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  • Working with NSCalendar -- getting the next first tuesday of a month

    - by Bjorn S.
    Hi all, This is a bit odd, but is it possible to use an NSCalendar (or any component, for that matter) to figure out what the date of the next "first tuesday of the month" would be? For example, today is Thursday March 25, 2010. The next "first tuesday of the month" would be on April 6. Likewise, if I were looking for the next "first tuesday of the month" on April 1, it would still be on April 6. How would you do this? Thanks very much!!!!!

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  • The dealloc method is not called in the present modal view contrller.

    - by Madan Mohan
    It is in My view controller -(void)doctorsListAction { if(isFirst == YES) { [self getDoctorsListController]; [[self navigationController] presentModalViewController:doctorListViewNavigationController animated:YES]; [doctorListViewController release]; } } -(void)getDoctorsListController { //DoctorListViewController *doctorListViewController=[[[DoctorListViewController alloc]initWithNibName:nil bundle:nil]autorelease]; doctorListViewController=[[DoctorListViewController alloc]init]; doctorListViewNavigationController=[[UINavigationController alloc]initWithRootViewController:doctorListViewController]; doctorListViewController.doctorList=doctorList; doctorListViewNavigationController.navigationBar.barStyle= UIBarStyleBlackOpaque; [doctorListViewController release]; } It is in DoctorListViewContrller -(void)closeAction { printf("\n hai i am in close action*******************************"); //[doctorList release]; //[myTableView release]; //myTableView=nil; printf("\n myTableView retainCount :%d",[myTableView retainCount]); [[self navigationController] dismissModalViewControllerAnimated:YES]; } //this method is not called I don't know why if it not called i will get memory issues - (void)dealloc { printf("\n hai i am in dealloc of Doctor list view contrller"); [doctorList release]; [myTableView release]; myTableView=nil; [super dealloc]; }

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  • Perform selector on parent NSOperation

    - by user326943
    I extend NSOperation (call it A) which contains NSOperationQueue for other NSOperations (which is another extended class different from A, call these operations B). When operation A is running (executing B operations) how do i call a specific function/method on operation A when certain event takes place on B operations? For example every operation B that finishes it calls a function on operation A returning itself? *Nested NSOperation and NSOperationQueue(s) Hope this mockup pseudo code can help to draw the picture. //My classes extended from NSOperation NSOperation ClassA NSOperation ClassB //MainApp -(void)applicationDidFinishLaunching:(NSNotification *)aNotification { ClassA A1; ClassA A2; NSOperationQueue Queue; Queue AddOperation: A1; Queue AddOperation: A2; } //Main of ClassA -(void)main { ClassB B1; ClassB B2; NSOperationQueue Queue; Queue AddOperation: B1; Queue AddOperation: B2; } //Main of ClassB -(void)main { //Do some work and when done call selector on ClassA above }

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  • create custom pdf viewer for iphone

    - by Ankit Sachan
    I want to develop a custom pdf viewer, in which I can add features like: bookmarks jump to specific page take some notes page flipping effect Can you suggest some libraries in Cocoa touch to fullfill my requirements? I followed the PDF viewing tutorial in which a webview was used but it only provides basic scrolling and zoom facilities. I have seen some apps in which bookmarks and page flipping is possible. Kindly suggest me something so that I can integrate more features.

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  • How to find the leaky faucet that loads into Malloc 32kb

    - by Rob
    I have been messing around with Leaks trying to find which function is not being deallocated (I am still new to this) and could really use some experienced insight. I have this bit of code that seems to be the culprit. Every time I press the button that calls this code, 32kb of memory is additionally allocated to memory and when the button is released that memory does not get deallocated. What I found was that everytime that AVAudioPlayer is called to play an m4a file, the final function to parse the m4a file is MP4BoxParser::Initialize() and this in turn allocates 32kb of memory through Cached_DataSource::ReadBytes My question is, how do I go about deallocating that after it is finished so that it doesn't keep allocating 32kb every time the button is pressed? Any help you could provide is greatly appreciated! - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //stop playing theAudio.stop; // cancel any pending handleSingleTap messages [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(handleSingleTap) object:nil]; UITouch* touch = [[event allTouches] anyObject]; NSString* filename = [g_AppsList objectAtIndex: [touch view].tag]; NSString *path = [[NSBundle mainBundle] pathForResource: filename ofType:@"m4a"]; theAudio=[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL]; theAudio.delegate = self; [theAudio prepareToPlay]; [theAudio setNumberOfLoops:-1]; [theAudio setVolume: g_Volume]; [theAudio play]; }

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  • How to customize the content of each page using Page Control and UIScrollView?

    - by viper15
    I have problem with customizing each page using pagecontrol and UIScrollView. I'm customizing Page Control from Apple. Basically I would like to have each page different with text and image alternately on different page. Page 1 will have all text, Page 2 will have just images, Page 3 will have all text and goes on. This is original code: // Set the label and background color when the view has finished loading. - (void)viewDidLoad { pageNumberLabel.text = [NSString stringWithFormat:@"Page %d", pageNumber + 1]; self.view.backgroundColor = [MyViewController pageControlColorWithIndex:pageNumber]; } As you can see, this code shows only Page 1, Page 2 etc as you scroll right. I tried to put in this new code but that didn't make any difference. There's no error. I know this is pretty simple code. I don't why it doesn't work. I declare pageText as UILabel. // Set the label and background color when the view has finished loading. - (void)viewDidLoad { pageNumberLabel.text = [NSString stringWithFormat:@"Page %d", pageNumber + 1]; self.view.backgroundColor = [MyViewController pageControlColorWithIndex:pageNumber]; if (pageNumber == 1) { pageText.text = @"Text in page 1"; } if (pageNumber == 2) { pageText.text = @"Image in page 2"; } if (pageNumber == 3) { pageText.text = @"Text in page 3"; } } I don't know why it doesn't work. Also if you have better way to do it, let me know. Thanks.

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  • Problems in getting data from CFStreamCreatePairWithSocketToHost

    - by gkedmi
    Hi I'm building an iPhoe app with a socket to a PC app , I need to get an image from this PC app. It's my first time using "CFStreamCreatePairWithSocketToHost".After I establish the socket with "NSOperation" I call CFStreamClientContext streamContext = {0, self, NULL, NULL, NULL}; BOOL success = CFReadStreamSetClient(myReadStream, kMyNetworkEvents,MyStreamCallBack,&streamContext); CFReadStreamScheduleWithRunLoop(myReadStream, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode); then I call CFWriteStreamWrite(myWriteStream, &writeBuffer, 3); // Open read stream. if (!CFReadStreamOpen(myReadStream)) { // Notify error } . . . while(!cancelled && !finished) { SInt32 result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.25, NO); if (result == kCFRunLoopRunStopped || result == kCFRunLoopRunFinished) { break; } if (([NSDate timeIntervalSinceReferenceDate] - _lastRead) MyConnectionTimeout) { // Call timed out cancelled = YES; break; } // Also handle stream status CFStreamStatus status = CFReadStreamGetStatus(myReadStream); } and then when I get "kCFStreamEventHasBytesAvailable" I use while (CFReadStreamHasBytesAvailable(myReadStream)) { CFReadStreamRead(myReadStream, readBuffer, 1000); //and buffer the the bytes } It's unpredictable , sometimes I get the whole picture , sometime I got just part of it , and I can't understand what make the different. can someone has an idea what is wrong here? thanks

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  • Problem with the dateformatter's in Iphone sdk.

    - by monish
    Hi guys, Here I had a problem with the date formatters actually I had an option to search events based on the date.for this Im comparing the date with the date store in the database and getting the event based on the date for this I wrote the code as follows: -(NSMutableArray*)getSearchAllLists:(EventsList*)aEvent { [searchList removeAllObjects]; EventsList *searchEvent = nil; const char* sql; NSString *conditionStr = @" where "; if([aEvent.eventName length] > 0) { NSString *str = @"'%"; str = [str stringByAppendingString:aEvent.eventName]; str = [str stringByAppendingString:@"%'"]; conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" eventName like %s",[str UTF8String]]]; } if([aEvent.eventWineName length]>0) { NSString *str = @"'%"; str = [str stringByAppendingString:aEvent.eventWineName]; str = [str stringByAppendingString:@"%'"]; if([aEvent.eventName length]>0) { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" and (wineName like %s)",[str UTF8String]]]; } else { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@"wineName like %s",[str UTF8String]]]; } } if([aEvent.eventVariety length]>0) { NSString *str = @"'%"; str = [str stringByAppendingString:aEvent.eventVariety]; str = [str stringByAppendingString:@"%'"]; if([aEvent.eventName length]>0 || [aEvent.eventWineName length]>0) { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" and (variety like %s)",[str UTF8String]]]; } else { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@"variety like %s" ,[str UTF8String]]]; } } if([aEvent.eventWinery length]>0) { NSString *str = @"'%"; str = [str stringByAppendingString:aEvent.eventWinery]; str = [str stringByAppendingString:@"%'"]; if([aEvent.eventName length]>0 || [aEvent.eventWineName length]>0 || [aEvent.eventVariety length]>0) { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" and (winery like %s)",[str UTF8String]]]; } else { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@"winery like %s" ,[str UTF8String]]]; } } if(aEvent.eventRatings >0) { if([aEvent.eventName length]>0 || [aEvent.eventWineName length]>0 || [aEvent.eventWinery length]>0 || [aEvent.eventVariety length]>0) { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" and ratings = %d",aEvent.eventRatings]]; } else { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" ratings = %d",aEvent.eventRatings]]; } } if(aEvent.eventDate >0) { NSDateFormatter *dateFormatter = [[NSDateFormatter alloc]init]; [dateFormatter setDateFormat:@"dd-MMM-yy 23:59:59"]; NSString *dateStr = [dateFormatter stringFromDate:aEvent.eventDate]; NSDate *date = [dateFormatter dateFromString:dateStr]; [dateFormatter release]; NSTimeInterval interval = [date timeIntervalSinceReferenceDate]; printf("\n Interval in advance search:%f",interval); if([aEvent.eventName length]>0 || [aEvent.eventWineName length]>0 || [aEvent.eventWinery length]>0 || aEvent.eventRatings>0 || [aEvent.eventVariety length]>0) { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" and eventDate = %f",interval]]; } else { conditionStr = [conditionStr stringByAppendingString:[NSString stringWithFormat:@" eventDate = %f",interval]]; } } NSString* queryString= @" select * from event"; queryString = [queryString stringByAppendingString:conditionStr]; sqlite3_stmt* statement; sql = (char*)[queryString UTF8String]; if (sqlite3_prepare_v2(database, sql, -1, &statement, NULL) != SQLITE_OK) { NSAssert1(0, @"Error: failed to prepare statement with message '%s'.", sqlite3_errmsg(database)); } sqlite3_bind_text(statement, 1, [aEvent.eventName UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 2, [aEvent.eventWineName UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 3, [aEvent.eventVariety UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(statement, 4, [aEvent.eventWinery UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_int(statement, 5,aEvent.eventRatings); sqlite3_bind_double(statement,6, [[aEvent eventDate] timeIntervalSinceReferenceDate]); while (sqlite3_step(statement) == SQLITE_ROW) { primaryKey = sqlite3_column_int(statement, 0); searchEvent = [[EventsList alloc] initWithPrimaryKey:primaryKey database:database]; [searchList addObject:searchEvent]; [searchEvent release]; } sqlite3_finalize(statement); return searchList; } Here I compared the interval value in the database and the date we are searching and Im getting the different values and results were not found. Guy's help me to get rid of this. Anyone's help will be much appreciated. Thank you Monish Calapatapu.

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  • UITableView gives empty table, does not load data

    - by Alex L
    Hi, Everything works fine when the view that holds my table is the main (first) view. However, when it's not the first view and I switch into that view, my table does not load data and I get an empty table. Using NSLog I can tell that the program is not invoking numberOfRowsInSection and cellForRowAtIndexPath. I have <UITableViewDataSource, UITableViewDelegate>, IBOutlet UITableview *tableView all declared. They are also connected in the InterfaceBuilder. I tried using viewWillAppear and [tableView reloadData] but that did not help. I'm new to iPhone development and your help is appreciated!

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  • NSNumber >= 13 won't retain. Everything else will.

    - by jkap
    The code I'm currently working on requires adding an NSNumber object to an array. All of the NSNumbers with value 0-12 are added fine, but 13 onward causes a EXC_BAD_ACCESS. I turned on NSZombieEnabled and am now getting *** -[CFNumber retain]: message sent to deallocated instance 0x3c78420. Here's the call stack: #0 0x01eac3a7 in ___forwarding___ #1 0x01e886c2 in __forwarding_prep_0___ #2 0x01e3f988 in CFRetain #3 0x01e4b586 in _CFArrayReplaceValues #4 0x0002a2f9 in -[NSCFArray insertObject:atIndex:] #5 0x0002a274 in -[NSCFArray addObject:] #6 0x00010a3b in -[Faves addObject:] at Faves.m:24 #7 0x000062ff in -[ShowController processFave] at ShowController.m:458 #8 0x002af405 in -[UIApplication sendAction:to:from:forEvent:] #9 0x00312b4e in -[UIControl sendAction:to:forEvent:] #10 0x00314d6f in -[UIControl(Internal) _sendActionsForEvents:withEvent:] #11 0x00313abb in -[UIControl touchesEnded:withEvent:] #12 0x002c8ddf in -[UIWindow _sendTouchesForEvent:] #13 0x002b27c8 in -[UIApplication sendEvent:] #14 0x002b9061 in _UIApplicationHandleEvent #15 0x02566d59 in PurpleEventCallback #16 0x01e83b80 in CFRunLoopRunSpecific #17 0x01e82c48 in CFRunLoopRunInMode #18 0x02565615 in GSEventRunModal #19 0x025656da in GSEventRun #20 0x002b9faf in UIApplicationMain #21 0x00002498 in main at main.m:14 If it wasn't isolated to NSNumbers of a certain range, I'd assume I screwed something up with my memory management, but I've just got no idea. Any ideas? Thanks, Josh

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  • Another IKImageView Question: copying a region

    - by Brian Postow
    I'm trying to use the select and copy feature of the IKImageView. If all you want to do is have an app with an image, select a portion and copy it to the clipboard, it's easy. You set the copy menu pick to the first responder's copy:(id) method and magically everything works. However, if you want something more complicated, like you want to copy as part of some other operation, I can't seem to find the method to do this. IKImageView doesn't seem to have a copy method, it doesn't seem to have a method that will even tell you the selected rectangle! I have gone through Hillegass' book, so I understand how the clipboard works, just not how to get the portion of the image out of the view... Now, I'm starting to think that I made a mistake in basing my project on IKImageView, but it's what Preview is built on (or so I've read), so I figured it had to be stable... and anyway, now it's too late, I'm too deep in this to start over... So, other than not using IKImageView, any suggestions on how to copy the select region to the clipboard manually? EDIT actually, I have found the copy(id) method, but when I call it, I get <Error>: CGBitmapContextCreate: unsupported parameter combination: 8 integer bits/component; 16 bits/pixel; 1-component color space; kCGImageAlphaPremultipliedLast; 2624 bytes/row. Which obviously doesn't happen when I do a normal copy through the first-responder... I understand the error message, but I'm not sure where it's getting those parameters from... Is there any way to trace through this and see how this is happening? A debugger won't help for obvious reasons, as well as the fact that I'm doing this in Mozilla, so a debugger isn't an option anyway... EDIT 2 It occurs to me that the copy:(id) method I found may be copying the VIEW rather than copying a chunk of the image to the clipboard, which is what I need. The reason I thought it was the clipboard copy is that in another project, where I'm copying from an IKImageView to the clipboard straight from the edit menu, it just sends a copy:(id) to the firstResponder, but I'm not actually sure what the firstresponder does with it...

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  • UITableView, having problems changing accessory when selected

    - by zpasternack
    I'm using a UITableView to allow selection of one (of many) items. Similar to the UI when selecting a ringtone, I want the selected item to be checked, and the others not. I would like to have the cell selected when touched, then animated back to the normal color (again, like the ringtone selection UI). A UIViewController subclass is my table's delegate and datasource (not UITableViewController, because I also have a toolbar in there). I'm setting the accessoryType of the cells in cellForRowAtIndexPath:, and updating my model when cells are selected in didSelectRowAtIndexPath:. The only way I can think of to set the selected cell to checkmark (and clear the previous one) is to call [tableView reloadData] in didSelectRowAtIndexPath:. However, when I do this, the animating of the cell deselection is weird (a white box appears where the cell's label should be). If I don't call reloadData, of course, the accessoryType won't change, so the checkmarks won't appear. I suppose I could turn the animation off, but that seems lame. I also toyed with getting and altering the cells in didSelectRowAtIndexPath:, but that's a big pain. Any ideas? Abbreviated code follows... - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell* aCell = [tableView dequeueReusableCellWithIdentifier:kImageCell]; if( aCell == nil ) { aCell = [[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:kImageCell]; } aCell.text = [imageNames objectAtIndex:[indexPath row]]; if( [indexPath row] == selectedImage ) { aCell.accessoryType = UITableViewCellAccessoryCheckmark; } else { aCell.accessoryType = UITableViewCellAccessoryNone; } return aCell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [tableView deselectRowAtIndexPath:indexPath animated:YES]; selectedImage = [indexPath row] [tableView reloadData]; }

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  • Objecive C Error, Message sent to deallocated object

    - by Dave C
    Hello, I have several buttons on my app that are being created dynamically. They are all pointed at the button click event when pressed. When the button pressed method is called, the sender's tag(int value) is parsed into the controllers house ID. It works with one of the buttons... the first one created to be specific, but the others throw the following error: -[CFNumber intValue]: message sent to deallocated instance 0xc4bb0ff0 I am not releasing these buttons anywhere in my code... I haven't set them to auto release or anything like that... just wondering why they are doing this on the click. The button click event: - (IBAction) ButtonClick: (id) sender { HouseholdViewController *controller = [[HouseholdViewController alloc] initWithNibName:@"HouseholdViewController" bundle:nil]; controller.delegate = self; controller.HouseID = [(NSInteger)[(UIButton *)sender tag] intValue]; //this line throws an error controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:controller animated:YES]; [controller release]; } Where I am creating the buttons: UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(MyLongInScreenCoords, MyLatInScreenCoords, 50, 50); UIImage *buttonImageNormal = [UIImage imageNamed:@"blue_pin.png"]; UIImage *strechableButtonImageNormal = [buttonImageNormal stretchableImageWithLeftCapWidth:50 topCapHeight:50]; [button setBackgroundImage:strechableButtonImageNormal forState:UIControlStateNormal]; [self.view addSubview:button]; button.tag = [NSNumber numberWithInt:[[words objectAtIndex: i] intValue]]; ButtonPoints[CurrentHouseCount][0] = button; ButtonPoints[CurrentHouseCount][1] = [NSValue valueWithCGPoint:CGPointMake(MyActualLat, MyActualLong)]; [button addTarget:self action:@selector(ButtonClick:) forControlEvents:UIControlEventTouchUpInside]; CurrentHouseCount++; Thank you for any assistance.

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  • How to paint background of specific range of text in NSTextView

    - by Rui Pacheco
    Hi, This is not a specific bug, its more about not knowing how to do something. I've an NSTextView and I need to paint the background of specific ranges of text when the user clicks on a specific part of the text view. I've tried this but I just get erratic behaviour in the sense that sometimes text loses the foreground color or the background doesn't span the whole range: NSLayoutManager *layoutManager = [myTextView layoutManager]; [layoutManager removeTemporaryAttribute:NSBackgroundColorAttributeName forCharacterRange:range]; [[myTextView layoutManager] setTemporaryAttributes:attributes forCharacterRange:range]; For the sake of simplicity assume that range is always a valid string (it is in my testing environment).

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  • iPhone Dev: Animating PNG Sequences

    - by Franky
    What is the best or recommended technique for animating PNG Sequences. Heres what I've learned: Do it Manually Using MutableArrays containing Strings, you can animate a UIImageView with a timer which increments an index number UIImage - animation methods This works, the only problem is to find if an image has completed its animation, you have to check the isAnimating BOOL, and to do that you need a timer. What is the best and recommended? Looking to do Oldschool game sprite animations, ie: Idle Animation Attack Animation Walk Animation ect... Let me know if any one has something. @lessfame

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  • Obj-C: ++variable is increasing by two instead of one

    - by Eli Garfinkel
    I am writing a program that asks users yes/no questions to help them decide how to vote in an election. I have a variable representing the question number called questionnumber. Each time I go through the switch-break loop, I add 1 to the questionnumber variable so that the next question will be displayed. This works fine for the first two questions. But then it skips the third question and moves on to the fourth. When I have more questions in the list, it skips every other question. Somewhere, for some reasons, the questionnumber variable is increasing when I don't want it to. Please look at the code below and tell me what I'm doing wrong. Thank you! Eli import "MainView.h" import @implementation MainView @synthesize Question; @synthesize mispar; int conservative = 0; int liberal = 0; int questionnumber = 1; (IBAction)agreebutton:(id)sender { ++liberal; } (IBAction)disagreebutton:(id)sender { ++conservative; } (IBAction)nextbutton:(id)sender { ++questionnumber; switch (questionnumber) { case 2: Question.text = @"Congress should pass a law that would ban Americans from earning more than one hundred million dollars in any given year."; break; case 3: Question.text = @"It is not fair to admit people to a university or employ them on the basis of merit alone. Factors such as race, gender, class, and sexual orientation must also be considered."; break; case 4: Question.text = @"There are two Americas - one for the rich and one for the poor."; break; case 5: Question.text = @"Top quality health care should be free for all."; break; default: break; } } @end

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  • Quartz 2D's drawing text and NSTimer in custom method

    - by coure06
    i want to show text using quartz 2d. Text will be drawing randomly on different position after each 1 seconds. I am not sure how i can use NSTimer with quartz 2D text. I can draw text in drawRect method where graphics context is already available. How i will draw text using my custom method myDraw which will be called after 1 second using NSTimer? If i create my custom Method the graphics context is not available in that method.

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  • XCode: Delete line hot-key

    - by Typeoneerror
    I'm looking for a way to map some hot-keys to "delete the line that my cursor is on" in Xcode. I found "delete to end of line" and "delete to beginning of line" in the text key bindings, but I am missing how to completely delete the line no matter what I have selected. TextMate has this functionality mapped to Ctrl+Shift+D and I'd like the same thing if possible. Any ideas?

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  • How to call schedule method in NSObject?

    - by Tattat
    It is my Object.... -(id)init{ if(self = [super init]){ [self schedule:@selector(testCalled:) interval:1.0]; } } -(void)testCalled{ NSLog(@"Called from my Object"); } I already add this line in the .h...: -(void)testCalled; It prompt me that "MyObject" may not respond to -'schedule:interval:', but in my scene, which have a super class CCLayer can call this method,so, I think it is a method from CCLayer, how can I replace it with NSObject default method?

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  • Detecting UITableView scrolling

    - by Xeph
    Hi I've subclassed UITableView (as KRTableView) and implemented the four touch-based methods (touchesBegan, touchesEnded, touchesMoved, and touchesCancelled) so that I can detect when a touch-based event is being handled on a UITableView. Essentially what I need to detect is when the UITableView is scrolling up or down. However, subclassing UITableView and creating the above methods only detects when scrolling or finger movement is occuring within a UITableViewCell, not on the entire UITableView. As soon as my finger is moved onto the next cell, the touch events don't do anything. This is how I'm subclassing UITableView: #import "KRTableView.h" @implementation KRTableView - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesBegan:touches withEvent:event]; NSLog(@"touches began..."); } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesMoved:touches withEvent:event]; NSLog(@"touchesMoved occured"); } - (void)touchesCancelled:(NSSet*)touches withEvent:(UIEvent *)event { [super touchesCancelled:touches withEvent:event]; NSLog(@"touchesCancelled occured"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { [super touchesEnded:touches withEvent:event]; NSLog(@"A tap was detected on KRTableView"); } @end How can I detect when the UITableView is scrolling up or down?

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  • Custom Alert view

    - by Viral
    hi, I want to create a custom alert view, i.e. i want to put some images and my choice color on alert view, i know how to create normal alert view, but can any one help me out in this one??? so that the application will look pretty good. regard viral.

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  • Adding a dynamic-height UITableView into a scrolling view?

    - by Greg
    Hello all – I'm getting into iPhone development and have hit my first confusing UI point. Here's the situation: My app is tab-based, and the view that I'm confused about has a static featured content image at the top, then a dynamic list below into which X headlines are loaded. My goal is to have the height of the headline table grow as elements are added to it, and then to have the whole view scroll (both featured image on top and headline list below). So, I guess my question comes in two parts: 1) First, how do you set up a dynamic-height table view that will grow as cells are added to it. So far I've only been able to have my tables handle their own scrolling. 2) Then, what is the root NIB view that the featured image and the table should live in to enabled scrolling? I've dropped oversized content into a UIScrollView now, although did seem to have any success with having it automatically scroll. Thanks in advance for any help on this subject!

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  • Network Connection NSNotification for OSX?

    - by Andrew
    I simply need to have a notification post when a valid IP address is assigned. I have tried polling via SCReachability, but that seems to be inefficient. Any suggestions? This seems like it should be simple, but I've been struggling for several hours to get anything working.

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