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  • from JS to iphone dev - what's the best language to start with?

    - by Enkai
    I am a total beginner and would like to eventually learn to develop for the iphone. I have just done a beginner's CS course where the language we learned was JavaScript. We studied basic concepts like: variables, arrays, loops (for,while,if,if..else..), properties and functions. I'm wondering if I am starting in the right/wrong place by following this book: Learn C on the Mac by Dave Mark? I have read a few chapters and am finding it a bit hard to get my head around the way that C works, for example the way that Strings are printed seems overly complicated as compared to JS. Do you think that JS was the wrong language to start off with and would I be better to go from JS straight to Objective-C rather than to C? I have tried to read up on previous threads on the merits/demerits of learning C first but haven't found any that relate JS to learning C/Obj C/ Cocoa. Any advice appreciated as I am very new to this. Thanks

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  • Take advantage of multiple cores executing SQL statements

    - by willvv
    I have a small application that reads XML files and inserts the information on a SQL DB. There are ~ 300 000 files to import, each one with ~ 1000 records. I started the application on 20% of the files and it has been running for 18 hours now, I hope I can improve this time for the rest of the files. I'm not using a multi-thread approach, but since the computer I'm running the process on has 4 cores I was thinking on doing it to get some improvement on the performance (although I guess the main problem is the I/O and not only the processing). I was thinking on using the BeginExecutingNonQuery() method on the SqlCommand object I create for each insertion, but I don't know if I should limit the max amount of simultaneous threads (nor I know how to do it). What's your advice to get the best CPU utilization? Thanks

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  • Volatile keyword

    - by Tiyoal
    Say I have two threads and an object. One thread assigns the object: public void assign(MyObject o) { myObject = o; } Another thread uses the object: public void use() { myObject.use(); } Does the variable myObject have to be declared as volatile? I am trying to understand when to use volatile and when not, and this is puzzling me. Is it possible that the second thread keeps a reference to an old object in its local memory cache? If not, why not? Thanks a lot.

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  • [C#] Boot problem

    - by Cecco
    Hi guys, I'm running on Windows 7 and I've a problem with my app at boot. Within my app I use some threads and external dll (sqlite3.dll, etc...). I've included these lines at first of my start.exe file: RegistryKey rkApp = Registry.CurrentUser.OpenSubKey("SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Run", true); String p = System.Environment.CommandLine.Replace("vshost.",""); String pp = p.Remove(p.Length-1); rkApp.SetValue("MyAPP", pp); If I start my app manually from exe file (or with VisualStudio) works correctly. If I start my app on reboot, MyApp crashes after few seconds. Why I've this problem?

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  • Thread help with Android game

    - by Ciph3rzer0
    I need some help dealing with three Threads in Android One thread is the main thread, the other is the GLThread, and the other is a WorkerThread I created to update the game state. The problem I have is they all need to access the same LinkedList of game objects. Both the GLThread and my WorkerThread only read from the LinkedList, so no problem there, but occasionally I have the main thread adding in another game object to the list. How can I manage this? I tried using synchronized in front of the functions involved but it really slows down the application. For some reason, just catching the errors and not rendering or updating the game state that frame, causes it to start lagging permanently. Anyone have any great ideas?

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  • C++ volatile required when spinning on boost::shared_ptr operator bool()?

    - by JaredC
    I have two threads referencing the same boost::shared_ptr: boost::shared_ptr<Widget> shared; On thread is spinning, waiting for the other thread to reset the boost::shared_ptr: while(shared) boost::thread::yield(); And at some point the other thread will call: shared.reset(); My question is whether or not I need to declare the shared pointer as volatile to prevent the compiler from optimizing the call to shared.operator bool() out of the loop and never detecting the change? I know that if I were simply looping on a variable, waiting for it to reach 0 I would need volatile, but I'm not sure if boost::shared_ptr is implemented in such a way that it is not necessary here.

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  • When should ThreadLocal be used instead of Thread.SetData/Thread.GetData?

    - by Jon Ediger
    Prior to .net 4.0, I implemented a solution using named data slots in System.Threading.Thread. Now, in .net 4.0, there is the idea of ThreadLocal. How does ThreadLocal usage compare to named data slots? Does the ThreadLocal value get inherited by children threads? Is the idea that ThreadLocal is a simplified version of using named data slots? An example of some stuff using named data slots follows. Could this be simplified through use of ThreadLocal, and would it retain the same properties as the named data slots? public static void SetSliceName(string slice) { System.Threading.Thread.SetData(System.Threading.Thread.GetNamedDataSlot(SliceVariable), slice); } public static string GetSliceName(bool errorIfNotFound) { var slice = System.Threading.Thread.GetData(System.Threading.Thread.GetNamedDataSlot(SliceVariable)) as string; if (errorIfNotFound && string.IsNullOrEmpty(slice)) {throw new ConfigurationErrorsException("Server slice name not configured.");} return slice; }

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  • How to get notified of modification in the memory in Linux

    - by Song Yuan
    In a userspace program in Linux, I get a piece of memory via allocation from the heap, then the pointer is distributed to a lot of other components running in other threads to use. I would like to get notified when the said piece of memory is modified. I can of course develop a custom userspace solution for other components to use when they try to modify the memory. The problem in my case is that these are legacy components and they can write to memory in many occasions. So I'm wondering whether there is a similar API like inotify (get notified when file is changed) or other approaches in order to get notified when a piece of memory is changed. I considered using mmap and inotify, which obviously won't work if the changes are not flushed. Any suggestions are appreciated :-)

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  • Is there a way to optimise finding text items on a page (not regex)

    - by Jeepstone
    After seeing several threads rubbishing the regexp method of finding a term to match within an HTML document, I've used the Simple HTML DOM PHP parser (http://simplehtmldom.sourceforge.net/) to get the bits of text I'm after, but I want to know if my code is optimal. It feels like I'm looping too many times. Is there a way to optimise the following loop? //Get the HTML and look at the text nodes $html = str_get_html($buffer); //First we match the <body> tag as we don't want to change the <head> items foreach($html->find('body') as $body) { //Then we get the text nodes, rather than any HTML foreach($body->find('text') as $text) { //Then we match each term foreach ($terms as $term) { //Match to the terms within the text nodes $text->outertext = str_replace($term, '<span class="highlight">'.$term.'</span>', $text->outertext); } } } For example, would it make a difference to determine check if I have any matches before I start the loop maybe?

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  • Continuously reading from a stream in C#?

    - by Damien Wildfire
    I have a Stream object that occasionally gets some data on it, but at unpredictable intervals. Messages that appear on the Stream are well-defined and declare the size of their payload in advance (the size is a 16-bit integer contained in the first two bytes of each message). I'd like to have a StreamWatcher class which detects when the Stream has some data on it. Once it does, I'd like an event to be raised so that a subscribed StreamProcessor instance can process the new message. Can this be done with C# events without using Threads directly? It seems like it should be straightforward, but I can't get quite get my head around the right way to design this.

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  • Detect EXIF Orientation of an image in javascript

    - by Obi Wan
    In my mobile web application, I have a need to examine the EXIF orientation tag of an image file selected using an input type=file control, and this needs to be done on the client side in javascript, before the selected image file gets uploaded to the server. I have seen several threads similar to this but most of them say to use a library called binaryajax.js to be able to access the EXIF data from the file object. Unfortunately, simply including binaryajax.js in my project causes an Access Denied error in jQuery 1.7.1, and I have no idea why this is happening. This error precludes me from using this jquery library. So I am looking for a solution that does not use this library. Another library I have tried to use is jquery.exif.js and I also get an Access Denied Error Trying to use it.

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  • Multithreaded SDL error in C++

    - by wyatt
    I'm building a program in C++, using SDL, and am occasionally receiving this error: * glibc detected * ./assistant: double free or corruption (!prev) It's difficult to replicate, so I can't find exactly what's causing it, but I just added a second thread to the program, and neither thread run on its own seems to cause the error. The threads don't share any variables, though they both run the functions SDL_BlitSurface and SDL_Flip. Could running these concurrently throw up such an error, or am I barking up the wrong tree? If this is the cause, should I simply throw a mutex around all SDL calls? Thanks

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  • WeakHashMap iteration and garbage collection

    - by Shamik
    I am using a WeaekHashMap to implement a Cache. I am wondering if I am iterating over the keys of this map, and at the same time garbage collector is actively removing keys from this map, would I receive a ConcurrentModificationException ? I do not think so, because as far as I understand, concurrentmodificationexception happens because of bugs in the application code where the developer forgot to understand that the same map is shared/used by other threads and in this case, it should not happen. But wondering how would JVM handle this when WeakHashMap is not synchronized ?

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  • Avaliable parallel technologies in .Net

    - by David
    I am new to .Net platform. I did a search and found that there are several ways to do parallel computing in .Net: Parallel task in Task Parallel Library, which is .Net 3.5. PLINQ, .Net 4.0 Asynchounous Programming, .Net 2.0, (async is mainly used to do I/O heavy tasks, F# has a concise syntax supporting this). I list this because in Mono, there seem to be no TPL or PLINQ. Thus if I need to write cross platform parallel programs, I can use async. .Net threads. No version limitation. Could you give some short comments on these or add more methods in this list? Thanks.

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  • Waiting for a submitted job to finish in Oracle PL/SQL?

    - by vicjugador
    I'm looking for the equivalent of Java's thread.join() in PL/SQL. I.e. I want to kick off a number of jobs (threads), and then wait for them to finish. How is this possible in PL/SQL? I'm thinking of using dbms_job.submit (I know it's deprecated). dbms_scheduler is also an alternative. My code: DECLARE jobno1 number; jobno2 number; BEGIN dbms_job.submit(jobno1,'begin dbms_lock.sleep(10); dbms_output.put_line(''job 1 exit'');end;'); dbms_job.submit(jobno2,'begin dbms_lock.sleep(10); dbms_output.put_line(''job 2 exit'');end;'); dbms_job.run(jobno1); dbms_job.run(jobno2); //Need code to Wait for jobno1 to finish //Need code to Wait for jobno2 to finish END;

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  • concurrent doubly-linked list (1 writer, n-readers)

    - by Arne
    Hi guys, I am back in the field of programming for my Diploma-thesis now and stumbled over the following issue: I need to implement a thread-safe doubly-linked list for one thread writing the list at any position (delete, insert, mutate node data) and one to many threads traversing and reading the list. I am well aware that mutexes can be used to serialize access to the list, still I presume that a naive lock around any write operation will be less than optimal. I am wondering whether there are better variants. (I am well aware that 'optimal' has not much of a practical meaning as long as no exact measure/profiling are available but this is an academic thesis after all..) I am very gratefull for code-samples as well as references to academic granted these have at least a tiny bit of practical relevance. Thanks at lot

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  • How to address thread-safety of service data used for maintaining static local variables in C++?

    - by sharptooth
    Consider the following scenario. We have a C++ function with a static local variable: void function() { static int variable = obtain(); //blahblablah } the function needs to be called from multiple threads concurrently, so we add a critical section to avoid concurrent access to the static local: void functionThreadSafe() { CriticalSectionLockClass lock( criticalSection ); static int variable = obtain(); //blahblablah } but will this be enough? I mean there's some magic that makes the variable being initialized no more than once. So there's some service data maintained by the runtime that indicates whether each static local has already been initialized. Will the critical section in the above code protect that service data as well? Is any extra protection required for this scenario?

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  • Clone a 'link' in SWT

    - by Steve
    I have a table of information that includes a username, an ip address, and a timestamp. What I wanted to do was to have the ip address contained within a link object that when the link is clicked it utilizes bgp.he.net to get information about the host/IP address. I have tried creating threads to resolve the IP addresses but it is often a large amount of IP addresses and I read that InetAddress#getByName isn't non-blocking, so I figured having links that go to this site is the next best thing. Question is: Is it possible to have links for each of my IP addresses in the table without creating a new link object for each row? I don't know how bad that would be on memory usage which is why I'm inquiring about cloning an instance of an IP and having the link open bgp.he.net/link.getText()

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  • You can't specify target table 'b' for update in FROM clause

    - by elo
    I need to know where did i do wrong in this sql statement. I try to find solution in previous threads with similar problem but none can solve my problem. so i think maybe my statement is actually wrong. update table1 b left join table2 m on b.ICNO=m.ICNO set b.SalMoveMth = '01' where m.Status!='6' and (DATE_FORMAT(startDateSand,'%m')='10' or DATE_FORMAT(startDateSand,'%m')='11' or DATE_FORMAT(startDateSand,'%m')='12') and ((select SalMoveMth from table1 where ICNO=table2.ICNO order by SalMoveMthStDt desc limit 1)!='10'). Thank You.

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  • Should i use lock.lock(): in this method?

    - by user962800
    I wrote this method whose purpose is to give notice of the fact that a thread is leaving a specific block of code A thread stands for a car which is leaving a bridge so other cars can traverse it . The bridge is accessible to a given number of cars (limited capacity) and it's one way only. public void getout(int diection){ // release the lock semaphore.release(); try{ lock.lock(); //access to shared data if(direction == Car.NORTH) nNordTraversing--; //decreasing traversing threads else nSudTraversing--; bridgeCond.signal(); }finally{ lock.unlock(); } } My question is: should I use lock.lock(); or it's just nonsense? thanks in advance

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  • Is pthread_spin_trylock safe inside of sigsegv handler of multithreaded application?

    - by TWMouton
    I am trying to implement a handler that on SIGSEGV will collect some information such as process-id, thread-id and a backtrace and write this information to a file/pipe/socket. The problem lies in that there is the (probably pretty high) possibility that if one thread experienced a SIGSEGV that the others will shortly follow. If two threads happen to make it to the bit of code where they're writing their report out at the same time then they'll interleave their writing (to the same file). I know that I should only be using async-signal-safe functions as detailed in signal(7) I also have seen at least two cases here and video linked in top answer here where others have used pthread_spin_trylock to get around this problem. Is this a safe way to prevent the above problem?

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  • Boost.Log - Multiple processes to one log file?

    - by Kevin
    Reading through the doc for Boost.Log, it explains how to "fan out" into multiple files/sinks pretty well from one application, and how to get multiple threads working together to log to one place, but is there any documentation on how to get multiple processes logging to a single log file? What I imagine is that every process would log to its own "private" log file, but in addition, any messages above a certain severity would also go to a "common" log file. Is this possible with Boost.Log? Is there some configuration of the sinks that makes this easy? I understand that I will likely have the same "timestamp out of order" problem described in the FAQ here, but that's OK, as long as the timestamps are correct I can work with that. This is all on one machine, so no remote filesystem problems either.

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  • ActiveRecord and transactionsin between `before_save` and `save`

    - by JP
    I have some logic in before_save whereby (only) when some conditions are met I let the new row be created with special_number equal to the maximum special_number in the database + 1. (If the conditions aren't met then I do something different, so I can't use auto-increments) My worry is that two threads acting on this database at once might pick the same special_number if the second is executed while the first is saving. Is there way to lock the database between before_save and finishing the save, but only in some cases? I know all saves are sent in transactions, will this do the job for me? def before_save if things_are_just_right # -- Issue some kind of lock? # -- self.lock? I have no idea # Pick new special_number new_special = self.class.maximum('special_number') + 1 write_attribute('special_number',new_special) else # No need to lock in this case write_attribute('special_number',some_other_number) end end

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  • Interrupt a thread in DatagramSocket.receive

    - by SEK
    I'm building an application that listens on both TCP and UDP, and I've run into some trouble with my shutdown mechanism. When I call Thread.interrupt() on each of the listening threads, the TCP thread is interrupted from listening, whereas the UDP listener isn't. To be specific, the TCP thread uses Socket.accept(), which simply returns (without actually connecting). Whereas the UDP thread uses DatagramSocket.receive, and doesn't exit that method. Is this an issue in my JRE, my OS, or should I just switch to (Datagram)Socket.close()?

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  • Java ThreadPool for multiple identical tasks

    - by tdimmig
    I have 1 thread who sole job is to grab DatagramPackets off of a socket and stick them in a buffer. Another thread works out of that buffer, processing the DatagramPackets. I'd like to have a pool of threads working out of that buffer. I had thought to use a fixed thread pool to do this. To do so, do I need to create the pool, then submit enough runnables for execution to fill it up? I had hoped for a way to say "this is the thread/runnable that I want you to execute, this is how many I want running, GO!". Is there such a method of doing this? Is something other than a fixed thread pool better suited?

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