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  • Garbage collection - manually wiping EVERYTHING!

    - by Glycerine
    I have been building a game for a while (nearly done) - But the game needs a replay button and its a big task. I know the GC is dreadful in flash, but I wanted to know if there is a way to wipe EVERYTHING as if the flash app has just begun. Clearing memory, game data - I haven't to worry about game loading as its not really heavy on data. Everything pretty much lives in a DataModel - but I fear if I just clear the all variables, I'll have pockets of orphaned memory. Any forwarding idea would be great. cheers guys.

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  • [objective C] IPhone question about UIImageView memory menagement

    - by BQuadra
    Hi, i have a UIImageView of 1024x768 (the room of my game) and other various UIIMageView on it (the object of my game). The iPhone screen is smaller than the room (UIImageView 1024x768) .. i want to understand if the iPhone's system automatically intercepts the graphic elements outside the visible area of Room (the player's view) and unload temporarily (for memory optimization) or i must do this by hand?? thanks

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  • Tracking EXC_BAD_ACCESS on iPad

    - by Aleks
    I've been using this code to create my UIWindow UIMyWindow* win = [[UIMyWindow alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UIMyWindow isn't anything special it just has a pointer to a C++ class that does some wrapping of ObjectiveC. Recently my application start crashing after adding some line of code that doesn't have to do anything with the error. The line of code that I added is just allocating a C++ object but the program execution never reaches this line. Interesting enough my code works in Release. My only guess is that I made some memory corruption on a completely different place. My questions are: What type of memory corruption that can be? And is there some good practices to track them down?

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  • create a sparse BufferedImage in java

    - by elgcom
    I have to create an image with very large resolution, but the image is relatively "sparse", only some areas in the image need to draw. For example with following code /* this take 5GB memory */ final BufferedImage img = new BufferedImage( 36000, 36000, BufferedImage.TYPE_INT_ARGB); /* draw something */ Graphics g = img.getGraphics(); g.drawImage(....); /* output as PNG */ final File out = new File("out.png"); ImageIO.write(img, "png", out); The PNG image on the end I created is ONLY about 200~300 MB. The question is how can I avoid creating a 5GB BufferedImage at the beginning? I do need an image with large dimension, but with very sparse color information. Is there any Stream for BufferedImage so that it will not take so much memory?

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  • Write large PDFs with Java sequentially

    - by Benjamin Muschko
    I am looking for a Java library that let's you write large PDFs sequentially with a minimum amount of memory. Most of the libraries I had a look at has to build up the document in memory first before you can actually write it. The problem I have to deal with are OutOfMemoryErrors. It would be great if I could flush the writer programmatically whenever needed e.g. for each page. Does anyone have any recommendations? I need something with a license along the lines of the LGPL (so not the GPL or the Affero GPL that iText uses).

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  • dynamic memory allocation problem

    - by wantobegeek
    i am working on a program that requires me to make use of 4 matrices sized [1000][1000]. i have created them using malloc().But when I try running the program ..it just crashes and the memory usage shoots upto 2.5 GB.Pls suggest any solution as soon as possible.I wud be grateful..

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  • C# programmer - necessary to learn C or C++?

    - by Kurresmack
    Hey, I have been programming now for a couple of years. But never any low level language. I started off with some java and some VB. Then I went over to VB.NET and now for a while I have been writing C#. As you see, I have never written any low level language where I had to deal with memory management. Is this something I should do, like a route of passage that every programmer should go through? I am a bit keen on trying to perhaps writing in assembler directly. This would suit me personally good as I have 2 parents that have been writing assembler for ages. Is it necessary for a professional programmer these days to know how to manually manage memory?

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  • Memory Allocation Error in MySQL

    - by Chinjoo
    I am using MySql ODBC driver with .Net 3.5. I have created a stored procedure in MySQl which accepts around 15 parameters with types like datetime, varchar, Int32, Int64 etc.. When I run the SP from the query window with the arguments provided, it runs fine. But whwn I test using the .Net application, it gives exception with "Memory allocation error", MySQL native error code is 4001. Any help will be much appreciated.

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  • Garbage Collection leak? Scripting Bridge leak?

    - by Y.Vera
    Hello everyone! I'm always really picky about memory leaks and I cannot understand why my garbage collected application leaks. My code is entirely memory-managed and it runs great without garbage collection, not a single leak. However, as soon as I turn on garbage collection it leaks! Just to prove a point, why does this leak in a garbage collected app? (place this dummy code at applicationDidFinishLaunching:) NSOpenPanel *panel = [NSOpenPanel openPanel]; [panel beginSheetModalForWindow:window completionHandler:^(NSInteger result) {NSBeep();}]; Also, is there a way to prevent leaks in apps (garbage collected or otherwise) that use Scripting Bridge? it seems as if they all leak, even the sample ones in xcode. Thanks everybody!

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  • How to learn to program C the right way

    - by sfactor
    i have been programming in C/C++ for my academic courses a lot and was under the impression i had a pretty good grasp of it. but lately i had to work in a bluetooth application that had a server and client implementation in a Linux box and an embedded system. i learned bluez bluetooth API, socket/network programming and coded it. however i ran into a lot of problems with memory leaks and segmentation faults and other memory related errors along the way.as the code grew more complex i all but lost control of the pointers and threads and sockets. this got me wondering that i had a lot to learn that they didn't say in the basic C/C++ books. so i wanted to ask for the resources that are available that'll help be code better in a professional way in C/C++ .especially for the Linux/Mac environment (gcc compiler).

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  • If I CFRelease() an image in core data, how do I get it back?

    - by Sam
    My iphone app plays a slide show made up of 5 user images.  These images are stored using core data.  I was noticing that memory was building up every time a different slide show was played and it was not releasing any of the previously played slide shows.   These images are showing up in Object Allocations as CFData. So I tried releasing this data in the dealloc method CFRelease(slideshow.image1); CFRelease(slideshow.image2); CFRelease(slideshow.image3); CFRelease(slideshow.image4); CFRelease(slideshow.image5); This releases the previous slideshow great...BUT when I go back to view that same slideshow again, it crashes.   I am guessing that I need to alloc/init these images again, but I am not sure how?  Or maybe I should be managing this memory in a different way?

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  • Invisible sprites still take up a lot in memory

    - by numerical25
    Just curious, if I have a sprite on the stage with the alpha set to 0 does that take up just as much memory as a sprite that is visible? I imagine it does because it draws the sprite to the stage and then it has to set the alpha to zero. It may seem like a stupid question but I just wanted to verify.

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  • Why isn't my Ruby object deleted when the last reference goes out of scope?

    - by Andrew Clegg
    Hi gurus, I've found a weird effect when trying to track down a memory leak in a Rails app. Can anyone explain what's going on here? Save this script as a plain Ruby script (Rails not necessary): class Fnord def to_s 'fnord' end end def test f = Fnord.new end test GC.start sleep 2 ObjectSpace.each_object do |o| puts o if o.is_a? Fnord end When I run this via ruby 1.8.7 (2009-06-12 patchlevel 174) [i486-linux] I get the following: bash $ ruby var_test fnord Although the variable f is out of scope, there are no other references to the single Fnord object, and I've garbage collected, the object still seems to exist. Is this a nefarious memory leak of some sort, or am I completely missing something about Ruby? Further, if I change the test method to this: def test f = Fnord.new f = nil end I get no output. But surely this should not change the semantics here? Many thanks!

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  • how much concurrent http request can erlang handle

    - by user209123
    I am developing a application for benchmarking purposes, for which I require to create large number of http connection in a short time, I created a program in java to test how much threads is java able to create, it turns out in my 2GB single core machine, the limit is variable between 5000 and 6000 with 1 GB of memory given to JVM after which it hits outofmemoryerror with heap limit reached. It is suggested around that erlang will be able to generate much more concurrent processes, I am willing to learn erlang if it is capable of solving the problem , although I am interested in knowing can erlang be able to say generate somewhere around 100000 processes which are essentially http requests waiting for responses, in a matter of few seconds without reaching any limit like memory error etc.,

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  • Memory release from local variable in javascript

    - by Bob
    Quick question. I have a js function which gets called on the page every few seconds. It's an ajax update thing. Being a function, I declare local variables. I don't want to use closures or global variables for various reasons. I'd never considered this, but do I need to release/clear the variables at the end of the function to release memory or will js do this for me automatically ? Thanks

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  • FileSystemWatcher and System Out of Memory Exception

    - by Saurabh
    A little context There is a wpf based application which i left opened for 2-3 days without performing any activity throws out of memory exception , this is very Weird situation and does not happen all of the time. During this ideal activity , my application does nt perform any activity but just a file system watcher contineously watching a shared location , so i thought that would be a problem but i am not sure. Any suggestion is always welcomed.

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  • Using Apache Velocity with StringBuilders/CharSequences

    - by mindas
    We are using Apache Velocity for dynamic templates. At the moment Velocity has following methods for evaluation/replacing: public static boolean evaluate(Context context, Writer writer, String logTag, Reader reader) public static boolean evaluate(Context context, Writer out, String logTag, String instring) We use these methods by providing StringWriter to write evaluation results. Our incoming data is coming in StringBuilder format so we use StringBuilder.toString and feed it as instring. The problem is that our templates are fairly large (can be megabytes, tens of Ms on rare cases), replacements occur very frequently and each replacement operation triples the amount of required memory (incoming data + StringBuilder.toString() which creates a new copy + outgoing data). I was wondering if there is a way to improve this. E.g. if I could find a way to provide a Reader and Writer on top of same StringBuilder instance that only uses extra memory for in/out differences, would that be a good approach? Has anybody done anything similar and could share any source for such a class? Or maybe there any better solutions to given problem?

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  • vector related memory allocation question

    - by memC
    hi all, I am encountering the following bug. I have a class Foo . Instances of this class are stored in a std::vector vec of class B. in class Foo, I am creating an instance of class A by allocating memory using new and deleting that object in ~Foo(). the code compiles, but I get a crash at the runtime. If I disable delete my_a from desstructor of class Foo. The code runs fine (but there is going to be a memory leak). Could someone please explain what is going wrong here and suggest a fix? thank you! class A{ public: A(int val); ~A(){}; int val_a; }; A::A(int val){ val_a = val; }; class Foo { public: Foo(); ~Foo(); void createA(); A* my_a; }; Foo::Foo(){ createA(); }; void Foo::createA(){ my_a = new A(20); }; Foo::~Foo(){ delete my_a; }; class B { public: vector<Foo> vec; void createFoo(); B(){}; ~B(){}; }; void B::createFoo(){ vec.push_back(Foo()); }; int main(){ B b; int i =0; for (i = 0; i < 5; i ++){ std::cout<<"\n creating Foo"; b.createFoo(); std::cout<<"\n Foo created"; } std::cout<<"\nDone with Foo creation"; std::cout << "\nPress RETURN to continue..."; std::cin.get(); return 0; }

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  • Win32 C/C++ Load Image from memory buffer

    - by Bruno
    I want to load a image (.bmp) file on a Win32 application, but I do not want to use the standard LoadBitmap/LoadImage from Windows API: I want it to load from a buffer that is already in memory. I can easily load a bitmap directly from file and print it on the screen, but this issue is making me stuck :( What I'm looking for is a function that works like this: HBITMAP LoadBitmapFromBuffer(char* buffer, int width, int height); Thanks.

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  • Is use of LEAKS instrument still common on 3G iPhone?

    - by gordonmcdowell
    I'm working with an iPhone 3G, and when I'm trying to investigate memory leaks using the LEAKS instrument, my app crashes. It does not crash when LEAKS is not used. I'm making no claim to having a bug-free or non-memory-intensive app here. But I'd like to investigate leaks on an actual device. When I'm running LEAKS it is incredibly slow. Are there still developers working on iPhone 3G? I don't want to be the whiny guy blaming his tools, but I'd also like to be sure the whole dev world hasn't moved on to iPhone 3GS and I'm the only one trying to run both my app and leaks on a 3G. Currently running iOS 4.0 "gold". Snow Leopard dev env with latest XCode.

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