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  • facebook application using iframe on Facebook Developer Toolkit 3.0

    - by adveb
    hey i am trying to build facebook iframe application using the Facebook Developer Toolkit 3.01 asp.net c#. i am working by the ifrmae sample of the toolkit can be download here. www.facebooktoolkit.codeplex.com/releases/view/39727 this is my facebook application that is the same as the iframe sample. http://apps.facebook.com/alefbet/ this is my code, it has 2 pages, master page and default. this 2 pages are the same as the iframe sample. 1) this is the master page. public partial class IFrameMaster : Facebook.Web.CanvasIFrameMasterPage { public IFrameMaster() { RequireLogin = true; } } 2) this is the default.aspx public partial class Default : System.Web.UI.Page { private const string SCRIPT_BLOCK_NAME = "dynamicScript"; protected void Page_Load(object sender, EventArgs e) { if (IsPostBack) { if (Master.Api.Users.HasAppPermission(Enums.ExtendedPermissions.email)) { SendThankYouEmail(); } Response.Redirect("ThankYou.aspx"); } else { if (Master.Api.Users.HasAppPermission(Enums.ExtendedPermissions.email)) { emailPermissionPanel.Visible = false; } CreateScript(); } } private void SendThankYouEmail() { var subject = "Thank you for telling us your favorite color"; var body = "Thank you for telling us what your favorite color is. We hope you have enjoyed using this application. Encourage your friends to tell us their favorite color as well!"; this.Master.Api.Notifications.SendEmail(this.Master.Api.Session.UserId.ToString(), subject, body, string.Empty); } private void CreateScript() { var saveColorScript = @" function saveColor(color) { document.getElementById('" + colorInput.ClientID + @"').value = color; } function submitForm() { document.getElementById('" + form.ClientID + @"').submit(); } "; if (!ClientScript.IsClientScriptBlockRegistered(SCRIPT_BLOCK_NAME)) { ClientScript.RegisterClientScriptBlock(this.GetType(), SCRIPT_BLOCK_NAME, saveColorScript); } } } my directory structure is 1)the master page is in the root. 2)the default.aspx is in the root/alfbet directory. 3)i have also have the xd_receiver.htm inside root/channel directory. that inside the master page their is the folowing line: <script type="text/javascript"> FB_RequireFeatures(["XFBML"], function() { FB.Facebook.init("c81f17ee4d4ffc5113c55f8b99fdcab5", "channel/xd_receiver.htm"); }); </script> the problem is that the applicatin dosent work apps.facebook.com/alefbet/default.aspx why it dosent work ? please help me and others who also obstacle in this issue. i tryied lots of things, one of them was to display the user id. for that i put label in the default.aspx and wrote lblTest.Text = Master.Api.Users.GetInfo().uid.ToString(); and it dosent event get to this line. i know it because it keeps display in the label.text the word "label" thank you very much.

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  • Drawing a TextBox in an extended Glass Frame (C# w/o WPF)

    - by Lazlo
    I am trying to draw a TextBox on the extended glass frame of my form. I won't describe this technique, it's well-known. Here's an example for those who haven't heard of it: http://www.danielmoth.com/Blog/Vista-Glass-In-C.aspx The thing is, it is complex to draw over this glass frame. Since black is considered to be the 0-alpha color, anything black disappears. There are apparently ways of countering this problem: drawing complex GDI+ shapes are not affected by this alpha-ness. For example, this code can be used to draw a Label on glass (note: GraphicsPath is used instead of DrawString in order to get around the horrible ClearType problem): public class GlassLabel : Control { public GlassLabel() { this.BackColor = Color.Black; } protected override void OnPaint(PaintEventArgs e) { GraphicsPath font = new GraphicsPath(); font.AddString( this.Text, this.Font.FontFamily, (int)this.Font.Style, this.Font.Size, Point.Empty, StringFormat.GenericDefault); e.Graphics.SmoothingMode = SmoothingMode.HighQuality; e.Graphics.FillPath(new SolidBrush(this.ForeColor), font); } } Similarly, such an approach can be used to create a container on the glass area. Note the use of the polygons instead of the rectangle - when using the rectangle, its black parts are considered as alpha. public class GlassPanel : Panel { public GlassPanel() { this.BackColor = Color.Black; } protected override void OnPaint(PaintEventArgs e) { Point[] area = new Point[] { new Point(0, 1), new Point(1, 0), new Point(this.Width - 2, 0), new Point(this.Width - 1, 1), new Point(this.Width -1, this.Height - 2), new Point(this.Width -2, this.Height-1), new Point(1, this.Height -1), new Point(0, this.Height - 2) }; Point[] inArea = new Point[] { new Point(1, 1), new Point(this.Width - 1, 1), new Point(this.Width - 1, this.Height - 1), new Point(this.Width - 1, this.Height - 1), new Point(1, this.Height - 1) }; e.Graphics.FillPolygon(new SolidBrush(Color.FromArgb(240, 240, 240)), inArea); e.Graphics.DrawPolygon(new Pen(Color.FromArgb(55, 0, 0, 0)), area); base.OnPaint(e); } } Now my problem is: How can I draw a TextBox? After lots of Googling, I came up with the following solutions: Subclassing the TextBox's OnPaint method. This is possible, although I could not get it to work properly. It should involve painting some magic things I don't know how to do yet. Making my own custom TextBox, perhaps on a TextBoxBase. If anyone has good, valid and working examples, and thinks this could be a good overall solution, please tell me. Using BufferedPaintSetAlpha. (http://msdn.microsoft.com/en-us/library/ms649805.aspx). The downsides of this method may be that the corners of the textbox might look odd, but I can live with that. If anyone knows how to implement that method properly from a Graphics object, please tell me. I personally don't, but this seems the best solution so far. Thanks!

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  • Unwanted SDL_QUIT Event on mouseclick.

    - by Anthony Clever
    I'm having a slight problem with my SDL/Opengl code, specifically, when i try to do something on a mousebuttondown event, the program sends an sdl_quit event to the stack, closing my application. I know this because I can make the program work (sans the ability to quit out of it :| ) by checking for SDL_QUIT during my event loop, and making it do nothing, rather than quitting the application. If anyone could help make my program work, while retaining the ability to, well, close it, it'd be much appreciated. Code attached below: #include "SDL/SDL.h" #include "SDL/SDL_opengl.h" void draw_polygon(); void init(); int main(int argc, char *argv[]) { SDL_Event Event; int quit = 0; GLfloat color[] = { 0.0f, 0.0f, 0.0f }; init(); glColor3fv (color); glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0); draw_polygon(); while(!quit) { while(SDL_PollEvent( &Event )) { switch(Event.type) { case SDL_MOUSEBUTTONDOWN: for (int i = 0; i <= sizeof(color); i++) { color[i] += 0.1f; } glColor3fv ( color ); draw_polygon(); case SDL_KEYDOWN: switch(Event.key.keysym.sym) { case SDLK_ESCAPE: quit = 1; default: break; } default: break; } } } SDL_Quit(); return 0; } void draw_polygon() { glBegin(GL_POLYGON); glVertex3f (0.25, 0.25, 0.0); glVertex3f (0.75, 0.25, 0.0); glVertex3f (0.75, 0.75, 0.0); glVertex3f (0.25, 0.75, 0.0); glEnd(); SDL_GL_SwapBuffers(); } void init() { SDL_Init(SDL_INIT_EVERYTHING); SDL_SetVideoMode( 640, 480, 32, SDL_OPENGL ); glClearColor (0.0, 0.0, 0.0, 0.0); glMatrixMode( GL_PROJECTION | GL_MODELVIEW ); glLoadIdentity(); glClear (GL_COLOR_BUFFER_BIT); SDL_WM_SetCaption( "OpenGL Test", NULL ); } If it matters in this case, I'm compiling via the included compiler with Visual C++ 2008 express.

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  • How does this ajax call persist DOM changes in the browser cache?

    - by Greg
    For the purpose of the question I need to create a simple fictitious scenario. I have the following trivial page with one link, call it page A: <a class="red-anchor" onclick="change_color(event);" href="http://mysite.com/b/">B</a> With the associated Javascript function: function change_color(e) { var event = e || window.event; var link = event.target; link.className = "green-anchor"; } And I have the appropriate CSS to make the anchor red or green based on the classname. This is working. That is, when I click the anchor it changes color from red to green, which is briefly visible before the browser loads page B. But if I then use the BACK button to return to page A I get different behavior in different browsers. In Safari, the anchor is still green (desired behavior) In Firefox it reverts to red I imagine that Safari is somehow updating its cached version of the page, whereas Firefox isn't. So my first question is: is there any way to get FF to update the cached page, or is something else happening here? Secondly: I have a different implementation where I use an ajax call. In this I set the class of the anchor using a session variable, something like... <a class="<?php echo $_SESSION["color"]; ?>" ...[snip]... >B</a> And the javascript function makes an additional ajax call that changes the "color" session variable. In this case both Safari and Firefox work as expected. When going back from B to A the color is still green. But I can't for the life of me figure out why it should be different to the non-ajax case. I have tried many different permutations and for it to work on FF the "color" session variable MUST change (i.e. the ajax call itself is not somehow reloading the cache). But on coming BACK, the page is being reloaded from the cache (verified in Firebug), so how is the page even accessing this session variable if it isn't reprocessing the page and running that fragment of php in the anchor? I figure there must be something fundamental here that I am not understanding. Any insight would be much appreciated.

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  • how to use kml file in my code..

    - by zjm1126
    i download a kml file : <?xml version="1.0" encoding="UTF-8"?> <kml xmlns="http://www.opengis.net/kml/2.2"> <Document> <Style id="transGreenPoly"> <LineStyle> <width>1.5</width> </LineStyle> <PolyStyle> <color>7d00ff00</color> </PolyStyle> </Style> <Style id="transYellowPoly"> <LineStyle> <width>1.5</width> </LineStyle> <PolyStyle> <color>7d00ffff</color> </PolyStyle> </Style> <Style id="transRedPoly"> <LineStyle> <width>1.5</width> </LineStyle> <PolyStyle> <color>7d0000ff</color> </PolyStyle> </Style> <Style id="transBluePoly"> <LineStyle> <width>1.5</width> </LineStyle> <PolyStyle> <color>7dff0000</color> </PolyStyle> </Style> <Folder> <name>Placemarks</name> <open>0</open> <Placemark> <name>Simple placemark</name> <description>Attached to the ground. Intelligently places itself at the height of the underlying terrain.</description> <Point> <coordinates>-122.0822035425683,37.42228990140251,0</coordinates> </Point> </Placemark> <Placemark> <name>Descriptive HTML</name> <description><![CDATA[Click on the blue link!<br/><br/> Placemark descriptions can be enriched by using many standard HTML tags.<br/> For example: <hr/> Styles:<br/> <i>Italics</i>, <b>Bold</b>, <u>Underlined</u>, <s>Strike Out</s>, subscript<sub>subscript</sub>, superscript<sup>superscript</sup>, <big>Big</big>, <small>Small</small>, <tt>Typewriter</tt>, <em>Emphasized</em>, <strong>Strong</strong>, <code>Code</code> <hr/> Fonts:<br/> <font color="red">red by name</font>, <font color="#408010">leaf green by hexadecimal RGB</font> <br/> <font size=1>size 1</font>, <font size=2>size 2</font>, <font size=3>size 3</font>, <font size=4>size 4</font>, <font size=5>size 5</font>, <font size=6>size 6</font>, <font size=7>size 7</font> <br/> <font face=times>Times</font>, <font face=verdana>Verdana</font>, <font face=arial>Arial</font><br/> <hr/> Links: <br/> <a href="http://earth.google.com/">Google Earth!</a> <br/> or: Check out our website at www.google.com <hr/> Alignment:<br/> <p align=left>left</p> <p align=center>center</p> <p align=right>right</p> <hr/> Ordered Lists:<br/> <ol><li>First</li><li>Second</li><li>Third</li></ol> <ol type="a"><li>First</li><li>Second</li><li>Third</li></ol> <ol type="A"><li>First</li><li>Second</li><li>Third</li></ol> <hr/> Unordered Lists:<br/> <ul><li>A</li><li>B</li><li>C</li></ul> <ul type="circle"><li>A</li><li>B</li><li>C</li></ul> <ul type="square"><li>A</li><li>B</li><li>C</li></ul> <hr/> Definitions:<br/> <dl> <dt>Google:</dt><dd>The best thing since sliced bread</dd> </dl> <hr/> Centered:<br/><center> Time present and time past<br/> Are both perhaps present in time future,<br/> And time future contained in time past.<br/> If all time is eternally present<br/> All time is unredeemable.<br/> </center> <hr/> Block Quote: <br/> <blockquote> We shall not cease from exploration<br/> And the end of all our exploring<br/> Will be to arrive where we started<br/> And know the place for the first time.<br/> <i>-- T.S. Eliot</i> </blockquote> <br/> <hr/> Headings:<br/> <h1>Header 1</h1> <h2>Header 2</h2> <h3>Header 3</h3> <h3>Header 4</h4> <h3>Header 5</h5> <hr/> Images:<br/> <i>Remote image</i><br/> <img src="http://code.google.com/apis/kml/documentation/googleSample.png"><br/> <i>Scaled image</i><br/> <img src="http://code.google.com/apis/kml/documentation/googleSample.png" width=100><br/> <hr/> Simple Tables:<br/> <table border="1" padding="1"> <tr><td>1</td><td>2</td><td>3</td><td>4</td><td>5</td></tr> <tr><td>a</td><td>b</td><td>c</td><td>d</td><td>e</td></tr> </table> <br/>]]></description> <Point> <coordinates>-122,37,0</coordinates> </Point> </Placemark> </Folder> <Folder> <name>Google Campus - Polygons</name> <open>0</open> <description>A collection showing how easy it is to create 3-dimensional buildings</description> <Placemark> <name>Building 40</name> <styleUrl>#transRedPoly</styleUrl> <Polygon> <extrude>1</extrude> <altitudeMode>relativeToGround</altitudeMode> <outerBoundaryIs> <LinearRing> <coordinates> -122.0848938459612,37.42257124044786,17 -122.0849580979198,37.42211922626856,17 -122.0847469573047,37.42207183952619,17 -122.0845725380962,37.42209006729676,17 -122.0845954886723,37.42215932700895,17 -122.0838521118269,37.42227278564371,17 -122.083792243335,37.42203539112084,17 -122.0835076656616,37.42209006957106,17 -122.0834709464152,37.42200987395161,17 -122.0831221085748,37.4221046494946,17 -122.0829247374572,37.42226503990386,17 -122.0829339169385,37.42231242843094,17 -122.0833837359737,37.42225046087618,17 -122.0833607854248,37.42234159228745,17 -122.0834204551642,37.42237075460644,17 -122.083659133885,37.42251292011001,17 -122.0839758438952,37.42265873093781,17 -122.0842374743331,37.42265143972521,17 -122.0845036949503,37.4226514386435,17 -122.0848020460801,37.42261133916315,17 -122.0847882750515,37.42256395055121,17 -122.0848938459612,37.42257124044786,17 </coordinates> </LinearRing> </outerBoundaryIs> </Polygon> </Placemark> <Placemark> <name>Building 41</name> <styleUrl>#transBluePoly</styleUrl> <Polygon> <extrude>1</extrude> <altitudeMode>relativeToGround</altitudeMode> <outerBoundaryIs> <LinearRing> <coordinates> -122.0857412771483,37.42227033155257,17 -122.0858169768481,37.42231408832346,17 -122.085852582875,37.42230337469744,17 -122.0858799945639,37.42225686138789,17 -122.0858860101409,37.4222311076138,17 -122.0858069157288,37.42220250173855,17 -122.0858379542653,37.42214027058678,17 -122.0856732640519,37.42208690214408,17 -122.0856022926407,37.42214885429042,17 -122.0855902778436,37.422128290487,17 -122.0855841672237,37.42208171967246,17 -122.0854852065741,37.42210455874995,17 -122.0855067264352,37.42214267949824,17 -122.0854430712915,37.42212783846172,17 -122.0850990714904,37.42251282407603,17 -122.0856769818632,37.42281815323651,17 -122.0860162273783,37.42244918858723,17 -122.0857260327004,37.42229239604253,17 -122.0857412771483,37.42227033155257,17 </coordinates> </LinearRing> </outerBoundaryIs> </Polygon> </Placemark> <Placemark> <name>Building 42</name> <styleUrl>#transGreenPoly</styleUrl> <Polygon> <extrude>1</extrude> <altitudeMode>relativeToGround</altitudeMode> <outerBoundaryIs> <LinearRing> <coordinates> -122.0857862287242,37.42136208886969,25 -122.0857312990603,37.42136935989481,25 -122.0857312992918,37.42140934910903,25 -122.0856077073679,37.42138390166565,25 -122.0855802426516,37.42137299550869,25 -122.0852186221971,37.42137299504316,25 -122.0852277765639,37.42161656508265,25 -122.0852598189347,37.42160565894403,25 -122.0852598185499,37.42168200156,25 -122.0852369311478,37.42170017860346,25 -122.0852643957828,37.42176197982575,25 -122.0853239032746,37.42176198013907,25 -122.0853559454324,37.421852864452,25 -122.0854108752463,37.42188921823734,25 -122.0854795379357,37.42189285337048,25 -122.0855436229819,37.42188921797546,25 -122.0856260178042,37.42186013499926,25 -122.085937287963,37.42186013453605,25 -122.0859428718666,37.42160898590042,25 -122.0859655469861,37.42157992759144,25 -122.0858640462341,37.42147115002957,25 -122.0858548911215,37.42140571326184,25 -122.0858091162768,37.4214057134039,25 -122.0857862287242,37.42136208886969,25 </coordinates> </LinearRing> </outerBoundaryIs> </Polygon> </Placemark> <Placemark> <name>Building 43</name> <styleUrl>#transYellowPoly</styleUrl> <Polygon> <extrude>1</extrude> <altitudeMode>relativeToGround</altitudeMode> <outerBoundaryIs> <LinearRing> <coordinates> -122.0844371128284,37.42177253003091,19 -122.0845118855746,37.42191111542896,19 -122.0850470999805,37.42178755121535,19 -122.0850719913391,37.42143663023161,19 -122.084916406232,37.42137237822116,19 -122.0842193868167,37.42137237801626,19 -122.08421938659,37.42147617161496,19 -122.0838086419991,37.4214613409357,19 -122.0837899728564,37.42131306410796,19 -122.0832796534698,37.42129328840593,19 -122.0832609819207,37.42139213944298,19 -122.0829373621737,37.42137236399876,19 -122.0829062425667,37.42151569778871,19 -122.0828502269665,37.42176282576465,19 -122.0829435788635,37.42176776969635,19 -122.083217411188,37.42179248552686,19 -122.0835970430103,37.4217480074456,19 -122.0839455556771,37.42169364237603,19 -122.0840077894637,37.42176283815853,19 -122.084113587521,37.42174801104392,19 -122.0840762473784,37.42171341292375,19 -122.0841447047739,37.42167881534569,19 -122.084144704223,37.42181720660197,19 -122.0842503333074,37.4218170700446,19 -122.0844371128284,37.42177253003091,19 </coordinates> </LinearRing> </outerBoundaryIs> </Polygon> </Placemark> </Folder> <Folder> <name>LineString</name> <open>0</open> <Placemark> <LineString> <tessellate>1</tessellate> <coordinates> -112.0814237830345,36.10677870477137,0 -112.0870267752693,36.0905099328766,0 </coordinates> </LineString> </Placemark> </Folder> <Folder> <name>GroundOverlay</name> <open>0</open> <GroundOverlay> <name>Large-scale overlay on terrain</name> <description>Overlay shows Mount Etna erupting on July 13th, 2001.</description> <Icon> <href>http://code.google.com/apis/kml/documentation/etna.jpg</href> </Icon> <LatLonBox> <north>37.91904192681665</north> <south>37.46543388598137</south> <east>15.35832653742206</east> <west>14.60128369746704</west> </LatLonBox> </GroundOverlay> </Folder> <Folder> <name>ScreenOverlays</name> <open>0</open> <ScreenOverlay> <name>screenoverlay_dynamic_top</name> <visibility>0</visibility> <Icon> <href>http://code.google.com/apis/kml/documentation/dynamic_screenoverlay.jpg</href> </Icon> <overlayXY x="0" y="1" xunits="fraction" yunits="fraction"/> <screenXY x="0" y="1" xunits="fraction" yunits="fraction"/> <rotationXY x="0" y="0" xunits="fraction" yunits="fraction"/> <size x="1" y="0.2" xunits="fraction" yunits="fraction"/> </ScreenOverlay> <ScreenOverlay> <name>screenoverlay_dynamic_right</name> <visibility>0</visibility> <Icon> <href>http://code.google.com/apis/kml/documentation/dynamic_right.jpg</href> </Icon> <overlayXY x="1" y="1" xunits="fraction" yunits="fraction"/> <screenXY x="1" y="1" xunits="fraction" yunits="fraction"/> <rotationXY x="0" y="0" xunits="fraction" yunits="fraction"/> <size x="0" y="1" xunits="fraction" yunits="fraction"/> </ScreenOverlay> <ScreenOverlay> <name>Simple crosshairs</name> <visibility>0</visibility> <description>This screen overlay uses fractional positioning to put the image in the exact center of the screen</description> <Icon> <href>http://code.google.com/apis/kml/documentation/crosshairs.png</href> </Icon> <overlayXY x="0.5" y="0.5" xunits="fraction" yunits="fraction"/> <screenXY x="0.5" y="0.5" xunits="fraction" yunits="fraction"/> <rotationXY x="0.5" y="0.5" xunits="fraction" yunits="fraction"/> <size x="0" y="0" xunits="pixels" yunits="pixels"/> </ScreenOverlay> <ScreenOverlay> <name>screenoverlay_absolute_topright</name> <visibility>0</visibility> <Icon> <href>http://code.google.com/apis/kml/documentation/top_right.jpg</href> </Icon> <overlayXY x="1" y="1" xunits="fraction" yunits="fraction"/> <screenXY x="1" y="1" xunits="fraction" yunits="fraction"/> <rotationXY x="0" y="0" xunits="fraction" yunits="fraction"/> <size x="0" y="0" xunits="fraction" yunits="fraction"/> </ScreenOverlay> <ScreenOverlay> <name>screenoverlay_absolute_topleft</name> <visibility>0</visibility> <Icon> <href>http://code.google.com/apis/kml/documentation/top_left.jpg</href> </Icon> <overlayXY x="0" y="1" xunits="fraction" yunits="fraction"/> <screenXY x="0" y="1" xunits="fraction" yunits="fraction"/> <rotationXY x="0" y="0" xunits="fraction" yunits="fraction"/> <size x="0" y="0" xunits="fraction" yunits="fraction"/> </ScreenOverlay> <ScreenOverlay> <name>screenoverlay_absolute_bottomright</name> <visibility>0</visibility> <Icon> <href>http://code.google.com/apis/kml/documentation/bottom_right.jpg</href> </Icon> <overlayXY x="1" y="-1" xunits="fraction" yunits="fraction"/> <screenXY x="1" y="0" xunits="fraction" yunits="fraction"/> <rotationXY x="0" y="0" xunits="fraction" yunits="fraction"/> <size x="0" y="0" xunits="fraction" yunits="fraction"/> </ScreenOverlay> <ScreenOverlay> <name>screenoverlay_absolute_bottomleft</name> <visibility>0</visibility> <Icon> <href>http://code.google.com/apis/kml/documentation/bottom_left.jpg</href> </Icon> <overlayXY x="0" y="-1" xunits="fraction" yunits="fraction"/> <screenXY x="0" y="0" xunits="fraction" yunits="fraction"/> <rotationXY x="0" y="0" xunits="fraction" yunits="fraction"/> <size x="0" y="0" xunits="fraction" yunits="fraction"/> </ScreenOverlay> </Folder> </Document> </kml> and my code is : function initialize() { if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map_canvas")); var center=new GLatLng(39.9493, 116.3975); map.setCenter(center, 13); var geoXml = new GGeoXml("SamplesInMaps.kml"); <!--Place KML on Map --> map.addOverlay(geoXml); } } but ,i don't successful ,, do you know how to do this.. thanks

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  • Can't interact with children of an itemRenderer in Flex 4 Gumbo

    - by BlueDude
    I thought this would be pretty easy but I'm running into all sorts of problems with this. I have an ItemRenderer with a an image and two labels. I want to assign separate mouse events to the image and two labels. It seems like the item renderer is treated like a single interactive piece and I haven't found a way to override that. I couldn't even disable the default rollover effect so I had to style the rollOverColor to match my background. Can anyone provide a solution? <s:DataGroup id="browserDataGroup" dataProvider="{model.userBoardList}" verticalCenter="0" left="10" rollOverColor="0x424242" itemRenderer="edu.xxxxx.components.board.BrowserItemRenderer"> <!--itemrenderer code below --> <s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/halo" xmlns:ns="library://ns.adobe.com/flex/mx" buttonMode="true" useHandCursor="true" mouseChildren="true"> <s:states> <s:State name="up"/> <s:State name="over"/> </s:states> <s:layout> <s:VerticalLayout gap="2"/> </s:layout> <s:Group> <ns:Image id="image" source="{data.thumbnail}" addedEffect="Fade" completeEffect="Fade" removedEffect="Fade" width="130" height="89" horizontalCenter="0" verticalCenter="0"/> <s:Rect id="imageRect" width="130" height="89"> <s:stroke> <s:SolidColorStroke color="0xFFFFFF" joints="miter" pixelHinting="true"/> </s:stroke> </s:Rect> </s:Group> <s:Label text="{data.title}" color="0xFFFFFF" fontWeight="bold"/> <s:Group> <s:layout> <s:HorizontalLayout gap="3"/> </s:layout> <s:Label text="Edit" color="0xFFFFFF" click="trace('edit');" textDecoration.up="underline" textDecoration.over="none"/> <s:Label text="|" color="0xFFFFFF"/> <s:Label text="Delete" color="0xFFFFFF" click="trace('delete');" textDecoration.up="underline" textDecoration.over="none"/> </s:Group> </s:ItemRenderer>

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  • Why does this CSS example use "height: 1%" with "overflow: auto"?

    - by Lawrence Lau
    I am reading a HTML and CSS book. It has a sample code of two-column layout. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> <style> #main {height: 1%; overflow: auto;} #main, #header, #footer {width: 768px; margin: auto;} #bodycopy { float: right; width: 598px; } #sidebar {margin-right: 608px; } #footer {clear: both; } </style> </head> <body> <div id="header" style='background-color: #AAAAAA'>This is the header.</div> <div id="main" style='background-color: #EEEEEE'> <div id="bodycopy" style='background-color: #BBBBBB'> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> This is the principal content.<br /> </div> <div id="sidebar" style='background-color: #CCCCCC'> This is the sidebar. </div> </div> <div id="footer" style='background-color: #DDDDDD'>This is the footer.</div> </body> </html> The author mentions that the use of overflow auto and 1% height will make the main area expand to encompass the computed height of content. I try to remove the 1% height and tried in different browsers but they don't show a difference. I am quite confused of its use. Any idea?

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  • Jason/ajax web service call get redirected (302 Object moved) and then 500 unknow webservice name

    - by user646499
    I have been struggling with this for some times.. I searched around but didnt get a solution yet. This is only an issue on production server. In my development environment, everything works just fine. I am using JQuery/Ajax to update product information based on product's Color attribute. for example, a product has A and B color, the price for color A is different from color B. When user choose different color, the price information is updated as well. What I did is to first add a javascript function: function updateProductVariant() { var myval = jQuery("#<%=colorDropDownList.ClientID%").val(); jQuery.ajax({ type: "POST", url: "/Products.aspx/GetVariantInfoById", data: "{variantId:'" + myval + "'}", contentType: "application/json; charset=utf-8", dataType: "json", success: function (response) { var obj = jQuery.parseJSON(response.d); jQuery("#<%=lblStockAvailablity.ClientID%>").text(obj.StockMessage); jQuery(".price .productPrice").text(obj.CurrentPrice); jQuery(".price .oldProductPrice").text(obj.OldPrice); } }); } Then I can register the dropdown list's 'onclick' event point to function 'updateProductVariant' GetVariantInfoById is a WebGet method in the codebehind, its also very straightforward: [WebMethod] public static string GetVariantInfoById(string variantId) { int id = Convert.ToInt32(variantId); ProductVariant productVariant = IoC.Resolve().GetProductVariantById(id); string stockMessage = productVariant.FormatStockMessage(); StringBuilder oBuilder = new StringBuilder(); oBuilder.Append("{"); oBuilder.AppendFormat(@"""{0}"":""{1}"",", "StockMessage", stockMessage); oBuilder.AppendFormat(@"""{0}"":""{1}"",", "OldPrice", PriceHelper.FormatPrice(productVariant.OldPrice)); oBuilder.AppendFormat(@"""{0}"":""{1}""", "CurrentPrice", PriceHelper.FormatPrice(productVariant.Price)); oBuilder.Append("}"); return oBuilder.ToString(); } All these works fine on my local box, but if i upload to the production server, catching the traffic using fiddler, /Products.aspx/GetVariantInfoById becomes a Get call instead of a POST On my local box, HTTP/1.1 200 OK Server: ASP.NET Development Server/10.0.0.0 Date: Thu, 03 Mar 2011 09:00:08 GMT X-AspNet-Version: 4.0.30319 Cache-Control: private, max-age=0 Content-Type: application/json; charset=utf-8 Content-Length: 117 Connection: Close But when deployed on the host, it becomes HTTP/1.1 302 Found Proxy-Connection: Keep-Alive Connection: Keep-Alive Content-Length: 186 Via: 1.1 ADV-TMG-01 Date: Thu, 03 Mar 2011 08:59:12 GMT Location: http://www.pocomaru.com/Products.aspx/GetVariantInfoById/default.aspx Server: Microsoft-IIS/7.0 X-Powered-By: ASP.NET then of course, then it returns 500 error titleUnknown web method GetVariantInfoById/default.aspx.Parameter name: methodName Can someone please take a look? I think its some configuration in the production server which automatially redirects my webservice call to some other URL, but since the product server is out of my control, i am seeking a local fix for this. Thanks for the help!

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  • Multiple Graphics2D Objects

    - by Trizicus
    I have a Graphics object of JPanel and that is working fine: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.geom.Rectangle2D; import javax.swing.JPanel; public class GraphicsTest extends JPanel { private Graphics2D g2d; private String state; private int x, y; @Override public void paintComponent(Graphics g) { super.paintComponent(g); g2d = (Graphics2D) g; g2d.setClip(0, 0, getWidth(), getHeight()); g2d.setColor(Color.BLACK); g2d.drawString("STATE: " + state, 5, 15); g2d.drawString("Mouse Position: " + x + ", " + y, 5, 30); g2d.setColor(Color.red); Rectangle2D r2d = new Rectangle2D.Double(x,y,10,10); g2d.draw(r2d); Test t = new Test(); super.add(t); repaint(); } public void setState(String state) { this.state = state; } public String getState() { return state; } public void setX(int x) { this.x = x; } public void setY(int y) { this.y = y; } } I was experimenting with a new Graphics component and when I instantiate a new Test and add it in GraphicsTest nothing happens. What is it that I am doing wrong? import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.geom.Rectangle2D; import javax.swing.JComponent; public class Test extends JComponent { private Graphics2D g2d; private String state; private int x, y; @Override public void paintComponent(Graphics g) { super.paintComponent(g); g2d = (Graphics2D) g.create(); g2d.setColor(Color.GREEN); g2d.fill(new Rectangle2D.Double(60, 60, 10, 10)); repaint(); } public void setState(String state) { this.state = state; } public String getState() { return state; } public void setX(int x) { this.x = x; } public void setY(int y) { this.y = y; } } Thanks!

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  • Bring object to the front, in Flash AS3

    - by jimbo
    Hi All, i have the below code, which is basically animating object across the screen, when roll-over happens it pauses the anim, and displays some information. Everything works fine, but when its paused, i wold like that current object to be 'on top' so other items run behind. I have looked at setChildIndex, but didn't have much luck. package { import flash.display.MovieClip; import flash.display.Sprite; import flash.events.MouseEvent; import flash.geom.Point; import flash.events.KeyboardEvent; import flash.events.*; import caurina.transitions.Tweener; import fl.motion.Color; public class carpurchase extends Sprite { public function carpurchase() { var carX = 570; //Set cars var car1:fullCar = new fullCar(); car1.info.alpha = 0; //var c:Color = new Color(); //c.setTint(0xff0000, 0.8); //car2.car.transform.colorTransform=c; car1.x = carX; car1.y = 280; car1.info.title.text = "test"; car1.info.desc.text = "test"; addChild(car1); car1.addEventListener(MouseEvent.ROLL_OVER, carPause); car1.addEventListener(MouseEvent.ROLL_OUT, carContinue); function car1Reset():void { Tweener.addTween(car1, {x:carX, time:0, onComplete:car1Tween}); } function car1Tween():void { Tweener.addTween(car1, {x:-120, time:2, delay:3, transition:"linear", onComplete:car1Reset}); } car1Tween(); var car2:fullCar = new fullCar(); car2.info.alpha = 0; var c:Color = new Color(); c.setTint(0xff0000, 0.8); car2.car.transform.colorTransform=c; car1.x = carX; car2.y = 175; car2.info.title.text = "test"; car2.info.desc.text = "test"; addChild(car2); car2.addEventListener(MouseEvent.ROLL_OVER, carPause); car2.addEventListener(MouseEvent.ROLL_OUT, carContinue); function car2Reset():void { Tweener.addTween(car2, {x:carX, time:0, onComplete:car2Tween}); } function car2Tween():void { Tweener.addTween(car2, {x:-120, time:3, delay:0, transition:"linear", onComplete:car2Reset}); } car2Tween(); function carPause(e:MouseEvent):void { Tweener.pauseTweens(e.target); Tweener.addTween(e.target.info, {y:-150, alpha:1, time:.5, transition:"easeout"}); } function carContinue(e:MouseEvent):void { Tweener.addTween(e.target.info, {y:10, alpha:0, time:.5, transition:"easeout"}); Tweener.resumeTweens(e.target); } } } Any help welcome

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  • How to add a chart created in code behind to the rendered html page?

    - by Ryan
    I'm trying to create a .net charting control completely in the code behind and insert that chart at a specific location on the web page. Here is my html page: <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div id="chart"></div> </form> </body> </html> Here is the code behind: using System; using System.Drawing; using System.Web.UI.DataVisualization.Charting; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { //SET UP THE DATA TO PLOT double[] yVal = { 80, 20 }; string[] xName = { "Pass", "Fail" }; //CREATE THE CHART Chart Chart1 = new Chart(); //BIND THE DATA TO THE CHART Chart1.Series.Add(new Series()); Chart1.Series[0].Points.DataBindXY(xName, yVal); //SET THE CHART TYPE TO BE PIE Chart1.Series[0].ChartType = System.Web.UI.DataVisualization.Charting.SeriesChartType.Pie; Chart1.Series[0]["PieLabelStyle"] = "Outside"; Chart1.Series[0]["PieStartAngle"] = "-90"; //SET THE COLOR PALETTE FOR THE CHART TO BE A PRESET OF NONE //DEFINE OUR OWN COLOR PALETTE FOR THE CHART Chart1.Palette = System.Web.UI.DataVisualization.Charting.ChartColorPalette.None; Chart1.PaletteCustomColors = new Color[] { Color.Blue, Color.Red }; //SET THE IMAGE OUTPUT TYPE TO BE JPEG Chart1.ImageType = System.Web.UI.DataVisualization.Charting.ChartImageType.Jpeg; //ADD A PLACE HOLDER CHART AREA TO THE CHART //SET THE CHART AREA TO BE 3D Chart1.ChartAreas.Add(new ChartArea()); Chart1.ChartAreas[0].Area3DStyle.Enable3D = true; //ADD A PLACE HOLDER LEGEND TO THE CHART //DISABLE THE LEGEND Chart1.Legends.Add(new Legend()); Chart1.Legends[0].Enabled = false; } } I want to render the charting control inside the div with id="chart" Thanks for the help!

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  • Dragging a div along with all of its child divs

    - by roygbiv
    I have the following code: <body> <div id="container" style="position:absolute; left:0px; top:0px; z-index:1;"> <div id="div1" style="background-color:Red; position:absolute; left:0px; top:0px; width:256px; height:256px; z-index:0;" >&nbsp;</div> <div id="div2" style="background-color:Black; position:absolute; left:256px; top:0px; width:256px; height:256px; z-index:0;" >&nbsp;</div> <div id="div3" style="background-color:Green; position:absolute; left:512px; top:0px; width:256px; height:256px; z-index:0;" >&nbsp;</div> <div id="div4" style="background-color:Yellow; position:absolute; left:768px; top:0px; width:256px; height:256px; z-index:0;" >&nbsp;</div> <div id="div5" style="background-color:Blue; position:absolute; left:1024px; top:0px; width:256px; height:256px; z-index:0;" >&nbsp;</div> </div> <script type="text/javascript"> <!-- SET_DHTML("container"); //--> </script> </body> I want to drag the 'container' div such that all child divs are dragged at the same time. I can drag individual divs, but that is not what I want. Can a div drag child divs or do they have to be images? I am using the WalterZorn drag drop API, but am open to using any API, script or whatever.

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  • Artichow PlotGroup: Legends not showing

    - by Hameed
    I am working on a little project on OpenCATS, developing some charts. In one of the charts, I need to add multiple plots to a PlotGroup and add Legends as well. I have written a small function that creates the chart, however I have difficulty displaying the legends when I add them to a PlotGroup object. Here is the code: public function draw($format = false) { /* Make sure we have GD support. */ if (!function_exists('imagecreatefromjpeg')) { die(); } if ($format === false) { $format = IMG_PNG; } $group = new PlotGroup(); $graph = new Graph($this->width, $this->height, NULL, 0, $this->width-135); $graph->setFormat($format); $graph->setBackgroundColor(new Color(0xF4, 0xF4, 0xF4)); $graph->shadow->setSize(3); $graph->title->set($this->title); $graph->title->setFont(new Tuffy(10)); $graph->title->setColor(new Color(0x00, 0x00, 0x8B)); $graph->border->setColor(new Color(187, 187, 187, 15)); $group->axis->bottom->setLabelText($this->xLabels); $group->axis->bottom->label->setFont(new Tuffy(8)); $group->setPadding(25, 145, 10, 22); $plotcount = 0; $plot = array(); foreach ($this->xValues as $xVal) { $plotcount++; $plot[$plotcount-1] = new LinePlot($xVal, LinePlot::LINE); $plot[$plotcount-1]->setPadding(25, 145, 10, 22); if ($plotcount % 5 ==0 ) $plot[$plotcount-1]->setColor(new Blue); else if ($plotcount % 4 ==0 ) $plot[$plotcount-1]->setColor(new DarkGreen); else if ($plotcount % 3 ==0 ) $plot[$plotcount-1]->setColor(new Red); else if ($plotcount % 2 ==0 ) $plot[$plotcount-1]->setColor(new Orange); $plot[$plotcount-1]->setThickness(2); $plot[$plotcount-1]->legend->add($plot[$plotcount-1], $this->legends[$plotcount-1]); $plot[$plotcount-1]->legend->setTextFont(new Tuffy(8)); $plot[$plotcount-1]->legend->setPadding(3, 3, 3, 3, 3); $plot[$plotcount-1]->legend->setPosition(1, 0.825); $plot[$plotcount-1]->legend->setBackgroundColor(new Color(0xFF, 0xFF, 0xFF)); $plot[$plotcount-1]->legend->border->setColor(new Color(0xD0, 0xD0, 0xD0)); $plot[$plotcount-1]->legend->shadow->setSize(0); $group->add($plot[$plotcount-1]); } $graph->add($group); $graph->draw(); } } If I draw only one LinePlot it works: So for instance if I change $graph->add($group); to $graph->add($plot[0]); then only one of the lines will show up with the legend next to it.

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  • How to align this div contents properly?

    - by Pandiya Chendur
    Here is my layout, I am using one div and many spans for getting the above view... Look at all the rows ther are not properly aligned... <div class="resultsdiv"><br /> <span style="width:200px;" class="resultName">' + employee.Emp_Name + '</span> <span class="resultfields" style="padding-left:100px;">Category&nbsp;:</span>&nbsp; <span class="resultfieldvalues">' + employee.Desig_Name + '</span><br /><br /> <span id="SalaryBasis" class="resultfields">Salary Basis&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.SalaryBasis + '</span> <span class="resultfields" style="padding-left:25px;">Salary&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.FixedSalary + '</span> <span style="font-size:110%;font-weight:bolder;padding-left:25px;">Address&nbsp;:</span>&nbsp; <span class="resultfieldvalues">' + employee.Address + '</span> </div> and my css are .resultsdiv { background-color: #FFF;border-top:solid 1px #ddd; height:50px; border-bottom:solid 1px #ddd; padding-bottom:15px; width:450px; } .resultseven { background-color: #EFF1f1; } .resultshover { background-color: #F4F2F2; cursor:pointer; } .resultName { font-size:125%;font-weight:bolder;color:#476275;font-family:Arial,Liberation Sans,DejaVu Sans,sans-serif; } .resultfields { font-size:110%;font-weight:bolder;font-family:Arial,Liberation Sans,DejaVu Sans,sans-serif; } .resultfieldvalues { color:#476275;font-size:110%;font-weight:bold;font-family:Arial,Liberation Sans,DejaVu Sans,sans-serif; } Any suggestion to get it aligned properly.... Should i use divs insted of spans to get this properly aligned...

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  • Make Div overlay ENTIRE page (not just viewport)??

    - by Polaris878
    Hello, So I have a problem that I think is quite common but I have yet to find a good solution for. I want to make an overlay div cover the ENTIRE page... NOT just the viewport. I don't understand why this is so hard to do... I've tried setting body, html heights to 100% etc but that isn't working. Here is what I have so far: <html> <head> <style type="text/css"> .OverLay { position: absolute; z-index: 3; opacity: 0.5; filter: alpha(opacity = 50); top: 0; bottom: 0; left: 0; right: 0; width: 100%; height: 100%; background-color: Black; color: White;} body { height: 100%; } html { height: 100%; } </style> </head> <body> <div style="height: 100%; width: 100%; position: relative;"> <div style="height: 100px; width: 300px; background-color: Red;"> </div> <div style="height: 230px; width: 9000px; background-color: Green;"> </div> <div style="height: 900px; width: 200px; background-color: Blue;"></div> <div class="OverLay">TestTest!</div> </div> </body> </html> I'd also be open to a solution in JavaScript if one exists, but I'd much rather just be using some simple CSS.

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  • Jquery image preview thumbnail doesn't seem to work....

    - by Pandiya Chendur
    I just tried the tooltip like this Easy image preview... But i cant get it to work.... I used this, <style> body { margin:0; padding:40px; background:#fff; font:80% Arial, Helvetica, sans-serif; color:#555; line-height:180%; } h1{ font-size:180%; font-weight:normal; color:#555; } h2{ clear:both; font-size:160%; font-weight:normal; color:#555; margin:0; padding:.5em 0; } a{ text-decoration:none; color:#f30; } p{ clear:both; margin:0; padding:.5em 0; } pre{ display:block; font:100% "Courier New", Courier, monospace; padding:10px; border:1px solid #bae2f0; background:#e3f4f9; margin:.5em 0; overflow:auto; width:800px; } img{border:none;} ul,li{ margin:0; padding:0; } li{ list-style:none; float:left; display:inline; margin-right:10px; } /* */ #preview{ position:absolute; border:1px solid #ccc; background:#333; padding:5px; display:none; color:#fff; } /* */ </style> <script type="text/javascript" src="jquery.js"></script> <ul> <li> <a href="Images/4.jpg" class="preview" title="Lake and a mountain"> <img src="Images/4s.jpg" alt="gallery thumbnail" /> </a> </li> </ul> and included style... Nothing happens when i hover over the anchor tag....

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  • Scrolling RelativeLayout- white border over part of the content

    - by Tanis.7x
    I have a fairly simply Fragment that adds a handful of colored ImageViews to a RelativeLayout. There are more images than can fit on screen, so I implemented some custom scrolling. However, When I scroll around, I see that there is an approximately 90dp white border overlapping part of the content right where the edges of the screen are before I scroll. It is obvious that the ImageViews are still being created and drawn properly, but they are being covered up. How do I get rid of this? I have tried: Changing both the RelativeLayout and FrameLayout to WRAP_CONTENT, FILL_PARENT, MATCH_PARENT, and a few combinations of those. Setting the padding and margins of both layouts to 0dp. Example: Fragment: public class MyFrag extends Fragment implements OnTouchListener { int currentX; int currentY; RelativeLayout container; final int[] colors = {Color.BLACK, Color.RED, Color.BLUE}; @Override public View onCreateView(LayoutInflater inflater, ViewGroup fragContainer, Bundle savedInstanceState) { return inflater.inflate(R.layout.fragment_myfrag, null); } @Override public void onActivityCreated(Bundle savedInstanceState) { super.onActivityCreated(savedInstanceState); container = (RelativeLayout) getView().findViewById(R.id.container); container.setOnTouchListener(this); // Temp- Add a bunch of images to test scrolling for(int i=0; i<1500; i+=100) { for (int j=0; j<1500; j+=100) { int color = colors[(i+j)%3]; ImageView image = new ImageView(getActivity()); image.setScaleType(ImageView.ScaleType.CENTER); image.setBackgroundColor(color); LayoutParams lp = new RelativeLayout.LayoutParams(100, 100); lp.setMargins(i, j, 0, 0); image.setLayoutParams(lp); container.addView(image); } } } @Override public boolean onTouch(View v, MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: { currentX = (int) event.getRawX(); currentY = (int) event.getRawY(); break; } case MotionEvent.ACTION_MOVE: { int x2 = (int) event.getRawX(); int y2 = (int) event.getRawY(); container.scrollBy(currentX - x2 , currentY - y2); currentX = x2; currentY = y2; break; } case MotionEvent.ACTION_UP: { break; } } return true; } } XML: <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="fill_parent" android:layout_height="fill_parent" tools:context=".FloorPlanFrag"> <RelativeLayout android:id="@+id/container" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </FrameLayout>

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  • HTML: order of divs and a tags for href

    - by user2962389
    I'm busy with HTML and CSS and got stuck with this. I have created a button with :hover and :active options, which is centered on the page. Clicking on this button needs to lead to a website. My HTML is: <div> <a href="website"><div id="button">Text</div></a> </div> The CSS is: body, html { height: 100%; } a { text-decoration: none; } #button { text-transform: uppercase; font-size: 18px; text-align: center; padding: 1em 0.5em 0.8em; background-color: white; font-family: Myriad Pro, Source Sans Pro, Helvetica, Arial, sans-serif; color: #ff4700; cursor: pointer; width: 150px; -webkit-border-radius: 5px; -moz-border-radius: 5px; border-radius: 5px; border: 1px solid #ff4700; margin-left: auto; margin-right: auto; margin-bottom: 50px; -webkit-transition: all .1s ease; -moz-transition: all .1s ease; -ms-transition: all .1s ease; -o-transition: all .1s ease; transition: all .1s ease; } #button:hover { background-color: #ff4700; color: white; border: 1px solid white; } #button:active { background-color: #cc3900; } The problem lies in the fact that the whole width of the page is clickable at the height of the button and not only the button itself that is 150px wide and is centered on the page. I think I have my divs mixed up and it needs other formatting and precedence, but I'm not sure. Thanks for your help! P.S. First time on StackOverflow, sorry if I formatted something wrong.

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  • extra white line under li items that have no border

    - by isabel018
    I have a problem with extra white lines showing up under my list items. It's not a border as I haven't set any borders, except the one under My Account, it's just to show that the white line is not a border. The one under it is -- a 4px border the same color as the background. This problem occurred after I had resolved a conflict between my Nivo Slider and the Woocommerce plugin on my WP site. I got both of them to work together, but then this other issue with the list cropped up. Any ideas as to what caused this and how to fix it? Here's my CSS if that helps: #header #navigation ul.nav > li.current_page_item > a { color: #D4145A;} #header #navigation ul.nav > li:hover a { border-width: 0px 0px 4px; border-style: none none solid; border-color: -moz-use-text-color -moz-use-text-color rgb(212, 20, 90); -moz-border-top-colors: none; -moz-border-right-colors: none; -moz-border-bottom-colors: none; -moz-border-left-colors: none; border-image: none; background: none repeat scroll 0% 0% rgb(212, 20, 90);} and the HTML for it too: <nav id="navigation" class="col-full parent" role="navigation"> <ul id="main-nav" class="nav fl parent"> <li class="page_item"></li> <li class="page_item page-item-11"></li> <li class="page_item page-item-12"></li> <li class="page_item page-item-13 parent"></li> <li class="page_item page-item-15 current_page_item parent"> <a href=""></a> <ul class="children"></ul></li> </ul> </nav> Help please! I'm at my wits' end! Thanks!

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  • hi this is my css horizontal menu i need the submeus for this?

    - by kalaivani
    /* CSS Document */ . rhm1{ width:780px; height:64px; margin:0 auto; background:url(images/rhm1_bg.g if) repeat-x; } .rhm1-left{ background:url(images/rhm1_l.gi f) no-repeat; width:15px; height:64px; float:left; } .rhm1-right{ background:url(images/rhm1_r.gi f) no-repeat; width:15px; height:64px; float:right; } .rhm1-bg{ background:url(images/rhm1_bg.g if) repeat-x; height:64px; } .rhm1-bg ul{ list-style:none; margin:0 auto; } .rhm1-bg li{ float:left; list-style:none; } .rhm1-bg li a{ float:left; display:block; color:#ffe8cc; text-decoration:none; font:12px 'Lucida Sans', sans-serif; font-weight:bold; padding:0 0 0 18px; height:64px; line-height:40px; text-align:center; cursor:pointer; } .rhm1-bg li a span{ float:left; display:block; padding:0 32px 0 18px; } .rhm1-bg li.current a{ color:#fff; background:url(images/rhm1_hove r_l.gif) no-repeat left 5px; } .rhm1-bg li.current a span{ color:#fff; background:url(images/rhm1_hove r_r.gif) no-repeat right 5px; } .rhm1-bg li a:hover{ color:#fff; background:url(images/rhm1_hove r_l.gif) no-repeat left 5px; } .rhm1-bg li a:hover span{ color:#fff; background:url(images/rhm1_hove r_r.gif) no-repeat right 5px; }

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  • Calculate minimum moves to solve a puzzle

    - by Luke
    I'm in the process of creating a game where the user will be presented with 2 sets of colored tiles. In order to ensure that the puzzle is solvable, I start with one set, copy it to a second set, then swap tiles from one set to another. Currently, (and this is where my issue lies) the number of swaps is determined by the level the user is playing - 1 swap for level 1, 2 swaps for level 2, etc. This same number of swaps is used as a goal in the game. The user must complete the puzzle by swapping a tile from one set to the other to make the 2 sets match (by color). The order of the tiles in the (user) solved puzzle doesn't matter as long as the 2 sets match. The problem I have is that as the number of swaps I used to generate the puzzle approaches the number of tiles in each set, the puzzle becomes easier to solve. Basically, you can just drag from one set in whatever order you need for the second set and solve the puzzle with plenty of moves left. What I am looking to do is after I finish building the puzzle, calculate the minimum number of moves required to solve the puzzle. Again, this is almost always less than the number of swaps used to create the puzzle, especially as the number of swaps approaches the number of tiles in each set. My goal is to calculate the best case scenario and then give the user a "fudge factor" (i.e. 1.2 times the minimum number of moves). Solving the puzzle in under this number of moves will result in passing the level. A little background as to how I currently have the game configured: Levels 1 to 10: 9 tiles in each set. 5 different color tiles. Levels 11 to 20: 12 tiles in each set. 7 different color tiles. Levels 21 to 25: 15 tiles in each set. 10 different color tiles. Swapping within a set is not allowed. For each level, there will be at least 2 tiles of a given color (one for each set in the solved puzzle). Is there any type of algorithm anyone could recommend to calculate the minimum number of moves to solve a given puzzle?

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  • Special parameters for texture binding?

    - by user146780
    Do I have to set up my gl context in a certain way to bind textures. I'm following a tutorial. I start by doing: #define checkImageWidth 64 #define checkImageHeight 64 static GLubyte checkImage[checkImageHeight][checkImageWidth][4]; static GLuint texName; void makeCheckImage(void) { int i, j, c; for (i = 0; i < checkImageHeight; i++) { for (j = 0; j < checkImageWidth; j++) { c = ((((i&0x8)==0)^((j&0x8))==0))*255; checkImage[i][j][0] = (GLubyte) c; checkImage[i][j][1] = (GLubyte) c; checkImage[i][j][2] = (GLubyte) c; checkImage[i][j][3] = (GLubyte) 255; } } } void initt(void) { glClearColor (0.0, 0.0, 0.0, 0.0); makeCheckImage(); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGenTextures(1, &texName); glBindTexture(GL_TEXTURE_2D, texName); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage); engineGL.current.tex = texName; } In my rendering I do: PolygonTesselator.Begin_Contour(); glEnable(GL_TEXTURE_2D); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glBindTexture(GL_TEXTURE_2D, current.tex); if(layer[currentlayer].Shapes[i].Contour[c].DrawingPoints.size() > 0) { glColor4f( layer[currentlayer].Shapes[i].Color.r, layer[currentlayer].Shapes[i].Color.g, layer[currentlayer].Shapes[i].Color.b, layer[currentlayer].Shapes[i].Color.a); } for(unsigned int j = 0; j < layer[currentlayer].Shapes[i].Contour[c].DrawingPoints.size(); ++j) { gluTessVertex(PolygonTesselator.tobj,&layer[currentlayer].Shapes[i].Contour[c].DrawingPoints[j][0], &layer[currentlayer].Shapes[i].Contour[c].DrawingPoints[j][0]); } PolygonTesselator.End_Contour(); } glDisable(GL_TEXTURE_2D); } However it still renders the color and not the texture at all. I'd atleast expect to see black or something but its as if the bind fails. Am I missing something? Thanks

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  • Java - StackOverflow Error on recursive 2D boolean array method that shouldn't happen.

    - by David W.
    Hey everyone, I'm working on a runnable java applet that has a fill feature much like the fill method in drawing programs such as Microsoft Paint. This is how my filling method works: 1.) The applet gets the color that the user clicked on using .getRGB 2.) The applet creates a 2D boolean array of all the pixels in the window, with the value "true" if that pixel is the same color as the color clicked on or "false" if not. The point of this step is to keep the .getRGB method out of the recursive method to hopefully prevent this error. 3.) The applet recursively searches the 2D array of booleans where the user clicked, recording each adjacent point that is "true" in an ArrayList. The method then changes each point it records to false and continues. 4.) The applet paints every point stored in the ArrayList to a user selected color. All of the above steps work PERFECTLY if the user clicks within a small area, where only a few thousand pixels or so have their color changed. If the user selects a large area however (such as about 360,000 / the size of the applet window), the applet gets to the recursive stage and then outputs this error: Exception in thread "AWT-EventQueue-1" java.lang.StackOverflowError at java.util.ArrayList.add(ArrayList.java:351) at paint.recursiveSearch(paint.java:185) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) (continues for a few pages) Here is my recursive code: public void recursiveSearch(boolean [][] list, Point p){ if(isValid(p)){ if(list[(int)p.y][(int)p.x]){ fillPoints.add(p); list[(int)p.y][(int)p.x] = false; recursiveSearch(list, new Point(p.x-1,p.y));//Checks to the left recursiveSearch(list, new Point(p.x,p.y-1));//Checks above recursiveSearch(list, new Point(p.x+1,p.y));//Checks to the right recursiveSearch(list, new Point(p.x,p.y+1));//Checks below } } } Is there any way I can work around an error like this? I know that the loop will never go on forever, it just could take a lot of time. Thanks in advance.

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  • CSS submenus for a horizontal menu

    - by kalaivani
    This is the CSS I'm currently using to produce a horizontal menu. Does anyone have any suggestions on how to go about extending it to allow for submenus? /* CSS Document */ .rhm1{ width:780px; height:64px; margin:0 auto; background:url(images/rhm1_bg.gif) repeat-x; } .rhm1-left{ background:url(images/rhm1_l.gif) no-repeat; width:15px; height:64px; float:left; } .rhm1-right{ background:url(images/rhm1_r.gif) no-repeat; width:15px; height:64px; float:right; } .rhm1-bg{ background:url(images/rhm1_bg.gif) repeat-x; height:64px; } .rhm1-bg ul{ list-style:none; margin:0 auto; } .rhm1-bg li{ float:left; list-style:none; } .rhm1-bg li a{ float:left; display:block; color:#ffe8cc; text-decoration:none; font:12px 'Lucida Sans', sans-serif; font-weight:bold; padding:0 0 0 18px; height:64px; line-height:40px; text-align:center; cursor:pointer; } .rhm1-bg li a span{ float:left; display:block; padding:0 32px 0 18px; } .rhm1-bg li.current a{ color:#fff; background:url(images/rhm1_hover_l.gif) no-repeat left 5px; } .rhm1-bg li.current a span{ color:#fff; background:url(images/rhm1_hover_r.gif) no-repeat right 5px; } .rhm1-bg li a:hover{ color:#fff; background:url(images/rhm1_hover_l.gif) no-repeat left 5px; } .rhm1-bg li a:hover span{ color:#fff; background:url(images/rhm1_hover_r.gif) no-repeat right 5px; }

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  • My horizontal drop down with CSS, sub navigation menu items are being displayed on top of each other

    - by Rigo Collazo
    my sub navigation menu items are being displayed on top of each other here is the code: /* NAVIGATION */ .nav-bar {width: 100%; height: 80px; background-image:url(../images/bg-menu80.jpg);} .nav-hold {overflow: hidden;} .nav-list {float: right;} .nav-list li {float: left; width: auto; position: relative;} .nav-list li a {text-decoration: none; display:block; padding: 30px 7px 20px 7px; color: #f9f9f9; font-size: .9em; font-weight: bold;} .nav-list li ul {display: none;} .nav-list li a:hover {text-decoration: none; display: block; padding: 30px 7px 20px 7px; color: #000; font-size: .9em; font-weight: bold; background-color: #e7e4e4;} .nav-list li a:hover li{display: block; position: absolute; margin: 0; padding: 0;} .nav-list li a:hover li{float: left;} .nav-list li:hover li a{ background-color: #333; border-bottom: 1px solid #fff; color: #FFF;} <ul class="nav-list" id="navigation"><!--Menu list--> <li><a href="index.html">Home</a></li> <li><a href="about.html">About Us</a></li> <li> <ul><a href="members.html">Members</a> <li><a href="board.html">Board of Directors</a></li> <li><a href="committee.html">Committee</a></li> </ul></li> <li><a href="join.html">Join Us</a></li> <li><a href="events.html">Events</a></li> <li><a href="rules.html">Rules &amp; Guidelines</a></li> <li><a href="archive.html">Archive</a></li> <li><a href="contact.html">Contact Us</a></li> <li><a href="#">Login</a></li> </ul><!--ENDS Menu list-->

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