Each item is serialized into <key> <value> pairs. If the value is a string no type information is written. Since string tends to be the most common type this saves space and serialization processing. All other types are attributed. Simple types are mapped to XML types so things like decimal, datetime, boolean and base64Binary are encoded using their Xml type values. All other types are embedded with a hokey format that describes the .NET type preceded by a three underscores and then are encoded using the XmlSerializer. You can see this best above in the ComplexObject encoding. For custom types this isn't pretty either, but it's more concise than the DCS and it works as long as you're serializing back and forth between .NET clients at least. The XML generated from the second example that uses PropertyBag<decimal> looks like this: <?xml version="1.0" encoding="utf-8"?> <properties> <item> <key>key</key> <value type="decimal">10</value> </item> <item> <key>Key1</key> <value type="decimal">100.10</value> </item> <item> <key>Key2</key> <value type="decimal">200.10</value> </item> <item> <key>Key3</key> <value type="decimal">300.10</value> </item> </properties>   How does it work As I mentioned there's nothing fancy about this solution - it's little more than a subclass of Dictionary<T,V> that implements custom Xml Serialization and a couple of helper methods that facilitate getting the XML in and out of the class more easily. But it's proven very handy for a number of projects for me where dynamic data storage is required. Here's the code: /// <summary> /// Creates a serializable string/object dictionary that is XML serializable /// Encodes keys as element names and values as simple values with a type /// attribute that contains an XML type name. Complex names encode the type /// name with type='___namespace.classname' format followed by a standard xml /// serialized format. The latter serialization can be slow so it's not recommended /// to pass complex types if performance is critical. /// </summary> [XmlRoot("properties")] public class PropertyBag : PropertyBag<object> { /// <summary> /// Creates an instance of a propertybag from an Xml string /// </summary> /// <param name="xml">Serialize</param> /// <returns></returns> public static PropertyBag CreateFromXml(string xml) { var bag = new PropertyBag(); bag.FromXml(xml); return bag; } } /// <summary> /// Creates a serializable string for generic types that is XML serializable. /// /// Encodes keys as element names and values as simple values with a type /// attribute that contains an XML type name. Complex names encode the type /// name with type='___namespace.classname' format followed by a standard xml /// serialized format. The latter serialization can be slow so it's not recommended /// to pass complex types if performance is critical. /// </summary> /// <typeparam name="TValue">Must be a reference type. For value types use type object</typeparam> [XmlRoot("properties")] public class PropertyBag<TValue> : Dictionary<string, TValue>, IXmlSerializable { /// <summary> /// Not implemented - this means no schema information is passed /// so this won't work with ASMX/WCF services. /// </summary> /// <returns></returns> public System.Xml.Schema.XmlSchema GetSchema() { return null; } /// <summary> /// Serializes the dictionary to XML. Keys are /// serialized to element names and values as /// element values. An xml type attribute is embedded /// for each serialized element - a .NET type /// element is embedded for each complex type and /// prefixed with three underscores. /// </summary> /// <param name="writer"></param> public void WriteXml(System.Xml.XmlWriter writer) { foreach (string key in this.Keys) { TValue value = this[key]; Type type = null; if (value != null) type = value.GetType(); writer.WriteStartElement("item"); writer.WriteStartElement("key"); writer.WriteString(key as string); writer.WriteEndElement(); writer.WriteStartElement("value"); string xmlType = XmlUtils.MapTypeToXmlType(type); bool isCustom = false; // Type information attribute if not string if (value == null) { writer.WriteAttributeString("type", "nil"); } else if (!string.IsNullOrEmpty(xmlType)) { if (xmlType != "string") { writer.WriteStartAttribute("type"); writer.WriteString(xmlType); writer.WriteEndAttribute(); } } else { isCustom = true; xmlType = "___" + value.GetType().FullName; writer.WriteStartAttribute("type"); writer.WriteString(xmlType); writer.WriteEndAttribute(); } // Actual deserialization if (!isCustom) { if (value != null) writer.WriteValue(value); } else { XmlSerializer ser = new XmlSerializer(value.GetType()); ser.Serialize(writer, value); } writer.WriteEndElement(); // value writer.WriteEndElement(); // item } } /// <summary> /// Reads the custom serialized format /// </summary> /// <param name="reader"></param> public void ReadXml(System.Xml.XmlReader reader) { this.Clear(); while (reader.Read()) { if (reader.NodeType == XmlNodeType.Element && reader.Name == "key") { string xmlType = null; string name = reader.ReadElementContentAsString(); // item element reader.ReadToNextSibling("value"); if (reader.MoveToNextAttribute()) xmlType = reader.Value; reader.MoveToContent(); TValue value; if (xmlType == "nil") value = default(TValue); // null else if (string.IsNullOrEmpty(xmlType)) { // value is a string or object and we can assign TValue to value string strval = reader.ReadElementContentAsString(); value = (TValue) Convert.ChangeType(strval, typeof(TValue)); } else if (xmlType.StartsWith("___")) { while (reader.Read() && reader.NodeType != XmlNodeType.Element) { } Type type = ReflectionUtils.GetTypeFromName(xmlType.Substring(3)); //value = reader.ReadElementContentAs(type,null); XmlSerializer ser = new XmlSerializer(type); value = (TValue)ser.Deserialize(reader); } else value = (TValue)reader.ReadElementContentAs(XmlUtils.MapXmlTypeToType(xmlType), null); this.Add(name, value); } } } /// <summary> /// Serializes this dictionary to an XML string /// </summary> /// <returns>XML String or Null if it fails</returns> public string ToXml() { string xml = null; SerializationUtils.SerializeObject(this, out xml); return xml; } /// <summary> /// Deserializes from an XML string /// </summary> /// <param name="xml"></param> /// <returns>true or false</returns> public bool FromXml(string xml) { this.Clear(); // if xml string is empty we return an empty dictionary if (string.IsNullOrEmpty(xml)) return true; var result = SerializationUtils.DeSerializeObject(xml, this.GetType()) as PropertyBag<TValue>; if (result != null) { foreach (var item in result) { this.Add(item.Key, item.Value); } } else // null is a failure return false; return true; } /// <summary> /// Creates an instance of a propertybag from an Xml string /// </summary> /// <param name="xml"></param> /// <returns></returns> public static PropertyBag<TValue> CreateFromXml(string xml) { var bag = new PropertyBag<TValue>(); bag.FromXml(xml); return bag; } } } The code uses a couple of small helper classes SerializationUtils and XmlUtils for mapping Xml types to and from .NET, both of which are from the WestWind,Utilities project (which is the same project where PropertyBag lives) from the West Wind Web Toolkit. The code implements ReadXml and WriteXml for the IXmlSerializable implementation using old school XmlReaders and XmlWriters (because it's pretty simple stuff - no need for XLinq here). Then there are two helper methods .ToXml() and .FromXml() that basically allow your code to easily convert between XML and a PropertyBag object. In my code that's what I use to actually to persist to and from the entity XML property during .Load() and .Save() operations. It's sweet to be able to have a string key dictionary and then be able to turn around with 1 line of code to persist the whole thing to XML and back. Hopefully some of you will find this class as useful as I've found it. It's a simple solution to a common requirement in my applications and I've used the hell out of it in the  short time since I created it. Resources You can find the complete code for the two classes plus the helpers in the Subversion repository for Westwind.Utilities. You can grab the source files from there or download the whole project. You can also grab the full Westwind.Utilities assembly from NuGet and add it to your project if that's easier for you. PropertyBag Source Code SerializationUtils and XmlUtils Westwind.Utilities Assembly on NuGet (add from Visual Studio) © Rick Strahl, West Wind Technologies, 2005-2011Posted in .NET  CSharp   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • File path for J2ME FileConnection?

    - by Kilnr
    Hi, I'm writing a MIDlet which needs to write file. I'm using FileConnection from JSR-75 to accomplish this. The intention is to have this MIDlet runnning on as much devices as possible (all MIDP 2.0 devices with JSR-75 support, ideally). On several emulators and an HTC Touch Pro2, I can perfectly use the following code to get the root of the filesystem: Enumeration drives = FileSystemRegistry.listRoots(); String root = (String) drives.nextElement(); String path = "file:///" + root; However, on a Nokia S60 5th edition emulator, trying to open a FileConnection to this path throws a java.lang.SecurityException. Apparently S60 devices do not allow connections to the root of the filesystem. I realise I can use something like System.getProperty("fileconn.dir.photos"), but that isn't supported on all devices either. So, my actual question: what is the best approach to get a path to create a FileConnection with, that allows for maximum portability? Thanks. Edit: I suppose I could iterate over all the roots in the Enumeration, and check for a writable one, but that's hardly optimal for two reasons. First, there aren't necessarily any writable roots. Second, this could be the phone memory or a memory card, so the storage method wouldn't be consistent across devices, which is rather ugly.

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