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  • Like to Upgrade My PC (7 year old) - for animation and hardcore gaming ! - help me [closed]

    - by sri
    I like to buy a new computer for my studies and as well as gaming. My old pc has 1.5 GB RAM with 512MB Graphics card. And it is very old to run Adobe CS5 version and other high end animation software. My budget will be INR 20k-25k. I have 500GB hard disk, keyboard and mouse new. So apart from this, I like to buy : Intel or AMD is good ? My idea is : Corei5 or Corei7 = which is best and economy ? Which mother board. 4 GB RAM with upto 8 GB RAM slot for future upgrade. 1 GB or 2 GB Graphic card - which one ? If I am wrong - please suggest me

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  • Oracle présente sa solution « in-memory » pour concurrencer SAP et Microsoft, l'option sera disponible avec Oracle Database 12c dans un mois

    Oracle présente sa solution « in-memory » pour concurrencer SAP et Microsoft l'option sera disponible avec Oracle Database 12c dans un moisDans le secteur des bases de données, la tendance est à la course aux performances avec la nouvelle option « in-Memory », un concept qui consiste à mettre en cache les données traitées par les applications plutôt que, par exemple, de faire des appels à un serveur.SAP a été le pionnier des solutions in-memory avec sa solution « SAP in-memory » incluse dans la...

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  • The amount of memory used by each process

    - by tuxsmouf
    I have a mysql server running debian with 2GO of RAM. I would like to know the amount of memory used by each process. I thought ps -aux was the command and options for it. But I only see 90 MO used by several processes and free -m tells me that 1400 MO are used. Is there a way to have a better view with the processes and the memory used by them ?

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  • Hard crash when drawing content for CALayer using quartz

    - by Lukasz
    I am trying to figure out why iOS crash my application in the harsh way (no crash logs, immediate shudown with black screen of death with spinner shown for a while). It happens when I render content for CALayer using Quartz. I suspected the memory issue (happens only when testing on the device), but memory logs, as well as instruments allocation logs looks quite OK. Let me past in the fatal function: - (void)renderTiles{ if (rendering) { //NSLog(@"====== RENDERING TILES SKIP ======="); return; } rendering = YES; CGRect b = tileLayer.bounds; CGSize s = b.size; CGFloat imageScale = [[UIScreen mainScreen] scale]; s.height *= imageScale; s.width *= imageScale; dispatch_async(queue, ^{ NSLog(@""); NSLog(@"====== RENDERING TILES START ======="); NSLog(@"1. Before creating context"); report_memory(); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); NSLog(@"2. After creating color space"); report_memory(); NSLog(@"3. About to create context with size: %@", NSStringFromCGSize(s)); CGContextRef ctx = CGBitmapContextCreate(NULL, s.width, s.height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast); NSLog(@"4. After creating context"); report_memory(); CGAffineTransform flipTransform = CGAffineTransformMake(1.0, 0.0, 0.0, -1.0, 0.0, s.height); CGContextConcatCTM(ctx, flipTransform); CGRect tileRect = CGRectMake(0, 0, tileImageScaledSize.width, tileImageScaledSize.height); CGContextDrawTiledImage(ctx, tileRect, tileCGImageScaled); NSLog(@"5. Before creating cgimage from context"); report_memory(); CGImageRef cgImage = CGBitmapContextCreateImage(ctx); NSLog(@"6. After creating cgimage from context"); report_memory(); dispatch_sync(dispatch_get_main_queue(), ^{ tileLayer.contents = (id)cgImage; }); NSLog(@"7. After asgning tile layer contents = cgimage"); report_memory(); CGColorSpaceRelease(colorSpace); CGContextRelease(ctx); CGImageRelease(cgImage); NSLog(@"8. After releasing image and context context"); report_memory(); NSLog(@"====== RENDERING TILES END ======="); NSLog(@""); rendering = NO; }); } Here are the logs: ====== RENDERING TILES START ======= 1. Before creating context Memory in use (in bytes): 28340224 / 519442432 (5.5%) 2. After creating color space Memory in use (in bytes): 28340224 / 519442432 (5.5%) 3. About to create context with size: {6324, 5208} 4. After creating context Memory in use (in bytes): 28344320 / 651268096 (4.4%) 5. Before creating cgimage from context Memory in use (in bytes): 153649152 / 651333632 (23.6%) 6. After creating cgimage from context Memory in use (in bytes): 153649152 / 783159296 (19.6%) 7. After asgning tile layer contents = cgimage Memory in use (in bytes): 153653248 / 783253504 (19.6%) 8. After releasing image and context context Memory in use (in bytes): 21688320 / 651288576 (3.3%) ====== RENDERING TILES END ======= Application crashes in random places. Sometimes when reaching en of the function and sometime in random step. Which direction should I look for a solution? Is is possible that GDC is causing the problem? Or maybe the context size or some Core Animation underlying references?

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  • How to use a separate class to validate credit card numbers in C#

    - by EvanRyan
    I have set up a class to validate credit card numbers. The credit card type and number are selected on a form in a separate class. I'm trying to figure out how to get the credit card type and number that are selected in the other class (frmPayment) in to my credit card class algorithm: public enum CardType { MasterCard, Visa, AmericanExpress } public sealed class CardValidator { public static string SelectedCardType { get; private set; } public static string CardNumber { get; private set; } private CardValidator(string selectedCardType, string cardNumber) { SelectedCardType = selectedCardType; CardNumber = cardNumber; } public static bool Validate(CardType cardType, string cardNumber) { byte[] number = new byte[16]; int length = 0; for (int i = 0; i < cardNumber.Length; i++) { if (char.IsDigit(cardNumber, i)) { if (length == 16) return false; number[length++] = byte.Parse(cardNumber[i]); //not working. find different way to parse } } switch(cardType) { case CardType.MasterCard: if(length != 16) return false; if(number[0] != 5 || number[1] == 0 || number[1] > 5) return false; break; case CardType.Visa: if(length != 16 & length != 13) return false; if(number[0] != 4) return false; break; case CardType.AmericanExpress: if(length != 15) return false; if(number[0] != 3 || (number[1] != 4 & number[1] != 7)) return false; break; } // Use Luhn Algorithm to validate int sum = 0; for(int i = length - 1; i >= 0; i--) { if(i % 2 == length % 2) { int n = number[i] * 2; sum += (n / 10) + (n % 10); } else sum += number[i]; } return (sum % 10 == 0); } }

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  • Saving file to phone in stead of SD-card

    - by Galip
    Hi guys, In my app I save an XML file to the users SD-card by doing File newxmlfile = new File(Environment.getExternalStorageDirectory() + "/Message.xml"); But not all users have SD-cards in their phone and therefore my app is likely to crash. How must I change my File creating method in order to save the file to the phone's memory instead of the SD-card? Also, how must I change the loading of the file? (currently: new InputSource(new FileInputStream(Environment.getExternalStorageDirectory() + "/Message.xml")))

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  • How'd they do it: Millions of tiles in Terraria

    - by William 'MindWorX' Mariager
    I've been working up a game engine similar to Terraria, mostly as a challenge, and while I've figured out most of it, I can't really seem to wrap my head around how they handle the millions of interactable/harvestable tiles the game has at one time. Creating around 500.000 tiles, that is 1/20th of what's possible in Terraria, in my engine causes the frame-rate to drop from 60 to around 20, even tho I'm still only rendering the tiles in view. Mind you, I'm not doing anything with the tiles, only keeping them in memory. Update: Code added to show how I do things. This is part of a class, which handles the tiles and draws them. I'm guessing the culprit is the "foreach" part, which iterates everything, even empty indexes. ... public void Draw(SpriteBatch spriteBatch, GameTime gameTime) { foreach (Tile tile in this.Tiles) { if (tile != null) { if (tile.Position.X < -this.Offset.X + 32) continue; if (tile.Position.X > -this.Offset.X + 1024 - 48) continue; if (tile.Position.Y < -this.Offset.Y + 32) continue; if (tile.Position.Y > -this.Offset.Y + 768 - 48) continue; tile.Draw(spriteBatch, gameTime); } } } ... Also here is the Tile.Draw method, which could also do with an update, as each Tile uses four calls to the SpriteBatch.Draw method. This is part of my autotiling system, which means drawing each corner depending on neighboring tiles. texture_* are Rectangles, are set once at level creation, not each update. ... public virtual void Draw(SpriteBatch spriteBatch, GameTime gameTime) { if (this.type == TileType.TileSet) { spriteBatch.Draw(this.texture, this.realm.Offset + this.Position, texture_tl, this.BlendColor); spriteBatch.Draw(this.texture, this.realm.Offset + this.Position + new Vector2(8, 0), texture_tr, this.BlendColor); spriteBatch.Draw(this.texture, this.realm.Offset + this.Position + new Vector2(0, 8), texture_bl, this.BlendColor); spriteBatch.Draw(this.texture, this.realm.Offset + this.Position + new Vector2(8, 8), texture_br, this.BlendColor); } } ... Any critique or suggestions to my code is welcome. Update: Solution added. Here's the final Level.Draw method. The Level.TileAt method simply checks the inputted values, to avoid OutOfRange exceptions. ... public void Draw(SpriteBatch spriteBatch, GameTime gameTime) { Int32 startx = (Int32)Math.Floor((-this.Offset.X - 32) / 16); Int32 endx = (Int32)Math.Ceiling((-this.Offset.X + 1024 + 32) / 16); Int32 starty = (Int32)Math.Floor((-this.Offset.Y - 32) / 16); Int32 endy = (Int32)Math.Ceiling((-this.Offset.Y + 768 + 32) / 16); for (Int32 x = startx; x < endx; x += 1) { for (Int32 y = starty; y < endy; y += 1) { Tile tile = this.TileAt(x, y); if (tile != null) tile.Draw(spriteBatch, gameTime); } } } ...

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  • Why the system information message when accessing an Ubuntu server doesn't match free -m?

    - by Andres
    Each time I SSH into my AWS Ubuntu servers I see a system information message, showing load, memory usage and packages available to install, like this: Welcome to Ubuntu 12.04.3 LTS (GNU/Linux 3.2.0-51-virtual x86_64) * Documentation: https://help.ubuntu.com/ System information as of Sun Nov 10 18:06:43 EST 2013 System load: 0.08 Processes: 127 Usage of /: 4.9% of 98.43GB Users logged in: 1 Memory usage: 69% IP address for eth0: 10.236.136.233 Swap usage: 100% Graph this data and manage this system at https://landscape.canonical.com/ 13 packages can be updated. 0 updates are security updates. Get cloud support with Ubuntu Advantage Cloud Guest http://www.ubuntu.com/business/services/cloud Use Juju to deploy your cloud instances and workloads. https://juju.ubuntu.com/#cloud-precise *** /dev/xvda1 will be checked for errors at next reboot *** *** System restart required *** My question is about the memory percentage shown. In this case, it's showing a 69% of memory usage, but since the swap usage was 100% I checked it by myself. So when I run free -m I get this: total used free shared buffers cached Mem: 1652 1635 17 0 4 29 -/+ buffers/cache: 1601 51 Swap: 895 895 0 And that's of course closer to 100% than to 69%

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  • 4.00gb (3.25gb usable) in Windows 7 x64

    - by dotnetdev
    Hi, I have setup Windows 7 Ultimate x64 on my PC. I have 4gb RAM and my BIOS states the correct amount (4096mb), but I cannot Windows (System Manager) says I have 4.00gb (3.25gb usable). This seems to be a popular issue, and I have looked for an integrated video card (integrated with my chipset) to disable but haven't found anything. What else can be preventing me from seeing all 4gb? When I had Vista 32bit, it would say 3.25gb RAM not 4.00gb (3.25gb usable). I have an x64 CPU and when I brought my RAM, I used a compatibility tool from Crucial (the memory vendor) to test how much memory my PC can support and 4gb was the answer (this was a windows app I think). Chipset is Intel(R) G33/G31/P35/P31 Express Chipset PCI Express In the bios, I looked for an onboard video card (integrated) and there was no such thing, but a couple of other onboard devices. There are also no "Resource Mappings" settings. FURHTER DETAILS: Chipset North Bridge: Intel Bearlake G33 South Bridge: Intel 82801IR ICH9R Maximum Memory Amount 8 GB Graphics Controller Type Intel GMA 3100 (Enabled) I guess the first thing is, how do I disable the graphics controller? EDIT: This thread (http://forums.legitreviews.com/about23417.html) indicates the issue is with memory mapped devices, but someone on this thread says that does not apply to x64. The rest of the comments points to a mobo issue for the guy who started that thread. Thanks

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  • HD Video Capture Card w/ Good API?

    - by Sheep Slapper
    Does anyone here know of a good HD video capture card that has a good (comprehensive) API? I administer a few servers that do some video encoding right now, but when we make the switch to HD cameras, they won't be sufficient. In addition to this, the servers we have now are black boxes, closed to me except to start/stop the video capture device. I'd like to be able to roll my own, so we can better integrate it with our existing systems, but I know almost nothing about what kind of HD capture cards are out there, and if I can avoid spending money just to test their APIs that would rock. So does anyone have any experience with this? All our other software is in C#, and I'd like to set up the new servers with web interfaces to start/stop the capture (also in C#, using .NET 3.5 probably). I'm not sure how language specific these APIs would be, but that's what I'm working with just as a reference point. I appreciate any help the community can give!

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  • Site stopped working after adding NIC card

    - by Sachin Kainth
    My boss made a bit of blunder yesterday, he added a secondary NIC card to the a machine hosting a website so that it could be part of the local network. He also added it to the <blah>.local domain (which all our servers are being added too). The website failed following this. He thought this was because the machine was now called <blahblah>.<blah>.local, so he removed it from the domain and restarted. Same problem a asp.net error, something to do with a binding error. Sorry he didn’t make a note of it. He traced it back to the WCF services that are running on the site. Anyway, it looks like ASP.NET gets confused connecting to the database when there’s multiple network cards. The 173.x.x.x IP address (which is internal), doesn’t route to the internet.. Therefore it’s trying to connect via the wrong network. Any ideas about how to resolve it?

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  • Smart card authentication to a Cisco switch?

    - by murisonc
    We have our Cisco network devices configured to authenticate network administrators using their domain accounts via RADIUS running on a Windows 2008R2 server with the network protection role. This works great for logging into the switch via SSH when configuring the devices. We are now in the beginning stages of deploying smart cards for logins. Does anyone know of a way to login to a Cisco switch using a smart card instead of a domain username and password? The SSH client we are using is Putty. Workstations are Windows 7. RADIUS is running on Windows 2008R2. We are running our own certificate authority on Windows 2008; network is not connected to the Internet. We prefer to not have to purchase additional proprietary devices for this functionality.

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  • Recommend a wireless PCI card for Windows 7

    - by Dan
    I have a crummy RT2500-based 11g card which does work in Win7 with the Vista driver (3.2.0.0) but it dies about every two hours or so. Googling around has led me to conclude that Ralink drivers are basically borked, and that I need something else for a stable connection. Can anyone recommend a suitable wireless adapter? It needs to be: 802.11g - draft-N nice but not at all essential. PCI - I already have far more USB devices than can possibly be good for me. Very reliable. Money isn't an object within reason. All input gratefully received!

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  • Is this a graphics card failure?

    - by Alexander Lozada
    I own an older 32-bit Dell XPS 410 that I intended to use for gaming. Currently, I have a ATI Radeon 4000 series card installed, along with a Core 2 Duo and Ubuntu 12.10. I'm fairly certain that my problem is a GPU failure - but before I spend money on a new one, I want to make sure other components aren't the problem/if it would be cheaper just to buy a new PC. Here are my symptoms: Computer power button remains orange (usually green when successfully started.) A fan gets increasingly faster until powered off. Monitor remains black when started, receiving no signal. When powered on, the computer will power itself off near instantly, and then turn on again. If startup is successful, sometimes the screen will become jittered and unusable unless restarted. Is this just a GPU failure, or something more extensive like the motherboard?

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  • Acer Aspire 3820TG video card driver issue for Windows 8 Pro

    - by supernx
    The model for Acer laptop is ATI mobility Radeon 5650. I am using Windows 8 Pro from MSDN. It was working fine until two days ago when Microsoft pushes an update. After the update, my video card stops working and I only see black screen after loading splash screen. I can go in Safe Mode. I tried to install driver from AMD website but it failed with error message "load detection driver failed". Anyone else have the same issue? Any idea how to solve this? I need to go in Win8 for my latest development.

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  • Using a sky card in Media Center

    - by Jonathan
    I'm not 100% is this SU suitable but oh well. I'm wondering if it's possible to get a slot of some kind to put my Sky Card into a Media Center PC and then be able to have a triple or dual tuner, and connect to the satelitte dish, allowing me to record 3 and watch a previously recorded. Also it would mean access to Youtube and things easily, with only one box. Also would this be legal or is it similar to Apple where you can only use Mac OSX on boxes with the Apple Logo on?

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  • Windows XP Home Edition SP3 cant recognise PCMIA SD Card

    - by Pozo
    System Specifications: Laptop : Dell Inspiron 6000 OS: Windows Home Edition SP3 SD Adapter: Hagiwara Smart Media Adapter I inserted the card into the slot, windows xp recognises the device, lists the pcmia controller on the device manager list, an entry appears under the IDE ATA/ATAPI category on the device manager as well. However, the device does not show under my computer and the driver does not get assigned a letter number. I checked the system logs from the device manager and there were no logged errors. Checking the Hagiwara support website, the manufacturer indicates that the adapter driver is the same as the windows xp pcmia controller. Checking Dell's website, no specific drivers were listed for that either. General Search on the web indicates that multiple people face similar problems with their SD cards, yet none actually spell out the route issue that causes this. Please let me know if you have any suggestions for further debugging. Thanks in advance

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  • Reliable Linux RAID Card

    - by Chris S
    Can anyone recommend an appropriate RAID card for use under Linux (Ubuntu)? I have three Western Digital SATA drives, and would like to setup either RAID-1 or RAID-5. Software RAID has been very flakey and unreliable for me (e.g. it doesn't seem to mirror the boot partition). Unfortunately, most RAID cards I've seen online don't mention any Linux driver support. Would most cards work in Linux, or do I have to look at a select few that explicitly support Linux?

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  • About the External Graphics Card and CPU usage

    - by Balaji
    Hi, We are Rendering 16 live Streams at our client machine through one of our applications and the resolution of the video streams are as 4CIF/MPEG4/25FPS/4000Kbits. The configuration fo the client machine is below. HP Desktop Machine: Microsoft Windows XP Intel (R) Core2 Duo CPU E8400 @ 3.00 GHz 2.99 GHz, 1.94 GB of RAM Intel (R) Q45/Q43 Series Express Chipset (Inbuild) The CPU usage of the machine peaks 99% for 16 straems. After some discussion, we had decided to install external graphics card to reduce the CPU usage. So that, we have tried following graphics cards. NVIDIA Quadro NVS 440 - 128 MB Radeon HD 4350 - 512 MB GDDR2 Redeon HD 4350 - 1GB DDR2 ASUS EAH 4350 Silent 1GB DDR2 But the performance wise no difference, even worst. So, what is the pupuse of these external graphics cards? Really it will reduce the CPU usage? What parameters have to check, if we want to reduce the CPU usage? Please do the needful as soon as possible. Regards Balaji

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  • About the External Graphics Card and CPU usage

    - by Balaji
    We are Rendering 16 live Streams at our client machine through one of our applications and the resolution of the video streams are as 4CIF/MPEG4/25FPS/4000Kbits. The configuration of the client machine is below. HP Desktop Machine: Microsoft Windows XP Intel (R) Core2 Duo CPU E8400 @ 3.00 GHz 2.99 GHz, 1.94 GB of RAM Intel (R) Q45/Q43 Series Express Chipset (Inbuild) The CPU usage of the machine peaks 99% for 16 streams. After some discussion, we had decided to install external graphics card to reduce the CPU usage. So that, we have tried following graphics cards. NVIDIA Quadro NVS 440 - 128 MB Radeon HD 4350 - 512 MB GDDR2 Redeon HD 4350 - 1GB DDR2 ASUS EAH 4350 Silent 1GB DDR2 But the performance wise there has been no difference - even a drop in performance. So, what is the purpose of these external graphics cards? Really it will reduce the CPU usage? What parameters have to check, if we want to reduce the CPU usage?

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