Search Results

Search found 17366 results on 695 pages for 'memory card'.

Page 107/695 | < Previous Page | 103 104 105 106 107 108 109 110 111 112 113 114  | Next Page >

  • SD card initialization SPI

    - by Openavr
    Hi People I saw a lot of infos about MMC/SD cards and I tried to make a lib to read this.. (modifying the Procyon Avrlib) But I have some problems here. I Don´t change the original code and tried here. My problem is about the init of SD card. I have 2 here, a 256mb and another 1GB. I send the init commands like this order: CMD0, CMD55, ACMD41, CMD1 But SD 256mb returns me only 0x01 response for each command.. the CMD1 i send a lot of times, SD 256mb always returs only 0x01.. never 0x00. The SD 1GB is more crazy... CMD0 returns with 0x01 ..nice but the CMD55 response with 0x05... another times responde with 0xC1... and another ones response 0xF0 with a 0x5F in the next interation... Around internet have infos and examples, but a bit of confused. Here in my project, I must use 1GB card and I´m trying with a MicroSD with a SD Adapter (I think that this is not the problem). Please any help are apreciate! Regards PS - my problem like the problem from this guy http://stackoverflow.com/questions/2365897/initializing-sd-card-in-spi-issues but his solution don´t solved my problem.. The SD1GB returns only 0x01 ever... :cry:

    Read the article

  • Are there more secure alternatives to the .Net SQLConnection class?

    - by KeyboardMonkey
    Hi SO people, I'm very surprised this issue hasn't been discussed in-depth: This article tells us how to use windbg to dump a running .Net process strings in memory. I spent much time researching the SecureString class, which uses unmanaged pinned memory blocks, and keeps the data encrypted too. Great stuff. The problem comes in when you use it's value, and assign it to the SQLConnection.ConnectionString property, which is of the System.String type. What does this mean? Well... It's stored in plain text Garbage Collection moves it around, leaving copies in memory It can be read with windbg memory dumps That totally negates the SecureString functionality! On top of that, the SQLConnection class is non-inheritable, I can't even roll my own with a SecureString property instead; Yay for closed-source. Yay. A new DAL layer is in progress, but for a new major version and for so many users it will be at least 2 years before every user is upgraded, others might stay on the old version indefinitely, for whatever reason. Because of the frequency the connection is used, marshalling from a SecureString won't help, since the immutable old copies stick in memory until GC comes around. Integrated Windows security isn't an option, since some clients don't work on domains, and other roam and connect over the net. How can I secure the connection string, in memory, so it can't be viewed with windbg?

    Read the article

  • MemoryFailPoint fires to early in WinXP 64

    - by msedi
    Hello, I have created a volume class (called VoxelVolume) with a self-organizing memory management, since the GC in C# didn't provide a good mechanism for managing contents of the volume for mapping, unmapping and remapping. Although I could have used the mechanisms of virtual memory, the problem is that the files are often too large to fit into the page file and I don't want to force the users to increase the pagefile size. Currently this system is working quite well and there is no problem in lacking resources and OutOfMemoryExceptions since the InsufficientMemoryException using the MemoryFailPoint works quite well. This was all testes on a 32bit WinXP system with 2GB of main memory. Running the same mechanism on 64bit system with 32GB of main memory also works well, but when the application runs the MemoryFailPoint suddenly throws an exception although 24GB of main memory are still free. Another point is when the MemoryFailPoint has fired once, it fires everytime and there is no chance to get rid of it. What I have read so far, that there is a small object and a large object heap (SOH and LOH). But only for the SOH the GC takes real care of and I can free the SOH from unused objects by applying GC.Collect() and GC.WaitForPendingFinalizers. The MemoryFailPoint is obviously the only way to get a little bit of control for the LOH, but since there is enough memory left on the system I see no reason why the MemoryFilePoint should fire. Is there any experience around here using the MemoryFailPoint? Thank you for your help Martin

    Read the article

  • Video card not detected on Lenovo T410 in Linux

    - by wich
    I have a T410 with an nVidia NVS 3100M, this is not a hybrid system, there is no Optimus. (No option in the BIOS for Optimus, lspci in linux as well as the Windows device manager only show the nVidia) Using lspci I see the GPU as a present device, however, I can not, for the life of me, get any video driver to work that will let me start an X session, every time X craps out with the error (EE) No devices detected. I have tried the nVidia binary blob, (with nvidia-config, made sure no nvidia support in the kernel), I have tried nouveau, I have tried nv, I have even tried generic vesa, nothing will work. When I compare the dmesg that I get when loading the nvidia kernel module, I see that it is missing some lines compared with another system that also has an nvidia card, specifically the line mentioning the GPU name (3100M) is not there. I have checked every option in the BIOS, there is nothing to control except for the BIOS video output port, which is set to the LCD panel. I have no idea anymore what the problem may be, or even how I can diagnose this problem further. Any help will be appreciated.

    Read the article

  • NVidia Graphic Card troubleshooting

    - by Berry Langerak
    My dad has a HP pavilion laptop, which is over 6 years old. It contains an onboard graphic card, a NVidia GeForce 8400M GS. Since a week or two, he's getting BSOD in Windows Vista. Also, the screen was acting up; strange lines and figures keep creeping up, but only once in a while -- not always. Thinking that it might be the drivers he had recently upgraded, I decided to downgrade the driver, with no luck at all. I then continued to deinstall the driver, and reinstalling the current stable version, but alas, to no prevail. Windows kept crashing during the course of the last two weeks, and thinking it might be Windows breaking up, I decided to upgrade his Vista installation to Windows 7, as I've been hearing good things about it. Alas, even that didn't help, and it seems the strange lines and figures keep popping up. I've opened the laptop itself, thinking it might simply be overheating because of clogging in the vents, but that's not the case, it's clean as a whistle. Now for the actual question; does anyone have a decent flowchart on how to troubleshoot such issues? It might well be the videocard itself, as the strange lines and figures sometimes even appear during BIOS and POST, but I'm not sure.

    Read the article

  • VLC tv card streaming

    - by Franco
    I'm trying to stream the output of my desktop's tv card to my laptop using vlc without success. I have on both pcs ArchLinux installed. I'm stuck here: $ cvlc v4l2:///dev/video0:norm=pal-nc:frequency=543250:size=640x480:channel=0:input-slave=alsa:///dev/dsp:audio=0 --sout '#transcode{vcodec=mp4v,acodec=mpga,vb=3000,ab=256,vt=800000,keyint=80,deinterlace}:standard{access=http,mux=ogg,dst=192.168.0.2:8080}' --ttl 12 VLC media player 1.1.4 The Luggage (revision exported) Blocked: call to unsetenv("DBUS_ACTIVATION_ADDRESS") Blocked: call to unsetenv("DBUS_ACTIVATION_BUS_TYPE") [0x1c9e480] inhibit interface error: Failed to connect to the D-Bus session daemon: /usr/bin/dbus-launch terminated abnormally with the following error: Autolaunch error: X11 initialization failed. [0x1c9e480] main interface error: no suitable interface module [0x1ca1500] main interface error: no suitable interface module [0x1bb3120] main libvlc error: interface "globalhotkeys,none" initialization failed [0x1c9f940] dummy interface: using the dummy interface module... [0x1ca4850] main access out: creating httpd [0x1ebb340] mux_ogg mux: Open And on my laptop: $ vlc http://192.168.0.2:8080 VLC media player 1.1.4.1 The Luggage (revision exported) Blocked: call to unsetenv("DBUS_ACTIVATION_ADDRESS") Blocked: call to unsetenv("DBUS_ACTIVATION_BUS_TYPE") Blocked: call to setlocale(6, "") Blocked: call to sigaction(17, 0xb25c7058, 0xb25c70e4) Warning: call to signal(13, 0x1) Warning: call to signal(13, 0x1) Blocked: call to setenv("ORBIT_SOCKETDIR", "/tmp/orbit-zf", 1) Warning: call to srand(1287690122) Warning: call to rand() Blocked: call to setlocale(6, "") (process:17933): Gtk-WARNING **: Locale not supported by C library. Using the fallback 'C' locale. Warning: call to signal(13, 0x1) Blocked: call to setlocale(6, "") [0x8af5f04] main stream error: cannot pre fill buffer Any idea why this isn't working?

    Read the article

  • What causes the iOS OpenGLES driver to allocate extra memory?

    - by Martin Linklater
    I'm trying to optimize the memory usage of our iOS game and I'm puzzled about when/why the iOS GLES driver allocates extra memory at runtime... When I run our game through Instruments with the OpenGL ES Driver instrument the gartUsedBytes value can fluctuate quite wildly. We preload all our textures and build the buffer objects up front, so it's not the game engine requesting extra memory from GL. Currently we are manually requesting around 50MB of GL memory, yet the gartUsedBytes value sits at around 90MB most of the time, peaking at 125MB from time to time. It seems to be linked to what you are rendering that frame - our PVS only submits VBO's for visible meshes. Can anyone shed some light on what the driver is doing in the background ? Like I said earlier, all our game engine allocations are done on level load, so in theory there shouldn't be any fluctuation on GL memory usage while the level is running. Thanks.

    Read the article

  • Wireless card overheating?

    - by Sidney
    Ok, so I've had my laptop for several years (I wanna say 4, but possibly more), it's a Toshiba Satellite. I'm running Linux mint 15, and am having a strange new issue, after several hours of running my wireless stops. It can SEE wireless networks, but refuses to connect to any of them. (On a sidenote, connecting to a router with a cable at this point works fine) The fact that it can SEE the networks make me think the card is in good condition, and it's software related The fact that it works for several hours before booting me makes me think perhaps the transmitter is getting too hot. I don't use my laptop in dusty environments, and keep it on an elevated surface (alternatively, I actively try not to let it sit on soft surfaces where the vents get covered). I spray out the cpu fan about once a year with compressed air about once a year, so I really don't think the insides should be too dirty. Finally, unfortunately, sensors only gives me CPU temps, but they run about 40-50 degrees C, which from my understanding is perfectly normal for an I3. Does anyone have any suggestions on what I can do to determine the root cause of this?

    Read the article

  • Choice of filesystem for GNU/Linux on an SD card

    - by gspr
    Hi. I have am embedded ARM-based system running on an SD card. It's currently Debian GNU/Linux using ext3 as filesystem. As I'm about to reinstall the system, I started wondering about changing to a more flash-friendly filesystem. I've heard about JFFS2, YAFFS2 and LogFS, and they all seem suited to the job. Which one would you recommend? Also, I've heard there have been a lot of ext4 improvements to better suit SSD disks; am I to interpret that as running ext4 should be just fine? What do I need to think especially about in that case? I guess the usage of the system is important. But for the sake of generality, imagine it'll do standard desktop stuff (even though it is infact a small ARM-based system). Thanks for any replies. Edit: Wikipedia tells me (in a "citation needed" statement) that Removable flash memory cards and USB flash drives have built-in controllers to perform wear leveling and error correction so use of a specific flash file system does not add any benefit. Thus, I'm leaning towards sticking with an ext filesystem.

    Read the article

  • Get Matrox Millenium video card working in Ubuntu 9.10

    - by wcoenen
    I have installed Ubuntu 9.10 on an old PC and it is mostly working, except for some heavy drawing defects that show up whenever I start dragging a window or scrolling inside a window or menu. It looks like the video driver copies the rectangle being moved to the wrong location. I have taken a look in /var/log/Xorg.0.log and the following line shows the detected video card: (--) PCI:*(0:0:8:0) 102b:0519:0000:0000 Matrox Graphics, Inc. MGA 2064W [Millennium] rev 1, Mem@ 0xf9800000/16384, 0xfb000000/8388608, BIOS @0x????????/65536 (==) Using default built-in configuration (30 lines) (==) --- Start of built-in configuration --- Section "Device" Identifier "Builtin Default mga Device 0" Driver "mga" EndSection How do I fix the drawing defects? It turned out that the 24 bit color depth (automatically selected by ubuntu 9.10) was the problem; apparantly the mga driver doesn't handle this well for cards with little memory. I took the following steps to resolve the issue (you can skip the first three steps if you already have a semi-working xorg.conf file): Reboot ubuntu in recovery mode, to get a root console without X running. Run Xorg -configure to generate a xorg.conf.new file Copy the file to /etc/X11/xorg.conf with cp xorg.conf.new /etc/X11/xorg.conf (assuming it didn't exist yet; that's why I generated it) Open the new config file with sudo nano /etc/X11/xorg.conf and make sure the screen section is configured for 16 bit color depth like this: Section "Screen" Identifier "Screen0" Device "Card0" Monitor "Monitor0" DefaultDepth 16 SubSection "Display" Viewport 0 0 Depth 16 Modes "1024x768" EndSubSection EndSection I can't guarantee those were the only important changes I made - I tried a few things in my attempts to create a valid xorg.conf file. But I'm pretty sure that the screen section was the important part.

    Read the article

  • LMDE detects a wireless card, but can't use it

    - by Davidos
    LMDE can see my wireless card, and correctly identifies it, but it refuses to let me turn it on through the shiny graphical interface. Is there a way to use the non-shiny terminal to turn on my wireless? One small tidbit I noticed was the stated version; it says the version is 00. I believe that's hexadecimal for 0, which may indicate something screwy with the software. It would be nice if someone could tell me how to figure out how to solve this kind of problem in the future. *-network DISABLED description: Wireless interface product: Centrino Wireless-N 1000 vendor: Intel Corporation physical id: 0 bus info: pci@0000:09:00.0 logical name: wlan0 version: 00 serial: 91:e3:7b:0d:a3:a9 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwlagn driverversion=3.0.0-1-amd64 firmware=39.31.5.1 build 35138 latency=0 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:43 memory:e1d00000-e1d01fff I've tested multiple other network managers, and none of them work. W ireless switch is on, I'm sure it's a driver problem.

    Read the article

  • How do I use local memory in OpenCL?

    - by splicer
    I've been playing with OpenCL recently, and I'm able to write simple kernels that use only global memory. Now I'd like to start using local memory, but I can't seem to figure out how to use get_local_size() and get_local_id() to compute one "chunk" of output at a time. For example, let's say I wanted to convert Apple's OpenCL Hello World example kernel to something the uses local memory. How would you do it? Here's the original kernel source: __kernel square( __global float *input, __global float *output, const unsigned int count) { int i = get_global_id(0); if (i < count) output[i] = input[i] * input[i]; } If this example can't easily be converted into something that shows how to make use of local memory, any other simple example will do. Thanks!

    Read the article

  • Configuring Team City internal.properties to increase git fetch memory

    - by 78lro
    When pulling from GIT my Team City install is getting an out of memory error. According to the Team City documentation I should be able to increase the memory assigned to the git fetch process, by setting the value for teamcity.git.fetch.process.max.memory to something greater than the default 512MB. http://confluence.jetbrains.net/display/TCD65/Git+%28JetBrains%29#Git%28JetBrains%29-InternalProperties Problem is there does not appear to be an internal.properties file in the location specified. I have tried creating one in the TeamCity/conf/internal.properties as suggested here: http://devnet.jetbrains.net/thread/302596 But I still get the out of memory issue when Team City tries to pull from github thx

    Read the article

  • PLT Scheme Memory

    - by Eric
    So I need some help with implementing a Make-memory program using Scheme. I need two messages 'write and 'read. So it would be like (mymem 'write 34 -116) and (mymem 'read 99) right? and (define mymem (make-memory 100)).....How would I implement this in scheme? using an Alist???I need some help coding it. I have this code which makes make-memory a procedure and when you run mymem you get ((99.0)) and what i need to do is recur this so i get an alist with dotted pairs to ((0.0)). So any suggestions on how to code this?? Does anyone have any ideas what I could do to recur and make messages Write and read?? (define make-memory (lambda (n) (letrec ((mem '()) (dump (display mem))) (lambda () (if (= n 0) (cons (cons n 0) mem) mem) (cons (cons (- n 1) 0) mem)) (lambda (msg loc val) (cond ((equal? msg 'read) (display (cons n val))(set! n (- n 1))) ((equal? msg 'write) (set! mem (cons val loc)) (set! n (- n 1)) (display mem))))))) (define mymem (make-memory 100)) Yes this is an assignment but I wrote this code. I just need some help or direction. And yes I do know about variable-length argument lists.

    Read the article

  • iPhone application-Memory handling issues

    - by Vin
    Hi All, I am having some memory management issues in my app. Maybe someone may help me out here. 1) While checking for leaks in intruments, when I deploy and run the app on device, the virtual memory utilized, starts from 50 MB(even though i've just launched the app and am on the first screen). My resources contribute to 2.6 MB of it and I don't know what is contributing for the rest. What is the ideal utilization of virtual memory for an app? 2) In certain screen of the app, user is allowed to click a picture from the camera. In Instruments, I observe that virtual memory utilization jumps around 20MB, on the invocation of camera. Is it normal and can it be decreased? Looking forward to hear a reply soon. Thanks in advance

    Read the article

  • How to access memory location in Java?

    - by Abhishek Jain
    Is it possible that we can access memory location in Java directly or indirectly? If we tries to print a object, it will print hashcode. Does hashcode signify indirectly to memory location? For two object at different memory location but still their hashcode can varies. -Abhishek

    Read the article

  • Quick question regarding CSS sprites and memory usage

    - by Andy E
    Well, it's more to do with images and memory in general. If I use the same image multiple times on a page, will each image be consolidated in memory? Or will each image use a seperate amount of memory? I'm concerned about this because I'm building a skinning system for a Windows Desktop Gadget, and I'm looking at spriting the images in the default skin so that I can keep the file system looking clean. At the same time I want to try and keep the memory footprint to a minimum. If I end up with a single file containing 100 images and re-use that image 100 times across the gadget I don't want to have performance issues. Cheers.

    Read the article

  • No memory window in Visual Studio 2010

    - by Fredrik Jansson
    I have VS2010 Premium RTM version on Windows 7 Ultimate x64. In the documentation they refer to the Memory 1-4 windows, supposedly under Debug-Windows-Memory. I have "Enable address-level debugging" enabled in VS (Options-Debugging). The problem is that I have no Memory menu item under Debug-Windows during debug of a c++ program. Under Debug-Windows I have only: Breakpoints Parallel Tasks Parallel Stacks Watch - Locals Call Stack Threads Have anyone else experienced this (and hopefully solved it)?

    Read the article

  • How to accss memory location in Java?

    - by Abhishek Jain
    Is it possible that we can access memory location in Java directly or indirectly? If we tries to print a object, it will print hashcode. Does hashcode signify indirectly to memory location? For two object at different memory location but still their hashcode can varies. -Abhishek

    Read the article

  • problem in allocating kernel memory by malloc(),

    - by basu sagar
    Is there any protection provided by kernel? Because when we tried to allocate memory using an malloc(), the kernel allowed to allocated around 124 MB of memory, and when we try to write into it, the kernel crashed. If there was protection of kernel memory area, this wouldn't have happened, I guess.

    Read the article

  • Nvidia GTS 360M in Asus laptop shuts off when gaming on external display

    - by mr odus
    I have had this problem on my Asus G51j Intel I5, Nvidia GTS360M graphics card. Just updated the drivers to latest off Nvidias site. Most games I play, If I hook it up through an external monitor(this happens whether it's HDMI or VGA). The laptop hard shuts down after about 20 minutes, give or take. This tends to happen on more graphically intense games like Call of dutys, bioshock. I'm running Windows 7, latest nvidia drivers. Games work fine on my laptops screen, and Movies, general computing work fine on the external displays. The laptop always sits on a cooling pad and the latest time was in front of my AC unit, I ran heatfan or whatever the heat tracking software was, and my temperatures were normal through a shut down. This has been happening for the life of the laptop. I dont play very many games, and even fewer on an external monitor, so this issue doesnt come up much Is it possible I have a faulty graphics card? Is there anything else I can try?

    Read the article

  • problem in allocating kernal memory by malloc(),

    - by basu sagar
    Is there any protection provided by kernel? Because when we tried to allocate memory using an malloc(), the kernel allowed to allocated around 124 MB of memory, and when we try to write into it, the kernel crashed. If there was protection of kernel memory area, this wouldn't have happened, i guess

    Read the article

  • SQL server virtual memory usage and performance

    - by user365035
    Hello, I have a very large DB used mostly for analytics. The performance overall is very sluggish. I just noticed that when running the query below, the amount of virtual memory used greatly exceeds the amount of physical memory available. Currently, physical memory is 10GB (10238k bytes) whereas the virtual memory returns significantly more - 8388607k bytes. That seems really wrong, but I'm at a bit of a loss on how to proceed. USE [master]; GO select cpu_count , hyperthread_ratio , physical_memory_in_bytes / 1048576 as 'mem_MB' , virtual_memory_in_bytes / 1048576 as 'virtual_mem_MB' , max_workers_count , os_error_mode , os_priority_class from sys.dm_os_sys_info

    Read the article

  • No digital audio output with Asus Xonar DG

    - by Lunatik
    I've purchased an Asus Xonar DG as replacement for faulty onboard audio in a Medion 8822 as it has an optical output which is all I really need to feed my HTPC. I uninstalled the previous drivers/devices, switched the PC off, inserted the Asus card, powered up, disabled the onboard audio in the BIOS, then installed the driver that came on the CD (same version as on Asus' website as of today) and everything went perfectly - no errors. I set the audio devices up in Windows and in the Asus utility (SPDIF enabled, 6-ch audio) as I would expect to see them work, but the only thing is I have no digital audio from test tones within Windows/the Asus utility, PCM audio or Dolby Digital from DVD. Analogue audio is fine. I've uninstalled things and reinstalled a couple of times now, as well as trying almost all combinations of analogue/digital outputs but can't get it sorted. Does anyone have any tips on how to get this working? This card has just been released so there isn't much out there to go on. Notes: The light on the toslink port is lit. OS is Vista 32-bit SP2 and all up to date, pretty much a fresh install with almost no 3rd party applications installed This page seems to suggest that a digital output device in Windows is not needed with Xonar cards as it was with the previous Realtek so I have it set to Analog. The only other output device is S/PDIF pass-thru

    Read the article

  • Windows Bluescreen - atikmpag.sys

    - by Mochan
    Information Name: atikmpag.sys bluescreen (BSOD or BlueScreen of Death) Error code: 0x00000116 Appears when: Playing games, watching videos Can be reproduced: Yes Cause: Graphics Card is the main assumption System Specifications Before we begin - I will inform you of my specifications. OS: Windows 7 x64 Home Edition Model: Dell Inspiron 15R Special Edition (aka Inspiron 7520) (Add 2GB of RAM to the model linked) Hard Drive: 1TB CPU: Intel Quad-Core i7 Sandy Bridge (I think) Processor at 2.10GHz (I think it can be clocked to 3GHz?) RAM: 6GB (I think 1 x 4GB and 1 x 2GB) Display: 15.6" HD (1366x768) Graphics: AMD Radeon HD 7500M 2GB Details So now that you know some basics about my computer, I'll get to the problem. Being an Ubuntu user I hardly use Windows, but occasionally I do. Like to run Skyrim and other games incompatible with Linux and WINE. The new Sims 3 Seasons patch is also now not supported. When playing these two games and other ones, theoretically. I have also heard others saying that while watching HD movies and video series it also happens. While watching the bluescreen as it happens, I see it is the 'atikmpag.sys' error. I have not installed much and nothing significant. I think I have downloaded Skyrim, Firefox and The Sims 3. I haven't done much more... since Ubuntu is definitely the best in comparison! (No hate, just a joke :P). I can reproduce it easily (just by running a game for less than a minute). It is always there each time, but it's never at a specific time or anything. So far I have found that it may be caused by lack of power to the graphics card, or it may be damaged or fried. Since I've had the computer for a mere 4 months (and have had other problems with it also). I have contacted Dell but they are useless beyond belief. Anyone with any information, solutions or details are encouraged to share your knowledge, as it would be immensely appreciated.

    Read the article

< Previous Page | 103 104 105 106 107 108 109 110 111 112 113 114  | Next Page >