Search Results

Search found 8749 results on 350 pages for 'nullable types'.

Page 104/350 | < Previous Page | 100 101 102 103 104 105 106 107 108 109 110 111  | Next Page >

  • Architecture for a business objects / database access layer

    - by gregmac
    For various reasons, we are writing a new business objects/data storage library. One of the requirements of this layer is to separate the logic of the business rules, and the actual data storage layer. It is possible to have multiple data storage layers that implement access to the same object - for example, a main "database" data storage source that implements most objects, and another "ldap" source that implements a User object. In this scenario, User can optionally come from an LDAP source, perhaps with slightly different functionality (eg, not possible to save/update the User object), but otherwise it is used by the application the same way. Another data storage type might be a web service, or an external database. There are two main ways we are looking at implementing this, and me and a co-worker disagree on a fundamental level which is correct. I'd like some advice on which one is the best to use. I'll try to keep my descriptions of each as neutral as possible, as I'm looking for some objective view points here. Business objects are base classes, and data storage objects inherit business objects. Client code deals with data storage objects. In this case, common business rules are inherited by each data storage object, and it is the data storage objects that are directly used by the client code. This has the implication that client code determines which data storage method to use for a given object, because it has to explicitly declare an instance to that type of object. Client code needs to explicitly know connection information for each data storage type it is using. If a data storage layer implements different functionality for a given object, client code explicitly knows about it at compile time because the object looks different. If the data storage method is changed, client code has to be updated. Business objects encapsulate data storage objects. In this case, business objects are directly used by client application. Client application passes along base connection information to business layer. Decision about which data storage method a given object uses is made by business object code. Connection information would be a chunk of data taken from a config file (client app does not really know/care about details of it), which may be a single connection string for a database, or several pieces connection strings for various data storage types. Additional data storage connection types could also be read from another spot - eg, a configuration table in a database that specifies URLs to various web services. The benefit here is that if a new data storage method is added to an existing object, a configuration setting can be set at runtime to determine which method to use, and it is completely transparent to the client applications. Client apps do not need to be modified if data storage method for a given object changes. Business objects are base classes, data source objects inherit from business objects. Client code deals primarily with base classes. This is similar to the first method, but client code declares variables of the base business object types, and Load()/Create()/etc static methods on the business objects return the appropriate data source-typed objects. The architecture of this solution is similar to the first method, but the main difference is the decision about which data storage object to use for a given business object is made by the business layer, not the client code. I know there are already existing ORM libraries that provide some of this functionality, but please discount those for now (there is the possibility that a data storage layer is implemented with one of these ORM libraries) - also note I'm deliberately not telling you what language is being used here, other than that it is strongly typed. I'm looking for some general advice here on which method is better to use (or feel free to suggest something else), and why.

    Read the article

  • Problem with initializing a type with WinsdorContainer

    - by the_drow
    public ApplicationView(string[] args) { InitializeComponent(); string configFilePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "log4net.config"); FileInfo configFileInfo = new FileInfo(configFilePath); XmlConfigurator.ConfigureAndWatch(configFileInfo); IConfigurationSource configSource = ConfigurationManager.GetSection("ActiveRecord") as IConfigurationSource; Assembly assembly = Assembly.Load("Danel.Nursing.Model"); ActiveRecordStarter.Initialize(assembly, configSource); WindsorContainer windsorContainer = ApplicationUtils.GetWindsorContainer(); windsorContainer.Kernel.AddComponentInstance<ApplicationView>(this); windsorContainer.Kernel.AddComponent(typeof(ApplicationController).Name, typeof(ApplicationController)); controller = windsorContainer.Resolve<ApplicationController>(); // exception is thrown here OnApplicationLoad(args); } The stack trace is this: Castle.MicroKernel.ComponentActivator.ComponentActivatorException was unhandled Message="ComponentActivator: could not instantiate Danel.Nursing.Scheduling.Actions.DataServices.NurseAbsenceDataService" Source="Castle.MicroKernel" StackTrace: at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.CreateInstance(CreationContext context, Object[] arguments, Type[] signature) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.Instantiate(CreationContext context) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.InternalCreate(CreationContext context) at Castle.MicroKernel.ComponentActivator.AbstractComponentActivator.Create(CreationContext context) at Castle.MicroKernel.Lifestyle.AbstractLifestyleManager.Resolve(CreationContext context) at Castle.MicroKernel.Lifestyle.SingletonLifestyleManager.Resolve(CreationContext context) at Castle.MicroKernel.Handlers.DefaultHandler.Resolve(CreationContext context) at Castle.MicroKernel.Resolvers.DefaultDependencyResolver.ResolveServiceDependency(CreationContext context, ComponentModel model, DependencyModel dependency) at Castle.MicroKernel.Resolvers.DefaultDependencyResolver.Resolve(CreationContext context, ISubDependencyResolver parentResolver, ComponentModel model, DependencyModel dependency) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.CreateConstructorArguments(ConstructorCandidate constructor, CreationContext context, Type[]& signature) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.Instantiate(CreationContext context) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.InternalCreate(CreationContext context) at Castle.MicroKernel.ComponentActivator.AbstractComponentActivator.Create(CreationContext context) at Castle.MicroKernel.Lifestyle.AbstractLifestyleManager.Resolve(CreationContext context) at Castle.MicroKernel.Lifestyle.SingletonLifestyleManager.Resolve(CreationContext context) at Castle.MicroKernel.Handlers.DefaultHandler.Resolve(CreationContext context) at Castle.MicroKernel.Resolvers.DefaultDependencyResolver.ResolveServiceDependency(CreationContext context, ComponentModel model, DependencyModel dependency) at Castle.MicroKernel.Resolvers.DefaultDependencyResolver.Resolve(CreationContext context, ISubDependencyResolver parentResolver, ComponentModel model, DependencyModel dependency) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.CreateConstructorArguments(ConstructorCandidate constructor, CreationContext context, Type[]& signature) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.Instantiate(CreationContext context) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.InternalCreate(CreationContext context) at Castle.MicroKernel.ComponentActivator.AbstractComponentActivator.Create(CreationContext context) at Castle.MicroKernel.Lifestyle.AbstractLifestyleManager.Resolve(CreationContext context) at Castle.MicroKernel.Lifestyle.SingletonLifestyleManager.Resolve(CreationContext context) at Castle.MicroKernel.Handlers.DefaultHandler.Resolve(CreationContext context) at Castle.MicroKernel.Resolvers.DefaultDependencyResolver.ResolveServiceDependency(CreationContext context, ComponentModel model, DependencyModel dependency) at Castle.MicroKernel.Resolvers.DefaultDependencyResolver.Resolve(CreationContext context, ISubDependencyResolver parentResolver, ComponentModel model, DependencyModel dependency) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.CreateConstructorArguments(ConstructorCandidate constructor, CreationContext context, Type[]& signature) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.Instantiate(CreationContext context) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.InternalCreate(CreationContext context) at Castle.MicroKernel.ComponentActivator.AbstractComponentActivator.Create(CreationContext context) at Castle.MicroKernel.Lifestyle.AbstractLifestyleManager.Resolve(CreationContext context) at Castle.MicroKernel.Lifestyle.SingletonLifestyleManager.Resolve(CreationContext context) at Castle.MicroKernel.Handlers.DefaultHandler.Resolve(CreationContext context) at Castle.MicroKernel.DefaultKernel.ResolveComponent(IHandler handler, Type service, IDictionary additionalArguments) at Castle.MicroKernel.DefaultKernel.ResolveComponent(IHandler handler, Type service) at Castle.MicroKernel.DefaultKernel.get_Item(Type service) at Castle.Windsor.WindsorContainer.Resolve(Type service) at Castle.Windsor.WindsorContainer.ResolveT at Danel.Nursing.Scheduling.ApplicationView..ctor(String[] args) in E:\Agile\Scheduling\Danel.Nursing.Scheduling\ApplicationView.cs:line 65 at Danel.Nursing.Scheduling.Program.Main(String[] args) in E:\Agile\Scheduling\Danel.Nursing.Scheduling\Program.cs:line 24 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException: System.ArgumentNullException Message="Value cannot be null.\r\nParameter name: types" Source="mscorlib" ParamName="types" StackTrace: at System.Type.GetConstructor(BindingFlags bindingAttr, Binder binder, Type[] types, ParameterModifier[] modifiers) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.FastCreateInstance(Type implType, Object[] arguments, Type[] signature) at Castle.MicroKernel.ComponentActivator.DefaultComponentActivator.CreateInstance(CreationContext context, Object[] arguments, Type[] signature) InnerException: It actually says that the type that I'm trying to initialize does not exist, I think. This is the concreate type that it complains about: namespace Danel.Nursing.Scheduling.Actions.DataServices { using System; using Helpers; using Rhino.Commons; using Danel.Nursing.Model; using NHibernate.Expressions; using System.Collections.Generic; using DateUtil = Danel.Nursing.Scheduling.Actions.Helpers.DateUtil; using Danel.Nursing.Scheduling.Actions.DataServices.Interfaces; public class NurseAbsenceDataService : AbstractDataService<NurseAbsence>, INurseAbsenceDataService { NurseAbsenceDataService(IRepository<NurseAbsence> repository) : base(repository) { } //... } } The AbstractDataService only holds the IRepository for now. Anyone got an idea why the exception is thrown?

    Read the article

  • Adding functionality to any TextReader

    - by strager
    I have a Location class which represents a location somewhere in a stream. (The class isn't coupled to any specific stream.) The location information will be used to match tokens to location in the input in my parser, to allow for nicer error reporting to the user. I want to add location tracking to a TextReader instance. This way, while reading tokens, I can grab the location (which is updated by the TextReader as data is read) and give it to the token during the tokenization process. I am looking for a good approach on accomplishing this goal. I have come up with several designs. Manual location tracking Every time I need to read from the TextReader, I call AdvanceString on the Location object of the tokenizer with the data read. Advantages Very simple. No class bloat. No need to rewrite the TextReader methods. Disadvantages Couples location tracking logic to tokenization process. Easy to forget to track something (though unit testing helps with this). Bloats existing code. Plain TextReader wrapper Create a LocatedTextReaderWrapper class which surrounds each method call, tracking a Location property. Example: public class LocatedTextReaderWrapper : TextReader { private TextReader source; public Location Location { get; set; } public LocatedTextReaderWrapper(TextReader source) : this(source, new Location()) { } public LocatedTextReaderWrapper(TextReader source, Location location) { this.Location = location; this.source = source; } public override int Read(char[] buffer, int index, int count) { int ret = this.source.Read(buffer, index, count); if(ret >= 0) { this.location.AdvanceString(string.Concat(buffer.Skip(index).Take(count))); } return ret; } // etc. } Advantages Tokenization doesn't know about Location tracking. Disadvantages User needs to create and dispose a LocatedTextReaderWrapper instance, in addition to their TextReader instance. Doesn't allow different types of tracking or different location trackers to be added without layers of wrappers. Event-based TextReader wrapper Like LocatedTextReaderWrapper, but decouples it from the Location object raising an event whenever data is read. Advantages Can be reused for other types of tracking. Tokenization doesn't know about Location tracking or other tracking. Can have multiple, independent Location objects (or other methods of tracking) tracking at once. Disadvantages Requires boilerplate code to enable location tracking. User needs to create and dispose the wrapper instance, in addition to their TextReader instance. Aspect-orientated approach Use AOP to perform like the event-based wrapper approach. Advantages Can be reused for other types of tracking. Tokenization doesn't know about Location tracking or other tracking. No need to rewrite the TextReader methods. Disadvantages Requires external dependencies, which I want to avoid. I am looking for the best approach in my situation. I would like to: Not bloat the tokenizer methods with location tracking. Not require heavy initialization in user code. Not have any/much boilerplate/duplicated code. (Perhaps) not couple the TextReader with the Location class. Any insight into this problem and possible solutions or adjustments are welcome. Thanks! (For those who want a specific question: What is the best way to wrap the functionality of a TextReader?) I have implemented the "Plain TextReader wrapper" and "Event-based TextReader wrapper" approaches and am displeased with both, for reasons mentioned in their disadvantages.

    Read the article

  • Delphi - Why is my global variable "inacessible" when i debug

    - by Antoine Lpy
    I'm building an application that contains around 30 Forms. I need to manage sessions, so I would like to have a global LoggedInUser variable accessible from all forms. I read "David Heffernan"'s post about global variables, and how to avoid them but I thought it would be easier to have a global User variable rather than 30 forms having their own User variable. So i have a unit : GlobalVars unit GlobalVars; interface uses User; // I defined my TUser class in a unit called User var LoggedInUser: TUser; implementation initialization LoggedInUser:= TUser.Create; finalization LoggedInUser.Free; end. Then in my LoginForm's LoginBtnClick procedure I do : unit FormLogin; interface uses [...],User; type TForm1 = class(TForm) [...] procedure LoginBtnClick(Sender: TObject); private { Déclarations privées } public end; var Form1: TForm1; AureliusConnection : IDBConnection; implementation {$R *.fmx} uses [...]GlobalVars; procedure TForm1.LoginBtnClick(Sender: TObject); var Manager : TObjectManager; MyCriteria: TCriteria<TUser>; u : TUser; begin Manager := TObjectManageR.Create(AureliusConnection); MyCriteria :=Manager.Find<TUtilisateur> .Add(TExpression.Eq('login',LoginEdit.Text)) .Add(TExpression.Eq('password',PasswordEdit.Text)); u := MyCriteria.UniqueResult; if u = nil then MessageDlg('Login ou mot de passe incorrect',TMsgDlgType.mtError,[TMsgDlgBtn.mbOK],0) else begin LoggedInUser:=u; //Here I assign my local User data to my global User variable Form1.Destroy; A00Form.visible:=true; end; Manager.Free; end; Then in another form I would like to access this LoggedInUser object in the Menu1BtnClick procedure : Unit C01_Deviations; interface uses System.SysUtils, System.Types, System.UITypes, System.Classes, System.Variants, FMX.Types, FMX.Graphics, FMX.Controls, FMX.Forms, FMX.Dialogs, FMX.StdCtrls, FMX.ListView.Types, FMX.ListView, FMX.Objects, FMX.Layouts, FMX.Edit, FMX.Ani; type TC01Form = class(TForm) [...] Menu1Btn: TButton; [...] procedure Menu1BtnClick(Sender: TObject); private { Déclarations privées } public { Déclarations publiques } end; var C01Form: TC01Form; implementation uses [...]User,GlobalVars; {$R *.fmx} procedure TC01Form.Menu1BtnClick(Sender: TObject); var Assoc : TUtilisateur_FonctionManagement; ValidationOK : Boolean; util : TUser; begin ValidationOK := False; util := GlobalVars.LoggedInUser; // Here i created a local user variable for debug purposes as I thought it would permit me to see the user data. But i get "Inaccessible Value" as its value util.Nom:='test'; for Assoc in util.FonctionManagement do // Here is were my initial " access violation" error occurs begin if Assoc.FonctionManagement.Libelle = 'Reponsable équipe HACCP' then begin ValidationOK := True; break; end; end; [...] end; When I debug I see "Inaccessible Value" in the value column of my user. Do you have any idea why ? I tried to put an integer in this GlobalVar unit, and i was able to set its value from my login form and read it from my other form.. I guess I could store the user's id, which is an integer, and then retrieve the user from the database using its id. But it seems really unefficient.

    Read the article

  • Fluent NHibermate and Polymorphism and a Newbie!

    - by Andy Baker
    I'm a fluent nhibernate newbie and I'm struggling mapping a hierarchy of polymorhophic objects. I've produced the following Model that recreates the essence of what I'm doing in my real application. I have a ProductList and several specialised type of products; public class MyProductList { public virtual int Id { get; set; } public virtual string Name {get;set;} public virtual IList<Product> Products { get; set; } public MyProductList() { Products = new List<Product>(); } } public class Product { public virtual int Id { get; set; } public virtual string ProductDescription {get;set;} } public class SizedProduct : Product { public virtual decimal Size {get;set;} } public class BundleProduct : Product { public virtual Product BundleItem1 {get;set;} public virtual Product BundleItem2 {get;set;} } Note that I have a specialised type of Product called BundleProduct that has two products attached. I can add any of the specialised types of product to MyProductList and a bundle Product can be made up of any of the specialised types of product too. Here is the fluent nhibernate mapping that I'm using; public class MyListMap : ClassMap<MyList> { public MyListMap() { Id(ml => ml.Id); Map(ml => ml.Name); HasManyToMany(ml => ml.Products).Cascade.All(); } } public class ProductMap : ClassMap<Product> { public ProductMap() { Id(prod => prod.Id); Map(prod => prod.ProductDescription); } } public class SizedProductMap : SubclassMap<SizedProduct> { public SizedProductMap() { Map(sp => sp.Size); } } public class BundleProductMap : SubclassMap<BundleProduct> { public BundleProductMap() { References(bp => bp.BundleItem1).Cascade.All(); References(bp => bp.BundleItem2).Cascade.All(); } } I haven't configured have any reverse mappings, so a product doesn't know which Lists it belongs to or which bundles it is part of. Next I add some products to my list; MyList ml = new MyList() { Name = "Example" }; ml.Products.Add(new Product() { ProductDescription = "PSU" }); ml.Products.Add(new SizedProduct() { ProductDescription = "Extension Cable", Size = 2.0M }); ml.Products.Add(new BundleProduct() { ProductDescription = "Fan & Cable", BundleItem1 = new Product() { ProductDescription = "Fan Power Cable" }, BundleItem2 = new SizedProduct() { ProductDescription = "80mm Fan", Size = 80M } }); When I persist my list to the database and reload it, the list itself contains the items I expect ie MyList[0] has a type of Product, MyList[1] has a type of SizedProduct, and MyList[2] has a type of BundleProduct - great! If I navigate to the BundleProduct, I'm not able to see the types of Product attached to the BundleItem1 or BundleItem2 instead they are always proxies to the Product - in this example BundleItem2 should be a SizedProduct. Is there anything I can do to resove this either in my model or the mapping? Thanks in advance for your help.

    Read the article

  • Overriding Object.Equals() instance method in C#; now Code Analysis / FxCop warning CA2218: "should

    - by Chris W. Rea
    I've got a complex class in my C# project on which I want to be able to do equality tests. It is not a trivial class; it contains a variety of scalar properties as well as references to other objects and collections (e.g. IDictionary). For what it's worth, my class is sealed. To enable a performance optimization elsewhere in my system (an optimization that avoids a costly network round-trip), I need to be able to compare instances of these objects to each other for equality – other than the built-in reference equality – and so I'm overriding the Object.Equals() instance method. However, now that I've done that, Visual Studio 2008's Code Analysis a.k.a. FxCop, which I keep enabled by default, is raising the following warning: warning : CA2218 : Microsoft.Usage : Since 'MySuperDuperClass' redefines Equals, it should also redefine GetHashCode. I think I understand the rationale for this warning: If I am going to be using such objects as the key in a collection, the hash code is important. i.e. see this question. However, I am not going to be using these objects as the key in a collection. Ever. Feeling justified to suppress the warning, I looked up code CA2218 in the MSDN documentation to get the full name of the warning so I could apply a SuppressMessage attribute to my class as follows: [SuppressMessage("Microsoft.Naming", "CA2218:OverrideGetHashCodeOnOverridingEquals", Justification="This class is not to be used as key in a hashtable.")] However, while reading further, I noticed the following: How to Fix Violations To fix a violation of this rule, provide an implementation of GetHashCode. For a pair of objects of the same type, you must ensure that the implementation returns the same value if your implementation of Equals returns true for the pair. When to Suppress Warnings ----- Do not suppress a warning from this rule. [arrow & emphasis mine] So, I'd like to know: Why shouldn't I suppress this warning as I was planning to? Doesn't my case warrant suppression? I don't want to code up an implementation of GetHashCode() for this object that will never get called, since my object will never be the key in a collection. If I wanted to be pedantic, instead of suppressing, would it be more reasonable for me to override GetHashCode() with an implementation that throws a NotImplementedException? Update: I just looked this subject up again in Bill Wagner's good book Effective C#, and he states in "Item 10: Understand the Pitfalls of GetHashCode()": If you're defining a type that won't ever be used as the key in a container, this won't matter. Types that represent window controls, web page controls, or database connections are unlikely to be used as keys in a collection. In those cases, do nothing. All reference types will have a hash code that is correct, even if it is very inefficient. [...] In most types that you create, the best approach is to avoid the existence of GetHashCode() entirely. ... that's where I originally got this idea that I need not be concerned about GetHashCode() always.

    Read the article

  • design suggestion for a message decoder in delphi

    - by stanleyxu2005
    Hi All, I want to implement a RPC module. Different requests are encoded as JSON objects. They will be decoded and then be handled by a request handler. At last a corresponding response will be returned. The demo code looks as follows: type IRequestHandler = interface function Handle(const Request: TAaaRequest): TResponse; function Handle(const Request: TBbbRequest): TResponse; end; TDecoder = class class function Decode(const Json: TJsonObject; const RequestHandler: IRequestHandler): TResponse; end; class function TDecoder.Decode(const Json: TJsonObject; const RequestHandler: IRequestHandler): TResponse; var Method: string; Request: TObject; begin Method := Json['method'].AsString; if (Method = TAaaRequest.ClassName) then begin Request := TAaaRequest.FromJSON(Json); // Casted as TObject if Request <> nil then begin Result := RequestHandler.Handle(TAaaRequest(Request)); Request.Free; end; end else if (Method = TBbbRequest.ClassName) then begin Request := TBbbRequest.FromJSON(Json); // Casted as TObject if Request <> nil then begin Result := RequestHandler.Handle(TBbbRequest(Request)); Request.Free; end; end else Result := CreateErrorResponse('Unknown method: ' + Json.ToString); end; According to the code, the handling of different request types are very similar. If I have 100 different request types, I have to copy and paste the above code block 100 times. This is not clever. I am looking for a better way to do the same logic. My imagination is as follows: TDecoder = class private FRequestTypes: TDictionary<string, TClassInfo>; // Does this work? public constructor Create; destructor Destroy; override; function Decode(const Json: TJsonObject; const RequestHandler: IRequestHandler): TResponse; end; constructor TDecoder.Create; begin FRequestTypes := TDictionary<string, TClassInfo>.Create; FRequestTypes.Add(TAaaRequest.ClassName, TAaaRequest); // Does this work? FRequestTypes.Add(TBbbRequest.ClassName, TBbbRequest); end; destructor TDecoder.Destroy; begin FRequestTypes.Free; inherited; end; function TDecoder.Decode(const Json: TJsonObject; const RequestHandler: IRequestHandler): TResponse; var Method: string; Info: TClassInfo; Request: TObject; begin Method := Json['method'].AsString; if FRequestTypes.ContainsKey(Method) then begin // An universal way Info := FRequestTypes[Method]; Request := Info.FromJSON(Json); // Casted as TObject if Request <> nil then begin Result := RequestHandler.Handle(Info(Request)); // Casted to corresponding class type (e.g. TAaaRequest or TBbbRequest) Request.Free; end; end else Result := CreateErrorResponse('Unknown method: ' + Json.ToString); end; I do not know, if I can write an universal way to handle a great number of different request types. Development environment Delphi 2010. Any hint is appreciated.

    Read the article

  • RavenDB - Can I create/query an index, from an application that doesn't share the CLR objects that were persisted?

    - by Jaz Lalli
    This post goes some way to answering this question (I'll include the answer later), but I was hoping for some further details. We have a number of applications that each need to access/manipulate data from Raven in their own way. Data is only written via the main web application. Other apps include batch-style tasks, reporting etc. In an attempt to keep each of these as de-coupled as possible, they are separate solutions. That being the case, how can I, from the reporting application, create indexes over the existing data, using my locally defined types? The answer from the linked question states As long as the structure of the classes you are deserializing into partially matches the structure of the data, it shouldn't make a difference. The RavenDB server doesn't care at all what classes you use in the client. You certainly could share a dll, or even share a portable dll if you are targeting a different platform. But you are correct that it is not necessary. However, you should be aware of the Raven-Clr-Type metadata value. The RavenDB client sets this when storing the original document. It is consumed back by the client to assist with deserialization, but it is not fully enforced It's the first part of that that I wanted clarification on. Do the object graphs for the docs on the server and types in my application have to match exactly? If the Click document on the server is { "Visit": { "Version": "0", "Domain": "www.mydomain.com", "Page": "/index", "QueryString": "", "IPAddress": "127.0.0.1", "Guid": "10cb6886-cb5c-46f8-94ed-4b0d45a5e9ca", "MetaData": { "Version": "1", "CreatedDate": "2012-11-09T15:11:03.5669038Z", "UpdatedDate": "2012-11-09T15:11:03.5669038Z", "DeletedDate": null } }, "ResultId": "Results/1", "ProductCode": "280", "MetaData": { "Version": "1", "CreatedDate": "2012-11-09T15:14:26.1332596Z", "UpdatedDate": "2012-11-09T15:14:26.1332596Z", "DeletedDate": null } } Is it possible (and if so, how?), to create a Map index from my application, which defines the Click class as follows? class Click { public Guid Guid {get;set;} public int ProductCode {get;set;} public DateTime CreatedDate {get;set;} } Or would my class have to be look like this? (where the custom types are defined as a sub-set of the properties on the document above, with matching property names) class Click { public Visit Visit {get;set;} public int ProductCode {get;set;} public MetaData MetaData {get;set;} } UPDATE Following on from the answer below, here's the code I managed to get working. Index public class Clicks_ByVisitGuidAndProductCode : AbstractIndexCreationTask { public override IndexDefinition CreateIndexDefinition() { return new IndexDefinition { Map = "from click in docs.Clicks select new {Guid = click.Visit.Guid, ProductCode = click.ProductCode, CreatedDate = click.MetaData.CreatedDate}", TransformResults = "results.Select(click => new {Guid = click.Visit.Guid, ProductCode = click.ProductCode, CreatedDate = click.MetaData.CreatedDate})" }; } } Query var query = _documentSession.Query<ReportClick, Clicks_ByVisitGuidAndProductCode>() .Customize(x => x.WaitForNonStaleResultsAsOfNow()) .Where(x => x.CreatedDate >= start.Date && x.CreatedDate < end.Date); where Click is public class Click { public Guid Guid { get; set; } public int ProductCode { get; set; } public DateTime CreatedDate { get; set; } } Many thanks @MattJohnson.

    Read the article

  • JPA2 adding referential contraint to table complicates criteria query with lazy fetch, need advice

    - by Quaternion
    Following is a lot of writing for what I feel is a pretty simple issue. Root of issue is my ignorance, not looking so much for code but advice. Table: Ininvhst (Inventory-schema inventory history) column ihtran (inventory history transfer code) using an old entity mapping I have: @Basic(optional = false) @Column(name = "IHTRAN") private String ihtran; ihtran is really a foreign key to table Intrnmst ("Inventory Transfer Master" which contains a list of "transfer codes"). This was not expressed in the database so placed a referential constraint on Ininvhst re-generating JPA2 entity classes produced: @JoinColumn(name = "IHTRAN", referencedColumnName = "TMCODE", nullable = false) @ManyToOne(optional = false) private Intrnmst intrnmst; Now previously I was using JPA2 to select the records/(Ininvhst entities) from the Ininvhst table where "ihtran" was one of a set of values. I used in.value() to do this... here is a snippet: cq = cb.createQuery(Ininvhst.class); ... In in = cb.in(transactionType); //Get in expression for transacton types for (String s : transactionTypes) { //has a value in = in.value(s);//check if the strings we are looking for exist in the transfer master } predicateList.add(in); My issue is that the Ininvhst used to contain a string called ihtran but now it contains Ininvhst... So I now need a path expression: this.predicateList = new ArrayList<Predicate>(); if (transactionTypes != null && transactionTypes.size() > 0) { //list of strings has some values Path<Intrnmst> intrnmst = root.get(Ininvhst_.intrnmst); //get transfermaster from Ininvhst Path<String> transactionType = intrnmst.get(Intrnmst_.tmcode); //get transaction types from transfer master In<String> in = cb.in(transactionType); //Get in expression for transacton types for (String s : transactionTypes) { //has a value in = in.value(s);//check if the strings we are looking for exist in the transfer master } predicateList.add(in); } Can I add ihtran back into the entity along with a join column that is both references "IHTRAN"? Or should I use a projection to somehow return Ininvhst along with the ihtran string which is now part of the Intrnmst entity. Or should I use a projection to return Ininvhst and somehow limit Intrnmst just just the ihtran string. Further information: I am using the resulting list of selected Ininvhst objects in a web application, the class which contains the list of Ininvhst objects is transformed into a json object. There are probably quite a few serialization methods that would navigate the object graph the problem is that my current fetch strategy is lazy so it hits the join entity (Intrnmst intrnmst) and there is no Entity Manager available at that point. At this point I have prevented the object from serializing the join column but now I am missing a critical piece of data. I think I've said too much but not knowing enough I don't know what you JPA experts need. What I would like is my original object to have both a string object and be able to join on the same column (ihtran) and have it as a string too, but if this isn't possible or advisable I want to hear what I should do and why. Pseudo code/English is more than fine.

    Read the article

  • Problem with incomplete type while trying to detect existence of a member function

    - by abir
    I was trying to detect existence of a member function for a class where the function tries to use an incomplete type. The typedef is struct foo; typedef std::allocator<foo> foo_alloc; The detection code is struct has_alloc { template<typename U,U x> struct dummy; template<typename U> static char check(dummy<void* (U::*)(std::size_t),&U::allocate>*); template<typename U> static char (&check(...))[2]; const static bool value = (sizeof(check<foo_alloc>(0)) == 1); }; So far I was using incomplete type foo with std::allocator without any error on VS2008. However when I replaced it with nearly an identical implementation as template<typename T> struct allocator { T* allocate(std::size_t n) { return (T*)operator new (sizeof(T)*n); } }; it gives an error saying that as T is incomplete type it has problem instantiating allocator<foo> because allocate uses sizeof. GCC 4.5 with std::allocator also gives the error, so it seems during detection process the class need to be completely instantiated, even when I am not using that function at all. What I was looking for is void* allocate(std::size_t) which is different from T* allocate(std::size_t). My questions are (I have three questions, but as they are correlated , so I thought it is better not to create three separate questions). Why MS std::allocator doesn't check for incomplete type foo while instantiating? Are they following any trick which can be implemented ? Why the compiler need to instantiate allocator<T> to check the existence of the function when sizeof is not used as sfinae mechanism to remove/add allocate in the overload resolutions set? It should be noted that, if I remove the generic implementation of allocate leaving the declaration only, and specialized it for foo afterwards such as struct foo{}; template< struct allocator { foo* allocate(std::size_t n) { return (foo*)operator new (sizeof(foo)*n); } }; after struct has_alloc it compiles in GCC 4.5 while gives error in VS2008 as allocator<T> is already instantiated and explicit specialization for allocator<foo> already defined. Is it legal to use nested types for an std::allocator of incomplete type such as typedef foo_alloc::pointer foo_pointer; ? Though it is practically working for me, I suspect the nested types such as pointer may depend on completeness of type it takes. It will be good to know if there is any possible way to typedef such types as foo_pointer where the type pointer depends on completeness of foo. NOTE : As the code is not copy paste from editor, it may have some syntax error. Will correct it if I find any. Also the codes (such as allocator) are not complete implementation, I simplified and typed only the portion which I think useful for this particular problem.

    Read the article

  • How to Correct & Improve the Design of this Code?

    - by DaveDev
    HI Guys, I've been working on a little experiement to see if I could create a helper method to serialize any of my types to any type of HTML tag I specify. I'm getting a NullReferenceException when _writer = _viewContext.Writer; is called in protected virtual void Dispose(bool disposing) {/*...*/} I think I'm at a point where it almost works (I've gotten other implementations to work) and I was wondering if somebody could point out what I'm doing wrong? Also, I'd be interested in hearing suggestions on how I could improve the design? So basically, I have this code that will generate a Select box with a number of options: // the idea is I can use one method to create any complete tag of any type // and put whatever I want in the content area <% using (Html.GenerateTag<SelectTag>(Model, new { href = Url.Action("ActionName") })) { %> <%foreach (var fund in Model.Funds) {%> <% using (Html.GenerateTag<OptionTag>(fund)) { %> <%= fund.Name %> <% } %> <% } %> <% } %> This Html.GenerateTag helper is defined as: public static MMTag GenerateTag<T>(this HtmlHelper htmlHelper, object elementData, object attributes) where T : MMTag { return (T)Activator.CreateInstance(typeof(T), htmlHelper.ViewContext, elementData, attributes); } Depending on the type of T it'll create one of the types defined below, public class HtmlTypeBase : MMTag { public HtmlTypeBase() { } public HtmlTypeBase(ViewContext viewContext, params object[] elementData) { base._viewContext = viewContext; base.MergeDataToTag(viewContext, elementData); } } public class SelectTag : HtmlTypeBase { public SelectTag(ViewContext viewContext, params object[] elementData) { base._tag = new TagBuilder("select"); //base.MergeDataToTag(viewContext, elementData); } } public class OptionTag : HtmlTypeBase { public OptionTag(ViewContext viewContext, params object[] elementData) { base._tag = new TagBuilder("option"); //base.MergeDataToTag(viewContext, _elementData); } } public class AnchorTag : HtmlTypeBase { public AnchorTag(ViewContext viewContext, params object[] elementData) { base._tag = new TagBuilder("a"); //base.MergeDataToTag(viewContext, elementData); } } all of these types (anchor, select, option) inherit from HtmlTypeBase, which is intended to perform base.MergeDataToTag(viewContext, elementData);. This doesn't happen though. It works if I uncomment the MergeDataToTag methods in the derived classes, but I don't want to repeat that same code for every derived class I create. This is the definition for MMTag: public class MMTag : IDisposable { internal bool _disposed; internal ViewContext _viewContext; internal TextWriter _writer; internal TagBuilder _tag; internal object[] _elementData; public MMTag() {} public MMTag(ViewContext viewContext, params object[] elementData) { } public void Dispose() { Dispose(true /* disposing */); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (!_disposed) { _disposed = true; _writer = _viewContext.Writer; _writer.Write(_tag.ToString(TagRenderMode.EndTag)); } } protected void MergeDataToTag(ViewContext viewContext, object[] elementData) { Type elementDataType = elementData[0].GetType(); foreach (PropertyInfo prop in elementDataType.GetProperties()) { if (prop.PropertyType.IsPrimitive || prop.PropertyType == typeof(Decimal) || prop.PropertyType == typeof(String)) { object propValue = prop.GetValue(elementData[0], null); string stringValue = propValue != null ? propValue.ToString() : String.Empty; _tag.Attributes.Add(prop.Name, stringValue); } } var dic = new Dictionary<string, object>(StringComparer.OrdinalIgnoreCase); var attributes = elementData[1]; if (attributes != null) { foreach (PropertyDescriptor descriptor in TypeDescriptor.GetProperties(attributes)) { object value = descriptor.GetValue(attributes); dic.Add(descriptor.Name, value); } } _tag.MergeAttributes<string, object>(dic); _viewContext = viewContext; _viewContext.Writer.Write(_tag.ToString(TagRenderMode.StartTag)); } } Thanks Dave

    Read the article

  • Reordering Variadic Parameters

    - by void-pointer
    I have come across the need to reorder a variadic list of parameters that is supplied to the constructor of a struct. After being reordered based on their types, the parameters will be stored as a tuple. My question is how this can be done so that a modern C++ compiler (e.g. g++-4.7) will not generate unnecessary load or store instructions. That is, when the constructor is invoked with a list of parameters of variable size, it efficiently pushes each parameter into place based on an ordering over the parameters' types. Here is a concrete example. Assume that the base type of every parameter (without references, rvalue references, pointers, or qualifiers) is either char, int, or float. How can I make it so that all the parameters of base type char appear first, followed by all of those of base type int (which leaves the parameters of base type float last). The relative order in which the parameters were given should not be violated within sublists of homogeneous base type. Example: foo::foo() is called with arguments float a, char&& b, const float& c, int&& d, char e. The tuple tupe is std::tuple<char, char, int, float, float>, and it is constructed like so: tuple_type{std::move(b), e, std::move(d), a, c}. Consider the struct defined below, and assume that the metafunction deduce_reordered_tuple_type is already implemented. How would you write the constructor so that it works as intended? If you think that the code for deduce_reodered_tuple_type, would be useful to you, I can provide it; it's a little long. template <class... Args> struct foo { // Assume that the metafunction deduce_reordered_tuple_type is defined. typedef typename deduce_reordered_tuple_type<Args...>::type tuple_type; tuple_type t_; foo(Args&&... args) : t_{reorder_and_forward_parameters<Args>(args)...} {} }; Edit 1 The technique I describe above does have applications in mathematical frameworks that make heavy use of expression templates, variadic templates, and metaprogramming in order to perform aggressive inlining. Suppose that you wish to define an operator that takes the product of several expressions, each of which may be passed by reference, reference to const, or rvalue reference. (In my case, the expressions are conditional probability tables and the operation is the factor product, but something like matrix multiplication works suitably as well.) You need access to the data provided by each expression in order to evaluate the product. Consequently, you must move the expressions passed as rvalue references, copy the expressions passed by reference to const, and take the addresses of expressions passed by reference. Using the technique I describe above now poses several benefits. Other expressions can use uniform syntax to access data elements from this expression, since all of the heavy-lifting metaprogramming work is done beforehand, within the class. We can save stack space by grouping the pointers together and storing the larger expressions towards the end of the tuple. Implementing certain types of queries becomes much easier (e.g. check whether any of the pointers stored in the tuple aliases a given pointer). Thank you very much for your help!

    Read the article

  • referencing part of the composite primary key

    - by Zavael
    I have problems with setting the reference on database table. I have following structure: CREATE TABLE club( id INTEGER NOT NULL, name_short VARCHAR(30), name_full VARCHAR(70) NOT NULL ); CREATE UNIQUE INDEX club_uix ON club(id); ALTER TABLE club ADD CONSTRAINT club_pk PRIMARY KEY (id); CREATE TABLE team( id INTEGER NOT NULL, club_id INTEGER NOT NULL, team_name VARCHAR(30) ); CREATE UNIQUE INDEX team_uix ON team(id, club_id); ALTER TABLE team ADD CONSTRAINT team_pk PRIMARY KEY (id, club_id); ALTER TABLE team ADD FOREIGN KEY (club_id) REFERENCES club(id); CREATE TABLE person( id INTEGER NOT NULL, first_name VARCHAR(20), last_name VARCHAR(20) NOT NULL ); CREATE UNIQUE INDEX person_uix ON person(id); ALTER TABLE person ADD PRIMARY KEY (id); CREATE TABLE contract( person_id INTEGER NOT NULL, club_id INTEGER NOT NULL, wage INTEGER ); CREATE UNIQUE INDEX contract_uix on contract(person_id); ALTER TABLE contract ADD CONSTRAINT contract_pk PRIMARY KEY (person_id); ALTER TABLE contract ADD FOREIGN KEY (club_id) REFERENCES club(id); ALTER TABLE contract ADD FOREIGN KEY (person_id) REFERENCES person(id); CREATE TABLE player( person_id INTEGER NOT NULL, team_id INTEGER, height SMALLINT, weight SMALLINT ); CREATE UNIQUE INDEX player_uix on player(person_id); ALTER TABLE player ADD CONSTRAINT player_pk PRIMARY KEY (person_id); ALTER TABLE player ADD FOREIGN KEY (person_id) REFERENCES person(id); -- ALTER TABLE player ADD FOREIGN KEY (team_id) REFERENCES team(id); --this is not working It gives me this error: Error code -5529, SQL state 42529: a UNIQUE constraint does not exist on referenced columns: TEAM in statement [ALTER TABLE player ADD FOREIGN KEY (team_id) REFERENCES team(id)] As you can see, team table has composite primary key (club_id + id), the person references club through contract. Person has some common attributes for player and other staff types. One club can have multiple teams. Employed person has to have a contract with a club. Player (is the specification of person) - if emplyed - can be assigned to one of the club's teams. Is there better way to design my structure? I thought about excluding the club_id from team's primary key, but I would like to know if this is the only way. Thanks. UPDATE 1 I would like to have the id as team identification only within the club, so multiple teams can have equal id as long as they belong to different clubs. Is it possible? UPDATE 2 updated the naming convention as adviced by philip Some business rules to better understand the structure: One club can have 1..n teams (Main squad, Reserve squad, Youth squad or Team A, Team B... only team can play match, not club) One team belongs to one club only A player is type of person (other types (staff) are scouts, coaches etc so they do not need to belong to specific team, just to the club, if employed) Person can have 0..1 contract with 1 club (that means he is employed or unemployed) Player (if employed) belongs to one team of the club Now thinking about it - moving team_id from player to contract would solve my problem, and it could hold the condition "Player (if employed) belongs to one team of the club", but it would be redundant for other staff types. What do you think?

    Read the article

  • Dynamic JSON Parsing in .NET with JsonValue

    - by Rick Strahl
    So System.Json has been around for a while in Silverlight, but it's relatively new for the desktop .NET framework and now moving into the lime-light with the pending release of ASP.NET Web API which is bringing a ton of attention to server side JSON usage. The JsonValue, JsonObject and JsonArray objects are going to be pretty useful for Web API applications as they allow you dynamically create and parse JSON values without explicit .NET types to serialize from or into. But even more so I think JsonValue et al. are going to be very useful when consuming JSON APIs from various services. Yes I know C# is strongly typed, why in the world would you want to use dynamic values? So many times I've needed to retrieve a small morsel of information from a large service JSON response and rather than having to map the entire type structure of what that service returns, JsonValue actually allows me to cherry pick and only work with the values I'm interested in, without having to explicitly create everything up front. With JavaScriptSerializer or DataContractJsonSerializer you always need to have a strong type to de-serialize JSON data into. Wouldn't it be nice if no explicit type was required and you could just parse the JSON directly using a very easy to use object syntax? That's exactly what JsonValue, JsonObject and JsonArray accomplish using a JSON parser and some sweet use of dynamic sauce to make it easy to access in code. Creating JSON on the fly with JsonValue Let's start with creating JSON on the fly. It's super easy to create a dynamic object structure. JsonValue uses the dynamic  keyword extensively to make it intuitive to create object structures and turn them into JSON via dynamic object syntax. Here's an example of creating a music album structure with child songs using JsonValue:[TestMethod] public void JsonValueOutputTest() { // strong type instance var jsonObject = new JsonObject(); // dynamic expando instance you can add properties to dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; album.Artist = "AC/DC"; album.YearReleased = 1977; album.Songs = new JsonArray() as dynamic; dynamic song = new JsonObject(); song.SongName = "Dirty Deeds Done Dirt Cheap"; song.SongLength = "4:11"; album.Songs.Add(song); song = new JsonObject(); song.SongName = "Love at First Feel"; song.SongLength = "3:10"; album.Songs.Add(song); Console.WriteLine(album.ToString()); } This produces proper JSON just as you would expect: {"AlbumName":"Dirty Deeds Done Dirt Cheap","Artist":"AC\/DC","YearReleased":1977,"Songs":[{"SongName":"Dirty Deeds Done Dirt Cheap","SongLength":"4:11"},{"SongName":"Love at First Feel","SongLength":"3:10"}]} The important thing about this code is that there's no explicitly type that is used for holding the values to serialize to JSON. I am essentially creating this value structure on the fly by adding properties and then serialize it to JSON. This means this code can be entirely driven at runtime without compile time restraints of structure for the JSON output. Here I use JsonObject() to create a new object and immediately cast it to dynamic. JsonObject() is kind of similar in behavior to ExpandoObject in that it allows you to add properties by simply assigning to them. Internally, JsonValue/JsonObject these values are stored in pseudo collections of key value pairs that are exposed as properties through the DynamicObject functionality in .NET. The syntax gets a little tedious only if you need to create child objects or arrays that have to be explicitly defined first. Other than that the syntax looks like normal object access sytnax. Always remember though these values are dynamic - which means no Intellisense and no compiler type checking. It's up to you to ensure that the values you create are accessed consistently and without typos in your code. Note that you can also access the JsonValue instance directly and get access to the underlying type. This means you can assign properties by string, which can be useful for fully data driven JSON generation from other structures. Below you can see both styles of access next to each other:// strong type instance var jsonObject = new JsonObject(); // you can explicitly add values here jsonObject.Add("Entered", DateTime.Now); // expando style instance you can just 'use' properties dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; JsonValue internally stores properties keys and values in collections and you can iterate over them at runtime. You can also manipulate the collections if you need to to get the object structure to look exactly like you want. Again, if you've used ExpandoObject before JsonObject/Value are very similar in the behavior of the structure. Reading JSON strings into JsonValue The JsonValue structure supports importing JSON via the Parse() and Load() methods which can read JSON data from a string or various streams respectively. Essentially JsonValue includes the core JSON parsing to turn a JSON string into a collection of JsonValue objects that can be then referenced using familiar dynamic object syntax. Here's a simple example:[TestMethod] public void JsonValueParsingTest() { var jsonString = @"{""Name"":""Rick"",""Company"":""West Wind"",""Entered"":""2012-03-16T00:03:33.245-10:00""}"; dynamic json = JsonValue.Parse(jsonString); // values require casting string name = json.Name; string company = json.Company; DateTime entered = json.Entered; Assert.AreEqual(name, "Rick"); Assert.AreEqual(company, "West Wind"); } The JSON string represents an object with three properties which is parsed into a JsonValue object and cast to dynamic. Once cast to dynamic I can then go ahead and access the object using familiar object syntax. Note that the actual values - json.Name, json.Company, json.Entered - are actually of type JsonPrimitive and I have to assign them to their appropriate types first before I can do type comparisons. The dynamic properties will automatically cast to the right type expected as long as the compiler can resolve the type of the assignment or usage. The AreEqual() method oesn't as it expects two object instances and comparing json.Company to "West Wind" is comparing two different types (JsonPrimitive to String) which fails. So the intermediary assignment is required to make the test pass. The JSON structure can be much more complex than this simple example. Here's another example of an array of albums serialized to JSON and then parsed through with JsonValue():[TestMethod] public void JsonArrayParsingTest() { var jsonString = @"[ { ""Id"": ""b3ec4e5c"", ""AlbumName"": ""Dirty Deeds Done Dirt Cheap"", ""Artist"": ""AC/DC"", ""YearReleased"": 1977, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/61kTaH-uZBL._AA115_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/B00008BXJ4/ref=as_li_ss_tl?ie=UTF8&tag=westwindtechn-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B00008BXJ4"", ""Songs"": [ { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Dirty Deeds Done Dirt Cheap"", ""SongLength"": ""4:11"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Love at First Feel"", ""SongLength"": ""3:10"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Big Balls"", ""SongLength"": ""2:38"" } ] }, { ""Id"": ""67280fb8"", ""AlbumName"": ""Echoes, Silence, Patience & Grace"", ""Artist"": ""Foo Fighters"", ""YearReleased"": 2007, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/41mtlesQPVL._SL500_AA280_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/B000UFAURI/ref=as_li_ss_tl?ie=UTF8&tag=westwindtechn-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B000UFAURI"", ""Songs"": [ { ""AlbumId"": ""67280fb8"", ""SongName"": ""The Pretender"", ""SongLength"": ""4:29"" }, { ""AlbumId"": ""67280fb8"", ""SongName"": ""Let it Die"", ""SongLength"": ""4:05"" }, { ""AlbumId"": ""67280fb8"", ""SongName"": ""Erase/Replay"", ""SongLength"": ""4:13"" } ] }, { ""Id"": ""7b919432"", ""AlbumName"": ""End of the Silence"", ""Artist"": ""Henry Rollins Band"", ""YearReleased"": 1992, ""Entered"": ""2012-03-16T00:13:12.2800521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/51FO3rb1tuL._SL160_AA160_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/End-Silence-Rollins-Band/dp/B0000040OX/ref=sr_1_5?ie=UTF8&qid=1302232195&sr=8-5"", ""Songs"": [ { ""AlbumId"": ""7b919432"", ""SongName"": ""Low Self Opinion"", ""SongLength"": ""5:24"" }, { ""AlbumId"": ""7b919432"", ""SongName"": ""Grip"", ""SongLength"": ""4:51"" } ] } ]"; dynamic albums = JsonValue.Parse(jsonString); foreach (dynamic album in albums) { Console.WriteLine(album.AlbumName + " (" + album.YearReleased.ToString() + ")"); foreach (dynamic song in album.Songs) { Console.WriteLine("\t" + song.SongName ); } } Console.WriteLine(albums[0].AlbumName); Console.WriteLine(albums[0].Songs[1].SongName);}   It's pretty sweet how easy it becomes to parse even complex JSON and then just run through the object using object syntax, yet without an explicit type in the mix. In fact it looks and feels a lot like if you were using JavaScript to parse through this data, doesn't it? And that's the point…© Rick Strahl, West Wind Technologies, 2005-2012Posted in .NET  Web Api  JSON   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • Entity Framework 4 mapping fragment error when adding new entity scalar

    - by Jason Morse
    I have an Entity Framework 4 model-first design. I create a first draft of my model in the designer and all was well. I compiled, generated database, etc. Later on I tried to add a string scalar (Nullable = true) to one of my existing entities and I keep getting this type of error when I compile: Error 3004: Problem in mapping fragments starting at line 569: No mapping specified for properties MyEntity.MyValue in Set MyEntities. An Entity with Key (PK) will not round-trip when: Entity is type [MyEntities.MyEntity] I keep having to manually open the EDMX file and correct the XML whenever I add scalars. Ideas on what's going on?

    Read the article

  • Creating a dynamic proxy generator with c# – Part 4 – Calling the base method

    - by SeanMcAlinden
    Creating a dynamic proxy generator with c# – Part 1 – Creating the Assembly builder, Module builder and caching mechanism Creating a dynamic proxy generator with c# – Part 2 – Interceptor Design Creating a dynamic proxy generator with c# – Part 3 – Creating the constructors   The plan for calling the base methods from the proxy is to create a private method for each overridden proxy method, this will allow the proxy to use a delegate to simply invoke the private method when required. Quite a few helper classes have been created to make this possible so as usual I would suggest download or viewing the code at http://rapidioc.codeplex.com/. In this post I’m just going to cover the main points for when creating methods. Getting the methods to override The first two notable methods are for getting the methods. private static MethodInfo[] GetMethodsToOverride<TBase>() where TBase : class {     return typeof(TBase).GetMethods().Where(x =>         !methodsToIgnore.Contains(x.Name) &&                              (x.Attributes & MethodAttributes.Final) == 0)         .ToArray(); } private static StringCollection GetMethodsToIgnore() {     return new StringCollection()     {         "ToString",         "GetHashCode",         "Equals",         "GetType"     }; } The GetMethodsToIgnore method string collection contains an array of methods that I don’t want to override. In the GetMethodsToOverride method, you’ll notice a binary AND which is basically saying not to include any methods marked final i.e. not virtual. Creating the MethodInfo for calling the base method This method should hopefully be fairly easy to follow, it’s only function is to create a MethodInfo which points to the correct base method, and with the correct parameters. private static MethodInfo CreateCallBaseMethodInfo<TBase>(MethodInfo method) where TBase : class {     Type[] baseMethodParameterTypes = ParameterHelper.GetParameterTypes(method, method.GetParameters());       return typeof(TBase).GetMethod(        method.Name,        BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic,        null,        baseMethodParameterTypes,        null     ); }   /// <summary> /// Get the parameter types. /// </summary> /// <param name="method">The method.</param> /// <param name="parameters">The parameters.</param> public static Type[] GetParameterTypes(MethodInfo method, ParameterInfo[] parameters) {     Type[] parameterTypesList = Type.EmptyTypes;       if (parameters.Length > 0)     {         parameterTypesList = CreateParametersList(parameters);     }     return parameterTypesList; }   Creating the new private methods for calling the base method The following method outline how I’ve created the private methods for calling the base class method. private static MethodBuilder CreateCallBaseMethodBuilder(TypeBuilder typeBuilder, MethodInfo method) {     string callBaseSuffix = "GetBaseMethod";       if (method.IsGenericMethod || method.IsGenericMethodDefinition)     {                         return MethodHelper.SetUpGenericMethod             (                 typeBuilder,                 method,                 method.Name + callBaseSuffix,                 MethodAttributes.Private | MethodAttributes.HideBySig             );     }     else     {         return MethodHelper.SetupNonGenericMethod             (                 typeBuilder,                 method,                 method.Name + callBaseSuffix,                 MethodAttributes.Private | MethodAttributes.HideBySig             );     } } The CreateCallBaseMethodBuilder is the entry point method for creating the call base method. I’ve added a suffix to the base classes method name to keep it unique. Non Generic Methods Creating a non generic method is fairly simple public static MethodBuilder SetupNonGenericMethod(     TypeBuilder typeBuilder,     MethodInfo method,     string methodName,     MethodAttributes methodAttributes) {     ParameterInfo[] parameters = method.GetParameters();       Type[] parameterTypes = ParameterHelper.GetParameterTypes(method, parameters);       Type returnType = method.ReturnType;       MethodBuilder methodBuilder = CreateMethodBuilder         (             typeBuilder,             method,             methodName,             methodAttributes,             parameterTypes,             returnType         );       ParameterHelper.SetUpParameters(parameterTypes, parameters, methodBuilder);       return methodBuilder; }   private static MethodBuilder CreateMethodBuilder (     TypeBuilder typeBuilder,     MethodInfo method,     string methodName,     MethodAttributes methodAttributes,     Type[] parameterTypes,     Type returnType ) { MethodBuilder methodBuilder = typeBuilder.DefineMethod(methodName, methodAttributes, returnType, parameterTypes); return methodBuilder; } As you can see, you simply have to declare a method builder, get the parameter types, and set the method attributes you want.   Generic Methods Creating generic methods takes a little bit more work. /// <summary> /// Sets up generic method. /// </summary> /// <param name="typeBuilder">The type builder.</param> /// <param name="method">The method.</param> /// <param name="methodName">Name of the method.</param> /// <param name="methodAttributes">The method attributes.</param> public static MethodBuilder SetUpGenericMethod     (         TypeBuilder typeBuilder,         MethodInfo method,         string methodName,         MethodAttributes methodAttributes     ) {     ParameterInfo[] parameters = method.GetParameters();       Type[] parameterTypes = ParameterHelper.GetParameterTypes(method, parameters);       MethodBuilder methodBuilder = typeBuilder.DefineMethod(methodName,         methodAttributes);       Type[] genericArguments = method.GetGenericArguments();       GenericTypeParameterBuilder[] genericTypeParameters =         GetGenericTypeParameters(methodBuilder, genericArguments);       ParameterHelper.SetUpParameterConstraints(parameterTypes, genericTypeParameters);       SetUpReturnType(method, methodBuilder, genericTypeParameters);       if (method.IsGenericMethod)     {         methodBuilder.MakeGenericMethod(genericArguments);     }       ParameterHelper.SetUpParameters(parameterTypes, parameters, methodBuilder);       return methodBuilder; }   private static GenericTypeParameterBuilder[] GetGenericTypeParameters     (         MethodBuilder methodBuilder,         Type[] genericArguments     ) {     return methodBuilder.DefineGenericParameters(GenericsHelper.GetArgumentNames(genericArguments)); }   private static void SetUpReturnType(MethodInfo method, MethodBuilder methodBuilder, GenericTypeParameterBuilder[] genericTypeParameters) {     if (method.IsGenericMethodDefinition)     {         SetUpGenericDefinitionReturnType(method, methodBuilder, genericTypeParameters);     }     else     {         methodBuilder.SetReturnType(method.ReturnType);     } }   private static void SetUpGenericDefinitionReturnType(MethodInfo method, MethodBuilder methodBuilder, GenericTypeParameterBuilder[] genericTypeParameters) {     if (method.ReturnType == null)     {         methodBuilder.SetReturnType(typeof(void));     }     else if (method.ReturnType.IsGenericType)     {         methodBuilder.SetReturnType(genericTypeParameters.Where             (x => x.Name == method.ReturnType.Name).First());     }     else     {         methodBuilder.SetReturnType(method.ReturnType);     }             } Ok, there are a few helper methods missing, basically there is way to much code to put in this post, take a look at the code at http://rapidioc.codeplex.com/ to follow it through completely. Basically though, when dealing with generics there is extra work to do in terms of getting the generic argument types setting up any generic parameter constraints setting up the return type setting up the method as a generic All of the information is easy to get via reflection from the MethodInfo.   Emitting the new private method Emitting the new private method is relatively simple as it’s only function is calling the base method and returning a result if the return type is not void. ILGenerator il = privateMethodBuilder.GetILGenerator();   EmitCallBaseMethod(method, callBaseMethod, il);   private static void EmitCallBaseMethod(MethodInfo method, MethodInfo callBaseMethod, ILGenerator il) {     int privateParameterCount = method.GetParameters().Length;       il.Emit(OpCodes.Ldarg_0);       if (privateParameterCount > 0)     {         for (int arg = 0; arg < privateParameterCount; arg++)         {             il.Emit(OpCodes.Ldarg_S, arg + 1);         }     }       il.Emit(OpCodes.Call, callBaseMethod);       il.Emit(OpCodes.Ret); } So in the main method building method, an ILGenerator is created from the method builder. The ILGenerator performs the following actions: Load the class (this) onto the stack using the hidden argument Ldarg_0. Create an argument on the stack for each of the method parameters (starting at 1 because 0 is the hidden argument) Call the base method using the Opcodes.Call code and the MethodInfo we created earlier. Call return on the method   Conclusion Now we have the private methods prepared for calling the base method, we have reached the last of the relatively easy part of the proxy building. Hopefully, it hasn’t been too hard to follow so far, there is a lot of code so I haven’t been able to post it all so please check it out at http://rapidioc.codeplex.com/. The next section should be up fairly soon, it’s going to cover creating the delegates for calling the private methods created in this post.   Kind Regards, Sean.

    Read the article

  • Dependency Injection in ASP.NET MVC NerdDinner App using Unity 2.0

    - by shiju
    In my previous post Dependency Injection in ASP.NET MVC NerdDinner App using Ninject, we did dependency injection in NerdDinner application using Ninject. In this post, I demonstrate how to apply Dependency Injection in ASP.NET MVC NerdDinner App using Microsoft Unity Application Block (Unity) v 2.0.Unity 2.0Unity 2.0 is available on Codeplex at http://unity.codeplex.com . In earlier versions of Unity, the ObjectBuilder generic dependency injection mechanism, was distributed as a separate assembly, is now integrated with Unity core assembly. So you no longer need to reference the ObjectBuilder assembly in your applications. Two additional Built-In Lifetime Managers - HierarchicalifetimeManager and PerResolveLifetimeManager have been added to Unity 2.0.Dependency Injection in NerdDinner using UnityIn my Ninject post on NerdDinner, we have discussed the interfaces and concrete types of NerdDinner application and how to inject dependencies controller constructors. The following steps will configure Unity 2.0 to apply controller injection in NerdDinner application. Step 1 – Add reference for Unity Application BlockOpen the NerdDinner solution and add  reference to Microsoft.Practices.Unity.dll and Microsoft.Practices.Unity.Configuration.dllYou can download Unity from at http://unity.codeplex.com .Step 2 – Controller Factory for Unity The controller factory is responsible for creating controller instances.We extend the built in default controller factory with our own factory for working Unity with ASP.NET MVC. public class UnityControllerFactory : DefaultControllerFactory {     protected override IController GetControllerInstance(RequestContext reqContext, Type controllerType)     {         IController controller;         if (controllerType == null)             throw new HttpException(                     404, String.Format(                         "The controller for path '{0}' could not be found" +         "or it does not implement IController.",                     reqContext.HttpContext.Request.Path));           if (!typeof(IController).IsAssignableFrom(controllerType))             throw new ArgumentException(                     string.Format(                         "Type requested is not a controller: {0}",                         controllerType.Name),                         "controllerType");         try         {             controller = MvcUnityContainer.Container.Resolve(controllerType)                             as IController;         }         catch (Exception ex)         {             throw new InvalidOperationException(String.Format(                                     "Error resolving controller {0}",                                     controllerType.Name), ex);         }         return controller;     }   }   public static class MvcUnityContainer {     public static IUnityContainer Container { get; set; } }  Step 3 – Register Types and Set Controller Factory private void ConfigureUnity() {     //Create UnityContainer               IUnityContainer container = new UnityContainer()     .RegisterType<IFormsAuthentication, FormsAuthenticationService>()     .RegisterType<IMembershipService, AccountMembershipService>()     .RegisterInstance<MembershipProvider>(Membership.Provider)     .RegisterType<IDinnerRepository, DinnerRepository>();     //Set container for Controller Factory     MvcUnityContainer.Container = container;     //Set Controller Factory as UnityControllerFactory     ControllerBuilder.Current.SetControllerFactory(                         typeof(UnityControllerFactory));            } Unity 2.0 provides a fluent interface for type configuration. Now you can call all the methods in a single statement.The above Unity configuration specified in the ConfigureUnity method tells that, to inject instance of DinnerRepositiry when there is a request for IDinnerRepositiry and  inject instance of FormsAuthenticationService when there is a request for IFormsAuthentication and inject instance of AccountMembershipService when there is a request for IMembershipService. The AccountMembershipService class has a dependency with ASP.NET Membership provider. So we configure that inject the instance of Membership Provider.After the registering the types, we set UnityControllerFactory as the current controller factory. //Set container for Controller Factory MvcUnityContainer.Container = container; //Set Controller Factory as UnityControllerFactory ControllerBuilder.Current.SetControllerFactory(                     typeof(UnityControllerFactory)); When you register a type  by using the RegisterType method, the default behavior is for the container to use a transient lifetime manager. It creates a new instance of the registered, mapped, or requested type each time you call the Resolve or ResolveAll method or when the dependency mechanism injects instances into other classes. The following are the LifetimeManagers provided by Unity 2.0ContainerControlledLifetimeManager - Implements a singleton behavior for objects. The object is disposed of when you dispose of the container.ExternallyControlledLifetimeManager - Implements a singleton behavior but the container doesn't hold a reference to object which will be disposed of when out of scope.HierarchicalifetimeManager - Implements a singleton behavior for objects. However, child containers don't share instances with parents.PerResolveLifetimeManager - Implements a behavior similar to the transient lifetime manager except that instances are reused across build-ups of the object graph.PerThreadLifetimeManager - Implements a singleton behavior for objects but limited to the current thread.TransientLifetimeManager - Returns a new instance of the requested type for each call. (default behavior)We can also create custome lifetime manager for Unity container. The following code creating a custom lifetime manager to store container in the current HttpContext. public class HttpContextLifetimeManager<T> : LifetimeManager, IDisposable {     public override object GetValue()     {         return HttpContext.Current.Items[typeof(T).AssemblyQualifiedName];     }     public override void RemoveValue()     {         HttpContext.Current.Items.Remove(typeof(T).AssemblyQualifiedName);     }     public override void SetValue(object newValue)     {         HttpContext.Current.Items[typeof(T).AssemblyQualifiedName]             = newValue;     }     public void Dispose()     {         RemoveValue();     } }  Step 4 – Modify Global.asax.cs for configure Unity container In the Application_Start event, we call the ConfigureUnity method for configuring the Unity container and set controller factory as UnityControllerFactory void Application_Start() {     RegisterRoutes(RouteTable.Routes);       ViewEngines.Engines.Clear();     ViewEngines.Engines.Add(new MobileCapableWebFormViewEngine());     ConfigureUnity(); }Download CodeYou can download the modified NerdDinner code from http://nerddinneraddons.codeplex.com

    Read the article

  • WPF ShowDialog returns immediately

    - by dthrasher
    Sometimes when I call ShowDialog on an OpenFileDialog Window in WPF, the dialog closes immediately with a return value of false. I'm calling ShowDialog in response to a button click event. I can reproduce this problem using the sample code for OpenFileDialog on MSDN: // Configure open file dialog box Microsoft.Win32.OpenFileDialog dlg = new Microsoft.Win32.OpenFileDialog(); dlg.FileName = "Document"; // Default file name dlg.DefaultExt = ".txt"; // Default file extension dlg.Filter = "Text documents (.txt)|*.txt"; // Filter files by extension // Show open file dialog box Nullable<bool> result = dlg.ShowDialog(); // Process open file dialog box results if (result == true) { // Open document string filename = dlg.FileName; } The problem occurs intermittently when I run my solution in Debug mode from Visual Studio 2008 SP1. It's quite annoying. Is this a known issue? Are there workarounds?

    Read the article

  • Series of abstract classes and NHibernate

    - by Chris Cowdery-Corvan
    Hello, and first off thanks for your time to look at this. For a research project I'm working on, I have a somewhat complex design (which I've been given) to persist to a database via NHibernate. Here's an example of the class hierarchy: TransitStrategy, TransportationCompany and TransportationLocation are all abstract classes. The XML configuration I have is presently: <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="Vacationizer" namespace="Vacationizer.Domain.Transit"> <class name="TransitStrategy"> <id name="TransitStrategyId"> <generator class="guid" /> </id> <property name="Restrictions" /> <joined-subclass name="Flight" table="Flight_TransitStrategy"> <key column="TransitStrategyId" /> <property name="DepartingAirport" /> <property name="ArrivingAirport" /> <property name="Airline" /> <property name="FlightNumber" /> <property name="FlightArrivalTime" /> <property name="FlightDepartureTime" /> </joined-subclass> <joined-subclass name="RentalCar" table="RentalCar_TransitStrategy"> <key column="TransitStrategyId" /> <property name="RentalCarBranch" /> <property name="CarMake" /> <property name="CarModel" /> <property name="CarYear" /> <property name="CarColor" /> <property name="RentalBegins" /> <property name="RentalEnds" /> </joined-subclass> </class> <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="Vacationizer" namespace="Vacationizer.Domain.Transit"> <class name="TransportationCompany"> <id name="TransportationCompanyId"> <generator class="guid" /> </id> <property name="Name" /> <property name="Reviews" /> <property name="Website" /> <property name="Photo" /> <joined-subclass name="Airline" table="Airline_TransportationCompany"> <key column="TransportationLocationId" /> </joined-subclass> <joined-subclass name="RentalCarAgency" table="RentalCarAgency_TransportationCompany"> <key column="TransportationLocationId" /> </joined-subclass> </class> <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="Vacationizer" namespace="Vacationizer.Domain.Transit"> <class name="TransportationLocation"> <id name="TransportationLocationId"> <generator class="guid" /> </id> <property name="Name" /> <property name="Image" /> <property name="Geolocation" /> <property name="Reviews" /> <!-- <property name="HoursOpen" />--> <property name="PhoneNumber" /> <property name="FaxNumber" /> <joined-subclass name="Airport" table="Airport_TransportationLocation"> <key column="TransportationLocationId" /> <property name="AirportCode" /> <property name="Website" /> </joined-subclass> <joined-subclass name="RentalCarBranch" table="RentalCarBranch_TransportationLocation"> <key column="TransitStrategyId" /> <property name="Agency" /> </joined-subclass> </class> However, whenever I try to use this schema I get this error/stack trace: ------ Test started: Assembly: Vacationizer.Tests.dll ------ TestCase 'M:Vacationizer.Tests.VacationRepository_Fixture.TestFixtureSetUp' failed: Could not compile the mapping document: Vacationizer.Mappings.TransitStrategy.hbm.xml NHibernate.MappingException: Could not compile the mapping document: Vacationizer.Mappings.TransitStrategy.hbm.xml ---> NHibernate.MappingException: Problem trying to set property type by reflection ---> NHibernate.MappingException: class Vacationizer.Domain.Transit.RentalCar, Vacationizer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null not found while looking for property: RentalCarBranch ---> NHibernate.PropertyNotFoundException: Could not find a getter for property 'RentalCarBranch' in class 'Vacationizer.Domain.Transit.RentalCar' at NHibernate.Properties.BasicPropertyAccessor.GetGetter(Type type, String propertyName) at NHibernate.Util.ReflectHelper.ReflectedPropertyClass(String className, String name, String accessorName) --- End of inner exception stack trace --- at NHibernate.Util.ReflectHelper.ReflectedPropertyClass(String className, String name, String accessorName) at NHibernate.Mapping.SimpleValue.SetTypeUsingReflection(String className, String propertyName, String accesorName) --- End of inner exception stack trace --- at NHibernate.Mapping.SimpleValue.SetTypeUsingReflection(String className, String propertyName, String accesorName) at NHibernate.Cfg.XmlHbmBinding.ClassBinder.CreateProperty(IValue value, String propertyName, String className, XmlNode subnode, IDictionary`2 inheritedMetas) at NHibernate.Cfg.XmlHbmBinding.ClassBinder.PropertiesFromXML(XmlNode node, PersistentClass model, IDictionary`2 inheritedMetas, UniqueKey uniqueKey, Boolean mutable, Boolean nullable, Boolean naturalId) at NHibernate.Cfg.XmlHbmBinding.JoinedSubclassBinder.HandleJoinedSubclass(PersistentClass model, XmlNode subnode, IDictionary`2 inheritedMetas) at NHibernate.Cfg.XmlHbmBinding.ClassBinder.PropertiesFromXML(XmlNode node, PersistentClass model, IDictionary`2 inheritedMetas, UniqueKey uniqueKey, Boolean mutable, Boolean nullable, Boolean naturalId) at NHibernate.Cfg.XmlHbmBinding.RootClassBinder.Bind(XmlNode node, HbmClass classSchema, IDictionary`2 inheritedMetas) at NHibernate.Cfg.XmlHbmBinding.MappingRootBinder.AddRootClasses(XmlNode parentNode, IDictionary`2 inheritedMetas) at NHibernate.Cfg.XmlHbmBinding.MappingRootBinder.Bind(XmlNode node) at NHibernate.Cfg.Configuration.AddValidatedDocument(NamedXmlDocument doc) --- End of inner exception stack trace --- at NHibernate.Cfg.Configuration.LogAndThrow(Exception exception) at NHibernate.Cfg.Configuration.AddValidatedDocument(NamedXmlDocument doc) at NHibernate.Cfg.Configuration.ProcessMappingsQueue() at NHibernate.Cfg.Configuration.AddDocumentThroughQueue(NamedXmlDocument document) at NHibernate.Cfg.Configuration.AddXmlReader(XmlReader hbmReader, String name) at NHibernate.Cfg.Configuration.AddInputStream(Stream xmlInputStream, String name) at NHibernate.Cfg.Configuration.AddResource(String path, Assembly assembly) at NHibernate.Cfg.Configuration.AddAssembly(Assembly assembly) at NHibernate.Cfg.Configuration.AddAssembly(String assemblyName) at NHibernate.Cfg.Configuration.DoConfigure(IHibernateConfiguration hc) at NHibernate.Cfg.Configuration.Configure() VacationRepository_Fixture.cs(24,0): at Vacationizer.Tests.VacationRepository_Fixture.TestFixtureSetUp() 0 passed, 1 failed, 0 skipped, took 8.38 seconds (Ad hoc). Any ideas on how I can implement this differently? Thanks very much!

    Read the article

  • Unique Keys not recognized by Entity Framework

    - by David Pfeffer
    I have two tables, Reports and Visualizations. Reports has a field, VisualizationID, which points to Visualization's field of the same name via a foreign key. It also has a unique key declared on the field. VisualizationID is not nullable. This means the relationship has to be 0..1 to 1, because every Reports record must have a unique, not null Visualizations record associated with it. The Entity Framework doesn't see it this way. I'm getting the following error: Error 113: Multiplicity is not valid in Role 'Report' in relationship 'FK_Reports_Visualizations'. Because the Dependent Role properties are not the key properties, the upper bound of the multiplicity of the Dependent Role must be *. What's the problem here? How can I make the EF recognize the proper relationship multiplicity?

    Read the article

  • Entity Framework 4.0 and DDD patterns

    - by Voice
    Hi everybody I use EntityFramework as ORM and I have simple POCO Domain Model with two base classes that represent Value Object and Entity Object Patterns (Evans). These two patterns is all about equality of two objects, so I overrode Equals and GetHashCode methods. Here are these two classes: public abstract class EntityObject<T>{ protected T _ID = default(T); public T ID { get { return _ID; } protected set { _ID = value; } } public sealed override bool Equals(object obj) { EntityObject<T> compareTo = obj as EntityObject<T>; return (compareTo != null) && ((HasSameNonDefaultIdAs(compareTo) || (IsTransient && compareTo.IsTransient)) && HasSameBusinessSignatureAs(compareTo)); } public virtual void MakeTransient() { _ID = default(T); } public bool IsTransient { get { return _ID == null || _ID.Equals(default(T)); } } public override int GetHashCode() { if (default(T).Equals(_ID)) return 0; return _ID.GetHashCode(); } private bool HasSameBusinessSignatureAs(EntityObject<T> compareTo) { return ToString().Equals(compareTo.ToString()); } private bool HasSameNonDefaultIdAs(EntityObject<T> compareTo) { return (_ID != null && !_ID.Equals(default(T))) && (compareTo._ID != null && !compareTo._ID.Equals(default(T))) && _ID.Equals(compareTo._ID); } public override string ToString() { StringBuilder str = new StringBuilder(); str.Append(" Class: ").Append(GetType().FullName); if (!IsTransient) str.Append(" ID: " + _ID); return str.ToString(); } } public abstract class ValueObject<T, U> : IEquatable<T> where T : ValueObject<T, U> { private static List<PropertyInfo> Properties { get; set; } private static Func<ValueObject<T, U>, PropertyInfo, object[], object> _GetPropValue; static ValueObject() { Properties = new List<PropertyInfo>(); var propParam = Expression.Parameter(typeof(PropertyInfo), "propParam"); var target = Expression.Parameter(typeof(ValueObject<T, U>), "target"); var indexPar = Expression.Parameter(typeof(object[]), "indexPar"); var call = Expression.Call(propParam, typeof(PropertyInfo).GetMethod("GetValue", new[] { typeof(object), typeof(object[]) }), new[] { target, indexPar }); var lambda = Expression.Lambda<Func<ValueObject<T, U>, PropertyInfo, object[], object>>(call, target, propParam, indexPar); _GetPropValue = lambda.Compile(); } public U ID { get; protected set; } public override Boolean Equals(Object obj) { if (ReferenceEquals(null, obj)) return false; if (obj.GetType() != GetType()) return false; return Equals(obj as T); } public Boolean Equals(T other) { if (ReferenceEquals(null, other)) return false; if (ReferenceEquals(this, other)) return true; foreach (var property in Properties) { var oneValue = _GetPropValue(this, property, null); var otherValue = _GetPropValue(other, property, null); if (null == oneValue && null == otherValue) return false; if (false == oneValue.Equals(otherValue)) return false; } return true; } public override Int32 GetHashCode() { var hashCode = 36; foreach (var property in Properties) { var propertyValue = _GetPropValue(this, property, null); if (null == propertyValue) continue; hashCode = hashCode ^ propertyValue.GetHashCode(); } return hashCode; } public override String ToString() { var stringBuilder = new StringBuilder(); foreach (var property in Properties) { var propertyValue = _GetPropValue(this, property, null); if (null == propertyValue) continue; stringBuilder.Append(propertyValue.ToString()); } return stringBuilder.ToString(); } protected static void RegisterProperty(Expression<Func<T, Object>> expression) { MemberExpression memberExpression; if (ExpressionType.Convert == expression.Body.NodeType) { var body = (UnaryExpression)expression.Body; memberExpression = body.Operand as MemberExpression; } else memberExpression = expression.Body as MemberExpression; if (null == memberExpression) throw new InvalidOperationException("InvalidMemberExpression"); Properties.Add(memberExpression.Member as PropertyInfo); } } Everything was OK until I tried to delete some related objects (aggregate root object with two dependent objects which was marked for cascade deletion): I've got an exception "The relationship could not be changed because one or more of the foreign-key properties is non-nullable". I googled this and found http://blog.abodit.com/2010/05/the-relationship-could-not-be-changed-because-one-or-more-of-the-foreign-key-properties-is-non-nullable/ I changed GetHashCode to base.GetHashCode() and error disappeared. But now it breaks all my code: I can't override GetHashCode for my POCO objects = I can't override Equals = I can't implement Value Object and Entity Object patters for my POCO objects. So, I appreciate any solutions, workarounds here etc.

    Read the article

  • Does the EntityDataSource support "it.Property.Property" syntax?

    - by Orion Adrian
    I have an EntityDataSource where I'm trying to replace some previous code-behind work. My EntityDataSource looks like: <asp:EntityDataSource runat="server" ID="personDataSource" ContextTypeName="Model.GuidesEntities" EntitySetName="CharacterFavorites" OrderBy="it.Person.FullName" Select="it.Person.Id" Where="it.UserName = @userName" /> When when I actually use it I get the error: 'Person' is not a member of type 'Transient.rowtype[(Id,Edm.Int32(Nullable=True,DefaultValue=))]' in the currently loaded schemas. Does the EntityDataSource not support walking the relationships? How would you do this with the EntityDataSource? Also the @userName parameter is being added in the code behind for now. Extra points for anyone who knows how to specify a username parameter directly in the WhereParameters collection.

    Read the article

  • Linq-to-SQL: Ignore null parameters from WHERE clause

    - by Peter Bridger
    The query below should return records that either have a matching Id supplied in ownerGroupIds or that match ownerUserId. However is ownerUserId is null, I want this part of the query to be ignored. public static int NumberUnderReview(int? ownerUserId, List<int> ownerGroupIds) { return ( from c in db.Contacts where c.Active == true && c.LastReviewedOn <= DateTime.Now.AddDays(-365) && ( // Owned by user !ownerUserId.HasValue || c.OwnerUserId.Value == ownerUserId.Value ) && ( // Owned by group ownerGroupIds.Count == 0 || ownerGroupIds.Contains( c.OwnerGroupId.Value ) ) select c ).Count(); } However when a null is passed in for ownerUserId then I get the following error: Nullable object must have a value. I get a tingling I may have to use a lambda expression in this instance?

    Read the article

  • How to handle Booleans/CheckBoxes in ASP.NET MVC 2 with DataAnnotations?

    - by asp_net
    I've got a view model like this: public class SignUpViewModel { [Required(ErrorMessage = "Bitte lesen und akzeptieren Sie die AGB.")] [DisplayName("Ich habe die AGB gelesen und akzeptiere diese.")] public bool AgreesWithTerms { get; set; } } The view markup code: <%= Html.CheckBoxFor(m => m.AgreesWithTerms) %> <%= Html.LabelFor(m => m.AgreesWithTerms)%> The result: No validation is executed. That's okay so far because bool is a value type and never null. But even if I make AgreesWithTerms nullable it won't work because the compiler shouts "Templates can be used only with field access, property access, single-dimension array index, or single-parameter custom indexer expressions." So, what's the correct way to handle this?

    Read the article

  • Pluralsight Meet the Author Podcast on HTML5 Canvas Programming

    - by dwahlin
      In the latest installment of Pluralsight’s Meet the Author podcast series, Fritz Onion and I talk about my new course, HTML5 Canvas Fundamentals.  In the interview I describe different canvas technologies covered throughout the course and a sample application at the end of the course that covers how to build a custom business chart from start to finish. Meet the Author:  Dan Wahlin on HTML5 Canvas Fundamentals   Transcript [Fritz] Hi. This is Fritz Onion. I’m here today with Dan Wahlin to talk about his new course HTML5 Canvas Fundamentals. Dan founded the Wahlin Group, which you can find at thewahlingroup.com, which specializes in ASP.NET, jQuery, Silverlight, and SharePoint consulting. He’s a Microsoft Regional Director and has been awarded Microsoft’s MVP for ASP.NET, Connected Systems, and Silverlight. Dan is on the INETA Bureau’s — Speaker’s Bureau, speaks at conferences and user groups around the world, and has written several books on .NET. Thanks for talking to me today, Dan. [Dan] Always good to talk with you, Fritz. [Fritz] So this new course of yours, HTML5 Canvas Fundamentals, I have to say that most of the really snazzy demos I’ve seen with HTML5 have involved Canvas, so I thought it would be a good starting point to chat with you about why we decided to create a course dedicated just to Canvas. If you want to kind of give us that perspective. [Dan] Sure. So, you know, there’s quite a bit of material out there on HTML5 in general, and as people that have done a lot with HTML5 are probably aware, a lot of HTML5 is actually JavaScript centric. You know, a lot of people when they first learn it, think it’s tags, but most of it’s actually JavaScript, and it just so happens that the HTML5 Canvas is one of those things. And so it’s not just, you know, a tag you add and it just magically draws all these things. You mentioned there’s a lot of cool things you can do from games to there’s some really cool multimedia applications out there where they integrate video and audio and all kinds of things into the Canvas, to more business scenarios such as charting and things along those lines. So the reason we made a course specifically on it is, a lot of the material out there touches on it but the Canvas is actually a pretty deep topic. You can do some pretty advanced stuff or easy stuff depending on what your application requirements are, and the API itself, you know, there’s over 30 functions just in the Canvas API and then a whole set of properties that actually go with that as well. So it’s a pretty big topic, and that’s why we created a course specifically tailored towards just the Canvas. [Fritz] Right. And let’s — let me just review the outline briefly here for everyone. So you start off with an introduction to getting started with Canvas, drawing with the HTML5 Canvas, then you talk about manipulating pixels, and you finish up with building a custom data chart. So I really like your example flow here. I think it will appeal to even business developers, right. Even if you’re not into HTML5 for the games or the media capabilities, there’s still something here for everyone I think working with the Canvas. Which leads me to another question, which is, where do you see the Canvas fitting in to kind of your day-to-day developer, people that are working business applications and maybe vanilla websites that aren’t doing kind of cutting edge stuff with interactivity with users? Is there a still a place for the Canvas in those scenarios? [Dan] Yeah, definitely. I think a lot of us — and I include myself here — over the last few years, the focus has generally been, especially if you’re, let’s say, a PHP or ASP.NET or Java type of developer, we’re kind of accustomed to working on the server side, and, you know, we kind of relied on Flash or Silverlight or these other plug-ins for the client side stuff when it was kind of fancy, like charts and graphs and things along those lines. With the what I call massive shift of applications, you know, mainly because of mobile, to more of client side, one of the big benefits I think from a maybe corporate standard way of thinking of things, since we do a lot of work with different corporations, is that, number one, rather than having to have the plug-in, which of course isn’t going to work on iPad and some of these other devices out there that are pretty popular, you can now use a built-in technology that all the modern browsers support, and that includes things like Safari on the iPad and iPhone and the Android tablets and things like that with their browsers, and actually render some really sophisticated charts. Whether you do it by scratch or from scratch or, you know, get a third party type of library involved, it’s just JavaScript. So it downloads fast so it’s good from a performance perspective; and when it comes to what you can render, it’s extremely robust. You can do everything from, you know, your basic circles to polygons or polylines to really advanced gradients as well and even provide some interactivity and animations, and that’s some of the stuff I touch upon in the class. In fact, you mentioned the last part of the outline there is building a custom data chart and that’s kind of gears towards more of the, what I’d call enterprise or corporate type developer. [Fritz] Yeah, that makes sense. And it’s, you know, a lot of the demos I’ve seen with HTML5 focus on more the interactivity and kind of game side of things, but the Canvas is such a diverse element within HTML5 that I can see it being applicable pretty much anywhere. So why don’t we talk a little bit about some of the specifics of what you cover? You talk about drawing and then manipulating pixels. You want to kind of give us the different ways of working with the Canvas and what some of those APIs provide for you? [Dan] Sure. So going all the way back to the start of the outline, we actually started off by showing different demonstrations of the Canvas in action, and we show some fun stuff — multimedia apps and games and things like that — and then also some more business scenarios; and then once you see that, hopefully it kinds of piques your interest and you go, oh, wow, this is actually pretty phenomenal what you can do. So then we start you off with, so how to you actually draw things. Now, there are some libraries out there that will draw things like graphs, but if you want to customize those or just build something you have from scratch, you need to know the basics, such as, you know, how do you draw circles and lines and arcs and Bezier curves and all those fancy types of shapes that a given chart may have on it or that a game may have in it for that matter. So we start off by covering what I call the core API functions; how do you, for instance, fill a rectangle or convert that to a square by setting the height and the width; how do you draw arcs or different types of curves and there’s different types supported such as I mentioned Bezier curves or quadratic curves; and then we also talk about how do you integrate text into it. You might have some images already that are just regular bitmap type images that you want to integrate, you can do that with a Canvas. And you can even sync video into the Canvas, which actually opens up some pretty interesting possibilities for both business and I think just general multimedia apps. Once you kind of get those core functions down for the basic shapes that you need to be able to draw on any type of Canvas, then we go a little deeper into what are the pixels that are there to manipulate. And that’s one of the important things to understand about the HTML5 Canvas, scalable vector graphics is another thing you can use now in the modern browsers; it’s vector based. Canvas is pixel based. And so we talk about how to do gradients, how can you do transforms, you know, how do you scale things or rotate things, which is extremely useful for charts ’cause you might have text that, you know, flips up on its side for a y-axis or something like that. And you can even do direct pixel manipulation. So it’s really, really powerful. If you want to get down to the RGBA level, you can do that, and I show how to do that in the course, and then kind of wrap that section up with some animation fundamentals. [Fritz] Great. Yeah, that’s really powerful stuff for programmatically rendering data to clients and responding to user inputs. Look forward to seeing what everyone’s going to come up with building this stuff. So great. That’s — that’s HTML5 Canvas Fundamentals with Dan Wahlin. Thanks very much, Dan. [Dan] Thanks again. I appreciate it.

    Read the article

< Previous Page | 100 101 102 103 104 105 106 107 108 109 110 111  | Next Page >