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  • SVG to Android Shape

    - by Buggieboy
    I have started learning about vector drawing in Android with the Shape class. Since Shape is a Drawable, and Drawables are usually defined as XML, it sounds a lot like the vector drawing commands in SVG. My question is this: Has anybody created an XSLT transformation, or other mechanism, for converting an SVG drawing description into Android Shapes?

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  • Submenu within menu within menu ?

    - by abhishek mishra
    On pressing menu button , I have 2 options : Add & more. On click of more i have 3 options : Organize ,Export & Exit On click of Organize i want other 5 options. On click of more i get my submenu. But i want other 5 options on click of organize.How do i proceed??? My code in parts is as follows : XML file------------------------------- <item android:id="@+id/more" android:title="@string/moreMenu" android:icon="@drawable/icon"> <menu> <item android:id="@+id/Organize" android:title="@string/Organize" /> <item android:id="@+id/Export" android:title="@string/Export" /> </menu> </item> android:id="@+id/add" android:title="@string/addMenu" android:icon="@drawable/add"/ Java------------------------- package com.tcs.QuickNotes; import android.app.Activity; import android.os.Bundle; import android.view.Menu; import android.view.MenuItem; import android.widget.Toast; public class ToDoList extends Activity { Menu menu; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.todolist); } public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); getMenuInflater().inflate(R.layout.categorymenu, menu); return true; } public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.more: Toast.makeText(this, "You pressed more!", Toast.LENGTH_LONG).show(); //(What needs to be done from here) return true; case R.id.add: Toast.makeText(this, "You pressed add!", Toast.LENGTH_LONG).show(); return true; } return false; } public boolean onPrepareOptionsMenu(Menu menu) { return true; } }

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  • Help with ListView Databse

    - by Weston Dunn
    I am having issues @ run with this code: App Force Closing.. Sprinter.Java import android.app.ListActivity; import android.database.Cursor; import android.database.sqlite.SQLiteDatabase; import android.os.Bundle; import android.widget.ListAdapter; import android.widget.SimpleCursorAdapter; public class Sprinter extends ListActivity { /** Called when the activity is first created. */ final static String MY_DB_NAME = "Sprinter"; final static String MY_DB_TABLE = "Stations"; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); SQLiteDatabase myDB = null; try { myDB = this.openOrCreateDatabase(MY_DB_NAME, MODE_PRIVATE, null); myDB.execSQL("CREATE TABLE IF NOT EXISTS " + MY_DB_TABLE + "_id integer primary key autoincrement, name varchar(100);"); myDB.execSQL("INSERT INTO " + MY_DB_TABLE + " (_id, name)" + " VALUES ('', 'Oceanside Transit Center');"); myDB.execSQL("INSERT INTO " + MY_DB_TABLE + " (_id, name)" + " VALUES ('', 'Coast Highway');"); Cursor mCursor = myDB.rawQuery("SELECT name" + " FROM " + MY_DB_TABLE, null); startManagingCursor(mCursor); ListAdapter adapter = new SimpleCursorAdapter(this, R.layout.list_item, mCursor, new String[] { "name" }, new int[] { R.id.Name }); this.setListAdapter(adapter); this.getListView().setTextFilterEnabled(true); } finally { if (myDB != null) { myDB.close(); } } } } main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <ListView android:id="@id/android:list" android:layout_width="wrap_content" android:layout_height="wrap_content"> </ListView> <TextView android:id="@id/android:empty" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="No Data" /> </LinearLayout> list_item.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout android:id="@+id/LinearLayout" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <TextView android:id="@+id/Name" android:layout_width="wrap_content" android:layout_height="wrap_content"> </TextView> </LinearLayout>

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  • Android broswer crushes on Ajax calls, when viewport meta tag is defined

    - by Eran
    I am building a web app, which is intended to run on the Android browser. When I have a webpage that contains any kind of viewport meta tag, like this: <meta name="viewport" content="width=400"/> My webpage crushes on ajax calls. It happens when using the emulator, the actual browser on my nexus one, and on a droid (all running Android 2.1). Without the meta tag, the ajax calls run as they should. Any ideas?

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  • I need help with Widget and PendingIntents

    - by YaW
    Hi, I've asked here a question about Task Killers and widgets stop working (SO Question) but now, I have reports of user that they don't use any Task Killer and the widgets didn't work after a while. I have a Nexus One and I don't have this problem. I don't know if this is a problem of memory or something. Based on the API: A PendingIntent itself is simply a reference to a token maintained by the system describing the original data used to retrieve it. This means that, even if its owning application's process is killed, the PendingIntent itself will remain usable from other processes that have been given it. So, I don't know why widget stop working, if Android doesn't kill the PendingIntent by itself, what's the problem? This is my manifest code: <receiver android:name=".widget.InstantWidget" android:label="@string/app_name"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/widget_provider" /> </receiver> And the widget code: public class InstantWidget extends AppWidgetProvider { public static ArrayList<Integer> alWidgetsId = new ArrayList<Integer>(); private static final String PREFS_NAME = "com.cremagames.instant.InstantWidget"; private static final String PREF_PREFIX_NOM = "nom_"; private static final String PREF_PREFIX_RAW = "raw_"; /** * Esto se llama cuando se crea el widget. Metemos en las preferencias los valores de nombre y raw para tenerlos en proximos reboot. * @param context * @param appWidgetManager * @param appWidgetId * @param nombreSound * @param rawSound */ static void updateAppWidget(Context context, AppWidgetManager appWidgetManager, int appWidgetId, String nombreSound, int rawSound){ //Guardamos en las prefs los valores SharedPreferences.Editor prefs = context.getSharedPreferences(PREFS_NAME, 0).edit(); prefs.putString(PREF_PREFIX_NOM + appWidgetId, nombreSound); prefs.putInt(PREF_PREFIX_RAW + appWidgetId, rawSound); prefs.commit(); //Actualizamos la interfaz updateWidgetGrafico(context, appWidgetManager, appWidgetId, nombreSound, rawSound); } /** * Actualiza la interfaz gráfica del widget (pone el nombre y crea el intent con el raw) * @param context * @param appWidgetManager * @param appWidgetId * @param nombreSound * @param rawSound */ private static void updateWidgetGrafico(Context context, AppWidgetManager appWidgetManager, int appWidgetId, String nombreSound, int rawSound){ RemoteViews remoteViews = new RemoteViews(context.getPackageName(), R.layout.widget); //Nombre del Button remoteViews.setTextViewText(R.id.tvWidget, nombreSound); //Creamos el PendingIntent para el onclik del boton Intent active = new Intent(context, InstantWidget.class); active.setAction(String.valueOf(appWidgetId)); active.putExtra("sonido", rawSound); PendingIntent actionPendingIntent = PendingIntent.getBroadcast(context, 0, active, 0); actionPendingIntent.cancel(); actionPendingIntent = PendingIntent.getBroadcast(context, 0, active, 0); remoteViews.setOnClickPendingIntent(R.id.btWidget, actionPendingIntent); appWidgetManager.updateAppWidget(appWidgetId, remoteViews); } public void onReceive(Context context, Intent intent) { final String action = intent.getAction(); //Esto se usa en la 1.5 para que se borre bien el widget if (AppWidgetManager.ACTION_APPWIDGET_DELETED.equals(action)) { final int appWidgetId = intent.getExtras().getInt( AppWidgetManager.EXTRA_APPWIDGET_ID, AppWidgetManager.INVALID_APPWIDGET_ID); if (appWidgetId != AppWidgetManager.INVALID_APPWIDGET_ID) { this.onDeleted(context, new int[] { appWidgetId }); } } else { //Listener de los botones for(int i=0; i<alWidgetsId.size(); i++){ if (intent.getAction().equals(String.valueOf(alWidgetsId.get(i)))) { int sonidoRaw = 0; try { sonidoRaw = intent.getIntExtra("sonido", 0); } catch (NullPointerException e) { } MediaPlayer mp = MediaPlayer.create(context, sonidoRaw); mp.start(); mp.setOnCompletionListener(completionListener); } } super.onReceive(context, intent); } } /** Al borrar el widget, borramos también las preferencias **/ public void onDeleted(Context context, int[] appWidgetIds) { for(int i=0; i<appWidgetIds.length; i++){ //Recogemos las preferencias SharedPreferences.Editor prefs = context.getSharedPreferences(PREFS_NAME, 0).edit(); prefs.remove(PREF_PREFIX_NOM + appWidgetIds[i]); prefs.remove(PREF_PREFIX_RAW + appWidgetIds[i]); prefs.commit(); } super.onDeleted(context, appWidgetIds); } /**Este método se llama cada vez que se refresca un widget. En nuestro caso, al crearse y al reboot del telefono. Al crearse lo único que hace es guardar el id en el arrayList Al reboot, vienen varios ID así que los recorremos y guardamos todos y también recuperamos de las preferencias el nombre y el sonido*/ public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { for(int i=0; i<appWidgetIds.length; i++){ //Metemos en el array los IDs de los widgets alWidgetsId.add(appWidgetIds[i]); //Recogemos las preferencias SharedPreferences prefs = context.getSharedPreferences(PREFS_NAME, 0); String nomSound = prefs.getString(PREF_PREFIX_NOM + appWidgetIds[i], null); int rawSound = prefs.getInt(PREF_PREFIX_RAW + appWidgetIds[i], 0); //Si están creadas, actualizamos la interfaz if(nomSound != null){ updateWidgetGrafico(context, appWidgetManager, appWidgetIds[i], nomSound, rawSound); } } } MediaPlayer.OnCompletionListener completionListener = new MediaPlayer.OnCompletionListener(){ public void onCompletion(MediaPlayer mp) { if(mp != null){ mp.stop(); mp.release(); mp = null; } } }; } Sorry for the comments in Spanish. I have the possibility to put differents widgets on the desktop, that's why I use the widgetId as the "unique id" for the PendingIntent. Any ideas please? The 70% of the functionality of my app is the widgets, and it isn't working for some users :( Thanks in advance and sorry for my English.

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  • Adding Icons next to items in Navigation Drawer

    - by DunriteJW
    I have been trying to figure this out for quite some time right now. I've looked all over this site and many others, and can't find anything that works. I simply want icons next to each item in my navigation drawer. I am currently using the method that Google's navigation drawer sample app uses. in the MainActivity.java I have the following: mColorTitles = getResources().getStringArray(R.array.colors_array); mDrawerLayout = (DrawerLayout) findViewById(R.id.drawer_layout); mDrawerList = (ListView) findViewById(R.id.left_drawer); mColorIcons = getResources().getStringArray(R.array.color_icons); adapter = new ArrayAdapter<String>(this, R.layout.drawer_list_item, mColorTitles); // set a custom shadow that overlays the main content when the drawer opens mDrawerLayout.setDrawerShadow(R.drawable.drawer_shadow, GravityCompat.START); // set up the drawer's list view with items and click listener mDrawerList.setAdapter(adapter); mDrawerList.setOnItemClickListener(new DrawerItemClickListener()); my drawer_list_item.xml: <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/text1" android:layout_width="match_parent" android:layout_height="match_parent" android:textAppearance="?android:attr/textAppearanceListItemSmall" android:gravity="center_vertical" android:paddingLeft="5dp" android:paddingRight="16dp" android:textColor="#000" android:background="?android:attr/activatedBackgroundIndicator" android:minHeight="?android:attr/listPreferredItemHeightSmall"/> it currently just makes the navigation drawer display the color titles from the array. I have the icons that I want in another array, and they follow the exact same order as I want them associated with the colors. I just have no idea how to even begin inserting the icons from that array into the navigation items if it helps, here's what my arrays look like in my strings.xml (not full code) <string-array name="colors_array"> <item>Home</item> <item>Cherry</item> <item>Crimson</item> ... <array name="color_icons"> <item>@drawable/homeicon</item> <item>@drawable/cherryicon</item> <item>@drawable/crimsonicon</item> ... I've tried putting a drawable in the drawer_list_item, which works, but (of course) it always puts the same one in there. I could not think of a way to change it according to the color. I am relatively new to android programming, so if I am missing something simple, I'm sorry. If you could help me out, I would greatly appreciate it, as this is basically the last thing I need to do before I publish my application to the Play Store. Thanks in advance!

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  • [Android] For-Loop Performance Oddity

    - by Jack Holt
    I just noticed something concerning for-loop performance that seems to fly in the face of the recommendations given by the Google Android team. Look at the following code: package com.jackcholt; import android.app.Activity; import android.os.Bundle; import android.util.Log; public class Main extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); loopTest(); finish(); } private void loopTest() { final long loopCount = 1228800; final int[] image = new int[8 * 320 * 480]; long start = System.currentTimeMillis(); for (int i = 0; i < (8 * 320 * 480); i++) { image[i] = i; } for (int i = 0; i < (8 * 320 * 480); i++) { image[i] = i; } Log.i("loopTest", "Elapsed time (recompute loop limit): " + (System.currentTimeMillis() - start)); start = System.currentTimeMillis(); for (int i = 0; i < 1228800; i++) { image[i] = i; } for (int i = 0; i < 1228800; i++) { image[i] = i; } Log.i("loopTest", "Elapsed time (literal loop limit): " + (System.currentTimeMillis() - start)); start = System.currentTimeMillis(); for (int i = 0; i < loopCount; i++) { image[i] = i; } for (int i = 0; i < loopCount; i++) { image[i] = i; } Log.i("loopTest", "Elapsed time (precompute loop limit): " + (System.currentTimeMillis() - start)); } } When I run this code I get the following output in logcat: I/loopTest( 726): Elapsed time (recompute loop limit): 759 I/loopTest( 726): Elapsed time (literal loop limit): 755 I/loopTest( 726): Elapsed time (precompute loop limit): 1317 As you can see the code that seems to recompute the loop limit value on every iteration of the loop compares very well to the code that uses a literal value for the loop limit. However, the code that uses a variable which contains the precomputed value for the loop limit is significantly slower than either of the others. I'm not surprised that accessing a variable should be slower that using a literal but why does code that looks like it should be using two multiply instructions on every iteration of the loop so comparable in performance to a literal? Could it be that because literals are the only thing being multiplied, the Java compiler is optimizing out the multiplication and using a precomputed literal?

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  • Android Eclipse test projects cannot be used with a project being built in an Android build tree

    - by orospakr
    An Android Java project placed in a git repository and built in an Android tree in /packages/apps needs to have the project files located at the root of the git repository. This is problematic for creating a complementary Test project, which should ideally be included in the same git repository so commits are atomic for both code and tests. Eclipse gets very unhappy if you include the Test project as a subdirectory. Is there an appropriate approach for dealing with this other than creating a second repository?

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  • Can't find ant in the Android SDK

    - by StormShadow
    Hey all, I'm working my way through APress's Beginning Android 2 and I've made it all the way to chapter 3, where we build a skeleton app. The book tells me to compile my application by typing "ant" in the command line, but my pc doesn't know what "ant" is yet. I checked in the SDK files and it looks like it wasn't included with the Android SDK. Does anybody know where ant is? Thanks

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  • Hide divider without hiding childDivider on ExpandableListView

    - by thomaus
    I can't find a way to hide dividers on an ExpandableListView without hiding the child dividers too. Here is my code. <ExpandableListView android:id="@+id/activities_list" android:background="@android:color/transparent" android:fadingEdge="none" android:groupIndicator="@android:color/transparent" android:divider="@android:color/transparent" android:childDivider="@drawable/list_divider" android:layout_width="fill_parent" android:layout_height="wrap_content" /> With this code, I get no dividers on groups but no child dividers neither. If I set android:divider to "@drawable/list_divider" I get both group and child dividers. Thanks in advance!

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  • Android Respond To URL in Intent

    - by Isaac Waller
    I want my intent to be launched when the user goes to a certain url: for example, the android market does this with http://market.android.com/ urls. so does youtube. I want mine to do that too. If anybody could explain this, thank you very much. Isaac Waller

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  • Testing Shake events on Android Emulator

    - by mob-king
    Can any one help with how to test sensor events like shake on Android Emulator. I have found some posts pointing to openintents but can anyone explain how to use it in android 2.0 avd http://code.google.com/p/openintents/wiki/SensorSimulator This has some solution but while installing OpenIntents.apk on emulator gives missing library error.

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  • include an APK in Android.mk

    - by ayden
    I'm writing a Android.mk to make a APK-A. and APK-A would use other classes defined in APK-B. I wonder that how should I wrote the Android.mk to include APK-B. Which tag should I use? Thanks.

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  • Programmatically forward-lock an Android APK

    - by String
    Doing a bit of advance research, and am stuck on the point summarized in the title. Namely, is there any way to forward-lock an APK installed programmatically, from another app? I've not come across anything beyond a hint in the following post: http://groups.google.com/group/android-developers/msg/e39941389d4a4cf8 I can't see anything in the docs for PackageManager about forward- locking, but I readily confess that this is an unfamiliar area of the SDK for me. [Cross-posted with the Android-Developers Google group]

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  • Android App Presentation

    - by Techeretic
    I wanted to make a video presentation of my android application. i know i can make the presentation by holding a camcorder in front of the screen and give walkthrough the application. But is there any other way this can be done, something on the lines of JingProject for windows wherein you can record your activities on your screen in a video. is there a tool that can help me achieve the same on my android device

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  • Activity in Android

    - by leduchuy89vn
    Normally, a Java p'rogram starts from an object, then that object will create some GUI objects (window) and call the "Show" method So, is there any way to do the same thing in Android, since, by default in Android, a program runs from an object created by a class which extended from Activity class?

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  • Drawable advantage over bitmap for memory in android

    - by Tabish
    This question is linked with the answers in the following question: Error removing Bitmaps[Android] Is there any advantage of using Drawable over Bitmap in Android in terms of memory de-allocation ? I was looking at Romain Guy project Shelves and he uses SoftReference for images caches but I'm unable to search where is the code which is de-allocating these Drawables when SoftReference automatically reclaims the memory for Bitmap. As far as I know .recycle() has to be explicitly called on the Bitmap for it to be de-allocated.

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