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  • Negative logical shift

    - by user320862
    In Java, why does -32 -1 = 1 ? It's not specific to just -32. It works for all negative numbers as long as they're not too big. I've found that x -1 = 1 x -2 = 3 x -3 = 7 x -4 = 15 given 0 x some large negative number Isn't -1 the same as << 1? But -32 << 1 = -64. I've read up on two's complements, but still don't understand the reasoning.

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  • Better name for CHAR_BIT?

    - by Potatoswatter
    I was just checking an answer and realized that CHAR_BIT isn't defined by headers as I'd expect, not even by #include <bitset>, on newer GCC. Do I really have to #include <climits> just to get the "functionality" of CHAR_BIT?

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  • ARM assembly puzzle

    - by ivant
    First of all, I'm not sure if solution even exists. I spent more than a couple of hours trying to come up with one, so beware. The problem: r1 contains an arbitrary integer, flags are not set according to its value. Set r0 to 1 if r1 is 0x80000000, to 0 otherwise, using only two instructions. It's easy to do that in 3 instructions (there are many ways), however doing it in 2 seems very hard, and may very well be impossible.

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  • another question about OpenGL ES rendering to texture

    - by ensoreus
    Hello, pros and gurus! Here is another question about rendering to texture. The whole stuff is all about saving texture between passing image into different filters. Maybe all iPhone developers knows about Apple's sample code with OpenGL processing where they used GL filters(functions), but pass into them the same source image. I need to edit an image by passing it sequentelly with saving the state of the image to edit. I am very noob in OpenGL, so I spent increadibly a lot of to solve the issue. So, I desided to create 2 FBO's and attach source image and temporary image as a textures to render in. Here is my init routine: glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_TEXTURE_2D); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGetIntegerv(GL_FRAMEBUFFER_BINDING_OES, (GLint *)&SystemFBO); glImage = [self loadTexture:preparedImage]; //source image for (int i = 0; i < 4; i++) { fullquad[i].s *= glImage->s; fullquad[i].t *= glImage->t; flipquad[i].s *= glImage->s; flipquad[i].t *= glImage->t; } tmpImage = [self loadEmptyTexture]; //editing image glGenFramebuffersOES(1, &tmpImageFBO); glBindFramebufferOES(GL_FRAMEBUFFER_OES, tmpImageFBO); glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tmpImage->texID, 0); GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES); if(status != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"failed to make complete tmp framebuffer object %x", status); } glBindTexture(GL_TEXTURE_2D, 0); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); glGenRenderbuffersOES(1, &glImageFBO); glBindFramebufferOES(GL_FRAMEBUFFER_OES, glImageFBO); glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, glImage->texID, 0); status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) ; if(status != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"failed to make complete cur framebuffer object %x", status); } glBindTexture(GL_TEXTURE_2D, 0); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); When user drag the slider, this routine invokes to apply changes -(void)setContrast:(CGFloat)value{ contrast = value; if(flag!=mfContrast){ NSLog(@"contrast: dumped"); flag = mfContrast; glBindFramebufferOES(GL_FRAMEBUFFER_OES, glImageFBO); glClearColor(1,1,1,1); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0, 512, 0, 512, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(512, 512, 1); glBindTexture(GL_TEXTURE_2D, tmpImage->texID); glViewport(0, 0, 512, 512); glVertexPointer(2, GL_FLOAT, sizeof(V2fT2f), &fullquad[0].x); glTexCoordPointer(2, GL_FLOAT, sizeof(V2fT2f), &fullquad[0].s); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); } glBindFramebufferOES(GL_FRAMEBUFFER_OES,tmpImageFBO); glClearColor(0,0,0,1); glClear(GL_COLOR_BUFFER_BIT); glEnable(GL_TEXTURE_2D); glActiveTexture(GL_TEXTURE0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0, 512, 0, 512, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(512, 512, 1); glBindTexture(GL_TEXTURE_2D, glImage->texID); glViewport(0, 0, 512, 512); [self contrastProc:fullquad value:contrast]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); [self redraw]; } Here are two cases: if it is the same filter(edit mode) to use, I bind tmpFBO to draw into tmpImage texture and edit glImage texture. contrastProc is a pure routine from Apples's sample. If it is another mode, than I save edited image by drawing tmpImage texture in source texture glImage, binded with glImageFBO. After that I call redraw: glBindFramebufferOES(GL_FRAMEBUFFER_OES, SystemFBO); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0, kTexWidth, 0, kTexHeight, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(kTexWidth, kTexHeight, 1); glBindTexture(GL_TEXTURE_2D, glImage->texID); glViewport(0, 0, kTexWidth, kTexHeight); glVertexPointer(2, GL_FLOAT, sizeof(V2fT2f), &flipquad[0].x); glTexCoordPointer(2, GL_FLOAT, sizeof(V2fT2f), &flipquad[0].s); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); And here it binds visual framebuffer and dispose glImage texture. So, the result is VERY aggresive filtering. Increasing contrast volume by just 0.2 brings image to state that comparable with 0.9 contrast volume in Apple's sample code project. I miss something obvious, I guess. Interesting, if I disabple line glBindTexture(GL_TEXTURE_2D, glImage->texID); in setContrast routine it brings no effect. At all. If I replace tmpImageFBO with SystemFBO to draw glImage directly on display(and disabling redraw invoking line), all works fine. Please, HELP ME!!! :(

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  • How to calculate 2^n-1 efficiently without overflow?

    - by Ludwig Weinzierl
    I want to calculate 2^n-1 for a 64bit integer value. What I currently do is this for(i=0; i<n; i++) r|=1<<i; and I wonder if there is more elegant way to do it. The line is in an inner loop, so I need it to be fast. I thought of r=(1ULL<<n)-1; but it doesn't work for n=64, because << is only defined for values of n up to 63.

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  • Macros to set and clear bits

    - by volting
    Im trying to write a few simple macros to simplify the task of setting and clearing bits which should be a simple task however I cant seem to get them to work correctly. #define SET_BIT(p,n) ((p) |= (1 << (n))) #define CLR_BIT(p,n) ((p) &= (~(1) << (n)))

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  • Setting last N bits in an array

    - by Martin
    I'm sure this is fairly simple, however I have a major mental block on it, so I need a little help here! I have an array of 5 integers, the array is already filled with some data. I want to set the last N bits of the array to be random noise. [int][int][int][int][int] set last 40 bits [unchanged][unchanged][unchanged][24 bits of old data followed 8 bits of randomness][all random] This is largely language agnostic, but I'm working in C# so bonus points for answers in C#

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  • Why does the right-shift operator produce a zero instead of a one?

    - by mrt181
    Hi, i am teaching myself java and i work through the exercises in Thinking in Java. On page 116, exercise 11, you should right-shift an integer through all its binary positions and display each position with Integer.toBinaryString. public static void main(String[] args) { int i = 8; System.out.println(Integer.toBinaryString(i)); int maxIterations = Integer.toBinaryString(i).length(); int j; for (j = 1; j < maxIterations; j++) { i >>= 1; System.out.println(Integer.toBinaryString(i)); } In the solution guide the output looks like this: 1000 1100 1110 1111 When i run this code i get this: 1000 100 10 1 What is going on here. Are the digits cut off? I am using jdk1.6.0_20 64bit. The book uses jdk1.5 32bit.

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  • Proper way to handle issue when porting 32 to 64 bit. Conversion from DT1 to DT2 of greater size

    - by grobartn
    So I am trying to port 32 bit to 64 bit. I have turned on the VS2008 flag for detecting problems with 64 bit. I am trying following: char * pList = (char *)uiTmp); warning C4312: 'type cast' : conversion from 'unsigned int' to 'char *' of greater size Disregard the code itself. This is also true for any pointer, because 64 bit pointer is greater than 32 bit unsigned int or int for that purpose. Given that you have to cast smaller type to greater how would you go about doing it so it correctly on both 32/64 bit systems

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  • Overwriting a range of bits in an integer in a generic way

    - by porgarmingduod
    Given two integers X and Y, I want to overwrite bits at position P to P+N. Example: int x = 0xAAAA; // 0b1010101010101010 int y = 0x0C30; // 0b0000110000110000 int result = 0xAC3A; // 0b1010110000111010 Does this procedure have a name? If I have masks, the operation is easy enough: int mask_x = 0xF00F; // 0b1111000000001111 int mask_y = 0x0FF0; // 0b0000111111110000 int result = (x & mask_x) | (y & mask_y); What I can't quite figure out is how to write it in a generic way, such as in the following generic C++ function: template<typename IntType> IntType OverwriteBits(IntType dst, IntType src, int pos, int len) { // If: // dst = 0xAAAA; // 0b1010101010101010 // src = 0x0C30; // 0b0000110000110000 // pos = 4 ^ // len = 8 ^------- // Then: // result = 0xAC3A; // 0b1010110000111010 } The problem is that I cannot figure out how to make the masks properly when all the variables, including the width of the integer, is variable. Does anyone know how to write the above function properly?

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  • How do I unpack bits from a structure's stream_data in c code?

    - by Chelp
    Ex. typedef struct { bool streamValid; dword dateTime; dword timeStamp; stream_data[800]; } RadioDataA; Ex. Where stream_data[800] contains: **Variable** **Length (in bits)** packetID 8 packetL 8 versionMajor 4 versionMinor 4 radioID 8 etc.. I need to write: void unpackData(radioDataA *streamData, MA_DataA *maData) { //unpack streamData (from above) & put some of the data into maData //How do I read in bits of data? I know it's by groups of 8 but I don't understand how. //MAData is also a struct. }

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  • Getting the fractional part of a float without using modf()

    - by knight666
    Hi, I'm developing for a platform without a math library, so I need to build my own tools. My current way of getting the fraction is to convert the float to fixed point (multiply with (float)0xFFFF, cast to int), get only the lower part (mask with 0xFFFF) and convert it back to a float again. However, the imprecision is killing me. I'm using my Frac() and InvFrac() functions to draw an anti-aliased line. Using modf I get a perfectly smooth line. With my own method pixels start jumping around due to precision loss. This is my code: const float fp_amount = (float)(0xFFFF); const float fp_amount_inv = 1.f / fp_amount; inline float Frac(float a_X) { return ((int)(a_X * fp_amount) & 0xFFFF) * fp_amount_inv; } inline float Frac(float a_X) { return (0xFFFF - (int)(a_X * fp_amount) & 0xFFFF) * fp_amount_inv; } Thanks in advance!

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  • Rotating bits of any integer in C

    - by Tim
    Pass a integer 2 to this function and then return a integer which is 4 x = 2; x = rotateInt('L', x, 1); (left shift the bits by 1) Example: 00000010 - rotate left by 1 - 00000100 but if I pass this: x = rotateInt('R', x, 3); it will return 64, 01000000 Here is the code, can someone correct the error... thanks int rotateInt(char direction, unsigned int x, int y) { unsigned int mask = 0; int num = 0, result = 0; int i; for(i = 0; i < y; i++) { if(direction == 'R') { if((x & 1) == 1) x = (x ^ 129); else x = x >> 1; } else if(direction == 'L') { if((x & 128) == 1) x = (x ^ 129); else x = x << 1; } } result = (result ^ x); return result; }

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  • Android multiple email attachment using Intent question

    - by yyyy1234
    Hi, I've been working on Android program to send email with attachment (image file , audio file , etc) using Intent with (ACTION_SEND) . THe program is working when email has a single attachment. I used Intent.putExtra( android.content.Intent.EXTRA_STREAM, uri) to attach the designated image file to the mail and it is wokring fine , the mail can be delivered through Gmail . However, when I tried to have multiple images attached to the same mail by calling Intent.putExtra( android.content.Intent.EXTRA_STREAM, uri) multiple times, it failed to work. None of the attachment show up in the email . I searched the SDK documentation and Android programming user group about email attachment but cannot find any related info. However, I've discovered that there's another intent constnat ACTION_SEND_MULTIPLE (available since API level 4 ) which might meet my requirement. Based on SDK documentation, it simply states that it deliver multiple data to someone else , it works like ACTION_SEND , excpet the data is multiple. But I still could not figure out the correct usage for this command. I tried to delcare intent with ACTION_SEND_MULTIPLE , then call putExtra(EXTRA_STREAM, uri) multiple times to attach multiple images , but I got the same errnoenous result just like before, none of the attachment show up in the email. Has anyone tried with ACTION_SEND_MULTIPLE and got it working with multiple email attachment ? Thanks very much for your help. Regards, yyyy1234

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  • Delphi Indy IDHTTP question

    - by user327175
    I am trying to get the captcha image from a AOL, and i keep getting an error 418. unit imageunit; /// /// h t t p s://new.aol.com/productsweb/ /// interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, IdIOHandler, IdIOHandlerSocket, IdIOHandlerStack, IdSSL, IdSSLOpenSSL, IdIntercept, IdZLibCompressorBase, IdCompressorZLib, IdCookieManager, IdBaseComponent, IdComponent, IdTCPConnection, IdTCPClient, IdHTTP,jpeg,GIFImg, ExtCtrls; type TForm2 = class(TForm) IdHTTP1: TIdHTTP; IdCookieManager1: TIdCookieManager; IdCompressorZLib1: TIdCompressorZLib; IdConnectionIntercept1: TIdConnectionIntercept; IdSSLIOHandlerSocketOpenSSL1: TIdSSLIOHandlerSocketOpenSSL; Panel1: TPanel; Image1: TImage; Panel2: TPanel; Button1: TButton; Edit1: TEdit; procedure Button1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; var Form2: TForm2; implementation {$R *.dfm} procedure TForm2.Button1Click(Sender: TObject); var JPI : TJPEGImage; streamdata:TMemoryStream; begin streamdata := TMemoryStream.Create; try idhttp1.Get(edit1.Text, Streamdata); Except { Handle exceptions } On E : Exception Do Begin MessageDlg('Exception: '+E.Message,mtError, [mbOK], 0); End; End; //h t t p s://new.aol.com/productsweb/WordVerImage?20890843 //h t t p s://new.aol.com/productsweb/WordVerImage?91868359 /// /// gives error 418 unused /// streamdata.Position := 0; JPI := TJPEGImage.Create; Try JPI.LoadFromStream ( streamdata ); Finally Image1.Picture.Assign ( JPI ); JPI.Free; streamdata.Free; End; end; end. Form: object Form2: TForm2 Left = 0 Top = 0 Caption = 'Form2' ClientHeight = 247 ClientWidth = 480 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'Tahoma' Font.Style = [] OldCreateOrder = False PixelsPerInch = 96 TextHeight = 13 object Panel1: TPanel Left = 0 Top = 41 Width = 480 Height = 206 Align = alClient TabOrder = 0 ExplicitLeft = -8 ExplicitTop = 206 ExplicitHeight = 41 object Image1: TImage Left = 1 Top = 1 Width = 478 Height = 204 Align = alClient ExplicitLeft = 5 ExplicitTop = 17 ExplicitWidth = 200 ExplicitHeight = 70 end end object Panel2: TPanel Left = 0 Top = 0 Width = 480 Height = 41 Align = alTop TabOrder = 1 ExplicitLeft = 40 ExplicitTop = 32 ExplicitWidth = 185 object Button1: TButton Left = 239 Top = 6 Width = 75 Height = 25 Caption = 'Button1' TabOrder = 0 OnClick = Button1Click end object Edit1: TEdit Left = 16 Top = 8 Width = 217 Height = 21 TabOrder = 1 end end object IdHTTP1: TIdHTTP Intercept = IdConnectionIntercept1 IOHandler = IdSSLIOHandlerSocketOpenSSL1 MaxAuthRetries = 100 AllowCookies = True HandleRedirects = True RedirectMaximum = 100 ProxyParams.BasicAuthentication = False ProxyParams.ProxyPort = 0 Request.ContentLength = -1 Request.Accept = 'image/gif, image/jpeg, image/pjpeg, image/pjpeg, application/x-s' + 'hockwave-flash, application/cade, application/xaml+xml, applicat' + 'ion/vnd.ms-xpsdocument, application/x-ms-xbap, application/x-ms-' + 'application, /' Request.BasicAuthentication = False Request.Referer = 'http://www.yahoo.com' Request.UserAgent = 'Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.2.1) Gecko/201001' + '22 firefox/3.6.1' HTTPOptions = [hoForceEncodeParams] CookieManager = IdCookieManager1 Compressor = IdCompressorZLib1 Left = 240 Top = 80 end object IdCookieManager1: TIdCookieManager Left = 360 Top = 136 end object IdCompressorZLib1: TIdCompressorZLib Left = 368 Top = 16 end object IdConnectionIntercept1: TIdConnectionIntercept Left = 304 Top = 72 end object IdSSLIOHandlerSocketOpenSSL1: TIdSSLIOHandlerSocketOpenSSL Intercept = IdConnectionIntercept1 MaxLineAction = maException Port = 0 DefaultPort = 0 SSLOptions.Mode = sslmUnassigned SSLOptions.VerifyMode = [] SSLOptions.VerifyDepth = 0 Left = 192 Top = 136 end end If you go to: h t t p s://new.aol.com/productsweb/ you will notice the captcha image has a url like: h t t p s://new.aol.com/productsweb/WordVerImage?91868359 I put that url in the edit box and get an error. What is wrong with this code.

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  • WPF Styles and Tooltips Question

    - by A.R.
    I have a style that I am using to make dynamic tooltips on certain text boxes like so. <Style TargetType="{x:Type TextBox}"> <Setter Property="MinWidth" Value="100"/> <Style.Triggers> <Trigger Property="Validation.HasError" Value="True"> <!-- item of interest --> <Setter Property="ToolTip"> <Setter.Value> <MultiBinding Converter="{StaticResource ErrorMessageConverter}"> <Binding RelativeSource="{RelativeSource Self}" Path="Tag"/> </MultiBinding> </Setter.Value> </Setter> </Trigger> </Style.Triggers> </Style> This works very well, but if I want to use a more complex tooltip I can't figure out how to bind to 'Tag' anymore for the converter value. For example; ... <Setter Property="ToolTip"> <Setter.Value> <StackPanel> <TextBlock> <TextBlock.Text> <MultiBinding Converter="{StaticResource ErrorMessageConverter}"> <!-- item of interest --> <Binding RelativeSource=" what goes here?? "/> </MultiBinding> </TextBlock.Text> </TextBlock> <Image/> </StackPanel> </Setter.Value> </Setter> ... I have tried several flavors of 'FindAncestor' and what not for the relative source, but I can't get anything to work. Any ideas?? UPDATE: 12-29-2010 : Here is the correct code, answer provided by our friend Goblin below. Works perfectly! ... <Setter Property="ToolTip"> <Setter.Value> <!-- Item of interest --> <ToolTip DataContext="{Binding Path=PlacementTarget, RelativeSource={x:Static RelativeSource.Self}}"> <StackPanel> <Image/> <TextBlock> <TextBlock.Text> <MultiBinding Converter="{StaticResource ErrorMessageConverter}"> <Binding Path="Tag"/> </MultiBinding> </TextBlock.Text> </TextBlock> </StackPanel> </ToolTip> </Setter.Value> </Setter> ...

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