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  • Number of Weeks between 2 Dates in SQL Server and Oracle

    This post gives you queries in Oracle and SQL Server to find number of weeks between 2 given dates Microsoft SQL Server Syntax: SELECT DATEDIFF (ww, '01/01/1753', '12/31/9999'); Oracle Syntax: SELECT floor(              (to_date('12/31/9999','mm/dd/yyyy')               - to_date('01/01/1753','mm/dd/yyyy')              )              / 7) diff FROM DUAL; span.fullpost {display:none;}

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  • Number of Weeks between 2 Dates in SQL Server and Oracle

    This post gives you queries in Oracle and SQL Server to find number of weeks between 2 given dates Microsoft SQL Server Syntax: SELECT DATEDIFF (ww, '01/01/1753', '12/31/9999'); Oracle Syntax: SELECT floor(              (to_date('12/31/9999','mm/dd/yyyy')               - to_date('01/01/1753','mm/dd/yyyy')              )              / 7) diff FROM DUAL; span.fullpost {display:none;}

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  • Encourage the use of markup files as documentation in enterprise [closed]

    - by linquize
    To make it eaiser to do version control and diff files of documentation, use markup files, such as HTML: html/xhtml, XML: docbook, Wiki: markdown to replace doc/docx. docx is too complex and lengthy. For html, no extra document generation required. Programmers can write html directly and end users / managers can use any web browsers to view the document. For custom XML or Wiki formats, viewers are required to view the document or converters are used to export to pdf/doc. Is such move becoming popular in enterprise context? Why or why not?

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  • OpenGL 3 and the Radeon HD 4850x2

    - by rotard
    A while ago, I picked up a copy of the OpenGL SuperBible fifth edition and slowly and painfully started teaching myself OpenGL the 3.3 way, after having been used to the 1.0 way from school way back when. Making things more challenging, I am primarily a .NET developer, so I was working in Mono with the OpenTK OpenGL wrapper. On my laptop, I put together a program that let the user walk around a simple landscape using a couple shaders that implemented per-vertex coloring and lighting and texture mapping. Everything was working brilliantly until I ran the same program on my desktop. Disaster! Nothing would render! I have chopped my program down to the point where the camera sits near the origin, pointing at the origin, and renders a square (technically, a triangle fan). The quad renders perfectly on my laptop, coloring, lighting, texturing and all, but the desktop renders a small distorted non-square quadrilateral that is colored incorrectly, not affected by the lights, and not textured. I suspect the graphics card is at fault, because I get the same result whether I am booted into Ubuntu 10.10 or Win XP. I did find that if I pare the vertex shader down to ONLY outputting the positional data and the fragment shader to ONLY outputting a solid color (white) the quad renders correctly. But as SOON as I start passing in color data (whether or not I use it in the fragment shader) the output from the vertex shader is distorted again. The shaders follow. I left the pre-existing code in, but commented out so you can get an idea what I was trying to do. I'm a noob at glsl so the code could probably be a lot better. My laptop is an old lenovo T61p with a Centrino (Core 2) Duo and an nVidia Quadro graphics card running Ubuntu 10.10 My desktop has an i7 with a Radeon HD 4850 x2 (single card, dual GPU) from Saphire dual booting into Ubuntu 10.10 and Windows XP. The problem occurs in both XP and Ubuntu. Can anyone see something wrong that I am missing? What is "special" about my HD 4850x2? string vertexShaderSource = @" #version 330 precision highp float; uniform mat4 projection_matrix; uniform mat4 modelview_matrix; //uniform mat4 normal_matrix; //uniform mat4 cmv_matrix; //Camera modelview. Light sources are transformed by this matrix. //uniform vec3 ambient_color; //uniform vec3 diffuse_color; //uniform vec3 diffuse_direction; in vec4 in_position; in vec4 in_color; //in vec3 in_normal; //in vec3 in_tex_coords; out vec4 varyingColor; //out vec3 varyingTexCoords; void main(void) { //Get surface normal in eye coordinates //vec4 vEyeNormal = normal_matrix * vec4(in_normal, 0); //Get vertex position in eye coordinates //vec4 vPosition4 = modelview_matrix * vec4(in_position, 0); //vec3 vPosition3 = vPosition4.xyz / vPosition4.w; //Get vector to light source in eye coordinates //vec3 lightVecNormalized = normalize(diffuse_direction); //vec3 vLightDir = normalize((cmv_matrix * vec4(lightVecNormalized, 0)).xyz); //Dot product gives us diffuse intensity //float diff = max(0.0, dot(vEyeNormal.xyz, vLightDir.xyz)); //Multiply intensity by diffuse color, force alpha to 1.0 //varyingColor.xyz = in_color * diff * diffuse_color.xyz; varyingColor = in_color; //varyingTexCoords = in_tex_coords; gl_Position = projection_matrix * modelview_matrix * in_position; }"; string fragmentShaderSource = @" #version 330 //#extension GL_EXT_gpu_shader4 : enable precision highp float; //uniform sampler2DArray colorMap; //in vec4 varyingColor; //in vec3 varyingTexCoords; out vec4 out_frag_color; void main(void) { out_frag_color = vec4(1,1,1,1); //out_frag_color = varyingColor; //out_frag_color = vec4(varyingColor, 1) * texture(colorMap, varyingTexCoords.st); //out_frag_color = vec4(varyingColor, 1) * texture(colorMap, vec3(varyingTexCoords.st, 0)); //out_frag_color = vec4(varyingColor, 1) * texture2DArray(colorMap, varyingTexCoords); }"; Note that in this code the color data is accepted but not actually used. The geometry is outputted the same (wrong) whether the fragment shader uses varyingColor or not. Only if I comment out the line varyingColor = in_color; does the geometry output correctly. Originally the shaders took in vec3 inputs, I only modified them to take vec4s while troubleshooting.

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  • [News] La communaut? .NET France se r?unit aux TechDays

    La communaut? .NET France contient presque 500 membres, quelques mois apr?s son annonce sur DotNetGuru. Aujourd'hui, Laurent Capin propose de r?unir les diff?rents visages lors des prochains TechDays : "Nous sommes nombreux ? penser faire un passage aux Techdays. Apr?s tout c'est un peu "l'?v?nement de l'ann?e" non ? C'est donc le moment ou jamais de mettre un visage et une voix sur des noms aper?us aux d?tours des lectures sur LinkedIn. Que diriez-vous de se donner un point de rendez-vous sur place un midi ? Histoire de faire connaissance. Histoire de passer du virtuel au r?el. "

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  • disable shutdown/suspend if there is other user logged in via ssh

    - by Denwerko
    I remember that in versions of ubuntu around 9.04 was possible to disable user to shutdown ( and maybe suspend too ) system if there was other user logged in.Something like policykit or similar. Is it possible to do in 11.04 ? Thanks edit: if someone needs ( for own risk ), little change in /usr/lib/pm-utils/bin/pm-action will allow user to suspend machine if he is only user logged in or when user will run sudo pm-suspend. Probably not best piece of code, but for now works. diff -r 805887c5c0f6 pm-action --- a/pm-action Wed Jun 29 23:32:01 2011 +0200 +++ b/pm-action Wed Jun 29 23:37:23 2011 +0200 @@ -47,6 +47,14 @@ exit 1 fi +if [ "$(id -u )" == 0 -o `w -h | cut -f 1 -d " " | sort | uniq | wc -l` -eq 1 ]; then + echo "either youre root or root isnt here and youre only user, continuing" 1&2 + else + echo "Not suspending, root is here or there is more users" 1&2 + exit 2 + fi + + remove_suspend_lock() { release_lock "${STASHNAME}.lock" Question still stands, is it possible to forbid shutdown or suspend when there is more than one user logged in ( without rewriting system file )?

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  • Which game logic should run when doing prediction for PNP state updates

    - by spaceOwl
    We are writing a multiplayer game, where each game client (player) is responsible for sending state updates regarding its "owned" objects to other players. Each message that arrives to other (remote) clients is processed as such: Figure out when the message was sent. Create a diff between NOW and that time. Run game specific logic to bring the received state to "current" time. I am wondering which sort of logic should execute as part of step #3 ? Our game is composed of a physical update (position, speed, acceleration, etc) and many other components that can update an object's state and occur regularly (locally). There's a trade off here - Getting the new state quickly or remaining "faithful" to the true state representation and executing the whole thing to predict the "true" state when receiving state updates from remote clients. Which one is recommended to be used? and why?

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  • Eclipse Kepler apporte le support de Java EE 7, sortie simultanée entre la spécification et l'environnement de développement de la fondation Eclipse

    Une nouvelle version d'Eclipse est disponible. Elle porte le nom de Kepler. Cette version marque la fin officielle du support de la branche 3.x d'Eclipse par la Fondation. Elle continue donc sur la lancée de Juno.Des informations supplémentaires sur les nouveautés de cette version sont disponibles à cette adresse : notes pour la version 4.3.Le projet Kepler se compose de 72 projets (114 en comptant les sous-projets), pour un total d'environ 58 millions de lignes de code par 428 committers. 5 projets ont rejoint le « simulatenous release train » : EMF Diff/merge, Sphinx, Stardust, Hudson et Maven integration pour WTP (Web Tools P...

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  • Ubuntu 13.10 upgrade error. Dropping to low graphics mode

    - by aero31aero
    I was updating from the terminal and it was complete. It asked me if I would like to reboot now. I accidentally pressed 't' instead of 'y' and then it just asked me to reboot manually. Then I rebooted using sudo shutdown now -r And on reboot, the system flashed the "low graphics mode" error screen and its stuck there. I have 13.10 live-USB with me. Is there any way I can get my system to boot normally? I'm not willing to do a fresh install as I had installed several other packages. Another question: is there any diff if I drop into terminal using Alt+Ctrl+F1 or if I use chroot from a live session?

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  • Comparing my version with the clean install

    - by Shomz
    I've been using and upgrading Ubuntu since the version 9. Of course, I have 13.04 now and after installing a clean 13.04 to another computer, I've noticed quite a few differences (plymouth, lightdm, some software behaves differently, etc.). I've done quite a few customizations during the period so it's probably due to that. So I wonder if there is a way to see what's different between my and the clean version. Not the complete file list diff, but perhaps software package differences (synaptic?) or something that will be easier to read and compare. Is there a way?

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  • Release Notes for 8/16/2012

    Below are the release notes for today's deployment. Source Tab Improvements Revamped fork navigation to make it more clear that you are within a fork verses the parent project. Infrastructure Updated CodePlex to ASP.Net MVC 4.0. RTM+1 how's that for a turnaround? Bug Fixes Fixed a set of user experience issues with the in-line diff view experience. Fixed issue with date mismatches between UTC and local time for discussions and issue tracker Fixed issue where new issues would not show up in search results. Changed the default destination branch for pull requests to master. Have ideas on how to improve CodePlex? Please visit our suggestions page! Vote for existing ideas or submit a new one. As always you can reach out to the CodePlex team on Twitter @codeplex or reach me directly @mgroves84

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  • Looking for best approach to create new projects for enviroment specifics files

    - by Ness
    ClearCase Question... Overview of requirements: There are 3 diff environments (DEV, TEST and PROD) which have a folder called 'common' that users across all envs. There are multiple servers in those 3 envs and we want to store their server environment specific configuration files in Clearcase. The executables files are different for each environment. Thus there will not be cross delivery require between dev/test/prod. Any thoughts on how we can approach this? Is keeping it simplest is the best approach here? One component to one vobs as (DEV_Serv1, TEST_Serv1, PROD_Serv1, Dev_Serv2, Test_Serv2 and etc)? OR Have multiple components VOB? One other thing is developers here like to use snapshots views.

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  • How to maintain different settings files in TFS

    - by aggietech
    I'm currently working on integrating the TFS source control system at my work ... I run into one small problem ... I need different version of web.config (among other config files) for different branches (due to the environment that we're releasing the web application to). (for example - i don't want to merge the web.config file all the time even though there are differences ...) Is there a good way to keep track of that (instead of manually diff-ing the files)? thanks!

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  • Release Notes for 10/04/2012

    Below are the release notes from this week's deployment. Upgrade to TFS 2012 We upgraded our TFS infrastructure earlier this week. This means you can now take advantage of several improvements when you are using Visual Studio 2012, such as Local Workspaces, merge on unshelve, rollback within VS UI, etc. Improvements and Bug Fixes Enabled the ability to create more than one pull request per fork using branches. Fixed a few issues in file browsing and diffs. Removed file line limit on full diff view. Several bug fixes within the project Fork experience Have ideas on how to improve CodePlex? Please visit our suggestions page! Vote for existing ideas or submit a new one. As always you can reach out to the CodePlex team on Twitter @codeplex or reach me directly @mgroves84

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  • Heroku and Github integration (how to structure the project)

    - by Noah
    I'm creating a webservice and I want to store the source on github and run the app on heroku. I haven't seen my exact scenario addressed anywhere on the 'net so far, so I'll ask it here: I want to have the following directory structure: /project .git README <-- project readme file TODO.otl <-- project outline ... <-- other project-related stuff /my_rails_app app config ... README <-- rails' readme file In the above, project corresponds to http://github.com/myuser/project, and my_rails_app is the code that should be pushed to heroku. Do I need a separate branch for the rails app, or is there a simpler way that I'm missing? I guess my project-related non-rails files could live in my_rails_app, but the rails README already lives there and it seems inconsistent to overwrite that. However, if I leave it, my github page for the rails app will contain the rails readme, which makes no sense. Thanks, Noah P.S. I tried just setting it up as described above and running git push heroku from the main project folder. Of course, heroku doesn't know I want to deploy the subfolder: -----> Heroku receiving push ! Heroku push rejected, no Rails or Rack app detected.

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  • "Pretty" Continuous Integration for Python

    - by dbr
    This is a slightly.. vain question, but BuildBot's output isn't particularly nice to look at.. For example, compared to.. phpUnderControl Hudson CruiseControl.rb ..and others, BuildBot looks rather.. archaic I'm currently playing with Hudson, but it is very Java-centric (although with this guide, I found it easier to setup than BuildBot, and produced more info) Basically: is there any Continuous Integration systems aimed at python, that produce lots of shiney graphs and the likes? Update: After trying a few alternatives, I think I'll stick with Hudson. Integrity was nice and simple, but quite limited. I think Buildbot is better suited to having numerous build-slaves, rather than everything running on a single machine like I was using it. Setting Hudson up for a Python project was pretty simple: Download Hudson from https://hudson.dev.java.net/ Run it with java -jar hudson.war Open the web interface on the default address of http://localhost:8080 Go to Manage Hudson, Plugins, click "Update" or similar Install the Git plugin (I had to set the git path in the Hudson global preferences) Create a new project, enter the repository, SCM polling intervals and so on Install nosetests via easy_install if it's not already In the a build step, add nosetests --with-xunit --verbose Check "Publish JUnit test result report" and set "Test report XMLs" to **/nosetests.xml That's all that's required. You can setup email notifications, and the plugins are worth a look. A few I'm currently using for Python projects: SLOCCount plugin to count lines of code (and graph it!) - you need to install sloccount separately Violations to parse the PyLint output (you can setup warning thresholds, graph the number of violations over each build) Cobertura can parse the coverage.py output. Nosetest can gather coverage while running your tests, using nosetests --with-coverage (this writes the output to **/coverage.xml)

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  • Good DB Migrations for CakePHP?

    - by Martin Westin
    Hi, I have been trying a few migration scripts for CakePHP but I ran into problems with all of the in some form or another. Please advice me on a migration option for Cake that you use live and know works. I'd like the following "features": -Support CakePHP 1.2(e.g. CakeDCs migrations will only be an option when 1.3 is stable and my app migrated to the new codebase) -Support for (or at least not halt on) Models with a different database config. -Support Models in sub-folders of app/models -Support Models in plugins -Support tables that do not conform to Cake conventions (I have a few special tables that do not have a single primary key field and need to keep them) -Plays well with automated deployment via Capistrano and Git. I do not need rails-style versioned files a git versioned schema file that is compared live to the existing schema will do. That is: I like the SchemaShell in Cake apart from it not being compatible with most of my requirements above. I have looked at and tested: CakePHP Schema Shell http://book.cakephp.org/view/734/Schema-management-and-migrations CakeDC migrations http://cakedc.com/downloads/view/cakephp_migrations_plugin YAML migrations http://github.com/georgious/cakephp-yaml-migrations-and-fixtures joelmoss migrations http://code.google.com/p/cakephp-migrations

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  • Database structure and source control - best practice

    - by Paddy
    Background I came from several years working in a company where all the database objects were stored in source control, one file per object. We had a list of all the objects that was maintained when new items were added (to allow us to have scripts run in order and handle dependencies) and a VB script that ran to create one big script for running against the database. All the tables were 'create if not exists' and all the SP's etc. were drop and recreate. Up to the present and I am now working in a place where the database is the master and there is no source control for DB objects, but we do use redgate's tools for updating our production database (SQL compare), which is very handy, and requires little work. Question How do you handle your DB objects? I like to have them under source control (and, as we're using GIT, I'd like to be able to handle merge conflicts in the scripts, rather than the DB), but I'm going to be pressed to get past the ease of using SQL compare to update the database. I don't really want to have us updating scripts in GIT and then using SQL compare to update the production database from our DEV DB, as I'd rather have 'one version of the truth', but I don't really want to get into re-writing a custom bit of software to bundle the whole lot of scripts together. I think that visual studio database edition may do something similar to this, but I'm not sure if we will have the budget for it. I'm sure that this has been asked to death, but I can't find anything that seems to quite have the answer I'm looking for. Similar to this, but not quite the same: http://stackoverflow.com/questions/340614/what-are-the-best-practices-for-database-scripts-under-code-control

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  • Help setting up command line gist

    - by smotchkkiss
    setup I'm following defunkt's gist setup guide. [smotchkkiss ~]$ sudo gem install gist [smotchkkiss ~]$ git config --global github.user "my github name" [smotchkkiss ~]$ git config --global github.token "my github token" [smotchkkiss ~]$ echo "puts 'hello, gist.'" > hello.rb [smotchkkiss ~]$ gist hello.rb output Usage: open [-e] [-t] [-f] [-W] [-n] [-g] [-h] [-b <bundle identifier>] [-a <application>] [filenames] Help: Open opens files from a shell. By default, opens each file using the default application for that file. If the file is in the form of a URL, the file will be opened as a URL. Options: -a Opens with the specified application. -b Opens with the specified application bundle identifier. -e Opens with TextEdit. -t Opens with default text editor. -f Reads input from standard input and opens with TextEdit. -W, --wait-apps Blocks until the used applications are closed (even if they were already running). -n, --new Open a new instance of the application even if one is already running. -g, --background Does not bring the application to the foreground. -h, --header Searches header file locations for headers matching the given filenames, and opens them. return value nil help! nil return value? What gives? No new gist appears in my My Gists page on github.

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  • Industry-style practices for increasing productivity in a small scientific environment

    - by drachenfels
    Hi, I work in a small, independent scientific lab in a university in the United States, and it has come to my notice that, compared with a lot of practices that are ostensibly followed in the industry, like daily checkout into a version control system, use of a single IDE/editor for all languages (like emacs), etc, we follow rather shoddy programming practices. So, I was thinking of getting together all my programs, scripts, etc, and building a streamlined environment to increase productivity. I'd like suggestions from people on Stack Overflow for the same. Here is my primary plan.: I use MATLAB, C and Python scripts, and I'd like to edit, compile them from a single editor, and ensure correct version control. (questions/things for which I'd like suggestions are in italics) 1] Install Cygwin, and get it to work well with Windows so I can use git or a similar version control system (is there a DVCS which can work directly from the windows CLI, so I can skip the Cygwin step?). 2] Set up emacs to work with C, Python, and MATLAB files, so I can edit and compile all three at once from a single editor (say, emacs) (I'm not very familiar with the emacs menu, but is there a way to set the path to the compiler for certain languages? I know I can Google this, but emacs documentation has proved very hard for me to read so far, so I'd appreciate it if someone told me in simple language) 3] Start checking in code at the end of each day or half-day so as to maintain a proper path of progress of my code (two questions), can you checkout files directly from emacs? is there a way to checkout LabVIEW files into a DVCS like git? Lastly, I'd like to apologize for the rather vague nature of the question, and hope I shall learn to ask better questions over time. I'd appreciate it if people gave their suggestions, though, and point to any resources which may help me learn.

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  • How to architect Rails site that can be edited while running?

    - by Chris Kimpton
    Hi, I am writing a Rails app that "scrapes/navigates" some other websites and webservices for content. I am using Mechanize and Savon to do the heavylifting. But given the dynamic nature of the web, I'd like to make my calls to these editable by the admin users of the site - rather than requiring me to release a new version of the site. The actual scraping thread happens async to the website, using the daemons gem. My requirements are: Thinking that the scraping/webservice calling code is quite simple, the easiest route is to make the whole class editable by the admins. Keep a history of the scraping code - so that we can fairly easily revert if we introduce a problem. Initially use the code from the file system, but as soon as thats been edited and stored somewhere, to use that code instead. I am thinking my options are: Store the code in the db (with a history table for the old versions) Store the code in a private git repo somewhere and access that for the history/latest versions. I am thinking the git route might be easiest, given its raison d'etre is to track file history... But perhaps there is a gem/plugin that does all this for me, out of the box? Thanks in advance for any tips/advice. ~chris

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  • delayed_job :run_at is not working. all jobs set to run at current time

    - by jtwg
    I have installed the collectiveidea fork for delayed_job at git://github.com/collectiveidea/delayed_job.git but cannot get it to accept :run_at from my gemfile gem 'rails', '3.2.2' gem 'delayed_job_active_record' when I try it in the console 1.9.2-p318 :005 > Time.now => 2012-03-24 10:20:34 -0700 1.9.2-p318 :006 > User.delay.new :run_at => 5.days.from_now SQL (0.1ms) BEGIN SQL (1.6ms) INSERT INTO `delayed_jobs` (`attempts`, `created_at`, `failed_at`, `handler`, `last_error`, `locked_at`, `locked_by`, `priority`, `run_at`, `updated_at`) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?) [["attempts", 0], ["created_at", Sat, 24 Mar 2012 17:20:36 UTC +00:00], ["failed_at", nil], ["handler", "--- !ruby/object:Delayed::PerformableMethod\nobject: !ruby/class 'User'\nmethod_name: :new\nargs:\n- :run_at: 2012-03-29 17:20:36.876374000Z\n"], ["last_error", nil], ["locked_at", nil], ["locked_by", nil], ["priority", 0], ["run_at", Sat, 24 Mar 2012 17:20:36 UTC +00:00], ["updated_at", Sat, 24 Mar 2012 17:20:36 UTC +00:00]] (2.7ms) COMMIT => #<Delayed::Backend::ActiveRecord::Job id: 17, priority: 0, attempts: 0, handler: "--- !ruby/object:Delayed::PerformableMethod\nobject:...", last_error: nil, run_at: "2012-03-24 17:20:36", locked_at: nil, failed_at: nil, locked_by: nil, created_at: "2012-03-24 17:20:36", updated_at: "2012-03-24 17:20:36"> I see there is some UTC offset in the runtime, but based on Time.now, I can tell run_at is not going forward by 5 days. "run_at", Sat, 24 Mar 2012 17:20:36 UTC +00:00 Any ideas?

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  • Vim, LaTeX, and version controlI

    - by Bkkbrad
    I'm writing a LaTeX document in vim, and I have it hard wrapping at 80 characters to make reading easier. However, this causes problems with tracking changes with in version control. For example, inserting "Lorem ipsum" at the beginning of this text: 1 Dolor sit amet, consectetur adipiscing elit. Phasellus bibendum lobortis lectus 2 quis porta. Aenean vestibulum magna vel purus laoreet at molestie massa 3 suscipit. Vestibulum vestibulum, mauris nec convallis ultrices, tellus sapien 4 ullamcorper elit, dignissim consectetur justo tellus et nunc. results in: 1 Lorum ipsum dolor sit amet, consectetur adipiscing elit. Phasellus bibendum 2 lobortis lectus quis porta. Aenean vestibulum magna vel purus laoreet at 3 molestie massa suscipit. Vestibulum vestibulum, mauris nec convallis ultrices, 4 tellus sapien ullamcorper elit, dignissim consectetur justo tellus et nunc. When I review this change in git, it tells me that all the lines of the paragraph have changed because of the wrapping, even though only one semantic change has occurred. One way around this problem is to have every sentence on its own line. This looks the same in the rendered document, but the source now is harder to read, because each line has quite a different line length: 1 Lorum ipsum dolor sit amet, consectetur adipiscing elit. 2 Phasellus bibendum lobortis lectus quis porta. 3 Aenean vestibulum magna vel purus laoreet at molestie massa suscipit. 4 Vestibulum vestibulum, mauris nec convallis ultrices, tellus sapien ullamcorper elit, dignissim consectetur justo tellus et nunc. (If I soft wrap at 80, things still look bad, just in a different way.) Is it possible to have my text on disk with one newline per sentence, but display and edit it in vim as if the text of each paragraph was one long line, soft wrapped at 80 characters? I assume it requires some vim-foo rather than tweaking git or LaTeX.

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  • Vim, LaTeX, word-wrapping, and version control

    - by Bkkbrad
    I'm writing a LaTeX document in vim, and I have it hard wrapping at 80 characters to make reading easier. However, this causes problems with tracking changes with in version control. For example, inserting "Lorem ipsum" at the beginning of this text: 1 Dolor sit amet, consectetur adipiscing elit. Phasellus bibendum lobortis lectus 2 quis porta. Aenean vestibulum magna vel purus laoreet at molestie massa 3 suscipit. Vestibulum vestibulum, mauris nec convallis ultrices, tellus sapien 4 ullamcorper elit, dignissim consectetur justo tellus et nunc. results in: 1 Lorum ipsum dolor sit amet, consectetur adipiscing elit. Phasellus bibendum 2 lobortis lectus quis porta. Aenean vestibulum magna vel purus laoreet at 3 molestie massa suscipit. Vestibulum vestibulum, mauris nec convallis ultrices, 4 tellus sapien ullamcorper elit, dignissim consectetur justo tellus et nunc. When I review this change in git, it tells me that all the lines of the paragraph have changed because of the wrapping, even though only one semantic change has occurred. One way around this problem is to have every sentence on its own line. This looks the same in the rendered document, but the source now is harder to read, because each line has quite a different line length: 1 Lorum ipsum dolor sit amet, consectetur adipiscing elit. 2 Phasellus bibendum lobortis lectus quis porta. 3 Aenean vestibulum magna vel purus laoreet at molestie massa suscipit. 4 Vestibulum vestibulum, mauris nec convallis ultrices, tellus sapien ullamcorper elit, dignissim consectetur justo tellus et nunc. (If I soft wrap at 80, things still look bad, just in a different way.) Is it possible to have my text on disk with one newline per sentence, but display and edit it in vim as if the text of each paragraph was one long line, soft wrapped at 80 characters? I assume it requires some vim-foo rather than tweaking git or LaTeX.

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  • Capistrano fails for multiple host deployments

    - by morris082
    I be at a loss here, and after scouring the seas (read: internet) for solutions I am left with none other than to hit up the stack. any help appreciated. I have capistrano running locally for deployments onto several different environments. (I'm on windows 7, fwiw). All was well until I needed to deploy to multiple :app servers during a single deployment. Usually I'm prompted for my ssh passphrase once when I call 'cap deploy'. I have ssh-agent running (git never pesters for my pass) but despite this Capistrano has always bugged me once each deployment. Regardless, it always worked when deploying to ONE host. Now, when I attempt to deploy to multiple servers at once, it asks for my passphrase what appears to be multiple times: (ips removed by ME) servers: ["redacted", "redacted"]<br /> Enter passphrase for ~/.ssh/id_rsa: Enter passphrase for ~/.ssh/id_rsa: So with the above I enter my passphrase but this doesn't work. It waits as little while, then spits out this error: connection failed for: <one of the server ips> (NoMethodError: undefined method `overwrite' for nil:NilClass) And that's the end of that. I can "passwordless" ssh into the servers I'm deploying on just fine. I'm pretty certain the ssh-agent is running since I can hit Git w/out entering my passphrase every time Using 'forward_agent' setting in cap deploy did not work. This is my role: role :app, "ip 1 removed", "ip 2 removed" If i set default_run_options[:max_hosts] = 1, it works OK but it asks for my passphrase for every single connection to each host I'm deploying to.. which ends up being a lot. Essentially I'm looking for any of the below (but not limited to): - "You're never going to fix that on windows" - "This is how you get REAL passwordless deployment in capistrano" - "Have you overlooked this setting/feature?" - "I have a rock that can fix anything, you may borrow it" Thanks!

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