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  • Facebook FBML and frame redirect

    - by user356089
    I have, what is probably a simple flash question. I have a flash countdown clock I am using in an Iframe of a facebook app. At the end of the countdown it fires this off myFlipCountDownClock.onFinish = function() { }; And I can add getURL or whatever. My problem is I need to fire off some facebook specific code. This being This does not work via getURL. My question is how could I pass this line of code? I am not sure what to do here. Any help would be greatly appreciated.

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  • How do I check if a swf file loaded correctly since put_Movie always returns S_OK?

    - by Tim
    I am using the latest flash player and have a swf file served locally from my dev machine. In one container test app I am able to play the swf and make calls to it, but in my "Real" application the same code path results in com errors (basically it looks like the swf isn;' loading properly) Additionally this is made more challenging because no matter what nonsense I put in the call to put_Movie() the return is ALWAYS S_OK. This is confusing. How am I supposed to determine if the swf file loaded and is working? As a follow-on, what would cause a swf file (the same one) not to load in a different app? The code paths are the same (from what I can tell). Obviousl something is going on, but I am not sure what. So, I guess 2 questions How to know when swf file doesn't load right Why might it fail in a different container application? I am using ATL in Visual studio 2008, latest flash, MS Vista Thanks

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  • how to get adobe flash fullscreen video fluid with an atom processor?

    - by Antoine Rodriguez
    My system has an atom N270 + intel i915 graphic card. Under Windows I can enjoy 720p bigbuckbunny youtube video fullscreen without any trouble. Under Ubuntu 12.04 I have laggy and choppy fullscreen video and choppy video when not fullscreen. I've seen that under ubuntu the cpu is almost always at 100% use. What I must do in order to have videos playing well under ubuntu ? I've already tried the following : Force flash gpu detection : (no result) : mkdir /etc/adobe echo "OverrideGPUValidation = 1" | sudo tee -a /etc/adobe/mms.cfg grub options (had results but not enough) : i915_enable_rc6=1 i915_enable_fbc=1 i915_lvds_downclock=1 pcie_aspm=force updated intel drivers (glasen ppa) Using chrome instead of firefox (had impact but not enough)

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  • using iOS 7 status bar in adobe air 4.11

    - by AlexGo
    I am developing an ios app using flex SDK 4.11 from Apache and I encountered a problem regarding iOS status bar. The problem is that even when the app is not in full scree the iOS status bar is displaying over my app. Is there a way to show my app below the status bar without moving the content of my app below the status bar by first determining the status bar height and then set the content below ?

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  • Adobe Flex 4.0 vs Silverlight 4.0

    - by Jason Towne
    While this not necessarily a technical question, I believe it will help a lot of developers (including myself!). With Silverlight 4.0 and Flex 4.0 both in beta, I thought I would put out an open question to the community and see what everyone likes and dislikes about each framework and why. I've worked with Flex in the past but have decided to take another look at Silverlight with the new version being released. Thoughts anyone? Edit: Made it a community wiki. :)

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  • Using code in both Actionscript3 and Javascript

    - by Ian
    Here's an interesting architectural query. I have a piece of code that needs to run on the server (under Node.js) and on the client (in a Flash 10 app written with Actionscript 3). The code is mostly fairly intricate object manipulation, it doesn't make any API calls, and works fine in both contexts. So far the project is just a demo, so I've been happy to copy and paste the code into both places. But it might be quite interesting to move forward with this. So how would you do it? I assume there is no easy way to get the Flash SDK (has to build without an IDE) to read and do something useful with a .js file. My only thought is that I could write a code-generator that takes the .js file and places it in an ActionScript wrapper. Are there any obvious approaches that I've missed? Just to pre-empt an obvious answer, I know about cross-platform languages like HaXe.

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  • Adobe Flex Combobox as itemrenderer

    - by JonoB
    I have a flex combobox as a datagrid itemrenderer. However, after selecting an item in the combobox, its necessary to click out of the combo (i.e. into another cell or elsewhere in the app) for the value to be committed to the combo. Prior to this, the combo sits 'proud' of the datagrid and the value hasnt actually been committed. Is there a way to force the value to be immediately committed after an item has been selected and for the combo to 'lose focus'?

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  • Adobe Flex, loading a remote swf

    - by JonoB
    I have a flex app running on my server. I have had a request from some clients to have the swf loaded on their server, so that their customers dont have to be transferred to my server to login; i.e. from the user's point of view it looks like they are logging in from theirsite.com instead of mysite.com I tried something really simple, and that was to give them a html wrapper to host on their site. The only modification that I made was to change the "src" var to: "src", "https://www.mysite.com/app/myapp.swf" and embed src="https://www.mysite.com/app/myapp.swf" To my surprise, this worked perfectly. And best of all, the service calls still seem to come from mysite.com, so I dont have to bother with modifying the crossdomain.xml file. All good it seems. Are there any issues or downsides to the above that I should be aware of?

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  • Adobe Flex DeepLinking

    - by Bhaskar Raju
    Why By default Flex does not come up with Deeplinking. we need to write separate code to achieve this. Could anyone please come up with a Simple example with brief description. Any hepl would be highly appreciated.

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  • Flex: Would a computational engine for a Connect-4 type game be too slow?

    - by Robusto
    OK, I was just fooling around in my spare time and have made this cool interface and game-playing code for a Connect-4 type game, written in Flex and playable by 2 human players in Flash. It accurately detects wins, etc. I'm smart enough to know that I've done the easy part. Before I dig into an AI for game play, I wanted to ask if this is the kind of thing that can really be handled computationally by a Flash plugin. It seems to me that for every turn up until the end there are 8 possible moves, 8 responses to each move, etc. So wouldn't a perfect engine have to be able to potentially see 8^8 moves (over 16 million), and a fairly good engine see up to a million? I don't know game coding so this is new to me. What's a reasonable move horizon for such a game to be able to see?

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  • Does AS3 show cacheasbitmap in preview?

    - by Fahim Akhter
    The following code shows me that cacheasbitmap is turning on and off like it is suppose to but, I never get to see it visually like I did in AS2. Is this a error or a change in actionscript? package { import flash.display.Sprite; import flash.events.MouseEvent; public class Bitmapascache extends Sprite { private var isOn:Boolean=false; private var box:mainBox; public function Bitmapascache() { box = new mainBox() box.addEventListener(MouseEvent.MOUSE_DOWN,click); this.addChild(box); } public function click(e:MouseEvent):void { trace("click :"+box.cacheAsBitmap); if(isOn){ box.cacheAsBitmap = false; isOn = false; } else{ box.cacheAsBitmap = true; isOn = true; } } } }

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  • AS2 acts randomly when changing scenes on the first frame

    - by fabieno
    I have a flash movie containing to scenes: scene1, scene2. I have chosen the order so that scene1 starts first, I was requested to add a functionality to allow flashvars to be passed, if fv_change equals one then scene2 should be the first to appear when the movie is loaded. I have included the following code in scene1 first frame of some layer: this.onEnterFrame = function() { delete this.onEnterFrame; if (isset==undefined && _root.fv_change && _root.fv_change==1) { isset = true; gotoAndStop("scene2",1); } } when testing in my flash environment everything worked fine, when I exported it to an HTML & SWF combo I got random results, I refreshed the page several times and some of the times scene2 appeared and some of the times it stayed with scene1. Am I doing something wrong? what is the correct way to change scene order using AS2 and external data(flashvars for that matter).

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  • Architecture of chatroulette

    - by user317163
    Could somebody explain to me the architecture behind chatroulette? I was thinking about a similar project that would only implement Audio support (for starters). Is the best way to set this up a flash server? If so, how should I go about getting into flash, will I need flex 4? I have some beginner experience with c++, c# and java but I have never developed anything for the web. I was also wondering how the randomizer matches up the participants. How would you code something like this. Im obviously pretty clueless here and I'd greatly appreciate some advice regarding this problem -- I don't expect copy and paste solutions. It would just be nice to hear how you guys would tackle this problem. Thank you very much

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  • How can I modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

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  • Print a bitmap without printing a sprite?

    - by Carlos Barbosa
    Following up from: http://stackoverflow.com/questions/3021557/as3-printing-problem-blanks-swf-after-print-or-cancel I am trying to comeup with a function to print without creating a sprite, because that's what it seems to be causing my problem: public function printScreen():void { var pJob:PrintJob = new PrintJob(); var options:PrintJobOptions = new PrintJobOptions(); options.printAsBitmap = true; var bitmapData:BitmapData = new BitmapData(root.width, root.height); bitmapData.draw(root); var printThis:Bitmap = new Bitmap(bitmapData); try { pJob.start(); pJob.addPage(printThis, null, options); pJob.send(); } catch(e:Error) { trace("Error Printing") } } This is coming up with an: Error: Description Implicit coercion of a value of type flash.display:Bitmap to an unrelated type flash.display:Sprite. So how do you print a bitmap without creating a Sprite?

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  • Client-side framework for web-app with good audio support

    - by Poita_
    I'm trying to create a client-side web app that generates music procedurally using some user-input parameters, so I'm looking for a framework (e.g. Flash, Silverlight etc.) that has the capability to play audio at a specified pitch. Whether it is playing a WAV/MP3 file, using MIDI output, or just playing beeps doesn't really matter -- I just need something that will enable me to generate arbitrary music client-side. I've done a bit of searching and it appears that Flash might have the ability to change pitch with the help of a third-part plugin, but I couldn't find anything similar for Silverlight. I can go a try all them out manually if need be, but I thought I'd ask here first just in case anyone had tried something like this before. Thanks in advance

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  • possible to recreate xml out of ActionScript?

    - by Andy
    Hi, I got stuck with an SWF which has ActionScript in it and should use some xml. The problem is, I cannot edit the SWF by decompiling it and compile it again, it simply doesn't work... Adobe Flash CS4 rebuilds the thing, but after I press CTRL+ENTER I get a lot of runtime errors (probably something to do with AS <- AS2 <- AS3 and don't know how to fix that). So the question is: can I reconstruct how the xml should look like? I am able to view all the actionscript code with Flash Decompiler Gold and ain't gettin much smarter. Maybe I could post the code if someone desire it. thanks

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  • Online Image Slideshow Question. File Access Problems.

    - by msandbot
    Hi, I have a flash .swf file that I embed on my webpage. On my server I have the .swf file and multiple image folders. I would like to load every file in one of those folders into the flash slideshow. How should I go about doing this? I tried used Air but it doesn't work on my system as an application so I doubt it will work online. Eventually I plan on making a menu where you can select different folders to display and since they are of different sizes, a foreach loop would be optimal. Keeping a txt file with the number of images is also possible if theres a way to read that in, but I would prefer the more dynamic approach. I am working towards using php for the website if that helps find a solution. Thanks, -Mike Also my slideshow works great online currently but i have to hardcode in the number of files.

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  • as 3 button error

    - by ryancherry
    Hello! I'm very new to actionscript 3.0 and flash in general. I'm trying to update a website that someone else did with flash, and am having issues with it. I need a button to link to an outside website, but I keep getting the error "access of undefined property" on my button. I am using cs3 by the way This is my code, any help would be much appreciated! msds_btn.addEventListener(MouseEvent.CLICK, buttonClickHandler); function buttonClickHandler(event:MouseEvent) :void { navigateToURL(new URLRequest("http://www.retrohair.com/msds_html/msds_login.html")); } Thanks!

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  • can not access MovieClip properties in flashDevelop

    - by numerical25
    I know there is something I am doing wrong. In my controls I have keydown events that control my hero. As of right now, I am trying to rotate my hero but he refuses to turn . Below is my Hero Class, my control class, and gameobject class. pretty much all the classes associate with the controls class. package com.Objects { import com.Objects.GameObject; /** * ... * @author Anthony Gordon */ [Embed(source='../../../bin/Assets.swf', symbol='OuterRim')] public class Hero extends GameObject { public function Hero() { } } } Here is my Controls class. This is the class where I am trying to rotate my hero but he doesnt. The keydown event does work cause I trace it. package com.Objects { import com.Objects.Hero; import flash.events.*; import flash.display.MovieClip; /** * ... * @author Anthony Gordon */ public class Controls extends GameObject { private var aKeyPress:Array; public var ship:Hero; public function Controls(ship:Hero) { this.ship = ship; IsDisplay = false; aKeyPress = new Array(); engine.sr.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); engine.sr.addEventListener(KeyboardEvent.KEY_UP,keyUpListener); } private function keyDownListener(e:KeyboardEvent):void { //trace("down e.keyCode=" + e.keyCode); aKeyPress[e.keyCode] = true; trace(e.keyCode); } private function keyUpListener(e:KeyboardEvent):void { //trace("up e.keyCode=" + e.keyCode); aKeyPress[e.keyCode]=false; } override public function UpdateObject():void { Update(); } private function Update():void { if (aKeyPress[37])//Key press left ship.rotation += 3,trace(ship.rotation ); ///DOESNT ROtate }//End Controls } } Here is GameObject Class package com.Objects { import com.Objects.Engine; import com.Objects.IGameObject; import flash.display.MovieClip; /** * ... * @author Anthony Gordon */ public class GameObject extends MovieClip implements IGameObject { private var isdisplay:Boolean = true; private var garbage:Boolean; public static var engine:Engine; public var layer:Number = 0; public function GameObject() { } public function UpdateObject():void { } public function GarbageCollection():void { } public function set Garbage(garb:Boolean):void { garbage = garb; } public function get Garbage():Boolean { return garbage } public function get IsDisplay():Boolean { return isdisplay; } public function set IsDisplay(display:Boolean):void { isdisplay = display; } public function set Layer(l:Number):void { layer = l; } public function get Layer():Number { return layer } } }

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  • Using different SSDs types (not only SATA based) as system drive

    - by Hubert Kario
    Currently I have a Thinkpad X61s and want to make it both a bit faster and a bit more power efficient. For that reason I thought that adding SSD drive would make most sense. Unfortunately, because of financial reasons, buying SSD of over 200GB capacity is out of reach for me (not only it would be worth more than the rest of the laptop, but also I currently have a 500GB drive in it, so even such a drive would be kind of a downgrade for me). During preliminary testing with a cheap Transcend 4GB Class 6 (14MiB/s streaming, 9MiB/s random read) card I experienced boot times to be reduced by half so putting the OS only on it would already would be an improvement. Unfortunately, my system now is about 11GiB in size so anything less than 16GB would be constraining. In this laptop I can connect additional drives on at least 5 different ways: using SATA-ATA converter caddy in the X6 Ultrabase using internal mini PCIe slot using integrated SDHC slot using CardBus (a.k.a PCMCIA or PC Card) slot using USB Thankfully, because I use only Linux on this PC the bootability of them is irrelevant as I can put the /boot partition on internal HDD and / on any of the above mentioned Flash memories (as I already did for the SDHC test). From what I was able to research and from my own experience those options come with rather big downsides or other problems: SATA-ATA caddy It has three downsides: I have to carry the Ultrabse with me at all times (it's not really inconvenient, but those grams do add) and couldn't disconnect it when I want to disconnect the battery It makes the bay unusable for the optical drive and occasional quick access to other hard drives the only caddies I could buy have rather flaky controllers in them so putting my OS on it would hamper its stability Internal mini PCIe slot This would be an ideal solution, if only I could find real PCIe SSDs, not only devices that could talk only SATA or ATA over PCIe mechanical connection (the ones used in Dell Mini or Asus EEE). Theoretically Samsung did release such devices but I couldn't find them in retail anywhere. Integrated SDHC slot It's a nice solution with a single drawback: the fastest 16GB SDHC card on the market can only do around 35MiB/s read and 15MiB/s write while still costing like a normal 40GB SATA SSD that's 10 times faster. Not really cost-effective. CardBus (a.k.a PCMCIA or PC Card) slot Those cards are much faster than the SDHC option (there are ones that can do well over 50MiB/s read in benchmarks) and from what I could find the PCMCIA controller in my laptop does support UDMA so it should be able to deliver comparable speeds. They still cost similarly to SD cards but at least they provide streaming performance comparable to my current HDD. USB That's the worst option. Not only is it limited to 20-30MiB/s by the interface itself the drive would stick out of the laptop so it's a big no no. The question As such I think that going the "CF in a CardBus adapter" route will be the best option. My question is: did anyone try using CF cards in CardBus adapters as system drives with Linux on Thinkpad laptops? Laptops in general? What was the real-world performance? I don't have any CF cards so I can't check how well does it work with suspend/resume, or whatever it's easy to make it work in initramfs (I'm using ArchLinux and SD card was trivial — add 3 modules in single config line and rebuilding initramfs) so any tips/gotchas on this are welcome as well.

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  • MovieClip property - what is the url it goes when I click on it.

    - by cosmorocket
    I have bought a flash template in an online store. There are different buttons on it and some of them link to existing local html files from the pack - index-1.html, index-2.html etc. There are also some buttons that don't go anywhere right now but they are intended to be linked to some urls too. They react with animation on mouse rollover and I suppose they should go to some url if I set it somewhere on click. But there is no documentation about that in the pack. I searched through the Flash source file and all html pages files for something like "index", "geturl", also looked through them manually to realize how it could be made but with no luck. So, my question - is that possible that way or another to make that MovieClip button link to some my page, for example, "contacts.html". Thanks.

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  • Adobe Flex + Air or Java + JavaFX 2.0?

    - by kuyapangu
    Hey guys! I'm looking into a cloud-computing related career. I've recently graduated from school and have been meaning to study a new programming language. From what I understand, I need to get into RIA development for this. Flex and Java have certainly caught my attention, but I am torn as to whether focus on Flex then continue with Air, or study Java first and see how JavaFX 2.0 pans out, and then continue with Flex thereafter. I've no previous experience with either, and I'm sort of giving myself something like two years or so to learn. What do guys think? Thanks for the feedback! :)

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