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  • How Would a Newborn Baby Learn Web Programming?

    - by Mugatu
    Hello all, I chose that title because I equate my knowledge of web programming and web development with that of a newborn. Here's the shortest version of my story and what I'm looking to do: A friend and I have been coming up with website ideas for a couple years, mostly just jotting them down whenever we come up with a good, useful idea when browsing the web. For the past 6 months we've hired a couple different programmers to make a couple of the sites for us, but have been disappointed with how it's gone. Been too slow and too many miscommunications for our liking. So like the saying goes if you want something done right do it yourself, we're going to do it ourselves. I know nothing about programming, I've never written a line of code in my life. I consider myself very good with math and about as logical as you can get, but I have zero real-life programming knowledge. The sites we want to make are all pretty 'Web 2.0'ish', meaning user-generated content, commenting on posts, pages that change on the fly, etc. So here are some of my questions for anyone who's been there before: Is there a language you'd recommend learning first? Something that is a good indicator how most other languages work? What web programming languages do you recommend learning first based on popularity both now and the future. I don't want to learn a language that's going to be outdated by the time I'm an expert at it. Any specific books you'd recommend? Any general advice you'd give to someone literally starting at square zero for coding who plans on being in it for the long haul? Thanks in advance for the help

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  • Round Table - Minimum Cost Algorithm

    - by 7Aces
    Problem Link - http://www.iarcs.org.in/zco2013/index.php/problems/ROUNDTABLE It's dinner time in Castle Camelot, and the fearsome Knights of the Round Table are clamouring for dessert. You, the chef, are in a soup. There are N knights, including King Arthur, each with a different preference for dessert, but you cannot afford to make desserts for all of them. You are given the cost of manufacturing each Knight's preferred dessert-since it is a round table, the list starts with the cost of King Arthur's dessert, and goes counter-clockwise. You decide to pick the cheapest desserts to make, such that for every pair of adjacent Knights, at least one gets his dessert. This will ensure that the Knights do not protest. What is the minimum cost of tonight's dinner, given this condition? I used the Dynamic Programming approach, considering the smallest of i-1 & i-2, & came up with the following code - #include<cstdio> #include<algorithm> using namespace std; int main() { int n,i,j,c,f; scanf("%d",&n); int k[n],m[n][2]; for(i=0;i<n;++i) scanf("%d",&k[i]); m[0][0]=k[0]; m[0][1]=0; m[1][0]=k[1]; m[1][1]=1; for(i=2;i<n;++i) { c=1000; for(j=i-2;j<i;++j) { if(m[j][0]<c) { c=m[j][0]; f=m[j][1];} } m[i][0]=c+k[i]; m[i][1]=f; } if(m[n-2][0]<m[n-1][0] && m[n-2][1]==0) printf("%d\n",m[n-2][0]); else printf("%d\n",m[n-1][0]); } I used the second dimension of the m array to store from which knight the given sequence started (1st or 2nd). I had to do this because of the case when m[n-2]<m[n-1] but the sequence started from knight 2, since that would create two adjacent knights without dessert. The problem arises because of the table's round shape. Now an anomaly arises when I consider the case - 2 1 1 2 1 2. The program gives an answer 5 when the answer should be 4, by picking the 1st, 3rd & 5th knight. At this point, I started to doubt my initial algorithm (approach) itself! Where did I go wrong?

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  • Is Python Interpreted or Compiled?

    - by crodjer
    This is just a wondering I had while reading about interpreted and compiled languages. Ruby is no doubt an interpreted language, since source code is compiled by an interpreter at the point of execution. On the contrary C is a compiled language, as one have to compile the source code first according to the machine and then execute. This results is much faster execution. Now coming to Python: A python code (somefile.py) when imported creates a file (somefile.pyc) in the same directory. Let us say the import is done in a python shell or django module. After the import I change the code a bit and execute the imported functions again to find that it is still running the old code. This suggests that *.pyc files are compiled python files similar to executable created after compilation of a C file, though I can't execute *.pyc file directly. When the python file (somefile.py) is executed directly ( ./somefile.py or python somefile.py ) no .pyc file is created and the code is executed as is indicating interpreted behavior. These suggest that a python code is compiled every time it is imported in a new process to crate a .pyc while it is interpreted when directly executed. So which type of language should I consider it as? Interpreted or Compiled? And how does its efficiency compare to interpreted and compiled languages? According to wiki's Interpreted Languages page it is listed as a language compiled to Virtual Machine Code, what is meant by that? Update Looking at the answers it seems that there cannot be a perfect answer to my questions. Languages are not only interpreted or only compiled, but there is a spectrum of possibilities between interpreting and compiling. From the answers by aufather, mipadi, Lenny222, ykombinator, comments and wiki I found out that in python's major implementations it is compiled to bytecode, which is a highly compressed and optimized representation and is machine code for a virtual machine, which is implemented not in hardware, but in the bytecode interpreter. Also the the languages are not interpreted or compiled, but rather language implementations either interpret or compile code. I also found out about Just in time compilation As far as execution speed is concerned the various benchmarks cannot be perfect and depend on context and the task which is being performed. Please tell if I am wrong in my interpretations.

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  • Separating physics and game logic from UI code

    - by futlib
    I'm working on a simple block-based puzzle game. The game play consists pretty much of moving blocks around in the game area, so it's a trivial physics simulation. My implementation, however, is in my opinion far from ideal and I'm wondering if you can give me any pointers on how to do it better. I've split the code up into two areas: Game logic and UI, as I did with a lot of puzzle games: The game logic is responsible for the general rules of the game (e.g. the formal rule system in chess) The UI displays the game area and pieces (e.g. chess board and pieces) and is responsible for animations (e.g. animated movement of chess pieces) The game logic represents the game state as a logical grid, where each unit is one cell's width/height on the grid. So for a grid of width 6, you can move a block of width 2 four times until it collides with the boundary. The UI takes this grid, and draws it by converting logical sizes into pixel sizes (that is, multiplies it by a constant). However, since the game has hardly any game logic, my game logic layer [1] doesn't have much to do except collision detection. Here's how it works: Player starts to drag a piece UI asks game logic for the legal movement area of that piece and lets the player drag it within that area Player lets go of a piece UI snaps the piece to the grid (so that it is at a valid logical position) UI tells game logic the new logical position (via mutator methods, which I'd rather avoid) I'm not quite happy with that: I'm writing unit tests for my game logic layer, but not the UI, and it turned out all the tricky code is in the UI: Stopping the piece from colliding with others or the boundary and snapping it to the grid. I don't like the fact that the UI tells the game logic about the new state, I would rather have it call a movePieceLeft() method or something like that, as in my other games, but I didn't get far with that approach, because the game logic knows nothing about the dragging and snapping that's possible in the UI. I think the best thing to do would be to get rid of my game logic layer and implement a physics layer instead. I've got a few questions regarding that: Is such a physics layer common, or is it more typical to have the game logic layer do this? Would the snapping to grid and piece dragging code belong to the UI or the physics layer? Would such a physics layer typically work with pixel sizes or with some kind of logical unit, like my game logic layer? I've seen event-based collision detection in a game's code base once, that is, the player would just drag the piece, the UI would render that obediently and notify the physics system, and the physics system would call a onCollision() method on the piece once a collision is detected. What is more common? This approach or asking for the legal movement area first? [1] layer is probably not the right word for what I mean, but subsystem sounds overblown and class is misguiding, because each layer can consist of several classes.

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  • Internal Mutation of Persistent Data Structures

    - by Greg Ros
    To clarify, when I mean use the terms persistent and immutable on a data structure, I mean that: The state of the data structure remains unchanged for its lifetime. It always holds the same data, and the same operations always produce the same results. The data structure allows Add, Remove, and similar methods that return new objects of its kind, modified as instructed, that may or may not share some of the data of the original object. However, while a data structure may seem to the user as persistent, it may do other things under the hood. To be sure, all data structures are, internally, at least somewhere, based on mutable storage. If I were to base a persistent vector on an array, and copy it whenever Add is invoked, it would still be persistent, as long as I modify only locally created arrays. However, sometimes, you can greatly increase performance by mutating a data structure under the hood. In more, say, insidious, dangerous, and destructive ways. Ways that might leave the abstraction untouched, not letting the user know anything has changed about the data structure, but being critical in the implementation level. For example, let's say that we have a class called ArrayVector implemented using an array. Whenever you invoke Add, you get a ArrayVector build on top of a newly allocated array that has an additional item. A sequence of such updates will involve n array copies and allocations. Here is an illustration: However, let's say we implement a lazy mechanism that stores all sorts of updates -- such as Add, Set, and others in a queue. In this case, each update requires constant time (adding an item to a queue), and no array allocation is involved. When a user tries to get an item in the array, all the queued modifications are applied under the hood, requiring a single array allocation and copy (since we know exactly what data the final array will hold, and how big it will be). Future get operations will be performed on an empty cache, so they will take a single operation. But in order to implement this, we need to 'switch' or mutate the internal array to the new one, and empty the cache -- a very dangerous action. However, considering that in many circumstances (most updates are going to occur in sequence, after all), this can save a lot of time and memory, it might be worth it -- you will need to ensure exclusive access to the internal state, of course. This isn't a question about the efficacy of such a data structure. It's a more general question. Is it ever acceptable to mutate the internal state of a supposedly persistent or immutable object in destructive and dangerous ways? Does performance justify it? Would you still be able to call it immutable? Oh, and could you implement this sort of laziness without mutating the data structure in the specified fashion?

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  • How Microsoft Market DotNet?

    - by Fendy
    I just read an Joel's article about Microsoft's breaking change (non-backwards compatibility) with dot net's introduction. It is interesting and explicitly reflected the condition during that time. But now almost 10 years has passed. The breaking change It is mainly on how bad is Microsoft introducing non-backwards compatibility development tools, such as dot net, instead of improving the already-widely used asp classic or VB6. As much have known, dot net is not natively embedded in windows XP (yes in vista or 7), so in order to use the .net apps, you need to install the .net framework of over 300mb (it's big that day). However, as we see that nowadays many business use .net as their main development tools, with asp.net or mvc as their web-based applications. C# nowadays be one of tops programming languages (the most questions in stackoverflow). The more interesing part is, win32api still alive even there is newer technology out there (and still widely used). Imagine if microsoft does not introduce the breaking change, there will many corporates still uses asp classic or vb-based applications (there still is, but not that much). There are many corporates use additional services such as azure or sharepoint (beside how expensive is it). Please note that I also know there are many flagships applications (maybe adobe's and blizzard's) still use C-based or older language and not porting to newer high-level language. The question How can Microsoft persuade the users to migrate their old applications into dot net? As we have known it is very hard and give no immediate value when rewrite the applications (netscape story), and it is very risky. I am more interested in Microsoft's way and not opinion such as "because dot net is OOP, or dot net is dll-embedable, etc". This question may be constructive, as the technology is vastly changes over times lately. As we can see, Microsoft changes Asp.Net webform to MVC, winform is legacy now, it is starting to change to use windows store rather than basic-installment, touchscreen and later on we will have see-through applications such as google class. And that will be breaking changes. We will need to account portability as an issue nowadays. We will need other than just mere technology choice, but also migration plans. Even maybe as critical as we might need multiplatform language compiler, as approached by Joel's Wasabi. (hey, I read his articles too much!)

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  • Check if an object is facing another based on angles

    - by Isaiah
    I already have something that calculates the bearing angle to get one object to face another. You give it the positions and it returns the angle to get one to face the other. Now I need to figure out how tell if on object is facing toward another object within a specified field and I can't find any information about how to do this. The objects are obj1 and obj2. Their angles are at obj1.angle and obj2.angle. Their vectors are at obj1.pos and obj2.pos. It's in the format [x,y]. The angle to have one face directly at another is found with direction(obj1.pos,obj2.pos). I want to set the function up like this: isfacing(obj1,obj2,area){...} and return true/false depending if it's in the specified field area to the angle to directly see it. I've got a base like this: var isfacing = function (obj1,obj2,area){ var toface = direction(obj1.pos,obj2.pos); if(toface+area >= obj1.angle && ob1.angle >= toface-area){ return true; } return false; } But my problem is that the angles are in 360 degrees, never above 360 and never below 0. How can I account for that in this? If the first object's angle is say at 0 and say I subtract a field area of 20 or so. It'll check if it's less than -20! If I fix the -20 it becomes 340 but x < 340 isn't what I want, I'd have to x 340 in that case. Is there someone out there with more sleep than I that can help a new dev pulling an all-nighter just to get enemies to know if they're attacking in the right direction? I hope I'm making this harder than it seems. I'd just make them always face the main char if the producer didn't want attacks from behind to work while blocking. In which case I'll need the function above anyways. I've tried to give as much info as I can think would help. Also this is in 2d.

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  • At $20/month Windows Azure host my website with 99.97% uptime

    - by Gopinath
    Couple of years ago a reliable and decent performing Windows hosting was not affordable to many enthusiastic developers who want to try a startup idea or build a hobby site. I tried to start an ASP.NET website few years ago to provide services like – Mobile Tracing, Vehicle Tracing. But due to high cost of Windows hosting I developed those services using PHP (not an easy task for .NET developer) and hosted on them Linux servers.  But with recent evolution of Windows Azure, hosting ASP.NET websites on highly reliable servers is affordable. Today anyone can host a high responsive and available ASP.NET website for just $20/month using Windows Azure. My website coziie.com is running on Windows Azure and serves close to quarter millions visitors a month with 99.97% of uptime and most of the page load times are less than 3 seconds. All I spend to run this website is just around $20, if you translate it to India rupees its roughly Rs.1000. The web sever of coziie.com is powered by a single Extra Small Web role instance and the backend is powered by a SQL Azure instance. Azure is quite impressive to provide 99.97% of uptime. Response times during peak are around 3 seconds and on nomarl loads it is around 1.5 seconds. Here is the report of uptime provided by Royal Pingdom over last one year For just $20/month Windows Azure takes care of the following apart from hosting Patches up Windows OS to the latest version Upgrades ASP.NET to the latest version – coziie.com is running on ASP.NET MVC 3 and soon I’ll upgrade it to ASP.NET MVC 4 Hosts data on latest and best version Sql Server database SQL Azure maintains 3 copies of database and automatically recovers in case of server failures and disasters. I never worry about database backups/restore. Provides staging environment for deploying applications for testing purpose and move them to production – I upgrade  twice a month on average With Windows Azure I no longer focus on server maintenance or data backups. They are taken up by Microsoft team and I just focus on building my website. Wish there is a low cost Linux version of Windows Azure so that I can stop worrying about server maintenance of this blog!! If you are looking for a Windows hosting, look no further than Windows Azure. If you find $20/month is a bit expensive to start with you may explore Azure Website (sort of shared hosted environment) which is free to start with and as your traffic grows you can move to paid hosting.

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  • Asynchronously returning a hierarchal data using .NET TPL... what should my return object "look" like?

    - by makerofthings7
    I want to use the .NET TPL to asynchronously do a DIR /S and search each subdirectory on a hard drive, and want to search for a word in each file... what should my API look like? In this scenario I know that each sub directory will have 0..10000 files or 0...10000 directories. I know the tree is unbalanced and want to return data (in relation to its position in the hierarchy) as soon as it's available. I am interested in getting data as quickly as possible, but also want to update that result if "better" data is found (better means closer to the root of c:) I may also be interested in finding all matches in relation to its position in the hierarchy. (akin to a report) Question: How should I return data to my caller? My first guess is that I think I need a shared object that will maintain the current "status" of the traversal (started | notstarted | complete ) , and might base it on the System.Collections.Concurrent. Another idea that I'm considering is the consumer/producer pattern (which ConcurrentCollections can handle) however I'm not sure what the objects "look" like. Optional Logical Constraint: The API doesn't have to address this, but in my "real world" design, if a directory has files, then only one file will ever contain the word I'm looking for.  If someone were to literally do a DIR /S as described above then they would need to account for more than one matching file per subdirectory. More information : I'm using Azure Tables to store a hierarchy of data using these TPL extension methods. A "node" is a table. Not only does each node in the hierarchy have a relation to any number of nodes, but it's possible for each node to have a reciprocal link back to any other node. This may have issues with recursion but I'm addressing that with a shared object in my recursion loop. Note that each "node" also has the ability to store local data unique to that node. It is this information that I'm searching for. In other words, I'm searching for a specific fixed RowKey in a hierarchy of nodes. When I search for the fixed RowKey in the hierarchy I'm interested in getting the results FAST (first node found) but prefer data that is "closer" to the starting point of the hierarchy. Since many nodes may have the particular RowKey I'm interested in, sometimes I may want to get a report of ALL the nodes that contain this RowKey.

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  • Why is Java the lingua franca at so many institutions?

    - by Billy ONeal
    EDIT: This question at first seems to be bashing Java, and I guess at this point it is a bit. However, the bigger point I am trying to make is why any one single language is chosen as the one end all be all solution to all problems. Java happens to be the one that's used so that's the one I had to beat on here, but I'm not intentionality ripping Java a new one :) I don't like Java in most academic settings. I'm not saying the language itself is bad -- it has several extremely desirable aspects, most importantly the ability to run without recompilation on most any platform. Nothing wrong with using the language for Your Next App ^TM. (Not something I would personally do, but that's more because I have less experience with it, rather than it's design being poor) I think it is a waste that high level CS courses are taught using Java as a language. Too many of my co-students cannot program worth a damn, because they don't know how to work in a non-garbage-collected world. They don't fundamentally understand the machines they are programming for. When someone can work outside of a garbage collected world, they can work inside of one, but not vice versa. GC is a tool, not a crutch. But the way it is used to teach computer science students is a as a crutch. Computer science should not teach an entire suite of courses tailored to a single language. Students leave with the idea that all good design is idiomatic Java design, and that Object Oriented Design is the ONE TRUE WAY THAT IS THE ONLY WAY THINGS CAN BE DONE. Other languages, at least one of them not being a garbage collected language, should be used in teaching, in order to give the graduate a better understanding of the machines. It is an embarrassment that somebody with a PHD in CS from a respected institution cannot program their way out of a paper bag. What's worse, is that when I talk to those CS professors who actually do understand how things operate, they share feelings like this, that we're doing a disservice to our students by doing everything in Java. (Note that the above would be the same if I replaced it with any other language, generally using a single language is the problem, not Java itself) In total, I feel I can no longer respect any kind of degree at all -- when I can't see those around me able to program their way out of fizzbuzz problems. Why/how did it get to be this way?

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  • Are there new flexible texteditors? [closed]

    - by RParadox
    Vi(m) and Emacs are almost 40 years old. Why are they still the standard, and what attempts have been made at coming up with a new flexible editor? Are there any features which can not be built into vim/emacs? My question is similar to this one: Time to drop Emacs and vi? No one had a suggestion, which surprises me. I would have thought that the core of a texteditor is very small and that people brew their own. Perhaps nobody wants to deal with supporting all the modes? Edit to clarify my question: Instead of writing modes and scripts I ask myself, why there is not a much lightweight project, which lets people custom the editor more directly? Vim has 365395 LOC (C lines all included), Emacs 1.5 million LOC. Why is there a project with say 50k LOC, which is the core, why people can use more freely? Perhaps there is such project, I haven't looked very far. I thought about putting together modules from Vim myself and experimenting with some ideas. The core of editing shouldn't be more than 10k? Vim has a lot optimizations which is really an overkill nowadays. Basically I'm looking for a code base for my own editor and Vi/Emacs are I believe not intended to be used in this way. Bill Joy said the following about vi. http://web.cecs.pdx.edu/~kirkenda/joy84.html The fundamental problem with vi is that it doesn't have a mouse and therefore you've got all these commands. In some sense, its backwards from the kind of thing you'd get from a mouse-oriented thing. I think multiple levels of undo would be wonderful, too. But fundamentally, vi is still ed inside. You can't really fool it. Its like one of those pinatas - things that have candy inside but has layer after layer of paper mache on top. It doesn't really have a unified concept. I think if I were going to go back - I wouldn't go back, but start over again.

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  • SAP : HANA débarque sur AWS, l'éditeur continue d'imaginer des offres pour démocratiser sa base de données en mémoire

    SAP HANA débarque sur Amazon Web Services L'éditeur continue d'imaginer des offres pour démocratiser sa base de données en mémoire Pour bénéficier de ? ou tester ? la base de données « in-memory » de SAP, plus besoin d'une appliance ou d'un serveur. L'éditeur Allemand vient en effet de certifier HANA à l'usage des développeurs sur Amazon Web Services. « SAP HANA One est disponible sur le marketplace d'AWS », annonce SAP. « Il est maintenant possible de faire fonctionner cette puissante base de données en mémoire sur AWS EC2 pour $ 0,99 de l'heure ». [IMG]http://ftp-developpez.com/gordon-fowler/SAP%20HANA.png[/IMG] Pour rappel, ...

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  • Do functional generics exist and what is the correct name for them if they do?

    - by voroninp
    Consider the following generic class: public class EntityChangeInfo<EntityType,TEntityKey> { ChangeTypeEnum ChangeType {get;} TEntityKeyType EntityKey {get;} } Here EntityType unambiguously defines TEntityKeyType. So it would be nice to have some kind of types' map: public class EntityChangeInfo<EntityType,TEntityKey> with map < [ EntityType : Person -> TEntityKeyType : int] [ EntityType : Car -> TEntityKeyType : CarIdType ]> { ChangeTypeEnum ChangeType {get;} TEntityKeyType EntityKey {get;} } Another one example is: public class Foo<TIn> with map < [TIn : Person -> TOut1 : string, TOut2 : int, ..., TOutN : double ] [TIn : Car -> TOut1 : int, TOut2 :int, ..., TOutN : Price ] > { TOut1 Prop1 {get;set;} TOut2 Prop2 {get;set;} ... TOutN PropN {get;set;} } The reasonable question: how can this be interpreted by the compiler? Well, for me it is just the shortcut for two structurally similar classes: public sealed class Foo<Person> { string Prop1 {get;set;} int Prop2 {get;set;} ... double PropN {get;set;} } public sealed class Foo<Car> { int Prop1 {get;set;} int Prop2 {get;set;} ... Price PropN {get;set;} } But besides this we could imaging some update of the Foo<>: public class Foo<TIn> with map < [TIn : Person -> TOut1 : string, TOut2 : int, ..., TOutN : double ] [TIn : Car -> TOut1 : int, TOut2 :int, ..., TOutN : Price ] > { TOut1 Prop1 {get;set;} TOut2 Prop2 {get;set;} ... TOutN PropN {get;set;} public override string ToString() { return string.Format("prop1={0}, prop2={1},...propN={N-1}, Prop1, Prop2,...,PropN); } } This all can seem quite superficial but the idea came when I was designing the messages for our system. The very first class. Many messages with the same structure should be discriminated by the EntityType. So the question is whether such construct exists in any programming language?

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  • Do functional generics exist or what is the correct name for them if they do?

    - by voroninp
    Consider the following generic class public class EntityChangeInfo<EntityType,TEntityKey> { ChangeTypeEnum ChangeType {get;} TEntityKeyType EntityKey {get;} } Here EntityType unambiguously defines TEntityKeyType. So it would be nice to have some kind of types' map public class EntityChangeInfo<EntityType,TEntityKey> with map < [ EntityType : Person -> TEntityKeyType : int] [ EntityType : Car -> TEntityKeyType : CarIdType ]> { ChangeTypeEnum ChangeType {get;} TEntityKeyType EntityKey {get;} } Another one example is: public class Foo<TIn> with map < [TIn : Person -> TOut1 : string, TOut2 : int, ..., TOutN : double ] [TIn : Car -> TOut1 : int, TOut2 :int, ..., TOutN : Price ] > { TOut1 Prop1 {get;set;} TOut2 Prop2 {get;set;} ... TOutN PropN {get;set;} } The reasonable question how this can be interpreted by the compiler? Well, for me it is just the sortcut for two structurally similar classes: public sealed class Foo<Person> { string Prop1 {get;set;} int Prop2 {get;set;} ... double PropN {get;set;} } public sealed class Foo<Car> { int Prop1 {get;set;} int Prop2 {get;set;} ... Price PropN {get;set;} } But besides this we could imaging some update of the Foo<: public class Foo<TIn> with map < [TIn : Person -> TOut1 : string, TOut2 : int, ..., TOutN : double ] [TIn : Car -> TOut1 : int, TOut2 :int, ..., TOutN : Price ] > { TOut1 Prop1 {get;set;} TOut2 Prop2 {get;set;} ... TOutN PropN {get;set;} public override string ToString() { return string.Format("prop1={0}, prop2={1},...propN={N-1}, Prop1, Prop2,...,PropN); } } This all can seem quite superficial but the idea came when I was designing the messages for our system. The very first class. Many messages with the same structrue should be discriminated by the EntityType. So the question is whether such construct exist in any programming language?

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  • Is fish or zsh better for shell programming?

    - by Julien Nicoulaud
    I'm a bash user willing to switch to a more friendly and advanced shell. I read a lot of good things about zsh, but I gave a quick test at fish and it seems great too. Both seem very close in term of features, what is your opinion about those two shells especially as regards shell programming?

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  • Cant install KB 980368 "The update is not applicable to your computer"

    - by JK01
    I'm trying to install KB 980368 A update is available that enables certain IIS 7.0 or IIS 7.5 handlers to handle requests whose URLs do not end with a period on a new Windows 2008 R2 server, but no matter which of the download packages I try, they all say "The update is not applicable to your computer" I have Windows 2008 R2 Standard on an Intel Xeon E5520. I need that KB to have extenstionless URLs in ASP.NET MVC2. How can I fix this?

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  • A separate user for each task?

    - by Mark Tomlin
    I just got a VPS sver the other day, I'm new to server administration, but not that new to Ubuntu (11.04). I use it in my living room as the HTPC, and I had a previous VPS that I used on and off for a team speak server. This one I'm setting up for long term use. So I would like to know the best practice when it comes to websites and tasks that I have the server proforming. I understand that it could be beneficial to separate each website into it's own usergroup or under its own username. I would setup nginx so that it could read all of the users directors (and thus each website) but could not touch anything else. The same with the TeamSpeak, should I make a user for TeamSpeak so that it operates within its own confined area or is this overkill? I do have access to root on the sever and my current plan is to run about 4 websites and a TeamSpeak server. My stack is Linux (Ubuntu 11.04 LTS), nginx, and PHP 5.4.3 (using the PDO SQLite 3 built in driver for the database). Should PHP have it's own user group or is it ok to place it in with nginx?

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  • Notepad++ doesn't launch (notepad++.exe present in the task manager)

    - by Dsandre
    Yesterday Notepad++ was runnable, but today it doesn't. In spite of the notepad++.exe (with its 13 process) presence is the tasks manager, Notepad++ window doesn't launch. I tried to uninstall and re-install the sofware (and the first launch works), notepad.exe is present in C:\Windows and C:\Windows\Sytem32 folders. The last file opened with notepad++ was a xml file which isn't readable by other softwares because of the following error message : The '<' caracter can not be used in a value attribut What can I do please ?

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  • High RAM usage, not seen in task manager

    - by r4dk0
    Hi! I am using Windows 7 64-bit 7600, with 4Gb of RAM. I have a serious problem, since something uses a lot of RAM(3.94Gb) and I see "stairs" in taskmanager, it rises to +3Gb RAM and it drops to about 2Gb and then rises slowly again, and suddenly drops. I tryed installing this version again and other versions, newer ones, but no effect. Ive even tryed disconnecting other harddrives while I installed it, and then installed NOD32 and updated it. How could I know what is using that much RAM? P.S.: I was suspecting superfetch service, I disabled it, restarted pc, and it didnt work, since the memory is the highest point when I login with password, it is really annoying since I need about 1minute to see my desktop, neither alone try anything else. After loging in it slowly drops and after random time it starts rising again. That doesnt happen immediately after a fresh windows install. And how the drivers go, I tryed older drivers for GPU, and newest ones.

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  • High RAM usage, not seen in task manager

    - by r4dk0
    Hi! I am using Windows 7 64-bit 7600, with 4Gb of RAM. I have a serious problem, since something uses a lot of RAM(3.94Gb) and I see "stairs" in taskmanager, it rises to +3Gb RAM and it drops to about 2Gb and then rises slowly again, and suddenly drops. I tryed installing this version again and other versions, newer ones, but no effect. Ive even tryed disconnecting other harddrives while I installed it, and then installed NOD32 and updated it. How could I know what is using that much RAM? P.S.: I was suspecting superfetch service, I disabled it, restarted pc, and it didnt work, since the memory is the highest point when I login with password, it is really annoying since I need about 1minute to see my desktop, neither alone try anything else. After loging in it slowly drops and after random time it starts rising again. That doesnt happen immediately after a fresh windows install. And how the drivers go, I tryed older drivers for GPU, and newest ones.

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  • How to trigger cross-platform jobs between Windows and Unix

    - by andyb
    I have an application which has components on Windows and Unix. I need to run overnight jobs which initiate tasks/jobs on both environment. These need to be sequenced so I cannot simple use Cron / Task Scheduler. For each job, there will be a controlling script either on Windows or Unix, but this script will need to initiate jobs on the other environment and detect when they are complete and a success/failure code. In the past I have achieved this using 'flag files' on a samba share. This worked but required 'polling' behaviour on the receiving end which I do not consider optimal. I would prefer not to have to embed user credentials in script if possible.

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  • Find out which task is generating a lot of context switches on linux

    - by Gaks
    According to vmstat, my Linux server (2xCore2 Duo 2.5 GHz) is constantly doing around 20k context switches per second. # vmstat 3 procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 2 0 7292 249472 82340 2291972 0 0 0 0 0 0 7 13 79 0 0 0 7292 251808 82344 2291968 0 0 0 184 24 20090 1 1 99 0 0 0 7292 251876 82344 2291968 0 0 0 83 17 20157 1 0 99 0 0 0 7292 251876 82344 2291968 0 0 0 73 12 20116 1 0 99 0 ... but uptime shows small load: load average: 0.01, 0.02, 0.01 and top doesn't show any process with high %CPU usage. How do I find out what exactly is generating those context switches? Which process/thread? I tried to analyze pidstat output: # pidstat -w 10 1 12:39:13 PID cswch/s nvcswch/s Command 12:39:23 1 0.20 0.00 init 12:39:23 4 0.20 0.00 ksoftirqd/0 12:39:23 7 1.60 0.00 events/0 12:39:23 8 1.50 0.00 events/1 12:39:23 89 0.50 0.00 kblockd/0 12:39:23 90 0.30 0.00 kblockd/1 12:39:23 995 0.40 0.00 kirqd 12:39:23 997 0.60 0.00 kjournald 12:39:23 1146 0.20 0.00 svscan 12:39:23 2162 5.00 0.00 kjournald 12:39:23 2526 0.20 2.00 postgres 12:39:23 2530 1.00 0.30 postgres 12:39:23 2534 5.00 3.20 postgres 12:39:23 2536 1.40 1.70 postgres 12:39:23 12061 10.59 0.90 postgres 12:39:23 14442 1.50 2.20 postgres 12:39:23 15416 0.20 0.00 monitor 12:39:23 17289 0.10 0.00 syslogd 12:39:23 21776 0.40 0.30 postgres 12:39:23 23638 0.10 0.00 screen 12:39:23 25153 1.00 0.00 sshd 12:39:23 25185 86.61 0.00 daemon1 12:39:23 25190 12.19 35.86 postgres 12:39:23 25295 2.00 0.00 screen 12:39:23 25743 9.99 0.00 daemon2 12:39:23 25747 1.10 3.00 postgres 12:39:23 26968 5.09 0.80 postgres 12:39:23 26969 5.00 0.00 postgres 12:39:23 26970 1.10 0.20 postgres 12:39:23 26971 17.98 1.80 postgres 12:39:23 27607 0.90 0.40 postgres 12:39:23 29338 4.30 0.00 screen 12:39:23 31247 4.10 23.58 postgres 12:39:23 31249 82.92 34.77 postgres 12:39:23 31484 0.20 0.00 pdflush 12:39:23 32097 0.10 0.00 pidstat Looks like some postgresql tasks are doing 10 context swiches per second, but it doesn't all sum up to 20k anyway. Any idea how to dig a little deeper for an answer?

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  • Put a task to the background with bash

    - by zneak
    Hey guy, I know that you can start a background job with Bash doing foo &. However, the best way I know to put a foreground job to the background is to do Ctrl+z to pause it then bg 1 to resume it in the background. Is there a faster way? Some Ctrl+Something key combination I'm not aware of? Thanks!

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  • KB2494088 Always Fails : How to get it to install (or stop trying to)?

    - by Peter K.
    I have a problem where KB2494088 (a SQL Server 2008 R2 patch) continually fails to install when I reboot my system. Downloading the manual patch and trying to apply it says: The SQL Server patch package is part of a general distribution release (GDR). This package cannot be applied since this SQL Server feature has already been patched. To continue, you must install a higher version of the SQL Server patch. Most other posts (this, this) suggest it's either a failed (or cancelled) past installation or requires a SQL server repair. I've looked at registry settings and tried the repair option, but nothing seems to work.

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