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  • Owner of uploads directory is `www-data` but this prevents FTP access via PHP scripts

    - by letseatfood
    To allow write access to Apache, I needed to chown www-data:www-data /var/www/mysite/uploads to my site's upload folder. This allows me to delete files from the folder via unlink() in a PHP script. Unfortunately, this prevents another PHP script, which uses FTP functions, from working. I think it is because the FTP user is mike and now that the uploads directory is owned by www-data, mike cannot access it. I added mike to the group www-data, but this does not fix the issue. Can somebody advise me on how to allow PHP FTP functions to work in addition to file deletion using PHP's unlink() function?

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  • IE9 HANGS: jquery based webapp hanging ONLY with IE9

    - by Daniele B
    I'm stuck on this issue since days... This is the site I'm talking about. It is a webapp which makes large use of backbone, visualsearch, jquery plugins. This website is not working at the moment with IE8, but it's fine that it works with IE9...if just it would! What happens is that the website hangs when loaded ONLY with IE9 and (this is bizarre!) if the profiler tool of IE9 developer tools is ON it doesn't!! It also happens to oher people (I was notified of that) so I'm pretty sure it's not an issue linked to my browser settings. It makes me think about an error which has something to do with delays, or iterative functions which, in presence of profiler, are forced to delay bte cycles and so to leave free time slots to other functions which render the page. I can update with more details if needed. thanks.

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  • How can I exclude a file in a folder from basic auth (regex help)?

    - by simon180
    Hi I have a folder on my site which contains admin files and I've added basic auth following a little unwanted attention. This works fine however a couple of the admin functions won't work through basic auth as they handle file uploads and so I want to exclude these files from the auth. It shouldn't have any security implications as any rogue user wouldn't be able to access the pages that could create a session to use these functions. I am using the following basic code to exclude a file: <FilesMatch "(index.php\/myadminfolder\/myurl\/myaction/someotherstuff?)$"> Satisfy Any Order allow,deny Allow from all Deny from none </FilesMatch> The URL exclusion is not working. The URL to exclude is in the form: index.php/directory/subdirectory/action/uniqueid/blah What is the correct URL string to add to FilesMatch to exclude any files that start with the pattern of index.php/directory/subdirectory/action - regardless of what comes after action? Thanks Simon

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  • samsung netbook OS for clean install

    - by Alex
    Hello - I recently had a problem with a corrupted registry on a samsung N120. When all else failed i reformatted the drive. However having bought the machine with windows home ed pre-installed, I didn't have original windows disck for the clean install. So I managed to install another edition of windows XP (PRO this time). Now windows opens, but several key functions are missing. e.g.: screen resolution - will not allow me any but 800x600 resolution native buttons - such as the fn + screen brightness is not working at all. Any suggestions please? ? Is there a way to get the samsung OS online (since I do have the manufacturer's/installed product key)? thanks PS: It has been my intention to install ubuntu, but i need to know i will not lose functions like screen brightness, volume, and the trackpad's scrolling function. I'd be happy to bypass the windows option if i was sure to have full keyboard/samsung functionality

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  • SQL SERVER – Concat Strings in SQL Server using T-SQL – SQL in Sixty Seconds #035 – Video

    - by pinaldave
    Concatenating  string is one of the most common tasks in SQL Server and every developer has to come across it. We have to concat the string when we have to see the display full name of the person by first name and last name. In this video we will see various methods to concatenate the strings. SQL Server 2012 has introduced new function CONCAT which concatenates the strings much efficiently. When we concat values with ‘+’ in SQL Server we have to make sure that values are in string format. However, when we attempt to concat integer we have to convert the integers to a string or else it will throw an error. However, with the newly introduce the function of CONCAT in SQL Server 2012 we do not have to worry about this kind of issue. It concatenates strings and integers without casting or converting them. You can specify various values as a parameter to CONCAT functions and it concatenates them together. Let us see how to concat the values in Sixty Seconds: Here is the script which is used in the video. -- Method 1: Concatenating two strings SELECT 'FirstName' + ' ' + 'LastName' AS FullName -- Method 2: Concatenating two Numbers SELECT CAST(1 AS VARCHAR(10)) + ' ' + CAST(2 AS VARCHAR(10)) -- Method 3: Concatenating values of table columns SELECT FirstName + ' ' + LastName AS FullName FROM AdventureWorks2012.Person.Person -- Method 4: SQL Server 2012 CONCAT function SELECT CONCAT('FirstName' , ' ' , 'LastName') AS FullName -- Method 5: SQL Server 2012 CONCAT function SELECT CONCAT('FirstName' , ' ' , 1) AS FullName Related Tips in SQL in Sixty Seconds: SQL SERVER – Concat Function in SQL Server – SQL Concatenation String Function – CONCAT() – A Quick Introduction 2012 Functions – FORMAT() and CONCAT() – An Interesting Usage A Quick Trick about SQL Server 2012 CONCAT Function – PRINT A Quick Trick about SQL Server 2012 CONCAT function What would you like to see in the next SQL in Sixty Seconds video? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, Pinal Dave, PostADay, SQL, SQL Authority, SQL in Sixty Seconds, SQL Query, SQL Scripts, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology, Video Tagged: Excel

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  • What is ODBC?

    According to Microsoft, ODBC is a specification for a database API.  This API is database and operating system agnostic due to the fact that the primary goal of the ODBC API is to be language-independent. Additionally, the open functions of the API are created by the manufactures of DBMS-specific drivers. Developers can use these exposed functions from within their own custom applications so that they can communicate with DBMS through the language-independent drivers. ODBC Advantages Multiple ODBC drivers for each DBSM Example Oracle’s ODBC Driver Merant’s Oracle Driver Microsoft’s Oracle Driver ODBC Drivers are constantly updated for the latest data types ODBC allows for more control when querying ODBC allows for Isolation Levels ODBC Disadvantages ODBC Requires DSN ODBC is the proxy between an application and a database ODBC is dependent on third party drivers ODBC Transaction Isolation Levels are related to and limited by the transaction management capabilities of the data source. Transaction isolation levels:  READ UNCOMMITTED Data is allowed to be read prior to the committing of a transaction.  READ COMMITTED Data is only accessible after a transaction has completed  REPEATABLE READ The same data value is read during the entire transaction  SERIALIZABLE Transactions have no effect on other transactions

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  • Page debugging got easier in UCM 11g

    - by kyle.hatlestad
    UCM is famous for it's extra parameters you can add to the URL to do different things. You can add &IsJava=1 to get all of the local data and result set information that comes back from the idc_service. You can add &IsSoap=1 and get back a SOAP message with that information. Or &IsJson=1 will send it in JSON format. There are ones that change the display like &coreContentOnly=1 which will hide the footer and navigation on the page. In 10g, you could add &ScriptDebugTrace=1 and it would display the list of resources that were called through includes or eval functions at the bottom of the page. And it would list them in nested order so you could see the order in which they were called and which components overrode each other. But in 11g, that parameter flag no longer works. Instead, you get a much more powerful one called &IsPageDebug=1. When you add that to a page, you get a small gray tab at the bottom right-hand part of the browser window. When you click it, it will expand and let you choose several pieces of information to display. You can select 'idocscript trace' and display the nested includes you used to get with ScriptDebugTrace. You can select 'initial binder' and see the local data and result sets coming back from the service, just as you would with IsJava. But in this display, it formats the results in easy to read tables (instead of raw HDA format). Then you can get the final binder which would contain all of the local data and result sets after executing all of the includes for the display of the page (and not just from the Service call). And then a 'javascript log' for reporting on the javascript functions and times being executed on the page. Together, these new data displays make page debugging much easier in 11g. *Note: This post also applies to Universal Records Management (URM).

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  • Requirement refinement between two levels of specification

    - by user107149
    I am currently working on the definition of the documentation architecture of a system, from customers needs to software/hardware requirements. I encounter a big problem with the level of refinement of requirements. The classic architecture is : PTS -- SSS -- SSDD -- SRS/HRS with PTS : Purshaser Technical Specification SSS : Supplier System Specification SSDD : System Segment Design Description SRS / HRS : Software / Hardware Requirement Specification. Requirements from PTS are reworked in SSS, this document only expressed the needs (no design requirements are defined at this level). Then, the system design is described in SSDD : we allocate requirements from the SSS to functions from the design and functions are then allocated to component (Software or hardware) (we are still at the SSDD level). Finally, for each component, we write one SRS or one HRS. Requirements in SRS or HRS are refinement of requirements from SSS (and traceability matrix are made between these two levels). My problem is the following one : Our system is a complex one, and some of the requirements in the SSS needs to be refined twice to be at the right level in the SRS (means that software people can understand the requirement to make their coding). But, with this document architecture, I can only refine once the requirements from the SSS. The second problem is that only a part of the requirements from the SSS needs to be refined twice. The other part only need one refinement. On the picture below, the green boxes are requirements at the right level for SRS or HRS. And purple boxes are intermediate requirements which can not be included in SSS since they are design requirements. Where can I put these purple requirements ?? Is there someone who has already encountered this problem ? Should I write two documents at SRS level ? Should I include intermediate requirements in SSDD ? Should I includes the two refinement levels (purple and green) in the same SRS document (not sure that's possible since a SRS is only for one component) ??? Thanks for your help and expertise ;-)

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  • Keep basic game physics separate from basic game object? [on hold]

    - by metamorphosis
    If anybody has dealt with a similar situation I'd be interested in your experience/wisdom, I'm developing a 2D game library in C++, I have game objects which have very basic physics, they also have movement classes attached to differing states, for example, a different movement type based on whether the character is jumping, on ice, whatever. In terms of storing velocity and acceleration impulses, are they best held by the object? Or by the associated movement class? The reason I ask is that I can see advantages to both approaches- if you store physics data in the movement class, you have to pass physics information between class instances when a state change occurs (ie. impulses, gravity etc) but the class has total control over whether those physics are updated or not. An obvious example of how this would be useful was if an object was affected by something which caused it to ignore gravity, or something like that. on the other hand if you store the physics data in the object class, it feels more logical, you don't have to go around passing physics impulses and gravity etc, however the control that the movement class has over the object's physics becomes more convoluted. Basically the difference is between: object->physics stacks (acceleration impulses etc) ->physics functions ->movement type <-movement type makes physics function calls through object and object->movement type->physics stacks ->physics functions ->object forwards external physics calls onto movement type ->object transfers physics stacks between movement types when state change occurs Are there best practices here?

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  • DirectX9 / HLSL Shader Model 3 - Passing Doubles between Shaders

    - by P. Avery
    I need higher precision on a few values within my vertex and pixel shaders...I'm currently using floats, so I would like to use doubles...I've read that HLSL Model 4 has two functions to convert a double into two unsigned integers and back again( asuint() and asdouble() ). These functions are only supported on HLSL 4 and I am using DirectX 9 which will only compile HLSL Model 3 and below... How can I pass a double between shaders? here is implementation for HLSL 4: struct VS_INPUT { float2 v; }; struct PS_INPUT { uint a; uint b; uint c; uint d; }; PS_INPUT VertexShader( VS_INPUT Input ) { PS_INPUT Output = ( PS_INPUT )0; double2 vPos = mul( Input.v, mWorld ).xy; asuint( vPos.x, Output.a, Output.b ); asuint( vPos.y, Output.c, Output.d ); return Output; } float4 PixelShader( PS_INPUT Input ) { double2 vPos; vPos.x = asdouble( Input.a, Input.b ); vPos.y = asdouble( Input.c, Input.d ); ... return 1; }

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  • SQL SERVER – Get Date and Time From Current DateTime – SQL in Sixty Seconds #025 – Video

    - by pinaldave
    This is 25th video of series SQL in Sixty Seconds we started a few months ago. Even though this is 25th video it seems like we have just started this few days ago. The best part of this SQL in Sixty Seconds is that one can learn something new in less than sixty seconds. There are many concepts which are not new for many but just we all have 60 seconds to refresh our memories. In this video I have touched a very simple question which I receive very frequently on this blog. Q1) How to get current date time? Q2) How to get Only Date from datetime? Q3) How to get Only Time from datetime? I have created a sixty second video on this subject and hopefully this will help many beginners in the SQL Server field. This sixty second video describes the same. Here is a similar script which I have used in the video. SELECT GETDATE() GO -- SQL Server 2000/2005 SELECT CONVERT(VARCHAR(8),GETDATE(),108) AS HourMinuteSecond, CONVERT(VARCHAR(8),GETDATE(),101) AS DateOnly; GO -- SQL Server 2008 Onwards SELECT CONVERT(TIME,GETDATE()) AS HourMinuteSeconds; SELECT CONVERT(DATE,GETDATE()) AS DateOnly; GO Related Tips in SQL in Sixty Seconds: Retrieve Current Date Time in SQL Server CURRENT_TIMESTAMP, GETDATE(), {fn NOW()} Get Time in Hour:Minute Format from a Datetime – Get Date Part Only from Datetime Get Current System Date Time Get Date Time in Any Format – UDF – User Defined Functions Date and Time Functions – EOMONTH() – A Quick Introduction DATE and TIME in SQL Server 2008 I encourage you to submit your ideas for SQL in Sixty Seconds. We will try to accommodate as many as we can. If we like your idea we promise to share with you educational material. Image Credit: Movie Gone in 60 Seconds Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, Pinal Dave, PostADay, SQL, SQL Authority, SQL in Sixty Seconds, SQL Query, SQL Scripts, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology, Video

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  • PHP Browser Game Question - Pretty General Language Suitability and Approach Question

    - by JimBadger
    I'm developing a browser game, using PHP, but I'm unsure if the way I'm going about doing it is to be encouraged anymore. It's basically one of those MMOs where you level up various buildings and what have you, but, you then commit some abstract fighting entity that the game gives you, to an automated battle with another player (producing a textual, but hopefully amusing and varied combat report). Basically, as soon as two players agree to fight, PHP functions on the "fight.php" page run queries against a huge MySQL database, looking up all sorts of complicated fight moves and outcomes. There are about three hundred thousand combinations of combat stance, attack, move and defensive stances, so obviously this is quite a resource hungry process, and, on the super cheapo hosted server I'm using for development, it rapidly runs out of memory. The PHP script for the fight logic currently has about a thousand lines of code in it, and I'd say it's about half-finished as I try to add a bit of AI into the fight script. Is there a better way to do something this massive than simply having some functions in a PHP file calling the MySQL Database? I taught myself a modicum of PHP a while ago, and most of the stuff I read online (ages ago) about similar games was all PHP-based. but a) am I right to be using PHP at all, and b) am I missing some clever way of doing things that will somehow reduce server resource requirements? I'd consider non PHP alternatives but, if PHP is suitable, I'd rather stick to that, so there's no overhead of learning something new. I think I'd bite that bullet if it's the best option for a better game, though.

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  • Differentiate procedural language(c) from oop languages(c++)

    - by niko
    I have been trying to differentiate c and c++(or oop languages) but I don't understand where the difference is. Note I have never used c++ but I asked my friends and some of them to differentiate c and c++ They say c++ has oop concepts and also the public, private modes for definition of variables and which c does not have though. Seriously I have done vb.net programming for a while 2 to 3 months, I never faced a situation to use class concepts and modes of definition like public and private. So I thought what could be the use for these? My friend explained me a program saying that if a variable is public, it can be accessed anywhere I said why not declare it as a global variable like in c? He did not get back to my question and he said if a variable is private it cannot be accessed by some other functions I said why not define it as a local variable, even these he was unable to answer. No matter where I read private variables cannot be accessed whereas public variables can be then why not make public as global and private as local whats the difference? whats the real use of public and private ? please don't say it can be used by everyone, I suppose why not we use some conditions and make the calls? I have heard people saying security reasons, a friend said if a function need to be accessed it should be inherited first. He explained saying that only admin should be able to have some rights and not all so that functions are made private and inherited only by the admin to use Then I said why not we use if condition if ( login == "admin") invoke the function he still did not answer these question. Please clear me with these things, I have done vb.net and vba and little c++ without using oop concepts because I never found their real use while I was writing the code, I'm a little afraid am I too back in oop concepts?

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  • Quick Outline: Navigating Your PL/SQL Packages in Oracle SQL Developer

    - by thatjeffsmith
    If you’re browsing your packages using the Connections panel, you have a nice tree navigator to click around your packages and your variable, procedure, and functions. Click, click, click all day long, click, click, click while I sing this song… But What if you drill into your PL/SQL source from the worksheet and don’t have the Tree expanded? Let’s say you’re working on your script, something like - Hmm, what goes next again? So I need to reacquaint myself with just what my beer package requires, so I’m going to drill into it by doing a DESCRIBE (via SHIFT+F4), and now I have the package open. The package is open but the tree hasn’t auto-expanded. Please don’t tell me I have to do the click-click-click thing in the tree!?! Just Open the Quick Outline Panel Do you see it? Just right click in the procedure editor – select the ‘Quick Outline’ in the context menu, and voila! The navigational power of the tree, without needing to drill down the tree itself. If I want to drill into my procedure declaration, just click on said procedure name in the Quick Outline panel. This works for both package specs and bodies. Technically you can use this for stand alone procedures and functions, but the real power is demonstrated for packages.

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  • HTML5 point and click adventure game code structure with CreateJS

    - by user1612686
    I'm a programming beginner. I made a tiny one scene point and click adventure game to try to understand simple game logic and came up with this: CreateJS features prototypes for creating bitmap images, sprites and sounds objects. I create them and define their properties in a corresponding function (for example images(); spritesheets(), sounds()...). I then create functions for each animation sequence and "game level" functions, which handle user interactions and play the according animations and sounds for a certain event (when the level is complete, the current level function calls the next level function). And I end up with quite the mess. What would be the "standard (if something like that exists)" OOP approach to structure simple game data and interactions like that? I thought about making game.images, game.sprites, game.sounds objects, which contain all the game data with its properties using CreateJS constructors. game.spriteAnimations and game.tweenAnimations objects for sprite animations and tweens and a game.levelN object, which communicates with a game.interaction object, processing user interaction. Does this make any sense? How do you structure your simple game code? Thanks in advance!

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  • How much Ruby should I learn before moving to Rails?

    - by Kevin
    Just a quick question.. I can never get a definitive answer when googling this, either. Some people say you can learn Rails without knowing any Ruby, but at some point you'll run into a brick wall and wish you knew Ruby and will have to go back to learn it..and some say to learn the "basics" of Ruby before learning Rails and it will make your life that much easier.. My current knowledge is low. I'm not a beginner, but I'm not pro, either. I went through the Learn Python The Hard Way online book in about a month, but I stopped once I got to the OOP side of Python (I know booleans, elif/if/else/statements, for loops, while loops, functions) I agree with learning the "basics" of Ruby before learning Rails, but what exactly are the "basics" of Ruby? Would I need to learn the whole OOP side of Ruby before I went on to Rails? Or would I just need to learn the Ruby syntax up to where I learned Python (booleans, elif/if/else/statements, for loops, while loops, functions) before I went on to Rails? Thanks!

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  • JavaScript objects and Crockford's The Good Parts

    - by Jonathan
    I've been thinking quite a bit about how to do OOP in JS, especially when it comes to encapsulation and inheritance, recently. According to Crockford, classical is harmful because of new(), and both prototypal and classical are limited because their use of constructor.prototype means you can't use closures for encapsulation. Recently, I've considered the following couple of points about encapsulation: Encapsulation kills performance. It makes you add functions to EACH member object rather than to the prototype, because each object's methods have different closures (each object has different private members). Encapsulation forces the ugly "var that = this" workaround, to get private helper functions to have access to the instance they're attached to. Either that or make sure you call them with privateFunction.apply(this) everytime. Are there workarounds for either of two issues I mentioned? if not, do you still consider encapsulation to be worth it? Sidenote: The functional pattern Crockford describes doesn't even let you add public methods that only touch public members, since it completely forgoes the use of new() and constructor.prototype. Wouldn't a hybrid approach where you use classical inheritance and new(), but also call Super.apply(this, arguments) to initialize private members and privileged methods, be superior?

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  • SQLAuthority News – #SQLPASS 2012 Book Signing Photos

    - by pinaldave
    I am at SQLPASS 2012 and the event is going great. Here are few of the random photos and random news. We had participated in three different book signing event today. SQL Queries 2012 Joes 2 Pros Book 1 Launch and Book Signing SQL 2012 Functions Book Launch at Embarcadero SQL Backup and Recovery Book Launch at Idera Rick Morelan and I authored the first two books 1) SQL 2012 Functions and 2) SQL Queries 2012 Joes 2 Pros Volume 1. Our dear friend Tim Randney authored SQL Backup and Recovery Book. In the book signing event of Tim Radney I went ahead of the time and stood in the line. I was fortunate to receive the very first copy of the autographed book from Tim Radney. We have one more book signing event of the book SQL Backup and Recovery by Tim Randey on Friday 9, 2012 between 12 to 1 PM at Joes 2 Pros booth #117. This is your last chance to shake hands with us and meet us in person. Reference: Pinal Dave (http://blog.sqlauthority.com)   Filed under: PostADay, SQL, SQL Authority, SQL PASS, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Author Visit, SQLAuthority News, T SQL, Technology

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  • Is there any reason not to go directly from client-side Javascript to a database?

    - by Chris Smith
    So, let's say I'm going to build a Stack Exchange clone and I decide to use something like CouchDB as my backend store. If I use their built-in authentication and database-level authorization, is there any reason not to allow the client-side Javascript to write directly to the publicly available CouchDB server? Since this is basically a CRUD application and the business logic consists of "Only the author can edit their post" I don't see much of a need to have a layer between the client-side stuff and the database. I would simply use validation on the CouchDB side to make sure someone isn't putting in garbage data and make sure that permissions are set properly so that users can only read their own _user data. The rendering would be done client-side by something like AngularJS. In essence you could just have a CouchDB server and a bunch of "static" pages and you're good to go. You wouldn't need any kind of server-side processing, just something that could serve up the HTML pages. Opening my database up to the world seems wrong, but in this scenario I can't think of why as long as permissions are set properly. It goes against my instinct as a web developer, but I can't think of a good reason. So, why is this a bad idea? EDIT: Looks like there is a similar discussion here: Writing Web "server less" applications EDIT: Awesome discussion so far, and I appreciate everyone's feedback! I feel like I should add a few generic assumptions instead of calling out CouchDB and AngularJS specifically. So let's assume that: The database can authenticate users directly from its hidden store All database communication would happen over SSL Data validation can (but maybe shouldn't?) be handled by the database The only authorization we care about other than admin functions is someone only being allowed to edit their own post We're perfectly fine with everyone being able to read all data (EXCEPT user records which may contain password hashes) Administrative functions would be restricted by database authorization No one can add themselves to an administrator role The database is relatively easy to scale There is little to no true business logic; this is a basic CRUD app

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  • C IDE for Mac needed

    - by StasM
    I'm looking for heavy-duty C/C++ IDE for Mac that would satisfy the following criteria: Work with big projects (~5000 files, some of them 100K big) efficiently. Have good navigation both file-based and symbol-based - i.e. "go to file", "go to function" etc. with autocompletion support. Support for "go to declaration/definition" for symbols - functions, structures, etc. Auto-adding new files in folders already in the project. Support for code completion for values, function names, etc. At least rudimentary CPP macro understanding - i.e. #define foo bar then foo() should take me either to #define or to actual bar. I understand full CPP parsing may be hard, but I hope for at least the obvious cases. Support for displaying parameter names/types by function name, preferably - integrated with the previous item, for functions defined in the project. Support for libc would be nice too :) (optional) Cross-project search support (I can manage with grep -r if everything else works) (optional) SVN support, at least to some extent (update, commit, mark updated) Is there such editor around? Free would be nice, but I'm ready to part with some money if it's good enough. I'm using TextMate now but I'm not satisfied with it. Tried Xcode but it seems to not be able to handle a large project - it just crashed...

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  • How to write a very basic compiler [closed]

    - by Ali
    Possible Duplicate: Best Online resources to learn about Compilers? What would be the best way to learn about compilers, and executable formats? Advanced compilers like gcc compile codes into machine readable files according to the language in which the code has been written (e.g. C, C++, etc). In fact, they interpret the meaning of each codes according to library and functions of the corresponding languages. Correct me if I'm wrong. I wish to better understand compilers by writing a very basic compiler (probably in C) to compile a static file (e.g. Hello World in a text file). I tried some tutorials and books, but all of them are for practical cases. They deal with compiling dynamic codes with meanings connected with the corresponding language. How can I write a basic compiler to convert a static text into a machine readable file? The next step will be introducing variables into the compiler; imagine that we want to write a compiler which compile only some functions of a language. Introducing practical tutorials and resources is highly appreciated :-)

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  • Haskell: Best tools to validate textual input?

    - by Ana
    In Haskell, there are a few different options to "parsing text". I know of Alex & Happy, Parsec and Attoparsec. Probably some others. I'd like to put together a library where the user can input pieces of a URL (scheme e.g. HTTP, hostname, username, port, path, query, etc.) I'd like to validate the pieces according to the ABNF specified in RFC 3986. In other words, I'd like to put together a set of functions such as: validateScheme :: String -> Bool validateUsername :: String -> Bool validatePassword :: String -> Bool validateAuthority :: String -> Bool validatePath :: String -> Bool validateQuery :: String -> Bool What is the most appropriate tool to use to write these functions? Alex's regexps is very concise, but it's a tokenizer and doesn't straightforwardly allow you to parse using specific rules, so it's not quite what I'm looking for, but perhaps it can be wrangled into doing this easily. I've written Parsec code that does some of the above, but it looks very different from the original ABNF and unnecessarily long. So, there must be an easier and/or more appropriate way. Recommendations?

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  • How to use shared_ptr for COM interface pointers

    - by Seefer
    I've been reading about various usage advice relating to the new c++ standard smart pointers unique_ptr, shared_ptr and weak_ptr and generally 'grok' what they are about when I'm writing my own code that declares and consumes them. However, all the discussions I've read seem restricted to this simple usage situation where the programmer is using smart in his/her own code, with no real discussion on techniques when having to work with libraries that expect raw pointers or other types of 'smart pointers' such as COM interface pointers. Specifically I'm learning my way through C++ by attempting to get a standard Win32 real-time game loop up and running that uses Direct2D & DirectWrite to render text to the display showing frames per second. My first task with Direct2D is in creating a Direct2D Factory object with the following code from the Direct2D examples on MSDN: ID2D1Factory* pD2DFactory = nullptr; HRESULT hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &pD2DFactory); pD2DFactory is obviously an 'out' parameter and it's here where I become uncertain how to make use of smart pointers in this context, if indeed it's possible. My inexperienced C++ mind tells me I have two problems: With pD2DFactory being a COM interface pointer type, how would smart_ptr work with the Add() / Release() member functions for a COM object instance? Are smart pointers able to be passed to functions in situations where the function is using an 'out' pointer parameter technique? I did experiment with the alternative of using _com_ptr_t in the comip.h header file to help with pointer lifetime management and declared the pD2DFactory pointer with the following code: _com_ptr_t<_com_IIID<pD2DFactory, &__uuidof(pD2DFactory)>> pD2DFactory = nullptr; and it appears to work so far but, as you can see, the syntax is cumbersome :) So, I was wondering if any C++ gurus here could confirm whether smart pointers are able to help in cases like this and provide examples of usage, or point me to more in-depth discussions of smart pointer usage when needing to work with other code libraries that know nothing of them. Or is it simply a case of my trying to use the wrong tool for the job? :)

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