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  • Django - Passing arguments to models through ForeignKey attributes

    - by marshall
    I've got a class like this: class Image (models.Model): ... sizes = ((90,90), (300,250)) def resize_image(self): for size in sizes: ... and another class like this: class SomeClassWithAnImage (models.Model): ... an_image = models.ForeignKey(Image) what i'd like to do with that class is this: class SomeClassWithAnImage (models.Model): ... an_image = models.ForeignKey(Image, sizes=((90,90), (150, 120))) where i'm can specify the sizes that i want the Image class to use to resize itself as a argument rather than being hard coded on the class. I realise I could pass these in when calling resize_image if that was called directly but the idea is that the resize_image method is called automatically when the object is persisted to the db. if I try to pass arguments through the foreign key declaration like this i get an error straight away. is there an easy / better way to do this before I begin hacking down into django?

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  • Drupal. Use AJAX to update view's content

    - by ozke
    Hi, I've created a view in Drupal that retrieves a list of nodes. The display of this view is a page and it works perfectly well. It does even allow me to filter its content by argument. See the current's view configuration (click to enlarge): I want to use AJAX to use the filter (by parameter) functionality without reloading the page. I've enabled the "Use AJAX" option but I am not sure on how to continue. Any ideas on how to do that? By the way, I'm building my own theme (in case that changes anything). Thanks in advance Update: Basically, this view works when I browse through section/parameter1, section/parameter2... but I want to do the same with AJAX, without reloading the page. I hope is clearer now

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  • Import module stored in a cStringIO data structure vs. physical disk file

    - by Malcolm
    Is there a way to import a Python module stored in a cStringIO data structure vs. physical disk file? It looks like "imp.load_compiled(name, pathname[, file])" is what I need, but the description of this method (and similar methods) has the following disclaimer: Quote: "The file argument is the byte-compiled code file, open for reading in binary mode, from the beginning. It must currently be a real file object, not a user-defined class emulating a file." [1] I tried using a cStringIO object vs. a real file object, but the help documentation is correct - only a real file object can be used. Any ideas on why these modules would impose such a restriction or is this just an historical artifact? Are there any techniques I can use to avoid this physical file requirement? Thanks, Malcolm [1] http://docs.python.org/library/imp.html#imp.load_module

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  • Adding Colours (Colors) Together like Paint (Blue + Yellow = Green, etc)

    - by glenstorey
    I'm making an iOS game using cocos2d libraries. Lets say you have two objects that have two separate colours - defined in RGB as Blue: 0,0,255 Yellow: 255,255,0 I want to add blue and yellow to make green. To over complicate things, let's say that the Blue object is bigger than the Yellow object (for the sake of argument let's say that the ratio is 2:1), I'm adding twice as much blue as yellow - how to I calculate this new (light green) colour correctly. I understand LAB * Color Space is useful for this sort of 'natural colour' kind of thing, but I'm not sure how to use it - especially in the context of a cocos2d object which (AFAIK) is limited to using RGB in its colour schemes. I'd really appreciate practical help on how to implement this. Thanks heaps!

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  • Question regarding C++ Templates

    - by Isuru
    I used a simple class for a test program about templates, this is what I did: template <typename T> class test { public: test<T>::test(); T out(); }; template <typename T> test<T>::test() { } T test<T>::out() { } int main() { //test<int> t; } But when I try to compile it says 'T' : undeclared identifier and use of class template requires template argument list , pointing to the same line, where I have implemented the method out() . Can anyone please explain what the problem is?? I'm using visual studio 2008.

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  • Python: User-Defined Exception That Proves The Rule

    - by bandana
    Python documentations states: Exceptions should typically be derived from the Exception class, either directly or indirectly. the word 'typically' leaves me in an ambiguous state. consider the code: class good(Exception): pass class bad(object): pass Heaven = good() Hell = bad() >>> raise Heaven Traceback (most recent call last): File "<pyshell#163>", line 1, in <module> raise Heaven good >>> raise Hell Traceback (most recent call last): File "<pyshell#171>", line 1, in <module> raise Hell TypeError: exceptions must be classes or instances, not bad so when reading the python docs, should i change 'typically' with ''? what if i have a class hierarchy that has nothing to do with the Exception class, and i want to 'raise' objects belonging to the hierarchy? i can always raise an exception with an argument: raise Exception, Hell This seems slightly awkward to me What's so special about the Exception class, that only its family members can be raised?

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  • Beginner Java Question about Integer.parseInt() and casting

    - by happysoul
    so when casting like in the statement below :- int randomNumber=(int) (Math.random()*5) it causes the random no. generated to get converted into an int.. Also there's this method I just came across Integer.parseInt() which does the same ! i.e return an integer Why two different ways to make a value an int ? Also I made a search and it says parseInt() takes string as an argument.. So does this mean that parseInt() is ONLY to convert String into integer ? What about this casting then (int) ?? Can we use this to convert a string to an int too ? sorry if it sounds like a dumb question..I am just confused and trying to understand Help ?

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  • passing parameter to view in IOS after a button is pressed

    - by ghostrider
    I am new to IOS programming. So far I have been programming in android. So in android when pressing a button code for passing an argument would be like that: Intent i = new Intent(MainScreen.this,OtherScreen.class); Bundle b = new Bundle(); b.putString("data_1",data); i.putExtras(b); startActivity(i); and on the activity that opens, i would write something like this: Bundle b = getIntent().getExtras(); ski_center=b.getString("data_1"); what methods should I need to change in MainScreen and in OtherScreen in IOS to achieve the above. Basically I will have 3 buttons lets say in my MainScreen and each of it will open the Otherview but each time a different parameter will be passed. Foe example for each button i have code like these in MainScreen.m @synthesize fl; -(IBAction) ifl:(id) sender { } So I need your help in where to place the "missing" code, too.

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  • Problem with literal arguments in the PATTERN string for a python 2to3 fixer

    - by Zxaos
    Hi folks. I'm writing a fixer for the 2to3 tool in python. In my pattern string, I have a section where I'd like to match an empty string as an argument, or an empty unicode string. The relevant chunk of my pattern looks like: (args='""' | args='u""') My issue is the second option never matches. Even if it's alone, it won't match. However, if I simply say args=any and then output args, I can catch cases where args is exactly equal to the second option. Is there some weird unicode handling thing going on? Why won't the second literal option ever match?

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  • How can I position QDockWidgets as the screen shot shows using code?

    - by Nathan
    I want a Qt window to come up with the following arrangement of dock widgets on the right. Qt allows you to provide an argument to the addDockWidget method of QMainWindow to specify the position (top, bottom, left or right) but apparently not how two QDockWidgets placed on the same side will be arranged. Here is the code that adds the dock widgets. this uses PyQt4 but it should be the same for Qt with C++ self.memUseGraph = mem_use_widget(self) self.memUseDock = QDockWidget("Memory Usage") self.memUseDock.setObjectName("Memory Usage") self.memUseDock.setWidget(self.memUseGraph) self.addDockWidget(Qt.DockWidgetArea(Qt.RightDockWidgetArea),self.memUseDock) self.diskUsageGraph = disk_usage_widget(self) self.diskUsageDock = QDockWidget("Disk Usage") self.diskUsageDock.setObjectName("Disk Usage") self.diskUsageDock.setWidget(self.diskUsageGraph) self.addDockWidget(Qt.DockWidgetArea(Qt.RightDockWidgetArea),self.diskUsageDock) When this code is used to add both of them to the right side, one is above the other, not like the screen shot I made. The way I made that shot was to drag them there with the mouse after starting the program, but I need it to start that way.

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  • Advantage Data Architect doesn't accept 'output to', are there any other options for outputting a ta

    - by likesalmon
    I'm trying to output the results of a SELECT query to a tab delimited text file in Advantage Data Architect. I know I can use the 'Export to' feature to do this, but there are a lot of tables and that is going to take forever. I would rather use the SQL editor, but I found out it does not accept the OUTPUT TO argument, even though that command is part of Sybase SQL. I would like to do this: SELECT * FROM tablename; OUTPUT TO 'C:/ExportDirectory' DELIMITED BY '\t' FORMAT TEXT; Is there another way?

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  • R: simple and short if clauses for combind statements

    - by jorgusch
    Hello, TRUE/FALSE if clauses are easily and quickly done in R. However, if the argument gets more complex, it also gets ugly very soon. For instance: I might want to execute different operations for a row(foo) dependent on the value in one cell (foo[1]). Let the intervals be 0:39 and 40:59 and 60:100 Something like does not exit: (if foo[1] "in" 40:60){... In fact, I only see ways of at least two if clauses and two else statements and the action for the first interval somewhere at the bottom of the code. With more intervals(or any other condition) it is getting more complex. Is there a best practice (for this purpose or others) with a simple construction and nice design to read? Thanks a lot!

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  • How does PHP's list function work?

    - by Jacob Relkin
    After recently answering a couple of questions here on SO that involved utilizing PHP's list function, I wondered, "how in the world does that function actually work under the hood?". I was thinking about something like using func_get_args() and then iterating through the argument list, and that's all nice and peachy, but then how in the world does the assignment part work? list(...) = array($x, $y, $z); isn't this ^ evaluated first? So to be precise, my question is how is the list function able to create scoped variables which get assigned to the not-yet evaluated array?

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  • How to pass event to method?

    - by tomaszs
    I would like to create a method that takes as a argument an event an adds eventHandler to it to handle it properly. Like this: I have 2 events: public event EventHandler Click; public event EventHandler Click2; Now i would like to pass particular event to my method like this (pseudocode): public AttachToHandleEvent(EventHandler MyEvent) { MyEvent += Item_Click; } private void Item_Click(object sender, EventArgs e) { MessageBox.Show("lalala"); } ToolStripMenuItem tool = new ToolStripMenuItem(); AttachToHandleEvent(tool.Click); Is it possible or do I not understand it good? Edit: I've noticed with help of you that this code worked fine, and returned to my project and noticed that when I pass event declared in my class it works, but when I pass event from other class id still does not work. Updated above example to reflect this issue. What I get is this error: The event 'System.Windows.Forms.ToolStripItem.Click' can only appear on the left hand side of += or -=

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  • LBA48 in Linux SCSI ATA Passthrough

    - by Ben Englert
    I am writing a custom disk monitoring/diagnostics app which, among other things, needs to do stuff to SATA disks behind a SAS PCI card under Linux. So far I am following this guide as well as the example code in sg_utils to pass ATA taskfiles through the SCSI layer. Seems to be working okay. However, in both cases, the CDB data structure (pointed to by the cmdp member of the sg_io argument to the ioctl) has only one unsigned char worth of space for the number of sectors. If you look at the ata_taskfile structure in linux\ata.h you'll see that it has an "nsect" and a "hob_nsect" field - high order bits for the sector count, to support LBA48. It turns out that in my application I need LBA48 support. So, anyone know how to set up an sg_io_hdr structure with an LBA48 sector count?

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  • Should old/legacy/unused code be deleted from source control repository?

    - by Checkers
    I've encountered this in multiple projects. As the code base evolves, some libraries, applications, and components get abandoned and/or deprecated. Most people prefer to keep them in. The usual argument is that the code does not really take any space, it can be left alone until needed again. So a repository slowly turns into a cesspool of legacy code, where it's hard to find anything. Some people delete old code, since it creates clutter, raises more questions for new people, and you can restore any old snapshot of the code base anyway. However you can't always find the old code if you don't know where to look, as none of the (common) VCS I know offer search over the entire repository including all historical revisions, and the only way to search the old files is to check out the revision where the deleted file exists. What would be a good approach to repository management?

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  • DisplayName attribute from Resources?

    - by Palantir
    Hello! I have a localized application, and I am wondering if it is possible to have the DisplayName for a certain model property set from a Resource. I'd like to do something like this: public class MyModel { [Required] [DisplayName(Resources.Resources.labelForName)] public string name{ get; set; } } But I can't to it, as the compiler says: "An attribute argument must be a constant expression, typeof expression or array creation expression of an attribute parameter type" :( Are there any workarounds? I am outputting labels manually, but I need these for the validator output!

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  • Need help with copy constructor for very basic implementation of singly linked lists

    - by Jesus
    Last week, we created a program that manages sets of strings, using classes and vectors. I was able to complete this 100%. This week, we have to replace the vector we used to store strings in our class with simple singly linked lists. The function basically allows users to declare sets of strings that are empty, and sets with only one element. In the main file, there is a vector whose elements are a struct that contain setName and strSet (class). HERE IS MY PROBLEM: It deals with the copy constructor of the class. When I remove/comment out the copy constructor, I can declare as many empty or single sets as I want, and output their values without a problem. But I know I will obviously need the copy constructor for when I implement the rest of the program. When I leave the copy constructor in, I can declare one set, either single or empty, and output its value. But if I declare a 2nd set, and i try to output either of the first two sets, i get a Segmentation Fault. Moreover, if i try to declare more then 2 sets, I get a Segmentation Fault. Any help would be appreciated!! Here is my code for a very basic implementation of everything: Here is the setcalc.cpp: (main file) #include <iostream> #include <cctype> #include <cstring> #include <string> #include "help.h" #include "strset2.h" using namespace std; // Declares of structure to hold all the sets defined struct setsOfStr { string nameOfSet; strSet stringSet; }; // Checks if the set name inputted is unique bool isSetNameUnique( vector<setsOfStr> strSetArr, string setName) { for(unsigned int i = 0; i < strSetArr.size(); i++) { if( strSetArr[i].nameOfSet == setName ) { return false; } } return true; } int main(int argc, char *argv[]) { char commandChoice; // Declares a vector with our declared structure as the type vector<setsOfStr> strSetVec; string setName; string singleEle; // Sets a loop that will constantly ask for a command until 'q' is typed while (1) { // declaring a set to be empty if(commandChoice == 'd') { cin >> setName; // Check that the set name inputted is unique if (isSetNameUnique(strSetVec, setName) == true) { strSet emptyStrSet; setsOfStr set1; set1.nameOfSet = setName; set1.stringSet = emptyStrSet; strSetVec.push_back(set1); } else { cerr << "ERROR: Re-declaration of set '" << setName << "'\n"; } } // declaring a set to be a singleton else if(commandChoice == 's') { cin >> setName; cin >> singleEle; // Check that the set name inputted is unique if (isSetNameUnique(strSetVec, setName) == true) { strSet singleStrSet(singleEle); setsOfStr set2; set2.nameOfSet = setName; set2.stringSet = singleStrSet; strSetVec.push_back(set2); } else { cerr << "ERROR: Re-declaration of set '" << setName << "'\n"; } } // using the output function else if(commandChoice == 'o') { cin >> setName; if(isSetNameUnique(strSetVec, setName) == false) { // loop through until the set name is matched and call output on its strSet for(unsigned int k = 0; k < strSetVec.size(); k++) { if( strSetVec[k].nameOfSet == setName ) { (strSetVec[k].stringSet).output(); } } } else { cerr << "ERROR: No such set '" << setName << "'\n"; } } // quitting else if(commandChoice == 'q') { break; } else { cerr << "ERROR: Ignoring bad command: '" << commandChoice << "'\n"; } } return 0; } Here is the strSet2.h: #ifndef _STRSET_ #define _STRSET_ #include <iostream> #include <vector> #include <string> struct node { std::string s1; node * next; }; class strSet { private: node * first; public: strSet (); // Create empty set strSet (std::string s); // Create singleton set strSet (const strSet &copy); // Copy constructor // will implement destructor later void output() const; strSet& operator = (const strSet& rtSide); // Assignment }; // End of strSet class #endif // _STRSET_ And here is the strSet2.cpp (implementation of class) #include <iostream> #include <vector> #include <string> #include "strset2.h" using namespace std; strSet::strSet() { first = NULL; } strSet::strSet(string s) { node *temp; temp = new node; temp->s1 = s; temp->next = NULL; first = temp; } strSet::strSet(const strSet& copy) { cout << "copy-cst\n"; node *n = copy.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } void strSet::output() const { if(first == NULL) { cout << "Empty set\n"; } else { node *temp; temp = first; while(1) { cout << temp->s1 << endl; if(temp->next == NULL) break; temp = temp->next; } } } strSet& strSet::operator = (const strSet& rtSide) { first = rtSide.first; return *this; }

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  • Using __str__ representation for printing objects in containers in Python

    - by BobDobbs
    I've noticed that when an instance with an overloaded str method is passed to the print() function as an argument, it prints as intended. However, when passing a container that contains one of those instances to print(), it uses the repr method instead. That is to say, print(x) displays the correct string representation of x, and print(x, y) works correctly, but print([x]) or print((x, y)) prints the repr representation instead. First off, why does this happen? Secondly, is there a way to correct that behavior of print() in this circumstance?

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  • DllImport Based on OS Platform

    - by Ngu Soon Hui
    I have a mixture of unmanaged code ( backend) and managed code ( front end), as such, I would need to call the unmanaged code from my managed code, using interop techniques and DllImport attribute. Now, I've compiled two versions of unmanaged code, for both 32 and 64 bit OS; they are named service32.dll and service64.dll respectively. So, in my .Net code, I would have to do a DllImport for both dlls: [DllImport(@"service32.dll")] //for 32 bit OS invocation public static void SimpleFunction(); [DllImport(@"service64.dll")] //for 64 bit OS invocation public static void SimpleFunction(); And call them depending on which platform my application is running on. The issue now is that for every unmanaged function, I have to declared it twice, one for 32 bit OS and one for 64 bit OS. This is a duplication of work, and everytime I change the signature of an unmanaged function, I have to modified it in two places. Is there anyway that I can change the argument in DllImport so that the correct dll will be invoked automagically, depending on the platform?

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  • jQuery Tablesorter - disabled headers show progress bar, sortEnd never triggered

    - by McGirl
    I'm combining Tablesorter's 'disable headers using options' function and the 'trigger sortStart / sortEnd' function and have run into an issue. The following code works fine for the most part, BUT: when you click on a disabled header, the progress-indicating #overlay div appears and never goes away. <script type="text/javascript" id="js"> $(document).ready(function() { // call the tablesorter plugin, the magic happens in the markup $("#projectTable").tablesorter({ // pass the headers argument and assing a object headers: { // assign the secound column (we start counting zero) 1: { // disable it by setting the property sorter to false sorter: false }, // assign the third column (we start counting zero) 2: { // disable it by setting the property sorter to false sorter: false } } }); //assign the sortStart event $("#projectTable").bind("sortStart",function() { $("#overlay").show(); }).bind("sortEnd",function() { $("#overlay").hide(); }); }); </script> Any ideas on how I could fix this so that nothing at all happens when the disabled headers are clicked? Thanks!

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  • How can unit testing make parameter validation redundant?

    - by Johann Gerell
    We have a convention to validate all parameters of constructors and public functions/methods. For mandatory parameters of reference type, we mainly check for non-null and that's the chief validation in constructors, where we set up mandatory dependencies of the type. The number one reason why we do this is to catch that error early and not get a null reference exception a few hours down the line without knowing where or when the faulty parameter was introduced. As we start transitioning to more and more TDD, some team members feel the validation is redundant. Uncle Bob, who is a vocal advocate of TDD, strongly advices against doing parameter validation. His main argument seems to be "I have a suite of unit tests that makes sure everything works". But I can for the life of it just not see in what way unit tests can prevent our developers from calling these methods with bad parameters in production code. Please, unit testers out there, if you could explain this to me in a rational way with concrete examples, I'd be more than happy to seize this parameter validation!

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  • Flagging complex properties as Browsable in the compact framework

    - by Rowland Shaw
    I'm working on a compact framework project and whilst most of the properties are fairly straight forward (I.e. mark them as browsable in the xmta file), I'm struggling to get this to work for more complex types - on the full framework, I'd just implement a custom TypeConverter and go from there, but it seems the CF TypeConverter doesn't have any of the type converting methods to override, which has left me a little stuck? It probably should be blindingly obvious but how would I go about supporting design time property support for more complex types (for the sake of argument, assume I can already convert to and from a string, but I'd prefer to keep this strongly typed, rather than just pretend it was a string and parse it both ways. Where should I be looking to achieve this?

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  • Height of a binary tree

    - by Programmer
    Consider the following code: public int heightOfBinaryTree(Node node) { if (node == null) { return 0; } else { return 1 + Math.max(heightOfBinaryTree(node.left), heightOfBinaryTree(node.right)); } } I want to know the logical reasoning behind this code. How did people come up with it? Does some have an inductive proof? Moreover, I thought of just doing a BFS with the root of the binary tree as the argument to get the height of the binary tree. Is the previous approach better than mine?Why?

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  • Check result of AX_PYTHON_MODULE in configure.ac

    - by tmatth
    In using the m4_ax_python_module.m4 macro in configure.ac (AX_PYTHON_MODULE), one can know at configure time if a given module is installed. It takes two arguments, the module name, and second argument which if not empty, will lead to an exit, useful when the module is a must-have. In the case where you don't want a fatal exit, how do you test in configure.ac which modules were found or not? They output "yes" or "no" when configure is run, but that's all I've found so far. Basically If I have these lines in configure.ac: AX_PYTHON_MODULE(json,[]) AX_PYTHON_MODULE(simplejson,[]) How do I test which of the two modules were found? See http://www.gnu.org/software/autoconf-archive/ax_python_module.html#ax_python_module for documentation about this macro.

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