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  • when to make a method static

    - by Don
    Hi, I'd like to know how people decide whether to define a method as static. I'm aware that a method can only be defined as static if it doesn't require access to instance fields. So lets say we have a method that does not access instance fields, do you always define such a method as static, or only if you need to call it statically (without a reference to an instance). Perhaps another way of asking the same question, is whether you use static or non-static as the default? Thanks, Don

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  • Tools for viewing logs of unlimited size

    - by jkff
    It's no secret that application logs can go well beyond the limits of naive log viewers, and the desired viewer functionality (say, filtering the log based on a condition, or highlighting particular message types, or splitting it into sublogs based on a field value, or merging several logs based on a time axis, or bookmarking etc.) is beyond the abilities of large-file text viewers. I wonder: Whether decent specialized applications exist (I haven't found any) What functionality might one expect from such an application? (I'm asking because my student is writing such an application, and the functionality above has already been implemented to a certain extent of usability)

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  • Details to log when starting an application

    - by Karl
    To help support and anyone who may use one of my applications I tend to log a few things during the application startup. Currently I log: Start Time App Name App Author App Version App Classpath Current working directory Java vendor Java version Max heap size Taking into consideration this application may be used / supported by a whole host of people can anyone think of any other vital details which we / others should log for good practice?

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  • Structure of open source project's repository

    - by hokkaido
    I'm in the beginning of starting a small open source project. When cloning the main repository one gets a complete build environment with all the libraries and all the tools needed to make an official installer file, with correct version numbers. I like the fact that anyone who wants to contribute can clone the repository and get started with anything they want. But I'm thinking this makes it to easy for Evil People to create malicious installers and release into the wild. How should it be structured? What do you recommend including in the repository, versus keeping on the build server only?

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  • Are ASCII diagrams worth my time?

    - by Jesse Stimpson
    Are ASCII diagrams within source code worth the time they take to create? I could create a bitmap diagram much faster, but images are much more difficult to in line in a source file (until VS2010). For the record, I'm not talking about decorative ASCII art. Here's an example of a diagram I recently created for my code that I probably could have constructed in half the time in MS Paint. Scenario A: v (U)_________________(N)_______<--(P) Legend: ' / | J = ... ' / | P = ... ' /d | U = ... ' / | v = ... ' / | d = ... '/ | N = ... (J) | | | |___________________|

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  • Given a document select a relevant snippet.

    - by BCS
    When I ask a question here, the tool tips for the question returned by the auto search given the first little bit of the question, but a decent percentage of them don't give any text that is any more useful for understanding the question than the title. Does anyone have an idea about how to make a filter to trim out useless bits of a question? My first idea is to trim any leading sentences that contain only words in some list (for instance, stop words, plus words from the title, plus words from the SO corpus that have very weak correlation with tags, that is that are equally likely to occur in any question regardless of it's tags)

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  • Unit Testing - Algorithm or Sample based ?

    - by ohadsc
    Say I'm trying to test a simple Set class public IntSet : IEnumerable<int> { Add(int i) {...} //IEnumerable implementation... } And suppose I'm trying to test that no duplicate values can exist in the set. My first option is to insert some sample data into the set, and test for duplicates using my knowledge of the data I used, for example: //OPTION 1 void InsertDuplicateValues_OnlyOneInstancePerValueShouldBeInTheSet() { var set = new IntSet(); //3 will be added 3 times var values = new List<int> {1, 2, 3, 3, 3, 4, 5}; foreach (int i in values) set.Add(i); //I know 3 is the only candidate to appear multiple times int counter = 0; foreach (int i in set) if (i == 3) counter++; Assert.AreEqual(1, counter); } My second option is to test for my condition generically: //OPTION 2 void InsertDuplicateValues_OnlyOneInstancePerValueShouldBeInTheSet() { var set = new IntSet(); //The following could even be a list of random numbers with a duplicate var values = new List<int> { 1, 2, 3, 3, 3, 4, 5}; foreach (int i in values) set.Add(i); //I am not using my prior knowledge of the sample data //the following line would work for any data CollectionAssert.AreEquivalent(new HashSet<int>(values), set); } Of course, in this example, I conveniently have a set implementation to check against, as well as code to compare collections (CollectionAssert). But what if I didn't have either ? This is the situation when you are testing your real life custom business logic. Granted, testing for expected conditions generically covers more cases - but it becomes very similar to implementing the logic again (which is both tedious and useless - you can't use the same code to check itself!). Basically I'm asking whether my tests should look like "insert 1, 2, 3 then check something about 3" or "insert 1, 2, 3 and check for something in general" EDIT - To help me understand, please state in your answer if you prefer OPTION 1 or OPTION 2 (or neither, or that it depends on the case, etc )

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  • How does C++ free the memory when a constructor throws an exception and a custom new is used

    - by Joshua
    I see the following constructs: new X will free the memory if X constructor throws. operator new() can be overloaded. The canonical definition of an operator new overload is void *operator new(heap h) and the corrisponding operator delete. The most common operator new overload is pacement new, which is void *operator new(void *p) { return p; } You almost always cannot call delete on the pointer given to placement new. This leads to a single question. How is memory cleaned up when X constructor throws and an overloaded new is used?

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  • How to declare class attributes in swift, just like UITableViewCell reuse identifiers?

    - by martin
    I am trying to declare a reuse identifier associated to a UITableView subclass in swift. From my understanding I would like to declare an class stored property (not an instance one) so i have access via: MyCustomTableCell.ReuseIdentifer. Here is what I was trying: class MyCustomTableViewCell : UITableViewCell { class let ReuseIdentifier = "MyCustomTableViewCellReuseIdentifier" } The compiler mentions that class attributes are not supported yet. How to declare such kind of constants associated to a class type in a clean way?

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  • How to know if your Unit Test is "right-sized"?

    - by leeand00
    One thing that I've always noticed with my unit tests is that they get to be kind of verbose; seeing as they could also be not verbose enough, how do you get a sense of when your unit tests are the right size? I know of a good quote for this and it's: "Perfection is achieved, not when there is nothing left to add, but when there is nothing left to remove." - Antoine de Saint-Exupery.

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  • What is a good standard for code width?

    - by BillyONeal
    Hello everyone :) I've heard in several places that it's bad to have code that is too wide onscreen. For example: for (std::vector<EnumServiceInformation>::const_iterator currentService = services.begin(); currentService != services.end(); currentService++) However, I've heard many arguments for 80 character wide limits. I'm assuming this 80 character limit comes from the traditional command prompt, which is typically 80 characters wide. However -- most of us are working on something much better than a typical command prompt, and I feel that using an 80 character limit encourages use of variable names that are far too short and do not describe what the variable is used for. What is a reasonable limit for a new project with no existing coding width standard?

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  • [Embedded Python] Invoking a method on an object

    - by jmucchiello
    Given a PyObject* pointing to a python object, how do I invoke one of the object methods? The documentation never gives an example of this: PyObject* obj = .... PyObject* args = Py_BuildValue("(s)", "An arg"); PyObject* method = PyWHATGOESHERE(obj, "foo"); PyObject* ret = PyWHATGOESHERE(obj, method, args); if (!ret) { // check error... } This would be the equivalent of >>> ret = obj.foo("An arg")

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  • How to differentiate between exceptions i can show the user, and ones i can't?

    - by Ian Boyd
    i have some business logic that traps some logically invalid situations, e.g. trying to reverse a transaction that was already reversed. In this case the correct action is to inform the user: Transaction already reversed or Cannot reverse a reversing transaction or You do not have permission to reverse transactions or This transaction is on a session that has already been closed or This transaction is too old to be reversed The question is, how do i communicate these exceptional cases back to the calling code, so they can show the user? Do i create a separate exception for each case: catch (ETransactionAlreadyReversedException) MessageBox.Show('Transaction already reversed') catch (EReversingAReversingTransactionException) MessageBox.Show('Cannot reverse a reversing transaction') catch (ENoPermissionToReverseTranasctionException) MessageBox.Show('You do not have permission to reverse transactions') catch (ECannotReverseTransactionOnAlredyClosedSessionException) MessageBox.Show('This transaction is on a session that has already been closed') catch (ECannotReverseTooOldTransactionException) MessageBox.Show('This transaction is too old to be reversed') Downside for this is that when there's a new logical case to show the user: Tranasctions created by NSL cannot be reversed i don't simply show the user a message, and instead it leaks out as an unhandled excpetion, when really it should be handled with another MessageBox. The alternative is to create a single exception class: `EReverseTransactionException` With the understanding that any exception of this type is a logical check, that should be handled with a message box: catch (EReverseTransactionException) But it's still understood that any other exceptions, ones that involve, for example, an memory ECC parity error, continue unhandled. In other words, i don't convert all errors that can be thrown by the ReverseTransaction() method into EReverseTransactionException, only ones that are logically invalid cause of the user.

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  • Issuing multiple requests using HTTP/1.1 Pipelining

    - by Robert S. Barnes
    When using HTTP/1.1 Pipelining what does the standard say about issuing multiple requests without waiting for each request to complete? What do servers do in practice? I ask because I once tried writing a client which would issue a batch of GET requests for multiple files and remember getting errors. I wasn't sure if it was due to me incorrectly issuing the GET's or needing to wait for each individual request to finish before issuing the next GET.

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  • Are volatile data members trivially copyable?

    - by Lightness Races in Orbit
    Whilst writing this answer I realised that I'm not as confident about my conclusions as I usually would ensure before hitting Post Your Answer. I can find a couple of reasonably convincing citations for the argument that the trivial-copyability of volatile data members is either implementation defined or flat-out false: https://groups.google.com/forum/?fromgroups=#!topic/comp.std.c++/5cWxmw71ktI http://gcc.gnu.org/bugzilla/show_bug.cgi?id=48118 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3159.html#496 But I haven't been able to back this up in the standard1 itself. Particularly "worrying" is that there's no sign of the proposed wording change from that n3159 issues list in the actual standard's final wording. So, what gives? Are volatile data members trivially copyable, or not? 1   C++11

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  • Fastest way to find the largest power of 10 smaller than x

    - by peoro
    Is there any fast way to find the largest power of 10 smaller than a given number? I'm using this algorithm, at the moment, but something inside myself dies anytime I see it: 10**( int( math.log10(x) ) ) # python pow( 10, (int) log10(x) ) // C I could implement simple log10 and pow functions for my problems with one loop each, but still I'm wondering if there is some bit magic for decimal numbers.

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  • What's the best platform for a static-website?

    - by Earlz
    Hello, I am building a static-website (as in, to change a page, we change the HTML and there is no DB or anything). Well, it will have a number of pages and I don't want to copy and paste the HTML navigation and layout code around everywhere. So what would be the best platform to use in this situation so I can have all my layout and "common" HTML markup all in one place?

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  • Organizing development teams

    - by Patrick
    A long time ago, when my company was much smaller, dividing the development work over teams was quite easy: the 'application' team developed the applications-specific logic, often requiring a deep insight of specific industry problems) the 'generic' team developed the parts that were common/generic for all applications (user interface related stuff, database access, low-level Windows stuff, ...) Over the years the boundaries between the teams have become fuzzy: the 'application' teams often write application-specific functionality with a 'generic' part, so instead of asking the 'generic' team to write that part for them, they write it themselves to speed up the developments; then donate it to the 'generic' team the 'generic' team's focus seems to be more 'maintenance oriented'. All of the 'very generic' code has already been written, so no new developments are needed in it, but instead they continuously have to support all the functionality donated by the application teams. All this seems to indicate that it's not a good idea anymore to have this split in teams. Maybe the 'generic' team should evolve into a 'software quality' team (defining and guarding the rules for writing good quality software), or into a 'software deployment' team (defining how software should be deployed, installed, ...). How do you split up the work in different teams if you have different applications? everybody can write generic code and donates it to a central 'generic' team? everybody can write generic code, but nobody 'manages' this generic code (everybody is the owner) generic code is written by a 'generic' team only and the applications have to wait until the 'generic' team delivers the generic part (via a library, via a DLL) there is no overlap in code between the different applications some other way? Notice that thee advantage of having the mix (allowing everybody to write everywhere in the code) is that: code is written in a more flexible way it's easier to debug the code since you can easily step into the 'generic' code in the debugger But the big (and maybe only) disadvantage is that this generic code may become nobody's responsibility if there is no clear team that manages it anymore. What is your vision?

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