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  • How to check dates don't overlap in a table using TSQL.

    - by Jon
    I have a table with start and finish datetimes that I need to determine if any overlap and not quite sure the best way to go. Initially I was thinking of using a nested cursor as shown below which does work, however I'm checking the same records against each other twice and I'm sure it is not very efficient. eg: this table would result in an overlap. id start end ------------------------------------------------------- 1 2009-10-22 10:19:00.000 2009-10-22 11:40:00.000 2 2009-10-22 10:31:00.000 2009-10-22 13:34:00.000 3 2009-10-22 16:31:00.000 2009-10-22 17:34:00.000 Declare @Start datetime, @End datetime, @OtherStart datetime, @OtherEnd datetime, @id int, @endCheck bit Set @endCheck = 0 DECLARE Cur1 CURSOR FOR select id, start, end from table1 OPEN Cur1 FETCH NEXT FROM Cur1 INTO @id, @Start, @End WHILE @@FETCH_STATUS = 0 AND @endCheck = 0 BEGIN -- Get a cursor on all the other records DECLARE Cur2 CURSOR FOR select start, end from table1 and id != @id OPEN Cur2 FETCH NEXT FROM Cur2 INTO @OtherStart, @OtherEnd WHILE @@FETCH_STATUS = 0 AND @endCheck = 0 BEGIN if ( @Start > @OtherStart AND @Start < @OtherEnd OR @End > @OtherStart AND @End < @OtherEnd ) or ( @OtherStart > @Start AND @OtherStart < @End OR @OtherEnd > @Start AND @OtherEnd < @End ) BEGIN SET @endCheck = 1 END FETCH NEXT FROM Cur2 INTO @OtherStart, @OtherEnd END CLOSE Cur2 DEALLOCATE Cur2 FETCH NEXT FROM Cur1 INTO @id, @Start, @End END CLOSE Cur1 DEALLOCATE Cur1

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  • Design by Contract with Microsoft .Net Code Contract

    - by Fredrik N
    I have done some talks on different events and summits about Defensive Programming and Design by Contract, last time was at Cornerstone’s Developer Summit 2010. Next time will be at SweNug (Sweden .Net User Group). I decided to write a blog post about of some stuffs I was talking about. Users are a terrible thing! Protect your self from them ”Human users have a gift for doing the worst possible thing at the worst possible time.” – Michael T. Nygard, Release It! The kind of users Michael T. Nygard are talking about is the users of a system. We also have users that uses our code, the users I’m going to focus on is the users of our code. Me and you and another developers. “Any fool can write code that a computer can understand. Good programmers write code that humans can understand.” – Martin Fowler Good programmers also writes code that humans know how to use, good programmers also make sure software behave in a predictable manner despise inputs or user actions. Design by Contract   Design by Contract (DbC) is a way for us to make a contract between us (the code writer) and the users of our code. It’s about “If you give me this, I promise to give you this”. It’s not about business validations, that is something completely different that should be part of the domain model. DbC is to make sure the users of our code uses it in a correct way, and that we can rely on the contract and write code in a way where we know that the users will follow the contract. It will make it much easier for us to write code with a contract specified. Something like the following code is something we may see often: public void DoSomething(Object value) { value.DoIKnowThatICanDoThis(); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Where “value” can be uses directly or passed to other methods and later be used. What some of us can easily forget here is that the “value” can be “null”. We will probably not passing a null value, but someone else that uses our code maybe will do it. I think most of you (including me) have passed “null” into a method because you don’t know if the argument need to be specified to a valid value etc. I bet most of you also have got the “Null reference exception”. Sometimes this “Null reference exception” can be hard and take time to fix, because we need to search among our code to see where the “null” value was passed in etc. Wouldn’t it be much better if we can as early as possible specify that the value can’t not be null, so the users of our code also know it when the users starts to use our code, and before run time execution of the code? This is where DbC comes into the picture. We can use DbC to specify what we need, and by doing so we can rely on the contract when we write our code. So the code above can actually use the DoIKnowThatICanDoThis() method on the value object without being worried that the “value” can be null. The contract between the users of the code and us writing the code, says that the “value” can’t be null.   Pre- and Postconditions   When working with DbC we are specifying pre- and postconditions.  Precondition is a condition that should be met before a query or command is executed. An example of a precondition is: “The Value argument of the method can’t be null”, and we make sure the “value” isn’t null before the method is called. Postcondition is a condition that should be met when a command or query is completed, a postcondition will make sure the result is correct. An example of a postconditon is “The method will return a list with at least 1 item”. Commands an Quires When using DbC, we need to know what a Command and a Query is, because some principles that can be good to follow are based on commands and queries. A Command is something that will not return anything, like the SQL’s CREATE, UPDATE and DELETE. There are two kinds of Commands when using DbC, the Creation commands (for example a Constructor), and Others. Others can for example be a Command to add a value to a list, remove or update a value etc. //Creation commands public Stack(int size) //Other commands public void Push(object value); public void Remove(); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   A Query, is something that will return something, for example an Attribute, Property or a Function, like the SQL’s SELECT.   There are two kinds of Queries, the Basic Queries  (Quires that aren’t based on another queries), and the Derived Queries, queries that is based on another queries. Here is an example of queries of a Stack: //Basic Queries public int Count; public object this[int index] { get; } //Derived Queries //Is related to Count Query public bool IsEmpty() { return Count == 0; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } To understand about some principles that are good to follow when using DbC, we need to know about the Commands and different Queries. The 6 Principles When working with DbC, it’s advisable to follow some principles to make it easier to define and use contracts. The following DbC principles are: Separate commands and queries. Separate basic queries from derived queries. For each derived query, write a postcondition that specifies what result will be returned, in terms of one or more basic queries. For each command, write a postcondition that specifies the value of every basic query. For every query and command, decide on a suitable precondition. Write invariants to define unchanging properties of objects. Before I will write about each of them I want you to now that I’m going to use .Net 4.0 Code Contract. I will in the rest of the post uses a simple Stack (Yes I know, .Net already have a Stack class) to give you the basic understanding about using DbC. A Stack is a data structure where the first item in, will be the first item out. Here is a basic implementation of a Stack where not contract is specified yet: public class Stack { private object[] _array; //Basic Queries public uint Count; public object this[uint index] { get { return _array[index]; } set { _array[index] = value; } } //Derived Queries //Is related to Count Query public bool IsEmpty() { return Count == 0; } //Is related to Count and this[] Query public object Top() { return this[Count]; } //Creation commands public Stack(uint size) { Count = 0; _array = new object[size]; } //Other commands public void Push(object value) { this[++Count] = value; } public void Remove() { this[Count] = null; Count--; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Note: The Stack is implemented in a way to demonstrate the use of Code Contract in a simple way, the implementation may not look like how you would implement it, so don’t think this is the perfect Stack implementation, only used for demonstration.   Before I will go deeper into the principles I will simply mention how we can use the .Net Code Contract. I mention before about pre- and postcondition, is about “Require” something and to “Ensure” something. When using Code Contract, we will use a static class called “Contract” and is located in he “System.Diagnostics.Contracts” namespace. The contract must be specified at the top or our member statement block. To specify a precondition with Code Contract we uses the Contract.Requires method, and to specify a postcondition, we uses the Contract.Ensure method. Here is an example where both a pre- and postcondition are used: public object Top() { Contract.Requires(Count > 0, "Stack is empty"); Contract.Ensures(Contract.Result<object>() == this[Count]); return this[Count]; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   The contract above requires that the Count is greater than 0, if not we can’t get the item at the Top of a Stack. We also Ensures that the results (By using the Contract.Result method, we can specify a postcondition that will check if the value returned from a method is correct) of the Top query is equal to this[Count].   1. Separate Commands and Queries   When working with DbC, it’s important to separate Command and Quires. A method should either be a command that performs an Action, or returning information to the caller, not both. By asking a question the answer shouldn’t be changed. The following is an example of a Command and a Query of a Stack: public void Push(object value) public object Top() .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   The Push is a command and will not return anything, just add a value to the Stack, the Top is a query to get the item at the top of the stack.   2. Separate basic queries from derived queries There are two different kinds of queries,  the basic queries that doesn’t rely on another queries, and derived queries that uses a basic query. The “Separate basic queries from derived queries” principle is about about that derived queries can be specified in terms of basic queries. So this principles is more about recognizing that a query is a derived query or a basic query. It will then make is much easier to follow the other principles. The following code shows a basic query and a derived query: //Basic Queries public uint Count; //Derived Queries //Is related to Count Query public bool IsEmpty() { return Count == 0; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   We can see that IsEmpty will use the Count query, and that makes the IsEmpty a Derived query.   3. For each derived query, write a postcondition that specifies what result will be returned, in terms of one or more basic queries.   When the derived query is recognize we can follow the 3ed principle. For each derived query, we can create a postcondition that specifies what result our derived query will return in terms of one or more basic queries. Remember that DbC is about contracts between the users of the code and us writing the code. So we can’t use demand that the users will pass in a valid value, we must also ensure that we will give the users what the users wants, when the user is following our contract. The IsEmpty query of the Stack will use a Count query and that will make the IsEmpty a Derived query, so we should now write a postcondition that specified what results will be returned, in terms of using a basic query and in this case the Count query, //Basic Queries public uint Count; //Derived Queries public bool IsEmpty() { Contract.Ensures(Contract.Result<bool>() == (Count == 0)); return Count == 0; } The Contract.Ensures is used to create a postcondition. The above code will make sure that the results of the IsEmpty (by using the Contract.Result to get the result of the IsEmpty method) is correct, that will say that the IsEmpty will be either true or false based on Count is equal to 0 or not. The postcondition are using a basic query, so the IsEmpty is now following the 3ed principle. We also have another Derived Query, the Top query, it will also need a postcondition and it uses all basic queries. The Result of the Top method must be the same value as the this[] query returns. //Basic Queries public uint Count; public object this[uint index] { get { return _array[index]; } set { _array[index] = value; } } //Derived Queries //Is related to Count and this[] Query public object Top() { Contract.Ensures(Contract.Result<object>() == this[Count]); return this[Count]; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   4. For each command, write a postcondition that specifies the value of every basic query.   For each command we will create a postconditon that specifies the value of basic queries. If we look at the Stack implementation we will have three Commands, one Creation command, the Constructor, and two others commands, Push and Remove. Those commands need a postcondition and they should include basic query to follow the 4th principle. //Creation commands public Stack(uint size) { Contract.Ensures(Count == 0); Count = 0; _array = new object[size]; } //Other commands public void Push(object value) { Contract.Ensures(Count == Contract.OldValue<uint>(Count) + 1); Contract.Ensures(this[Count] == value); this[++Count] = value; } public void Remove() { Contract.Ensures(Count == Contract.OldValue<uint>(Count) - 1); this[Count] = null; Count--; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   As you can see the Create command will Ensures that Count will be 0 when the Stack is created, when a Stack is created there shouldn’t be any items in the stack. The Push command will take a value and put it into the Stack, when an item is pushed into the Stack, the Count need to be increased to know the number of items added to the Stack, and we must also make sure the item is really added to the Stack. The postconditon of the Push method will make sure the that old value of the Count (by using the Contract.OldValue we can get the value a Query has before the method is called)  plus 1 will be equal to the Count query, this is the way we can ensure that the Push will increase the Count with one. We also make sure the this[] query will now contain the item we pushed into the Stack. The Remove method must make sure the Count is decreased by one when the top item is removed from the Stack. The Commands is now following the 4th principle, where each command now have a postcondition that used the value of basic queries. Note: The principle says every basic Query, the Remove only used one Query the Count, it’s because this command can’t use the this[] query because an item is removed, so the only way to make sure an item is removed is to just use the Count query, so the Remove will still follow the principle.   5. For every query and command, decide on a suitable precondition.   We have now focused only on postcondition, now time for some preconditons. The 5th principle is about deciding a suitable preconditon for every query and command. If we starts to look at one of our basic queries (will not go through all Queries and commands here, just some of them) the this[] query, we can’t pass an index that is lower then 1 (.Net arrays and list are zero based, but not the stack in this blog post ;)) and the index can’t be lesser than the number of items in the stack. So here we will need a preconditon. public object this[uint index] { get { Contract.Requires(index >= 1); Contract.Requires(index <= Count); return _array[index]; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Think about the Contract as an documentation about how to use the code in a correct way, so if the contract could be specified elsewhere (not part of the method body), we could simply write “return _array[index]” and there is no need to check if index is greater or lesser than Count, because that is specified in a “contract”. The implementation of Code Contract, requires that the contract is specified in the code. As a developer I would rather have this contract elsewhere (Like Spec#) or implemented in a way Eiffel uses it as part of the language. Now when we have looked at one Query, we can also look at one command, the Remove command (You can see the whole implementation of the Stack at the end of this blog post, where precondition is added to more queries and commands then what I’m going to show in this section). We can only Remove an item if the Count is greater than 0. So we can write a precondition that will require that Count must be greater than 0. public void Remove() { Contract.Requires(Count > 0); Contract.Ensures(Count == Contract.OldValue<uint>(Count) - 1); this[Count] = null; Count--; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   6. Write invariants to define unchanging properties of objects.   The last principle is about making sure the object are feeling great! This is done by using invariants. When using Code Contract we can specify invariants by adding a method with the attribute ContractInvariantMethod, the method must be private or public and can only contains calls to Contract.Invariant. To make sure the Stack feels great, the Stack must have 0 or more items, the Count can’t never be a negative value to make sure each command and queries can be used of the Stack. Here is our invariant for the Stack object: [ContractInvariantMethod] private void ObjectInvariant() { Contract.Invariant(Count >= 0); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Note: The ObjectInvariant method will be called every time after a Query or Commands is called. Here is the full example using Code Contract:   public class Stack { private object[] _array; //Basic Queries public uint Count; public object this[uint index] { get { Contract.Requires(index >= 1); Contract.Requires(index <= Count); return _array[index]; } set { Contract.Requires(index >= 1); Contract.Requires(index <= Count); _array[index] = value; } } //Derived Queries //Is related to Count Query public bool IsEmpty() { Contract.Ensures(Contract.Result<bool>() == (Count == 0)); return Count == 0; } //Is related to Count and this[] Query public object Top() { Contract.Requires(Count > 0, "Stack is empty"); Contract.Ensures(Contract.Result<object>() == this[Count]); return this[Count]; } //Creation commands public Stack(uint size) { Contract.Requires(size > 0); Contract.Ensures(Count == 0); Count = 0; _array = new object[size]; } //Other commands public void Push(object value) { Contract.Requires(value != null); Contract.Ensures(Count == Contract.OldValue<uint>(Count) + 1); Contract.Ensures(this[Count] == value); this[++Count] = value; } public void Remove() { Contract.Requires(Count > 0); Contract.Ensures(Count == Contract.OldValue<uint>(Count) - 1); this[Count] = null; Count--; } [ContractInvariantMethod] private void ObjectInvariant() { Contract.Invariant(Count >= 0); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Summary By using Design By Contract we can make sure the users are using our code in a correct way, and we must also make sure the users will get the expected results when they uses our code. This can be done by specifying contracts. To make it easy to use Design By Contract, some principles may be good to follow like the separation of commands an queries. With .Net 4.0 we can use the Code Contract feature to specify contracts.

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  • Dual booting on separate hard drives

    - by tornadorider
    I have windows XP professional installed on 1 hard drive and Ubuntu 10.10 on my second hard drive. On start up the computer completely skips the grub menu and boots straight into 10.10. I have tried running os-prober with the windows hard drive mounted and then updating grub but it didnt work. Any ideas? I have changed the boot order so that the HDD with xp on it is first however the computer still booted into linux. I tried running grub-install /dev/sda and got this /usr/sbin/grub-setup: warn: Sector 32 is already in use by FlexNet; avoiding it. This software may cause boot or other problems in future. Please ask its authors not to store data in the boot track.. /usr/sbin/grub-setup: warn: Sector 33 is already in use by FlexNet; avoiding it. This software may cause boot or other problems in future. Please ask its authors not to store data in the boot track.. Installation finished. No error reported I checked using disk utility and the code for my xp hard drive is sdb so i ran the camand grub-install /dev/sdb shich gave me this Installation finished. No error reported. So i rebooted but it still didnt work. Any other ideas? Additional info gedit /boot/grub/grub.cfg: # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga } insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=640x480 load_video insmod gfxterm fi terminal_output gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c set locale_dir=($root)/boot/grub/locale set lang=en insmod gettext if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### menuentry 'Ubuntu, with Linux 2.6.35-28-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux /boot/vmlinuz-2.6.35-28-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro quiet splash initrd /boot/initrd.img-2.6.35-28-generic } menuentry 'Ubuntu, with Linux 2.6.35-28-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c echo 'Loading Linux 2.6.35-28-generic ...' linux /boot/vmlinuz-2.6.35-28-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.35-28-generic } menuentry 'Ubuntu, with Linux 2.6.35-22-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux /boot/vmlinuz-2.6.35-22-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro quiet splash initrd /boot/initrd.img-2.6.35-22-generic } menuentry 'Ubuntu, with Linux 2.6.35-22-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c echo 'Loading Linux 2.6.35-22-generic ...' linux /boot/vmlinuz-2.6.35-22-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.35-22-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### if [ "x${timeout}" != "x-1" ]; then if keystatus; then if keystatus --shift; then set timeout=-1 else set timeout=0 fi else if sleep --interruptible 3 ; then set timeout=0 fi fi fi ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### sudo fdisk -l: Disk /dev/sda: 80.1 GB, 80060424192 bytes 255 heads, 63 sectors/track, 9733 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0008a483 Device Boot Start End Blocks Id System /dev/sda1 * 1 9352 75112448 83 Linux /dev/sda2 9352 9734 3068929 5 Extended /dev/sda5 9352 9734 3068928 82 Linux swap / Solaris Disk /dev/sdb: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xc5d6c5d6 Device Boot Start End Blocks Id System /dev/sdb1 1 60800 488375968+ 7 HPFS/NTFS sudo blkid /dev/sda1: UUID="d682c9bd-dd89-4827-9802-a1f921ebe21c" TYPE="ext4" /dev/sda5: UUID="09e9c2cb-d903-4f0b-a181-536951845231" TYPE="swap" /dev/sdb1: UUID="B21844EB1844AFE1" TYPE="ntfs" sudo os-prober (nothing) Boot Info Script 0.55 dated February 15th, 2010 ============================= Boot Info Summary: ============================== => Grub 2 is installed in the MBR of /dev/sda and looks on the same drive in partition #1 for (,msdos1)/boot/grub. => Grub 2 is installed in the MBR of /dev/sdb and looks on the same drive in partition #1 for (,msdos1)/boot/grub. sda1: _________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Ubuntu 10.10 Boot files/dirs: /boot/grub/grub.cfg /etc/fstab /boot/grub/core.img sda2: _________________________________________________________________________ File system: Extended Partition Boot sector type: Unknown Boot sector info: sda5: _________________________________________________________________________ File system: swap Boot sector type: - Boot sector info: sdb1: _________________________________________________________________________ File system: ntfs Boot sector type: Windows XP Boot sector info: No errors found in the Boot Parameter Block. Operating System: Windows XP Boot files/dirs: =========================== Drive/Partition Info: ============================= Drive: sda ___________________ _____________________________________________________ Disk /dev/sda: 80.1 GB, 80060424192 bytes 255 heads, 63 sectors/track, 9733 cylinders, total 156368016 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start End Size Id System /dev/sda1 * 2,048 150,226,943 150,224,896 83 Linux /dev/sda2 150,228,990 156,366,847 6,137,858 5 Extended /dev/sda5 150,228,992 156,366,847 6,137,856 82 Linux swap / Solaris Drive: sdb ___________________ _____________________________________________________ Disk /dev/sdb: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders, total 976773168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start End Size Id System /dev/sdb1 * 63 976,751,999 976,751,937 7 HPFS/NTFS blkid -c /dev/null: ____________________________________________________________ Device UUID TYPE LABEL /dev/sda1 d682c9bd-dd89-4827-9802-a1f921ebe21c ext4 /dev/sda2: PTTYPE="dos" /dev/sda5 09e9c2cb-d903-4f0b-a181-536951845231 swap /dev/sda: PTTYPE="dos" /dev/sdb1 B21844EB1844AFE1 ntfs /dev/sdb: PTTYPE="dos" ============================ "mount | grep ^/dev output: =========================== Device Mount_Point Type Options /dev/sda1 / ext4 (rw,errors=remount-ro,commit=0) =========================== sda1/boot/grub/grub.cfg: =========================== # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga } insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=640x480 load_video insmod gfxterm fi terminal_output gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c set locale_dir=($root)/boot/grub/locale set lang=en insmod gettext if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### menuentry 'Ubuntu, with Linux 2.6.35-28-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux /boot/vmlinuz-2.6.35-28-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro quiet splash initrd /boot/initrd.img-2.6.35-28-generic } menuentry 'Ubuntu, with Linux 2.6.35-28-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c echo 'Loading Linux 2.6.35-28-generic ...' linux /boot/vmlinuz-2.6.35-28-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.35-28-generic } menuentry 'Ubuntu, with Linux 2.6.35-22-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux /boot/vmlinuz-2.6.35-22-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro quiet splash initrd /boot/initrd.img-2.6.35-22-generic } menuentry 'Ubuntu, with Linux 2.6.35-22-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c echo 'Loading Linux 2.6.35-22-generic ...' linux /boot/vmlinuz-2.6.35-22-generic root=UUID=d682c9bd-dd89-4827-9802-a1f921ebe21c ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.35-22-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set d682c9bd-dd89-4827-9802-a1f921ebe21c linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### if [ "x${timeout}" != "x-1" ]; then if keystatus; then if keystatus --shift; then set timeout=-1 else set timeout=0 fi else if sleep --interruptible 3 ; then set timeout=0 fi fi fi ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. menuentry "Windows XP" { set root=(hd1,1) chainloader (hd1,1)+1 } ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### =============================== sda1/etc/fstab: =============================== # /etc/fstab: static file system information. # # Use 'blkid -o value -s UUID' to print the universally unique identifier # for a device; this may be used with UUID= as a more robust way to name # devices that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 /dev/sda1 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=09e9c2cb-d903-4f0b-a181-536951845231 none swap sw 0 0 =================== sda1: Location of files loaded by Grub: =================== 51.7GB: boot/grub/core.img 58.5GB: boot/grub/grub.cfg 1.2GB: boot/initrd.img-2.6.35-22-generic 1.3GB: boot/initrd.img-2.6.35-28-generic 58.2GB: boot/vmlinuz-2.6.35-22-generic 51.7GB: boot/vmlinuz-2.6.35-28-generic 1.3GB: initrd.img 1.2GB: initrd.img.old 51.7GB: vmlinuz 58.2GB: vmlinuz.old =========================== Unknown MBRs/Boot Sectors/etc ======================= Unknown BootLoader on sda2 00000000 d9 ed 13 ab ff a8 33 8c 01 b2 47 99 e1 4a b1 f1 |......3...G..J..| 00000010 69 5f a7 29 a4 1a 03 9e 31 b9 45 02 71 e6 58 78 |i_.)....1.E.q.Xx| 00000020 3d f6 ee 7b 3e 33 1b 82 c6 7d cf 1a c8 e7 bc 2f |=..{>3...}...../| 00000030 b9 e1 70 75 cf 18 aa e7 d5 7e 3c f1 b4 e7 9e 3a |..pu.....~<....:| 00000040 55 38 f1 b4 ee 78 59 0b 5e f7 3c 4c 57 73 9c 2a |U8...xY.^.<LWs.*| 00000050 28 f1 19 ed 11 9c b2 19 e2 80 92 1c 7b 84 ee 0b |(...........{...| 00000060 e2 c0 ac af 0a 50 42 b9 cf 0c dc 2c 20 77 85 dc |.....PB...., w..| 00000070 8f 70 5f 7b 84 9b a1 f7 8c 2d ee 70 5c ae f7 39 |.p_{.....-.p\..9| 00000080 63 f7 09 8a ec 79 4c ed 9f cc ad 3c f8 1b 47 7d |c....yL....<..G}| 00000090 3f 97 d5 16 cb 29 45 38 25 61 36 08 de 10 93 0f |?....)E8%a6.....| 000000a0 95 4f ea 54 f9 89 ff f1 bf 9a cc bb fd b6 22 b1 |.O.T..........".| 000000b0 65 08 05 21 78 19 46 b0 24 7e fb de d4 b3 ba d6 |e..!x.F.$~......| 000000c0 ec 11 65 82 ee 10 1d 12 04 91 da 6d 67 47 ea 9b |..e........mgG..| 000000d0 6f b0 aa fb cb 67 10 64 86 e8 26 85 fb f9 50 77 |o....g.d..&...Pw| 000000e0 9d 13 9b 9e d9 11 f3 a1 50 1b 11 b7 93 79 9f ab |........P....y..| 000000f0 c1 b6 86 0f 35 ed d4 9f dc f8 db bd ed 45 3a 68 |....5........E:h| 00000100 54 68 4a 1d d1 fc b8 c9 72 b4 d7 7b 60 e7 39 2f |ThJ.....r..{`.9/| 00000110 2a 0a 4e 52 72 52 c6 e2 2a 55 6a 2a e1 82 40 71 |*.NRrR..*Uj*..@q| 00000120 11 11 e0 53 d6 ff 1b a9 c6 65 df 1e b7 15 6f a2 |...S.....e....o.| 00000130 15 02 a4 6d 19 b7 78 57 a6 ee 9e 36 08 7d 6f 7c |...m..xW...6.}o|| 00000140 fd f7 7c d5 40 ff 0f c7 97 dc aa 00 ce 8b bb dc |..|.@...........| 00000150 e2 eb 1c 50 74 d8 14 cc 9a d6 5c a2 ab f2 67 f9 |...Pt.....\...g.| 00000160 58 ed 43 79 0e 78 7a 5c a6 f8 7b e8 05 4e 62 8a |X.Cy.xz\..{..Nb.| 00000170 0a 5f 22 ee a6 38 b9 e1 32 45 97 08 cc 75 66 c6 |._"..8..2E...uf.| 00000180 b3 a2 2d 89 a1 e9 95 21 28 53 fd dd be b1 b2 a2 |..-....!(S......| 00000190 78 3f a3 c9 3d e3 31 54 88 cf 78 0d e1 21 a8 74 |x?..=.1T..x..!.t| 000001a0 06 60 9d 21 c6 7a 24 e1 cc 28 f8 98 e0 99 e3 fc |.`.!.z$..(......| 000001b0 fa 8b eb d5 56 03 20 b8 54 ba c6 ee 9f 57 00 fe |....V. .T....W..| 000001c0 ff ff 82 fe ff ff 02 00 00 00 00 a8 5d 00 00 00 |............]...| 000001d0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| * 000001f0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 aa |..............U.| 00000200

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