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  • Struct Method for Loops Problem

    - by Annalyne
    I have tried numerous times how to make a do-while loop using the float constructor for my code but it seems it does not work properly as I wanted. For summary, I am making a TBRPG in C++ and I encountered few problems. But before that, let me post my code. #include <iostream> #include <string> #include <ctime> #include <cstdlib> using namespace std; int char_level = 1; //the starting level of the character. string town; //town string town_name; //the name of the town the character is in. string charname; //holds the character's name upon the start of the game int gems = 0; //holds the value of the games the character has. const int MAX_ITEMS = 15; //max items the character can carry string inventory [MAX_ITEMS]; //the inventory of the character in game int itemnum = 0; //number of items that the character has. bool GameOver = false; //boolean intended for the game over scr. string monsterTroop [] = {"Slime", "Zombie", "Imp", "Sahaguin, Hounds, Vampire"}; //monster name float monsterTroopHealth [] = {5.0f, 10.0f, 15.0f, 20.0f, 25.0f}; // the health of the monsters int monLifeBox; //life carrier of the game's enemy troops int enemNumber; //enemy number //inventory[itemnum++] = "Sword"; class RPG_Game_Enemy { public: void enemyAppear () { srand(time(0)); enemNumber = 1+(rand()%3); if (enemNumber == 1) cout << monsterTroop[1]; //monster troop 1 else if (enemNumber == 2) cout << monsterTroop[2]; //monster troop 2 else if (enemNumber == 3) cout << monsterTroop[3]; //monster troop 3 else if (enemNumber == 4) cout << monsterTroop[4]; //monster troop 4 } void enemDefeat () { cout << "The foe has been defeated. You are victorious." << endl; } void enemyDies() { //if the enemy dies: //collapse declaration cout << "The foe vanished and you are victorious!" << endl; } }; class RPG_Scene_Battle { public: RPG_Scene_Battle(float ini_health) : health (ini_health){}; float getHealth() { return health; } void setHealth(float rpg_val){ health = rpg_val;}; private: float health; }; //---------------------------------------------------------------// // Conduct Damage for the Scene Battle's Damage //---------------------------------------------------------------// float conductDamage(RPG_Scene_Battle rpg_tr, float damage) { rpg_tr.setHealth(rpg_tr.getHealth() - damage); return rpg_tr.getHealth(); }; // ------------------------------------------------------------- // void RPG_Scene_DisplayItem () { cout << "Items: \n"; for (int i=0; i < itemnum; ++i) cout << inventory[i] <<endl; }; In this code I have so far, the problem I have is the battle scene. For example, the player battles a Ghost with 10 HP, when I use a do while loop to subtract the HP of the character and the enemy, it only deducts once in the do while. Some people said I should use a struct, but I have no idea how to make it. Is there a way someone can display a code how to implement it on my game? Edit: I made the do-while by far like this: do RPG_Scene_Battle (player, 20.0f); RPG_Scene_Battle (enemy, 10.0f); cout << "Battle starts!" <<endl; cout << "You used a blade skill and deducted 2 hit points to the enemy!" conductDamage (enemy, 2.0f); while (enemy!=0) also, I made something like this: #include <iostream> using namespace std; int gems = 0; class Entity { public: Entity(float startingHealth) : health(startingHealth){}; // initialize health float getHealth(){return health;} void setHealth(float value){ health = value;}; private: float health; }; float subtractHealthFrom(Entity& ent, float damage) { ent.setHealth(ent.getHealth() - damage); return ent.getHealth(); }; int main () { Entity character(10.0f); Entity enemy(10.0f); cout << "Hero Life: "; cout << subtractHealthFrom(character, 2.0f) <<endl; cout << "Monster Life: "; cout << subtractHealthFrom(enemy, 2.0f) <<endl; cout << "Hero Life: "; cout << subtractHealthFrom(character, 2.0f) <<endl; cout << "Monster Life: "; cout << subtractHealthFrom(enemy, 2.0f) <<endl; }; Struct method, they say, should solve this problem. How can I continously deduct hp from the enemy? Whenever I deduct something, it would return to its original value -_-

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  • Complex event system for DungeonKeeper like game

    - by paul424
    I am working on opensource GPL3 game. http://opendungeons.sourceforge.net/ , new coders would be welcome. Now there's design question regarding Event System: We want to improve the game logic, that is program a new event system. I will just repost what's settled up already on http://forum.freegamedev.net/viewtopic.php?f=45&t=3033. From the discussion came the idea of the Publisher / Subscriber pattern + "domains": My current idea is to use the subscirbers / publishers model. Its similar to Observable pattern, but instead one subscribes to Events types, not Object's Events. For each Event would like to have both static and dynamic type. Static that is its's type would be resolved by belonging to the proper inherited class from Event. That is from Event we would have EventTile, EventCreature, EvenMapLoader, EventGameMap etc. From that there are of course subtypes like EventCreature would be EventKobold, EventKnight, EventTentacle etc. The listeners would collect the event from publishers, and send them subcribers , each of them would be a global singleton. The Listeners type hierachy would exactly mirror the type hierarchy of Events. In each constructor of Event type, the created instance would notify the proper listeners. That is when calling EventKnight the proper ctor would notify the Listeners : EventListener, CreatureLisener and KnightListener. The default action for an listner would be to notify all subscribers, but there would be some exceptions , like EventAttack would notify AttackListener which would dispatch event by the dynamic part ( that is the Creature pointer or hash). Any comments ? #include <vector> class Subscriber; class SubscriberAttack; class Event{ private: int foo; int bar; protected: // static std::vector<Publisher*> publishersList; static std::vector<Subscriber*> subscribersList; static std::vector<Event*> eventQueue; public: Event(){ eventQueue.push_back(this); } static int subscribe(Subscriber* ss); static int unsubscribe(Subscriber* ss); //static int reg_publisher(Publisher* pp); //static int unreg_publisher(Publisher* pp); }; // class Publisher{ // }; class Subscriber{ public: int (*newEvent) (Event* ee); Subscriber( ){ Event::subscribe(this); } Subscriber( int (*fp) (Event* ee) ):newEvent(fp){ Subscriber(); } ~Subscriber(){ Event::unsubscribe(this); } }; class EventAttack: Event{ private: int foo; int bar; protected: // static std::vector<Publisher*> publishersList; static std::vector<SubscriberAttack*> subscribersList; static std::vector<EventAttack*> eventQueue; public: EventAttack(){ eventQueue.push_back(this); } static int subscribe(SubscriberAttack* ss); static int unsubscribe(SubscriberAttack* ss); //static int reg_publisher(Publisher* pp); //static int unreg_publisher(Publisher* pp); }; class AttackSubscriber :Subscriber{ public: int (*newEvent) (EventAttack* ee); AttackSubscriber( ){ EventAttack::subscribe(this); } AttackSubscriber( int (*fp) (EventAttack* ee) ):newEventAttack(fp){ AttackSubscriber(); } ~AttackSubscriber(){ EventAttack::unsubscribe(this); } }; From that point, others wanted the Subject-Observer pattern, that is one would subscribe to all event types produced by particular object. That way it came out to add the domain system : Huh, to meet the ability to listen to particular game's object events, I though of introducing entity domains . Domains are trees, which nodes are labeled by unique names for each level. ( like the www addresses ). Each Entity wanting to participate in our event system ( that is be able to publish / produce events ) should at least now its domain name. That would end up in Player1/Room/Treasury/#24 or Player1/Creature/Kobold/#3 producing events. The subscriber picks some part of a tree. For example by specifiing subtree with the root in one of the nodes like Player1/Room/* ,would subscribe us to all Players1's room's event, and Player1/Creature/Kobold/#3 would subscribe to Players' third kobold's event. Does such event system make sense to you ? I have many implementation details to ask as well, but first let's start some general discussion. Note1: Notice that in the case of a fight between two creatues fight , the creature being attacked would have to throw an event, becuase it is HE/SHE/IT who have its domain address. So that would be BeingAttackedEvent() etc. I will edit that post if some other reflections on this would come out. Note2: the existing class hierarchy might be used to get the domains addresses being build in constructor . In a ctor you would just add + ."className" to domain address. If you are in a class'es hierarchy leaf constructor one might use nextID , hash or any other charactteristic, just to make the addresses distinguishable . Note3:subscribing to all entity's Events would require knowledge of all possible events produced by this entity . This could be done in one function call, but information on E produced would have to be handled for every Entity. SmartNote4 : Finding proper subscribers in a tree would be easy. One would start in particular Leaf for example Player1/Creature/Kobold/#3 and go up one parent a time , notifiying each Subscriber in a Node ie. : Player1/Creature/Kobold/* , Player1/Creature/* , Player1/* etc, , up to a root that is /* .<<<< Note5: The Event system was needed to have some way of incorporating Angelscript code into application. So the Event dispatcher was to be a gate to A-script functions. But it came out to this one.

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  • CodePlex Daily Summary for Thursday, November 22, 2012

    CodePlex Daily Summary for Thursday, November 22, 2012Popular ReleasesStackBuilder: StackBuilder 1.0.11.0: +Added Box/Case analysis...VidCoder: 1.4.7 Beta: Added view modes to the Preview window. Now you can see the image in 1:1 or in "Corners" mode to show a close-up of cropping results. Added the ability to set a custom completion sound. Gave the encoding settings command bar a more distinctive background color and extended it to the whole width of the window. Added the preview button to the command bar. Rearranged UI in Video tab and added back the section headers. Added the "Most" choice for the advanced x264 analysis option. Updat...ServiceMon - Extensible Real-time, Service Monitoring Utility for Windows: ServiceMon Release 1.2.0.58: Auto-uploaded from build serverImapX 2: ImapX 2.0.0.6: An updated release of the ImapX 2 library, containing many bugfixes for both, the library and the sample application.WiX Toolset: WiX v3.7 RC: WiX v3.7 RC (3.7.1119.0) provides feature complete Bundle update and reference tracking plus several bug fixes. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/11/20/WiX-v3.7-Release-Candidate-availablePicturethrill: Version 2.11.20.0: Fixed up Bing image provider on Windows 8Excel AddIn to reset the last worksheet cell: XSFormatCleaner.xla: Modified the commandbar code to use CommandBar IDs instead of English names.Json.NET: Json.NET 4.5 Release 11: New feature - Added ITraceWriter, MemoryTraceWriter, DiagnosticsTraceWriter New feature - Added StringEscapeHandling with options to escape HTML and non-ASCII characters New feature - Added non-generic JToken.ToObject methods New feature - Deserialize ISet<T> properties as HashSet<T> New feature - Added implicit conversions for Uri, TimeSpan, Guid New feature - Missing byte, char, Guid, TimeSpan and Uri explicit conversion operators added to JToken New feature - Special case...EntitiesToDTOs - Entity Framework DTO Generator: EntitiesToDTOs.v3.0: DTOs and Assemblers can be generated inside project folders! Choose the types you want to generate! Support for Visual Studio 2012 !!! Support for new Entity Framework EDMX (format used by VS2012) ! Support for Enum Types! Optional automatic check for updates! Added the following methods to Assemblers! IEnumerable<DTO>.ToEntities() : ICollection<Entity> IEnumerable<Entity>.ToDTOs() : ICollection<DTO> Indicate class identifier for DTOs and Assemblers! Cleaner Assemblers code....mojoPortal: 2.3.9.4: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2394-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0, but we recommend you to use .NET 4, we will probably drop support for .NET 3.5 once .NET 4.5 is available The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code and are not intended for use in Visual Studio. To download the source code see getting the lates...DotNetNuke® Store: 03.01.07: What's New in this release? IMPORTANT: this version requires DotNetNuke 04.06.02 or higher! DO NOT REPORT BUGS HERE IN THE ISSUE TRACKER, INSTEAD USE THE DotNetNuke Store Forum! Bugs corrected: - Replaced some hard coded references to the default address provider classes by the corresponding interfaces to allow the creation of another address provider with a different name. New Features: - Added the 'pickup' delivery option at checkout. - Added the 'no delivery' option in the Store Admin ...Bundle Transformer - a modular extension for ASP.NET Web Optimization Framework: Bundle Transformer 1.6.10: Version: 1.6.10 Published: 11/18/2012 Now almost all of the Bundle Transformer's assemblies is signed (except BundleTransformer.Yui.dll); In BundleTransformer.SassAndScss the SassAndCoffee.Ruby library was replaced by my own implementation of the Sass- and SCSS-compiler (based on code of the SassAndCoffee.Ruby library version 2.0.2.0); In BundleTransformer.CoffeeScript added support of CoffeeScript version 1.4.0-3; In BundleTransformer.TypeScript added support of TypeScript version 0....ExtJS based ASP.NET 2.0 Controls: FineUI v3.2.0: +2012-11-18 v3.2.0 -?????????????????SelectedValueArray????????(◇?◆:)。 -???????????????????RecoverPropertiesFromJObject????(〓?〓、????、??、Vian_Pan)。 -????????????,?????????????,???SelectedValueArray???????(sam.chang)。 -??Alert.Show???????????(swtseaman)。 -???????????????,??Icon??IconUrl????(swtseaman)。 -?????????TimePicker(??)。 -?????????,??/res.axd?css=blue.css&v=1。 -????????,?????????????,???????。 -????MenuCheckBox(???????)。 -?RadioButton??AutoPostBack??。 -???????FCKEditor?????????...BugNET Issue Tracker: BugNET 1.2: Please read our release notes for BugNET 1.2: http://blog.bugnetproject.com/bugnet-1-2-has-been-released Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you will pollute the rating, and you won't get an answer.Paint.NET PSD Plugin: 2.2.0: Changes: Layer group visibility is now applied to all layers within the group. This greatly improves the visual fidelity of complex PSD files that have hidden layer groups. Layer group names are prefixed so that users can get an indication of the layer group hierarchy. (Paint.NET has a flat list of layers, so the hierarchy is flattened out on load.) The progress bar now reports status when saving PSD files, instead of showing an indeterminate rolling bar. Performance improvement of 1...CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1116.7): [IMPROVED] Detailed error message descriptions for FaultException [FIX] Fixed bug in rule CrmOfflineAccessStateRule which had incorrect State attribute name [FIX] Fixed bug in rule EntityPropertyRule which was missing PropertyValue attribute [FIX] Current connection information was not displayed in status bar while refreshing list of entitiesSuper Metroid Randomizer: Super Metroid Randomizer v5: v5 -Added command line functionality for automation purposes. -Implented Krankdud's change to randomize the Etecoon's item. NOTE: this version will not accept seeds from a previous version. The seed format has changed by necessity. v4 -Started putting version numbers at the top of the form. -Added a warning when suitless Maridia is required in a parsed seed. v3 -Changed seed to only generate filename-legal characters. Using old seeds will still work exactly the same. -Files can now be saved...Caliburn Micro: WPF, Silverlight, WP7 and WinRT/Metro made easy.: Caliburn.Micro v1.4: Changes This version includes many bug fixes across all platforms, improvements to nuget support and...the biggest news of all...full support for both WinRT and WP8. Download Contents Debug and Release Assemblies Samples Readme.txt License.txt Packages Available on Nuget Caliburn.Micro – The full framework compiled into an assembly. Caliburn.Micro.Start - Includes Caliburn.Micro plus a starting bootstrapper, view model and view. Caliburn.Micro.Container – The Caliburn.Micro invers...DirectX Tool Kit: November 15, 2012: November 15, 2012 Added support for WIC2 when available on Windows 8 and Windows 7 with KB 2670838 Cleaned up warning level 4 warningsDotNetNuke® Community Edition CMS: 06.02.05: Major Highlights Updated the system so that it supports nested folders in the App_Code folder Updated the Global Error Handling so that when errors within the global.asax handler happen, they are caught and shown in a page displaying the original HTTP error code Fixed issue that stopped users from specifying Link URLs that open on a new window Security FixesFixed issue in the Member Directory module that could show members to non authenticated users Fixed issue in the Lists modul...New Projects1122case1325: It is a codeplex project1122case1327: Never be so greedy Accommodation Portal: This is a skeleton web site for holiday home owners, who wishes to rent their holiday accommodations to visitors from around the world. Analog Clock: This is project contains analog clock made in win forms.Android Socket Plus: ????Android??????。???????Android???????Socket???,?????????(?PC?Windows????????)??????Socket???,??,????????????;??????????????Socket???,??????????????Socket???。Bancosol: PFCBig Data Twitter Demo: This demo analyzes tweets in real-time, even including a dashboard. The tweets are also archived in Azure DB/Blob and Hadoop where Excel can be used for BI!Cloud For Science: This project serves as issue tracker for C4S components, and is used by participants of the C4S project. cwt: cwtDiary Application for Elementary Student: A Simple Diary Application Made for Elementary Student. Dice Dreams: Dice Dreams Dice Dreams is a dice game , the player must get 1.000.000 point to win, you start with 100.000 point. Dynamic Entity Framework Filtering: Generates linq to Entity Framework Queries by examining the EF data model, thus allowing for code reduction for queries to commonly requested entities.EazyErp: Enterprise Resource Planning System of Vf AsiaGoPlay: Tooke - add a project description here...HMyBlog: myblogHumanitarian Toolbox: This project is the publication site for bits built by the Humanitarian Toolbox ( http://humanitariantoolbox.net/).Impulse Media Player: Impulse Media Player is the ultimate media player for WindowsInspiration.Web: Description: A simple (but entertaining) ASP.NET MVC (C#) project to suggest random code names for projects. Intended audience: People who need a name (any name) to get started with their projects. Application written during Webcamp Singapore (4th Jun 2010 - 5th Jun 2010).iPictureUploader: Simple tool to upload images onto WEB and share via blogs/forums/etc lugionline: test projectMosaic Snake 3D: A clone of the popular Snake game for Windows 8. It contains a simple 3D engine based on SharpDX and is completely written in C# and Xaml.Outage Display: A simple web-based outage displayPrestaShop free Electronic Brown Shop Template - ModuleBazaar: Check out Latest and Best Featured PrestaShop Templates, Modules Magento Extensions, Opencart Extensions, Clone scripts from ModuleBazaarRackspace Cloud Files Manager: A simple Rackspace Cloud Files manager for static websitesRoll The Dice: Roll The Dice is a simple game developed by Erika Enggar Savitri and Queen Anugerah Aguslia who are currently studying Information System at Ma Chung UniversityRussian IDM: Russian IDM is free IdM solutionshootout: Comparing the speed of different languages and the constructs available within those languagessmart messaging connector: Sending fax from a PrintDocument or a file. Sending broadcast fax. Managing (Pause/Resume/Restart) current fax job. Managing configuration of the fax serverTeen Diary: Teen Diary Software - FREEWARE SOFTWARE. - SIMPLE, LIGHTWEIGHT, PORTABLE, COMPATIBLE. - made from .NET FRAMEWORK languange with XML data. Tekapo: Tekapo is a wizard style application that will help you manage your digital photos. Most digital cameras will store images as JPEG files. Information about the camera and how the camera has taken the photo is placed into the JPEG file along with the image data. One of the pieces of information stored is the date and time that the photo was taken. Tekapo uses the picture taken date to organise the photos.The Byte Kitchen's Open Sources: This project is related to The Byte Kitchen Blog (at thebytekitchen.com). It typically deals with Windows 8 apps, DirectX, and the Kinect for Windows.TheDiary: daily-self journalWCFsample: WCFsampleXNA Game Editor: This project will has familiar features like Unity Engine Editor.

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  • JPA : optimize EJB-QL query involving large many-to-many join table

    - by Fabien
    Hi all. I'm using Hibernate Entity Manager 3.4.0.GA with Spring 2.5.6 and MySql 5.1. I have a use case where an entity called Artifact has a reflexive many-to-many relation with itself, and the join table is quite large (1 million lines). As a result, the HQL query performed by one of the methods in my DAO takes a long time. Any advice on how to optimize this and still use HQL ? Or do I have no choice but to switch to a native SQL query that would perform a join between the table ARTIFACT and the join table ARTIFACT_DEPENDENCIES ? Here is the problematic query performed in the DAO : @SuppressWarnings("unchecked") public List<Artifact> findDependentArtifacts(Artifact artifact) { Query query = em.createQuery("select a from Artifact a where :artifact in elements(a.dependencies)"); query.setParameter("artifact", artifact); List<Artifact> list = query.getResultList(); return list; } And the code for the Artifact entity : package com.acme.dependencytool.persistence.model; import java.util.ArrayList; import java.util.List; import javax.persistence.CascadeType; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.FetchType; import javax.persistence.GeneratedValue; import javax.persistence.Id; import javax.persistence.JoinColumn; import javax.persistence.JoinTable; import javax.persistence.ManyToMany; import javax.persistence.Table; import javax.persistence.UniqueConstraint; @Entity @Table(name = "ARTIFACT", uniqueConstraints={@UniqueConstraint(columnNames={"GROUP_ID", "ARTIFACT_ID", "VERSION"})}) public class Artifact { @Id @GeneratedValue @Column(name = "ID") private Long id = null; @Column(name = "GROUP_ID", length = 255, nullable = false) private String groupId; @Column(name = "ARTIFACT_ID", length = 255, nullable = false) private String artifactId; @Column(name = "VERSION", length = 255, nullable = false) private String version; @ManyToMany(cascade=CascadeType.ALL, fetch=FetchType.EAGER) @JoinTable( name="ARTIFACT_DEPENDENCIES", joinColumns = @JoinColumn(name="ARTIFACT_ID", referencedColumnName="ID"), inverseJoinColumns = @JoinColumn(name="DEPENDENCY_ID", referencedColumnName="ID") ) private List<Artifact> dependencies = new ArrayList<Artifact>(); public Long getId() { return id; } public void setId(Long id) { this.id = id; } public String getGroupId() { return groupId; } public void setGroupId(String groupId) { this.groupId = groupId; } public String getArtifactId() { return artifactId; } public void setArtifactId(String artifactId) { this.artifactId = artifactId; } public String getVersion() { return version; } public void setVersion(String version) { this.version = version; } public List<Artifact> getDependencies() { return dependencies; } public void setDependencies(List<Artifact> dependencies) { this.dependencies = dependencies; } } Thanks in advance. EDIT 1 : The DDLs are generated automatically by Hibernate EntityMananger based on the JPA annotations in the Artifact entity. I have no explicit control on the automaticaly-generated join table, and the JPA annotations don't let me explicitly set an index on a column of a table that does not correspond to an actual Entity (in the JPA sense). So I guess the indexing of table ARTIFACT_DEPENDENCIES is left to the DB, MySQL in my case, which apparently uses a composite index based on both clumns but doesn't index the column that is most relevant in my query (DEPENDENCY_ID). mysql describe ARTIFACT_DEPENDENCIES; +---------------+------------+------+-----+---------+-------+ | Field | Type | Null | Key | Default | Extra | +---------------+------------+------+-----+---------+-------+ | ARTIFACT_ID | bigint(20) | NO | MUL | NULL | | | DEPENDENCY_ID | bigint(20) | NO | MUL | NULL | | +---------------+------------+------+-----+---------+-------+ EDIT 2 : When turning on showSql in the Hibernate session, I see many occurences of the same type of SQL query, as below : select dependenci0_.ARTIFACT_ID as ARTIFACT1_1_, dependenci0_.DEPENDENCY_ID as DEPENDENCY2_1_, artifact1_.ID as ID1_0_, artifact1_.ARTIFACT_ID as ARTIFACT2_1_0_, artifact1_.GROUP_ID as GROUP3_1_0_, artifact1_.VERSION as VERSION1_0_ from ARTIFACT_DEPENDENCIES dependenci0_ left outer join ARTIFACT artifact1_ on dependenci0_.DEPENDENCY_ID=artifact1_.ID where dependenci0_.ARTIFACT_ID=? Here's what EXPLAIN in MySql says about this type of query : mysql explain select dependenci0_.ARTIFACT_ID as ARTIFACT1_1_, dependenci0_.DEPENDENCY_ID as DEPENDENCY2_1_, artifact1_.ID as ID1_0_, artifact1_.ARTIFACT_ID as ARTIFACT2_1_0_, artifact1_.GROUP_ID as GROUP3_1_0_, artifact1_.VERSION as VERSION1_0_ from ARTIFACT_DEPENDENCIES dependenci0_ left outer join ARTIFACT artifact1_ on dependenci0_.DEPENDENCY_ID=artifact1_.ID where dependenci0_.ARTIFACT_ID=1; +----+-------------+--------------+--------+-------------------+-------------------+---------+---------------------------------------------+------+-------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+--------------+--------+-------------------+-------------------+---------+---------------------------------------------+------+-------+ | 1 | SIMPLE | dependenci0_ | ref | FKEA2DE763364D466 | FKEA2DE763364D466 | 8 | const | 159 | | | 1 | SIMPLE | artifact1_ | eq_ref | PRIMARY | PRIMARY | 8 | dependencytooldb.dependenci0_.DEPENDENCY_ID | 1 | | +----+-------------+--------------+--------+-------------------+-------------------+---------+---------------------------------------------+------+-------+ EDIT 3 : I tried setting the FetchType to LAZY in the JoinTable annotation, but I then get the following exception : Hibernate: select artifact0_.ID as ID1_, artifact0_.ARTIFACT_ID as ARTIFACT2_1_, artifact0_.GROUP_ID as GROUP3_1_, artifact0_.VERSION as VERSION1_ from ARTIFACT artifact0_ where artifact0_.GROUP_ID=? and artifact0_.ARTIFACT_ID=? 51545 [btpool0-2] ERROR org.hibernate.LazyInitializationException - failed to lazily initialize a collection of role: com.acme.dependencytool.persistence.model.Artifact.dependencies, no session or session was closed org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.acme.dependencytool.persistence.model.Artifact.dependencies, no session or session was closed at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationException(AbstractPersistentCollection.java:380) at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationExceptionIfNotConnected(AbstractPersistentCollection.java:372) at org.hibernate.collection.AbstractPersistentCollection.readSize(AbstractPersistentCollection.java:119) at org.hibernate.collection.PersistentBag.size(PersistentBag.java:248) at com.acme.dependencytool.server.DependencyToolServiceImpl.createArtifactViewBean(DependencyToolServiceImpl.java:93) at com.acme.dependencytool.server.DependencyToolServiceImpl.createArtifactViewBean(DependencyToolServiceImpl.java:109) at com.acme.dependencytool.server.DependencyToolServiceImpl.search(DependencyToolServiceImpl.java:48) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at com.google.gwt.user.server.rpc.RPC.invokeAndEncodeResponse(RPC.java:527) at com.google.gwt.user.server.rpc.RemoteServiceServlet.processCall(RemoteServiceServlet.java:166) at com.google.gwt.user.server.rpc.RemoteServiceServlet.doPost(RemoteServiceServlet.java:86) at javax.servlet.http.HttpServlet.service(HttpServlet.java:637) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.mortbay.jetty.servlet.ServletHolder.handle(ServletHolder.java:487) at org.mortbay.jetty.servlet.ServletHandler.handle(ServletHandler.java:362) at org.mortbay.jetty.security.SecurityHandler.handle(SecurityHandler.java:216) at org.mortbay.jetty.servlet.SessionHandler.handle(SessionHandler.java:181) at org.mortbay.jetty.handler.ContextHandler.handle(ContextHandler.java:729) at org.mortbay.jetty.webapp.WebAppContext.handle(WebAppContext.java:405) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.handler.RequestLogHandler.handle(RequestLogHandler.java:49) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.Server.handle(Server.java:324) at org.mortbay.jetty.HttpConnection.handleRequest(HttpConnection.java:505) at org.mortbay.jetty.HttpConnection$RequestHandler.content(HttpConnection.java:843) at org.mortbay.jetty.HttpParser.parseNext(HttpParser.java:647) at org.mortbay.jetty.HttpParser.parseAvailable(HttpParser.java:205) at org.mortbay.jetty.HttpConnection.handle(HttpConnection.java:380) at org.mortbay.io.nio.SelectChannelEndPoint.run(SelectChannelEndPoint.java:395) at org.mortbay.thread.QueuedThreadPool$PoolThread.run(QueuedThreadPool.java:488)

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  • Single Table Per Class Hierarchy with an abstract superclass using Hibernate Annotations

    - by Andy Hull
    I have a simple class hierarchy, similar to the following: @Entity @Table(name="animal") @Inheritance(strategy=InheritanceType.SINGLE_TABLE) @DiscriminatorColumn(name="animal_type", discriminatorType=DiscriminatorType.STRING) public abstract class Animal { } @Entity @DiscriminatorValue("cat") public class Cat extends Animal { } @Entity @DiscriminatorValue("dog") public class Dog extends Animal { } When I query "from Animal" I get this exception: "org.hibernate.InstantiationException: Cannot instantiate abstract class or interface: Animal" If I make Animal concrete, and add a dummy discriminator... such as @DiscriminatorValue("animal")... my query returns my cats and dogs as instances of Animals. I remember this being trivial with HBM based mappings but I think I'm missing something when using annotations. Can anyone help? Thanks!

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  • Search algorithm (with a sort algorithm already implemented)

    - by msr
    Hello, Im doing a Java application and Im facing some doubts in which concerns performance. I have a PriorityQueue which guarantees me the element removed is the one with greater priority. That PriorityQueue has instances of class Event (which implements Comparable interface). Each Event is associated with a Entity. The size of that priorityqueue could be huge and very frequently I will have to remove events associated to an entity. Right now Im using an iterator to run all the priorityqueue. However Im finding it heavy and I wonder if there are better alternatives to search and remove events associated with an entity "xpto". Any suggestions? Thanks!

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  • C# Access the Properties of a Generic Object

    - by Jimbo
    I have a method that counts the number of Contacts each Supplier, Customer and Manufacturer has (this is a scenario to try make explaining easier!) The models are all created by Linq to SQL classes. Each Supplier, Customer and Manufacturer may have one or more Contacts public int CountContacts<TModel>(TModel entity) where TModel : class { return entity.Contacts.Count(); } The above of course doesnt work, because the 'entity' is generic and doesnt know whether it has the property 'Contacts'. Can someone help with how to achieve this?

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  • JPQL check many-to-many relationship

    - by Juriy
    Just a quick question: There's the entity (for example User) who is connected with the ManyToMany relationship to the same entity (for example this relation describes "friendship" and it is symmetric). What is the fastest way in terms of execution time to check if User A is a "friend" of user B? The "dumb" way would be to fetch whole List and then check if user exists there but that's obviously the overhead. I'm using JPA 2 Here's the sample code: @Entity @Table(name="users") public class UserEntity { @ManyToMany(fetch = FetchType.LAZY) private List<UserEntity> friends; .... }

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  • NSFetchedResultsController Crashes When Navigating from One UITableViewController to Another

    - by wgpubs
    In my core data model I have a Person entity that has a "to many" relationship a Course entity (I also have an inverse "to one" relationship from Course to Person). Now I have a subclassed UITableViewController that uses a NSFetchedResultsController to display Person objects which works fine. I have this set up so that when you click on a Person it publishes another subclassed UITableViewController that uses a NSFetchedController as well to display the Courses associated to the person. PROBLEM: I get this exception whenever I click on the Person and attempt to display the Course UITableViewController ... "Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'keypath name not found in entity <NSSQLEntity Course id=2>'" Any ideas on how to resolve or troubleshoot? The code between the two ViewControllers is almost identical except for the NSFetchedResultsController being configured for "Person" entities in one and "Course" entities in another

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  • NSFetchedResultsController when navigating from one UITableViewController to another ...

    - by wgpubs
    In my core data model I have a Person entity that has a "to many" relationship a Course entity (I also have an inverse "to one" relationship from Course to Person). Now I have a subclassed UITableViewController that uses a NSFetchedResultsController to display Person objects which works fine. I have this set up so that when you click on a Person it publishes another subclassed UITableViewController that uses a NSFetchedController as well to display the Courses associated to the person. PROBLEM: I get this exception whenever I click on the Person and attempt to display the Course UITableViewController ... "Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'keypath name not found in entity '" Any ideas on how to resolve or troubleshoot? The code between the two ViewControllers is almost identical except for the NSFetchedResultsController being configured for "Person" entities in one and "Course" entities in another

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  • How to do this in VB 2010 (C# to VB conversion)

    - by user203687
    I would like to have the following to be translated to VB 2010 (with advanced syntaxes) _domainContext.SubmitChanges( submitOperation => { _domainContext.Load<Customer>( _domainContext.GetCustomersQuery(), LoadBehavior.RefreshCurrent, loadOperation => { var results = _domainContext.Customers.Where( entity => !loadOperation.Entities.Contains(entity)).ToList(); results.ForEach( enitity => _domainContext.Customers.Detach(entity)); }, null); }, null); I managed to get the above with other ways (but not using anonymous methods). I would like to see all the advanced syntaxes available in VB 2010 to be applied to the above. Can anyone help me on this? thanks

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  • Silverlight using WCF Ria with POCOS gives edit operation error

    - by JD
    Hi, I have converted an Entity framework project to use POCO objects by removing the entity data model and the domain service and meta data classes. My silverlight project works as it is showing a datagrid of Employee objects. I have not added a DataForm and when I modify the "name" property of one of my Employee objects, I get the error: This EntitySet of type 'TestEmployeesApp.Web.Employee' does not support the 'Edit' operation. The error occurs on validatingProperty() on the class Entity on the client side. I checked the metadata on the server side, and all my properties have the attribute Editable(true). I am using Silverlight 3 with VS2008. JD

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  • How to create a Clob in JPA in an implementation agnostic way

    - by kazanaki
    Hello I am using Ejb3 and JPA (based on Hibernate and Oracle 10g at the moment) I have an entity that contains a clob @Entity @Table(name = "My_TAB") public class ExampleEntity implements java.io.Serializable { private Clob someText; public void setSomeText(Clob someText) { this.someText= someText; } @Column(name = "COLUMN_NAME") public Clob getSomeText() { return this.someText; } Then I want to save an entity of this type. At the moment I am doing the following which works perfectly ExampleEntity exampleEntity = new ExampleEntity(); exampleEntity.setSomeText(Hibernate.createClob(aStringValue)); someOtherDao.save(exampleEntity); However this ties my code to Hibernate! I have specifically avoided so far Hibernate extensions and used only JPA annotations. The code works because indeed Hibernate is my current implementation. Is there some sort of JPA API that allows me to create a clob in a generic way? So if later I decide to switch to Toplink/EclipseLink or something else I won't have to change a thing?

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  • Core Data iPhone how often should I call [managedObjectContext save:&error] when doing 50k record in

    - by jamone
    I will be doing an occiasional import from XML into core data. I have around 50k entities that will be added. My question is how often should I call [managedObjectContext save:&error]. For every new entity added, or every x entities, or just at the end of the 50k import? I currently am calling it for each entity and tried only doing it for around every 10k and import speed went up drastically but after the first 30k it would crash with: *** Terminating app due to uncaught exception 'NSGenericException', reason: '*** Collection <NSCFSet: 0x13e760> was mutated while being enumerated.' Before I spend too much time trying to diagnose what is going on there I figured I'd check if its ok to not call save on every entity? Is the # of entities before calling save limited by the amount of memory those entities are using?

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  • sharp architecture mapping error

    - by fez
    this is the error when i load product entity my code is Configuration cfg = new NHibernate.Cfg.Configuration(); ISessionFactory sessions; public MedicineController() //Construtor { cfg.Configure(); sessions = cfg.BuildSessionFactory(); } using (var session = sessions.OpenSession()) { var pGet = session.Get<Product>(0); } The Error is Unable to locate persister for the entity named 'SharpArchitecture.Domain.Product'. The persister define the persistence strategy for an entity. Possible causes: - The mapping for 'SharpArchitecture.Domain.Product' was not added to the NHibernate configuration. Thanks in advance

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  • Django - Form validation error

    - by Igor G.
    Hello, I have a model like this: class Entity(models.Model): entity_name = models.CharField(max_length=100) entity_id = models.CharField(max_length=30, primary_key=True) entity_parent = models.CharField(max_length=100, null=True) photo_id = models.CharField(max_length=100, null=True) username = models.CharField(max_length=100, null=True) date_matched_on = models.CharField(max_length=100, null=True) status = models.CharField(max_length=30, default="Checked In") def __unicode__(self): return self.entity_name class Meta: app_label = 'match' ordering = ('entity_name','date_matched_on') verbose_name_plural='Entities' I also have a view like this: def photo_match(request): ''' performs an update in the db when a user chooses a photo ''' form = EntityForm(request.POST) form.save() And my EntityForm looks like this: class EntityForm(ModelForm): class Meta: model = Entity My template's form returns a POST back to the view with the following values: {u'username': [u'admin'], u'entity_parent': [u'PERSON'], u'entity_id': [u'152097'], u'photo_id': [u'2200734'], u'entity_name': [u'A.J. McLean'], u'status': [u'Checked Out'], u'date_matched_on': [u'5/20/2010 10:57 AM']} And form.save() throws this error: Exception in photo_match: The Entity could not be changed because the data didn't validate. I have been trying to figure out why this is happening, but cannot pinpoint the exact problem. I can change my Entities in the admin interface just fine. If anybody has a clue about this I would greatly appreciate it! Thanks, Igor

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  • A cycle in object graph detected in JPA.

    - by Nitesh Panchal
    Hello, I am trying to figure out this error since 5 hours without any success. SO i finally thought of posting in here. Please help i am really in big trouble. I am stuck on this and see no way of solving this error. This is my database structure tblBlogRegion BlogRegionId (primary key) BlogRegionName tblGadget GadgetId(primary key) GadgetName tblBlogs BlogId(primary key) Blogname BlogTypeId (reference key from tblSiteTerm tblSiteTerms SiteTermsId(primary key) SiteTermsName tblBlogGadgets BlogGadgetsId(primary key) BlogRegionId(foreign key from tblBlogRegion) BlogId(foreign key from tblBlog) GadgetId(foreign key from tblGadget) Is it not normal database structure? Do you see anything that is cyclic? WHen i try to fetch list from tblGadgets i get this error :- [com.sun.istack.SAXException2: A cycle is detected in the object graph. This will cause infinitely deep XML: entity.BlogGadgets[blogGadgetsId=1] -> entity.Blogs[blogId=2] -> entity.BlogGadgets[blogGadgetsId=1]] I am trying to get list from web service using JAS-WS.

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  • JPA Cascade delete.

    - by Win Man
    Hi, I am new to JPA/Hibernate. Currently using EJB3, Hibernate/JPA. I have an inheritacnce structure as follows.. @Entity @DiscriminatorColumn(name = "form_type") @Inheritance(strategy = InheritanceType.JOINED) @GenericGenerator(name = "FORMS_SEQ", strategy = "sequence-identity", parameters = @Parameter(name = "sequence", value = "FORMS_SEQ")) @Table(name = "Forms") public abstract class Form{ //code for Form } @Entity @Table(name = "CREDIT_CARDS") @PrimaryKeyJoinColumn(name="CREDIT_CARD_ID") public class CreditCardForm extends Form { //Code for CreditCards. } When I add a row with save the rows are properly inserted into the parent and the child table. However when I try to delete I get an error - 10:19:35,465 ERROR [TxPolicy] javax.ejb.EJBTransactionRolledbackException: Removing a detached instance com.data.entities.form.financial.CreditCard#159? I am using a simple for loop to determine the inheritance type - CreditCard or DebitCard and then calling entityManager.remove(entity). What am I doing wrong? Code for delete.. for(Form content: contents){ if(content.getType()==Type.CREDIT_CARD){ creditCardService.delete((CreditCard)content); } Thanks. WM

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  • Java App Engine - ranked counter

    - by Richard
    I understand the sharded counter, here: http://code.google.com/appengine/articles/sharding_counters.html The problem is that a simple counter will not work in my application. I am sorting my entities by a particular variable so I am returned not so much a count, but more of a rank. My current method is: SELECT COUNT(this) FROM Entity.class WHERE value <= ? Result + 1 is then the rank of the parameter in relation to the value variable in the persistent Entity objects. The limitation of this is the highest rank being returned is 1001 because count() can give a maximum of 1000. The reason I cannot store the rank on the Entity object is that the ranks are updated very often, and re-setting this rank variable would be much too costly. Any ideas on the best way to accomplish this?

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  • Hibernate, EHCache, Read-Write cache, adding item to a list

    - by Walter White
    Hi all, I have an entity that has a collection in it. The collection is a OneToMany unidirectional relationship storing who viewed a particular file. The problem I am having is that after I load the entity and try to update the collection, I don't get any errors, but the collection is never updated: Entity: @OneToMany(cascade = CascadeType.PERSIST) @JoinTable protected List<User> users; File Servlet @In private EntityQuery<File> File_findById; ... File file = File_findById(fileId); file.getUsers().add(user); session.update(file); Even though I call session.update(file) and I see stuff in hibernate logs, I don't see anything in the database indicating that it was saved. Walter

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  • Cross Thread Exception in PropertyChangedEvent in WPF

    - by Ashish Ashu
    I have a ListView that is binded to my custom collection. At run time , I am updating the certain properties of my entity in my custom collection in my ViewModel. At the same time , I am also doing the custom sorting in the listview. The custom sorting is applicable when I click on the any column header of the listview. For example, I am updating the current datetime on my entity on every 5 seconds and simulaneously , I am applying custom sorting based on DateTime. (The Listview is third party control). Hence I am doing two operations on my custom collection at the same time. Should I pass the dispatcher of my control in the view model and call any methods ( which updates any entity in my custom collection ) through UI dispatcher ?

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  • help with xpath selecting

    - by fayer
    i've got an id attribute value for an element. i want to select only its children (not all descendants). i used $childElements = $xml-xpath('//entity[@id=212323]'); print_r($childElements); but that would select ALL descendants and print them out. i just want to select the 1 generation children. how could i do that? <entity id=212323> <this>asd</this> <this>asd</this> <this>asd</this> <this> <notThis>asd</notThis> <notThis>asd</notThis> <notThis>asd</notThis> </this> </entity>

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  • DDD - Validation of unique constraint

    - by W3Max
    In DDD you should never let your entities enter an invalid state. That being said, how do you handle the validation of a unique constraint? The creation of an entity is not a real problem. But let say you have an entity that must have a unique name and there is a thousand instances of this entity type - they are not in memory but stored in a database. Now let say you want to rename an instance. You can't just use a setter... the object could enter an invalid state - you have to validate against the database. How do you handle this scenario in a web environment?

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  • How far does Dependency Injection reach?

    - by Baddie
    My web app solution consists of 3 projects: Web App (ASP.NET MVC) Business Logic Layer (Class Library) Database Layer (Entity Framework) I want to use Ninject to manage the lifetime of the DataContext generated by the Entity Framework in the Database Layer. The Business Logic layer consists of classes which reference repositories (located in the database layer) and my ASP.NET MVC app references the business logic layer's service classes to run code. Each repository creates an instance of the MyDataContext object from the Entity Framework Repository public class MyRepository { private MyDataContext db; public MyRepository { this.db = new MyDataContext(); } // methods } Business Logic Classes public class BizLogicClass { private MyRepository repos; public MyRepository { this.repos = new MyRepository(); } // do stuff with the repos } Will Ninject handle the lifetime of MyDataContext despite the lengthy dependency chain from the Web App to the Data Layer?

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  • Hibernate: can I override an identifier generator using XML with a custom generator?

    - by Ken Liu
    I want to use a custom sequence generator in my application, but the entity is located in a domain model jar that is shared with other applications. Apparently entity annotations can be overridden in orm.xml but I can't figure out the proper XML incantation to get this to work. I can modify the annotation in the entity like this this: @GenericGenerator(name = "MYGEN", strategy = "MyCustomGenerator") @GeneratedValue(generator = "MYGEN") But I need to somehow map this to orm.xml in order to override the original annotation. Looking at the orm.xml schema here it appears that I can't even specify a generation type besides "sequence" and "table".

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