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  • How do programs handle file "opened with..." them?

    - by hmind
    I am wondering if someone could point me in the right direction. You know how for example, in most IDEs, if you open a source file with "open with", it runs the program and opens it up? and then if you open another one, it opens it in a new tab in the same process? My question is NOT how to add a program to the shell commands, but rather: How would a C# application "receive" a PDF file for example? How would the application open the file in the same process when another file is run with it (not having to instances of the program)?

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  • Small and fast .NET programs? - 65% runtime in ResolvePolicy

    - by forki23
    Hi, I tried to build a very very small .NET app in F#. It just has to convert a small string into another string and print the result to the console like: convert.exe myString == prints something like "myConvertedString" I used dottrace to analyze the performance: 26% (168ms) in my actual string conversion (I thinks this is ok.) 65,80% (425ms) in ResolvePolicy in System.Security.SecurityManager A runtime 500ms on every execution is way too slow. Can I do something to improve this? It would be Ok if only the first call needs this time. Regards, forki

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  • Auto DOP and Concurrency

    - by jean-pierre.dijcks
    After spending some time in the cloud, I figured it is time to come down to earth and start discussing some of the new Auto DOP features some more. As Database Machines (the v2 machine runs Oracle Database 11.2) are effectively selling like hotcakes, it makes some sense to talk about the new parallel features in more detail. For basic understanding make sure you have read the initial post. The focus there is on Auto DOP and queuing, which is to some extend the focus here. But now I want to discuss the concurrency a little and explain some of the relevant parameters and their impact, specifically in a situation with concurrency on the system. The goal of Auto DOP The idea behind calculating the Automatic Degree of Parallelism is to find the highest possible DOP (ideal DOP) that still scales. In other words, if we were to increase the DOP even more  above a certain DOP we would see a tailing off of the performance curve and the resource cost / performance would become less optimal. Therefore the ideal DOP is the best resource/performance point for that statement. The goal of Queuing On a normal production system we should see statements running concurrently. On a Database Machine we typically see high concurrency rates, so we need to find a way to deal with both high DOP’s and high concurrency. Queuing is intended to make sure we Don’t throttle down a DOP because other statements are running on the system Stay within the physical limits of a system’s processing power Instead of making statements go at a lower DOP we queue them to make sure they will get all the resources they want to run efficiently without trashing the system. The theory – and hopefully – practice is that by giving a statement the optimal DOP the sum of all statements runs faster with queuing than without queuing. Increasing the Number of Potential Parallel Statements To determine how many statements we will consider running in parallel a single parameter should be looked at. That parameter is called PARALLEL_MIN_TIME_THRESHOLD. The default value is set to 10 seconds. So far there is nothing new here…, but do realize that anything serial (e.g. that stays under the threshold) goes straight into processing as is not considered in the rest of this post. Now, if you have a system where you have two groups of queries, serial short running and potentially parallel long running ones, you may want to worry only about the long running ones with this parallel statement threshold. As an example, lets assume the short running stuff runs on average between 1 and 15 seconds in serial (and the business is quite happy with that). The long running stuff is in the realm of 1 – 5 minutes. It might be a good choice to set the threshold to somewhere north of 30 seconds. That way the short running queries all run serial as they do today (if it ain’t broken, don’t fix it) and allows the long running ones to be evaluated for (higher degrees of) parallelism. This makes sense because the longer running ones are (at least in theory) more interesting to unleash a parallel processing model on and the benefits of running these in parallel are much more significant (again, that is mostly the case). Setting a Maximum DOP for a Statement Now that you know how to control how many of your statements are considered to run in parallel, lets talk about the specific degree of any given statement that will be evaluated. As the initial post describes this is controlled by PARALLEL_DEGREE_LIMIT. This parameter controls the degree on the entire cluster and by default it is CPU (meaning it equals Default DOP). For the sake of an example, let’s say our Default DOP is 32. Looking at our 5 minute queries from the previous paragraph, the limit to 32 means that none of the statements that are evaluated for Auto DOP ever runs at more than DOP of 32. Concurrently Running a High DOP A basic assumption about running high DOP statements at high concurrency is that you at some point in time (and this is true on any parallel processing platform!) will run into a resource limitation. And yes, you can then buy more hardware (e.g. expand the Database Machine in Oracle’s case), but that is not the point of this post… The goal is to find a balance between the highest possible DOP for each statement and the number of statements running concurrently, but with an emphasis on running each statement at that highest efficiency DOP. The PARALLEL_SERVER_TARGET parameter is the all important concurrency slider here. Setting this parameter to a higher number means more statements get to run at their maximum parallel degree before queuing kicks in.  PARALLEL_SERVER_TARGET is set per instance (so needs to be set to the same value on all 8 nodes in a full rack Database Machine). Just as a side note, this parameter is set in processes, not in DOP, which equates to 4* Default DOP (2 processes for a DOP, default value is 2 * Default DOP, hence a default of 4 * Default DOP). Let’s say we have PARALLEL_SERVER_TARGET set to 128. With our limit set to 32 (the default) we are able to run 4 statements concurrently at the highest DOP possible on this system before we start queuing. If these 4 statements are running, any next statement will be queued. To run a system at high concurrency the PARALLEL_SERVER_TARGET should be raised from its default to be much closer (start with 60% or so) to PARALLEL_MAX_SERVERS. By using both PARALLEL_SERVER_TARGET and PARALLEL_DEGREE_LIMIT you can control easily how many statements run concurrently at good DOPs without excessive queuing. Because each workload is a little different, it makes sense to plan ahead and look at these parameters and set these based on your requirements.

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  • C#/.NET Little Wonders &ndash; Cross Calling Constructors

    - by James Michael Hare
    Just a small post today, it’s the final iteration before our release and things are crazy here!  This is another little tidbit that I love using, and it should be fairly common knowledge, yet I’ve noticed many times that less experienced developers tend to have redundant constructor code when they overload their constructors. The Problem – repetitive code is less maintainable Let’s say you were designing a messaging system, and so you want to create a class to represent the properties for a Receiver, so perhaps you design a ReceiverProperties class to represent this collection of properties. Perhaps, you decide to make ReceiverProperties immutable, and so you have several constructors that you can use for alternative construction: 1: // Constructs a set of receiver properties. 2: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable, bool isBuffered) 3: { 4: ReceiverType = receiverType; 5: Source = source; 6: IsDurable = isDurable; 7: IsBuffered = isBuffered; 8: } 9: 10: // Constructs a set of receiver properties with buffering on by default. 11: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable) 12: { 13: ReceiverType = receiverType; 14: Source = source; 15: IsDurable = isDurable; 16: IsBuffered = true; 17: } 18:  19: // Constructs a set of receiver properties with buffering on and durability off. 20: public ReceiverProperties(ReceiverType receiverType, string source) 21: { 22: ReceiverType = receiverType; 23: Source = source; 24: IsDurable = false; 25: IsBuffered = true; 26: } Note: keep in mind this is just a simple example for illustration, and in same cases default parameters can also help clean this up, but they have issues of their own. While strictly speaking, there is nothing wrong with this code, logically, it suffers from maintainability flaws.  Consider what happens if you add a new property to the class?  You have to remember to guarantee that it is set appropriately in every constructor call. This can cause subtle bugs and becomes even uglier when the constructors do more complex logic, error handling, or there are numerous potential overloads (especially if you can’t easily see them all on one screen’s height). The Solution – cross-calling constructors I’d wager nearly everyone knows how to call your base class’s constructor, but you can also cross-call to one of the constructors in the same class by using the this keyword in the same way you use base to call a base constructor. 1: // Constructs a set of receiver properties. 2: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable, bool isBuffered) 3: { 4: ReceiverType = receiverType; 5: Source = source; 6: IsDurable = isDurable; 7: IsBuffered = isBuffered; 8: } 9: 10: // Constructs a set of receiver properties with buffering on by default. 11: public ReceiverProperties(ReceiverType receiverType, string source, bool isDurable) 12: : this(receiverType, source, isDurable, true) 13: { 14: } 15:  16: // Constructs a set of receiver properties with buffering on and durability off. 17: public ReceiverProperties(ReceiverType receiverType, string source) 18: : this(receiverType, source, false, true) 19: { 20: } Notice, there is much less code.  In addition, the code you have has no repetitive logic.  You can define the main constructor that takes all arguments, and the remaining constructors with defaults simply cross-call the main constructor, passing in the defaults. Yes, in some cases default parameters can ease some of this for you, but default parameters only work for compile-time constants (null, string and number literals).  For example, if you were creating a TradingDataAdapter that relied on an implementation of ITradingDao which is the data access object to retreive records from the database, you might want two constructors: one that takes an ITradingDao reference, and a default constructor which constructs a specific ITradingDao for ease of use: 1: public TradingDataAdapter(ITradingDao dao) 2: { 3: _tradingDao = dao; 4:  5: // other constructor logic 6: } 7:  8: public TradingDataAdapter() 9: { 10: _tradingDao = new SqlTradingDao(); 11:  12: // same constructor logic as above 13: }   As you can see, this isn’t something we can solve with a default parameter, but we could with cross-calling constructors: 1: public TradingDataAdapter(ITradingDao dao) 2: { 3: _tradingDao = dao; 4:  5: // other constructor logic 6: } 7:  8: public TradingDataAdapter() 9: : this(new SqlTradingDao()) 10: { 11: }   So in cases like this where you have constructors with non compiler-time constant defaults, default parameters can’t help you and cross-calling constructors is one of your best options. Summary When you have just one constructor doing the job of initializing the class, you can consolidate all your logic and error-handling in one place, thus ensuring that your behavior will be consistent across the constructor calls. This makes the code more maintainable and even easier to read.  There will be some cases where cross-calling constructors may be sub-optimal or not possible (if, for example, the overloaded constructors take completely different types and are not just “defaulting” behaviors). You can also use default parameters, of course, but default parameter behavior in a class hierarchy can be problematic (default values are not inherited and in fact can differ) so sometimes multiple constructors are actually preferable. Regardless of why you may need to have multiple constructors, consider cross-calling where you can to reduce redundant logic and clean up the code.   Technorati Tags: C#,.NET,Little Wonders

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  • Screen -X exec commands not working until manually attached

    - by James Watt
    I have a batch script that starts a java server application inside of a screen. The command looks like this: cd /dir/ && screen -A -m -d -S javascreen java -Xms640M -Xmx1024M -jar javaserverapp.jar nogui After I run the batch script, it starts the server and puts it inside the correct screen. If I list my screens after, I see something like this: user@gtwy /dir $ screen -list There is a screen on: 16180.javascreen (Detached) 1 Socket in /var/run/screen/S-user. However, I have a second batch script that sends automated commands to this server and runs on a different crontab interval. Because of the way the application works, I send commands to it like this (this command tells it to alert connected users "testing 123"): screen -X exec .\!\! echo say testing 123 I've also tried: screen -R -X exec .\!\! echo say testing 123 screen -S javascreen -X exec .\!\! echo say testing 123 Unfortunately, these commands DO NOT WORK. They don't even give me an error message, they just do nothing. HOWEVER - If I manually attach to the screen first (with the below command) and then detach, now I can run any of the above commands flawlessly. I can demonstrate this with a video, if I wasn't clear enough here. screen -r -d Thanks in advance. Update: here is the important parts of /etc/screenrc. It should be totally vanilla, I've never edited this file. # VARIABLES # =============================================================== # No annoying audible bell, using "visual bell" # vbell on # default: off # vbell_msg " -- Bell,Bell!! -- " # default: "Wuff,Wuff!!" # Automatically detach on hangup. autodetach on # default: on # Don't display the copyright page startup_message off # default: on # Uses nethack-style messages # nethack on # default: off # Affects the copying of text regions crlf off # default: off # Enable/disable multiuser mode. Standard screen operation is singleuser. # In multiuser mode the commands acladd, aclchg, aclgrp and acldel can be used # to enable (and disable) other user accessing this screen session. # Requires suid-root. multiuser off # Change default scrollback value for new windows defscrollback 1000 # default: 100 # Define the time that all windows monitored for silence should # wait before displaying a message. Default 30 seconds. silencewait 15 # default: 30 # bufferfile: The file to use for commands # "readbuf" ('<') and "writebuf" ('>'): bufferfile $HOME/.screen_exchange # # hardcopydir: The directory which contains all hardcopies. # hardcopydir ~/.hardcopy # hardcopydir ~/.screen # # shell: Default process started in screen's windows. # Makes it possible to use a different shell inside screen # than is set as the default login shell. # If begins with a '-' character, the shell will be started as a login shell. # shell zsh # shell bash # shell ksh shell -$SHELL # shellaka '> |tcsh' # shelltitle '$ |bash' # emulate .logout message pow_detach_msg "Screen session of \$LOGNAME \$:cr:\$:nl:ended." # caption always " %w --- %c:%s" # caption always "%3n %t%? @%u%?%? [%h]%?%=%c" # advertise hardstatus support to $TERMCAP # termcapinfo * '' 'hs:ts=\E_:fs=\E\\:ds=\E_\E\\' # set every new windows hardstatus line to somenthing descriptive # defhstatus "screen: ^En (^Et)" # don't kill window after the process died # zombie "^["

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  • What is your preferred Default Environment Settings in Visual Studio 2010?

    - by Mendy
    Now that visual studio 2010 here, and we setup a new instance of visual studio, it's time to ask what is your preferred default environment settings. I'm just using Visual C# Development settings from the earlier visual studio, because I'm C# developer, but I interesting to know if there is a C# developers that choosing other options. Please describe why, and what using do you make the most.

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  • How to set a default value with Html.TextBoxFor?

    - by dcompiled
    Simple question, if you use the Html Helper from ASP.NET MVC Framework 1 it is easy to set a default value on a textbox because there is an overload Html.TextBox(string name, object value). When I tried using the Html.TextBoxFor method, my first guess was to try the following which did not work: <%: Html.TextBoxFor(x => x.Age, new { value = "0"}) %> Should I just stick with Html.TextBox(string, object) for now?

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  • GCC4.2 build warning : Default deployment version is greater than the max value for the iPhone simul

    - by user255403
    Hi I upgraded an iPhone project from the 2.2.1 SDK to 3.0 SDK recently... And when I build the project I am getting the following warning: GCC 4.2 default deployment target 10.6.2 for architecture 'i386' and variant 'normal' is greater than the maximum value 10.6 for the Simulator - iPhone OS 3.1.2 SDK I have the iPhone OS Deployment target set to iPhone OS 3.0 Any idea what could be causing this 'warning' to show up. Regards - SY

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  • BuddyPress: Stop overriding default parameters passed to the template loop?

    - by 55skidoo
    How do I stop BP from overriding default parameters passed to the template loop? For example, on the Activity page, let's say you want BP to "forget" the user's last viewed parameter (like "My Forums" or "@user Mentions") and go right back to All Members or My Friends every time you reload the page. I tried deleting the contents of ajax.php and global.js, and the overriding behavior still happens. Where do I look next?

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  • Can I make fast forwarding be off by default in git?

    - by Jason Baker
    I can't really ever think of a time when I would use git merge rather than git rebase and not want to have a commit show up. Is there any way to configure git to have fast forwarding off by default? The fact that there's an --ff option would seem to imply that there's a way, but I can't seem to find it in the documentation.

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  • no appropriate default constructor available . (when creating a child class)

    - by numerical25
    I am creating some custom exception classes doing the following class GXException { public: GXException(LPCWSTR pTxt):pReason(pTxt){}; LPCWSTR pReason; }; class GXVideoException : GXException { public: GXVideoException(LPCWSTR pTxt):pReason(pTxt){}; LPCWSTR pReason; }; When I created GXVideoException to extend GXException, I get the following error 1>c:\users\numerical25\desktop\intro todirectx\godfiles\gxrendermanager\gxrendermanager\gxrendermanager\gxexceptions.h(14) : error C2512: 'GXException' : no appropriate default constructor available

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