Search Results

Search found 8208 results on 329 pages for 'music player daemon'.

Page 106/329 | < Previous Page | 102 103 104 105 106 107 108 109 110 111 112 113  | Next Page >

  • In terminal, merging multiple folders into one.

    - by Josh Pinter
    I have a backup directory created by WDBackup (western digital external HD backup util) that contains a directory for each day that it backed up and the incremental contents of just what was backed up. So the hierarchy looks like this: 20100101 My Documents Letter1.doc My Music Best Songs Every First Songs.mp3 My song.mp3 # modified 20100101 20100102 My Documents Important Docs Taxes.doc My Music My Song.mp3 # modified 20100102 ...etc... Only what has changed is backed up and the first backup that was ever made contains all the files selected for backup. What I'm trying to do now is incrementally copy, while keeping the folder structure, from oldest to newest, each of these dated folders into a 'merged' folder so that it overrides the older content and keeps the new stuff. As an example, if just using these two example folders, the final merged folder would look like this: Merged My Documents Important Docs Taxes.doc Letter1.doc My Music Best Songs Every First Songs.mp3 My Song.mp3 # modified 20100102 Hope that makes sense. Thanks, Josh

    Read the article

  • Kill the Menu......

    - by Curdasss
    Downloaded and installed VM Player 3.0. two questions? 1.) Can I use Windows SMS to install the player on a users computer? If yes. Were can I find this information? 2.) Is there a hack of fix that allows me to kill/remove/hide the Player menus? I don't want the user to build new VM machines, just run the one want them to run. Not allowed to use Workstation or Ace to dist the vm Thanks

    Read the article

  • System freezes for 5 seconds when seeking in or skipping to songs and videos

    - by pragmatick
    When I start playing a new video or MP3 or skip to a time when playing them, my system hangs for a couple of seconds. A restart solves this problem, but only for a while. It does not matter which player I use (VLC, Media Player, Winamp, Zoom Player), which media files or if they are located on a network drive or on the local hard drive. Everything else works flawlessly and after the playing has started, there are not problems - until I switch to another file. Additionally, when the Winamp playlist continues to the next song, the system does not hang. When I skip to the next song manually, the system hangs. I've been using Windows XP for years and consider myself a fairly professional windows user, but I have no idea what could cause this. Dual-core 2Ghz, 2GB RAM, Windows XP SP3, Audigy card with kxproject. Worked flawlessly for years. Would be glad if anyone could help.

    Read the article

  • How to determine the event of the linux devices?

    - by sasayins
    Hi, I am learning some embedded programming. I am using Linux as my platform and I want to create a daemon program that will check if a particular device(magstrife, keypad, etc) is active. Like for example, my daemon program is running in the background, then when I make a keypress event, my deamon app will do something. What implementation should I do to create this app? And how can I check the event of the devices? Thanks.

    Read the article

  • How to create *.idx subtitle files

    - by ashwnacharya
    I am trying to play movies from a USB drive on my DVD player. I have subtitles for different languages for a movie. (filename.en.srt, filename.fr.srt etc) When I place all the *.srt files in the same directory as the movie file, the DVD player recognises only the first one. However, if there is only one *.sub file which contains all the language subtitles, and an indexer *.idx file, then the DVD player is able to recognise all the language subtitles. Can I create an *.idx file manually? Or Is there any software which allows me to create an idx file that indexes multiple *.srt files or combines them?

    Read the article

  • How to force-resize a window in OS X ?

    - by cwd
    I remember from my Windows XP days that there was a utility that would let me re-size non-re-sizable windows. Is there something like that on OS X? I'm using PandoraJam and it is sort of iframing the pandora player. Pandora has recently changed the size of the player and PandoraJam has not caught up. I can hit the green zoom button but that changes it to a much bigger player with ads. It would be nice if there was a utility that would just let me force-resize it. This would also be handy for a few other apps too. Thanks!

    Read the article

  • Lighttpd referer issue

    - by Chris
    I have a problem to block files from accessing from different domains as my one. I have added to my lighty config in the "virual host" following: $HTTP["referer"] !~ "^($|http://www\.my-site\.net)" { url.access-deny = ( "" ) } but anyway the site www.example.com can access http://player.my-site.net/player.swf, also it can be accessed directly without a referrer. any idea? //EDIT here is my old apache .htaccess with a rewrite rule thats works perfect, but i dont know how to convert it for lighty: RewriteEngine on RewriteBase / RewriteCond %{HTTP_REFERER} !^http://my-site\.net/ [NC] RewriteCond %{HTTP_REFERER} !^http://www\.my-site\.net/ [NC] RewriteCond %{HTTP_REFERER} !^http://player\.my-site\.net/ [NC] RewriteCond %{HTTP_REFERER} !^http://stream\.my-site\.net/ [NC] RewriteRule .* - [L,R=404]

    Read the article

  • Ripping a CD to mp3 in C# - third party component or api out there?

    - by Jonathan Williamson
    We're working on a project that requires the ripping of audio tracks from CDs to MP3s (ideally also retrieving the track information from CDDB or similar). More background information: Various music labels send us CDs of music which we then deliver to people via an online delivery system. We're looking at automating the process of converting those CDs into MP3s with full track information where possible. We want to produce a simple desktop application that allows a member of editorial staff to setup the information about the new music we receive. To streamline the process we'd like to include the ripping of the audio and retrieval of the track information.

    Read the article

  • Compare two audio files of beat/tempo and rating in iphone

    - by Senthil Kumar
    Hello, I want to develop iPhone application should have the ability to count the number of phrases that are received when user sing on mic. This application should also have the ability to decipher whether the users phrases are in or out of cadence with a preset beat.When user sing on mic Instrumental music only play. So I have to merge the User Recorded voice with Instrumental music this is one Audio file.Already i have on original Song file.I have to compare both and give the Rating to users. [Note: Instrumental music is without vocal of Original Song file] Can you please help me?. Thanks Vadivelu

    Read the article

  • Twisted + SQLAlchemy and the best way to do it.

    - by Khorkrak
    So I'm writing yet another Twisted based daemon. It'll have an xmlrpc interface as usual so I can easily communicate with it and have other processes interchange data with it as needed. This daemon needs to access a database. We've been using SQL Alchemy in place of hard coding SQL strings for our latest projects - those mostly done for web apps in Pylons. We'd like to do the same for this app and re-use library code that makes use of SQL Alchemy. So what to do? Well of course since that library was written for use in a Pylons app it's all the straight-forward blocking style code that everyone is accustomed to and all of the non-blocking is magically handled by Pylons via threading, thread locals, scoped sessions and so on. So now for Twisted I guess I'm a bit stuck. I could: Just write the sql I need directly if it's minimal and use the dbapi pool in twisted to do runInteractions etc when I need to hit the db. Use the objects and inherently blocking methods in our library and block now and then in my Twisted daemon. Bah. Use sAsync which was last updated in 2008 and kind of reuse the models we have defined already but not really and it does address code that needs to work in Pylons either. Does that even work with the latest version SQL Alchemy? Who knows. That project looked great though - why was it apparently abandoned? Spawn a separate subprocess and have it deal with the library code and all it's blocking, the results being returned back to my daemon when ready as objects marshalled via YAML over xmlrpc. Use deferToThread and then expunge the objects returned having made sure to do eager loads so that I have all my stuff that I might need. Seems kind of ugha to me. I'm also stuck using Python 2.5.4 atm so no 2.6 yet and I don't think I can just do an import from future to get access to the cool new multiprocessing module stuff in there. That's OK though I guess as we've got dealing with interprocess communication down pretty well. So I'm leaning towards option 4 mostly as that would avoid the mortal sin of logic duplication with option 1 while also staying the heck away from threads. Any better ideas?

    Read the article

  • Alternative to iframe using AJAX

    - by JCHASE11
    Hello. I have a music player swf embedded on an html page. Is there any way to have the music continuously play, even when the different html pages are loaded? When a link is clicked, the page is refreshed, also restarting the swf(music). If the site was AJAX driven, this wouldn't be a problem, but all my pages are static. I suppose I could put the entire body in an iframe, but there has to be a better option. Any ideas?

    Read the article

  • Firefox hangs after upgrade to version 3.6.11

    - by Yasmine
    I just upgraded firefox to version 3.6.11 and after the installation was done I got the message that adobe flash player 10.1 needs to be downloaded so I did (even though the flash player I had before upgrading firefox was 10.1 but I reinstalled it coz I thought that since firefox got updated so it needs the plugin to be installed again) and after that whenever I open any website with flash in it (like youtube or facebook games), firefox hangs and stops responding. I don't know if this is related to firefox upgrade or the flash player. Can anyone help me on this? Thanks

    Read the article

  • Continuous playing swf on Static Website.

    - by JCHASE11
    Hello. I have a music player swf embedded on an html page. Is there any way to have the music continuously play, even when the different html pages are loaded? When a link is clicked, the page is refreshed, also restarting the swf(music). If the site was AJAX driven, this wouldn't be a problem, but all my pages are static. I suppose I could put the entire body in an iframe, but there has to be a better option. I am certainly open to the idea of using ajax here, but I do not have much ajax experience. Any ideas?

    Read the article

  • Productive Toolset for C# Developer

    - by Marko Apfel
    Programming Visual Studio ReSharper Agent Johnson Agent Smith StyleCop for ReSharper Keymaps SettingsManager Git Source Control Provider Gist NuGet Package Manager NDepend Productivity Power Tools PowerCommands for Visual Studio PostSharp Indent Guides Typemock Isolator VSCommands Ressource Refactor Clone Detective GhostDoc CR_Documentor AnkSVN Expression Blend SharpDevelop Notepad++, PS Pad StyleCop, FxCop, .. .NET Reflector, ILSpy, dotPeek, Just Decompile Git Extensions inkl. MSysGit, MinGW Github for Windows SmartGit PoSH-Git Console Enhancement Project LINQPad Mercurial RapidSVN SQL Management Studio Adventure Works Sample DB AdventureWorksLT Toad for SQL Server yEd Graph Editor TeX, LateX MiKTeX, TeXworks Pandoc Jenkins, TeamCity KompoZer XML Notepad Kaxaml KDiff3, WinMerge, Perforce Merge Handle DbgView FusLogVw FTP Commander HTML Help Workshop, Sandcastle, SHFB WiX Enterprise Architect InsightProfiler Putty Cygwin DXCore, DXCore Plugins FreeMind ProcessExplorer, ProcessMonitor Social Networking, Community Windows Live Writer Disgsby Skype TweetDeck FeedReader Sytem and others Microsoft Office (notably OneNote!!!) Adobe Reader PDF Creator SRWare Iron (Chrome) AddThis bit-ly del.icio.us InstaPaper Leo Dictionary Google Bookmarks Proxy Switchy! StumbleUpon K-Meleon FreeCommander, FAR 7-Zip Keyboard Jedi Launchy TrueCrypt Dropbox Ditto Greenshot Rainlendar2 Everything Daemon Tools inSSIDer VirtualBox Stardock Fences Media Player Classic VLC Media Player Winamp WinAmp Cue Player LAME Encoder CamStudio Youtube to MP3 Converter VirtualDub Image Resizer Powertoy Clone 2.0 Paint.NET Picasa Windy JediConcentrate, Ghoster TeamViewer Timerle TreeSizeFree WinDirStat Windows Sizer, WinResizer ZoomIt Sometimes nice to have ArcGIS TortoiseSVN, TortoiseCVS XnView GitJungle CowSpy Grindstone Free Download Manager CDBurnerXP Free Audio CD Burner SmartAssembly intellibook GMX SMS Manager BlackBerry Desktop Cisco Any Connect eRoom Foxit Reader Google Earth ThinkVantage GPS Gridy Bluefish The GodFather Tor Browser, Charon YouTube Downloader NCover Network Stumbler Remote Debugger WScite XML Pad DBVisualizer Microsoft Network Monitor, Fiddler2 Eclipse IDE Oracle Client, Oracle SQL Developer Bookmarks, Links http://pastebin.de/, http://pastebin.com/ http://followup.cc  http://trello.com http://tumblr.com https://bitly.com/, http://is.gd http://www.famkruithof.net/uuid/uuidgen, http://www.guidgenerator.com/ https://github.com/, https://bitbucket.org/ http://dict.leo.org/, http://translate.google.com/ http://prezi.com/ http://geekswithblogs.net/Default.aspx, http://codebetter.com/ http://duckduckgo.com/bang.html   http://de.schreibtrainer.com/index.php?site=3&menuId=3 http://www.mr-wetter.de/ this is an update to http://geekswithblogs.net/mapfel/archive/2010/07/12/140877.aspx

    Read the article

  • Stream Media and Live TV Across the Internet with Orb

    - by DigitalGeekery
    Looking for a way to stream your media collection across the Internet? Or perhaps watch and record TV remotely? Today we are going to look at how to do all that and more with Orb. Requirements Windows XP / Vista / 7 or Intel based Mac w/ OS X 10.5 or later. 1 GB RAM or more Pentium 4 2.4 GHz or higher / AMD Athlon 3200+ Broadband connections TV Tuner for streaming and recording live TV (optional) Note: Slower internet connections may result in stuttering during playback. Installation and Setup Download and install Orb on your home computer. (Download link below) You’ll want to take the defaults for the initial portion of the install. When we get to the Orb Account setup portion of the install is when we will have to enter information and make some decisions. Choose your language and click Next. We’ll need to create and user account and password. A valid email address is required as we’ll need to confirm the account later. Click Next.   Now you’ll want to choose your media sources. Orb will automatically look for folders that may contain media files. You can add or remove folders click on the (+) or (-) buttons. To remove a folder, click on it once to select it from the list and then click the minus (-) button. To add a folder, click the plus (+) button and browse for the folder. You can add local folders as well as shared folders from networked computers and USB attached storage. Note: Both the host computer running Orb and the networked computer will need to be running to access shared network folders remotely. When you’ve selected all your media files, click Next. Orb will proceed to index your media files… When the indexing is complete, click Next. Orb TV Setup Note: Streaming Live TV to Macs is not currently supported. If you have a TV tuner card connected to your PC, you can opt to configure Orb to stream live or recorded TV. Click Next  to configure TV. Or, choose Skip if you don’t wish to configure Orb for TV.   If you have a Digital tuner card, type in your Zip Code and click Get List to pull your channel listings. Select a TV provider from the list and click Next. If not, click Skip.   You can select or deselect any channels by checking or un-checking the box to each channel. Select Auto Scan to let Orb find more channels or disable the ones with no reception. Click Next when finished.   Next choose an analog provider, if necessary, and click Next.   Select “Yes” or “No” for a set top box and click Next. Just as we did with the Digital tuner, select or deselect any channels by checking or un-checking the box to each channel. Select Auto Scan to let Orb find more channels or disable the ones with no reception. Click Next when finished.   Now we’re finished with the setup. Click Close. Accessing your Media Remotely Media files are accessed through a web-based interface. Before we go any further, however, we’ll need to confirm our username and password. Check your inbox for an email from Orb Networks. Click the enclosed confirmation link. You’ll be prompted to enter the username and password you selected in your browser then click Next.   Your account will be confirmed. Now, we’re ready to enjoy our media remotely. To get started, point your browser to the MyCast website from your remote computer. (See link below) Enter your credentials and click Log In. Once logged in, you’ll be presented with the MyCast Home screen. By default you’ll see a handful of “channels” such as a TV program guide, random audio and photos, video favorites, and weather. You can add, remove, or customize channels. To add additional channels, click on Add Channels at the top right…   …and select from the dropdown list. To access your full media libraries, click Open Application at the top left and select from one of the options. Live and Recorded TV If you have a TV tuner card you configured for Orb, you’ll see your program guide on the TV / Webcams screen. To watch or record a show, click on the program listing to bring up a detail box. Then click the red button to record, or the green button to play. When recording a show, you’ll see a pulsating red icon at the top right of the listing in the program guide. If you want to watch Live TV, you may be prompted to choose your media player, depending on your browser and settings. Playback should begin shortly.   Note for Windows Media Center Users If you try to stream live TV in Orb while Windows Media Center is running on your PC, you’ll get an error message. Click the Stop MediaCenter button and then try again.   Audio On the Audio screen, you’ll find your music files indexed by genre, artist, and album. You can play a selection by clicking once and then clicking the green play button, or by simply double-clicking.   Playback will begin in the default media player for the streaming format.   Video Video works essentially the same as audio. Click on a selection and press the green play button, or double-click on the video title. Video playback will begin in the default media player for the streaming format.   Streaming Formats You can change the default streaming format in the control panel settings. To access the Control Panel, click on Open Applications  and select Control Panel. You can also click Settings at the top right.   Select General from the drop down list and then click on the Streaming Formats tab. You are provided four options. Flash, Windows Media, .SDP, and .PLS.   Creating Playlists To create playlists, drag and drop your media title to the playlist work area on the right, or click Add to playlist on the top menu. Click Save when finished.    Sharing your Media Orb allows you to share media playlists across the Internet with friends and family. There are a few ways to accomplish this. We’ll start by click the Share button at the bottom of the playlist work area after you’ve compiled your playlist. You’ll be prompted to choose a method by which to share your playlist. You’ll have the option to share your playlist publicly or privately. You can share publically through links, blogs, or on your Orb public profile.  By choosing the Public Profile option, Orb will automatically create a profile page for you with a URL like http://public.orb.com/username that anyone can easily access on the Internet. The private sharing option allows you to invite friends by email and requires recipients to register with Orb. You can also give your playlist a custom name, or accept the auto-generated title. Click OK when finished. Users who visit your public profile will be able to view and stream any of your shared playlists to their computer or supported device.   Portable Media Devices and Smartphones Orb can stream media to many portable devices and 3G phones. Streaming audio is supported on the iPhone and iPod Touch through the Safari browser. However, video and live TV streaming requires the Orb Live iPhone App.  Orb Live is available in the App store for $9.99. To stream media to your portable device, go to the MyCast website in your mobile browser and login. Browse for your media or playlist. Make a selection and play the media. Playback will begin. We found streaming music to both the Droid and the iPhone to work quite nicely. Video playback on the Droid, however, left a bit to be desired. The video looked good, but the audio tended to be out of sync. System Tray Control Panel By default Orb runs in the system tray on start up. To access the System Tray Control Panel, right-click on the Orb icon in the system tray and select Control Panel. Login with your Orb username and  password and click OK.   From here you can add or remove media sources, add manage accounts, change your password, and more. If you’d rather not run Orb on Startup, click the General icon.   Unselect the checkbox next to Start Orb when the system starts. Conclusion It may seem like a lot of steps, but getting Orb up and running isn’t terribly difficult. Orb is available for both Windows and Intel based Macs. It also supports streaming to many Game Consoles such as the Wii, PS3, and XBox 360. If you are running Windows 7 on multiple computers, you may want to check out our write-up on how to stream music and video over the Internet with Windows Media Player 12. Downloads Download Orb Logon to MyCast Similar Articles Productive Geek Tips Stream Music and Video Over the Internet with Windows Media Player 12Enable Media Streaming in Windows Home Server to Windows Media PlayerStream Media from Windows 7 to XP with VLC Media PlayerShare Digital Media With Other Computers on a Home Network with Windows 7Automatically Start Windows 7 Media Center in Live TV Mode TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa ! Use Printflush to Solve Printing Problems Icelandic Volcano Webcams Open Multiple Links At One Go

    Read the article

  • Simulating the effects of wind

    - by jernej
    I am developing a mobile game for Android. It is a 3D jumping game (like ski jump) where wind plays a important role so i need to simulate it. How could I achieve this? The game uses libgdx for rendering and a port of Bullet physics engine for physics. To simulate the jump I have 2 spheres which are placed at the start and at the end of the player and gravity is applied to them (they role down the hill and jump at the end). I use them to calculate the angle and the position of the player. If a button is pressed some extra y speed is applied to them (to simulate the jump before the end of the jumping ramp). But now I have to add wind to it. How is this usually done? Which collision box/method should I use? The way I understand it I only have to apply some force with direction to the player while in mid air. How can I do this in Bullet?

    Read the article

  • Add game mechanics through equipment?

    - by Sidar
    In a game with different weapons and armor that actually affect more than just player stats, how would you achieve such effect? (These are just examples not concrete ideas ) For example we could have a handgun, uzi and then you have the graviton-gun. The first two would just shoot bullets, the third one does more than just shoot a simple projectile. It could allow the player to hold an enemy and drag it to use it as a meat shield. The player could also wear generic armor but at some point wears armor that can absorb projectiles. After absorbing enough projectiles you can shoot a giant blast. All these weapons/armor have different "behaviors" that either just raise stats or actually add new mechanics. In a simple case most guns would have similar properties and changing a few settings would create a new weapon (handgun shoots at an interval of x amount of seconds, lower this number and you have a machinegun). This obviously does not work if you intend to do more than just shoot projectiles. I'm pretty much stuck on writing the interface structure. While weapons and armor have different purposes they should both be able to process certain effects that change or add mechanics in the game world.

    Read the article

  • CodePlex Daily Summary for Wednesday, May 05, 2010

    CodePlex Daily Summary for Wednesday, May 05, 2010New Projects2010微软精英大挑战Heritage of Dragon项目: 我们来自上海市同济大学,兴趣相投,集聚于此共同构建一个开放的网络平台。致力于运用构建在云端基于地图的服务,使用文字、图片、视频、互动动画等形式来展示全国各地的传统手工艺。并且充分发挥网络的优势,通过开放协作的维基平台人人都可以参与到内容的添加修改与完善中来。目的在于记录、展示、挖掘、传承中国古...AutoArchive: Auto archive your "my documents" to a remote machine. I'm writing this so my wife can put things in "my documents" and it'll automaticly archive i...BigDoor .NET Client: A .NET client for the BigDoor Media API. The API enables secured virtual transactions with support for any number of currencies, transactions, awar...bubujie: Dreamweaver LibraryGeckoGit: GeckoGit is a combination of TortoiseSVN and AnkhSVN, but for Git repositories, and built on the GitSharp library.Global: global, config, mail, http, rest, xml, serialization, helper, path, ioIndustrial Dashboard Connected Grid webpart: This Sharepoint 2007/10 webpart provides a simple way to display grid based reports populated with data that comes from a SQL Server stored procedu...IpControls: "IpControls" contains IPv4 and IPv6 text boxes, both as Windows Forms and WPF version. The IPv6 control automatically detects the older hybrid for...LiteME: LiteME is short for LiteMapleStoryEmulator... it is v75, open-source, and still going through it's alpha stages. It is still in development!Meditel PHP Class: Une classe PHP qui vous permet de d'envoyer des SMS vers tous les numeros Meditel en utilisant leservice des SMS gratuits depuis le site Meditel.maMoneySafe: Help people.Mouse Zoom - Visual Studio Extension: Mouse Zoom is a Visual Studio 2010 extension that will cause the mouse zoom functionality to zoom at the mouse's cursor instead of at the top of th...Multi-Language Words Memorizer: This .net application is designed for learning words and help foreign language learners by lots of automatic features. After you select a list of ...Navigation for ASP.NET Web Forms: Navigation for ASP.NET Web Forms manages movement and data passing between aspx Pages in a unit testable manner. There is no Client-side logic, so ...NazTek.Extension.Clr4: CLR 4.0 extensions and utility APIOpalis Community Releases: Sample workflows, objects, code and other items related to System Center's Opalis Integration Server, published by the Opalis team.Power Video Player: Power Video Player is a slim feature-rich video/dvd player that meets everyday needs in video playback on PC with a bunch of advanced features on b...SchemeEditor: <WPF> <.NET> <Editor> <Silverlight> <Scheme> <Graphics> <simulink> <schematic>StyleCop+: StyleCop+ is a plug-in that extends original StyleCop features.timemanager2010: Just another work time managerTweetTunes: Updates Twitter with current song playing in iTunes - if your Twitter account is linked to Facebook - it will update that too The twittervb2 down...WCF Discovery Library: WCF Discovery Library is a small collection of utilities that makes it easy to add WCF 4.0 Discovery features into your projects.New ReleasesAjaxControlToolkit additional extenders: ControlToolkitExtended: this build contains web example with BreadCrumbsAnyCAD: AnyCAD Free Beta1: AnyCAD Free Beta1Baccarat: Single player practice baccarat: This is a simple baccarat game for Windows Mobile. It is single player and is only a practice version, which will help users familiarize themselve...BigDoor .NET Client: BigDoor .NET 2.0 Client (Alpha): Our first iteration of the .NET client. Please fork and or ask to be added if you want to make any contributions.CBM-Command: 2010-05-04: Release NotesNew Features Panel navigation now complete. Scroll up and down through directories using the up and down cursor keys. Switch between...Directory Linker: Directory Linker 2.1: This release introduces XP support, more information about all features can be found at http://www.humblecoder.co.uk/?p=141Extend SmallBasic: Teaching Extensions v.015: added high low quizGoogle AJAX Search Services for jQuery: jquery.gss-0.1.3.js: First official release - use at your own discretion. Thanks, AndrewIndustrial Dashboard Connected Grid webpart: Filtered Industrial Grid: Filtered Industrial Grid web part for SharePoint 2007/2010, First Release.jQuery Library for SharePoint Web Services: SPServices 0.5.5: IMPORTANT NOTE: This release is in an alpha state. You should only download it if you know what you are getting and are interested in testing it f...Meditel PHP Class: Meditel PHP Class: Zipped File : Example : exemplemeditel.php PHP Class : meditel.class.phpMulti-Language Words Memorizer: Memorizer 1.0: First release.mwNSPECT: mwNSPECT Plugin DLL: mwNSPECT Mapwindow plugin dll. Place in your MapWindow or BASINS plugins directory. Presently only for testing form functionality (not including...mwNSPECT: mwNSPECT Simple Installer: Simplistic mwNSPECT Mapwindow plugin installer using Inno setup. Installs all the files you'll need for NSPECT into the C:\NSPECT folder and insta...MyWSAT - ASP.NET Membership Administration Tool: MyWSAT v3.5.3: MyWSAT 3.5.3 Update Notes - May 4th 2010 1.) Added the user search box and a-z navigation menu to all relevant user gridviews. 2.) Added a membersh...Object/Relational Mapper & Code Generator in Net 2.0 for Relational & XML Schema: 2.7: Upgraded UI-generation templates for special case of associative tables (2-column primary keys). Minor bugfix with template-editor.Open NFSe: Open NFSe 2.0: Versao para Belo Horizonte utilizando Windows Services.Power Video Player: PVP 1.1.3776: v1.1.3776 This is mainly a rebuild of version 1.1 under Ms-PL license and is the 1st version available at CodePlex.PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT: PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT-3.1: The following error has been corrected: PCG ERROR: srcproj -- 3933 PCG ERROR: srcproj -- 2943 PCG ERROR: devproj -- 1474 PCG ERROR: mainprj -- 128...Rehost Image: 1.3.9: Fixed locations saving for mac and linux platforms.Robot Shootans: Robot Shootans 0.5.1 (Windows): This is the first public release of this game. Instructions on how to play are included in the game itself Known issues: Changing control style wh...SchemeEditor: SchemeEditor Beta: First release. Wait for documentation & update for some new functionSharePoint Rsync List: SharePoint Rsync 0.9.0.0: Initial release of sprsync. Comments, questions, feedback, and code enhancements are welcome!Software Is Hardwork: Sw. Is Hw. Lib. 3.0.0.x+01: Sw. Is Hw. Lib. 3.0.0.x+01 UNSUPPORTED, UNTESTED ALPHA RELEASE Code may disappear. This is just a preview of code that was in progress. Code is s...Software Localization Tool: SharpSLT 1.0.1: Minor release: bug fixes slight changes in the UIStyleCop+: StyleCop+ 0.6: Several important improvements made for Advanced Naming Rules: - Added new entities for fields and constants - Added new entities for methods (incl...turing machine simulator: First version of turing machine: Overview: First version of turing simulator with example script (transaction function). Files: SimulatorGui.exe - main GUI of simulator TuringMach...VCC: Latest build, v2.1.30504.0: Automatic drop of latest buildVocabulary Training Center: Basic Edition 1.1: A release with medium large changes: New functionality: Multiple-choice questions added Grammatical questions added Evaluation changed accordin...Web Service Software Factory: Web Service Software Factory 2010 RC: To use the Web Service Software Factory 2010, you need the following software installed on your computer: • Microsoft Visual Studio 2010 (Ultima...Web Service Software Factory: WSSF2010 Guide: This is the help and guidance for Web Service Software Factory 2010Windows Phone 7 Panorama control: panorama control v0.6 + samples: IMPORTANT NOTE: Please read the following bug + suggested workaround. I'll fix this in a new release shortly. Panorama Control source code + sampl...WPF Behavior Library: WPF Behavior Library 0.2 Release: Drag & Drop Took away the ItemType and DataTemplate requirements Added functions for inheritors to be able to provide custom logic to handle movi...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight Toolkitpatterns & practices – Enterprise LibraryWindows Presentation Foundation (WPF)iTuner - The iTunes CompanionDotNetNuke® Community EditionASP.NETMost Active Projectspatterns & practices – Enterprise LibraryAJAX Control FrameworkHydroServer - CUAHSI Hydrologic Information System ServerIonics Isapi Rewrite Filterpatterns & practices: Azure Security GuidanceRawrBlogEngine.NETTinyProjectNB_Store - Free DotNetNuke Ecommerce Catalog ModuleAll-In-One Code Framework

    Read the article

  • In-Application Support Made Easier

    - by matt.hicks
    With the availability of Oracle UPK 3.6.1 and Enablement Service Pack 1 for Oracle UPK 3.6.1 (Oracle Support login required for both), there are quite a few changes for content admins to absorb. In addition to the support added for dozens of application releases, patches and new target applications, we've also added features to make implementing and using In-Application Support even easier. First, the old Help Menu Integration Guides have been updated and combined into a single In-Application Support Guide. If you integrate UPK content for user assistance, or if you're interested in doing so, read the new guide! It covers all the integration steps, including a section on the new In-Application Support Configuration Utility. If you've integrated content in multiple languages, or if you've ever had to make configuration changes for UPK Help Integration, then you know how cumbersome it was to manually edit javascript files. No longer! The Player now includes a configuration utility that provides a web browser interface for setting all In-Application Support options. From the main screen, you see a list of applications covered by the published content. Clicking on an application name takes you to the edit configuration screen where you can set all Player options for that application. No more digging through the Player folders to find the right javascript file to edit. No complicated javascript syntax to make changes. And with Enablement Service Pack 1 we've added a new feature we're calling the Tabbed Gateway. The Tabbed Gateway is a top-level navigation bar for Help Integration. And all tabs, links, and text are controlled with the Configuration Utility... I think the Tabbed Gateway is a really cool and exciting feature for content launch. I can't wait to hear how your ideas for how to use it for your content. Let me know in comments or email!

    Read the article

  • Silverlight Cream for April 12, 2010 -- #837

    - by Dave Campbell
    In this Issue: Michael Washington, Joe McBride, Kirupa, Maurice de Beijer, Brad Abrams, Phil Middlemiss, and CorrinaB. Shoutout: Charlie Kindel has a post up about the incompatibility between VS2010RTM and what we currently have for WP7: Visual Studio 2010 RTM and the Windows Phone Developer Tools CTP and if you want to be notified when that changes, submit your email here. Erik Mork and Co. have their latest This Week in Silverlight 4.9.2010 posted. From SilverlightCream.com: Simplified MVVM: Silverlight Video Player Michael Washington created a 'designable' video player using MVVM that allows any set of controls to implement the player. Great tutorial and all the code. Windows Phone 7 Panorama Behaviors Joe McBride posted a link to a couple WP7 gesture behaviors and a link out to some more by smartyP. Event Bubbling and Tunneling Kirupa has a great article up on Event Bubbling and Tunneling... showing the route that events take through your WPF or Silverlight app. Using dynamic objects in Silverlight 4 Maurice de Beijer has a blog up about binding to indexed properties in Silverlight 4... in other words, you don't have to know what you're binging to at design time. Silverlight 4 + RIA Services - Ready for Business: Ajax Endpoint Brad Abrams is still continuing his RIA series. His latest is on exposing your RIA Services in JSON. Changing Data-Templates at run-time from the VM Looks like I missed Phil Middlemiss' latest post on Changing DataTemplates at run-time. He has a visual of why you might need this right up-front, and is a very common issue. Check out the solution he provides us. Windows System Color Theme for Silverlight - Part Three CorrinaB blogged screenshots and discussion of 3 new themes that are going to be coming up, and what they've done to the controls in general. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

    Read the article

  • Keyboard input system handling

    - by The Communist Duck
    Note: I have to poll, rather than do callbacks because of API limitations (SFML). I also apologize for the lack of a 'decent' title. I think I have two questions here; how to register the input I'm receiving, and what to do with it. Handling Input I'm talking about after the fact you've registered that the 'A' key has been pressed, for example, and how to do it from there. I've seen an array of the whole keyboard, something like: bool keyboard[256]; //And each input loop check the state of every key on the keyboard But this seems inefficient. Not only are you coupling the key 'A' to 'player moving left', for example, but it checks every key, 30-60 times a second. I then tried another system which just looked for keys it wanted. std::map< unsigned char, Key keyMap; //Key stores the keycode, and whether it's been pressed. Then, I declare a load of const unsigned char called 'Quit' or 'PlayerLeft'. input-BindKey(Keys::PlayerLeft, KeyCode::A); //so now you can check if PlayerLeft, rather than if A. However, the problem with this is I cannot now type a name, for example, without having to bind every single key. Then, I have the second problem, which I cannot really think of a good solution for: Sending Input I now know that the A key has been pressed or that playerLeft is true. But how do I go from here? I thought about just checking if(input-IsKeyDown(Key::PlayerLeft) { player.MoveLeft(); } This couples the input greatly to the entities, and I find it rather messy. I'd prefer the player to handle its own movement when it gets updated. I thought some kind of event system could work, but I do not know how to go with it. (I heard signals and slots was good for this kind of work, but it's apparently very slow and I cannot see how it'd fit). Thanks.

    Read the article

  • Cocos2d: Tongue effect like in Munch Time

    - by Joey Green
    I'm wanting to do a tongue effect for my character like the one in Munch Time( shown in pic ). The player does some action and his tongue attaches to the nearest platform. I'm thinking this is simply a get distance to platform and keep player at that distance as he moves back and forth giving him the swinging effect. For the drawing, I'm wanting the same effect where the tongue sprite is the skinniest in the middle of the distance between the character and platform. I know how to do this in a shader( I'm using cocos2d v2 btw ), but I'm wondering if there is some built-in functionality to allow me to do this. First, is this the right approach using distance? Second, is their an easy way to do the tongue sprite effect without a shader? Third, I'm wanting to have the player spring up at will in the direction of the platform. I'm using Box2D. Would there be a way to do this using force's or would it be easier to write my own code?

    Read the article

  • Design pattern for animation sequence in LibGDX

    - by kevinyu
    What design pattern to use for sequence of animation that involve different actor in libGDX. For example I am making a game to choose a wolf from a group of sheeps. The first animation played when the game begin is the wolf enter the field that is filled with two sheeps.Then the wolf disguise as a sheep and goes to the center of the screen. Then the game will shuffle the sheeps. After it finished it will ask the player where is the wolf. The game wait for player input. After that the game will show animation to show the player whether their answer is right or wrong. I am currently using State design pattern. There are four states wolfEnterState,DisguiseState,ShuffleState,UserInputState, and answerAnimationState. I feel that my code is messy. I use addAction with action sequence and action completion(new Runnable()) a lot. I feel that the action sequence is getting long. Is there a better solution for this kind of problem

    Read the article

  • Character progression through leveling, skills or items?

    - by Anton
    I'm working on a design for an RPG game, and I'm having some doubts about the skill and level system. I'm going for a more casual, explorative gaming experience and so thought about lowering the game complexity by simplifying character progression. But I'm having trouble deciding between the following: Progression through leveling, no complex skill progression, leveling increases base stats. Progression through skills, no leveling or base stat changes, skills progress through usage. Progression through items, more focus on stat-changing items, items confer skills, no leveling. However, I'm uncertain what the effects on gameplay might be in the end. So, my question is this: What would be the effects of choosing one of the above alternatives over the others? (Particularly with regards to the style and feel of the gameplay) My take on it is that the first sacrifices more frequent rewards and customization in favor of a simpler gameplay; the second sacrifices explicit customization and player control in favor of more frequent rewards and a somewhat simpler gameplay; while the third sacrifices inventory simplicity and a player metric in favor of player control, customization and progression simplicity. Addendum: I'm not really limiting myself to the above three, they are just the ones I liked most and am primarily interested in.

    Read the article

< Previous Page | 102 103 104 105 106 107 108 109 110 111 112 113  | Next Page >