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  • Does it make the game more fun when the user is forced to progress through the levels sequentially rather than letting them pick and play?

    - by BeachRunnerJoe
    Hello. For the first time in my game, I'm stuck with a real design dilemma. I guess that's a good thing ;) I'm building a word puzzle game that has five levels, each with 30 puzzles. Currently, the user has to solve one puzzle at a time before moving to the next. However, I'm finding the user occasionally gets stuck on a puzzle, at which point they can no longer play until they solve it. This is obviously bad because many people will probably just quit playing the game and delete the app. The only elegant solution I can find to helping the player get unstuck is changing the design of the game to allow the users to pick any puzzle to play at any time. This way, if they get stuck, they can come back to it later and at least they have other puzzles to play in the meantime. It's my opinion, however, that this new flow design doesn't make the game as fun as the original flow design where the player has to complete a puzzle before moving to the next. To me, it's like anything else, when you only have one of something, it's more enjoyable, but when you have 30 of something, it's far less enjoyable. In fact, when I present the user with 30 puzzles to choose from, I'm concerned I might be making them feel like it's a lot of work they have to do and that's bad. I even had a tester voluntarily tell me that being forced to complete a puzzle before moving to the next is actually motivating. My questions are... Do you agree/disagree? Do you have any suggestions for how I can help the player get unstuck? Thanks so much in advance for your thoughts! EDIT: I should mention that I've already considered a few other solutions to helping the user get unstuck, but none of them seem like good ideas. They are... Add more hints: Currently, the user gets two hints per puzzle. If I increase the hint count, it only makes the game more easy and still leaves the possibility of the user getting stuck. Add a "Show Solution" button: This seems like a bad idea because it's my opinion this takes the fun out of the game for many people who would probably otherwise solve the puzzle if they didn't have the quick option to see the solution.

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  • Attributes and Behaviours in game object design

    - by Brukwa
    Recently I have read interesting slides about game object design written by Marcin Chady Theory and Practice of the Game Object Component Architecture. I have prototyped quick sample that utilize all Attributes\Behaviour idea with some sample data. Now I have faced a little problem when I added a RenderingSystem to my prototype application. I have created an object with RenderBehaviour which listens for messages (OnMessage function) like MovedObject in order to mark them as invalid and in OnUpdate pass I am inserting a new renderable object to rederer queue. I have noticed that rendering updates should be the last thing made in single frame and this causes RenderBehaviour to depend on any other Behaviour that changes object position (i.ex. PhysicsSystem and PhysicsBehaviour). I am not even sure if I am doing this the way it should be. Do you have any clues that might put me on the right track?

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  • Modern workflow / project architecture with PHP

    - by Sprottenwels
    I wonder how one professional developer would design the backend-part of his application. I try to use PHP as seldom as possible and only for data serving/saving purposes. To do so, i would create a module/class for every greater part of my application, then write some single script files which are called by javascript. E.g: User clicks a "retrieve data" button javascript will call retrieveData.php retrieveData.php will create an instance of the needed class, then executes myInstance-retrieve() the data is returned to my JS by retrieveData.php However, i see some disadvantages in this practice: I will need a single scipt file for every action, (e.g retrieveData.php, saveData.php etc) I need a man-in-the-middle step: from JS to my single script, to my classes How are modern applications designed to accomplish what i need to do?

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  • Where is the time spent?

    - by 280Z28
    Game development is a large process. In your experience, how are the total hours for releasing a game divided over the following major areas. I believe this is useful because few people (none?) are really good at all the areas, so this helps me balance the cost of items I'm not so good at when estimating the complexity of creating a game. Modeling and raw asset creation (textures, audio) Level design Gameplay design Programming Testing Marketing

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  • Expression Studio 4 launch&ndash;Blend, Web, Encoder, Design

    Today (7-Jun-2010) at Information Week in New York, Microsoft announced the general availability of Expression Studio 4 which includes upgraded versions of Expression Blend (including Sketchflow), Encoder, Web (including SuperPreview) and Design. You can find out the details of each product and download a trial at http://www.microsoft.com/expression right now. With this release comes a free Upgrade for licensed version 3 (Studio or Web) users! All you need to do is install the trial version of v4...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Looking for feedback on design pattern for simple 2D environment

    - by Le Mot Juiced
    I'm working in iOS. I am trying to make a very simple 2D environment where there are some basic shapes you can drag around with your finger. These shapes should interact in various ways when dropped on each other, or when single-tapped versus double-tapped, etc. I don't know the name for the design pattern I'm thinking of. Basically, you have a bunch of arrays named after attributes, such as "double-tappable" or "draggable" or "stackable". You assign these attributes to the shapes by putting the shapes in the arrays. So, if there's a double-tap event, the code gets the location of it, then iterates through the "double-tappable" array to see if any of its members are in that location. And so on: every interactive event causes a scan through the appropriate array or arrays. It seems like that should work, but I'm wondering if there's a better pattern for the purpose.

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  • How to design 2D collision callback methods?

    - by Ahmed Fakhry
    In a 2D game where you have a lot of possible combination of collision between objects, such as: object A vs object B = object B vs A; object A vs object C = object C vs A; object A vs object D = object D vs A; and so on ... Do we need to create callback methods for all single type of collision? and do we need to create the same method twice? Like, say a bullet hits a wall, now I need a method to penetrate the wall for the wall, and a method to destroy the bullet for the bullet!! At the same time, a bullet can hit many objects in the game, and hence, more different callback methods!!! Is there a design pattern for that?

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  • Chessin's principles of RAS design

    - by user12608173
    In late 2001 I developed an internal talk on designing hardware for easier error injection, prevention, diagnosis, and correction. (This talk became the basis for my paper on injecting errors for fun and profit.) In that talk (but not in the paper), I articulated 10 principles of RAS design, which I list for you here: Protect everything Correct where you can Detect where you can't Where protection not feasible (e.g., ALUs), duplicate and compare Report everything; never throw away RAS information Allow non-destructive inspection (logging/scrubbing) Allow non-destructive alteration (injection) (that is, only change the bits you want changed, and leave everything else as is) Allow observation of all the bits as they are (logging) Allow alteration of any particular bit or combination of bits (injection) Document everything Of course, it isn't always feasible to follow these rules completely all the time, but I put them out there as a starting point.

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  • including pre-built java classes into an android project

    - by moonlightcheese
    i'm trying to include a maven java project into my android project. the maven project is the greader-unofficial project which allows developers access to google reader accounts, and handles all of the http transactions and URI/URL building, making grabbing feeds and items from google reader transparent to the developer. the project is available here: http://code.google.com/p/greader-unofficial/ the code is originally written for the standard jdk and uses classes from java.net that are not a part of the standard Android SDK. i actually tried to manually resolve all dependencies and ran into a problem when i got as far as including com.sun.syndication pieces required by the class be.lechtitseb.google.reader.api.util.AtomUtil.java... some of the classes in java.net that are in the standard jdk (i'm using 1.6) are not in the Android SDK. in addition, resolving all of these dependencies manually is just ridiculous when i'm compiling a maven project that should be pretty simple. however, i can use maven to compile the sources with no issue. how can i include this maven project, which is dependent on the complete jdk, into my android project in such a way that it will compile so that i can access the GoogleReader class from my android project? and for the record, i don't have the expertise to rewrite this entire api to work with the standard Android SDK.

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  • Refactoring existing PHP Project. I need some advices

    - by b0x
    i have a small SAS ERP that was written some years ago using PHP. At that time, it didn't used any framework, but the code isn't a mess as i will explain more detailed in the following lines. Nowadays, the project grow and I’m now working with 3 more programmers. Often, they ask to me why we don’t migrate to a framework such Laravel. Although I'd love trying Laravel, I’m a small business and i don't have time/money to stop and spend a whole year building everything from scratch. I need to live and pay the bills. So, I've read a lot about this matter, and I decided that doing a refactoring is the best way to do it. Also, I'm not so sure that a framework will make things easy. Business goals are: Make the code easier to new hired programmers I must separate the "view", because: I want to release different versions of this product (using the same code), but under different brands and websites at the minimum cost (just changing view) Release different versions to fit mobile/tablet. Make different types of this product, seeling packages as if it were plugins. Develop custom packages for some costumers (like plugins/addon's that they can buy to put on the main application). Code goals: Introduce best pratices, standards for everyone Try to build my own MVC structure Improve validation of data/forms (today they are mixed in both ajax and classes) Create automated testing rotines, to quality assurance. My actual structure project: class\ extra\ hd\ logs\ public_html\ public_html\includes\ public_html\css|js|images\ class\ There are three types of classes. They are all “autoloaded” with something similar with PSR-0, but I don’t use namespaces. 1. class.Something.php Connects to Database using specific methods. I.e: Costumer-list(); It uses “class.Db.php”, that it’s an abstraction of mysqli on every method. 2. class.SomethingProc.php Do things that “join” things that come from “class.Something.php”. Like IF/ELSE, math operations. 3. class.SomethingHTML.php The classes with “HTML” suffix implements only static methods and HTML code only. A real life example: All the programmers need to use $cSomething ($c to class) and $arrSomething (to array). Costumer.php (view) <?php $cCosumter = new Costumer(); $arrCostumer = $cCostumer->list(); echo CostumerHTML::table($arrCostumer); ?> Extra\ Store 3rdparty projects/classes from others, such MPDF, PHPMailer, etc. Hd\ Store user’s fies outsite wwwroot dir. Logs\ Store phplogs and the system itself logs (We have a static Log::error() method, that we put in every method of every class) Public_html\ Stores the files that people use. Public_html\includes\ Store the main “config.php” file and all files that do “ajax things” ajax.Costumer.php, for example. Help is needed ;) So, as you can see we have some standards, and also for database things. But i want to write a manual of our rules. Something that i can give to any new programmer at my companie and he can go on. This is not totally a mess, but It could be better seeing the new practices. What could I do to separate this as MVC, to have multiple VIEW’s. Could you gimme some tips considering my goals? Keep im mind the different products/custom things for specific costumers without breaking the main application. URL for tutorials, books, etc. It would be nice. Thanks!

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  • Advice on refactoring PHP Project

    - by b0x
    I have a small SAS ERP that was written some years ago using PHP. At that time, it didn't use any framework, but the code isn't a mess. Nowadays, the project grows and I’m now working with 3 more programmers. Often, they ask to me why we don’t migrate to a framework such as Laravel. Although I'd love trying Laravel, I’m a small business and I don't have time nor money to stop and spend a whole year building everything from scratch. I need to live and pay the bills. So, I've read a lot about this matter, and I decided that doing a refactoring is the best way to do it. Also, I'm not so sure that a framework will make things easy. Business goals are: Make the code easier to new hired programmers Separate the "view", in order to: release different versions of this product (using the same code), but under different brands and websites at the minimum cost (just changing view) release different versions to fit mobile/tablet. Make different types of this product, selling packages as if they were plugins. Develop custom packages for some costumers (like plugins/addon's that they can buy to put on the main application). Code goals: Introduce best pratices, standards for everyone Try to build my own MVC structure Improve validation of data/forms (today they are mixed in both ajax and classes) Create automated testing routines for quality assurance. My current structure project: class\ extra\ hd\ logs\ public_html\ public_html\includes\ public_html\css|js|images\ class\ There are three types of classes. They are all “autoloaded” with something similar with PSR-0, but I don’t use namespaces. 1. class.Something.php Connects to Database using specific methods. I.e: Costumer-list(); It uses “class.Db.php”, that it’s an abstraction of mysql on every method. 2. class.SomethingProc.php Do things that “join” things that come from “class.Something.php”. Like IF/ELSE, math operations. 3. class.SomethingHTML.php The classes with “HTML” suffix implements only static methods and HTML code only. A real life example: All the programmers need to use $cSomething ($c to class) and $arrSomething (to array). Costumer.php (view) <?php $cCosumter = new Costumer(); $arrCostumer = $cCostumer->list(); echo CostumerHTML::table($arrCostumer); ?> Extra\ Store 3rdparty projects/classes from others, such MPDF, PHPMailer, etc. Hd\ Store user’s files outsite wwwroot dir. Logs\ Store phplogs and the system itself logs (We have a static Log::error() method, that we put in every method of every class) Public_html\ Stores the files that people use. Public_html\includes\ Store the main “config.php” file and all files that do “ajax things” ajax.Costumer.php, for example. Help is needed ;) So, as you can see we have some standards, and also for database things. But I want to write a manual of our rules. Something that I can give to any new programmer at my company and he can go on. This is not totally a mess, but it could be better seeing the new practices. What could I do to separate this as MVC, to have multiple views. Could you give me some tips considering my goals? Keep im mind the different products/custom things for specific costumers without breaking the main application. URL for tutorials, books, etc, would be nice.

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  • Successfully Deliver on State and Local Capital Projects through Project Portfolio Management

    - by Sylvie MacKenzie, PMP
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} While the debate continues on Capitol Hill about which federal programs to cut and which to keep, communities and towns across America are feeling the budget crunch closer to home. State and local governments are trying to save as many projects as they can without promising too much to constituents – and they, in turn, want to know where their tax dollars are going. Fortunately, with the right planning and management, you can deliver successful projects and portfolios on a limited budget. Watch the replay of our recent webcast with Oracle Primavera and Industry Product Manager Garrett Harley that will demonstrate how state and local governments can get the most out of their capital projects and learn how two Oracle Primavera customers have implemented project portfolio management practices to: Predict the cost of long-term capital programs and projects Assess risk and mitigation strategies Collaborate and track performance across government agencies Speakers: Garrett Harley, Industry and Product Manager, Oracle Primavera Cory Davis, Director of Capital Renovation and New Construction, Chicago Public Schools Julie Owen, PSP™, CCC™, Sr. Project Controls Manager,LA Metro Transit Authority With the right planning and management, state and local governments can deliver successful projects on a limited budget. 1024x768 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";}

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  • m2eclipse and WTP and adding local project source

    - by user228369
    Hi, I have a spring mvc project in eclipse, and its setup to use maven. I can resolve all my external dependencies, but now I want to include another local project in my workspace. Normally, I would do this through the java build path, and add a project reference. But if I do that manually, m2eclipse just removes those references from my classpath file. I'm assuming this is because maven wants to handle all dependencies. So I enable dependency management on the local project (the source files i want to include), and now when I add dependencies, this project shows up, and it adds it as a jar type (which is correct). I also ran maven-package to create a snapshot of the source project. But the jar is never added in the maven library list, and the project doesn't build because it can't find the classes. What am I doing wrong? Thanks for the help!

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  • What disables "Run Project" in Expression Blend 3

    - by Hugh
    I am developing a Sketchflow (Silverlight) project in Expression Blend 3. It has been working fine up until today, now I cannot run the project. Specifically in the Project menu the "Run Project" option is now greyed out (all the other options are fine). F5 also doesn't have any effect. I've obviously messed up the code somewhere but I can't find any information on what could cause the "Run Project" option to be disabled. This would obviously help the troubleshooting. Does anybody know what controls this functionality? I can build the project no problem. And if I package the project (so it runs outside Expression) this also works fine. It is just launching it from Expression that doesn't work.

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  • Deployment project not updating .exe

    - by Stuart Dunkeld
    I have a Winforms project with a single .exe file as the primary output. I'm using a deployment project to distribute it, but the .exe file is not being updated when the new version is installed, meaning I have to ask the users to manually uninstall and then install the new version. Here's what I'm doing: I increment the assembly version on the output project (which is the primary output of the deployment project) I increment the deployment project version (and update the product code when prompted) The deployment project is set to remove previous versions the 'Permanent' property on the .exe is set to False I'm sure I've done this before successfully, but I can't seem to do it now. What am I doing wrong? Edit: I got it to work by changing the file version in the project properties, as in this answer

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  • TFS 2008 warning when trying to add set-up project

    - by pm_2
    I have a similar problem to that mentioned here. However, mine is in TFS 2008. I get the following warning when trying to add a set-up project to an existing solution (either just create the set-up project or “add to source control”). The project that you are attempting to add to source control may cause other source control users to have difficulty opening this solution or getting newer versions of it. To avoid this problem, add the project from a location below the binding root of the other source controlled projects in the solution Continue / Cancel As with the question above, I think my folder structure is at fault. However, the current folder structure is as follows: Solution Main Project My guess is that, for some reason it’s trying to add the set-up project directly into the solution folder. So, is there a way to validate where it’s trying to add this without selecting “Continue” above? Alternatively, is there a way to force the set-up project to create in its own folder?

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  • Changing the namespace for a Web Reference in a Project to be Made Into a VS Project Template

    - by kdmurray
    When I add a web reference to a project, it comes up with a default namespace of: com.wpdevs.myservice. This is the namespace I'd have expected it to use in the application. When I add the using statement to the project, I have to add: using MyProject.com.wpdevs.myservice; I'd like to find a way to eliminate having to reference the project name in the using statement. The project I'm putting together now is destined to be converted into a VS Project template and having that rather strange reference in there, or even having a per-project reference, isn't something I'd like to have in the project.

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  • Vb6 project files and source safe

    - by Andrew
    A part of the application that I am working on is a legacy Vb6 Windows forms application. All the files in the project are under source control (VSS) except the Vb6 project file. From what I can establish from the other developers working on the project the reason for this is that the com components used in the projects have different references on each developers machine. I want to move the project files into VSS so that when files are added to the project these can be updated in the project files and other developers (and more importantly an automated build script) can get the latest project files from source safe. Does anyone know if/how I can achieve this in such a way as to not corrupt the references to other com components on different development machines?

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  • How do I add a VSTO project as a reference to a unit testing project?

    - by Mathias
    In order not to pollute my projects with unit tests, I like to create a separate project for my unit tests; I add a reference to the project under test in the unit tests project. However, this isn't working that well with my VSTO excel add-in projects: when I create a separate unit test project and go to Add Reference Projects, there is no project to pick. What I have done so far is Add Reference Browse, and pick the add-in dll from the debug folder. I have also run into issues from time to time with this, with the reference suddenly not working, requiring to remove/re-add the dll reference. Can anybody explain why a VSTO project doesn't show up as a regular project? And is there a better way to go about it than what I am doing presently?

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  • VS2008 - 'Set as startup project' setting dissapearing.

    - by UpTheCreek
    I have a solution with a bunch of projects in it. The 'startup' project is a ASP.NET MVC Web Application. I set as the startup project (by right clicking on it in Solution Explorer and selecting 'set as startup project'. The project title goes bold and everything works fine for a while. Then I will be editing one of the supporting projects, and come to click the 'Start Debugging' button, and bang - the 'project of this type cant be started' message. I then check, and the web project is no longer set as the startup project. And so on.... Anyone know why this is happening?

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  • c# project cannot find c++ .dll?

    - by flavour404
    I have a working c++ dll that works in one c# project that I am calling via the interop service. I have created another c# project and am trying to call the same .dll but keep getting a generic error message stating that the .dll cannot be found, both project are .net 2.0. What folder, and where do I specify in the project, should I put the .dll file in so that the project can find it? Think of it as a reminder for me... In the previous project I did not have a reference to it, I just had it in the /bin folder and doing the same thing for this project does not work. Thanks R.

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