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  • Can code formatting lead to change in object file content?

    - by kumar
    I have run though a code formatting tool to my c++ files. It is supposed to make only formatting changes. Now when I built my code, I see that size of object file for some source files have changed. Since my files are very big and tool has changed almost every line, I dont know whether it has done something disastrous. Now i am worried to check in this code to repo as it might lead to runtime error due to formatting tool. My question is , will the size of object file be changed , if code formatting is changed.?

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  • Getting confused why i dont get expected amount ?

    - by Stackfan
    I have 1 result and which i will receive in Bank account, Based on that account i have to Put a balance to user account. How can you find the Handling cost from total tried 491.50 / 0.95 = 517.36 which is wrong ? It should be 500.00 (to my expectation) User balance requires 500.00 When 500.00 selected he gets 5% discount There is a handling cost for this ex: 1) Discount: 500.00 - 5% = 475.00 2) Handling cost: (475.00 x 0.034) + 0.35 = 16.50 3) Total: 475.00 + 16.50 = 491.50 So problem is from 491.50, i have to find atleast handling cost to get promised Balance. Any solution ? Cant figure it out myself...

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  • Using PHP's exec() function (or the likes), how can you display terminal error output?

    - by Miciah Amberong
    Previous Reference I am just wondering if there's a way (using PHP) to output the compile error information from the terminal to the browser? For example: If you use this code to execute in the terminal... gcc -o try try.c ...and assuming the "try.c" have some errors. The terminal will output something like this: try.c In function 'main': try.c:27 'x' undeclared (first use in this function) try.c:27 (Each undeclared identifier is reported only once try.c:27 for each function it appears in.) Meanwhile, using this PHP code... <?php exec("gcc -o try try.c"); ?> The browser does not return any output like the terminal does. Is there a possible way direct or indirect that the error details that the terminal showed can be passed to the be displayed on a browser? Thank you very much.

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  • Optimize jQuery code

    - by Dannemannen
    Greetings, Just built some stuff with jQuery, everything works perfect(!), but I would like it to be as optimzed as possible.. what small changes can I do to my code? $(document).ready(function() { // hide the indicator, we use it later $(".indicator").hide(); // start the animation of the progressbar $(".fill").animate({ width: "50px",}, 4000, function() { $(".indicator").effect("pulsate", { times:999 }, 2000);}); // notify-me ajax function $(".btn-submit").click(function() { // get the variable email and put it in a new variable var email = $("input#mail").val(); var dataString = 'mail='+email; $.ajax({ type: "POST", url: "/mail.php", data: dataString, dataType: "json", success: function(msg){ // JSON return, lets do some magic if(msg.status == "ok") { $("#response-box").fadeIn("slow").delay(2000).fadeOut("slow"); $("#fade").fadeIn("slow").delay(2000).fadeOut("slow"); $("#response-box .inner").html("<h1>Thank you.</h1>We'll keep in touch!"); $("#mail").val("e.g. [email protected]"); } else { $("#response-box").fadeIn("slow").delay(2000).fadeOut("slow"); $("#fade").fadeIn("slow").delay(2000).fadeOut("slow"); $("#response-box .inner").html("<h1>Oops.</h1>Please try again!"); } } }); //make sure the form doesn't post return false; }); });

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  • Help in optimizing a for loop in matlab

    - by HH
    I have a 1 by N double array consisting of 1 and 0. I would like to map all the 1 to symbol '-3' and '3' and all the 0 to symbol '-1' and '1' equally. Below is my code. As my array is approx 1 by 8 million, it is taking a very long time. How to speed things up? [row,ll] = size(Data); sym_zero = -1; sym_one = -3; for loop = 1 : row if Data(loop,1) == 0 Data2(loop,1) = sym_zero; if sym_zero == -1 sym_zero = 1; else sym_zero = -1; end else Data2(loop,1) = sym_one; if sym_one == -3 sym_zero = 3; else sym_zero = -3; end end end

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  • regular expression for bit strings with even number of 1s

    - by equilibrium
    Let L= { w in (0+1)* | w has even number of 1s}, i.e. L is the set of all bit strings with even number of 1s. Which one of the regular expressions below represents L? A) (0*10*1)* B) 0*(10*10*)* C) 0*(10*1)* 0* D) 0*1(10*1)* 10* According to me option D is never correct because it does not represent the bit string with zero 1s. But what about the other options? We are concerned about the number of 1s(even or not) not the number of zeros doesn't matter. Then which is the correct option and why?

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  • How to optimize this script

    - by marks34
    I have written the following script. It opens a file, reads each line from it splitting by new line character and deleting first character in line. If line exists it's being added to array. Next each element of array is splitted by whitespace, sorted alphabetically and joined again. Every line is printed because script is fired from console and writes everything to file using standard output. I'd like to optimize this code to be more pythonic. Any ideas ? import sys def main(): filename = sys.argv[1] file = open(filename) arr = [] for line in file: line = line[1:].replace("\n", "") if line: arr.append(line) for line in arr: lines = line.split(" ") lines.sort(key=str.lower) line = ''.join(lines) print line if __name__ == '__main__': main()

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  • SQL -- How is DISTINCT so fast without an index?

    - by Jonathan
    Hi, I have a database with a table called 'links' with 600 million rows in it in SQLite. There are 2 columns in the database - a "src" column and a "dest" column. At present there are no indices. There are a fair number of common values between src and dest, but also a fair number of duplicated rows. The first thing I'm trying to do is remove all the duplicate rows, and then perform some additional processing on the results, however I've been encountering some weird issues. Firstly, SELECT * FROM links WHERE src=434923 AND dest=5010182. Now this returns one result fairly quickly and then takes quite a long time to run as I assume it's performing a tablescan on the rest of the 600m rows. However, if I do SELECT DISTINCT * FROM links, then it immediately starts returning rows really quickly. The question is: how is this possible?? Surely for each row, the row must be compared against all of the other rows in the table, but this would require a tablescan of the remaining rows in the table which SHOULD takes ages! Any ideas why SELECT DISTINCT is so much quicker than a standard SELECT?

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  • How do I remove the alert: "...may not respond to..."

    - by balexandre
    In my .m file I call a method that is inside the same .m file. In the header I have the correct import for the header but I keep getting this alert: What am I doing wrong? What should I do in order to make this error disappear? I'm kinda lost here :-( Even if I changed this to: NSString *path = [[NSString alloc] initWithString:@"...."]; [self parseXMLFileAtURL:path]; [path release];

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  • JavaScript Optimisation

    - by Jayie
    I am using JavaScript to work out all the combinations of badminton doubles matches from a given list of players. Each player teams up with everyone else. EG. If I have the following players a, b, c & d. Their combinations can be: a & b V c & d a & c V b & d a & d V b & c I am using the code below, which I wrote to do the job, but it's a little inefficient. It loops through the PLAYERS array 4 times finding every single combination (including impossible ones). It then sorts the game out into alphabetical order and stores it in the GAMES array if it doesn't already exist. I can then use the first half of the GAMES array to list all game combinations. The trouble is if I have any more than 8 players it runs really slowly because the combination growth is exponential. Does anyone know a better way or algorithm I could use? The more I think about it the more my brain hurts! var PLAYERS = ["a", "b", "c", "d", "e", "f", "g"]; var GAMES = []; var p1, p2, p3, p4, i1, i2, i3, i4, entry, found, i; var pos = 0; var TEAM1 = []; var TEAM2 = []; // loop through players 4 times to get all combinations for (i1 = 0; i1 < PLAYERS.length; i1++) { p1 = PLAYERS[i1]; for (i2 = 0; i2 < PLAYERS.length; i2++) { p2 = PLAYERS[i2]; for (i3 = 0; i3 < PLAYERS.length; i3++) { p3 = PLAYERS[i3]; for (i4 = 0; i4 < PLAYERS.length; i4++) { p4 = PLAYERS[i4]; if ((p1 != p2 && p1 != p3 && p1 != p4) && (p2 != p1 && p2 != p3 && p2 != p4) && (p3 != p1 && p3 != p2 && p3 != p4) && (p4 != p1 && p4 != p2 && p4 != p3)) { // sort teams into alphabetical order (so we can compare them easily later) TEAM1[0] = p1; TEAM1[1] = p2; TEAM2[0] = p3; TEAM2[1] = p4; TEAM1.sort(); TEAM2.sort(); // work out the game and search the array to see if it already exists entry = TEAM1[0] + " & " + TEAM1[1] + " v " + TEAM2[0] + " & " + TEAM2[1]; found = false; for (i=0; i < GAMES.length; i++) { if (entry == GAMES[i]) found = true; } // if the game is unique then store it if (!found) { GAMES[pos] = entry; document.write((pos+1) + ": " + GAMES[pos] + "<br>"); pos++; } } } } } } Thanks in advance. Jason.

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  • Function defined but not used in C

    - by thetna
    I have following code: static __inline__ LIST list_List(POINTER P) { return list_Cons(P,list_Nil()); } After compilation I got following warning: inlining is unlikely but function size may grow I removed the inline and changed into the following : static LIST list_List(POINTER P) { return list_Cons(P,list_Nil()); } Now I get the following warning: list_List is defined but not used. Can anybody please suggest me how can remove that warning.

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  • expected identifier or '(' before '{' token in Flex

    - by user1829177
    I am trying to use Flex to parse 'C' source code. Unfortunately I am getting the error "expected identifier or '(' before '{' token" on lines 1,12,13,14... . Any ideas why? %{ %} digit [0-9] letter [a-zA-Z] number (digit)+ id (letter|_)(letter|digit|_)* integer (int) character (char) comma [,] %% {integer} {return INT;} {character} {return CHAR;} {number} {return NUM;} {id} {return IDENTIFIER;} {comma} {return ',';} [-+*/] {return *yytext;} . {} %% main() { yylex(); } The corresponding flex file is as shown below: %{ #include <ctype.h> #include <stdio.h> #include "myhead.h" #include "mini.l" #define YYSTYPE double # undef fprintf %} %token INT %token CHAR %token IDENTIFIER %token NUM %token ',' %left '+' '-' %left '*' '/' %right UMINUS %% lines:lines expr '\n' {printf("%g\n",$2);} |lines '\n' |D | ; expr :expr '*' expr {$$=$1*$3;} |expr '/' expr {$$=$1/$3;} |expr '+' expr {$$=$1+$3;} |expr '-' expr {$$=$1+$3;} |'(' expr ')' {$$=$2;} |'-' expr %prec UMINUS {$$=-$2;} |IDENTIFIER {} |NUM {} ; T :INT {} |CHAR {} ; L :L ',' IDENTIFIER {} |IDENTIFIER {} ; D :T L {printf("T is %g, L is %g",$1,$2);} ; %% /*void yyerror (char *s) { fprintf (stderr, "%s\n", s); } */ I am compiling the generated code using the command: gcc my_file.c -ly

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  • difference between C(gcc 4.3.2) , C 99 strict(gcc 4.3.2) , C++(gcc-4.0.0-8) ,C++(gcc-4.3.2)

    - by user1139048
    I have the following questions concerning the differences between the four options: What is the main difference between the four options? Which of the above support int64_t or long long without suffix LL. I want a data type of the range 2^63 - 1 If your answer to my second question is not C(gcc 4.3.2) , whether the code I write in C(gcc 4.3.2) for C language will be valid in rest of the three options or do I have to modify something, then what will be those modifications.

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  • Best way to reverse a string in C# 2.0

    - by Guy
    I've just had to write a string reverse function in C# 2.0 (i.e. LINQ not available) and came up with this: public string Reverse(string text) { char[] cArray = text.ToCharArray(); string reverse = String.Empty; for (int i = cArray.Length - 1; i > -1; i--) { reverse += cArray[i]; } return reverse; } Personally I'm not crazy about the function and am convinced that there's a better way to do it. Is there?

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  • C++ STL: Trouble with iterators

    - by Rosarch
    I'm having a beginner problem: bool _isPalindrome(const string& str) { return _isPalindrome(str.begin(), str.end()); // won't compile } bool _isPalindrome(string::iterator begin, string::iterator end) { return begin == end || *begin == *end && _isPalindrome(++begin, --end); } What am I doing wrong here? Why doesn't str.begin() get type checked to be a string::iterator?

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  • Calling a method on an object a bunch of times versus constructing an object a bunch of times

    - by Ami
    I have a List called myData and I want to apply a particular method (someFunction) to every element in the List. Is calling a method through an object's constructor slower than calling the same method many times for one particular object instantiation? In other words, is this: for(int i = 0; i < myData.Count; i++) myClass someObject = new myClass(myData[i]); slower than this: myClass someObject = new myClass(); for(int i = 0; i < myData.Count; i++) someObject.someFunction(myData[i]); ? If so, how much slower?

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  • Java API Method Run Times

    - by Mike
    Is there a good resource to get run times for standard API functions? It's somewhat confusing when trying to optimize your program. I know Java isn't made to be particularly speedy but I can't seem to find much info on this at all. Example Problem: If I am looking for a certain token in a file is it faster to scan each line using string.contains(...) or to bring in say 100 or so lines putting them to a local string them performing contains on that chunk.

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  • Why does the order of the loops affect performance when iterating over a 2D array? [closed]

    - by Mark
    Possible Duplicate: Which of these two for loops is more efficient in terms of time and cache performance Below are two programs that are almost identical except that I switched the i and j variables around. They both run in different amounts of time. Could someone explain why this happens? Version 1 #include <stdio.h> #include <stdlib.h> main () { int i,j; static int x[4000][4000]; for (i = 0; i < 4000; i++) { for (j = 0; j < 4000; j++) { x[j][i] = i + j; } } } Version 2 #include <stdio.h> #include <stdlib.h> main () { int i,j; static int x[4000][4000]; for (j = 0; j < 4000; j++) { for (i = 0; i < 4000; i++) { x[j][i] = i + j; } } }

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  • Storing information in the DOM?

    - by John
    Im making a small private message application in the form of a phone. Ten messages are shown at the time. And the list of messages are scrolled up/down by hiding them. Just how bad is it to use the DOM to store information in this way. My main goal for doing this is to reduce calls to the database. And instead of making a new call all the time, it only checks if any new messages has arrived and ads the new message(s). Whats the alternative, cookies anyone? Thank you for the time

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  • What is microbenchmarking?

    - by polygenelubricants
    I've heard this term used, but I'm not entirely sure what it means, so: What DOES it mean and what DOESN'T it mean? What are some examples of what IS and ISN'T microbenchmarking? What are the dangers of microbenchmarking and how do you avoid it? (or is it a good thing?)

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  • Optimal (Time paradigm) solution to check variable within boundary

    - by kumar_m_kiran
    Hi All, Sorry if the question is very naive. I will have to check the below condition in my code 0 < x < y i.e code similar to if(x > 0 && x < y) The basic problem at system level is - currently, for every call (Telecom domain terminology), my existing code is hit (many times). So performance is very very critical, Now, I need to add a check for boundary checking (at many location - but different boundary comparison at each location). At very normal level of coding, the above comparison would look very naive without any issue. However, when added over my statistics module (which is dipped many times), performance will go down. So I would like to know the best possible way to handle the above scenario (kind of optimal way for limits checking technique). Like for example, if bit comparison works better than normal comparison or can both the comparison be evaluation in shorter time span? Other Info x is unsigned integer (which must be checked to be greater than 0 and less than y). y is unsigned integer. y is a non-const and varies for every comparison. Here time is the constraint compared to space. Language - C++. Now, later if I need to change the attribute of y to a float/double, would there be another way to optimize the check (i.e will the suggested optimal technique for integer become non-optimal solution when y is changed to float/double). Thanks in advance for any input. PS : OS used is SUSE 10 64 bit x64_64, AIX 5.3 64 bit, HP UX 11.1 A 64.

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  • What to prefer in the following case?

    - by GK
    say suppose I have class as : public class Age { private int age; public int getAge() { return this.age; } } In my Main class I am calling the getAge() method many times. So I wanted to know is it advisable to call so many times or call once and assign it to some variable and use that variable. Which is best and why?

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  • Nested loop traversing arrays

    - by alecco
    There are 2 very big series of elements, the second 100 times bigger than the first. For each element of the first series, there are 0 or more elements on the second series. This can be traversed and processed with 2 nested loops. But the unpredictability of the amount of matching elements for each member of the first array makes things very, very slow. The actual processing of the 2nd series of elements involves logical and (&) and a population count. I couldn't find good optimizations using C but I am considering doing inline asm, doing rep* mov* or similar for each element of the first series and then doing the batch processing of the matching bytes of the second series, perhaps in buffers of 1MB or something. But the code would be get quite messy. Does anybody know of a better way? C preferred but x86 ASM OK too. Many thanks! Sample/demo code with simplified problem, first series are "people" and second series are "events", for clarity's sake. (the original problem is actually 100m and 10,000m entries!) #include <stdio.h> #include <stdint.h> #define PEOPLE 1000000 // 1m struct Person { uint8_t age; // Filtering condition uint8_t cnt; // Number of events for this person in E } P[PEOPLE]; // Each has 0 or more bytes with bit flags #define EVENTS 100000000 // 100m uint8_t P1[EVENTS]; // Property 1 flags uint8_t P2[EVENTS]; // Property 2 flags void init_arrays() { for (int i = 0; i < PEOPLE; i++) { // just some stuff P[i].age = i & 0x07; P[i].cnt = i % 220; // assert( sum < EVENTS ); } for (int i = 0; i < EVENTS; i++) { P1[i] = i % 7; // just some stuff P2[i] = i % 9; // just some other stuff } } int main(int argc, char *argv[]) { uint64_t sum = 0, fcur = 0; int age_filter = 7; // just some init_arrays(); // Init P, P1, P2 for (int64_t p = 0; p < PEOPLE ; p++) if (P[p].age < age_filter) for (int64_t e = 0; e < P[p].cnt ; e++, fcur++) sum += __builtin_popcount( P1[fcur] & P2[fcur] ); else fcur += P[p].cnt; // skip this person's events printf("(dummy %ld %ld)\n", sum, fcur ); return 0; } gcc -O5 -march=native -std=c99 test.c -o test

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