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  • Scaling vectors from a center point?

    - by user146780
    I'm trying to figure out if I have points that make for example a square: * * * * and let's say I know the center of this square. I want a formula that will make it for eample twice its size but from the center * * * * * * * * Therefore the new shape is twice as large and from the center of the polygon. It has to work for any shape not just squares. I'm looking more for the theory behind it more than the implementation. Thanks

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  • How can I parse free text (Twitter tweets) against a large database of values?

    - by user136416
    Hi there Suppose I have a database containing 500,000 records, each representing, say, an animal. What would be the best approach for parsing 140 character tweets to identify matching records by animal name? For instance, in this string... "I went down to the woods to day and couldn't believe my eyes: I saw a bear having a picnic with a squirrel." ... I would like to flag up the words "bear" and "squirrel", as they appear in my database. This strikes me as a problem that has probably been solved many times, but from where I'm sitting it looks prohibitively intensive - iterating over every db record checking for a match in the string is surely a crazy way to do it. Can anyone with a comp sci degree put me out of my misery? I'm working in C# if that makes any difference. Cheers!

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  • question about in -place sort

    - by davit-datuashvili
    for example we have following array char data[]=new char[]{'A','S','O','R','T','I','N','G','E','X','A','M','P','L','E'}; and index array int a[]=new int[]{0,1,2,3,4,5,6,7,8,9,10,11,12,13,14}: void insitu(char data[],int a[],N){ for (int i=0;i<N;i++) { char v=data[i]; int j,int k; for (k=i;a[k]!=i;k=a[j];a[j]=j) { j=k;data[k]=data[a[k]; } data[k]=v; a[k]=k; } i have question what is initialize value of j? when i run this code it asks me to initialize j and what should do? }

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  • Multiple "If...then....else if...." problem ?

    - by bahamut100
    Hi, I'm new in ASP development. This is my source code : ident = request.Form("ident") pass=request.Form("passe") response.write(ident) response.write(pass) if pass= "m" and ident="m" Then Session("connect")="membre" response.redirect("../") else if pass= "g" and ident="g" Then Session("connect")="gest" response.redirect("../") else if pass= "a" and ident="a" Then Session("connect")="admin" response.redirect("../") else response.redirect("ident.asp") End If But, with this code, I get this : "Erreur de compilation Microsoft VBScript error '800a0401' Fin d'instruction attendue /iisHelp/common/500-100.asp, line 11 Dim objASPError, blnErrorWritten, strServername, strServerIP, strRemoteIP Dim strMethod, lngPos, datNow, strQueryString, strURL --------------------------------------------------------------------------^ Erreur de compilation Microsoft VBScript error '800a03f6' 'End' attendu /groupe2/stage23/TP3/verif_id.asp, line 18 "

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  • question about function derivatives

    - by davit-datuashvili
    hi i have question for example i have some function int sumefunction(//parameters here let say int x){ return something let say x*x+2*x+3 or does not matter } i am interesting how find derivative of this function ?if i have int f(int x){ return sin(x); } after derivative it must return cos(x) thanks

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  • Choose between multiple options with defined probability

    - by Sijin
    I have a scenario where I need to show a different page to a user for the same url based on a probability distribution, so for e.g. for 3 pages the distribution might be page 1 - 30% of all users page 2 - 50% of all users page 3 - 20% of all users When deciding what page to load for a given user, what technique can I use to ensure that the overall distribution matches the above? I am thinking I need a way to choose an object at "random" from a set X { x1, x2....xn } except that instead of all objects being equally likely the probability of an object being selected is defined beforehand.

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  • Finding whether a point lies inside a rectangle or not

    - by avd
    The rectangle can be oriented in any way...need not be axis aligned. Now I want to find whether a point lies inside the rectangle or not. One method I could think of was to rotate the rectangle and point coordinates to make the rectangle axis aligned and then by simply testing the coordinates of point whether they lies within that of rectangle's or not. The above method requires rotation and hence floating point operations. Is there any other efficient way to do this??

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  • Question about permute-by-sorting

    - by davit-datuashvili
    In the book "Introduction to Algorithms", second edition, there is the following problem: Suppose we have some array: int a[] = {1,2,3,4} and some random priorities array: P = {36,3,97,19} and the goal is to permute the array a randomly using this priorities array. This is the pseudo code: PERMUTE-BY-SORTING (A) 1 n ? length[A] 2 for i ? 1 to n 3 do P[i] = RANDOM (1, n 3) 4 sort A, using P as sort keys 5 return A The result should be the permuted array: B={2, 4, 1, 3}; I have written this code: import java.util.*; public class Permute { public static void main (String[] args) { Random r = new Random(); int a[] = new int[] {1,2,3,4}; int n = a.length; int b[] = new int[a.length]; int p[] = new int[a.length]; for (int i=0; i<p.length; i++) { p[i] = r.nextInt(n*n*n) + 1; } // for (int i=0;i<p.length;i++){ // System.out.println(p[i]); //} } } How do I continue?

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  • Best way to reverse a string in C# 2.0

    - by Guy
    I've just had to write a string reverse function in C# 2.0 (i.e. LINQ not available) and came up with this: public string Reverse(string text) { char[] cArray = text.ToCharArray(); string reverse = String.Empty; for (int i = cArray.Length - 1; i > -1; i--) { reverse += cArray[i]; } return reverse; } Personally I'm not crazy about the function and am convinced that there's a better way to do it. Is there?

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  • I need to add ranges and if a range is missed while adding i should display a message

    - by sabita
    EXAMPLE :if i add a range {1,10} and another range{15,20} i should get a message saying the ranges from 11 to 14 are missing. for (int i = 0; i < weightdata.Count; i++) { if ((i == 0 && i<weightdata.Count-1) && ((MaximumValue < weightdata[i].MinRange && BaseAmount < weightdata[i].BaseAmount)|| (MaximumValue>weightdata[i].MinRange && MaximumValue<weightdata[i+1].MinRange && BaseAmount>weightdata[i].BaseAmount &&BaseAmount>weightdata[i].BaseAmount))) { hdnflag.Value = ""; flag = false; if (weightdata[i].MinRange - MaximumValue > 1) { AlertMsg = string.Format(MinSpeedReqMsg.ErrorMessage, MaximumValue,weightdata[i].MinRange); flag = true; } break; } else if ((i == weightdata.Count - 1 && weightdata[i].MaxRange != null) && ((MinimumValue > weightdata[i].MaxRange && BaseAmount > weightdata[i].BaseAmount))) { hdnflag.Value = ""; flag = false; if (MinimumValue - weightdata[i].MaxRange > 1) { AlertMsg = string.Format(MinSpeedReqMsg.ErrorMessage, MaximumValue, weightdata[i].MinRange); flag = true; } break; } else if ((i > 0 && i < weightdata.Count - 1) && (MinimumValue > weightdata[i].MaxRange && MaximumValue < weightdata[i + 1].MinRange && MaximumValue > weightdata[i].MaxRange && BaseAmount > weightdata[i].BaseAmount && BaseAmount < weightdata[i + 1].BaseAmount)) { hdnflag.Value = ""; flag = false; if (MinimumValue - weightdata[i].MaxRange > 1) { AlertMsg =string.Format(MinSpeedReqMsg.ErrorMessage ,weightdata[i].MaxRange, MinimumValue); flag = true; } break; }

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  • question about tree

    - by davit-datuashvili
    i have question for example i want to implement binary tree with array i want understand what will indexes for left child and rigth child ?my array is 0 based i want implement searching in tree using array can anybody help me?

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  • question about Batcher odd-even sort

    - by davit-datuashvili
    hi i ave question about Batcher's odd-even sort i have following code public class Batcher{ public static void batchsort(int a[],int l,int r){ int n=r-l+1; for (int p=1;p<n;p+=p) for (int k=p;k>0;k/=2) for (int j=k%p;j+k<n;j+=(k+k)) for (int i=0;i<n-j-k;i++) if ((j+i)/(p+p)==(j+i+k)/(p+p)) exch(a,l+j+i,l+j+i+k); } public static void main(String[]args){ int a[]=new int[]{2,4,3,4,6,5,3}; batchsort(a,0,a.length-1); for (int i=0;i<a.length;i++){ System.out.println(a[i]); } } public static void exch(int a[],int i,int j){ int t=a[i]; a[i]=a[j]; a[j]=t; } } //result is 3 3 4 4 5 2 6 what i missed ? hat is wrong?

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  • question about quicksort 3 way partition

    - by davit-datuashvili
    i want implement quicksort 3 way partition here is code public class quick3{ public static void quicksort3(int a[],int l,int r){ int k; int v=a[r]; if (r<=l) return; int i=l; int j=r; int p=l-1; int q=r; for (;;) { while (a[++i]<v); while (v<a[--j]) if (j==i) break; if (i>=j) break; swap( a,i, j); if (a[i]==v){ p++; swap(a,p,i);} if (v==a[j]){ q--; swap( a,q,j); } } swap(a,i,r); j=i-1; i=i+1; for (k=1;k<=p;k++,j--) swap(a,k,j); for (k=r-1;k>=q;k--,i++) swap(a,k,i); quicksort3(a,l,j); quicksort3(a,i,r); } public static void main(String[]args){ int a[]=new int[]{4,6,5,9,7,8,3}; quicksort3(a,0,a.length-1); for (int i=0;i<a.length;i++){ System.out.println(a[i]); } } public static void swap(int a[],int i,int j){ int t=a[i]; a[i]=a[j]; a[j]=t; } } after change result is 4 8 7 6 3 5 9 any suggestion?please help

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  • How to calculate the y-pixels of someones weight on a graph? (math+programming question)

    - by RexOnRoids
    I'm not that smart like some of you geniuses. I need some help from a math whiz. My app draws a graph of the users weight over time. I need a surefire way to always get the right pixel position to draw the weight point at for a given weight. For example, say I want to plot the weight 80.0(kg) on the graph when the range of weights is 80.0 to 40.0kg. I want to be able to plug in the weight (given I know the highest and lowest weights in the range also) and get the pixel result 400(y) (for the top of the graph). The graph is 300 pixels high (starts at 100 and ends at 400). The highest weight 80kg would be plot at 400 while the lowest weight 40kg would be plot at 100. And the intermediate weights should be plotted appropriately. I tried this but it does not work: -(float)weightToPixel:(float)theWeight { float graphMaxY = 400; //The TOP of the graph float graphMinY = 100; //The BOTTOM of the graph float yOffset = 100; //Graph itself is offset 100 pixels in the Y direction float coordDiff = graphMaxY-graphMinY; //The size in pixels of the graph float weightDiff = self.highestWeight-self.lowestWeight; //The weight gap float pixelIncrement = coordDiff/weightDiff; float weightY = (theWeight*pixelIncrement)-(coordDiff-yOffset); //The return value return weightYpixel; }

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  • How can I find the boundaries of a subset of a sorted list?

    - by Alex
    I have the following dilemma: I have a list of strings, and I want to find the set of string which start with a certain prefix. The list is sorted, so the naive solution is this: Perform binary search on the prefixes of the set, and when you find an element that starts with the prefix, traverse up linearly until you hit the top of the subset. This runs in linear time, however, and I was wondering if anyone can suggest a more efficient way to do it.

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  • Word Counter Implementation

    - by kenny
    Is there a better way than the following brute foce implementation of a c# word counting class? UPDATED CODE: Sorry! /// <summary> /// A word counting class. /// </summary> public class WordCounter { Dictionary<string, int> dictTest = new Dictionary<string, int> (); /// <summary> /// Enters a word and returns the current number of times that word was found. /// </summary> /// <param name="word">The word or string found.</param> /// <returns>Count of times Found() was called with provided word.</returns> public int Found ( string word ) { int count = 1; return dictTest.TryGetValue ( word, out count ) ? ++dictTest[word] : dictTest[word] = 1; } }

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  • Shortest distance between points on a toroidally wrapped (x- and y- wrapping) map?

    - by mstksg
    I have a toroidal-ish Euclidean-ish map. That is the surface is a flat, Euclidean rectangle, but when a point moves to the right boundary, it will appear at the left boundary (at the same y value), given by x_new = x_old % width Basically, points are plotted based on: (x_new, y_new) = ( x_old % width, y_old % height) Think Pac Man -- walking off one edge of the screen will make you appear on the opposite edge. What's the best way to calculate the shortest distance between two points? The typical implementation suggests a large distance for points on opposite corners of the map, when in reality, the real wrapped distance is very close. The best way I can think of is calculating Classical Delta X and Wrapped Delta X, and Classical Delta Y and Wrapped Delta Y, and using the lower of each pair in the Sqrt(x^2+y^2) distance formula. But that would involve many checks, calculations, operations -- some that I feel might be unnecessary. Is there a better way?

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