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  • How do I drag and drop between two listboxes in XUL?

    - by pc1oad1etter
    I am trying to implement drag and drop between two listboxes. I have a few problems 1) I am not detecting any drag events of any kind from the source list box/ I do not seem to be able to drag from it 2) I can drag from my desktop to the target listbox and I am able to detect 'dragenter' 'dragover' and 'dragexit' events. I am noticing that the event parameter is undefined in my 'dragenter' callback - is this a problem? 3) I cannot figure out how to complete the drag and drop operation. From https://developer.mozilla.org/En/DragDrop/Drag_Operations#Performing_... "If the mouse was released over an element that is a valid drop target, that is, one that cancelled the last dragenter or dragover event, then the drop will be successful, and a drop event will fire at the target. Otherwise, the drag operation is cancelled and no drop event is fired." This seems to be referring to a 'drop' event, though there is not one listed at https://developer.mozilla.org/en/XUL/Events . I can't seem to detect the end of the drag in order to call one of the example 'doDrop()' functions that I find on MDC. My example, so far: http://pastebin.mozilla.org/713676 <?xml version="1.0"?> <?xml-stylesheet href="chrome://global/skin/" type="text/css"?> <window xmlns="http://www.mozilla.org/keymaster/gatekeeper/ there.is.only.xul" onload="initialize();"> <vbox> <hbox> <vbox> <description>List1</description> <listbox id="source" draggable="true"> <listitem label="1"/> <listitem label="3"/> <listitem label="4"/> <listitem label="5"/> </listbox> </vbox> <vbox> <description>List2</description> <listbox id="target" ondragenter="onDragEnter();"> <listitem label="2"/> </listbox> </vbox> </hbox> </vbox> <script type="application/x-javascript"> <![CDATA[ function initialize(){ jsdump('adding events'); var origin = document.getElementById("source"); origin.addEventListener("drag", onDrag, false); origin.addEventListener("dragdrop", onDragDrop, false); origin.addEventListener("dragend", onDragEnd, false); origin.addEventListener("dragstart", onDragStart, false); var target = document.getElementById("target"); target.addEventListener("dragenter", onDragEnter, false); target.addEventListener("dragover", onDragOver, false); target.addEventListener("dragexit", onDragExit, false); target.addEventListener("drop", onDrop, false); target.addEventListener("drag", onDrag, false); target.addEventListener("dragdrop", onDragDrop, false); } function onDrag(){ jsdump('onDrag'); } function onDragDrop(){ jsdump('onDragDrop'); } function onDragStart(){ jsdump('onDragStart'); } function onDragEnd(){ jsdump('onDragEnd'); } function onDragEnter(event){ //debugger; if(event){ jsdump('onDragEnter event.preventDefault()'); event.preventDefault(); }else{ jsdump("event undefined in onDragEnter"); } } function onDragExit(){ jsdump('onDragExit'); } function onDragOver(event){ //debugger; if(event){ //jsdump('onDragOver event.preventDefault()'); event.preventDefault(); }else{ jsdump("event undefined in onDragOver"); } } function onDrop(event){ jsdump('onDrop'); var data = event.dataTransfer.getData("text/plain"); event.target.textContent = data; event.preventDefault(); } function jsdump(str) { Components.classes['[email protected]/consoleservice;1'] .getService(Components.interfaces.nsIConsoleService) .logStringMessage(str); } ]]> </script> </window>

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  • How to ensure custom serverListener events fires before action events

    - by frank.nimphius
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} Using JavaScript in ADF Faces you can queue custom events defined by an af:serverListener tag. If the custom event however is queued from an af:clientListener on a command component, then the command component's action and action listener methods fire before the queued custom event. If you have a use case, for example in combination with client side integration of 3rd party technologies like HTML, Applets or similar, then you want to change the order of execution. The way to change the execution order is to invoke the command item action from the client event method that handles the custom event propagated by the af:serverListener tag. The following four steps ensure your successful doing this 1.       Call cancel() on the event object passed to the client JavaScript function invoked by the af:clientListener tag 2.       Call the custom event as an immediate action by setting the last argument in the custom event call to true function invokeCustomEvent(evt){   evt.cancel();          var custEvent = new AdfCustomEvent(                         evt.getSource(),                         "mycustomevent",                                                                                                                    {message:"Hello World"},                         true);    custEvent.queue(); } 3.       When handling the custom event on the server, lookup the command item, for example a button, to queue its action event. This way you simulate a user clicking the button. Use the following code ActionEvent event = new ActionEvent(component); event.setPhaseId(PhaseId.INVOKE_APPLICATION); event.queue(); The component reference needs to be changed with the handle to the command item which action method you want to execute. 4.       If the command component has behavior tags, like af:fileDownloadActionListener, or af:setPropertyListener, defined, then these are also executed when the action event is queued. However, behavior tags, like the file download action listener, may require a full page refresh to be issued to work, in which case the custom event cannot be issued as a partial refresh. File download action tag: http://download.oracle.com/docs/cd/E17904_01/apirefs.1111/e12419/tagdoc/af_fileDownloadActionListener.html " Since file downloads must be processed with an ordinary request - not XMLHttp AJAX requests - this tag forces partialSubmit to be false on the parent component, if it supports that attribute." To issue a custom event as a non-partial submit, the previously shown sample code would need to be changed as shown below function invokeCustomEvent(evt){   evt.cancel();          var custEvent = new AdfCustomEvent(                         evt.getSource(),                         "mycustomevent",                                                                                                                    {message:"Hello World"},                         true);    custEvent.queue(false); } To learn more about custom events and the af:serverListener, please refer to the tag documentation: http://download.oracle.com/docs/cd/E17904_01/apirefs.1111/e12419/tagdoc/af_serverListener.html

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  • How to add an onclick event to a joint.js element?

    - by ahalbert
    I have a joint.js element in a DAG, and would like to be able to trigger an event by clicking on it. I could use $(selector).click(...) to do it, but I was wondering if there was a joint.js specific way of handling it, since that would probobly be better. One event I decided was a candidate for onclick was 'batch:stop' My code: var variable = new joint.shapes.basic.Rect({ name : label, id: label, onclick : function () {alert("hello");}, size: { width: width, height: height }, attrs: { text: { text: label, 'font-size': letterSize, 'font-family': 'monospace' }, rect: { fill : fillColor, width: width, height: height, rx: 5, ry: 5, stroke: '#555' } } }); variable.on('batch:stop', function (element) {alert(""); toggleEvidence(element.name);}); return variable; How should I add an onclick event?

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  • jQuery event handlers always execute in order they were bound - any way around this?

    - by asgeo1
    It can be anoying that jQuery event handlers always execute in the order they were bound. For example: $('span').click(doStuff1()); $('span').click(doStuff2()); clicking on the span will cause doStuff1() to fire, followed by doStuff2(). At the time I bind doStuff2(), I would like the option to bind it before doStuff1(), but there doesn't appear to be any easy way to do this. I suppose most people would say, just write the code like this: $('span').click(function (){ doStuff2(); doStuff1(); }); But this is just a simple example - in practise it is not always convienient to do that. There are situations when you want to bind an event, and the object you are binding to already has events. And in this case you may simply want the new event to fire before any other existing events. So what is the best way to achieve this in jQuery?

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  • how to hook up default beforeunload event on an aspx page ?

    - by Nikhil Vaghela
    I have a custom web part placed on one of the application page in SharePoint. This page it seems already have a function which gets executed on windows beforeunload javascript event. My problem is that i too need to execute some client side code (to prompt user for any unsaved changes in my web part) on windows beforeunload event. How can i achieve this ? I mean let the default event be fired as well as call my function also ? Appreciate any help. Nikhil.

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  • Why does a checkbox's "checked" attribute return the opposite of it's actual value on click event?

    - by Kappers
    I've got the following HTML <li><input type="checkbox" /><label>This is the label!</label></li> I bound a click event to the li, and let the click event bubble up to the li before doing anything else. $('li').each(function(i){ var item = $(this); var checkbox = $("input[type='checkbox']", item); item.bind('click', function(e){ var isChecked = checkbox.is(':checked'); console.log(isChecked); e.stopPropagation(); }); }); Starting with an unchecked checkbox, when the click event fires, isChecked returns true when I click on the checkbox, but returns false when I click on the label or li. Does anyone know why?

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  • Do Ruby/Rails state machines exist that execute event transitions when a state change occurs?

    - by Bryan
    Hello All, Hopefully this isn't a silly question and I'm just not overlooking something in Ruby/Rails state machines (AASM, Transitions, AlterEgo, etc). From what I can tell, these state machine implementations operate on the preface that an event will get fired and the appropriate transition for that event will be triggered based on the old and new state. However, they don't seem to work the other way; say a user wants to change state from 'created' to 'assigned' and have the correct transition occur (rather than firing the event that causes the current state to be transitioned to the new state). Essentially, I want the user to be able to select a new state from a select box of available states and have the appropriate transition, guards, success callbacks, etc executed. Does anyone know if the existing state machine implementations support this?

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  • flex: is there a way to dispach a custom event from one loaded flex application to the other ?

    - by ufk
    Hello. I have an HTML page that loads two different SWF files. is there a way to dispatch a custom event from one flex application to another ? to create a custom event I extend the Event class and I add another variable to the constructor called params which is an Object. I use EventDispatcher to dispatch the events. I have no idea how to do that between one flex application to the other. is it even possible ? If it's not, is there any other way that these two flex applications can communicate without opening a LocalConnection ? Using flex 4.5 thanks!

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  • Better way to kill a Form after the FormClosing event is overridden to hide rather than close?

    - by Paul Sasik
    I have a simple Windows Form that hosts property controls at runtime. To keep the window and its contents alive rather than killing it by handling the FormClosing event, cancel the event and simply hide the form. That's fine but at close of the application I need to actually close the window. I implemented the below but it feels kludgey. Is there a simpler, more clever way to handle this situation? (The form's controller calls KillForm explicitly after it receives a closing event from the main window.) Friend Class HostForm Private _hideInsteadOfClosing As Boolean = True Private Sub HostForm_FormClosing(ByVal sender As Object, ByVal e As FormClosingEventArgs) _ Handles Me.FormClosing If _hideInsteadOfClosing Then Me.Hide() e.Cancel = True End If End Sub Public Sub KillForm() _hideInsteadOfClosing = False Me.Close() End Sub End Class

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  • Andriond send event from first activity and receive on the second.

    - by jitm
    Hello, I have two activities. The first activity display list of the users with short info. And after select some user I go to the second activity for display full info about this user. For send event I used startActivityForResult(); for receive event in socond activity and added public void onActivityResult(int requestCode, int resultCode, Intent data). After start project I send intend from first activity and I do not receive in the second :(. How I can receive sent event in second activity? Thank you...

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  • How to save event handlers, when we set new html for element?

    - by Kai
    I have simple html markup: <div id="cont">Some text here <div class="wrap" style="border: 1px solid black;display: inline;"> block element here </div> and another text</div> And jQuery code: $(function(){ $(".wrap").click(function(){ $("#cont").html($("#cont").html().replace(/text/g, "letter")); alert("Click!"); }); $("#d1").click(function(){ alert("#d1 clicked!"); }); }); I expect that click event will be fire any time you clicked by the #d1 div, but when we clicked by .wrap it neve fire again. I understand why it has such behavior, but how to solve it? In my code I can't set click event for #d1 after $("#cont").html($("#cont").html().replace(/text/g, "letter")) because I don't now at execution time if event was set. You can try example on JSBin

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  • What's wrong with addlistener... how do i fire my event

    - by KoolKabin
    I am using the following functions to do my task. It works fine when cursor moves away from textbox but if i want to fire the same event from code say like next function i get error... function addEvent( obj, type, fn ) { if (obj.addEventListener) { obj.addEventListener( type, fn, false ); } else if (obj.attachEvent) { obj["e"+type+fn] = fn; obj[type+fn] = function() { obj"e"+type+fn; } obj.attachEvent( "on"+type, obj[type+fn] ); } else { obj["on"+type] = obj["e"+type+fn]; } } function addEventByName(ObjName, event, func){ MyEle = document.getElementsByName(ObjName); addEvent(MyEle[0], event, func); } addEventByName("txtBox", 'blur', function(){ alert('hello'); }); function fire(){ x = document.getElementsByName('txtBox')[0]; x.blur(); //gives error x.onblur(); //gives error }

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  • jQuery UI Draggable 'stop' event called too many times?

    - by Graham
    I have a feeling I'm either misunderstanding the 'stop' event or not doing it right, but it seems to be called several times while the element is bound to is being dragged. makeAllDragable = function () { $(".test-table").draggable({ start: function (event, ui) { $(this).click(); }, stop: function (event, ui) { foo() } }).click(function () { selectTable($(this)); }); } foo = function () { alert("test"); } In this example foo is called about 30 times, shouldn't is just be when I release the draggable? The jQuery docs don't actually say one where or another though.

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  • How to pass a touch event to other views?

    - by Eugene
    +-----------------------+ +--------------------+ | A | | A | | +-------------------+ | | +----------------+ | | |B | | | | C | | | | | | | | | | | +-------------------+ | | +----------------+ | +-----------------------+ +--------------------+ I have a view hierarchy as above. (Each of B and C takes up whole space of A, Each of them are screen size. B is added first and C is added next) For a reason, C is getting a touch event for scroll effect (B is cocos2d-x layer and C(scroll view) sets the B's position when scrollViewDidScroll http://getsetgames.com/2009/08/21/cocos2d-and-uiscrollview/ ) And I want to pass touch event to B or it's subviews when it's not scrolling. How can I pass the touch event to B here?

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  • Why would a 'public event EventHandler cccc' be null?

    - by Matt
    Why would a 'public event EventHandler cccc' be null? I have a class that's public class Builder { public event EventHandler StartedWorking; public Builder() { // Constructor does some stuff } public void Start() { StartedWorking(this, eventargobject); //StartedWorking is null -- } } This seems straightforward and something I do all the time? Am I missing something obvious or is there something that could cause this? EDIT: Does this mean that if I fire an event that is not subscribed to in a client class I have to check that it is not null? EDIT-2: I guess I'd never had events that were never not subscribed to and hence never ran into this -- You learn something new every day Sorry about the seemingly stupid question....

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  • FLEX: why the event is only listened by the dispatcher component ?

    - by Patrick
    hi, I've a parent (Canvas) with many children (LinkButtons) The linkButtons trigger an event to communicate between them: dispatchEvent(new SameBookmarkEvent("SameBookmarkEvent", bookmark.name)); and all linkButtons have a listener this.addEventListener("SameBookmarkEvent", highlightMe); ... private function highlightMe(e:SameBookmarkEvent):void { //do something } Now, the issue is that the event is only listened by the dispatcher child. In other words, only the child triggering the event, is receiving it. I was wondering what's wrong with it, and if I should add a listener to the parent (Canvas)... I basically need the children (LinkButton) communicate between them

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  • why my ProgressBar can't capture the mouse down event?

    - by donarlee
    I use a custom skin as the track skin, but i can't get the mouse down event protected function application1_creationCompleteHandler(event:FlexEvent):void { pBar.addEventListener(MouseEvent.MOUSE_DOWN, onEvent, true); } protected function onEvent(event:MouseEvent):void { trace("mouse down"); } ]]> </fx:Script> <s:layout> <s:VerticalLayout horizontalAlign="center" verticalAlign="middle" /> </s:layout> <mx:ProgressBar id="pBar" width="518" height="15" labelPlacement="center" trackSkin="skins.CustomTrackSkin" mode="manual" label="" minimum="0" maximum="100"/>

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  • Flash: How to dispatch a click event at the top of a loaded .swf?

    - by Myk
    So I'm trying to build a tool that will allow me and other users to all open the same .swf, and then I as the Admin user am able to interact with mine while they all see my mouse movements and button clicks etc on theirs. I'm using BlazeDS to manage this and I'm getting data sent back and forth etc - no difficulties there. The issue I'm running into is this: In an "Admin" instance, I click a button. I capture that X and Y, then tell Blaze to tell my clients to dispatch a Click event at that X and Y. On my client side, I get that data and dispatch a Click event at that X and Y - but the click is actually caught at the stage level. The click on my client side takes place UNDER all of my buttons and other content - so the whole thing fails. Does this make sense? Is there a way to tell it to start the click event at the top?

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  • subscribing an event to a class object before initializing it.

    - by GN
    I have two classes class A and B.I have a delegate n event published in class B.The class B object is declared in class A.All he functionality dependes on the parameterised constru ctor of class B. Before initializing the object of class B i need to subscibe the event for it.how to do it? e.g public class B { public delegate void myDel(string); public event myDel myEvent; B(object obj) { ----------------- ------------------ } } class A { A objA; class XYZ objXYZ; void func() { objA.myEvent+=new myDel(); objA=new A(objXYZ); // hw to attain this? } }

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  • Subscribe to the 'complete' event of a .load() on a specific DOM element?

    - by DustMason
    Hi all, I already use both .live() and .bind('ajaxComplete') to accomplish certain related tasks, but I have found myself wanting to be able to listen for the 'complete' event of a specific DOM element which will call jQuery's .load() at various times. In this situation I don't want to listen for ALL complete events globally (unless someone can show me how to get the proper target from the event object returned by 'ajaxComplete'). I would like to be able to do something like this: $('.selector').load('url.php',{data:data},function(){ ... }); and then somewhere else, attach a handler to listen and execute some other code whenever that ajax call fires and completes: $('.selector').bind('complete',function(){ ... }); is there any way to do this? or must i always make use of the 'complete' event within the context of the load() method?

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  • how to detect an F5 refresh keypress event in jquery?

    - by chaonextdoor
    I noticed that jquery has a keypress function. But it seems that it can only detect keypress event of numbers and characters. It cannot detect the F5 keypress event. And What surprises me the most is everyone online says that the keyCode of F5 is 116, But when I use the jquery keypress function, it just shows that the character t has the keyCode of 116(it seems that 116 is the ascii code of lowercase t)! Can somebody give me any idea about this and how to detect the F5 event in javascript or jquery? Thanks so much in advance.

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  • Is there any event sent to window when new tab opens from parent tab on click a anchor tag with target _blank?

    - by Justin John
    I need to write callback function on clicking an anchor with target="_blank". <a rel="external" href="http://twitter.com/" target="_blank"> <img src="twitter.png"> </a> I think, following code block will do it. $("a[target='_blank']").click(function() { // action required }); Is there any other way where we can get an event with new tab opens? For example: The unload event is sent to the window element when the user navigates away from the page. If I think same perspective, Is there any event sent to window when a new tab opens.

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  • flash.display.Loader blocks on load in release build

    - by Anders
    I'm loading a swf-file from my program written in as3 using the flash.display.Loader class. When I'm using the debug build configuration in FlashDevelop everything works fine. But when I'm using the release build configuration the program freezes for around two seconds efter the loader sends the progress events and before sending the complete event. This is my program: package { import flash.display.Loader; import flash.display.Sprite; import flash.events.Event; import flash.events.ProgressEvent; import flash.net.URLRequest; import flash.system.LoaderContext; import flash.system.ApplicationDomain; import flash.text.TextField; public class Main extends Sprite { private var frameCounter:int; private var frameCounterField:TextField = new TextField; private var statusField:TextField = new TextField; function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); addEventListener(Event.ENTER_FRAME, frame); frameCounterField.text = "On frame " + frameCounter.toString(); addChild(frameCounterField); statusField.y = 40; statusField.width = 300; addChild(statusField); var context:LoaderContext = new LoaderContext(false, ApplicationDomain.currentDomain, null); var urlReq:URLRequest = new URLRequest("SomeFile.swf"); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete); loader.load(urlReq, context); } private function frame(event:Event):void { frameCounterField.text = "On frame " + (++frameCounter).toString(); } private function onProgress(event:ProgressEvent):void { statusField.appendText("Progress on frame: " + frameCounter.toString() + " Loaded: " + event.bytesLoaded + " / " + event.bytesTotal + "\n"); } private function onComplete(event:Event):void { statusField.appendText("Completed on frame: " + frameCounter.toString() + "\n"); } } } In release I get the following output on the first frame: On frame 1 Progress on frame: 1 Loaded: 0 / 182468 Progress on frame: 1 Loaded: 65536 / 182468 Progress on frame: 1 Loaded: 131072 / 182468 Progress on frame: 1 Loaded: 182468 / 182468 After around two seconds where the program is frozen the line Completed on frame: 2 is added and the 'On frame X' counter starts ticking up. Debug build produces the same output but without the freeze. Not all swf-files I have tried loading triggers the problem. The size of the file doesn't seem to affect anything. I have tried compiling and running on another computer with the same result. What could cause this problem?

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  • EKCalendar not added to iCal

    - by Alex75
    I have a strange behavior on my iPhone. I'm creating an application that uses calendar events (EventKit). The class that use is as follows: the .h one #import "GenericManager.h" #import <EventKit/EventKit.h> #define oneDay 60*60*24 #define oneHour 60*60 @protocol CalendarManagerDelegate; @interface CalendarManager : GenericManager /* * metodo che aggiunge un evento ad un calendario di nome Name nel giorno onDate. * L'evento da aggiungere viene recuperato tramite il dataSource che è quindi * OBBLIGATORIO (!= nil). * * Restituisce YES solo se il delegate è conforme al protocollo CalendarManagerDataSource. * NO altrimenti */ + (BOOL) addEventForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate; /* * metodo che aggiunge un evento per giorno compreso tra fromDate e toDate ad un * calendario di nome Name. L'evento da aggiungere viene recuperato tramite il dataSource * che è quindi OBBLIGATORIO (!= nil). * * Restituisce YES solo se il delegate è conforme al protocollo CalendarManagerDataSource. * NO altrimenti */ + (BOOL) addEventsForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate; @end @protocol CalendarManagerDelegate <NSObject> // viene inviato quando il calendario necessita informazioni sull' evento da aggiungere - (void) calendarManagerDidCreateEvent:(EKEvent *) event; @end the .m one // // CalendarManager.m // AppCampeggioSingolo // // Created by CreatiWeb Srl on 12/17/12. // Copyright (c) 2012 CreatiWeb Srl. All rights reserved. // #import "CalendarManager.h" #import "Commons.h" #import <objc/message.h> @interface CalendarManager () @end @implementation CalendarManager + (void)requestToEventStore:(EKEventStore *)eventStore delegate:(id)delegate fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate name:(NSString *)name { if([eventStore respondsToSelector:@selector(requestAccessToEntityType:completion:)]) { // ios >= 6.0 [eventStore requestAccessToEntityType:EKEntityTypeEvent completion:^(BOOL granted, NSError *error) { if (granted) { [self addEventForCalendarWithName:name fromDate: fromDate toDate: toDate inEventStore:eventStore withDelegate:delegate]; } else { } }]; } else if (class_getClassMethod([EKCalendar class], @selector(calendarIdentifier)) != nil) { // ios >= 5.0 && ios < 6.0 [self addEventForCalendarWithName:name fromDate:fromDate toDate:toDate inEventStore:eventStore withDelegate:delegate]; } else { // ios < 5.0 EKCalendar *myCalendar = [eventStore defaultCalendarForNewEvents]; EKEvent *event = [self generateEventForCalendar:myCalendar fromDate: fromDate toDate: toDate inEventStore:eventStore withDelegate:delegate]; [eventStore saveEvent:event span:EKSpanThisEvent error:nil]; } } /* * metodo che recupera l'identificativo del calendario associato all'app o nil se non è mai stato creato. */ + (NSString *) identifierForCalendarName: (NSString *) name { NSString * confFileName = [self pathForFile:kCurrentCalendarFileName]; NSDictionary *confCalendar = [NSDictionary dictionaryWithContentsOfFile:confFileName]; NSString *currentIdentifier = [confCalendar objectForKey:name]; return currentIdentifier; } /* * memorizza l'identifier del calendario */ + (void) saveCalendarIdentifier:(NSString *) identifier andName: (NSString *) name { if (identifier != nil) { NSString * confFileName = [self pathForFile:kCurrentCalendarFileName]; NSMutableDictionary *confCalendar = [NSMutableDictionary dictionaryWithContentsOfFile:confFileName]; if (confCalendar == nil) { confCalendar = [NSMutableDictionary dictionaryWithCapacity:1]; } [confCalendar setObject:identifier forKey:name]; [confCalendar writeToFile:confFileName atomically:YES]; } } + (EKCalendar *)getCalendarWithName:(NSString *)name inEventStore:(EKEventStore *)eventStore withLocalSource: (EKSource *)localSource forceCreation:(BOOL) force { EKCalendar *myCalendar; NSString *identifier = [self identifierForCalendarName:name]; if (force || identifier == nil) { NSLog(@"create new calendar"); if (class_getClassMethod([EKCalendar class], @selector(calendarForEntityType:eventStore:)) != nil) { // da ios 6.0 in avanti myCalendar = [EKCalendar calendarForEntityType:EKEntityTypeEvent eventStore:eventStore]; } else { myCalendar = [EKCalendar calendarWithEventStore:eventStore]; } myCalendar.title = name; myCalendar.source = localSource; NSError *error = nil; BOOL result = [eventStore saveCalendar:myCalendar commit:YES error:&error]; if (result) { NSLog(@"Saved calendar %@ to event store. %@",myCalendar,eventStore); } else { NSLog(@"Error saving calendar: %@.", error); } [self saveCalendarIdentifier:myCalendar.calendarIdentifier andName:name]; } // You can also configure properties like the calendar color etc. The important part is to store the identifier for later use. On the other hand if you already have the identifier, you can just fetch the calendar: else { myCalendar = [eventStore calendarWithIdentifier:identifier]; NSLog(@"fetch an old-one = %@",myCalendar); } return myCalendar; } + (EKCalendar *)addEventForCalendarWithName: (NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate inEventStore:(EKEventStore *)eventStore withDelegate: (id<CalendarManagerDelegate>) delegate { // da ios 5.0 in avanti EKCalendar *myCalendar; EKSource *localSource = nil; for (EKSource *source in eventStore.sources) { if (source.sourceType == EKSourceTypeLocal) { localSource = source; break; } } @synchronized(self) { myCalendar = [self getCalendarWithName:name inEventStore:eventStore withLocalSource:localSource forceCreation:NO]; if (myCalendar == nil) myCalendar = [self getCalendarWithName:name inEventStore:eventStore withLocalSource:localSource forceCreation:YES]; NSLog(@"End synchronized block %@",myCalendar); } EKEvent *event = [self generateEventForCalendar:myCalendar fromDate:fromDate toDate:toDate inEventStore:eventStore withDelegate:delegate]; [eventStore saveEvent:event span:EKSpanThisEvent error:nil]; return myCalendar; } + (EKEvent *) generateEventForCalendar: (EKCalendar *) calendar fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate inEventStore:(EKEventStore *) eventStore withDelegate:(id<CalendarManagerDelegate>) delegate { EKEvent *event = [EKEvent eventWithEventStore:eventStore]; event.startDate=fromDate; event.endDate=toDate; [delegate calendarManagerDidCreateEvent:event]; [event setCalendar:calendar]; // ricerca dell'evento nel calendario, se ne trovo uno uguale non lo inserisco NSPredicate *predicate = [eventStore predicateForEventsWithStartDate:fromDate endDate:toDate calendars:[NSArray arrayWithObject:calendar]]; NSArray *matchEvents = [eventStore eventsMatchingPredicate:predicate]; if ([matchEvents count] > 0) { // ne ho trovati di gia' presenti, vediamo se uno e' quello che vogliamo inserire BOOL found = NO; for (EKEvent *fetchEvent in matchEvents) { if ([fetchEvent.title isEqualToString:event.title] && [fetchEvent.notes isEqualToString:event.notes]) { found = YES; break; } } if (found) { // esiste già e quindi non lo inserisco NSLog(@"OH NOOOOOO!!"); event = nil; } } return event; } #pragma mark - Public Methods + (BOOL) addEventForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate { BOOL retVal = YES; EKEventStore *eventStore=[[EKEventStore alloc] init]; if ([delegate conformsToProtocol:@protocol(CalendarManagerDelegate)]) { [self requestToEventStore:eventStore delegate:delegate fromDate:fromDate toDate: toDate name:name]; } else { retVal = NO; } return retVal; } + (BOOL) addEventsForCalendarWithName:(NSString *) name fromDate:(NSDate *)fromDate toDate: (NSDate *) toDate withDelegate:(id<CalendarManagerDelegate>) delegate { BOOL retVal = YES; NSDate *dateCursor = fromDate; EKEventStore *eventStore=[[EKEventStore alloc] init]; if ([delegate conformsToProtocol:@protocol(CalendarManagerDelegate)]) { while (retVal && ([dateCursor compare:toDate] == NSOrderedAscending)) { NSDate *finish = [dateCursor dateByAddingTimeInterval:oneDay]; [self requestToEventStore:eventStore delegate:delegate fromDate: dateCursor toDate: finish name:name]; dateCursor = [dateCursor dateByAddingTimeInterval:oneDay]; } } else { retVal = NO; } return retVal; } @end In practice, on my iphone I get the log: fetch an old-one = (null) 19/12/2012 11:33:09.520 AppCampeggioSingolo [730:8 b1b] create new calendar 19/12/2012 11:33:09.558 AppCampeggioSingolo [730:8 b1b] Saved calendar EKCalendar every time I add an event, then I look and I can not find it on iCal calendar event he added. 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    how can i know that a specific is on another specific after dragging the first and drop it I am using this code in the head of my document to enable drag and drop of my divs var dragapproved=false var z,x,y function move(){ if (event.button==1&&dragapproved){ z.style.pixelLeft=temp1+event.clientX-x z.style.pixelTop=temp2+event.clientY-y return false } } function drags() { if (!document.all) return if (event.srcElement.className=="drag") { dragapproved=true z=event.srcElement temp1=z.style.pixelLeft temp2=z.style.pixelTop x=event.clientX y=event.clientY document.onmousemove=move } } document.onmousedown=drags document.onmouseup=new Function('dragapproved=false')

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