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  • own drawImage / drawLine in OpenGL

    - by Chrise
    I'm implementing some native 2D-draw functions in my graphics engine for android, but now there's another question coming up, when I observe the performance of my program. At the moment I'm implementing a drawLine/drawImage function. In summary, there are following different values for drawing each different line / image: the color the alpha value the width of the line rotation (only for images) size/scale (also for images) blending method (subrtract, add, normal-alpha) Now, when an imageLine is drawn, I put the CPU-calculated vertex-positions and uv-values for 6 vertices (2 triangles), into a Floatbuffer and draw it immediately with drawArrays, after passing information for drawing (color,alpha, etc.) via uniforms to the shader. When I draw an image, the pre-set VBO is directly drawn after passing information. The first fact I recognized, is: of course drawing Images is much faster, than imagelines (beacuse of VBOs), but also: I cannot pre-put vertex-data into a VBO for imageLines, because imageLines have no static shape like normal images (varying linelength, varying linewidth and the vertex positions of x1,y1 and x2,y2 change too often) That's why I use a normal Floatbuffer, instead of a VBO. So my question is: What's the best way for managing images, and other 2D-graphics functions. For me it's some kind of important, that the user of the engine is able to draw as many images/2D graphics as possible, without loosing to much performance. You can find the functions for drawing images, imagelines, rects, quads, etc. here: https://github.com/Chrise55/LLama3D/blob/master/Llama3DLibrary/src/com/llama3d/object/graphics/image/ImageBase.java Here an example how it looks with many images (testing artificial neural networks), it works fine, but already little bit slow with that many images... :(

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  • How to keep track of call statistics? C++

    - by tf.rz
    I'm working on a project that delivers statistics to the user. I created a class called Dog, And it has several functions. Speak, woof, run, fetch, etc. I want to have a function that spits out how many times each function has been called. I'm also interested in the constructor calls and destructor calls as well. I have a header file which defines all the functions, then a separate .cc file that implements them. My question is, is there a way to keep track of how many times each function is called? I have a function called print that will fetch the "statistics" and then output them to standard output. I was considering using static integers as part of the class itself, declaring several integers to keep track of those things. I know the compiler will create a copy of the integer and initialize it to a minimum value, and then I'll increment the integers in the .cc functions. I also thought about having static integers as a global variable in the .cc. Which way is easier? Or is there a better way to do this? Any help is greatly appreciated!

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  • How do I launch a winforms form from a DLL correctly?

    - by rodent31337
    There's another question similar to mine, but I wanted to gather some specifics: I want to create a DLL that is called from unmanaged code. When the unmanaged functions are called in the DLL, I want to collect information and show it in a kind of form. What I'd like to do is, when DllMain() is called, and the reason is DLL_PROCESS_ATTACH, I would like to instantiate a form. This form should be run on a separate thread. When my function FOO() inside my DLL is called, I would like to take the information from FOO(), dispatch it to the form for rendering. So, more specifically: i) What is the proper way to create a DLL project and have the ability to have Windows forms created in the designer be available to the DLL? ii) What is the correct way to give this form its own thread and message processing loop? iii) How do I dispatch information from the unmanaged DLL functions to the form, or, alternatively a managed class that can update its own state and the form? The form inside the DLL is sort of a "monitor" for data passing in and out of the DLL, so I can keep track of errors/bugs, but not change the core functionality of the DLL functions that are available.

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  • Line by Line explanation of "Javascript: Good Parts" example?

    - by Matrym
    I'm reading "Javascript: The Good Parts" and am totally baffled by what's really going on here. A more detailed and/or simplified explanation would be greatly appreciated. // BAD EXAMPLE // Make a function that assigns event handler functions to an array of nodes the wrong way. // When you click on a node, an alert box is supposed to display the ordinal of the node. // But it always displays the number of nodes instead. var add_the_handlers = function (nodes) { var i; for (i = 0; i < nodes.length; i += 1) { nodes[i].onclick = function (e) { alert(i); } } }; // END BAD EXAMPLE The add_the_handlers function was intended to give each handler a unique number (i). It fails because the handler functions are bound to the variable i, not the value of the variable i at the time the function was made: // BETTER EXAMPLE // Make a function that assigns event handler functions to an array of nodes the right way. // When you click on a node, an alert box will display the ordinal of the node. var add_the_handlers = function (nodes) { var i; for (i = 0; i < nodes.length; i += 1) { nodes[i].onclick = function (i) { return function (e) { alert(i); }; }(i); } }; Now, instead of assigning a function to onclick, we define a function and immediately invoke it, passing in i. That function will return an event handler function that is bound to the value of i that was passed in, not to the i defined in add_the_handlers. That returned function is assigned to onclick.

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  • creating an object within a function of a program

    - by user1066524
    could someone please tell me what I need to do in order to create an object in a function. I will try to explain by making up some sort of example... Let's say I have a program named TimeScheduler.cpp that implements the class Schedule.h (and I have the implementation in a separate file Schedule.cpp where we define the methods). In the declaration file we have declared two constructors Schedule(); //the default and Schedule(int, int, int);//accepts three arguments to get to the point--let's say in the main program file TimeScheduler.cpp we created our own functions in this program apart from the functions inherited from the class Schedule. so we have our prototypes listed at the top. /*prototypes*/ void makeSomeTime(); etc..... we have main(){ //etc etc... } we then define these program functions void makeSomeTime(){ //process } let's say that inside the function makeSomeTime(), we would like to create an array of Schedule objects like this Schedule ob[]={ summer(5,14, 49), fall(9,25,50) }; what do I have to do to the function makeSomeTime() in order for it to allow me to create this array of objects. The reason I ask is currently i'm having difficulty with my own program in that it WILL allow me to create this array of objects in main()....but NOT in a function like I just gave an example of. The strange thing is it will allow me to create a dynamic array of objects in the function..... like Schedule *ob = new Schedule[n+1]; ob[2]= Schedule(x,y,z); Why would it let me assign to a non-dynamic array in main(), but not let me do that in the function?

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  • C++: how to build my own utility library?

    - by augustin
    I am starting to be proficient enough with C++ so that I can write my own C++ based scripts (to replace bash and PHP scripts I used to write before). I find that I am starting to have a very small collection of utility functions and sub-routines that I'd like to use in several, otherwise unrelated C++ scripts. I know I am not supposed to reinvent the wheel and that I could use external libraries for some of the utilities I'm creating for myself. However, it's fun to create my own utility functions, they are perfectly tailored to the job I have in mind, and it's for me a large part of the learning process. I'll see about using more polished external libraries when I am proficient enough to work on more serious, long term projects. So, the question is: how do I manage my personal utility library in a way that the functions can be easily included in my various scripts? I am using linux/Kubuntu, vim, g++, etc. and mostly coding CLI scripts. Don't assume too much in terms of experience! ;) Links to tutorials or places where relevant topics are properly documented are welcome.

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  • jQuery Mobile: How to run a callback-function before $.mobile.changePage?

    - by Jugi84
    I'm setting up a mobile app with jQuery Mobile and PhoneGap. What I want to do is that when I click link with id "news_link" I want jQuery to fetch data from database and put it to jQm's collapsible set. In my solution, I've wanted to use $.mobile.changePage inside callback functions because I want to wait until the data has been fetched and put inside the container before the code changes page. Here's the code: $(function() { $('#news_link').click(function(){ loadNewsFromDB(function(){ $.mobile.changePage( $("#news"), { transition: "slideup"} ); }); }); loadNewsFromDB is PhoneGap's SQLite database function which would fetch the data with more callback functions from database. The contents would be put to desired container with .html-function function loadNewsFromDB(){ //some code here theDB.transaction(function(tx) { tx.executeSql(sqlStr, [], onLoadNewsSuccess, onLoadNewsError); },onTxError, onTxSuccess); function onLoadNewsSuccess(tx, results){ //some code here $("#newsSet").html(htmlCodeAndContentToPut); Html is jQm's basic ui-modules: <!-- some html code here --!> <div data-role="page" id="news"> <div data-role="content"> <div id="newsSet" data-role="collapsible-set" data-mini="true"> With debugging I know that the code work up until it works very well unti it arrives to $.mobile.changePage-function. Somehow it doesn't change the page. I've checked the function it works well in other occasions, but not inside callback-functions. I would be very grateful if someone would give me a hand am I not seeing something obviously wrong or is something more specific? What other workarounds there is for fetching the data from SQLite, waiting for data to be fetched, putting the data to container and then changing the pages?

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  • possible to make codeigniter work with another framework?

    - by ajsie
    the situation is this. my client (who also is a programmer) asks me to develop an address book (with mysql database) with a lot of functions. then he can interact with some class methods i provide for him. kinda like an API. the situation is that the address book application is getting bigger and bigger, and i feel like its way better to use CodeIgniter to code it with MVC. i wonder if i can use codeigniter, then in some way give him the access to controller methods. eg. in a controller there are some functions u can call with the web browser. public function create_contact($information) {..} public function delete_contact($id) {..} public function get_contact($id) {..} however, these are just callable from web browser. how can i let my client have access to these functions like an API? then in his own application he can use: $result = $address_book-create_contact($information); if($result) { echo "Success"; } $contact = $address_book-get_contact($id); is this possible? cause i just know how to access the controller methods with the webbrowser. and i guess its not an option for him to use header(location) to access them. all suggestions to make this possible are welcomed! thanks

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  • Why onCreate() calling multiple times when i use Thread()?

    - by RajaReddy PolamReddy
    In my app i faced a problem with threads. i am using native code in my app. i try to load library and then calling native functions from the android code. 1. By using Threads() : PjsuaThread pjsuaThread = new PjsuaThread(); pjsuaThread.start(); thread code class PjsuaThread extends Thread { public void run() { if (pjsua_app.initApp() != 0) { // native function calling return; } else { } pjsua_app.startPjsua(ApjsuaActivity.CFG_FNAME); // native function calling finished = true; } When i use code like this, onCreate() function calling multiple times and able to load library and calling some functions properly, after some seconds onCreate calling again because of that it's crashing. 2. Using AsyncTask(): And also i used AsyncTask< for this requirement, it's crashing the application( crashing in lib code ). not able to open any functions class SipTask extends AsyncTask<Void, String, Void> { protected Void doInBackground(Void... args) { if (pjsua_app.initApp() != 0) { return null; } else { } pjsua_app.startPjsua(ApjsuaActivity.CFG_FNAME); finished = true; return null; } @Override protected void onPostExecute(Void result) { super.onPostExecute(result); Log.i(TAG, "On POst "); } } What is annoying is that in most cases it is not the missing library, it's tried to able to load the lib crashing in between. any one know the reason ?

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  • Storing C++ templated objects as same type

    - by JaredC
    I have a class that is a core component of a performance sensitive code path, so I am trying to optimize it as much as possible. The class used to be: class Widget { Widget(int n) : N(n) {} .... member functions that use the constant value N .... const int N; // just initialized, will never change } The arguments to the constructor are known at compile time, so I have changed this class to a template, so that N can be compiled into the functions: template<int N> class Widget { .... member functions that use N .... } I have another class with a method: Widget & GetWidget(int index); However, after templating Widget, each widget has a different type so I cannot define the function like this anymore. I considered different inheritance options, but I'm not sure that the performance gain from the template would outweigh the cost of inherited function invocations. SO, my question is this: I am pretty sure I want the best of both worlds (compile-time / run-time), and it may not be possible. But, is there a way to gain the performance of knowing N at compile time, but still being able to return Widgets as the same type? Thanks!

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  • Why won't my code segfault on Windows 7?

    - by Trevor
    This is an unusual question to ask but here goes: In my code, I accidentally dereference NULL somewhere. But instead of the application crashing with a segfault, it seems to stop execution of the current function and just return control back to the UI. This makes debugging difficult because I would normally like to be alerted to the crash so I can attach a debugger. What could be causing this? Specifically, my code is an ODBC Driver (ie. a DLL). My test application is ODBC Test (odbct32w.exe) which allows me to explicitly call the ODBC API functions in my DLL. When I call one of the functions which has a known segfault, instead of crashing the application, ODBC Test simply returns control to the UI without printing the result of the function call. I can then call any function in my driver again. I do know that technically the application calls the ODBC driver manager which loads and calls the functions in my driver. But that is beside the point as my segfault (or whatever is happening) causes the driver manager function to not return either (as evidenced by the application not printing a result). One of my co-workers with a similar machine experiences this same problem while another does not but we have not been able to determine any specific differences.

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  • C Map String to Function

    - by Scriptonaut
    So, I'm making a Unix minishell, and have come to a roadblock. I need to be able to execute built-in functions, so I made a function: int exec_if_built_in(char **args) It takes an array of strings(the first being the command, and the rest being arguments). For non built-in commands I simply use something like execvp, however I need to find a way to map the first string to a function. I was thinking of making two arrays, one of strings, and another with their corresponding function pointers. However, since many of these functions will be different(return and accept different things), this approach won't work. I also thought of making an array of structs with a name property and a function pointer property, however once again due to the varied nature of the functions I'll be using, this won't work. So, what's the best way to execute a function based on the input of a string? How do I map a string to a certain function? I'm not very familiar with function pointers so I may be missing something. Thank you guys for the help :)

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  • Is it possible in SQLAlchemy to filter by a database function or stored procedure?

    - by Rico Suave
    We're using SQLalchemy in a project with a legacy database. The database has functions/stored procedures. In the past we used raw SQL and we could use these functions as filters in our queries. I would like to do the same for SQLAlchemy queries if possible. I have read about the @hybrid_property, but some of these functions need one or more parameters, for example; I have a User model that has a JOIN to a bunch of historical records. These historical records for this user, have a date and a debit and credit field, so we can look up the balance of a user at a specific point in time, by doing a SUM(credit) - SUM(debit) up until the given date. We have a database function for that called dbo.Balance(user_id, date_time). I can use this to check the balance of a user at a given point in time. I would like to use this as a criterium in a query, to select only users that have a negative balance at a specific date/time. selection = users.filter(coalesce(Users.status, 0) == 1, coalesce(Users.no_reminders, 0) == 0, dbo.pplBalance(Users.user_id, datetime.datetime.now()) < -0.01).all() This is of course a non-working example, just for you to get the gist of what I'd like to do. The solution looks to be to use hybrd properties, but as I mentioned above, these only work without parameters (as they are properties, not methods). Any suggestions on how to implement something like this (if it's even possible) are welcome. Thanks,

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  • binding list variable one after another

    - by prince23
    hi, this is my class public class Users { public string Name { get; set; } public int Age { get; set; } public string Gender { get; set; } public string Country { get; set; } } i am defing an list variable List<Users> myList = new List<Users> i have four functions each one returing a string array {of data content like, names, age, gender, country} **functions names** FunNames(); FunAge(); Fungender(); Funcountry(); now i need to bind these these return values of all these functions into list one by one like. myList =FunNames(); myList =FunAge(); myList Fungender(); ..... hope my Question is clear. any help would be great thank you.

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  • Mock implementations in C++

    - by forneo
    Hi guys, I need a mock implementation of a class - for testing purposes - and I'm wondering how I should best go about doing that. I can think of two general ways: Create an interface that contains all public functions of the class as pure virtual functions, then create a mock class by deriving from it. Mark all functions (well, at least all that are to be mocked) as virtual. I'm used to doing it the first way in Java, and it's quite common too (probably since they have a dedicated interface type). But I've hardly ever seen such interface-heavy designs in C++, thus I'm wondering. The second way will probably work, but I can't help but think of it as kind of ugly. Is anybody doing that? If I follow the first way, I need some naming assistance. I have an audio system that is responsible for loading sound files and playing the loaded tracks. I'm using OpenAL for that, thus I've called the interface "Audio" and the implementation "OpenALAudio". However, this implies that all OpenAL-specific code has to go into that class, which feels kind of limiting. An alternative would be to leave the class' name "Audio" and find a different one for the interface, e.g. "AudioInterface" or "IAudio". Which would you suggest, and why?

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  • possible solutions of the warning

    - by lego69
    Hello, I have a very large code, that's why I can't post here all my code, can somebody explain what might be a problem if I have an error incompatible pointer type and give me several ways to solve it, thanks in advance just small clarification: I'm workin with pointers to functions ptrLine createBasicLine(){ DECLARE_RESULT_ALLOCATE_AND_CHECK(ptrLine, Line); result->callsHistory = listCreate(copyCall,destroyCall); <-here result->messagesHistory = listCreate(copyMessage,destroyMessage); <-and here result->linesFeature = NULL; result->strNumber = NULL; result->lastBill = 0; result->lineType = MTM_REGULAR_LINE; result->nCallTime = 0; result->nMessages = 0; result->rateForCalls = 0; result->rateForMessage = 0; return result; } copyCall,destroyCall - pointers to functions /** * Allocates a new List. The list starts empty. * * @param copyElement * Function pointer to be used for copying elements into the list or when * copying the list. * @param freeElement * Function pointer to be used for removing elements from the list * @return * NULL - if one of the parameters is NULL or allocations failed. * A new List in case of success. */ List listCreate(CopyListElement copyElement, FreeListElement freeElement); definitions of the functions ptrCall (*createCall)() = createNumberContainer; void (*destroyCall)(ptrCall) = destroyNumberContainer; ptrCall (*copyCall)(ptrCall) = copyNumberContainer;

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  • Using HTML 5 SessionState to save rendered Page Content

    - by Rick Strahl
    HTML 5 SessionState and LocalStorage are very useful and super easy to use to manage client side state. For building rich client side or SPA style applications it's a vital feature to be able to cache user data as well as HTML content in order to swap pages in and out of the browser's DOM. What might not be so obvious is that you can also use the sessionState and localStorage objects even in classic server rendered HTML applications to provide caching features between pages. These APIs have been around for a long time and are supported by most relatively modern browsers and even all the way back to IE8, so you can use them safely in your Web applications. SessionState and LocalStorage are easy The APIs that make up sessionState and localStorage are very simple. Both object feature the same API interface which  is a simple, string based key value store that has getItem, setItem, removeitem, clear and  key methods. The objects are also pseudo array objects and so can be iterated like an array with  a length property and you have array indexers to set and get values with. Basic usage  for storing and retrieval looks like this (using sessionStorage, but the syntax is the same for localStorage - just switch the objects):// set var lastAccess = new Date().getTime(); if (sessionStorage) sessionStorage.setItem("myapp_time", lastAccess.toString()); // retrieve in another page or on a refresh var time = null; if (sessionStorage) time = sessionStorage.getItem("myapp_time"); if (time) time = new Date(time * 1); else time = new Date(); sessionState stores data that is browser session specific and that has a liftetime of the active browser session or window. Shut down the browser or tab and the storage goes away. localStorage uses the same API interface, but the lifetime of the data is permanently stored in the browsers storage area until deleted via code or by clearing out browser cookies (not the cache). Both sessionStorage and localStorage space is limited. The spec is ambiguous about this - supposedly sessionStorage should allow for unlimited size, but it appears that most WebKit browsers support only 2.5mb for either object. This means you have to be careful what you store especially since other applications might be running on the same domain and also use the storage mechanisms. That said 2.5mb worth of character data is quite a bit and would go a long way. The easiest way to get a feel for how sessionState and localStorage work is to look at a simple example. You can go check out the following example online in Plunker: http://plnkr.co/edit/0ICotzkoPjHaWa70GlRZ?p=preview which looks like this: Plunker is an online HTML/JavaScript editor that lets you write and run Javascript code and similar to JsFiddle, but a bit cleaner to work in IMHO (thanks to John Papa for turning me on to it). The sample has two text boxes with counts that update session/local storage every time you click the related button. The counts are 'cached' in Session and Local storage. The point of these examples is that both counters survive full page reloads, and the LocalStorage counter survives a complete browser shutdown and restart. Go ahead and try it out by clicking the Reload button after updating both counters and then shutting down the browser completely and going back to the same URL (with the same browser). What you should see is that reloads leave both counters intact at the counted values, while a browser restart will leave only the local storage counter intact. The code to deal with the SessionStorage (and LocalStorage not shown here) in the example is isolated into a couple of wrapper methods to simplify the code: function getSessionCount() { var count = 0; if (sessionStorage) { var count = sessionStorage.getItem("ss_count"); count = !count ? 0 : count * 1; } $("#txtSession").val(count); return count; } function setSessionCount(count) { if (sessionStorage) sessionStorage.setItem("ss_count", count.toString()); } These two functions essentially load and store a session counter value. The two key methods used here are: sessionStorage.getItem(key); sessionStorage.setItem(key,stringVal); Note that the value given to setItem and return by getItem has to be a string. If you pass another type you get an error. Don't let that limit you though - you can easily enough store JSON data in a variable so it's quite possible to pass complex objects and store them into a single sessionStorage value:var user = { name: "Rick", id="ricks", level=8 } sessionStorage.setItem("app_user",JSON.stringify(user)); to retrieve it:var user = sessionStorage.getItem("app_user"); if (user) user = JSON.parse(user); Simple! If you're using the Chrome Developer Tools (F12) you can also check out the session and local storage state on the Resource tab:   You can also use this tool to refresh or remove entries from storage. What we just looked at is a purely client side implementation where a couple of counters are stored. For rich client centric AJAX applications sessionStorage and localStorage provide a very nice and simple API to store application state while the application is running. But you can also use these storage mechanisms to manage server centric HTML applications when you combine server rendering with some JavaScript to perform client side data caching. You can both store some state information and data on the client (ie. store a JSON object and carry it forth between server rendered HTML requests) or you can use it for good old HTTP based caching where some rendered HTML is saved and then restored later. Let's look at the latter with a real life example. Why do I need Client-side Page Caching for Server Rendered HTML? I don't know about you, but in a lot of my existing server driven applications I have lists that display a fair amount of data. Typically these lists contain links to then drill down into more specific data either for viewing or editing. You can then click on a link and go off to a detail page that provides more concise content. So far so good. But now you're done with the detail page and need to get back to the list, so you click on a 'bread crumbs trail' or an application level 'back to list' button and… …you end up back at the top of the list - the scroll position, the current selection in some cases even filters conditions - all gone with the wind. You've left behind the state of the list and are starting from scratch in your browsing of the list from the top. Not cool! Sound familiar? This a pretty common scenario with server rendered HTML content where it's so common to display lists to drill into, only to lose state in the process of returning back to the original list. Look at just about any traditional forums application, or even StackOverFlow to see what I mean here. Scroll down a bit to look at a post or entry, drill in then use the bread crumbs or tab to go back… In some cases returning to the top of a list is not a big deal. On StackOverFlow that sort of works because content is turning around so quickly you probably want to actually look at the top posts. Not always though - if you're browsing through a list of search topics you're interested in and drill in there's no way back to that position. Essentially anytime you're actively browsing the items in the list, that's when state becomes important and if it's not handled the user experience can be really disrupting. Content Caching If you're building client centric SPA style applications this is a fairly easy to solve problem - you tend to render the list once and then update the page content to overlay the detail content, only hiding the list temporarily until it's used again later. It's relatively easy to accomplish this simply by hiding content on the page and later making it visible again. But if you use server rendered content, hanging on to all the detail like filters, selections and scroll position is not quite as easy. Or is it??? This is where sessionStorage comes in handy. What if we just save the rendered content of a previous page, and then restore it when we return to this page based on a special flag that tells us to use the cached version? Let's see how we can do this. A real World Use Case Recently my local ISP asked me to help out with updating an ancient classifieds application. They had a very busy, local classifieds app that was originally an ASP classic application. The old app was - wait for it: frames based - and even though I lobbied against it, the decision was made to keep the frames based layout to allow rapid browsing of the hundreds of posts that are made on a daily basis. The primary reason they wanted this was precisely for the ability to quickly browse content item by item. While I personally hate working with Frames, I have to admit that the UI actually works well with the frames layout as long as you're running on a large desktop screen. You can check out the frames based desktop site here: http://classifieds.gorge.net/ However when I rebuilt the app I also added a secondary view that doesn't use frames. The main reason for this of course was for mobile displays which work horribly with frames. So there's a somewhat mobile friendly interface to the interface, which ditches the frames and uses some responsive design tweaking for mobile capable operation: http://classifeds.gorge.net/mobile  (or browse the base url with your browser width under 800px)   Here's what the mobile, non-frames view looks like:   As you can see this means that the list of classifieds posts now is a list and there's a separate page for drilling down into the item. And of course… originally we ran into that usability issue I mentioned earlier where the browse, view detail, go back to the list cycle resulted in lost list state. Originally in mobile mode you scrolled through the list, found an item to look at and drilled in to display the item detail. Then you clicked back to the list and BAM - you've lost your place. Because there are so many items added on a daily basis the full list is never fully loaded, but rather there's a "Load Additional Listings"  entry at the button. Not only did we originally lose our place when coming back to the list, but any 'additionally loaded' items are no longer there because the list was now rendering  as if it was the first page hit. The additional listings, and any filters, the selection of an item all were lost. Major Suckage! Using Client SessionStorage to cache Server Rendered Content To work around this problem I decided to cache the rendered page content from the list in SessionStorage. Anytime the list renders or is updated with Load Additional Listings, the page HTML is cached and stored in Session Storage. Any back links from the detail page or the login or write entry forms then point back to the list page with a back=true query string parameter. If the server side sees this parameter it doesn't render the part of the page that is cached. Instead the client side code retrieves the data from the sessionState cache and simply inserts it into the page. It sounds pretty simple, and the overall the process is really easy, but there are a few gotchas that I'll discuss in a minute. But first let's look at the implementation. Let's start with the server side here because that'll give a quick idea of the doc structure. As I mentioned the server renders data from an ASP.NET MVC view. On the list page when returning to the list page from the display page (or a host of other pages) looks like this: https://classifieds.gorge.net/list?back=True The query string value is a flag, that indicates whether the server should render the HTML. Here's what the top level MVC Razor view for the list page looks like:@model MessageListViewModel @{ ViewBag.Title = "Classified Listing"; bool isBack = !string.IsNullOrEmpty(Request.QueryString["back"]); } <form method="post" action="@Url.Action("list")"> <div id="SizingContainer"> @if (!isBack) { @Html.Partial("List_CommandBar_Partial", Model) <div id="PostItemContainer" class="scrollbox" xstyle="-webkit-overflow-scrolling: touch;"> @Html.Partial("List_Items_Partial", Model) @if (Model.RequireLoadEntry) { <div class="postitem loadpostitems" style="padding: 15px;"> <div id="LoadProgress" class="smallprogressright"></div> <div class="control-progress"> Load additional listings... </div> </div> } </div> } </div> </form> As you can see the query string triggers a conditional block that if set is simply not rendered. The content inside of #SizingContainer basically holds  the entire page's HTML sans the headers and scripts, but including the filter options and menu at the top. In this case this makes good sense - in other situations the fact that the menu or filter options might be dynamically updated might make you only cache the list rather than essentially the entire page. In this particular instance all of the content works and produces the proper result as both the list along with any filter conditions in the form inputs are restored. Ok, let's move on to the client. On the client there are two page level functions that deal with saving and restoring state. Like the counter example I showed earlier, I like to wrap the logic to save and restore values from sessionState into a separate function because they are almost always used in several places.page.saveData = function(id) { if (!sessionStorage) return; var data = { id: id, scroll: $("#PostItemContainer").scrollTop(), html: $("#SizingContainer").html() }; sessionStorage.setItem("list_html",JSON.stringify(data)); }; page.restoreData = function() { if (!sessionStorage) return; var data = sessionStorage.getItem("list_html"); if (!data) return null; return JSON.parse(data); }; The data that is saved is an object which contains an ID which is the selected element when the user clicks and a scroll position. These two values are used to reset the scroll position when the data is used from the cache. Finally the html from the #SizingContainer element is stored, which makes for the bulk of the document's HTML. In this application the HTML captured could be a substantial bit of data. If you recall, I mentioned that the server side code renders a small chunk of data initially and then gets more data if the user reads through the first 50 or so items. The rest of the items retrieved can be rather sizable. Other than the JSON deserialization that's Ok. Since I'm using SessionStorage the storage space has no immediate limits. Next is the core logic to handle saving and restoring the page state. At first though this would seem pretty simple, and in some cases it might be, but as the following code demonstrates there are a few gotchas to watch out for. Here's the relevant code I use to save and restore:$( function() { … var isBack = getUrlEncodedKey("back", location.href); if (isBack) { // remove the back key from URL setUrlEncodedKey("back", "", location.href); var data = page.restoreData(); // restore from sessionState if (!data) { // no data - force redisplay of the server side default list window.location = "list"; return; } $("#SizingContainer").html(data.html); var el = $(".postitem[data-id=" + data.id + "]"); $(".postitem").removeClass("highlight"); el.addClass("highlight"); $("#PostItemContainer").scrollTop(data.scroll); setTimeout(function() { el.removeClass("highlight"); }, 2500); } else if (window.noFrames) page.saveData(null); // save when page loads $("#SizingContainer").on("click", ".postitem", function() { var id = $(this).attr("data-id"); if (!id) return true; if (window.noFrames) page.saveData(id); var contentFrame = window.parent.frames["Content"]; if (contentFrame) contentFrame.location.href = "show/" + id; else window.location.href = "show/" + id; return false; }); … The code starts out by checking for the back query string flag which triggers restoring from the client cache. If cached the cached data structure is read from sessionStorage. It's important here to check if data was returned. If the user had back=true on the querystring but there is no cached data, he likely bookmarked this page or otherwise shut down the browser and came back to this URL. In that case the server didn't render any detail and we have no cached data, so all we can do is redirect to the original default list view using window.location. If we continued the page would render no data - so make sure to always check the cache retrieval result. Always! If there is data the it's loaded and the data.html data is restored back into the document by simply injecting the HTML back into the document's #SizingContainer element:$("#SizingContainer").html(data.html); It's that simple and it's quite quick even with a fully loaded list of additional items and on a phone. The actual HTML data is stored to the cache on every page load initially and then again when the user clicks on an element to navigate to a particular listing. The former ensures that the client cache always has something in it, and the latter updates with additional information for the selected element. For the click handling I use a data-id attribute on the list item (.postitem) in the list and retrieve the id from that. That id is then used to navigate to the actual entry as well as storing that Id value in the saved cached data. The id is used to reset the selection by searching for the data-id value in the restored elements. The overall process of this save/restore process is pretty straight forward and it doesn't require a bunch of code, yet it yields a huge improvement in the usability of the site on mobile devices (or anybody who uses the non-frames view). Some things to watch out for As easy as it conceptually seems to simply store and retrieve cached content, you have to be quite aware what type of content you are caching. The code above is all that's specific to cache/restore cycle and it works, but it took a few tweaks to the rest of the script code and server code to make it all work. There were a few gotchas that weren't immediately obvious. Here are a few things to pay attention to: Event Handling Logic Timing of manipulating DOM events Inline Script Code Bookmarking to the Cache Url when no cache exists Do you have inline script code in your HTML? That script code isn't going to run if you restore from cache and simply assign or it may not run at the time you think it would normally in the DOM rendering cycle. JavaScript Event Hookups The biggest issue I ran into with this approach almost immediately is that originally I had various static event handlers hooked up to various UI elements that are now cached. If you have an event handler like:$("#btnSearch").click( function() {…}); that works fine when the page loads with server rendered HTML, but that code breaks when you now load the HTML from cache. Why? Because the elements you're trying to hook those events to may not actually be there - yet. Luckily there's an easy workaround for this by using deferred events. With jQuery you can use the .on() event handler instead:$("#SelectionContainer").on("click","#btnSearch", function() {…}); which monitors a parent element for the events and checks for the inner selector elements to handle events on. This effectively defers to runtime event binding, so as more items are added to the document bindings still work. For any cached content use deferred events. Timing of manipulating DOM Elements Along the same lines make sure that your DOM manipulation code follows the code that loads the cached content into the page so that you don't manipulate DOM elements that don't exist just yet. Ideally you'll want to check for the condition to restore cached content towards the top of your script code, but that can be tricky if you have components or other logic that might not all run in a straight line. Inline Script Code Here's another small problem I ran into: I use a DateTime Picker widget I built a while back that relies on the jQuery date time picker. I also created a helper function that allows keyboard date navigation into it that uses JavaScript logic. Because MVC's limited 'object model' the only way to embed widget content into the page is through inline script. This code broken when I inserted the cached HTML into the page because the script code was not available when the component actually got injected into the page. As the last bullet - it's a matter of timing. There's no good work around for this - in my case I pulled out the jQuery date picker and relied on native <input type="date" /> logic instead - a better choice these days anyway, especially since this view is meant to be primarily to serve mobile devices which actually support date input through the browser (unlike desktop browsers of which only WebKit seems to support it). Bookmarking Cached Urls When you cache HTML content you have to make a decision whether you cache on the client and also not render that same content on the server. In the Classifieds app I didn't render server side content so if the user comes to the page with back=True and there is no cached content I have to a have a Plan B. Typically this happens when somebody ends up bookmarking the back URL. The easiest and safest solution for this scenario is to ALWAYS check the cache result to make sure it exists and if not have a safe URL to go back to - in this case to the plain uncached list URL which amounts to effectively redirecting. This seems really obvious in hindsight, but it's easy to overlook and not see a problem until much later, when it's not obvious at all why the page is not rendering anything. Don't use <body> to replace Content Since we're practically replacing all the HTML in the page it may seem tempting to simply replace the HTML content of the <body> tag. Don't. The body tag usually contains key things that should stay in the page and be there when it loads. Specifically script tags and elements and possibly other embedded content. It's best to create a top level DOM element specifically as a placeholder container for your cached content and wrap just around the actual content you want to replace. In the app above the #SizingContainer is that container. Other Approaches The approach I've used for this application is kind of specific to the existing server rendered application we're running and so it's just one approach you can take with caching. However for server rendered content caching this is a pattern I've used in a few apps to retrofit some client caching into list displays. In this application I took the path of least resistance to the existing server rendering logic. Here are a few other ways that come to mind: Using Partial HTML Rendering via AJAXInstead of rendering the page initially on the server, the page would load empty and the client would render the UI by retrieving the respective HTML and embedding it into the page from a Partial View. This effectively makes the initial rendering and the cached rendering logic identical and removes the server having to decide whether this request needs to be rendered or not (ie. not checking for a back=true switch). All the logic related to caching is made on the client in this case. Using JSON Data and Client RenderingThe hardcore client option is to do the whole UI SPA style and pull data from the server and then use client rendering or databinding to pull the data down and render using templates or client side databinding with knockout/angular et al. As with the Partial Rendering approach the advantage is that there's no difference in the logic between pulling the data from cache or rendering from scratch other than the initial check for the cache request. Of course if the app is a  full on SPA app, then caching may not be required even - the list could just stay in memory and be hidden and reactivated. I'm sure there are a number of other ways this can be handled as well especially using  AJAX. AJAX rendering might simplify the logic, but it also complicates search engine optimization since there's no content loaded initially. So there are always tradeoffs and it's important to look at all angles before deciding on any sort of caching solution in general. State of the Session SessionState and LocalStorage are easy to use in client code and can be integrated even with server centric applications to provide nice caching features of content and data. In this post I've shown a very specific scenario of storing HTML content for the purpose of remembering list view data and state and making the browsing experience for lists a bit more friendly, especially if there's dynamically loaded content involved. If you haven't played with sessionStorage or localStorage I encourage you to give it a try. There's a lot of cool stuff that you can do with this beyond the specific scenario I've covered here… Resources Overview of localStorage (also applies to sessionStorage) Web Storage Compatibility Modernizr Test Suite© Rick Strahl, West Wind Technologies, 2005-2013Posted in JavaScript  HTML5  ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Memcached Debuging/Server Logs Monitor the Memcached Servers?

    - by user1179459
    I have chat engine which is based on the Memcached variables, putting them into arrays and reading them in other end via jquery, which works fine 95% of the times, however when the server load is high memcached (presume its the memcached) the crash and browser gets stucks up. I dont think its jquery issue since this only happens when the server load is very high. I need a way to monitor the memcached servers or somehow write a log file into where the fails/errors comes in... Any idea on how i can do this ? or any idea why memcached servers fails ? I run the memcached as follows $GLOBALS['MemCached'] = FALSE; $GLOBALS['MemCached'] = new Memcache; $GLOBALS['MemCached']->pconnect('localhost', 11211); My memcached config is as follows #! /bin/sh # # chkconfig: - 55 45 # description: The memcached daemon is a network memory cache service. # processname: memcached # config: /etc/sysconfig/memcached # pidfile: /var/run/memcached/memcached.pid # Standard LSB functions #. /lib/lsb/init-functions # Source function library. . /etc/init.d/functions PORT=11211 USER=memcached MAXCONN=1024 CACHESIZE=128 OPTIONS="" if [ -f /etc/sysconfig/memcached ];then . /etc/sysconfig/memcached fi # Check that networking is up. . /etc/sysconfig/network if [ "$NETWORKING" = "no" ] then exit 0 fi RETVAL=0 prog="memcached" pidfile=${PIDFILE-/var/run/memcached/memcached.pid} lockfile=${LOCKFILE-/var/lock/subsys/memcached} start () { echo -n $"Starting $prog: " # Ensure that /var/run/memcached has proper permissions if [ "`stat -c %U /var/run/memcached`" != "$USER" ]; then chown $USER /var/run/memcached fi daemon --pidfile ${pidfile} memcached -d -p $PORT -u $USER -m $CACHESIZE -c $MAXCONN -P ${pidfile} $OPTIONS RETVAL=$? echo [ $RETVAL -eq 0 ] && touch ${lockfile} } stop () { echo -n $"Stopping $prog: " killproc -p ${pidfile} /usr/bin/memcached RETVAL=$? echo if [ $RETVAL -eq 0 ] ; then rm -f ${lockfile} ${pidfile} fi } restart () { stop start } # See how we were called. case "$1" in start) start ;; stop) stop ;; status) status -p ${pidfile} memcached RETVAL=$? ;; restart|reload|force-reload) restart ;; condrestart|try-restart) [ -f ${lockfile} ] && restart || : ;; *) echo $"Usage: $0 {start|stop|status|restart|reload|force-reload|condrestart|try-restart}" RETVAL=2 ;; esac exit $RETVAL

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  • How can I get Opera speed-dial and password management features in other browsers?

    - by Howard Guo
    I heavily rely on Opera's speed dial and password management features. Lack of these two features is really stopping me from switching to another web browser such as Chrome or Firefox. Opera's password management has two unique characteristics which I rely on heavily: It saves passwords on all pages, (apparently) despite the page's meta data asking not to save passwords. It offers keyboard shortcut and button to automatically fill in username/passwords and all other fields in a login form, then automatically submit the form. (So I'm only one key/click away from logging into a website) How can I get those functions in other browsers? Thank you! Edit: Reason being that I use other web browsers at work and I wish they could have those functions.

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  • Executing Secondary Applications

    - by JooBlow
    I have an application I am attempting to make "portable". The application contains a lot of secondary utility functions that I would like to execute on external files(from the app). I tried adding them in the build process but I didn't get any "Executables" for them(just the main one and a few others). Is there a way to get these to excute? They are basically command line utility functions to process some text files but use large files in the distribution and are also used by the main application. Thanks

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  • Squirrelmail got error after installation whm

    - by Pleerock
    Just now installed whm/cpanel, created some accounts, created mail account in one of them and entered squirrelmail to check the mail. Unfortunately it gives me an error: Warning: fsockopen() [function.fsockopen]: php_network_getaddresses: getaddrinfo failed: Name or service not known in /usr/local/cpanel/base/3rdparty/squirrelmail/plugins/login_auth/functions.php on line 129 Warning: fsockopen() [function.fsockopen]: unable to connect to localhost:143 (php_network_getaddresses: getaddrinfo failed: Name or service not known) in /usr/local/cpanel/base/3rdparty/squirrelmail/plugins/login_auth/functions.php on line 129 How do I fix it? I don't know exactly, but I read some sites and maybe the problem in dns? I changed ns1.com to ns1.myhost.com in a Basic cPanel & WHM Setup P.S. Im sure that it server configuration problem, not squirrelmail, other mail clients are not working too..

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  • Default prolog for all ZSH scripts?

    - by Igor Spasic
    I have a file that contains several helper functions, meant to be used only in other ZSH scripts. I do not want them to be loaded with my profile. To make these functions available in my script, I would need to source this file. Is it somehow possible to have automatic prolog script (or pre-script) loaded before all my ZSH scripts? My current idea is to alias -s zsh extension to custom function that those all this for me: concatenate prolog file and current script calls zsh with such modified input but for now I am somehow not able to do this (haven't sleep for almost a day). Please, does anyone have a working solution?

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  • sudoer scheme for a web developer that retains future control of a server?

    - by Tchalvak
    Background I have a server that I'm looking to set up, and provide access to another web developer. I don't want to put many constraints on him, though I wouldn't mind isolating the site that he'll be developing from others on the server that I will develop. The problem Mainly what I want is to make sure that I retain control over the server in the future. I want to reserve the ability to create/promote/demote and other administrative functions that don't deal with web software. If I make him an admin, he can sudo su - and become root and remove root control from me, for example. What is a good setup for the sudoers file so that he can do things like: *install software (through apt-get) restart apache access mysql configure mysql/apache reboot edit web development configuration type files in /etc * And can't do things like: take away other admin permissions change the root password have control over other security/administrative functions Example sudoer files that accomplish something like that could be useful, I'm sure that people have needed to do this before.

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