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  • How to use Castle Windsor with ASP.Net web forms?

    - by Xian
    I am trying to wire up dependency injection with Windsor to standard asp.net web forms. I think I have achieved this using a HttpModule and a CustomAttribute (code shown below), although the solution seems a little clunky and was wondering if there is a better supported solution out of the box with Windsor? There are several files all shown together here // index.aspx.cs public partial class IndexPage : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { Logger.Write("page loading"); } [Inject] public ILogger Logger { get; set; } } // WindsorHttpModule.cs public class WindsorHttpModule : IHttpModule { private HttpApplication _application; private IoCProvider _iocProvider; public void Init(HttpApplication context) { _application = context; _iocProvider = context as IoCProvider; if(_iocProvider == null) { throw new InvalidOperationException("Application must implement IoCProvider"); } _application.PreRequestHandlerExecute += InitiateWindsor; } private void InitiateWindsor(object sender, System.EventArgs e) { Page currentPage = _application.Context.CurrentHandler as Page; if(currentPage != null) { InjectPropertiesOn(currentPage); currentPage.InitComplete += delegate { InjectUserControls(currentPage); }; } } private void InjectUserControls(Control parent) { if(parent.Controls != null) { foreach (Control control in parent.Controls) { if(control is UserControl) { InjectPropertiesOn(control); } InjectUserControls(control); } } } private void InjectPropertiesOn(object currentPage) { PropertyInfo[] properties = currentPage.GetType().GetProperties(); foreach(PropertyInfo property in properties) { object[] attributes = property.GetCustomAttributes(typeof (InjectAttribute), false); if(attributes != null && attributes.Length > 0) { object valueToInject = _iocProvider.Container.Resolve(property.PropertyType); property.SetValue(currentPage, valueToInject, null); } } } } // Global.asax.cs public class Global : System.Web.HttpApplication, IoCProvider { private IWindsorContainer _container; public override void Init() { base.Init(); InitializeIoC(); } private void InitializeIoC() { _container = new WindsorContainer(); _container.AddComponent<ILogger, Logger>(); } public IWindsorContainer Container { get { return _container; } } } public interface IoCProvider { IWindsorContainer Container { get; } }

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  • Touch friendly GUI in Windows Mobile

    - by vonolsson
    I'm porting an audio processing application written in C++ from Windows to Windows Mobile (version 5+). Basically what I need to port is the GUI. The application is quite complicated and the GUI will need to be able to offer a lot of functionality. I would like to create a touch friendly user interface that also looks good. Which basically means that standard WinMo controls are out the window. I've looked at libraries such as Fluid and they look like something I would like to use. However, as I said I'm developing i C++. Even though it would be possible to only write the GUI part i some .NET language I rather not. My experience with .NET on Windows Mobile is that it doesn't work very well... Can anyone either suggest a C/C++ touch friendly GUI library for Windows Mobile or some kind of "best practices" document/how-to on how to use the standard Windows Mobile controls in order to make the touch friendly and also work and look well in later versions of Windows Mobile (in particular version 6.5)?

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  • a floating toolbar in WTL

    - by freefallr
    I've created a multimedia app that uses DirectShow to display multiple media streams simultaneously. The app is a WTL MDI application. For video windows, I use a CWindowImpl derived class - one per CChildFrame. I'd like to add controls to the video windows (volume ctrls etc). I'd initially thought about adding a slider (volume) control and a couple of buttons to a context menu - but later thought that this might not be the best approach. I was looking at MS Word 2007 - which has a floating toolbar that allows you to change options on highlighted text. I'd like to implement a similar floating toolbar for the video controls. I googled around a bit and found an old post about floating toolbars in WTL. The response was - for a floating toolbar, create a popup window and make it's parent the main window. I think that this sounds like a reasonable approach. my questions: Is this a good approach, or is there a more standard approach for a floating toolbar now in WTL? Should I make the toolbar a child of the video window or the CChildFrame that contains the video window, in order to ensure that it always remains on top of the video? How can I implement transparency in the floating toolbar, as in the floating toolbar in MS word?

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  • How to get a TextBlock to wrap text inside a DockPanel area?

    - by Edward Tanguay
    What do I have to do to get the inner TextBlock below to wrap its text without defining an absolute width? I've tried Width=Auto, Stretch, TextWrapping, putting it in a StackPanel, nothing seems to work. XAML: <UserControl x:Class="Test5.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:tk="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Toolkit" Width="800" Height="600"> <tk:DockPanel LastChildFill="True"> <StackPanel tk:DockPanel.Dock="Top" Width="Auto" Height="50" Background="#eee"> <TextBlock Text="{Binding TopContent}"/> </StackPanel> <StackPanel tk:DockPanel.Dock="Bottom" Background="#bbb" Width="Auto" Height="50"> <TextBlock Text="bottom area"/> </StackPanel> <StackPanel tk:DockPanel.Dock="Right" Background="#ccc" Width="200" Height="Auto"> <TextBlock Text="info panel"/> </StackPanel> <StackPanel tk:DockPanel.Dock="Left" Background="#ddd" Width="Auto" Height="Auto"> <ScrollViewer HorizontalScrollBarVisibility="Auto" Padding="10" BorderThickness="0" Width="Auto" VerticalScrollBarVisibility="Auto"> <tk:DockPanel HorizontalAlignment="Left" Width="Auto" > <StackPanel tk:DockPanel.Dock="Top" HorizontalAlignment="Left"> <Button Content="Add More" Click="Button_Click"/> </StackPanel> <TextBlock tk:DockPanel.Dock="Top" Text="{Binding MainContent}" Width="Auto" TextWrapping="Wrap" /> </tk:DockPanel> </ScrollViewer> </StackPanel> </tk:DockPanel> </UserControl>

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  • Can't get past "A potentially dangerous Request.Form value was detected..." error

    - by joshb
    I'm doing my first ASP.NET MVC2 project and I can't get past the "A potentially dangerous Request.Form value was detected..." error when trying to submit a form. I've done this in MVC1 using the ValidateInputAttribute and I've read about the breaking change in .NET 4 that requires setting the request validation mode in the web.config. Basically I'm doing exactly what is outlined in this thread: http://stackoverflow.com/questions/2019843/a-potentially-dangerous-request-form-value-in-mvc-2-asp-net-4-0. Nothing's working though so I must be missing something. Here's my code: Web.config <configuration> <system.web> <httpHandlers> <add path="*" verb="*" type="System.Web.HttpNotFoundHandler"/> </httpHandlers> <httpRuntime requestValidationMode="2.0" /> <pages validateRequest="true" pageParserFilterType="System.Web.Mvc.ViewTypeParserFilter, System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" pageBaseType="System.Web.Mvc.ViewPage, System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" userControlBaseType="System.Web.Mvc.ViewUserControl, System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <controls> <add assembly="System.Web.Mvc, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" namespace="System.Web.Mvc" tagPrefix="mvc" /> </controls> </pages> </system.web> <system.webServer> <validation validateIntegratedModeConfiguration="false" /> <handlers> <remove name="BlockViewHandler"/> <add name="BlockViewHandler" path="*" verb="*" preCondition="integratedMode" type="System.Web.HttpNotFoundHandler" /> </handlers> </system.webServer> </configuration> Controller action [AcceptVerbs(HttpVerbs.Post)] [ValidateInput(false)] public ActionResult Edit(Page pageToEdit) { // do stuff.... } Any ideas on what I'm doing wrong here?

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  • Javascript: Controlling the order that event handlers / listeners are exeucted in

    - by LRE
    Once again the IE Monster has hit me with an odd problem. I'm writing some changes into an asp.net site I inherited a while back. One of the problems is that in some pages there are several controls that add javascript functions as handlers to the onload event (using YUI if that matters). Some of those event handlers assume certain other functions have been executed. This is well and good in Firefox and IE7 as the handlers seem to execute in order of registration. IE8 on the other hand does this backwards. I could go with some kind of double-checking approach but given the controls are present in several pages I feel that'd create even more dependencies. So I've started cooking up my own queue class that I push the functions to and can control their execution order. Then I'll register an onload handler that instructs the queue to execute in my preferred order. I'm part way through that and have started wondering 2 things: Am I going OTT? Am I reinventing the wheel? Anyone have any insights? Any clean solutions that allow me to easily enforce execution order?

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  • Custom CheckBoxList in ASP.NET

    - by Rick
    Since ASP.NET's CheckBoxList control does not allow itself to be validated with one of the standard validation controls (i.e., RequiredFieldValidator), I would like to create a UserControl that I can use in my project whenever I need a checkbox list that requires one or more boxes to be checked. The standard CheckBoxList can be dragged onto a page, and then you can manually add <asp:ListItem> controls if you want. Is there any way I can create a UserControl that lets me manually (in the markup, not programmatically) insert ListItems from my page in a similar manner? In other words, can I insert a UserControl onto a page, and then from the Designer view of the Page (i.e., not the designer view of the UserControl), can I manually add my ListItems like so: <uc1:RequiredCheckBoxList> <asp:ListItem Text="A" value="B"></asp:ListItem> <asp:ListItem Text="X" value="Y"></asp:ListItem> </uc1:RequiredCheckBoxList> If a UserControl is not the appropriate choice for the end result I'm looking for, I'm open to other suggestions. Please note that I am aware of the CustomValidator control (which is how I plan to validate within my UserControl). It's just a pain to write the same basic code each time I need one of these required checkbox lists, which is why I want to create a re-usable control.

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  • HTML5 <video> element on Android does not play

    - by T1000
    Video tags like below plays fine with iPhone, but not Android: <video id="video" width="320" height="240" poster="video/placeholder.jpg" autobuffer controls> <source src="pr6.mp4" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'> <source src="pr6.ogv" type='video/ogg; codecs="theora, vorbis"'> </video> With the above code, Android can't even click the clip. It would just see the poster image. Video tag like below however works with Android: <video src="vpr6.mp4" poster="video/placeholder.jpg" onclick="this.play();"/> However, I still need to multiple sources capability (for Firefox ogv support…). Below code does not work (nor do they work if I stick the javascript into the source tags): <video id="video" width="320" height="240" autobuffer controls onclick="this.play();"> <source src="pr6.mp4" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"'> <source src="pr6.ogv" type='video/ogg; codecs="theora, vorbis"'> </video> With above code, the clip is clickable in Android, but still does nothing. Can anyone help?

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  • WPF: How do I get a reference to a styled window control in code behind?

    - by Brad
    I have a window defined with a style: <Window x:Class="winBorderless" x:Name="winBorderless" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Local="clr-namespace:WindowStyle" Style="{StaticResource Window_Cartesia}" WindowStartupLocation="CenterScreen" BorderThickness="1" BorderBrush="#FF9CAAC1" Margin="5" Title="[Document Title]"> and the style defined in an application level dictionary: <Style x:Key="Window_Cartesia" TargetType="{x:Type Window}"> <Setter Property="WindowStyle" Value="None"/> <Setter Property="AllowsTransparency" Value="True"/> <Setter Property="Background" Value="Transparent"/> <EventSetter Event="Loaded" Handler="Loaded"/> <EventSetter Event="PreviewKeyDown" Handler="Preview_KeyDown"/> <EventSetter Event="MouseMove" Handler="FullScreen_MouseMove"/> <Setter Property="Template"> In code behind I have a reference to the Window instance set: Win = DirectCast(sender, winBorderless) This allows access to the window properties as the EventSetters pass references to the various controls. However, it doesn't provide for access to the controls defined in the style through the window reference as they don't exist there. So, what is the best way to reference a control through code behind that is defined in the style. I'd prefer not to iterate the trees to find them but ya gotta do....

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  • C# trying to capture the KeyDown event on a form

    - by Patrick
    Hello! I am creating a small game, the game is printed onto a panel on a windows form. Now i want to capture the keydown event to see if its the arrow keys that has been pressed, the problem however is that i can't seem to capture it. Let me explain, on the form i have 4 buttons and various other controls and if the user for instance press one of the buttons (to trigger a game event) then the button has focus and i can't capture the movements with the arrow keys. I tried something like private void KeyDown(KeyEventArgs e) { if (e.KeyCode == Keys.Left) { game.MovePlayer(DonutWarsLibrary.GameObjects.Direction.E); game.DrawObjects(panel1.CreateGraphics()); } else if (e.KeyCode == Keys.Right) { game.MovePlayer(DonutWarsLibrary.GameObjects.Direction.W); game.DrawObjects(panel1.CreateGraphics()); } else if (e.KeyCode == Keys.Up) { game.MovePlayer(DonutWarsLibrary.GameObjects.Direction.N); game.DrawObjects(panel1.CreateGraphics()); } else if (e.KeyCode == Keys.Down) { game.MovePlayer(DonutWarsLibrary.GameObjects.Direction.S); game.DrawObjects(panel1.CreateGraphics()); } } and then when the form key down event was pressed, i used this private void MainForm_KeyDown(object sender, KeyEventArgs e) { KeyDown(e); } I also added keydown for the buttons and the various other controls on the windows form, but i am not getting any response back. I have setup a breakpoint inside the function to see if it's being called, but that breakpoint never triggers? Any ideas? The most optimal was to have a general KeyDown event that triggers (regardless of what control that currently has focus) and then calls the KeyDown method.

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  • When should I be cautious using about data binding in .NET?

    - by Ben McCormack
    I just started working on a small team of .NET programmers about a month ago and recently got in a discussion with our team lead regarding why we don't use databinding at all in our code. Every time we work with a data grid, we iterate through a data table and populate the grid row by row; the code usually looks something like this: Dim dt as DataTable = FuncLib.GetData("spGetTheData ...") Dim i As Integer For i = 0 To dt.Rows.Length - 1 '(not sure why we do not use a for each here)' gridRow = grid.Rows.Add() gridRow(constantProductID).Value = dt("ProductID").Value gridRow(constantProductDesc).Value = dt("ProductDescription").Value Next '(I am probably missing something in the code, but that is basically it)' Our team lead was saying that he got burned using data binding when working with Sheridan Grid controls, VB6, and ADO recordsets back in the nineties. He's not sure what the exact problem was, but he remembers that binding didn't work as expected and caused him some major problems. Since then, they haven't trusted data binding and load the data for all their controls by hand. The reason the conversation even came up was because I found data binding to be very simple and really liked separating the data presentation (in this case, the data grid) from the in-memory data source (in this case, the data table). "Loading" the data row by row into the grid seemed to break this distinction. I also observed that with the advent of XAML in WPF and Silverlight, data-binding seems like a must-have in order to be able to cleanly wire up a designer's XAML code with your data. When should I be cautious of using data-binding in .NET?

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  • Create a dynamic project template in VS 2010?

    - by jonhobbs
    This might sound a bit of an odd question but I know what I want to achieve, just don't know if it's possible. Firstly, I'd like to be able to create a visual studio project that the 2 developers that work with me can use as a basis for all new websites. I want to drop all the common files that we use in there, like jQuery, CMS files etc. so that every time they start a new project they don't have to worry about all of that stuff. I guess to do this I just set up a project and "File Export Template" ? Now, here's the tricky bit... When you open up one of the default templates in VS it asks you a few questions, such as if you want to use a master page or if you want to use code behind etc. What I would like to do is set up something similar so that when you use the project template it asks you what version of jQuery you want to use so that it can import the right file, or for example it might ask you if you want to include certain user controls that the CMS contains. If you tick the box then the folder with the necessary user controls would be put in your new project for you. I know MS can do this but can a user like me include functionality like that in my own project template? Hope that makes sense.

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  • .NET CF -- Set Form height based on InputPanel state

    - by user354941
    Hi, So, I've got a C# project for Windows Mobile phones and I'm trying to work with the InputPanel. Specifically, I've got one form with a stack of Labels and TextBoxes that collect user input. I have an InputPanel that alerts me when the user opens the SIP. Everything works fine so far. When I get messages that the SIP status has changed, I want to change the height of the Form, which doesn't seem possible. Here's my event handler for my InputPanel: void m_InputPanel_EnabledChanged(object sender, EventArgs e) { // :( this assignment operation doesn't work and it doesn't this.ClientSize = inputPanel1.VisibleDesktop.Size; // doesn't work this.Size = inputPanel1.VisibleDesktop.Size; // assignment operation works, but isn't very useful this.visibleHeight = inputPanel1.VisibleDesktop.Height; this.InitializeUI(); } When I say that the assignment operation doesn't work, I mean that the values don't change in the debugger. I can understand that maybe I can't change the size of a Form, but I can't understand why trying to change it wouldn't throw an exception, or give a compiler error. I have my Form WindowState set to Normal instead of Maximized, but it doesn't make a difference. Also, I have read http://www.christec.co.nz/blog/archives/42 this page that tells me how I'm supposed to do this, but I can't easily put all of my controls in a Panel because I'm using a bunch of custom stuff to do alpha background controls.

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  • dynamically created radiobuttonlist

    - by Janet
    Have a master page. The content page has a list with hyperlinks containing request variables. You click on one of the links to go to the page containing the radiobuttonlist (maybe). First problem: When I get to the new page, I use one of the variables to determine whether to add a radiobuttonlist to a placeholder on the page. I tried to do it in page)_load but then couldn't get the values selected. When I played around doing it in preInit, the first time the page is there, I can't get to the page's controls. (Object reference not set to an instance of an object.) I think it has something to do with the MasterPage and page content? The controls aren't instantiated until later? (using vb by the way) Second problem: Say I get that to work, once I hit a button, can I still access the passed request variable to determine the selected item in the radiobuttonlist? Protected Sub Page_PreInit(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.PreInit 'get sessions for concurrent Dim Master As New MasterPage Master = Me.Master Dim myContent As ContentPlaceHolder = CType(Page.Master.FindControl("ContentPlaceHolder1"), ContentPlaceHolder) If Request("str") = "1" Then Dim myList As dsSql = New dsSql() ''''instantiate the function to get dataset Dim ds As New Data.DataSet ds = myList.dsConSessionTimes(Request("eid")) If ds.Tables("conSessionTimes").Rows.Count > 0 Then Dim conY As Integer = 1 CType(myContent.FindControl("lblSidCount"), Label).Text = ds.Tables("conSessionTimes").Rows.Count.ToString Sorry to be so needy - but maybe someone could direct me to a page with examples? Maybe seeing it would help it make sense? Thanks....JB

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  • problem parsing with XMLReader (using ReadSubTree)

    - by no9
    Hello. Im trying to build a simple XML to Controls parser in my CF application. In the code below the string im trying to parse looks like this: "<Panel><Label>Text1</Label><Label>Text2</Label></Panel>" The result i want with this code would be a Panel with two labels. But the problem is when the first Label is parsed the subreader.Read() returns false in the ParsePanelElementh method, and so it falls out of while statement. Since im new into XMLReader i must be missing something very simple. Any help would be apreciated ! peace. static class XMLParser { public static Control Parse(string aXmlString) { XmlReader reader = XmlReader.Create(new StringReader(aXmlString)); return ParseXML(reader); } public static Control ParseXML(XmlReader reader) { using (reader) { while (reader.Read()) { if (reader.NodeType == XmlNodeType.Element) { if (reader.LocalName == "Panel") { return ParsePanelElement(reader); } if (reader.LocalName == "Label") { return ParseLabelElement(reader); } } } } return null; } private static Control ParsePanelElement(XmlReader reader) { var myPanel = new Panel(); XmlReader subReader = reader.ReadSubtree(); while (subReader.Read()) { Control subControl = ParseXML(subReader); if (subControl != null) { myPanel.Controls.Add(subControl); }; } return myPanel; } private static Control ParseLabelElement(XmlReader reader) { reader.Read(); var myString = reader.Value as string; var myLabel = new Label(); myLabel.Text = myString; return myLabel; } }

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  • ActionScript 3.0: placing code on stage/MC timelines a la AS2 instead of in classes

    - by BoltClock
    I'm aware that ActionScript 3.0 is designed from the ground up to be a largely object-oriented language and using it means less or even no timeline code in Flash documents. I'm quite experienced with OOP and am comfortable writing classes. However, since I mostly use Flash for animations, I hardly ever need to write ActionScript code other than for preloaders, subtitles, quality controls, website links and so on. In fact, I still set my Flash movies to use AS2 to this day because I'm used to gotoAndPlay()/gotoAndStop(), AS2 preloaders, subtitles, quality controls and even getURL(). Of course, I really want to move on now that practically everyone's on Flash Player 9 or 10 and now that I've dabbled with other OO languages like Java, C# and Objective-C too. I'm a complete newcomer to AS3 and am not very learned with AS2 either. Considering my current use of ActionScript, are there any cases where it's still OK to use very simple AS3 code in the timeline instead of moving code to a class, especially since moving to a class might mean unnecessarily increasing the number of LOC from 4 to 40? (Heck, is the latter case ('instead of ...') even a valid concern at all?)

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  • WPF Spellcheck Engine takes up too much memory.

    - by Matt H.
    Each datatemplate in my WPF ItemsControl contains FIVE custom bindable richtextbox controls. It is a data-driven app that for authoring multiple-choice questions -- The question and four answer choices must all support: 1) Spell check 2) Rich formatting (otherwise I'd use regular textboxes) The spell check object in .NET 4 has a Friend constructor that takes a single argument of owner As TextBoxBase This means every richtextbox in the ItemsControl has 5 Spellcheck objects! This is the problem -- every spell check engine is consuming about 500k memory. So after you favor in the spellcheck, bindings, additional controls in the DataTemplate, etc.. a single multi choice question consumes more than 3MB memory. Users with 100--200 questions will quickly see the App raise it's memory consumption to 500+ MB. Management is definitely not OK with this. Is there a way to minimimze this problem? The best suggestion I've heard is to enable/disable spellcheck if the richtextbox is in the ItemsControl's scrollviewer: I haven't gotten an answer to how to go about it: (http://stackoverflow.com/questions/2869012/possible-to-implement-an-isviewportvisible-dependencyproperty-for-an-item-in-an-i) Any good ideas?

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  • Adding StyleSheets Programmatically in Asp.Net

    - by Braveyard
    I want to add StyleSheets programmatically in the head section but one of the examples I saw seemed to need to many lines of code to add just one style sheet even though I may need a lot: Example Code: HtmlLink css = new HtmlLink(); css.Href = "css/fancyforms.css"; css.Attributes["rel"] = "stylesheet"; css.Attributes["type"] = "text/css"; css.Attributes["media"] = "all"; Page.Header.Controls.Add(css); I also use Page.Header.RenderControl() method but it didn't work either. Object null something error was thrown. I also used Page.Header.InnerHtml and InnerText += "<link .... "/> things but they threw the Literal error which is I think common error. I used this code : List<Literal> cssFiles = new List<Literal>(); cssFiles.Add(new Literal() { Text = @"<link href=""" + ResolveUrl("~/Resources/Styles/MainMaster/MainDesign.css") + @""" type=""text/css"" rel=""stylesheet"" />" }); cssFiles.Add(new Literal() { Text = @"<link href=""" + ResolveUrl("~/Resources/Styles/MainMaster/MainLayout.css") + @""" type=""text/css"" rel=""stylesheet"" />" }); AddStyleRange(cssFiles); private void AddStyleRange(List<Literal> cssFiles) { foreach (Literal item in cssFiles) { this.Header.Controls.Add(item); } } It worked at first but when I change the pages it stopped working. I am using Master Page and I am writing these codes on Master.cs file and also some people recommended to use this.Header instead of Page.Header but when I built it throws an error which says I cannot declare that like this. It shouldn't be that hard to add many styles. It is getting complicated.

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  • MS Surface Tag Visualizer steals contact events

    - by Isak Savo
    I'm struggling with the TagVisualizer control on an MS Surface project. In theory the control seems great, allowing you to respond to input from real world physical objects The problem is that the control will cover the entire screen (since I want to capture tags on the entire screen) and as such, no other controls in my app will receive the touch events. (Unless, they are direct ascendants in the visual tree). In my app, I want to have a "layer" type of a approach, where each layer can respond to (contact) input: Window `- Grid `- LayersPanel `- TagVisualizer `- Layer 1 `- Layer 2 `- Layer 3 `- Layer 4 Now it doesn't matter where I put the tag visualizer, it's always going to steal contact events from all or some of the other layers. (due to the nature of RoutedEvents) To me, it seems like the control is completely useless in practice as it will always interfere with your application's other controls. What am I missing here? So my questions are: Any suggestions on how to work around this? Has anyone used TagVisualizers in a similar scenario? If so, how did you solve this? By the way, the layers all work fine, since they will only steal events that are directly on top of their sub elements (the rest of the layer is invisible to hit testing)

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  • Inserting a ContentControl after another ContentControl

    - by Markus Roth
    In our VSTO Word 2010 Addin, we are trying to insert a RichTextControl after a given other ContentControl. We have tried this: public ContentControl AddContentControl(WdContentControlType type, int position) { Paragraph paragraphBefore = null; if (position == 0) { if (WordDocument.Paragraphs.Count == 0) { WordDocument.Paragraphs.Add(); } paragraphBefore = WordDocument.Paragraphs.First; } else { paragraphBefore = Controls.ElementAt(position - 1).Range.Paragraphs.Last; } object start = paragraphBefore.Range.End; object end = paragraphBefore.Range.End + 1; paragraphBefore.Range.InsertParagraphAfter(); Range rangeToUse = WordDocument.Range(ref start, ref end); ContentControl newControl = _ContentControl = _WordDocument.ContentControls.Add(type, rangeToInsert); Controls.Insert(position, newControl); OnNewContentControl(newControl, position); return newControl.ContentControl; } which works fine, unless the control that is before the one we want to insert has an empty paragraph at the end. If that is the case, the new ContentControl is inserted within the last control. How can we avoid this?

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  • blackberry implement audio player

    - by Prasad
    Hi, I am developing an application which let users to hear songs online. And I used Blackberry Player and Manager APIs. My application works fine and I can play songs. Now I wan't to add more controls to it. As an example I want pause, play songs. Mute the sound, Control the volume. Display the progress of the play back. Display the current time position of the song like that. I started research on that. And I tried to do that with PlayerListener. But unfortunately all the time I am getting IllegalStateException. So I can't go ahead with that research. As a help can someone please tell me how can I implement above kind of controls for a player. Appreciate if someone can post a sample code to do that. Further I will put my playback source code here. public void run() { try { p = Manager.createPlayer(requestedSong + SystemSettings.strNetwork); p.setLoopCount(1); p.start(); } catch (IOException ioe) { } catch (MediaException me) { } } public void run() { try { p = Manager.createPlayer(strSongURL); p.setLoopCount(1); p.start(); } catch (IOException ioe) { } catch (MediaException me) { } } Thank you very much. Prasad

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  • adding header row to gridview won't allow you to save the last item row

    - by Lex
    I've modified my GridView to have an extra Header row, however that extra row has caused my grid view row count to be incorrect. Basically, when I want to save the Gridview now, it doesn't recognize the last item line. In my current test I have 5 Item Lines, however only 4 of them are being saved. My code for creating the additional header Line: protected void gvStatusReport_RowDataBound(object sender, GridViewRowEventArgs e) { // This grid has multiple rows, fake the top row. if (e.Row.RowType == DataControlRowType.Header) { SortedList FormatCells = new SortedList(); FormatCells.Add("1", ",6,1"); FormatCells.Add("2", "Time Spent,7,1"); FormatCells.Add("3", "Total,2,1"); FormatCells.Add("4", ",6,1"); GetMultiRowHeader(e, FormatCells); } } The function to create a new row: public void GetMultiRowHeader(GridViewRowEventArgs e, SortedList GetCels) { GridViewRow row; IDictionaryEnumerator enumCels = GetCels.GetEnumerator(); row = new GridViewRow(-1, -1, DataControlRowType.Header, DataControlRowState.Normal); while (enumCels.MoveNext()) { string[] count = enumCels.Value.ToString().Split(Convert.ToChar(",")); TableCell cell = new TableCell(); cell.RowSpan = Convert.ToInt16(count[2].ToString()); cell.ColumnSpan = Convert.ToInt16(count[1].ToString()); cell.Controls.Add(new LiteralControl(count[0].ToString())); cell.HorizontalAlign = HorizontalAlign.Center; row.Cells.Add(cell); } e.Row.Parent.Controls.AddAt(0, row); } Then when I'm going to save, I loop through the rows: int totalRows = gvStatusReport.Rows.Count; for (int rowNumber = 0; rowNumber < totalRows; rowNumber++) { However the first line doesn't seem to have any of the columns that the item row has, and the last line doesn't even show up. My problem is that I do need the extra header line, but what is the best way to fix this?

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  • ASP.NET RadioButton messing with the name (groupname)

    - by Hojou
    I got a templated control (a repeater) listing some text and other markup. Each item has a radiobutton associated with it, making it possible for the user to select ONE of the items created by the repeater. The repeater writes the radiobutton setting its id and name generated with the default asp.net naming convention making each radiobutton a full 'group'. This means all radiobuttons are independant on each other, which again unfortunately means i can select all radiobuttons at the same time. The radiobutton has the clever attribute 'groupname' used to set a common name so they get grouped together and thus should be dependant (so i can only select one at a time). The problem is - this doesn't work - the repeater makes sure the id and thus the name (which controls the grouping) are different. Since i use a repeater (could have been a listview or any other templated databound control) i can't use the RadioButtonList. So where does that leave me? I know i've had this problem before and solved it. I know almost every asp.net programmer must have had it too, so why can't i google and find a solid solution to the problem? I came across solutions to enforce the grouping by javascript (ugly!) or even to handle the radiobuttons as non-server controls, forcing me to do a Request.Form[name] to read the status. I also tried experimenting with overriding the name attribute on the PreRender event - unfortunately the owning page and masterpage again overrides this name to reflect the full id/name so i end up with the same wrong result. If you have no better solution than i posted, you are still very welcome to post your thoughts - atleast i'll know that my friend 'jack' is right about how messed up 'asp.net' is sometimes ;)

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  • InlineUIControl

    - by zync
    Hi. I have a project in wich I must create a form editor (just like infopath) using wpf. For this I thought to use a RichTextBox and in there I would place InlineUIElements with the different controls (TextBox, ComboBox, etc.). The problem is that I can't change some properties associated with those controls. Here's some XAML: <RichTextBox> <FlowDocument> <Paragraph> <InlineUIContainer> <TextBox Background="Red">Some Text</TextBox> </InlineUIContainer> </Paragraph> </FlowDocument> </RichTextBox> This displays a TextBox in a RichTextBox just like I wanted but it's not red. Some other properties work like width and height. Why is this and how can I make it work? Other question is: Am I approaching the problem (creating the form editor) right? Thanks

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  • How to make a small flash swf with ComboBox in Actionscript 3?

    - by Sint
    I have a pure Actionscript 3 project, using flash.* libraries, compiles down to about 6k (using mxmlc). Program handles about 1k shapes, a few sprites, a sockets connection, works great (tastes less filling). Now, how would I add a ComboBox control without incurring excessive bloat? More specificially, I would like to keep the size under 100k. So far I have tried: Adobe mx.controls ComboBoxexample - simple mxml example compiles to 200+k both on my main Linux Box using mxmlc and in Windows using Flash Builder 4 Yahoo Astra - uses mx libraries underneath(so as bloated as Adobe?), plus does not contain exact ComboBox Keith Peter's MinimalComps - seems small, but far from providing ComboBox functionality SPAS (Swing Package for Actionscript) - compiles to 130k, but alpha version of ComboBox does not let me adjust height... asuilib - compiles to 40k, unfortunately this ComboBox does not provide for scrolling items...if it does not fit on screen no way to scroll to it Now my questions: Is there a way to lower size for projects importing mx.controls ? Maybe there is a way to fix SPAS or asuilib ComboBoxes? Perhaps, there are some other libraries which provide a ComboBox(or DropList)?

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