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  • How do I consistently re-size my game window and elements?

    - by Milo
    In my 2D game, I have a flow layout. Inside the flow layout are tables. I have a slider that lets the user make the tables larger or smaller. This makes the background larger or smaller too. Everything should scale proportionally which means the background should stay at the same position when I make things larger, and it almost does. When the scrollbar is at 0, it does exactly this. As the scrollbar gets further down problems arise. I'll toggle the slider maybe 3 times and on the fourth time, the background jumps a little lower on the Y axis. In order to be efficient, I only start rendering the background near the parent of the flow layout. Here it is: void LobbyTableManager::renderBG( GraphicsContext* g, agui::Rectangle& absRect, agui::Rectangle& childRect ) { int cx, cy, cw, ch; g->getClippingRect(cx,cy,cw,ch); g->setClippingRect(absRect.getX(),absRect.getY(),absRect.getWidth(),absRect.getHeight()); float scale = 0.35f; int w = m_bgSprite->getWidth() * getTableScale() * scale; int h = m_bgSprite->getHeight() * getTableScale() * scale; int numX = ceil(absRect.getWidth() / (float)w) + 2; int numY = ceil(absRect.getHeight() / (float)h) + 2; float offsetX = m_activeTables[0]->getLocation().getX() - w; float offsetY = m_activeTables[0]->getLocation().getY() - h; int startY = childRect.getY(); if(moo) { std::cout << "S=" << startY << ","; } int numAttempts = 0; while(startY + h < absRect.getY() && numAttempts < 1000) { startY += h; if(moo) { std::cout << startY << ","; } numAttempts++; } if(moo) { std::cout << "\n"; moo = false; } g->holdDrawing(); for(int i = 0; i < numX; ++i) { for(int j = 0; j < numY; ++j) { g->drawScaledSprite(m_bgSprite,0,0,m_bgSprite->getWidth(),m_bgSprite->getHeight(), absRect.getX() + (i * w) + (offsetX),absRect.getY() + (j * h) + startY,w,h,0); } } g->unholdDrawing(); g->setClippingRect(cx,cy,cw,ch); } The numeric problem seems to be in the value of startY. I outputted startY figuring out its value: As you can see here, this is me only zooming in, pay attention to the final number before the next s=. You'll notice that, what should happen is, the numbers should be linear, ex: -40, -38, -36, -34, -32, -30, etc. As you'll notice, the start numbers linearly correlate ex: 62k, 64k, 66k, 68k, 70k etc.. but the end result is wrong every third or 4th time. Here is most of the resize code: void LobbyTableManager::setTableScale( float scale ) { scale += 0.3f; scale *= 2.0f; agui::Gui* gotGui = getGui(); float scrollRel = m_vScroll->getRelativeValue(); setScale(scale); rescaleTables(); resizeFlow(); if(gotGui) { gotGui->toggleWidgetLocationChanged(false); } updateScrollBars(); float newVal = scrollRel * m_vScroll->getMaxValue(); if((int)(newVal + 0.5f) > (int)newVal) { newVal++; } m_vScroll->setValue(newVal); static int x = 0; x++; moo = true; //std::cout << m_vScroll->getValue() << std::endl; if(gotGui) { gotGui->toggleWidgetLocationChanged(true); } if(gotGui) { gotGui->_widgetLocationChanged(); } } void LobbyTableManager::valueChanged( agui::VScrollBar* source,int val ) { if(getGui()) { getGui()->toggleWidgetLocationChanged(false); } m_flow->setLocation(0,-val); if(getGui()) { getGui()->toggleWidgetLocationChanged(true); getGui()->_widgetLocationChanged(); } }

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  • D key not working on Ubuntu

    - by Jonathan
    For some inexplicable reason the capital d key on my Ubuntu system is no longer producing output. Hitting caps lock and then d produces a D. I've tried multiple keyboards and the issue is the same. There's nothing bound to Shift+d under System Preferences Keyboard Shortcuts. xev produces the following: shift + a KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31268952, (130,-16), root:(1000,525), state 0x10, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269376, (130,-16), root:(1000,525), state 0x11, keycode 38 (keysym 0x41, A), same_screen YES, XLookupString gives 1 bytes: (41) "A" XmbLookupString gives 1 bytes: (41) "A" XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269584, (130,-16), root:(1000,525), state 0x11, keycode 38 (keysym 0x41, A), same_screen YES, XLookupString gives 1 bytes: (41) "A" XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269608, (130,-16), root:(1000,525), state 0x11, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False shift + d KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31102792, (115,-13), root:(985,528), state 0x10, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False FocusOut event, serial 36, synthetic NO, window 0x4c00001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 36, synthetic NO, window 0x4c00001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 36, synthetic NO, window 0x0, keys: 2 0 0 0 0 0 0 64 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31103104, (115,-13), root:(985,528), state 0x11, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False

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  • winkey + arrow key doesn't move windows to 2nd monitor on linux

    - by Berry Tsakala
    in Windows, win+ <-- and win+ --> snap any window to the left/right side of a monitor, and if pressed again, snap the window to the other monitor, in multi-monitor environment. when a window is maximized, it will "restore" the window first, and at the next win+ <-- key the window will snap. this is very easy to use and remember. But on Linux a maximized window is not affected by win+ <-- , and the user must explicitly un-maximize it (win+down. the window is not moved to another monitor a side-snapped window cannot be resized - it behaves like a maximized window. is there another program that behaves like Windows, or I should write one by myself? (i'm using ubuntu/mint)

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  • Capital D key not working / producing output

    - by Jonathan
    For some inexplicable reason the capital d key on my Ubuntu system is no longer producing output. Hitting caps lock and then d produces a D. I've tried multiple keyboards and the issue is the same. There's nothing bound to Shift+d under System Preferences Keyboard Shortcuts. xev produces the following: shift + a KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31268952, (130,-16), root:(1000,525), state 0x10, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269376, (130,-16), root:(1000,525), state 0x11, keycode 38 (keysym 0x41, A), same_screen YES, XLookupString gives 1 bytes: (41) "A" XmbLookupString gives 1 bytes: (41) "A" XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269584, (130,-16), root:(1000,525), state 0x11, keycode 38 (keysym 0x41, A), same_screen YES, XLookupString gives 1 bytes: (41) "A" XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269608, (130,-16), root:(1000,525), state 0x11, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False shift + d KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31102792, (115,-13), root:(985,528), state 0x10, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False FocusOut event, serial 36, synthetic NO, window 0x4c00001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 36, synthetic NO, window 0x4c00001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 36, synthetic NO, window 0x0, keys: 2 0 0 0 0 0 0 64 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31103104, (115,-13), root:(985,528), state 0x11, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False

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  • Can i change the order of these OpenGL / Win32 calls?

    - by Adam Naylor
    I've been adapting the NeHe ogl/win32 code to be more object orientated and I don't like the way some of the calls are structured. The example has the following pseudo structure: Register window class Change display settings with a DEVMODE Adjust window rect Create window Get DC Find closest matching pixel format Set the pixel format to closest match Create rendering context Make that context current Show the window Set it to foreground Set it to having focus Resize the GL scene Init GL The points in bold are what I want to move into a rendering class (the rest are what I see being pure win32 calls) but I'm not sure if I can call them after the win32 calls. Essentially what I'm aiming for is to encapsulate the Win32 calls into a Platform::Initiate() type method and the rest into a sort of Renderer::Initiate() method. So my question essentially boils down to: "Would OpenGL allow these methods to be called in this order?" Register window class Adjust window rect Create window Get DC Show the window Set it to foreground Set it to having focus Change display settings with a DEVMODE Find closest matching pixel format Set the pixel format to closest match Create rendering context Make that context current Resize the GL scene Init GL (obviously passing through the appropriate window handles and device contexts.) Thanks in advance.

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  • Ubuntu Unity (64-bit) Bugs on Nvidia dual screen [closed]

    - by Kristofer
    On my work computer I have upgraded 10.04 to 10.10 and now to 11.04. Upgrades have mostly worked well and the dual screen setup is almost working. There are however a couple of annoying bugs which I tried to report but the bug reporting tool told me to ask about the bugs here. Here's what I have found: Auto-hide stops working. It doesn't seem to matter which application is maximised/covering the dock, it just stays on top. I have tested changing the autohide settings with no result. Scenario: One maximised window on each screen. If I now try to drag the window that doesn't have focus by dragging the top of the window nothing happens. I can also not give the window focus by clicking the top bar, I have to click inside the window and then I can drag the window. If I unmaximise the window with focus it does work and I can both change focus and drag the window directly by clicking the top of the maximised window. Any bug fixes coming for these issues? Any work-arounds?

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  • How do I resize a Google Map with JavaScript after it has loaded?

    - by Matthew James Taylor
    I have a 'mapwrap' div set to 400px x 400px and inside that I have a Google 'map' set to 100% x 100%. So the map loads at 400 x 400px, then with JavaScript I resize the 'mapwrap' to 100% x 100% of the screen - the google map resizes to the whole screen as I expected but tiles start disappearing before the right hand edge of the page. Is there a simple function I can call to cause the Google map to re-adjust to the larger size 'mapwrap' div?

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  • How can I get rid of the resize-handle in a QDialog?

    - by Georg
    I've got the following class: class SelectDateDialog(QDialog): startDate = date.today() endDate = date.today() def __init__(self, text, isInterval = False): QDialog.__init__(self) uic.loadUi("resources/SelectDate.ui", self) Now, the dialog is resizable on Mac OS X 10.5, but it shouldn't be. It has the resize-handle in the lower right corner. I've already tried the setSizeGripEnabled function, it didn't change anything. How can I make it not resizable?

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  • How can I dynamically resize the jQuery Colorbox plugin?

    - by James Skidmore
    The AJAX content loaded in a Colorbox has some JavaScript included that resizes things within the content. Colorbox determines its sizing based on the sizes before all of the AJAX happens. How can I make the Colorbox resize after the content has been loaded? Here is a link where someone said that you can call colorbox() again after it's been loaded, but I can't figure out how to do that: http://groups.google.com/group/colorbox/browse_thread/thread/535d21c69e9006b0

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  • How to resize an openGL window created with wglCreateContext?

    - by Nick
    Is it possible to resize an openGL window (or device context) created with wglCreateContext without disabling it? If so how? Right now I have a function which resizes the DC but the only way I could get it to work was to call DisableOpenGL and then re-enable. This causes any textures and other state changes to be lost. I would like to do this without the disable so that I do not have to go through the tedious task of recreating the openGL DC state. HWND hWnd; HDC hDC; void View_setSizeWin32(int width, int height) { // resize the window LPRECT rec = malloc(sizeof(RECT)); GetWindowRect(hWnd, rec); SetWindowPos( hWnd, HWND_TOP, rec->left, rec->top, rec->left+width, rec->left+height, SWP_NOMOVE ); free(rec); // sad panda DisableOpenGL( hWnd, hDC, hRC ); EnableOpenGL( hWnd, &hDC, &hRC ); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-(width/2), width/2, -(height/2), height/2, -1.0, 1.0); // have fun recreating the openGL state.... } void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC) { PIXELFORMATDESCRIPTOR pfd; int format; // get the device context (DC) *hDC = GetDC( hWnd ); // set the pixel format for the DC ZeroMemory( &pfd, sizeof( pfd ) ); pfd.nSize = sizeof( pfd ); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; format = ChoosePixelFormat( *hDC, &pfd ); SetPixelFormat( *hDC, format, &pfd ); // create and enable the render context (RC) *hRC = wglCreateContext( *hDC ); wglMakeCurrent( *hDC, *hRC ); } void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC) { wglMakeCurrent( NULL, NULL ); wglDeleteContext( hRC ); ReleaseDC( hWnd, hDC ); }

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  • How to resize an image smoothly (with resampling) using Windows API calls?

    - by Clay Nichols
    I need to resize images and resample them so they don't end up all jagged (I think that's called aliasing). I found some code (sorry, lost the link) that does this in pure VB6 code but it's a bit slow (2-5 seconds) and I'm displaying pictures in real time so I need something faster. I seem to recall seeing some examples of doing this with the GDI+ library. An example in VB6 would be ideal, but I can probably work with a simple example with Windows API calls in another language.

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  • How can I dynamically resize the jQuery Colorbox plugin?

    - by James Skidmore
    The AJAX content loaded in a Colorbox has some JavaScript included that resizes things within the content. Colorbox determines its sizing based on the sizes before all of the AJAX happens. How can I make the Colorbox resize after the content has been loaded? Here is a link where someone said that you can call colorbox() again after it's been loaded, but I can't figure out how to do that: http://groups.google.com/group/colorbox/browse_thread/thread/535d21c69e9006b0

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  • How can I safely close this window and forever avoid seeing similar pop-ups from Mackeeper Zeobit's malware and spyware?

    - by Michael Prescott
    The attached image shows a window that just popped up and the only button available is the OK button. I could Force quit Safari, but I've got several sites open right now and don't want to try and find my place again. Besides, I've seen similar hacks in the past and I'd like to learn how to handle them in a way better than just a brute force-quit. I've never heard of MacKeeper or Zeobit, so I opened Firefox and did a few searches while Safari is obviously still stuck, waiting for me to click the sneaky OK button in the dialog window. Anyhow, at least the first few pages of most search results contain lots of blabbering from questionable witnesses about how MacKeeper saved them from some malware or spyware. However, any company that is hacking the browser to maliciously install their product is itself the criminal and not providing a true security application. So, there are three questions here: How can I close this window? Can I do something to Safari to avoid these hacks in the future? (Just curious) Is MacKeeper or Zeobit somehow loading the search results so that no information about their application being malware or spyware is listed (I can't be the only person in the world that is offended by their tactics, even though it appears I am)?

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  • How can I safely close this window and forever avoid seeing similar pop-ups from Mackeeper Zeobit's malware and spyware?

    - by Michael Prescott
    The attached image shows a window that just popped up and the only button available is the OK button. I could Force quit Safari, but I've got several sites open right now and don't want to try and find my place again. Besides, I've seen similar hacks in the past and I'd like to learn how to handle them in a way better than just a brute force-quit. I've never heard of MacKeeper or Zeobit, so I opened Firefox and did a few searches while Safari is obviously still stuck, waiting for me to click the sneaky OK button in the dialog window. Anyhow, at least the first few pages of most search results contain lots of blabbering from questionable witnesses about how MacKeeper saved them from some malware or spyware. However, any company that is hacking the browser to maliciously install their product is itself the criminal and not providing a true security application. So, there are three questions here: How can I close this window? Can I do something to Safari to avoid these hacks in the future? (Just curious) Is MacKeeper or Zeobit somehow loading the search results so that no information about their application being malware or spyware is listed (I can't be the only person in the world that is offended by their tactics, even though it appears I am)?

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  • VNC Address Book - Window Invisible? Working as intended?

    - by user1445967
    I have VNC Server and VNC Viewer on the same PC with Windows 7 Ultimate x64. Is VNC Address Book supposed to have a main application window? I can't tell if this is bugged or working as intended. When I start VNC Address book, it creates an item in the task list and also an icon in the notification area. If I click the task list item once, nothing happens. If I click again, it disappears from the task list but remains in the notification area**. If I right-click the icon on the notification area, there is an option 'open address book', which if chosen, creates the item in the task list again, with the exact same behavior. If I left or right click on the address book icon, I have ways to connect to servers in the address book. However I have no way to add/remove/edit servers in the address book. **Note that this behavior is identical to that of an application with a main window where there is an option to 'minimize to system tray / notification area'. Only here, no main window is visible, ever. If fixing this problem is beyond the scope of this site, that's fine, but at this point I have no real way to tell if the program is malfunctioning on my pc or if it is far more minimalist than I expected. There appears to be no forum on realvnc.com where I can ask about this, perhaps this is to prevent me from getting any help unless I pay to register?

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  • addSubview and autosizing

    - by neoneye
    How does one add views to a window, so that the views are resized to fit within the window frame? The problem I'm making a sheet window containing 2 views, where only one of them is visible at a time, so it's important that the views have the same size as the window. My problem is that either view0 fits correctly and view1 doesn't or the other way around. I can't figure out how to give them the same size as the window. Possible solution I could just make sure that both views have precisely the same size within Interface Builder, then it would work. However I'm looking for a way to do this programmatically. Screenshot of view0 Below you can see the autoresizing problem in the top and the right side, where the view is somehow clipped. Screenshot of view1 This view is resized correctly. Here is my code Can the views be resized before adding them to the window. Or is it better to do as I do now where the views are added one by one while changing the window frame. How do you do it? NSView* view0 = /* a view made with IB */; NSView* view1 = /* another view made with IB */; NSWindow* window = [self window]; NSRect window_frame = [window frame]; NSView* cv = [[[NSView alloc] initWithFrame:window_frame] autorelease]; [window setContentView:cv]; [cv setAutoresizesSubviews:YES]; // add subview so it fits within the contentview frame { NSView* v = view0; [v setHidden:YES]; [v setAutoresizesSubviews:NO]; [cv addSubview:v]; [v setFrameOrigin:NSZeroPoint]; [window setFrame:[v frame] display:NO]; [v setAutoresizesSubviews:YES]; } // add subview so it fits within the contentview frame { NSView* v = view1; [v setHidden:YES]; [v setAutoresizesSubviews:NO]; [cv addSubview:v]; [v setFrameOrigin:NSZeroPoint]; [window setFrame:[v frame] display:NO]; [v setAutoresizesSubviews:YES]; } // restore original window frame [window setFrame:window_frame display:YES]; [view0 setHidden:NO]; [view1 setHidden:YES];

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