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  • Is it normal for a SAS drive to have a few bad blocks, or should I replace my drive ASAP?

    - by Nate
    I have a drive—part of a RAID 1 mirror—that has two bad blocks. Adaptec Storage Manger e-mailed me when it detected the blocks. It shows 4 medium errors for that drive, but state is still “optimal”. This is my first time using Adaptec RAID controllers. I don’t know if an occasional bad block is normal, or if I should immediately replace that drive. Update: The drive failed later the same day! The disk subsystem is: Adaptec 6405 with ZMM (2) Seagate near-line SAS drives (ST31000424SS) The other drive hasn’t reported any bad blocks yet. I am running a consistency check.

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  • Phantom Local Disks appearing in my drive list

    - by Paul
    I seem to have several phantom Local Disks mapped to different letters that are of 0 bytes in size. Strangely, they do not show up when I view my drives through Windows Explorer. But if I open an application such as ACDSee Pro or MS Word and then go to open a file I can see all these Local Disks mapped to different letters. This means when I plug in my external hard disk it ends up mapped to letter R instead of its usual G which messes up any programs I have pointing to it by default. How did they get there and more importantly, how do I get rid of them? I'm on a Window 7 Home Premium 32 bit machine.

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  • Is it dangerous to add/remove a hard-drive to a Windows machine which is in stand by?

    - by Adal
    Can I add a SATA drive to a Windows 7 machine which is in standby mode? The hardware supports hot-plug. Could pulling the drive out while in standby corrupt the data on the drive (unflushed caches, ...)? Does Windows flush before standing by? How about swapping a drive with another drive of different kind (SSD - mechanical disk) and size, also while in stand-by. Could the OS when waking up believe that the old drive is still there, and write to it and thus corrupt it, since the new one has different partitions and data?

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  • Xen find VBD id for physical disks

    - by Joe
    I'm starting a xen domU using xm create config.cfg. Within the config file are a number of physical block devices (LVs) which are added to the guest and can be accessed fine when it boots. However, at a point in the future I need to be able to hot unplug one of these disks using the xm block-detach command. This command, however, requires the vbd id of the device to be detached and I can't find a way to find the device id for a particular disk 'plugged in' at start up. Any help is much appreciated!

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  • Ways to setup a ZFS pool on a device without possibility to create/manage partitions?

    - by Karl Richter
    I have a NAS where I don't have a possibility to create and manage partitions (maybe I could with some hacks that I don't want to make). What ways to setup multiple ZFS pools with one partition each (for starters - just want to use deduplication) exist? The setup should work with the NAS, i.e. over network (I'd mount the images via NFS or cifs). My ideas and associated issues so far: sparse files mounted over loop device (specifying sparse file directly as ZFS vdev doesn't work, see Can I choose a sparse file as vdev for a zfs pool?): problem that the name/number of the assigned loop device is anything but constant, not sure how increasing the number loop device with kernel parameter affects performance (there has to be a reason to limit it to 8 in the default value, right?)

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  • How to clone & restore virtual box hard drive

    - by user23950
    What I want to do is to clone my virtual box hdd with dual boot os. Xp and Vista. I'm using acronis and back it up on a flash drive. And end up with the flash drive that is partitioned. 2 partitions just like the virtual box hard disk. What do I do to restore it. I'm running acronis inside virtual box. What do I do to make use of the backup and actually restore what I've back up. And to be able to boot to xp and vista again inside virtual box. Please help.

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  • Is it possible to put only the boot partition on a usb stick?

    - by Steve V.
    I've been looking at system encryption with ArchLinux and i think I have it pretty much figured out but I have a question about the /boot partition. Once the system is booted up is it possible to unmount the /boot partition and allow the system to continue to run? My thought was to install /boot to a USB stick since it can't be left encrypted and then boot from the USB stick which would boot up the encrypted hard disk. Then I can take the USB key out and just use the system as normal. The reason I want to do this is because if an attacker was able to get physical access to the machine they could modify the /boot partition with a keystroke logger and steal the key and if they already had a copy of the encrypted data they could just sit back and wait for the key. I guess I could come up with a system of verifying that the boot has been untouched at each startup. Has this been done before? Any guidance for implementing it on my own?

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  • Will UUID be the same if a disk moved from one machine to another?

    - by Sunry
    While in Linux every disk got a UUID. I just wondering will the UUID be the same if I moved the same disk from one Linux box to another? Is it the same UUID in different machines with the same disk? Or for a disk the UUID will change with attached machine? Also a similar question: Will the UUID be the same after Linux distribution reinstalled in the same machine with the same disk? For example: First is CentOS 5, then reinstalled it to CentOS 6.

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  • Windows always logs in to temporary profile (thinks it is in D while it is in C)

    - by asdf
    I have Windows on C: Disk 0 Partition 1 When I start it works fine until the login screen. When I log in, it starts to display "preparing your desktop.." and logs in to a temporary profile. I have to run explorer.exe manually then using task manager. If I execute %SystemRoot% it tells me that Windows could not find D:\Windows. (while Windows is in C:) I have no such drive as D then why Windows is thinking it is in D? I've tried this Bootmanager is missing but it did not work. Bootrec /ScanOS from Windows setup gives me Total identified Windows installations: 0 Also note that Windows Setup correctly thinks windows is installed on C but Windows itself thinks it is on D.

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  • Should I store my code/projects on my SSD or my secondary drive?

    - by user37467
    I just got a new box. It has an SSD for the primary drive, and a 1TB SATA for the secondary drive. I'm going to run windows and my binaries on the SSD and keep all my downloads/documents/music/etc on the secondary drive. My question is should I also keep my Visual Studio Projects and code on the SSD or keep them on the secondary drive? The faster SSD would presumably be better for compiling and indexed searches, but would it be better to keep it on the 2nd drive for a more parallel disk IO situation?

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  • swapon --all --verbose : 'read swap header failed: Invalid argument'

    - by user66088
    Recently ran through EnableHibernateWithEncryptedSwap and ran the following command: swapon --all --verbose and received: 'read swap header failed: Invalid argument' How do I fix this? Here's some more pertinent output... Output of sudo fdisk -l: Disk /dev/sda: 80.0 GB, 80026361856 bytes 255 heads, 63 sectors/track, 9729 cylinders, total 156301488 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00006d20 Device Boot Start End Blocks Id System /dev/sda1 * 2048 499711 248832 83 Linux /dev/sda2 501758 156301311 77899777 5 Extended /dev/sda5 501760 156301311 77899776 8e Linux LVM Disk /dev/mapper/ubuntu--t10194-root: 75.5 GB, 75539415040 bytes 255 heads, 63 sectors/track, 9183 cylinders, total 147537920 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/mapper/ubuntu--t10194-root doesn't contain a valid partition table Disk /dev/mapper/ubuntu--t10194-swap_1: 4227 MB, 4227858432 bytes 255 heads, 63 sectors/track, 514 cylinders, total 8257536 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x08040000 Disk /dev/mapper/ubuntu--t10194-swap_1 doesn't contain a valid partition table Disk /dev/mapper/cryptswap1: 4225 MB, 4225761280 bytes 255 heads, 63 sectors/track, 513 cylinders, total 8253440 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xd2236983 Disk /dev/mapper/cryptswap1 doesn't contain a valid partition table Thanks for any and ALL help!

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  • Add collison detection to enemy sprites?

    - by xBroak
    i'd like to add the same collision detection used by the player sprite to the enemy sprites or 'creeps' ive added all the relevant code I can see yet collisons are still not being detected and handled, please find below the class, I have no idea what is wrong currently, the list of walls to collide with is 'wall_list' import pygame import pauseScreen as dm import re from pygame.sprite import Sprite from pygame import Rect, Color from random import randint, choice from vec2d import vec2d from simpleanimation import SimpleAnimation import displattxt black = (0,0,0) white = (255,255,255) blue = (0,0,255) green = (101,194,151) global currentEditTool currentEditTool = "Tree" global editMap editMap = False open('MapMaker.txt', 'w').close() def draw_background(screen, tile_img): screen.fill(black) img_rect = tile_img.get_rect() global rect rect = img_rect nrows = int(screen.get_height() / img_rect.height) + 1 ncols = int(screen.get_width() / img_rect.width) + 1 for y in range(nrows): for x in range(ncols): img_rect.topleft = (x * img_rect.width, y * img_rect.height) screen.blit(tile_img, img_rect) def changeTool(): if currentEditTool == "Tree": None elif currentEditTool == "Rock": None def pauseGame(): red = 255, 0, 0 green = 0,255, 0 blue = 0, 0,255 screen.fill(black) pygame.display.update() if editMap == False: choose = dm.dumbmenu(screen, [ 'Resume', 'Enable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("hi") elif choose ==1: global editMap editMap = True elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None else: choose = dm.dumbmenu(screen, [ 'Resume', 'Disable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("Resume") elif choose ==1: print("Dis ME") global editMap editMap = False elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None class Wall(pygame.sprite.Sprite): # Constructor function def __init__(self,x,y,width,height): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface([width, height]) self.image.fill(green) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertTree(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/tree.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertRock(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/rock.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class Creep(pygame.sprite.Sprite): """ A creep sprite that bounces off walls and changes its direction from time to time. """ change_x=0 change_y=0 def __init__( self, screen, creep_image, explosion_images, field, init_position, init_direction, speed): """ Create a new Creep. screen: The screen on which the creep lives (must be a pygame Surface object, such as pygame.display) creep_image: Image (surface) object for the creep explosion_images: A list of image objects for the explosion animation. field: A Rect specifying the 'playing field' boundaries. The Creep will bounce off the 'walls' of this field. init_position: A vec2d or a pair specifying the initial position of the creep on the screen. init_direction: A vec2d or a pair specifying the initial direction of the creep. Must have an angle that is a multiple of 45 degres. speed: Creep speed, in pixels/millisecond (px/ms) """ Sprite.__init__(self) self.screen = screen self.speed = speed self.field = field self.rect = creep_image.get_rect() # base_image holds the original image, positioned to # angle 0. # image will be rotated. # self.base_image = creep_image self.image = self.base_image self.explosion_images = explosion_images # A vector specifying the creep's position on the screen # self.pos = vec2d(init_position) # The direction is a normalized vector # self.direction = vec2d(init_direction).normalized() self.state = Creep.ALIVE self.health = 15 def is_alive(self): return self.state in (Creep.ALIVE, Creep.EXPLODING) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def update(self, time_passed, walls): """ Update the creep. time_passed: The time passed (in ms) since the previous update. """ if self.state == Creep.ALIVE: # Maybe it's time to change the direction ? # self._change_direction(time_passed) # Make the creep point in the correct direction. # Since our direction vector is in screen coordinates # (i.e. right bottom is 1, 1), and rotate() rotates # counter-clockwise, the angle must be inverted to # work correctly. # self.image = pygame.transform.rotate( self.base_image, -self.direction.angle) # Compute and apply the displacement to the position # vector. The displacement is a vector, having the angle # of self.direction (which is normalized to not affect # the magnitude of the displacement) # displacement = vec2d( self.direction.x * self.speed * time_passed, self.direction.y * self.speed * time_passed) self.pos += displacement # When the image is rotated, its size is changed. # We must take the size into account for detecting # collisions with the walls. # self.image_w, self.image_h = self.image.get_size() bounds_rect = self.field.inflate( -self.image_w, -self.image_h) if self.pos.x < bounds_rect.left: self.pos.x = bounds_rect.left self.direction.x *= -1 elif self.pos.x > bounds_rect.right: self.pos.x = bounds_rect.right self.direction.x *= -1 elif self.pos.y < bounds_rect.top: self.pos.y = bounds_rect.top self.direction.y *= -1 elif self.pos.y > bounds_rect.bottom: self.pos.y = bounds_rect.bottom self.direction.y *= -1 # collision detection old_x=bounds_rect.left new_x=old_x+self.direction.x bounds_rect.left = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes bounds_rect.left=old_x old_y=self.pos.y new_y=old_y+self.direction.y self.pos.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.pos.y=old_y elif self.state == Creep.EXPLODING: if self.explode_animation.active: self.explode_animation.update(time_passed) else: self.state = Creep.DEAD self.kill() elif self.state == Creep.DEAD: pass #------------------ PRIVATE PARTS ------------------# # States the creep can be in. # # ALIVE: The creep is roaming around the screen # EXPLODING: # The creep is now exploding, just a moment before dying. # DEAD: The creep is dead and inactive # (ALIVE, EXPLODING, DEAD) = range(3) _counter = 0 def _change_direction(self, time_passed): """ Turn by 45 degrees in a random direction once per 0.4 to 0.5 seconds. """ self._counter += time_passed if self._counter > randint(400, 500): self.direction.rotate(45 * randint(-1, 1)) self._counter = 0 def _point_is_inside(self, point): """ Is the point (given as a vec2d) inside our creep's body? """ img_point = point - vec2d( int(self.pos.x - self.image_w / 2), int(self.pos.y - self.image_h / 2)) try: pix = self.image.get_at(img_point) return pix[3] > 0 except IndexError: return False def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def _explode(self): """ Starts the explosion animation that ends the Creep's life. """ self.state = Creep.EXPLODING pos = ( self.pos.x - self.explosion_images[0].get_width() / 2, self.pos.y - self.explosion_images[0].get_height() / 2) self.explode_animation = SimpleAnimation( self.screen, pos, self.explosion_images, 100, 300) global remainingCreeps remainingCreeps-=1 if remainingCreeps == 0: print("all dead") def draw(self): """ Blit the creep onto the screen that was provided in the constructor. """ if self.state == Creep.ALIVE: # The creep image is placed at self.pos. To allow for # smooth movement even when the creep rotates and the # image size changes, its placement is always # centered. # self.draw_rect = self.image.get_rect().move( self.pos.x - self.image_w / 2, self.pos.y - self.image_h / 2) self.screen.blit(self.image, self.draw_rect) # The health bar is 15x4 px. # health_bar_x = self.pos.x - 7 health_bar_y = self.pos.y - self.image_h / 2 - 6 self.screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) self.screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) elif self.state == Creep.EXPLODING: self.explode_animation.draw() elif self.state == Creep.DEAD: pass def mouse_click_event(self, pos): """ The mouse was clicked in pos. """ if self._point_is_inside(vec2d(pos)): self._decrease_health(3) #begin new player class Player(pygame.sprite.Sprite): change_x=0 change_y=0 frame = 0 def __init__(self,x,y): pygame.sprite.Sprite.__init__(self) # LOAD PLATER IMAGES # Set height, width self.images = [] for i in range(1,17): img = pygame.image.load("images/player/" + str(i)+".png").convert() #player images img.set_colorkey(white) self.images.append(img) self.image = self.images[0] self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x self.health = 15 self.image_w, self.image_h = self.image.get_size() health_bar_x = self.rect.x - 7 health_bar_y = self.rect.y - self.image_h / 2 - 6 screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def update(self,walls): # collision detection old_x=self.rect.x new_x=old_x+self.change_x self.rect.x = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.x=old_x old_y=self.rect.y new_y=old_y+self.change_y self.rect.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.y=old_y # right to left if self.change_x < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 # Grab the image, divide by 4 # every 4 frames. self.image = self.images[self.frame//4] # Move left to right. # images 4...7 instead of 0...3. if self.change_x > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4] if self.change_y > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4] if self.change_y < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4+4] score = 0 # initialize pyGame pygame.init() # 800x600 sized screen global screen screen = pygame.display.set_mode([800, 600]) screen.fill(black) #bg_tile_img = pygame.image.load('images/map/grass.png').convert_alpha() #draw_background(screen, bg_tile_img) #pygame.display.flip() # Set title pygame.display.set_caption('Test') #background = pygame.Surface(screen.get_size()) #background = background.convert() #background.fill(black) # Create the player player = Player( 50,50 ) player.rect.x=50 player.rect.y=50 movingsprites = pygame.sprite.RenderPlain() movingsprites.add(player) # Make the walls. (x_pos, y_pos, width, height) global wall_list wall_list=pygame.sprite.RenderPlain() wall=Wall(0,0,10,600) # left wall wall_list.add(wall) wall=Wall(10,0,790,10) # top wall wall_list.add(wall) #wall=Wall(10,200,100,10) # poke wall wall_list.add(wall) wall=Wall(790,0,10,600) #(x,y,thickness, height) wall_list.add(wall) wall=Wall(10,590,790,10) #(x,y,thickness, height) wall_list.add(wall) f = open('MapMaker.txt') num_lines = sum(1 for line in f) print(num_lines) lineCount = 0 with open("MapMaker.txt") as infile: for line in infile: f = open('MapMaker.txt') print(line) coords = line.split(',') #print(coords[0]) #print(coords[1]) #print(coords[2]) #print(coords[3]) #print(coords[4]) if "tree" in line: print("tree in") wall=insertTree(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4]) wall_list.add(wall) elif "rock" in line: print("rock in") wall=insertRock(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4] ) wall_list.add(wall) width = 20 height = 540 height = height - 48 for i in range(0,23): width = width + 32 name = insertTree(width,540,790,10,"tree") #wall_list.add(name) name = insertTree(width,height,690,10,"tree") #wall_list.add(name) CREEP_SPAWN_TIME = 200 # frames creep_spawn = CREEP_SPAWN_TIME clock = pygame.time.Clock() bg_tile_img = pygame.image.load('images/map/grass.png').convert() img_rect = bg_tile_img FIELD_RECT = Rect(50, 50, 700, 500) CREEP_FILENAMES = [ 'images/player/1.png', 'images/player/1.png', 'images/player/1.png'] N_CREEPS = 3 creep_images = [ pygame.image.load(filename).convert_alpha() for filename in CREEP_FILENAMES] explosion_img = pygame.image.load('images/map/tree.png').convert_alpha() explosion_images = [ explosion_img, pygame.transform.rotate(explosion_img, 90)] creeps = pygame.sprite.RenderPlain() done = False #bg_tile_img = pygame.image.load('images/map/grass.png').convert() #draw_background(screen, bg_tile_img) totalCreeps = 0 remainingCreeps = 3 while done == False: creep_images = pygame.image.load("images/player/1.png").convert() creep_images.set_colorkey(white) draw_background(screen, bg_tile_img) if len(creeps) != N_CREEPS: if totalCreeps < N_CREEPS: totalCreeps = totalCreeps + 1 print(totalCreeps) creeps.add( Creep( screen=screen, creep_image=creep_images, explosion_images=explosion_images, field=FIELD_RECT, init_position=( randint(FIELD_RECT.left, FIELD_RECT.right), randint(FIELD_RECT.top, FIELD_RECT.bottom)), init_direction=(choice([-1, 1]), choice([-1, 1])), speed=0.01)) for creep in creeps: creep.update(60,wall_list) creep.draw() for event in pygame.event.get(): if event.type == pygame.QUIT: done=True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_RIGHT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_UP: player.changespeed(0,-2) creep.changespeed(0,-2) if event.key == pygame.K_DOWN: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_ESCAPE: pauseGame() if event.key == pygame.K_1: global currentEditTool currentEditTool = "Tree" changeTool() if event.key == pygame.K_2: global currentEditTool currentEditTool = "Rock" changeTool() if event.type == pygame.KEYUP: if event.key == pygame.K_LEFT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_RIGHT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_UP: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_DOWN: player.changespeed(0,-2) creep.changespeed(0,-2) if event.type == pygame.MOUSEBUTTONDOWN and pygame.mouse.get_pressed()[0]: for creep in creeps: creep.mouse_click_event(pygame.mouse.get_pos()) if editMap == True: x,y = pygame.mouse.get_pos() if currentEditTool == "Tree": name = insertTree(x-10,y-25, 10 , 10, "tree") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") image = pygame.image.load("images/map/tree.png").convert() screen.blit(image, (30,10)) pygame.display.flip() f.write(str(x) + "," + str(y) + ",790,10, tree\n") #f.write("wall=insertTree(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") elif currentEditTool == "Rock": name = insertRock(x-10,y-25, 10 , 10,"rock") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") f.write(str(x) + "," + str(y) + ",790,10,rock\n") #f.write("wall=insertRock(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") else: None #pygame.display.flip() player.update(wall_list) movingsprites.draw(screen) wall_list.draw(screen) pygame.display.flip() clock.tick(60) pygame.quit()

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  • How can I configure apache to cache the images that it is serving? Right now it is giving headers t

    - by Tchalvak
    Serving up images that don't seem to cache There's a LAPP (postgresql instead of mysql) running over on http://ninjawars.net. I just recently noticed that images don't seem to be caching with any kind of good frequency as I was reloading a page with a few images on it here: http://www.ninjawars.net/attack_player.php Here is an example image (they're probably all being served exactly the same): http://www.ninjawars.net/images/characters/fighter.png Checking the header, it seems that the caching is set to: Cache-Control:max-age=0 (the full header for this image-like-all-the-others is... Request URL:http://www.ninjawars.net/images/characters/fighter.png Request Method:GET Status Code:200 OK Request Headers Accept:application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,/;q=0.5 Cache-Control:max-age=0 Referer:http://www.ninjawars.net/images/characters/fighter.png User-Agent:Mozilla/5.0 (X11; U; Linux x86_64; en-US) AppleWebKit/533.4 (KHTML, like Gecko) Chrome/5.0.375.3 Safari/533.4 Response Headers Accept-Ranges:bytes Content-Length:938 Content-Type:image/png Date:Thu, 13 May 2010 21:24:07 GMT ETag:"ffd4d-3aa-4837efc120540" Last-Modified:Mon, 05 Apr 2010 15:28:45 GMT Server:Apache ) So what modules or config or htaccess or whatever do I change to have it cache images, e.g. for 24 hours?

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  • Compare images after canny edge detection in OpenCV (C++)

    - by typoknig
    Hi all, I am working on an OpenCV project and I need to compare some images after canny has been applied to both of them. Before the canny was applied I had the gray scale images populating a histogram and then I compared the histograms, but when canny is added to the images the histogram does not populate. I have read that a canny image can populate a histogram, but have not found a way to make it happen. I do not necessairly need to keep using the histograms, I just want to know the best way to compare two canny images. SSCCE below for you to chew on. I have poached and patched about 75% of this code from books and various sites on the internet, so props to those guys... // SLC (Histogram).cpp : Defines the entry point for the console application. #include "stdafx.h" #include <cxcore.h> #include <cv.h> #include <cvaux.h> #include <highgui.h> #include <stdio.h> #include <sstream> #include <iostream> using namespace std; IplImage* image1= 0; IplImage* imgHistogram1 = 0; IplImage* gray1= 0; CvHistogram* hist1; int main(){ CvCapture* capture = cvCaptureFromCAM(0); if(!cvQueryFrame(capture)){ cout<<"Video capture failed, please check the camera."<<endl; } else{ cout<<"Video camera capture successful!"<<endl; }; CvSize sz = cvGetSize(cvQueryFrame(capture)); IplImage* image = cvCreateImage(sz, 8, 3); IplImage* imgHistogram = 0; IplImage* gray = 0; CvHistogram* hist; cvNamedWindow("Image Source",1); cvNamedWindow("gray", 1); cvNamedWindow("Histogram",1); cvNamedWindow("BG", 1); cvNamedWindow("FG", 1); cvNamedWindow("Canny",1); cvNamedWindow("Canny1", 1); image1 = cvLoadImage("image bin/use this image.jpg");// an image has to load here or the program will not run //size of the histogram -1D histogram int bins1 = 256; int hsize1[] = {bins1}; //max and min value of the histogram float max_value1 = 0, min_value1 = 0; //value and normalized value float value1; int normalized1; //ranges - grayscale 0 to 256 float xranges1[] = { 0, 256 }; float* ranges1[] = { xranges1 }; //create an 8 bit single channel image to hold a //grayscale version of the original picture gray1 = cvCreateImage( cvGetSize(image1), 8, 1 ); cvCvtColor( image1, gray1, CV_BGR2GRAY ); IplImage* canny1 = cvCreateImage(cvGetSize(gray1), 8, 1 ); cvCanny( gray1, canny1, 55, 175, 3 ); //Create 3 windows to show the results cvNamedWindow("original1",1); cvNamedWindow("gray1",1); cvNamedWindow("histogram1",1); //planes to obtain the histogram, in this case just one IplImage* planes1[] = { canny1 }; //get the histogram and some info about it hist1 = cvCreateHist( 1, hsize1, CV_HIST_ARRAY, ranges1,1); cvCalcHist( planes1, hist1, 0, NULL); cvGetMinMaxHistValue( hist1, &min_value1, &max_value1); printf("min: %f, max: %f\n", min_value1, max_value1); //create an 8 bits single channel image to hold the histogram //paint it white imgHistogram1 = cvCreateImage(cvSize(bins1, 50),8,1); cvRectangle(imgHistogram1, cvPoint(0,0), cvPoint(256,50), CV_RGB(255,255,255),-1); //draw the histogram :P for(int i=0; i < bins1; i++){ value1 = cvQueryHistValue_1D( hist1, i); normalized1 = cvRound(value1*50/max_value1); cvLine(imgHistogram1,cvPoint(i,50), cvPoint(i,50-normalized1), CV_RGB(0,0,0)); } //show the image results cvShowImage( "original1", image1 ); cvShowImage( "gray1", gray1 ); cvShowImage( "histogram1", imgHistogram1 ); cvShowImage( "Canny1", canny1); CvBGStatModel* bg_model = cvCreateFGDStatModel( image ); for(;;){ image = cvQueryFrame(capture); cvUpdateBGStatModel( image, bg_model ); //Size of the histogram -1D histogram int bins = 256; int hsize[] = {bins}; //Max and min value of the histogram float max_value = 0, min_value = 0; //Value and normalized value float value; int normalized; //Ranges - grayscale 0 to 256 float xranges[] = {0, 256}; float* ranges[] = {xranges}; //Create an 8 bit single channel image to hold a grayscale version of the original picture gray = cvCreateImage(cvGetSize(image), 8, 1); cvCvtColor(image, gray, CV_BGR2GRAY); IplImage* canny = cvCreateImage(cvGetSize(gray), 8, 1 ); cvCanny( gray, canny, 55, 175, 3 );//55, 175, 3 with direct light //Planes to obtain the histogram, in this case just one IplImage* planes[] = {canny}; //Get the histogram and some info about it hist = cvCreateHist(1, hsize, CV_HIST_ARRAY, ranges,1); cvCalcHist(planes, hist, 0, NULL); cvGetMinMaxHistValue(hist, &min_value, &max_value); //printf("Minimum Histogram Value: %f, Maximum Histogram Value: %f\n", min_value, max_value); //Create an 8 bits single channel image to hold the histogram and paint it white imgHistogram = cvCreateImage(cvSize(bins, 50),8,3); cvRectangle(imgHistogram, cvPoint(0,0), cvPoint(256,50), CV_RGB(255,255,255),-1); //Draw the histogram for(int i=0; i < bins; i++){ value = cvQueryHistValue_1D(hist, i); normalized = cvRound(value*50/max_value); cvLine(imgHistogram,cvPoint(i,50), cvPoint(i,50-normalized), CV_RGB(0,0,0)); } double correlation = cvCompareHist (hist1, hist, CV_COMP_CORREL); double chisquare = cvCompareHist (hist1, hist, CV_COMP_CHISQR); double intersection = cvCompareHist (hist1, hist, CV_COMP_INTERSECT); double bhattacharyya = cvCompareHist (hist1, hist, CV_COMP_BHATTACHARYYA); double difference = (1 - correlation) + chisquare + (1 - intersection) + bhattacharyya; printf("correlation: %f\n", correlation); printf("chi-square: %f\n", chisquare); printf("intersection: %f\n", intersection); printf("bhattacharyya: %f\n", bhattacharyya); printf("difference: %f\n", difference); cvShowImage("Image Source", image); cvShowImage("gray", gray); cvShowImage("Histogram", imgHistogram); cvShowImage( "Canny", canny); cvShowImage("BG", bg_model->background); cvShowImage("FG", bg_model->foreground); //Page 19 paragraph 3 of "Learning OpenCV" tells us why we DO NOT use "cvReleaseImage(&image)" in this section cvReleaseImage(&imgHistogram); cvReleaseImage(&gray); cvReleaseHist(&hist); cvReleaseImage(&canny); char c = cvWaitKey(10); //if ASCII key 27 (esc) is pressed then loop breaks if(c==27) break; } cvReleaseBGStatModel( &bg_model ); cvReleaseImage(&image); cvReleaseCapture(&capture); cvDestroyAllWindows(); }

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  • How do I mount a USB floppy disk drive?

    - by Jocky B
    I have tried to mount my usb floppy disk drive in 11.04 Natty. So far I have managed to use the udisks --mount/dev/sdf command in terminal, but get a message that I have not stated a filetype john@john-desktop:~$ udisks --mount /dev/sdf Mount failed: Error mounting: mount: you must specify the filesystem type This is the result I get when trying to mount the usb floppy disk drive. Anyone know how to proceed?

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  • Why is my dual-boot Ubuntu partition showing up as a peripheral "root.disk"?

    - by Don
    I recently installed Ubuntu 12.04, which I had been booting from a usb key, as a dual-boot on my machine running Windows 7. From what I had read online while researching, I was prepared to have to shrink the Windows partition and all that. But I never had to - it really was just a few clicks here and there and it was installed. I'm still pretty confused about it, but whatever, it worked, and the two peacefully coexist on my machine, and I have broken things to fix before I worry about fixing unbroken things. So yesterday I got it in my head to look at my partitions (I was considering making an all new partition to install the Windows 8 Release Preview). What I saw confused me. Here's a screenshot of the disk utility. At this moment, there is nothing connected to my computer, and nothing in any of the optical drives/ports/card readers/etc. Can you help me figure out what's going on here? Don's Machine is, I believe, my Windows partition - that's the name I assigned my machine from Windows Explorer. PQSERVICE is from what I can find online also Windows, but having to do with backup. And SYSTEM REQUIRED, if I browse it in Ubuntu, is definitely something to do with booting, and I believe it is also Windows'. According to the sizes shown, those three together should use up my 500 GB HD. Then further down, as a "peripheral device", it lists that 31 GB disk. This is obviously my Ubuntu (Model:Linux Loop:root.disk), but why is it showing up as a peripheral? So, to sum up those questions and to add some more random ones I had: Why is Ubuntu showing up as a peripheral device? If the Windows sections take up all 500 GB, where does Ubuntu live? If I renamed the disk partitions, would my life become a nightmare (seriously - can I safely rename them)? Why didn't I have to resize the Windows partition in the first place? Would giving Ubuntu more space improve its performance (it hangs alot)? Is it possible to have a partition for each OS (Windows 7 & 8, Ubuntu), a partition for files, and a separate partition for backups? Is this towards the good or bad idea end of the spectrum? @Elfy, would that explain why it keeps hanging? I guess I'll backup my files, rip it out, and reinstall it correctly later on today.

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  • How many disk should I use to meed the capacity and IOPS need?

    - by facebook-100005613813158
    An application needs 1.6 TB of storage capacity and performs 1000 IOPS. How many disks are required to meet the application requirement and offer acceptable response time? The disk specifications are as follows: - Drive capacity = 100 GB - 15K RPM - Each disk can perform 50 IOPS 4 candidate , 10,12,16,20, which one is the most likely answer? in my opinion,16 disks can only meet the capacity need ,but cannot meet the IOPS need, so ,the right answer should be 20 disks?right?

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  • How can i turn a virtualbox disk partion to be my main boot system? (read description)

    - by user75975
    I recently had windows xp installed on my pc and chose to try ubuntu but i did a full install with ubuntu. I luckily chose to create a backup windows iso before the install and now want to reinstall windows but i couldnt find a sufficient program to mount the iso to my cd disk. My question is how can i burn the disk using VirtualBox or even how can i transform a virtual box partion to my main OS system?? thx in advance

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  • Saving images only available when logged in

    - by James
    Hi, I've been having some trouble getting images to download when logged into a website that requires you to be logged in. The images can only be viewed when you are logged in to the site, but you cannot seem to view them directly in the browser if you copy its location into a tab/new window (it redirects to an error page - so I guess the containing folder has be .htaccess-ed). Anyway, the code I have below allows me to log in and grab the HTML content, which works well - but I cannot grab the images ... this is where I need help! <? // curl.php class Curl { public $cookieJar = ""; public function __construct($cookieJarFile = 'cookies.txt') { $this->cookieJar = $cookieJarFile; } function setup() { $header = array(); $header[0] = "Accept: text/xml,application/xml,application/xhtml+xml,"; $header[0] .= "text/html;q=0.9,text/plain;q=0.8,image/gif;q=0.8,image/x-bitmap;q=0.8,image/jpeg;q=0.8,image/png,*/*;q=0.5"; $header[] = "Cache-Control: max-age=0"; $header[] = "Connection: keep-alive"; $header[] = "Keep-Alive: 300"; $header[] = "Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7"; $header[] = "Accept-Language: en-us,en;q=0.5"; $header[] = "Pragma: "; // browsers keep this blank. curl_setopt($this->curl, CURLOPT_USERAGENT, 'Mozilla/5.0 (Windows; U; Windows NT 5.2; en-US; rv:1.8.1.7) Gecko/20070914 Firefox/2.0.0.7'); curl_setopt($this->curl, CURLOPT_HTTPHEADER, $header); curl_setopt($this->curl, CURLOPT_COOKIEJAR, $this->cookieJar); curl_setopt($this->curl, CURLOPT_COOKIEFILE, $this->cookieJar); curl_setopt($this->curl, CURLOPT_AUTOREFERER, true); curl_setopt($this->curl, CURLOPT_FOLLOWLOCATION, true); curl_setopt($this->curl, CURLOPT_RETURNTRANSFER, true); } function get($url) { $this->curl = curl_init($url); $this->setup(); return $this->request(); } function getAll($reg, $str) { preg_match_all($reg, $str, $matches); return $matches[1]; } function postForm($url, $fields, $referer = '') { $this->curl = curl_init($url); $this->setup(); curl_setopt($this->curl, CURLOPT_URL, $url); curl_setopt($this->curl, CURLOPT_POST, 1); curl_setopt($this->curl, CURLOPT_REFERER, $referer); curl_setopt($this->curl, CURLOPT_POSTFIELDS, $fields); return $this->request(); } function getInfo($info) { $info = ($info == 'lasturl') ? curl_getinfo($this->curl, CURLINFO_EFFECTIVE_URL) : curl_getinfo($this->curl, $info); return $info; } function request() { return curl_exec($this->curl); } } ?> And below is the page that uses it. <? // data.php include('curl.php'); $curl = new Curl(); $url = "http://domain.com/login.php"; $newURL = "http://domain.com/go_here.php"; $username = "user"; $password = "pass"; $fields = "user=$username&pass=$password"; // Calling URL $referer = "http://domain.com/refering_page.php"; $html = $curl->postForm($url, $fields, $referer); $html = $curl->get($newURL); echo $html; ?> I've tried putting the direct URL for the image into $newURL but that doesn't get the image - it simply returns an error saying since that folder is not available to view directly. I've tried varying the above in different ways, but I haven't been successful in getting an image, though I have managed to get a screen through basically saying error 405 and/or 406 (but not the image I want). Any help would be great!

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  • set different images to uitableview cell

    - by Sudha
    I am making an app in which one of the view has a tableview. Tableview cell has two conditions. There are two images which are going to be set on uitableview cell according to the condition i.e. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{ NSString *que =[[userqueries objectAtIndex:indexPath.row]objectForKey:@"question"]; NSString *ans =[[userqueries objectAtIndex:indexPath.row]objectForKey:@"answer"]; static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil){ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; cell.imageView.image=nil; if ((que.length!=0)&&(ans.length!=0)) { UIImageView* imag = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0, 320, 75)]; imag.image = [UIImage imageNamed:@"ques.png"]; [cell.contentView addSubview:imag]; questext = [[UITextView alloc]initWithFrame:CGRectMake(10, 0, 300, 35)]; questext.backgroundColor = [UIColor clearColor]; questext.delegate = self; questext.tag = 101; questext.textAlignment = UITextAlignmentLeft; questext.editable = NO; questext.scrollEnabled = YES; [cell addSubview:questext]; anstext = [[UITextView alloc]initWithFrame:CGRectMake(10, 37, 300, 35)]; anstext.backgroundColor = [UIColor clearColor]; anstext.delegate = self; anstext.tag = 102; anstext.scrollEnabled = YES; anstext.textAlignment = UITextAlignmentLeft; anstext.editable = NO; [cell addSubview:anstext]; } else { UIImageView* imag = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0, 320, 40)]; imag.image = [UIImage imageNamed:@"answ.png"]; [cell.contentView addSubview:imag]; onlyques = [[UITextView alloc]initWithFrame:CGRectMake(10, 0, 300, 35)]; onlyques.backgroundColor= [UIColor clearColor]; [onlyques setScrollEnabled:YES]; onlyques.delegate = self; onlyques.tag = 103; onlyques.textAlignment = UITextAlignmentLeft; onlyques.editable = NO; onlyques.scrollEnabled = YES; [cell addSubview:onlyques]; } } questext = (UITextView*)[cell viewWithTag:101]; questext.text = que; anstext = (UITextView*)[cell viewWithTag:102]; anstext.text = ans; onlyques = (UITextView*)[cell viewWithTag:103]; onlyques.text = que; return cell; } But image is not appearing properly. As I scroll up and down the table view ,images get changes automatically. Please look upon my code and help me in finding the error. second image is when I scroll up and down the table view and first image is in the starting. please help me. if any one knows how to load different images to uitableview cell. thanks in advance.

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  • Snow Leopard doesn't repair permissions, despite showing / saying its fixed them?

    - by Jules
    Sometime ago, I used carbon copy as I was replacing my hard drive in my Mac Mini running Snow Leopard. Afterwards, on my new drive I had some permission problems. I've tried several times running a repair permissions / repair disk from disk util. It shows that there are problems and I think it says its correceted the problems. However the problems remain, what can I do to fix them ? It doesn't seem to cause me any problems, that I can tell EDIT Repairing permissions for “Macintosh HD” Permissions differ on "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/Italian.lproj/UIAgent.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/Italian.lproj/UIAgent.nib". Permissions differ on "System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Classes/jconsole.jar", should be -rw-r--r-- , they are lrwxr-xr-x . Repaired "System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Classes/jconsole.jar". User differs on "System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Home/lib", should be 95, user is 0. Repaired "System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Home/lib". User differs on "System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Libraries", should be 95, user is 0. Repaired "System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Libraries". Permissions differ on "System/Library/Frameworks/JavaVM.framework/Versions/A/Resources/Deploy.bundle/Contents/Home/lib/security/cacerts", should be -rw-r--r-- , they are lrwxr-xr-x . Repaired "System/Library/Frameworks/JavaVM.framework/Versions/A/Resources/Deploy.bundle/Contents/Home/lib/security/cacerts". Permissions differ on "System/Library/Frameworks/JavaVM.framework/Versions/A/Resources/Deploy.bundle/Contents/Resources/Java/deploy.jar", should be -rw-r--r-- , they are lrwxr-xr-x . Repaired "System/Library/Frameworks/JavaVM.framework/Versions/A/Resources/Deploy.bundle/Contents/Resources/Java/deploy.jar". Permissions differ on "System/Library/Frameworks/JavaVM.framework/Versions/A/Resources/Deploy.bundle/Contents/Resources/Java/libdeploy.jnilib", should be -rwxr-xr-x , they are lrwxr-xr-x . Repaired "System/Library/Frameworks/JavaVM.framework/Versions/A/Resources/Deploy.bundle/Contents/Resources/Java/libdeploy.jnilib". Permissions differ on "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreenLeopard386.app/Contents/Resources/Italian.lproj/MainMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreenLeopard386.app/Contents/Resources/Italian.lproj/MainMenu.nib". Permissions differ on "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/zh_TW.lproj/RemoteDesktopMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/zh_TW.lproj/RemoteDesktopMenu.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/zh_TW.lproj/UIAgent.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/zh_TW.lproj/UIAgent.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/zh_TW.lproj/MainMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/zh_TW.lproj/MainMenu.nib". Permissions differ on "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/zh_CN.lproj/RemoteDesktopMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/zh_CN.lproj/RemoteDesktopMenu.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/zh_CN.lproj/UIAgent.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/zh_CN.lproj/UIAgent.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/zh_CN.lproj/MainMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/zh_CN.lproj/MainMenu.nib". Permissions differ on "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/ko.lproj/RemoteDesktopMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/ko.lproj/RemoteDesktopMenu.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/ko.lproj/UIAgent.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/ko.lproj/UIAgent.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/ko.lproj/MainMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/ko.lproj/MainMenu.nib". Permissions differ on "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/Dutch.lproj/RemoteDesktopMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/Dutch.lproj/RemoteDesktopMenu.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/Dutch.lproj/UIAgent.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/Dutch.lproj/UIAgent.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/Dutch.lproj/MainMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/Dutch.lproj/MainMenu.nib". Permissions differ on "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/Italian.lproj/RemoteDesktopMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/Italian.lproj/RemoteDesktopMenu.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/Italian.lproj/MainMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/Italian.lproj/MainMenu.nib". Permissions differ on "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/Spanish.lproj/RemoteDesktopMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/Spanish.lproj/RemoteDesktopMenu.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/Spanish.lproj/UIAgent.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/Spanish.lproj/UIAgent.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/Spanish.lproj/MainMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/Spanish.lproj/MainMenu.nib". Permissions differ on "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/French.lproj/RemoteDesktopMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/French.lproj/RemoteDesktopMenu.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/French.lproj/UIAgent.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/French.lproj/UIAgent.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/French.lproj/MainMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/French.lproj/MainMenu.nib". Permissions differ on "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/German.lproj/RemoteDesktopMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/German.lproj/RemoteDesktopMenu.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/German.lproj/UIAgent.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/German.lproj/UIAgent.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/German.lproj/MainMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/German.lproj/MainMenu.nib". Permissions differ on "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/Japanese.lproj/RemoteDesktopMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/Japanese.lproj/RemoteDesktopMenu.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/Japanese.lproj/UIAgent.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/Japanese.lproj/UIAgent.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/Japanese.lproj/MainMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/Japanese.lproj/MainMenu.nib". Permissions differ on "System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Resources/JavaPluginCocoa.bundle/Contents/Resources/Java/deploy.jar", should be -rw-r--r-- , they are lrwxr-xr-x . Repaired "System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Resources/JavaPluginCocoa.bundle/Contents/Resources/Java/deploy.jar". Permissions differ on "System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Resources/JavaPluginCocoa.bundle/Contents/Resources/Java/libdeploy.jnilib", should be -rwxr-xr-x , they are lrwxr-xr-x . Repaired "System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Resources/JavaPluginCocoa.bundle/Contents/Resources/Java/libdeploy.jnilib". Permissions differ on "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/English.lproj/RemoteDesktopMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/Menu Extras/RemoteDesktop.menu/Contents/Resources/English.lproj/RemoteDesktopMenu.nib". Warning: SUID file "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/MacOS/ARDAgent" has been modified and will not be repaired. Permissions differ on "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/English.lproj/UIAgent.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/ARDAgent.app/Contents/Support/Remote Desktop Message.app/Contents/Resources/English.lproj/UIAgent.nib". Permissions differ on "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/English.lproj/MainMenu.nib", should be drwxr-xr-x , they are -rwxr-xr-x . Repaired "System/Library/CoreServices/RemoteManagement/AppleVNCServer.bundle/Contents/Support/LockScreen.app/Contents/Resources/English.lproj/MainMenu.nib". Group differs on "private/var/log/kernel.log", should be 80, group is 0. Permissions differ on "private/var/log/kernel.log", should be -rw-r----- , they are -rw-r--r-- . Repaired "private/var/log/kernel.log". Group differs on "private/var/log/secure.log", should be 80, group is 0. Permissions differ on "private/var/log/secure.log", should be -rw-r----- , they are -rw-r--r-- . Repaired "private/var/log/secure.log". Group differs on "private/var/log/system.log", should be 80, group is 0. Permissions differ on "private/var/log/system.log", should be -rw-r----- , they are -rw-r--r-- . Repaired "private/var/log/system.log". Permissions repair complete

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  • To clone or to automate a system installation?

    - by Shtééf
    Let's say you're setting up a cluster of servers performing the same task. Or say you're just setting up a bunch of different servers, but you expect to use a base configuration on all of your servers. Would it be better practice to create a base image and clone it, or to automate the installation and configuration? I occasionally end up in this argument with my boss, in situations where we're time-pressed. When he sees me struggle with perfecting the automation, his suggestion is often to clone the entire disk to the other machines. But my instinct has always been to avoid cloning. This is mostly from an Ubuntu perspective, but the question is fairly general. My reasons for avoiding cloning are: On a typical install, even if it's fresh, there are already several unique identifiers installed: filesystem UUIDs, SSH host keys, among others. These would have to be regenerated. Network needs to be reconfigured for each clone. This would need to be done off-line, of course, or the settings will conflict with other machines on the network. On the other hand, some of the cloning advantages are quite clear as well: (Initially?) less effort required than automating configuration. Tools exist to quickly address (some) of the above disadvantages. (I can see right through my own bias there.)

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  • Variable size encrypted container

    - by Cray
    Is there an application similar to TrueCrypt, but the one that can make variable size containers opposed to fixed-size or only-growing-to-certain-amount containers which can be made by TrueCrypt? I want this container to be able to be mounted to a drive/folder, and the size of the outer container not be much different from the total size of all the files that I put into the mounted folder, while still providing strong encryption. If to put it in other words, I want a program like truecrypt, which not only automatically grows the container if I put in new files, but also decreases it's size if some files are deleted. I know there are some issues of course, and it would not work 100% as truecrypt, because it basically works on the sector level of the disk, giving all the filesystem-control to the OS, and so when I remove a file, it might as well be left there, or there might be some fragmentation issues that would stop just truncating the volume from working, but perhaps a program can be built in some other way? Instead of providing sector-level interface, it would provide filesystem-level interface? A filesystem inside a file which would support shrinking when files are deleted?

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  • Ubuntu raid 1 write errors

    - by Micah
    I have an Ubuntu server set up with two SATA drives in a RAID 1 configuration with MDADM. The machine is used to record raw video, which involves a lot of writing to the disk. Sometimes during video recording the computer will crash, will the following errors in kern.log: Mar 15 10:39:41 video kernel: [414501.629864] ata2.00: exception Emask 0x10 SAct 0x0 SErr 0x400100 action 0x6 Mar 15 10:39:41 video kernel: [414501.629870] ata2.00: BMDMA stat 0x26 Mar 15 10:39:41 video kernel: [414501.629875] ata2.00: SError: { UnrecovData Handshk } Mar 15 10:39:41 video kernel: [414501.629880] ata2.00: failed command: WRITE DMA EXT Mar 15 10:39:41 video kernel: [414501.629889] ata2.00: cmd 35/00:00:28:6d:f6/00:04:06:00:00/e0 tag 0 dma 524288 out Mar 15 10:39:41 video kernel: [414501.629891] res 51/84:b1:77:6e:f6/84:02:06:00:00/e0 Emask 0x30 (host bus error) Mar 15 10:39:41 video kernel: [414501.629896] ata2.00: status: { DRDY ERR } Mar 15 10:39:41 video kernel: [414501.629899] ata2.00: error: { ICRC ABRT } Mar 15 10:39:41 video kernel: [414501.629910] ata2.00: hard resetting link Mar 15 10:39:41 video kernel: [414501.973009] ata2.01: hard resetting link Mar 15 10:39:41 video kernel: [414502.482642] ata2.00: SATA link up 3.0 Gbps (SStatus 123 SControl 300) Mar 15 10:39:41 video kernel: [414502.482658] ata2.01: SATA link down (SStatus 0 SControl 300) Mar 15 10:39:41 video kernel: [414502.546160] ata2.00: configured for UDMA/133 Mar 15 10:39:41 video kernel: [414502.546203] ata2: EH complete Is this the result of faulty drives? Is software RAID just not performant enough for data rates ~15 MB/s, even with a quad-core i7? Thanks for your help. Edit: cat /proc/mdstat returns this: Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md0 : active raid1 sdb1[1] sda1[0] 976760768 blocks [2/2] [UU] unused devices: <none>

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  • Very slow write performance on Debian 6.0 (AMD64) with DMCRYPT/LVM/RAID1

    - by jdelic
    I'm seeing very strange performance characteristics on one of my servers. This server is running a simple two-disk software-RAID1 setup with LVM spanning /dev/md0. One of the logical volumes /dev/vg0/secure is encrypted using dmcrypt with LUKS and mounted with the sync and noatimes flag. Writing to that volume is incredibly slow at 1.8 MB/s and the CPU usage stays near 0%. There are 8 crpyto/1-8 processes running (it's a Intel Quadcore CPU). I hope that someone on serverfault has seen this before :-(. uname -a 2.6.32-5-xen-amd64 #1 SMP Tue Mar 8 00:01:30 UTC 2011 x86_64 GNU/Linux Interestingly, when I read from the device I get good performance numbers: reading without encryption: $ dd if=/dev/vg0/secure of=/dev/null bs=64k count=100000 100000+0 records in 100000+0 records out 6553600000 bytes (6.6 GB) copied, 68.8951 s, 95.1 MB/s reading with encryption: $ dd if=/dev/mapper/secure of=/dev/null bs=64k count=100000 100000+0 records in 100000+0 records out 6553600000 bytes (6.6 GB) copied, 69.7116 s, 94.0 MB/s However, when I try to write to the device: $ dd if=/dev/zero of=./test bs=64k 8809+0 records in 8809+0 records out 577306624 bytes (577 MB) copied, 321.861 s, 1.8 MB/s Also, when I read I see CPU usage, when I write, the CPU stays at almost 0% usage. Here is output of cryptsetup luksDump: LUKS header information for /dev/vg0/secure Version: 1 Cipher name: aes Cipher mode: cbc-essiv:sha256 Hash spec: sha1 Payload offset: 2056 MK bits: 256 MK digest: dd 62 b9 a5 bf 6c ec 23 36 22 92 4c 39 f8 d6 5d c1 3a b7 37 MK salt: cc 2e b3 d9 fb e3 86 a1 bb ab eb 9d 65 df b3 dd d9 6b f4 49 de 8f 85 7d 3b 1c 90 83 5d b2 87 e2 MK iterations: 44500 UUID: a7c9af61-d9f0-4d3f-b422-dddf16250c33 Key Slot 0: ENABLED Iterations: 178282 Salt: 60 24 cb be 5c 51 9f b4 85 64 3d f8 07 22 54 d4 1a 5f 4c bc 4b 82 76 48 d8 a2 d2 6a ee 13 d7 5d Key material offset: 8 AF stripes: 4000 Key Slot 1: DISABLED Key Slot 2: DISABLED Key Slot 3: DISABLED Key Slot 4: DISABLED Key Slot 5: DISABLED Key Slot 6: DISABLED Key Slot 7: DISABLED

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