Search Results

Search found 6875 results on 275 pages for 'crash reports'.

Page 105/275 | < Previous Page | 101 102 103 104 105 106 107 108 109 110 111 112  | Next Page >

  • cancelPreviousPerformRequestWithTarget is not canceling my previously delayed thread started with pe

    - by jmurphy
    Hello, I've launched a delayed thread using performSelector but the user still has the ability to hit the back button on the current view causing dealloc to be called. When this happens my thread still seems to be called which causes my app to crash because the properties that thread is trying to write to have been released. To solve this I am trying to call cancelPreviousPerformRequestsWithTarget to cancel the previous request but it doesn't seem to be working. Below are some code snippets. - (void) viewDidLoad { [self performSelector:@selector(myStopUpdatingLocation) withObject:nil afterDelay:6]; } (void)viewWillDisappear:(BOOL)animated { [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(myStopUpdatingLocation) object:nil]; } Am I doing something incorrect here? The method myStopUpdatingLocation is defined in the same class that I'm calling the perform requests. A little more background. The function that I'm trying to implement is to find a users location, search google for some locations around that location and display several annotations on the map. On viewDidLoad I start updating the location with CLLocationManager. I've build in a timeout after 6 seconds if I don't get my desired accuracy within the timeout and I'm using a performSelector to do this. What can happen is the user clicks the back button in the view and this thread will still execute even though all my properties have been released causing a crash. Thanks in advance! James

    Read the article

  • Are function-local typedefs visible inside C++0x lambdas?

    - by GMan - Save the Unicorns
    I've run into a strange problem. The following simplified code reproduces the problem in MSVC 2010 Beta 2: template <typename T> struct dummy { static T foo(void) { return T(); } }; int main(void) { typedef dummy<bool> dummy_type; auto x = [](void){ bool b = dummy_type::foo(); }; // auto x = [](void){ bool b = dummy<bool>::foo(); }; // works } The typedef I created locally in the function doesn't seem to be visible in the lambda. If I replace the typedef with the actual type, it works as expected. Here are some other test cases: // crashes the compiler, credit to Tarydon int main(void) { struct dummy {}; auto x = [](void){ dummy d; }; } // works as expected int main(void) { typedef int integer; auto x = [](void){ integer i = 0; }; } I don't have g++ 4.5 available to test it, right now. Is this some strange rule in C++0x, or just a bug in the compiler? From the results above, I'm leaning towards bug. Though the crash is definitely a bug. For now, I have filed two bug reports. All code snippets above should compile. The error has to do with using the scope resolution on locally defined scopes. (Spotted by dvide.) And the crash bug has to do with... who knows. :) Update According to the bug reports, they have both been fixed for the next release of Visual Studio 2010.

    Read the article

  • How can I keep an event from being delivered to the GUI until my code finished running?

    - by Frerich Raabe
    I installed a global mouse hook function like this: mouseEventHook = ::SetWindowsHookEx( WH_MOUSE_LL, mouseEventHookFn, thisModule, 0 ); The hook function looks like this: RESULT CALLBACK mouseEventHookFn( int code, WPARAM wParam, LPARAM lParam ) { if ( code == HC_ACTION ) { PMSLLHOOKSTRUCT mi = (PMSLLHOOKSTRUCT)lParam; // .. do interesting stuff .. } return ::CallNextHookEx( mouseEventHook, code, wParam, lParam ); } Now, my problem is that I cannot control how long the 'do interesting stuff' part takes exactly. In particular, it might take longer than the LowLevelHooksTimeout defined in the Windows registry. This means that, at least on Windows XP, the system no longer delivers mouse events to my hook function. I'd like to avoid this, but at the same time I need the 'do interesting stuff' part to happen before the target GUI receives the event. I attempted to solve this by doing the 'interesting stuff' work in a separate thread so that the mouseEventHookFn above can post a message to the worker thread and then do a return 1; immediately (which ends the hook function but avoids that the event is handed to the GUI). The idea was that the worker thread, when finished, performs the CallNextHookEx call itself. However, this causes a crash inside of CallNextHookEx (in fact, the crash occurs inside an internal function called PhkNextValid. I assume it's not safe to call CallNextHookEx from outside a hook function, is this true? If so, does anybody else know how I can run code (which needs to interact with the GUI thread of an application) before the GUI receives the event and avoid that my hook function blocks too long?

    Read the article

  • Help with why my app crashed?

    - by Moshe
    I'm writing an iPad app that is a "kiosk" app. The iPad should be hanging on the wall and the app should just run. I did a test, starting the app last night (Friday, December 31) and letting it run. This morning, when I woke up, it was not running. I just checked the iPad's console and I can't figure out why it crashed. The iPad was plugged in and so the battery is not the issued. I did disable the idleTimer in my application delegate. The app was seen running as late as midnight last night. I would like to note that my app acts as a Bluetooth server through Game Kit and large portion of the console output is occupied by bluetooth status messages. When I opened the iPad, the app was paused and there was a system alert which prompted me to check an "Expiring Provisioning Profile". I tapped "dismiss" and the alert went away. The app crashed about a second after I dismissed the system alert. Any ideas how I can diagnose this problem? Why would my app crash? Here is my iPad's Console log, as copied from Xcode's organizer. Edit: A bit of Googling lead me to this site which says that alert views cause the app to lose focus. Could that be involved? What can I do to fix the problem? EDIT2: My Crash log describes the situation as: Application Specific Information: appname failed to resume in time Elapsed total CPU time (seconds): 10.010 (user 8.070, system 1.940), 100% CPU Elapsed application CPU time (seconds): 9.470, 95% CPU

    Read the article

  • li + float crashes IE6

    - by DMin
    I know. The dreaded ugly browser we don't want to support, but, it seems it couldn't be simpler to crash this thing. The URL The images gallery is a Joomla Plugin(Sigplus) and works fine with all other standard browsers. In IE it was not showing correctly, all the images were showing in one line vertically one below the other. But the browser would not hang or crash and the gallery worked as well. This is a Joomla plugin and I didn't want to mess with how it works, so, for IE I added a simple rule in the header : <!--[if lt IE 7]> <style> li { float:left; margin-right:5px; } </style> <![endif]--> This fixed the issue and the gallery shows up as it should. But, as you scroll down, as you reach the last row of images IE hangs and crashes. I tried deleting the last 5 images thinking it was something to do with the images themselves. But now it hangs on the current last row and crashes. Know what it could be?

    Read the article

  • App crashes frequently at time when UIActionSheet would be presented

    - by Jim Hankins
    I am getting the following error intermittently when a call is made to display an action sheet. Assertion failure in -[UIActionSheet showInView:] Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid parameter not satisfying: view != nil' Now in this case I've not changed screens. The UIActionSheet is presented when a local notification is fired and I have an observer call a local method on this view as such: I have the property marked as strong. When the action sheet is dismissed I also set it to nil. I am using a story board for the UI. It's fairly repeatable to crash it, perhaps less than 5 tries. (Thankfully I have that going for me). Any suggestions what to try next? I'm really pulling my hair out on this one. Most of the issues I've seen on this topic are pointing to the crash occurring once the selection is made. In my case it's at presentation and intermittently. Also for what it's worth, this particular view is several stacks deep in an embedded navigation controller. Hometableviewdetail selectviewController in question. This same issue occurs so far in testing on iOS 5.1 and iOS 6. I'm presuming it's something to do with how the show InView is being targeted. self.actionSheet = [[UIActionSheet alloc] initWithTitle:@"Select Choice" delegate:self cancelButtonTitle:@"Not Yet" destructiveButtonTitle:@"Do this Now" otherButtonTitles:nil]; [self.actionSheet showInView:self.parentViewController.tabBarController.view];

    Read the article

  • MapView EXC_BAD_ACCESS (SIGSEGV) and KERN_INVALID_ADDRESS

    - by user768113
    I'm having some 'issues' with my application... well, it crashes in an UIViewController that is presented modally, there the user enters information through UITextFields and his location is tracked by a MapView. Lets call this view controller "MapViewController" When the user submits the form, I call a different ViewController - modally again - that processes this info and a third one answers accordingly, then go back to a MenuVC using unwinding segues, which then calls MapViewController and so on. This sequence is repeated many times, but it always crashes in MapViewController. Looking at the crash log, I think that the MapView can be the problem of this or some element in the UI (because of the UIKit framework). I tried to use NSZombie in order to track a memory issue but it doesn't give me a clue about whats happening. Here is the crash log Hardware Model: iPad3,4 Process: MyApp [2253] OS Version: iOS 6.1.3 (10B329) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x00000044 Crashed Thread: 0 Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 IMGSGX554GLDriver 0x328b9be0 0x328ac000 + 56288 1 IMGSGX554GLDriver 0x328b9b8e 0x328ac000 + 56206deallocated instance 2 IMGSGX554GLDriver 0x328bc2f2 0x328ac000 + 66290 3 IMGSGX554GLDriver 0x328baf44 0x328ac000 + 61252 4 libGPUSupportMercury.dylib 0x370f86be 0x370f6000 + 9918 5 GLEngine 0x34ce8bd2 0x34c4f000 + 629714 6 GLEngine 0x34cea30e 0x34c4f000 + 635662 7 GLEngine 0x34c8498e 0x34c4f000 + 219534 8 GLEngine 0x34c81394 0x34c4f000 + 205716 9 VectorKit 0x3957f4de 0x394c7000 + 754910 10 VectorKit 0x3955552e 0x394c7000 + 582958 11 VectorKit 0x394d056e 0x394c7000 + 38254 12 VectorKit 0x394d0416 0x394c7000 + 37910 13 VectorKit 0x394cb7ca 0x394c7000 + 18378 14 VectorKit 0x394c9804 0x394c7000 + 10244 15 VectorKit 0x394c86a2 0x394c7000 + 5794 16 QuartzCore 0x354a07a4 0x35466000 + 239524 17 QuartzCore 0x354a06fc 0x35466000 + 239356 18 IOMobileFramebuffer 0x376f8fd4 0x376f4000 + 20436 19 IOKit 0x344935aa 0x34490000 + 13738 20 CoreFoundation 0x33875888 0x337e9000 + 575624 21 CoreFoundation 0x338803e4 0x337e9000 + 619492 22 CoreFoundation 0x33880386 0x337e9000 + 619398 23 CoreFoundation 0x3387f20a 0x337e9000 + 614922 24 CoreFoundation 0x337f2238 0x337e9000 + 37432 25 CoreFoundation 0x337f20c4 0x337e9000 + 37060 26 GraphicsServices 0x373ad336 0x373a8000 + 21302 27 UIKit 0x3570e2b4 0x356b7000 + 357044 28 MyApp 0x000ea12e 0xe9000 + 4398 29 MyApp 0x000ea0e4 0xe9000 + 4324 I think thats all, additionally, I would like to ask you: if you are using unwind segues then you are releasing view controllers from the memory heap, right? Meanwhile, performing segues let you instantiate those controllers. Technically, MenuVC should be the only VC alive in the heap during the app life cycle if you understand me.

    Read the article

  • CoreMidi _MIDINetworkNotificationContactsDidChange symbol not found

    - by Domestic Cat
    I'm getting the following error after a crash in an iPad app that uses CoreMIDI (The * are to blank out the app name): Dyld Error Message: Symbol not found: _MIDINetworkNotificationContactsDidChange Referenced from: /var/mobile/Applications/8F08B78E-929D-4C5A-9F02-08FD5743C17F/***.app/*** Expected in: /System/Library/Frameworks/CoreMIDI.framework/CoreMIDI in /var/mobile/Applications/8F08B78E-929D-4C5A-9F02-08FD5743C17F/***.app/*** Dyld Version: 179.4 When the app launches, I listen for MIDI Network Sessions using [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(sessionDidChange:) name:MIDINetworkNotificationSessionDidChange object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(sessionDidChange:) name:MIDINetworkNotificationContactsDidChange object:nil]; Which seems to be what is causing the crash. This is after I call session = [MIDINetworkSession defaultSession]; session.enabled = YES; session.connectionPolicy = MIDINetworkConnectionPolicy_Anyone; MIDIClientCreate(CFSTR("MidiManager"), midiNotifyProc, (void*)self, &midiClientRef); This kind of looks like CoreMIDI library has not been included in the build. Problem is, it IS included in the build as a required framework. (And the deployment target is set to 4.2). I can run the build fine on my iPad and have been testing extensively with other users' iPads also with no problems whatsoever. Also, this is an update to an existing app that has had several updates already with no problems. I just double checked my deployment build and the framework is definitely included, and I just installed that build onto my iPad (with a different provisioning profile from the store) and it works fine also. What could be happening? Could it be that Xcode just did a bad build for the one I sent to Apple, or am I missing something obvious? Could I change the MIDINetworkNotificationSessionDidChange notification symbol to a literal string (@"MIDINetworkNotificationSessionDidChange") to fix things for the mean time? Thanks for any help!

    Read the article

  • What can cause a spontaneous EPIPE error without either end calling close() or crashing?

    - by Hongli
    I have an application that consists of two processes (let's call them A and B), connected to each other through Unix domain sockets. Most of the time it works fine, but some users report the following behavior: A sends a request to B. This works. A now starts reading the reply from B. B sends a reply to A. The corresponding write() call returns an EPIPE error, and as a result B close() the socket. However, A did not close() the socket, nor did it crash. A's read() call returns 0, indicating end-of-file. A thinks that B prematurely closed the connection. Users have also reported variations of this behavior, e.g.: A sends a request to B. This works partially, but before the entire request is sent A's write() call returns EPIPE, and as a result A close() the socket. However B did not close() the socket, nor did it crash. B reads a partial request and then suddenly gets an EOF. The problem is I cannot reproduce this behavior locally at all. I've tried OS X and Linux. The users are on a variety of systems, mostly OS X and Linux. Things that I've already tried and considered: Double close() bugs (close() is called twice on the same file descriptor): probably not as that would result in EBADF errors, but I haven't seen them. Increasing the maximum file descriptor limit. One user reported that this worked for him, the rest reported that it did not. What else can possibly cause behavior like this? I know for certain that neither A nor B close() the socket prematurely, and I know for certain that neither of them have crashed because both A and B were able to report the error. It is as if the kernel suddenly decided to pull the plug from the socket for some reason.

    Read the article

  • How to get a debug flow of execution in C++

    - by Rich
    Hi, I work on a global trading system which supports many users. Each user can book,amend,edit,delete trades. The system is regulated by a central deal capture service. The deal capture service informs all the user of any updates that occur. The problem comes when we have crashes, as the production environment is impossible to re-create on a test system, I have to rely on crash dumps and log files. However this doesn't tell me what the user has been doing. I'd like a system that would (at the time of crashing) dump out a history of what the user has been doing. Anything that I add has to go into the live environment so it can't impact performance too much. Ideas wise I was thinking of a MACRO at the top of each function which acted like a stack trace (only I could supply additional user information, like trade id's, user dialog choices, etc ..) The system would record stack traces (on a per thread basis) and keep a history in a cyclic buffer (varying in size, depending on how much history you wanted to capture). Then on crash, I could dump this history stack. I'd really like to hear if anyone has a better solution, or if anyone knows of an existing framework? Thanks Rich

    Read the article

  • Animate screen while loading textures

    - by Omega
    My RPG-like game has random battles. When the player enters a random battle, it is necessary for my game to load the textures used within that battle (animated monsters, animations, etc). The textures are quite a lot, and rather big (the battles are very graphical intensive). Such process consumes significant time. And while it is loading, the whole screen freezes. The game's map freezes, and the wait time is significant - I personally find it annoying. I can't afford to preload the textures because, after doing some math, I realized: If I preload all the textures at the beginning of the game, the application will definitely crash. If I preload the textures that are used in a specific map when the player enters the map, the application is very likely to crash as well. I can only afford to load the textures when I need them, and dispose of them as soon as the battle ends. I'd prefer to not use a "loading screen" image because it affects my game's design and concept. I want to avoid this approach. If I could do some kind of animation while loading the textures, it would be great, which leads to my question: is that possible? What kind of animation, you ask? Well, how about... you remember when Final Fantasy used to distort the screen while apparently loading the textures? Something like that. But well, distorting is quite a time-consuming process as well, so maybe just a cool frame-by-frame animation or something. While writing this, I realized that I could make small pauses between textures (there are multiple textures), and during such pauses, I update the screen to represent the animation's state. However, this is very unlikely to happen, because each texture is 2048x2048, so the animation would be refreshed at a rather laggy (and annoying) rate. I'd prefer to avoid this as well.

    Read the article

  • The application has stopped unexpectedly: How to Debug?

    - by Android Eve
    Please note, unlike many other questions having the subject title "application has stopped unexpectedly", I am not asking for troubleshooting a particular problem. Rather, I am asking for an outline of the best strategy for an Android/Eclipse/Java rookie to tackle this formidable task of digesting huge amounts of information in order to develop (and debug!) a simple Android application. In my case, I took the sample skeleton app from the SDK, modified it slightly and what did I get the moment I try to run it? The application (process.com.example.android.skeletonapp) has stopped unexpectedly. Please try again. OK, so I know that I have to look LogCat. It's full of timestamped lines staring at me... What do I do now? What do I need to look for? Is there a way to single-step the program, to find the statement that makes the app crash? (I thought Java programs never crash, but apparently I was mistaken) How do I place a breakpoint? Can you recommend an Android debug tutorial online, other than this one?

    Read the article

  • Automated generation of the "What's new in this version" reading

    - by lunohodov
    We all know it - this is the reading that lists the changes brought by each new version of our favorite software. Whenever it comes bundled as a file (Changes.txt, CHANGES, WhatsNew.txt, etc) or is presented within an installer this is usually the first thing we read before installing/updating. On a current project we have a Changelog.txt file that gets updated by hand every time a notable change occurs. However this often leads to "I forgot to update the changelog". So I am looking for a way to automate this. I am thinking of a script that extracts the changes from our commit messages (using a convention) and generates the file. For example a commit message like Updated json-glib to 0.7.6 [changes] - Fix crash on Windows - Fix issues with facebook contacts with very large UIDs. Would produce the following Changes.txt Version 1.9.18 (03/10/2010) Fix crash on Windows Fix issues with facebook contacts with very large UIDs. Does anyone know a better solution/tool for this or am I going to write my own? Thanks!

    Read the article

  • Problems Expanding an Array in C++

    - by dxq
    I'm writing a simulation for class, and part of it involves the reproduction of organisms. My organisms are kept in an array, and I need to increase the size of the array when they reproduce. Because I have multiple classes for multiple organisms, I used a template: template <class orgType> void expandarray(orgType* oldarray, int& numitems, int reproductioncount) { orgType *newarray = new orgType[numitems+reproductioncount]; for (int i=0; i<numitems; i++) { newarray[i] = oldarray[i]; } numitems += reproductioncount; delete[] oldarray; oldarray = newarray; newarray = NULL; } However, this template seems to be somehow corrupting my data. I can run the program fine without reproduction (commenting out the calls to expandarray), but calling this function causes my program to crash. The program does not crash DURING the expandarray function, but crashes on access violation later on. I've written functions to expand an array hundreds of times, and I have no idea what I screwed up this time. Is there something blatantly wrong in my function? Does it look right to you? EDIT: Thanks for everyone's help. I can't believe I missed something so obvious. In response to using std::vector: we haven't discussed it in class yet, and as silly as it seems, I need to write code using the methods we've been taught.

    Read the article

  • App Crashing Inspite of Being ARC Enabled

    - by proctr
    I have been working on an iOS App for sometime now and its almost ready to submit. However, when I gave it to few people for testing purposes (running iOS 5)..they reported cases where the app crashes and the home screen is displayed on the phone OR a frozen app screen appears with no response whatsoever The app is ARC enabled and Xcode shows no warnings. So, I'm relli tensed about what's going wrong. I have declared properties in the following fashion: @property (nonatomic) IBOutlet UILabel *devCountLabel; @property (nonatomic) IBOutlet UIView *splashView; Likewise other properties are declared. Could anyone provide a solution ASAP. It is mainly a network based app and thus, CoreData usage is minimum.. Anyway, I'm running out of time..So Please provide a fix asap..oh and thanks a ton for it. PS: The App doesn't crash in the simulator, so I'm guessing it has something related to memory. And the crashes are random. So, repeating a set of steps to reproduce the crash doesn't help either. For Eg. When I click a button, modalViewControllerAnimation results in normal case. Now this occurs as expected most of the time and freezes the app other times.

    Read the article

  • Analyzing BSOD without a dump

    - by eeoo2555
    One of the drivers I'm developing has caused a BSOD. Unfortunately a dump file was not created since it was not configured / low resources. I was trying to reproduce this crash but no luck so far. Is there any way to get some info using WinDbg or any other tool? I have this information: A screenshot of the BSOD The .sys file. Its pdb The source code The machine it was crashed on I have everything except the dump itself. Your help will be much appreciated. As I said above, no dump (/minidump) exists. This is the actual problem. For this specific crash, I know I won't be able to get the stack. Just getting the specific line of code will be good enough. Because the BSOD contains the module's address, it seems like there should be a way to detect which line exactly is it. As I mentioned above, I do have the .sys file, the pdb and the source code. This is the specific code taken from MSDN: SYSTEM_SERVICE_EXCEPTION. How can I know from there what was the specific line? and/or the specific exception raised?

    Read the article

  • VSS Post Backup failures for Virtual Server 2005 R2 SP1 virtual machines

    - by califguy4christ
    We've been seeing strange errors with Volume Shadow Copy services on our Virtual Server 2005 R2 SP1 host. It appears to be failing on a strange mountpoint in the C:\WINDOWS\Temp\ folders, which I believe is used by VSS to mount a writeable image file. To summarize: The Microsoft Virtual Server 2005 Writer continually goes into a failed retryable state The Virtual Server log reports errors during the Post Backup phase VSS reports errors backing up a mount point of unknown origins The mount point causes NTFS and ftdisk errors The host is x86 Windows Server 2003 Standard, SP2. The virtual machine is the same. Both use basic disks. Here is the writer state: Writer name: 'Microsoft Virtual Server 2005 Writer' Writer Id: {76afb926-87ad-4a20-a50f-cdc69412ddfc} Writer Instance Id: {78df98e2-bf19-4804-890b-15865efef3bd} State: [11] Failed Last error: Retryable error From the Virtual Server log: Virtual Server - Vss Writer - Event ID: 1035: The VSS writer for Virtual Server failed during the PostBackup phase. The guest shadow copies did not get exposed on the host machine, after mounting all the virtual hard disks of the virtual machine VMACHINE. From the Application log: VSS - None - Event ID: 12290: Volume Shadow Copy Service warning: GetVolumeInformationW( \\?\Volume{fb84bae7-87f5-11dd-9832-001cc4961ca6}\,NULL,0, NULL,NULL,[0x00000000], , 260) == 0x0000045d. hr = 0x00000000. From the System log: Ntfs - Disk - Event ID: 55: The file system structure on the disk is corrupt and unusable. Please run the chkdsk utility on the volume C:\WINDOWS\Temp\ {fb84bae7-87f5-11dd-9832-001cc49.... My current theory is that VSS creates a mount point for an image file of the VHD, then the software panics for some reason, leaving everything in an inconsistent state. Removing the mount point doesn't resolve the problem. All of the other disks check out fine with CHKDSK. There's no exclusion option for VHDs or to turn off online backups. Has anyone seen this kind of thing before or point me in the right direction for getting more information about the mount point and it's origins? I haven't been able to trace what application is creating that mount point.

    Read the article

  • Firebird 2.5 Database Corrupt

    - by BrendanH
    We have an issue where a database hangs the server when: a backup is performed (Hangs on a specific table) selecting * or count(1) from a specific table or viewing data that is related to the table (FKs, etc) We could browse the table to a certain point (using IBExpert) however after about 2900 records the machine just spikes and hangs. Performing a gfix -m does not work, and the validation reports back Record level errors = 4 (no matter how many times we run gfix -m, -v, etc. The Firebird.log file reports back these types of messages: Relation has 91631 orphan backversions (9214273 in use) in table BINS (137) - {Which is apparently just a warning} Unable to complete network request to host "MHPLZA1". Error reading data from the connection. INET/inet_error: read errno = 10054 SERVER/process_packet: broken port, server exiting Shutting down the server with 1 active connection(s) to 1 database(s), 0 active service(s) - {If we leave the backup to run while hanging, it eventually logs this error message} The setup is: The table is question has about 7000 records. The Firebird version is 2.5 Classic Server x64 install. The OS is Windows Server 2008. This is a virtual machine (VMWare) running on a massive server. (Does anyone have issues with VMs and Firebird?). We have the same setup running fine on other servers (However they are not virtual machines). Is there anyway to pin point the issue and or the cause?

    Read the article

  • How can I access a webDAV folder as a UNC share?

    - by Amar
    first of all I am just getting to know about webDAV and appreciate your patience. I have a virtual directory on IIS 6 (windows 2003) that is based on a network share on a file server different from web server. something like www.mysite.com/myreports where myreport is based on \myfileserver\reports. I have been asked by network folks to not use the UNC path like that for security reason and try to explore using webDAV. What I have been told is webDAV can give me a UNC path without requiring to open the ports required for a file server UNC path. Then I can use the new UNC path to map my virtual directory and my asp.net code will not require any change. Help: Being new to webDAV, I did some research over the web. I now can create a web folder in fileserver. I put IIS on file server as well. I can browse the content as http:://fileserver/mywebDAVreports which is based on reports folder. But I don't know how to get a UNC for this web folder to be able to map my virtual directory on web server. I appreciate any help on this. Regards, Amar

    Read the article

  • Windows Vista will not boot; the file header checksum does not match the computed checksum

    - by Magnus
    Right out of the blue, my wife's Sony Vaio stopped booting. This, not so fun, error message displays immediately after POST: The system cannot boot. The file is possibly corrupt. The file header checksum does not match the computed checksum The repair option on the Vista DVD says everything is fine and dandy, it couldn't be more happier or more clueless... Any ideas? Update: CHKDSK reports no issues. CHKDSK /r reports no issues. (Heck, both Windows Repair and CHKDSK could just as well tell me that I have won on lottery or that the earth is flat... ) Some have reported that a mem diagnostic could help, but for me the mem diag has just ran through 5 passes. It doesn't seem to help. According to Sony, pressing F10 should bring up the restore menu, but it doesn't, the error pops up straight after Bios POST. It seems that this error is first in line of all options at this point, and is doesn't put a smile on my face. I have attached an external USB drive and copied all user data/documents to it. I feel an OS re-install is around the corner.

    Read the article

  • How do you get Windows 7 to show time remaining in the battery meter?

    - by MrDaniel
    Running Microsoft Windows 7 Home Premium on a HP Laptop. The system tray power meter never shows the time remaining in the system tray. Only really ever show a percentage remaining number as pictured. The windows help documentation on the "battery meter" seems to indicate that it should display a time remaining indicator, is this accurate? How accurate is the battery meter? The accuracy of what the battery meter reports—what percentage of a full charge remains and how long you can use your laptop before you must plug it in—depends on several factors. Most of these factors fall into the following two categories: What you use the laptop for. Because some activities drain the battery faster than others (for example, watching a DVD consumes more power than reading and writing e-mail), alternating between activities that have significantly different power requirements changes the rate at which your laptop uses battery power. This can vary the estimate of how much battery charge remains. Battery hardware and sensor circuitry. Newer, "smart" batteries are equipped with circuitry that calculates the measurements of charge remaining and reports the information to the battery meter. Older batteries use less sophisticated circuitry and might be less accurate.

    Read the article

  • Packet drop measured by ethtool, tcpdump and ifconfig

    - by Rayne
    Hi all, I have a question regarding packet drops. I am running a test to determine when packet drops occur. I'm using a Spirent TestCenter through a switch (necessary to aggregate Ethernet traffic from 5 ports to one optical link) to a server using a Myricom card. While running my test, if the input rate is below a certain value, ethtool does not report any drop (except dropped_multicast_filtered which is incrementing at a very slow rate). However, tcpdump reports X number of packets "dropped by kernel". Then if I increase the input rate, ethtool reports drops but "ifconfig eth2" does not. In fact, ifconfig doesn't seem to report any packet drops at all. Do they all measure packet drops at different "levels", i.e. ethtool at the NIC level, tcpdump at the kernel level etc? And am I right to say that in the journey of an incoming packet, the NIC level is the "so-called" first level, then the kernel, then the user application? So any packet drop is likely to happen first at the NIC, then the kernel, then the user application? So if there is no packet drop at the NIC, but packet drop at the kernel, then the bottleneck is not at the NIC? Thank you. Regards, Rayne

    Read the article

  • Need troubleshooting advice for intermittent dns problems with requests on isp nameservers

    - by Mnebuerquo
    I've been having some intermittent dns problems with a web server, where certain isp's dns servers don't have my hostnames in cache and fail to look them up. At the same time, queries to opendns for those hostnames resolve correctly. It's intermittent, and it always works fine for me, so it's hard to identify the problem when someone reports connectivity problems to my site. My website is on a server running linux with Plesk. My dns records are configured with plesk (so my server is its own dns master). Domain name is registered with godaddy. I'm not real knowledgeable about dns, so I don't really know how to begin with troubleshooting. I've started learning to use dig, but while I can read the manpage to learn the syntax, I don't really know what questions to ask. Since the problem is intermittent I haven't been able to really catalog many symptoms. Symptoms I have observed: Certain people repeatedly reported intermittent problems connecting to my website. This was only from certain networks. (Ex: One guy could connect reliably from his office but not his home.) Sometimes I notice my browser taking a long time looking up the hostname for my site (Firefox shows a message in the status bar at the bottom). For me this is in the ten second range. ssh connections from anywhere to my server take a long time to connect but then seem to work fine once connected. So hopefully the folks on serverfault can point me to a good beginner tutorial for understanding dns, and suggest troubleshooting questions to ask next time one of my users reports connectivity problems.

    Read the article

  • sendmail relay status

    - by Andy
    Hello all, I have a RHEL3 server with sendmail configured to relay mail to: # "Smart" relay host (may be null) DSmailrelay This relay server is an exchange server not administered by me. A few days ago its IP address was changed without my knowledge so I've updated the correct ip in /etc/hosts for the mail relay entry. Unfortunately no mail is currently going through and maillog reports: Oct 26 14:32:39 fsimag sendmail[12580]: n9Q3VxPA012580: from=root, size=3685, class=0, nrcpts=1, msgid=<~R.*.2009102614315955@*>, relay=root@localhost Oct 26 14:32:39 fsimag sendmail[12580]: n9Q3VxPA012580: to=wodwest@*.net, delay=00:00:40, mailer=esmtp, pri=33685, dsn=4.4.3, stat=queued Oct 26 14:36:09 fsimag sendmail[13670]: n9Q3ZTcf013670: from=root, size=5831, class=0, nrcpts=1, msgid=<~R.medicus.2009102614352914@*>, relay=root@localhost Oct 26 14:36:09 fsimag sendmail[13670]: n9Q3ZTcf013670: to=tsgastro@(.net, delay=00:00:40, mailer=esmtp, pri=35831, dsn=4.4.3, stat=queued Oct 26 14:36:50 fsimag sendmail[13882]: n9Q3aAxj013882: from=root, size=5830, class=0, nrcpts=1, msgid=<~C.medicus.2009102614361009@*>, relay=root@localhost Oct 26 14:36:50 fsimag sendmail[13882]: n9Q3aAxj013882: to=elmwood@*.net, delay=00:00:40, mailer=esmtp, pri=35830, dsn=4.4.3, stat=queued (With domains obscured) The mailq command shows nothing, and I've also tried connecting to this new mail server via telnet and manually sending and reports as being queued but not sent. The administrator of this machine has put it back to me saying he sees no problems, and I just want to cover everything before passing it back to him. Is there any other tests/logs/reasons for sendmail to only report it as "stat=queued" ? I've looked in previous logs and the relay is set to root@localhost in those but none were ever set to queued. Thanks for any help, Andy

    Read the article

  • Win7 Aero disabled due to mirror drivers following TightVNC use, cannot re-enable

    - by me_and
    I recently installed TightVNC, and used it to access my desktop from my phone. When I did so, my desktop reported that Aero had been disabled due to an application being run that didn't support it. I now cannot re-enable Aero, despite having closed the TightVNC server (and indeed having rebooted a number of times since). Windows 7 troubleshooting reports the following: Close programs using mirror drivers To allow Aero effects to be displayed, close any programs that use mirror drivers (a type of display driver), such as Windows Remote Assistance and Windows Live Mesh. The troubleshooting system appears to attempt to automatically fix that, but fails. I can see nothing in the task manager that obviously uses mirror drivers; in particular, I can see nothing that looks like TightVNC in there. Starting and exiting TightVNC makes no difference. Google has turned up nothing that looks useful so far, either, although my Google-fu isn't great and I may just be searching for the wrong things. There's another question that reports the same problem, caused by LogMeIn rather than TightVNC, but the solution listed there doesn't work—TightVNC doesn't install LogMeIn mirror drivers, for obvious reasons.

    Read the article

< Previous Page | 101 102 103 104 105 106 107 108 109 110 111 112  | Next Page >