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  • What's New in Oracle VM VirtualBox 4.2?

    - by Fat Bloke
    A year is a long time in the IT industry. Since the last VirtualBox feature release, which was a little over a year ago, we've seen: new releases of cool new operating systems, such as Windows 8, ChromeOS, and Mountain Lion; we've seen a myriad of new Linux releases from big Enterprise class distributions like Oracle 6.3, to accessible desktop distros like Ubuntu 12.04 and Fedora 17; and we've also seen the spec of a typical PC or laptop double in power. All of these events have influenced our new VirtualBox version which we're releasing today. Here's how... Powerful hosts  One of the trends we've seen is that as the average host platform becomes more powerful, our users are consistently running more and more vm's. Some of our users have large libraries of vm's of various vintages, whilst others have groups of vm's that are run together as an assembly of the various tiers in a multi-tiered software solution, for example, a database tier, middleware tier, and front-ends.  So we're pleased to unveil a more powerful VirtualBox Manager to address the needs of these users: VM Groups Groups allow you to organize your VM library in a sensible way, e.g.  by platform type, by project, by version, by whatever. To create groups you can drag one VM onto another or select one or more VM's and choose Machine...Group from the menu bar. You can expand and collapse groups to save screen real estate, and you can Enter and Leave a group (think iPad navigation here) by using the right and left arrow keys when groups are selected. But groups are more than passive folders, because you can now also perform operations on groups, rather than all the individual VMs. So if you have a multi-tiered solution you can start the whole stack up with just one click. Autostart Many VirtualBox users run dedicated services in their VMs, for example, running a Wiki. With these types of VM workloads, you really want the VM start up when the host machine boots up. So with 4.2 we've introduced a cross-platform Auto-start mechanism to allow you to treat VMs as host services. Headless VM Launching With VM's such as web servers, wikis, and other types of server-class workloads, the Console of the VM is pretty much redundant. For some time now VirtualBox has offered a separate launch mechanism for these VM's, namely the command-line interface commands VBoxHeadless or VBoxManage startvm ... --type headless commands. But with 4.2 we also allow you launch headless VMs from the Manager. Simply hold down Shift when launching the VM from the Manager.  It's that easy. But how do you stop a headless VM? Well, with 4.2 we allow you to Close the VM from the Manager. (BTW best to use the ACPI Shutdown method which allows the guest VM to close down gracefully.) Easy VM Creation For our expert users, the  New VM Wizard was a little tiresome, so now there's a faster 2-click VM creation mode. Just Hide the description when creating a new VM. Powerful VMs  As the hosts have become more powerful, so are the guests that are running inside them. Here are some of the 4.2 features to accommodate them: Virtual Network Interface Cards  With 4.2, it's now possible to create VMs with up to 36 NICs, when using the ICH9 chipset emulation. But with great power comes great responsibility (didn't Obi-Wan say something similar?), and so we have also introduced bandwidth limiting to prevent a rogue VM stealing the whole pipe. VLAN tagging Some of our users leverage VLANs extensively so we've enhanced the E1000 NICs to support this.  Processor Performance If you are running a CPU which supports Nested Paging (aka EPT in the Intel world) such as most of the Core i5 and i7 CPUs, or are running an AMD Bulldozer or later, you should see some performance improvements from our work with these processors. And while we're talking Processors, we've added support for some of the more modern VIA CPUs too. Powerful Automation Because VirtualBox runs atop a fully blown operating system, it makes sense to leverage the capabilities of the host to run scripts that can drive the guest VMs. Guest Automation was introduced in a prior release but with 4.2 we've revamped the APIs to allow a richer and more powerful set of operations to be executed by the guest. Check out the IGuest APIs in the VirtualBox Programming Guide and Reference (SDK). Powerful Platforms  All the hardcore engineering that has gone into 4.2 has been done for a purpose and that is to deliver a fast and powerful engine that can run almost any x86 OS because of the integrity of the virtualization. So we're pleased to add support for these platforms: Mac OS X "Mountain Lion"  Windows 8 Windows Server 2012 Ubuntu 12.04 (“Precise Pangolin”) Fedora 17 Oracle Linux 6.3  Here's the proof: We don't have time to go into the myriad of smaller improvements such as support for burning audio CDs from a guest, bi-directional clipboard control,  drag-and-drop of files into Linux guests, etc. so we'll leave that as an exercise for the user as soon as you've downloaded from the Oracle or community site and taken a peek at the User Guide. So all in all, a pretty solid release, one that we hope you'll enjoy discovering. - FB 

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  • Who could ask for more with LESS CSS? (Part 1 of 3&ndash;Features)

    - by ToStringTheory
    It wasn’t very long ago that I first began to get into CSS precompilers such as SASS (Syntactically Awesome Stylesheets) and LESS (The Dynamic Stylesheet Language) and I had been hooked on the idea since.  When I finally had a new project come up, I leapt at the opportunity to try out one of these languages. Introduction To be honest, I was hesitant at first to add either framework as I didn’t really know much more than what I had read on their homepages, and I didn’t like the idea of adding too much complexity to a project - I couldn’t guarantee I would be the only person to support it in the future. Thankfully, both of these languages just add things into CSS.  You don’t HAVE to know LESS or SASS to do anything, you can still do your old school CSS, and your output will be the same.  However, when you want to start doing more advanced things such as variables, mixins, and color functions, the functionality is all there for you to utilize. From what I had read, SASS has a few more features than LESS, which is why I initially tried to figure out how to incorporate it into a MVC 4 project. However, through my research, I couldn’t find a way to accomplish this without including some bit of the Ruby on Rails framework on the computer running it, and I hated the fact that I had to do that.  Besides SASS, there is little chance of me getting into the RoR framework, at least in the next couple years.  So in the end, I settled with using LESS. Features So, what can LESS (or SASS) do for you?  There are several reasons I have come to love it in the past few weeks. 1 – Constants Using LESS, you can finally declare a constant and use its value across an entire CSS file. The case that most people would be familiar with is colors.  Wanting to declare one or two color variables that comprise the theme of the site, and not have to retype out their specific hex code each time, but rather a variable name.  What’s great about this is that if you end up having to change it, you only have to change it in one place.  An important thing to note is that you aren’t limited to creating constants just for colors, but for strings and measurements as well. 2 – Inheritance This is a cool feature in my mind for simplicity and organization.  Both LESS and SASS allow you to place selectors within other selectors, and when it is compiled, the languages will break the rules out as necessary and keep the inheritance chain you created in the selectors. Example LESS Code: #header {   h1 {     font-size: 26px;     font-weight: bold;   }   p {     font-size: 12px;     a     {       text-decoration: none;       &:hover {         border-width: 1px       }     }   } } Example Compiled CSS: #header h1 {   font-size: 26px;   font-weight: bold; } #header p {   font-size: 12px; } #header p a {   text-decoration: none; } #header p a:hover {   border-width: 1px; } 3 - Mixins Mixins are where languages like this really shine.  The ability to mixin other definitions setup a parametric mixin.  There is really a lot of content in this area, so I would suggest looking at http://lesscss.org for more information.  One of the things I would suggest if you do begin to use LESS is to also grab the mixins.less file from the Twitter Bootstrap project.  This file already has a bunch of predefined mixins for things like border-radius with all of the browser specific prefixes.  This alone is of great use! 4 – Color Functions This is the last thing I wanted to point out as my final post in this series will be utilizing these functions in a more drawn out manner.  Both LESS and SASS provide functions for getting information from a color (R,G,B,H,S,L).  Using these, it is easy to define a primary color, and then darken or lighten it a little for your needs.  Example: Example LESS Code: @base-color: #111; @red:        #842210; #footer {   color: (@base-color + #003300);   border-left:  2px;   border-right: 2px;   border-color: desaturate(@red, 10%); } Example Compiled CSS: #footer {    color: #114411;    border-left:  2px;    border-right: 2px;    border-color: #7d2717; } I have found that these can be very useful and powerful when constructing a site theme. Conclusion I came across LESS and SASS when looking for the best way to implement some type of CSS variables for colors, because I hated having to do a Find and Replace in all of the files using the colors, and in some instances, you couldn’t just find/replace because of the color choices interfering with other colors (color to replace of #000, yet come colors existed like #0002bc).  So in many cases I would end up having to do a Find and manually check each one. In my next post, I am going to cover how I’ve come to set up these items and the structure for the items in the project, as well as the conventions that I have come to start using.  In the final post in the series, I will cover a neat little side project I built in LESS dealing with colors!

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  • What's New in SGD 5.1?

    - by Fat Bloke
    Oracle announced the latest version of Secure Global Desktop (SGD) this week with 3 major themes: Support for Android devices; Support for Desktop Chrome clients;  Support for Oracle Unified Directory. I'll talk about the new features in a moment, but a bit of context first: Oracle SGD - what, how and why?  Oracle Secure Global Desktop is Oracle's secure remote access product which allows users on almost any device, to access almost any type application which  is hosted in the data center, from almost any location. And it does this by sitting on the edge of the datacenter, between the user and the applications: This is actually a really smart environment for an increasing number of use cases where: Users need mobility of location AND device (i.e. work from anywhere); IT needs to ensure security of applications and data (of course!) The application requires an end-user environment which can't be guaranteed and IT may not own the client platform (e.g. BYOD, working from home, partners or contractors). Oracle has a a specific interest in this of course. As the leading supplier of enterprise applications, many of Oracle's customers, and indeed Oracle itself, fit these criteria. So, as an IT guy rolling out an application to your employees, if one of your apps absolutely needs, say,  IE10 with Java 6 update 32, how can you be sure that the user population has this, especially when they're using their own devices? In the SGD model you, the IT guy, can set up, say, a Windows Server running the exact environment required, and then use SGD to publish this app, without needing to worry any further about the device the end user is using. What's new?  So back to SGD 5.1 and what is new there: Android devices Since we introduced our support for iPad tablets in SGD 5.0 we've had a big demand from customers to extend this to Android tablets too, and so we're pleased to announce that 5.1 supports Android 4.x tablets such as Nexus 7 and 10, and the Galaxy Tab. Here's how it works, with screenshots from my Nexus 7: Simply point your browser to the SGD server URL and login; The workspace is the list of apps that the admin has deemed ok for you to run. You click on an application to run it (here's Excel and Oracle E-Business Suite): There's an extended on-screen keyboard (extended because desktop apps need keys that don't appear on a tablet keyboard such as ctrl, WIndow key, etc) and touch gestures can be mapped to desktop events (such as tap and hold to right click) All in all a pretty nice implementation for Android tablet users. Desktop Chrome Browsers SGD has always been designed around using a browser to access your applications. But traditionally, this has involved using Java to deliver the SGD client component. With HTML5 and Javascript engines becoming so powerful, we thought we'd see how well a pure web client could perform with desktop apps. And the answer was, surprisingly well. So with this release we now offer this additional way of working, which can be enabled by a simple bit of configuration. Here's a Linux desktop running in a tab in Chrome. And if you resize the browser window, the Linux desktop is resized by SGD too. Very cool! Oracle Unified Directory As I mentioned above, a lot of Oracle users already benefit from SGD. And a lot of Oracle customers use Oracle Unified Directory as their Enterprise and Carrier grade user directory. So it makes a lot of sense that SGD now supports this LDAP directory for both Authentication and as a means to determine which users get which applications, e.g. publish the engineering app to the guys in the Development group, but give everyone E-Business Suite to let them do their expenses. Summary With new devices, and faster 4G networking becoming more prevalent, the pressure for businesses to move to a increasingly mobile enterprise is stronger than ever. SGD is good for users, and even better for IT. By offering the user the ability to work from anywhere, and IT the control and security they need, everyone wins with SGD. To try this for yourself, download SGD 5.1 (look under Desktop Virtualization Products) from the Oracle Software Delivery Cloud or if you're an existing customer, get it from My Oracle Support.  -FB 

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  • BIP 11g Dynamic SQL

    - by Tim Dexter
    Back in the 10g release, if you wanted something beyond the standard query for your report extract; you needed to break out your favorite text editor. You gotta love 'vi' and hate emacs, am I right? And get to building a data template, they were/are lovely to write, such fun ... not! Its not fun writing them by hand but, you do get to do some cool stuff around the data extract including dynamic SQL. By that I mean the ability to add content dynamically to your your query at runtime. With 11g, we spoiled you with a visual builder, no more vi or notepad sessions, a friendly drag and drop interface allowing you to build hierarchical data sets, calculated columns, summary columns, etc. You can still create the dynamic SQL statements, its not so well documented right now, in lieu of doc updates here's the skinny. If you check out the 10g process to create dynamic sql in the docs. You need to create a data trigger function where you assign the dynamic sql to a global variable that's matched in your report SQL. In 11g, the process is really the same, BI Publisher just provides a bit more help to define what trigger code needs to be called. You still need to create the function and place it inside a package in the db. Here's a simple plsql package with the 'beforedata' function trigger. Spec create or replace PACKAGE BIREPORTS AS whereCols varchar2(2000); FUNCTION beforeReportTrig return boolean; end BIREPORTS; Body create or replace PACKAGE BODY BIREPORTS AS   FUNCTION beforeReportTrig return boolean AS   BEGIN       whereCols := ' and d.department_id = 100';     RETURN true;   END beforeReportTrig; END BIREPORTS; you'll notice the additional where clause (whereCols - declared as a public variable) is hard coded. I'll cover parameterizing that in my next post. If you can not wait, check the 10g docs for an example. I have my package compiling successfully in the db. Now, onto the BIP data model definition. 1. Create a new data model and go ahead and create your query(s) as you would normally. 2. In the query dialog box, add in the variables you want replaced at runtime using an ampersand rather than a colon e.g. &whereCols.   select     d.DEPARTMENT_NAME, ...  from    "OE"."EMPLOYEES" e,     "OE"."DEPARTMENTS" d  where   d."DEPARTMENT_ID"= e."DEPARTMENT_ID" &whereCols   Note that 'whereCols' matches the global variable name in our package. When you click OK to clear the dialog, you'll be asked for a default value for the variable, just use ' and 1=1' That leading space is important to keep the SQL valid ie required whitespace. This value will be used for the where clause if case its not set by the function code. 3. Now click on the Event Triggers tree node and create a new trigger of the type Before Data. Type in the default package name, in my example, 'BIREPORTS'. Then hit the update button to get BIP to fetch the valid functions.In my case I get to see the following: Select the BEFOREREPORTTRIG function (or your name) and shuttle it across. 4. Save your data model and now test it. For now, you can update the where clause via the plsql package. Next time ... parametrizing the dynamic clause.

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  • Strategy and AI for the game 'Proximity'

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal strategy then b) how to build an AI Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the high branching factor (starts out at 120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • Find optimal strategy and AI for the game 'Proximity'?

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal algorithm then b) how to build an AI. Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the insane branching factor (20^120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • Find optimal/good-enough strategy and AI for the game 'Proximity'?

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal algorithm then b) how to build an AI. Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the insane branching factor (20^120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • CABasicAnimation not scrolling with rest of View

    - by morgman
    All, I'm working on reproducing the pulsing Blue circle effect that the map uses to show your own location... I layered a UIView over a MKMapView. The UIView contains the pulsing animation. I ended up using the following code gleaned from numerous answers here on stackoverflow: CABasicAnimation* pulseAnimation = [CABasicAnimation animationWithKeyPath:@"opacity"]; pulseAnimation.toValue = [NSNumber numberWithFloat: 0.0]; pulseAnimation.duration = 1.0; pulseAnimation.repeatCount = HUGE_VALF; pulseAnimation.autoreverses = YES; pulseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [self.layer addAnimation:pulseAnimation forKey:@"pulseAnimation"]; CABasicAnimation* resizeAnimation = [CABasicAnimation animationWithKeyPath:@"bounds.size"]; resizeAnimation.toValue = [NSValue valueWithCGSize:CGSizeMake(0.0f, 0.0f)]; resizeAnimation.fillMode = kCAFillModeBoth; resizeAnimation.duration = 1.0; resizeAnimation.repeatCount = HUGE_VALF; resizeAnimation.autoreverses = YES; resizeAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [self.layer addAnimation:resizeAnimation forKey:@"resizeAnimation"]; This does an acceptable job of pulsing/fading a circle I drew in the UIView using: CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 0.4); // And draw with a blue fill color CGContextSetRGBFillColor(context, 1.0, 0.0, 0.0, 0.1); // Draw them with a 2.0 stroke width so they are a bit more visible. CGContextSetLineWidth(context, 2.0); CGContextAddEllipseInRect(context, CGRectMake(x-30, y-30, 60.0, 60.0)); CGContextDrawPath(context, kCGPathFillStroke); But I soon found that while this appears to work, as soon as I drag the underlying map to another position the animation screws up... While the position I want highlighted is centered on the screen the animation works ok, once I've dragged the position so it's no longer centered the animation now pulses starting at the center of the screen scaling up to center on the position dragged off center, and back again... A humorous and cool effect, but not what I was looking for. I realize I may have been lucky on several fronts. I'm not sure what I misunderstood. I think the animation is scaling the entire layer which just happens to have my circle drawn in the middle of it. So it works when centered but not when off center. I tried the following gleaned from one of the questions suggested by stackoverflow when I started this question: CABasicAnimation* translateAnimation = [CABasicAnimation animationWithKeyPath:@"position"]; translateAnimation.fromValue = [NSValue valueWithCGPoint:CGPointMake(oldx, oldy )]; translateAnimation.toValue = [NSValue valueWithCGPoint:CGPointMake(x, y )]; // translateAnimation.fillMode = kCAFillModeBoth; translateAnimation.duration = 1.0; translateAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [self.layer addAnimation:translateAnimation forKey:@"translateAnimation"]; But it doesn't help much, when I play with it sometimes it looks like once time it animates in the correct spot after I've moved it offcenter, but then it switches back to the animating from the center point to the new location. Sooo, any suggestions or do I need to provide additional information.

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  • Doing XML extracts with XSLT without having to read the whole DOM tree into memory?

    - by Thorbjørn Ravn Andersen
    I have a situation where I want to extract some information from some very large but regular XML files (just had to do it with a 500 Mb file), and where XSLT would be perfect. Unfortunately those XSLT implementations I am aware of (except the most expensive version of Saxon) does not support only having the necessary part of the DOM read in but reads in the whole tree. This cause the computer to swap to death. The XPath in question is //m/e[contains(.,'foobar') so it is essentially just a grep. Is there an XSLT implementation which can do this? Or an XSLT implementation which given suitable "advice" can do this trick of pruning away the parts in memory which will not be needed again? I'd prefer a Java implementation but both Windows and Linux are viable native platforms. EDIT: The input XML looks like: <log> <!-- Fri Jun 26 12:09:27 CEST 2009 --> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>Registering Catalina:type=Manager,path=/axsWHSweb-20090626,host=localhost</m></e> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>Force random number initialization starting</m></e> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>Getting message digest component for algorithm MD5</m></e> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>Completed getting message digest component</m></e> <e h='12:09:27,284' l='org.apache.catalina.session.ManagerBase' z='1246010967284' t='ContainerBackgroundProcessor[StandardEngine[Catalina]]' v='10000'> <m>getDigest() 0</m></e> ...... </log> Essentialy I want to select some m-nodes (and I know the XPath is wrong for that, it was just a quick hack), but maintain the XML layout. EDIT: It appears that STX may be what I am looking for (I can live with another transformation language), and that Joost is an implementation hereof. Any experiences? EDIT: I found that Saxon 6.5.4 with -Xmx1500m could load my XML, so this allowed me to use my XPaths right now. This is just a lucky stroke so I'd still like to solve this generically - this means scriptable which in turn means no handcrafted Java filtering first. EDIT: Oh, by the way. This is a log file very similar to what is generated by the log4j XMLLayout. The reason for XML is to be able to do exactly this, namely do queries on the log. This is the initial try, hence the simple question. Later I'd like to be able to ask more complex questions - therefore I'd like the query language to be able to handle the input file.

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  • Facebook connect displaying invite friends dialog and closing on completion

    - by Dougnukem
    I'm trying to create a Facebook Connect application that displays a friend invite dialog within the page using Facebook's Javascript API (through a FBMLPopupDialog). The trouble is to display a friend invite dialog you use a multi-friend form which requires an action="url" attribute that represents the URL to redirect your page to when the user completes or skips the form. The problem is that I want to just close the FBMLPopupDialog (the same behavior as if the user just hit the 'X' button on the popup dialog). The best I can do is redirect the user back to the page they were on basically a reload but they lose all AJAX/Flash application state. I'm wondering if any Facebook Connect developers have run into this issue and have a good way to simply display a friend invite "lightbox" dialog within their website where they don't want to "refresh" or "redirect" when the user finishes. The facebook connect JS API provides a FB.Connect.inviteConnectUsers, which provides a nice dialog but only connects existing users of your application who also have a Facebook account and haven't connected. http://bugs.developers.facebook.com/show%5Fbug.cgi?id=4916 function fb_inviteFriends() { //Invite users log("Inviting users..."); FB.Connect.requireSession( function() { //Connect succes var uid = FB.Facebook.apiClient.get_session().uid; log('FB CONNECT SUCCESS: ' + uid); //Invite users log("Inviting users..."); //Update server with connected account updateAccountFacebookUID(); var fbml = fb_getInviteFBML() ; var dialog = new FB.UI. FBMLPopupDialog("Weblings Invite", fbml) ; //dialog.setFBMLContent(fbml); dialog.setContentWidth(650); dialog.setContentHeight(450); dialog.show(); }, //Connect cancelled function() { //User cancelled the connect log("FB Connect cancelled:"); } ); } function fb_getInviteFBML() { var uid = FB.Facebook.apiClient.get_session().uid; var fbml = ""; fbml = '<fb:fbml>\n' + '<fb:request-form\n'+ //Redirect back to this page ' action="'+ document.location +'"\n'+ ' method="POST"\n'+ ' invite="true"\n'+ ' type="Weblings Invite"\n' + ' content="I need your help to discover all the Weblings and save the Internet! WebWars: Weblings is a cool new game where we can collect fantastic creatures while surfing our favorite websites. Come find the missing Weblings with me!'+ //Callback the server with the appropriate Webwars Account URL ' <fb:req-choice url=\''+ WebwarsFB.WebwarsAccountServer +'/SplashPage.aspx?action=ref&reftype=Facebook' label=\'Check out WebWars: Weblings\' />"\n'+ '>\n'+ ' <fb:multi-friend-selector\n'+ ' rows="2"\n'+ ' cols="4"\n'+ ' bypass="Cancel"\n'+ ' showborder="false"\n'+ ' actiontext="Use this form to invite your friends to connect with WebWars: Weblings."/>\n'+ ' </fb:request-form>'+ ' </fb:fbml>'; return fbml; }

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  • Qt vs .NET - plz no n00bs who don't know wtf they're talking about [closed]

    - by Pirate for Profit
    Man in all these Qt vs. .NET discussions 90% these people don't know WTF they're talking about. Trying to get a real comparison chart going before we embark on a major fucking project. And yes I'm drunk, and yes I use cocaine. Event Handling In Qt the event handling system you just emit signals when something cool happens and then catch them in slots, for instance emit valueChanged(int percent, bool something); and void MyCatcherObj::valueChanged(int p, bool ok){} blocking them and disconnecting them when needed, doing it across threads... once you get the hang of it, it just seems a lot more natural and intuitive than the way the .NET event handling is set up (you know, object sender, CustomEventArgs e). And I'm not just talking about syntax, because in the end the .NET delegate crap is the bomb. I'm also talking about in more than just reflection (because, yes, .NET obviously has much stronger reflection capabilities). I'm talking about in the way the system feels to a human being. Qt wins hands down i m o. Basically, the footprints make more sense and you can visualize the project easier without the clunky event handling system. I wish I could it explain it better. The only thing is, I do love some of the ease of C# compared to C++ and .NET's assembly architecture. That is a big bonus for modular projects, which are a PITA to do in C++. Database Ease of Doing Crap Also what about datasets and database manipulations. I think .net wins here but I'm not sure. Threading/Conccurency How do you guys think of the threading? In .NET, all I've ever done is make like a list of master worker threads with locks. I like QConcurrentFramework, you don't worry about locks or anything, and with the ease of the signal slot system across threads it's nice to get notified about the progress of things. Memory Usage Also what do you think of the overall memory usage comparison. Is the .NET garbage collector pretty on the ball and quick compared to the instantaneous nature of native memory management? Or does it just let programs leak up a storm and lag the computer then clean it up when it's about to really lag? However, I am a n00b who doesn't know what I'm talking about, please school me on the subject.

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  • Android Mediaplayer: setDataSource issue for downloaded media file

    - by Erik
    I have an application that will record and play audio files. Some of the audio files are downloaded using simple standard http downloads using httpclient. It worked like a charm for a long time. Now all of a sudden I cannot play the files I download. It fails with this stack. I store the files on the SDCard and I experience the problem both on a handset and a USB connected device. I have checked that the downloaded file is cool on the server, and I can play it without any issues. These are the code snippets I use ( I know that recordingFile is a valid path for the file). // inside the activity class private void playRecording() throws IOException{ File recordingFile = new File(recordingFileName); FileInputStream recordingInputStream = new FileInputStream(recordingFile); audioMediaPlayer.playAudio(recordingInputStream); } Here is the media player code: // inside my media player class which handles the recordings public void playAudio(FileInputStream audioInputStream) throws IOException { mediaPlayer.reset(); mediaPlayer.setDataSource(audioInputStream.getFD()); mediaPlayer.prepare(); mediaPlayer.start(); } Here is the exception: E/MediaPlayerService( 555): offset error E/MediaPlayer( 786): Unable to to create media player W/System.err( 786): java.io.IOException: setDataSourceFD failed.: status=0x80000000 W/System.err( 786): at android.media.MediaPlayer.setDataSource(Native Method) W/System.err( 786): at android.media.MediaPlayer.setDataSource(MediaPlayer.java:632) W/System.err( 786): at net.xxx.xxx.AudioMediaPlayer.playAudio(AudioMediaPlayer.java:69) W/System.err( 786): at net.xxx.xxx.Downloads.playRecording(Downloads.java:299) W/System.err( 786): at net.xxx.xxx.Downloads.access$0(Downloads.java:294) W/System.err( 786): at net.xxx.xxx.Downloads$1.onClick(Downloads.java:135) I have tried seeking some answer of the offset error, but not really clear what this issue might be. PS I download the file with this code: public FileOutputStream executeHttpGet(FileOutputStream fileOutputStream) throws ClientProtocolException, IOException{ try { // Execute HTTP Post Request httpResponse = httpClient.execute(httpPost, localContext); int status = httpResponse.getStatusLine().getStatusCode(); // we assume that the response body contains the error message if (status != HttpStatus.SC_OK) { ByteArrayOutputStream ostream = new ByteArrayOutputStream(); httpResponse.getEntity().writeTo(ostream); fileOutputStream = null; } else { InputStream content = httpResponse.getEntity().getContent(); byte[] buffer = new byte[1024]; int len = 0; while ( (len = content.read(buffer)) > 0 ) { fileOutputStream.write(buffer,0, len); } fileOutputStream.close(); content.close(); // this will also close the connection } } catch (ClientProtocolException e1) { // TODO Auto-generated catch block e1.printStackTrace(); fileOutputStream = null; } catch (IOException e2) { // TODO Auto-generated catch block e2.printStackTrace(); fileOutputStream = null; } return fileOutputStream; }

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  • Bidirectional URL Rewriting/Redirecting in IIS7.5

    - by David Foster
    First off, I'd like to apologise for the ludicrous title. I'm not trying to sound cool or clever by using the word 'bidirectional', I just genuinely couldn't think of another way to describe it. Promise. On to my problem. I have the following in the <system.webserver>/<rewrite>/<rules> section of my Web.config. <!-- Who We Are --> <rule name="1A"> <match url="^whoweare.aspx$" /> <action type="Redirect" url="who-we-are" redirectType="Permanent" /> </rule> <rule name="1B"> <match url="^who-we-are$" /> <action type="Rewrite" url="whoweare.aspx" /> </rule> <!-- What We Do --> <rule name="2A"> <match url="^whatwedo.aspx$" /> <action type="Redirect" url="what-we-do" redirectType="Permanent" /> </rule> <rule name="2B"> <match url="^what-we-do$" /> <action type="Rewrite" url="whatwedo.aspx" /> </rule> Now this works tremendously. Effectively, if you visit the URL http://example.com/whoweare.aspx (which is the actual URL of the page), you'll be 301 redirected to the URL http://example.com/who-we-are (the virtual URL), and if you visit the virtual URL, you'll be rewritten to the actual URL. This means super sexy URLs without duplication, and it doesn't result in reciprocal rewriting either, so smiles all round. My question is this: could this be done more elegantly? It's a little cumbersome having to write out two rules to ensure that one is redirected to the other, and the other is rewritten to the one. Is it possible to write one rule which will achieve the functionality of the above two?

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  • iPhone SDK: Audio Queue control

    - by codemercenary
    Hi all, I am new to the audio queue services so I have taken an example from a book called iPhone Cool Projects where it describes how to stream audio. I want to extend this to being able to play a continuous playlist of links to mp3 files like an internet radio. The problem with the example code it that it does not detect when a stream ends and does not call AudioQueueStop at any point, so I added a counter to number of buffers added to the queue, and then decrement this counter each time audioQueueOutputCallback is called by the queue. This works fine except if when the buffer count goes to 0, and then I add a call AudioQueueFlush(audioQueue) and then AudioQueueStop(audioQueue, false) I get an error. If I only call AudioQueueReset, it continues to load the buffers again, but plays them out faster then it loads them... getting stuck in a loop and then crashing. 2010-04-14 13:56:29.745 AudioPlayer[2269:207] init player with URL 2010-04-14 13:56:29.941 AudioPlayer[2269:207] did recieve data 2010-04-14 13:56:29.942 AudioPlayer[2269:207] audio request didReceiveData 2010-04-14 13:56:29.944 AudioPlayer[2269:207] >>> start audio queue 2010-04-14 13:56:29.960 AudioPlayer[2269:207] packetCallback count 2 2010-04-14 13:56:29.961 AudioPlayer[2269:207] add buffer: 1 2010-04-14 13:56:29.962 AudioPlayer[2269:207] did recieve data 2010-04-14 13:56:29.963 AudioPlayer[2269:207] audio request didReceiveData 2010-04-14 13:56:29.963 AudioPlayer[2269:207] packetCallback count 1 2010-04-14 13:56:29.964 AudioPlayer[2269:207] add buffer: 2 2010-04-14 13:56:29.965 AudioPlayer[2269:207] packetCallback count 13 2010-04-14 13:56:29.967 AudioPlayer[2269:207] add buffer: 3 2010-04-14 13:56:29.968 AudioPlayer[2269:207] done with buffer: 3 2010-04-14 13:56:29.969 AudioPlayer[2269:207] done with buffer: 2 2010-04-14 13:56:29.974 AudioPlayer[2269:207] done with buffer: 1 So this loop continues some 20 - 30 times and then it crashes. The first time it plays an audio file it queues up the buffers and then plays sound, but doesn't callback to delete them until some 100 or more have been played. Can anyone explain this behavior? I read that there was a limit of 1 audio queue for MP3 playback for the iPhone. Is that still true? If not then I suppose I should use another audio queue for the next mp3 stream. I've had a look through the apple docs but it doesn't explain this in any particular detail. A better insight into this would be great. TIA.

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  • Node.js + Express.js. How to RENDER less css?

    - by Paden
    Hello all, I am unable to render less css in my express workspace. Here is my current configuration (my css/less files go in 'public/stylo/'): app.configure(function() { app.set('views' , __dirname + '/views' ); app.set('partials' , __dirname + '/views/partials'); app.set('view engine', 'jade' ); app.use(express.bodyDecoder() ); app.use(express.methodOverride()); app.use(express.compiler({ src: __dirname + '/public/stylo', enable: ['less']})); app.use(app.router); app.use(express.staticProvider(__dirname + '/public')); }); Here is my main.jade file: !!! html(lang="en") head title Yea a title link(rel="stylesheet", type="text/css", href="/stylo/main.less") link(rel="stylesheet", href="http://fonts.googleapis.com/cssfamily=Droid+Sans|Droid+Sans+Mono|Ubuntu|Droid+Serif") script(src="https://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js") script(src="https://ajax.googleapis.com/ajax/libs/jqueryui/1.8.7/jquery-ui.min.js") body!= body here is my main.less css: @import "goodies.css"; body { .googleFont; background-color : #000000; padding : 20px; margin : 0px; > .header { border-bottom : 1px solid #BBB; background-color : #f0f0f0; margin : -25px -25px 30px -25px; /* important */ color : #333; padding : 15px; font-size : 18pt; } } AND here is my goodies.less css: .rounded_corners(@radius: 10px) { -moz-border-radius : @radius; -webkit-border-radius: @radius; border-radius : @radius; } .shadows(@rad1: 0px, @rad2: 1px, @rad3: 3px, @color: #999) { -webkit-box-shadow : @rad1 @rad2 @rad3 @color; -moz-box-shadow : @rad1 @rad2 @rad3 @color; box-shadow : @rad1 @rad2 @rad3 @color; } .gradient (@type: linear, @pos1: left top, @pos2: left bottom, @color1: #f5f5f5, @color2: #ececec) { background-image : -webkit-gradient(@type, @pos1, @pos2, from(@color1), to(@color2)); background-image : -moz-linear-gradient(@color1, @color2); } .googleFont { font-family : 'Droid Serif'; } Cool deal. Now: I have installed less via npm and I had heard from another post that @imports should reference the .css not the .less. In any case, I have tried the combinations of switching .less for .css in the jade and less files with no success. If you can help or have the solution I'd greatly appreciate it. Note: The jade portion works fine if I enter any ol' .css. Note2: The less compiles if I use lessc via command line.

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  • Challenge: Neater way of currying or partially applying C#4's string.Join

    - by Damian Powell
    Background I recently read that .NET 4's System.String class has a new overload of the Join method. This new overload takes a separator, and an IEnumerable<T> which allows arbitrary collections to be joined into a single string without the need to convert to an intermediate string array. Cool! That means I can now do this: var evenNums = Enumerable.Range(1, 100) .Where(i => i%2 == 0); var list = string.Join(",",evenNums); ...instead of this: var evenNums = Enumerable.Range(1, 100) .Where(i => i%2 == 0) .Select(i => i.ToString()) .ToArray(); var list = string.Join(",", evenNums); ...thus saving on a conversion of every item to a string, and then the allocation of an array. The Problem However, being a fan of the functional style of programming in general, and method chaining in C# in particular, I would prefer to be able to write something like this: var list = Enumerable.Range(1, 100) .Where(i => i%2 == 0) .string.Join(","); This is not legal C# though. The closest I've managed to get is this: var list = Enumerable.Range(1, 100) .Where(i => i%2 == 0) .ApplyTo( Functional.Curry<string, IEnumerable<object>, string> (string.Join)(",") ); ...using the following extension methods: public static class Functional { public static TRslt ApplyTo<TArg, TRslt>(this TArg arg, Func<TArg, TRslt> func) { return func(arg); } public static Func<T1, Func<T2, TResult>> Curry<T1, T2, TResult>(this Func<T1, T2, TResult> func) { Func<Func<T1, T2, TResult>, Func<T1, Func<T2, TResult>>> curried = f => x => y => f(x, y); return curried(func); } } This is quite verbose, requires explicit definition of the parameters and return type of the string.Join overload I want to use, and relies upon C#4's variance features because we are defining one of the arguments as IEnumerable rather than IEnumerable. The Challenge Can you find a neater way of achieving this using the method-chaining style of programming?

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  • Mootools - how to destroy a class instance

    - by Rob
    What I'm trying to do is create a class that I can quickly attach to links, that will fetch and display a thumbnail preview of the document being linked to. Now, I am focusing on ease of use and portability here, I want to simply add a mouseover event to links like this: <a href="some-document.pdf" onmouseover="new TestClass(this)">Testing</a> I realize there are other ways I can go about this that would solve my issue here, and I may end up having to do that, but right now my goal is to implement this as above. I don't want to manually add a mouseout event to each link, and I don't want code anywhere other than within the class (and the mouseover event creating the class instance). The code: TestClass = new Class({ initialize: function(anchor) { this.anchor = $(anchor); if(!this.anchor) return; if(!window.zzz) window.zzz = 0; this.id = ++window.zzz; this.anchor.addEvent('mouseout', function() { // i need to get a reference to this function this.hide(); }.bind(this)); this.show(); }, show: function() { // TODO: cool web 2.0 stuff here! }, hide: function() { alert(this.id); //this.removeEvent('mouseout', ?); // need reference to the function to remove /*** this works, but what if there are unrelated mouseout events? and the class instance still exists! ***/ //this.anchor.removeEvents('mouseout'); //delete(this); // does not work ! //this = null; // invalid assignment! //this = undefined; // invalid assignment! } }); What currently happens with the above code: 1st time out: alerts 1 2nd time out: alerts 1, 2 3rd time out: alerts 1, 2, 3 etc Desired behavior: 1st time out: alerts 1 2nd time out: alerts 2 3rd time out: alerts 3 etc The problem is, each time I mouse over the link, I'm creating a new class instance and appending a new mouseout event for that instance. The class instance also remains in memory indefinitely. On mouseout I need to remove the mouseout event and destroy the class instance, so on subsequent mouseovers we are starting fresh.

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  • Wildcard searching and highlighting with Solr 1.4

    - by andy
    Hey guys, I've got a pretty much vanilla install of SOLR 1.4 apart from a few small config and schema changes. <requestHandler name="standard" class="solr.SearchHandler" default="true"> <!-- default values for query parameters --> <lst name="defaults"> <str name="defType">dismax</str> <str name="echoParams">explicit</str> <str name="qf"> text </str> <str name="spellcheck.dictionary">default</str> <str name="spellcheck.onlyMorePopular">false</str> <str name="spellcheck.extendedResults">false</str> <str name="spellcheck.count">1</str> </lst> </requestHandler> The main field type I'm using for Indexing is this: <fieldType name="textNoHTML" class="solr.TextField" positionIncrementGap="100"> <analyzer type="index"> <charFilter class="solr.HTMLStripCharFilterFactory" /> <tokenizer class="solr.WhitespaceTokenizerFactory"/> <filter class="solr.StopFilterFactory" ignoreCase="true" words="stopwords.txt" enablePositionIncrements="true" /> <filter class="solr.WordDelimiterFilterFactory" generateWordParts="1" generateNumberParts="1" catenateWords="1" catenateNumbers="1" catenateAll="0" splitOnCaseChange="1"/> <filter class="solr.LowerCaseFilterFactory"/> <filter class="solr.SnowballPorterFilterFactory" language="English" protected="protwords.txt"/> </analyzer> <analyzer type="query"> <tokenizer class="solr.WhitespaceTokenizerFactory"/> <filter class="solr.SynonymFilterFactory" synonyms="synonyms.txt" ignoreCase="true" expand="true"/> <filter class="solr.StopFilterFactory" ignoreCase="true" words="stopwords.txt" enablePositionIncrements="true" /> <filter class="solr.WordDelimiterFilterFactory" generateWordParts="1" generateNumberParts="1" catenateWords="0" catenateNumbers="0" catenateAll="0" splitOnCaseChange="1"/> <filter class="solr.LowerCaseFilterFactory"/> <filter class="solr.SnowballPorterFilterFactory" language="English" protected="protwords.txt"/> </analyzer> </fieldType> now, when I perform a search using "q=search+term&hl=on" I get highlighting, and nice accurate scores. BUT, for wildcard, I'm assuming you need to use "q.alt"? Is that true? If so my query looks like this: "q.alt=search*&hl=on" When I use the above query, highlighting doesn't work, and all the scores are "1.0". What am I doing wrong? is what I want possible without bypassing some of the really cool SOLR optimizations. cheers!

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  • Can Hudson branch promotion get based on project stability?

    - by Wayne
    Hudson CI server displays stability "weather" which is cool. And it allows one project build to kick off based on the successful build of another. However, how can you make that secondary project dependent additionally on the stability of multiple builds of the first project? Specifically, project "stable_deploy" needs to only kick off to promote a version to "stable" if project "integrate" with version 8.3.4.1233 has built and tested successfully at least 8 times--in a row. Until then, it's still in integration mode. IMPORTANT: A significant caveat to this is that a single set of Hudson projects gets used as a "pipeline" to process each new version through to release. So a project may have built successfully 8 times in a rolw but the latest version 8.3.4.1233 may be only the 2 most recent builds. The builds prior to that may be an earlier version. We're open to completely reorganizing this but the pipeline idea seemed to greatly reduce the amount of manually project creation and deletion. Is there a better way to track version release "pipeline"? In particular, we will have multiple versions in this pipeline simultaneously in the future due to fixes or patches to older versions. We don't see how to do that yet, except to create new pipeline projects for each version which is a real hassle. Here's some background details: The TickZoom application has some very complete unit tests some of which simulates real time trading environments. Add to that TickZoom makes elaborate use of parallelization for leveraging multi-core computers. Needless to say, during development of a new version, there can be stability issues during integration testing which get uncovered by running the build and auto tests repeatedly. A version which builds and tests cleanly 8 times in a row without change plus has undergone some real world testing by users can be deemed "stable" and promoted to the stable branch. Our Hudson projects look like this: test - Only for testing a build, zero user visibility. integrate_deploy - Promotes a test project build to integrate branch and makes it available to public for UA testing. integrate - Repeatedly builds the integrate branch to determine if it's stable enough to promote to stable branch. This runs the builds and test hourly throughout every night. stable_deploy - Promotes an integrate project build to the stable branch and makes it public for users who want the latest and greatest. stable - Builds the stable branch once every night. After 2 weeks of successful builds (14 builds) it can go to "release candidate". And so on... it continues with "release candidate" and then "release".

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  • Creating a variable list Pashua, OS X & Bash.

    - by S1syphus
    First of all, for those that don't know pashua is a tool for creating native Aqua dialog windows. An example of what a window config looks like is # pashua_run() # Define what the dialog should be like # Take a look at Pashua's Readme file for more info on the syntax conf=" # Set transparency: 0 is transparent, 1 is opaque *.transparency=0.95 # Set window title *.title = Introducing Pashua # Introductory text tb.type = text tb.default = "HELLO WORLD" tb.height = 276 tb.width = 310 tb.x = 340 tb.y = 44 if [ -e "$icon" ] then # Display Pashua's icon conf="$conf img.type = image img.x = 530 img.y = 255 img.path = $icon" fi if [ -e "$bgimg" ] then # Display background image conf="$conf bg.type = image bg.x = 30 bg.y = 2 bg.path = $bgimg" fi pashua_run "$conf" echo " tb = $tb" The problem is, Pashua can't really get output from stdout, but it can get arguments. Following on from what Dennis Williamson posted here. What ideally it should do is generate an output file based on information from a text file, To executed in pashua_run ore add the pashua_run around the window argument: count=1 while read -r i do echo "AB${count}.type = openbrowser" echo "AB${count}.label = Choose a master playlist file" echo "AB${count}.width=310" echo "AB${count}.tooltip = Blabla filesystem browser" echo "some text with a line from the file: $i" (( count++ )) done < TEST.txt >> long.txt SO the output is AB1.type = openbrowser AB1.label = Choose a master playlist file AB1.width=310 AB1.tooltip = Blabla filesystem browser some text with a line from the file: foo AB2.type = openbrowser AB2.label = Choose a master playlist file AB2.width=310 AB2.tooltip = Blabla filesystem browser some text with a line from the file: bar AB3.type = openbrowser AB3.label = Choose a master playlist file AB3.width=310 AB3.tooltip = Blabla filesystem browser some text with a line from the file: dev AB4.type = openbrowser AB4.label = Choose a master playlist file AB4.width=310 AB4.tooltip = Blabla filesystem random So if there is a clever way to get the output of that and place it into pashua run would be cool, on the fly: I.E load te contents of TEST.txt and generate the place it into pashua_run, I've tried using cat and opening the file... but because it's in Pashua_run it doesn't work, is there a smart way to break out then back in? Or the second way which I was thinking, was create get the output then append it into the middle text file containing the pashua runtime, then execute it, maybe slightly hacky, but I would imagine it will do the job. Any ideas? ++ I know I probably could make my life a lot easier, by doing this in actionscript and cocoa, although at present don't have time for such a learning curve, although I do plan to get round to it.

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  • Zend Framework - Ruby on Rails has a screencast showing how to code a blog in 15 minutes. Does ZF ha

    - by Sootah
    Ruby on Rails has a screencast presentation they use to promote their framework that shows how to code a basic weblog system in 15 minutes with RoR. Does the Zend PHP Framework have a similar screencast/presentation/whatever demonstrating something similar? It doesn't have to be a blog specifically, but I would definitely like to find a presentation that shows some rapid application development using ZF. Where I'm coming from: I have been programming on and off for years now. I started out with QBASIC waaaaay back in the day making little programs (text adventure games, screensavers, simple little things). I then moved to C++ but never really did anything too impressive with it. Since then (probably 5 years or so now) I have started to use C# for my desktop development and PHP for my web development. I've made some pretty cool tools here and there, but am certainly not a professional programmer by any stretch of the term as it has always simply been a hobby of mine. Right now I have two major web applications that I will start work on shortly. (Like tomorrow, or later tonight ideally.. :) ) Both will be database-driven apps that will require user registration, the ability to manipulate data that is specific to their account (their posts, listings, user account details, etc), amongst other things. Currently I am evaluating different frameworks to help me develop these web apps more quickly. I've been looking at, and have heard good things about Ruby on Rails. Hulu and YellowPages.com using it is an obvious endorsement - Of course, I have heard about the scalability issues that it potentially has; but that shouldn't be an issue with what I am working on. I don't expect millions of users per day for either project. I am also seriously looking at the Zend Framework for my needs because I already have some experience with PHP. Ideally I would like to find a ZF screencast that shows an app being written quickly so that I have a roughly equal comparison between the two options I am exploring and can see first-hand how things get done in both. That said - I am not opposed to considering frameworks other than RoR or ZF. The only research I've done on the subject has been over the past couple of days so I am quite certain that there are other excellent options out there that I've not even looked at - or heard of. Of course, it'd be awesome if there is a rapid app dev presentation that I can watch for whatever else is suggested. So - Suggestions? Links to good screencasts that show rapid application development in other frameworks? Are there other PHP frameworks that I should be considering? (Ones that are easy to deploy would be ideal, so I don't have to purchase a dedicated server that I have full control over. I'd like to keep my hosting costs down assuming that it's reasonable) Thanks in advance! -Sootah

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  • How to actually use Swing Application Framework?

    - by Joonas Pulakka
    Hello, I'd like to learn how to effectively use Swing Application Framework. Most of the the examples I've found are blog entries that just explain how to great it is to extend SingleFrameApplication and override its startup method, but that's about it. Sun's article is almost two years old, as is the project's own introduction, and there has apparently been some evolution since then. Are there any recent and thorough tutorials/HOWTOs available anywhere? There is JavaDoc of course, but it's hard to get the big picture from there. Any pointers are appreciated. Update: I realized that there's a mailing list archive at the project's site. While somewhat clumsy (compared to StackOverflow ;) it seems to be quite active. Still it's a pity that there are no real tutorials anywhere. The information is scattered here and there. Update 2: Let me clarify - I'm not having trouble using Swing (the widget toolkit) itself, I'm talking about its Application Framework, which is supposed to ease things like application lifecycle (startup, exit and whatever happens between them), action management etc. - that is, things that most Swing applications will need. It's cool to get such framework to be standard part of Java. The only problem is to learn how it's intended to be used. Update 3: For the interested, there was just some discussion at the project's forum regarding the current state and future of JSR 296. Shortly: the current version 1.03 is considered to be quite usable, but the API is not stable and it will change to the final version in Java 7. The package name will also change so Java 7 will not break current applications made on SAF. Update 4: Karsten Lentzsch stated at the above mentioned forum: "I doubt that it can be included in Java 7; and I'll vote against it.". I would rather not question the sincerity of this great guru, and it's certainly wise not to let anything flawed to slip into the core JDK, but frankly it's a strange situation - he is the author of JGoodies Swing Suite which is partly a commercial competitor of JSR 296, and he is sitting in the committee that will decide whether this JSR will be included to standard Java. It was the same thing with JSR 295 Beans Binding which I wrote about earlier. Given the current state of SAF, I think the best solution is to wrap the current implementation into a "homebrew" framework, which can then accommodate possible changes to the existing API.

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  • php adding images to another image, exact positioning

    - by user271619
    I have a cool snippet of code that works well, except one thing. The code will take an icon I want to add to an existing picture. I can position it where I want too! Which is exactly what I need to do. However, I'm stuck on one thing, concerning the placement. The code "starting position" (on the main image: navIcons.png) is from the Bottom Right. I have 2 variables: $move_left = 10; & $move_up = 8;. So, the means I can position the icon.png 10px left, and 8px up, from the bottom right corner. I really really want to start the positioning from the Top Left of the image, so I'm really moving the icon 10px right & 8px down, from the top left position of the main image. Can someone look at my code and see if I'm just missing something that inverts that starting position? function attachIcon($imgname) { $mark = imagecreatefrompng($imgname); imagesavealpha($mark, true); list($icon_width, $icon_height) = getimagesize($imgname); $img = imagecreatefrompng('images/sprites/navIcons.png'); imagesavealpha($img, true); $move_left = 10; $move_up = 9; list($mainpic_width, $mainpic_height) = getimagesize('images/sprites/navIcons.png'); imagecopy($img, $mark, $mainpic_width-$icon_width-$move_left, $mainpic_height-$icon_height-$move_up, 0, 0, $icon_width, $icon_height); imagepng($img); // display the image + positioned icon in the browser //imagepng($img,'newnavIcon.png'); // rewrite the image with icon attached. } header('Content-Type: image/png'); attachIcon('icon.png'); ? For those who are wondering why I'd even bother doing this. In a nutshell, I like to add 16x16 icons to 1 single image, while using css to display that individual icon. This does involve me downloading the image (sprite) and open photoshop, add the new icon (positioning it), and reuploading it to the server. Not a massive ordeal, but just having fun with php.

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  • How can I inject Javascript (including Prototype.js) in other sites without cluttering the global na

    - by Daniel Magliola
    I'm currently on a project that is a big site that uses the Prototype library, and there is already a humongous amount of Javascript code. We're now working on a piece of code that will get "injected" into other people's sites (picture people adding a <script> tag in their sites) which will then run our code and add a bunch of DOM elements and functionality to their site. This will have new pieces of code, and will also reuse a lot of the code that we use on our main site. The problem I have is that it's of course not cool to just add a <script> that will include Prototype in people's pages. If we do that in a page that's already using ANY framework, we're guaranteed to screw everything up. jQuery gives us the option to "rename" the $ object, so it could handle this situation decently, except obviously for the fact that we're not using jQuery, so we'd have to migrate everything. Right now i'm contemplating a number of ugly choices, and I'm not sure what's best... Rewrite everything to use jQuery, with a renamed $ object everywhere. Creating a "new" Prototype library with only the subset we'd be using in "injected" code, and renaming $ to something else. Then again I'd have to adapt the parts of my code that would be shared somehow. Not using a library at all in injected code, to keep it as clean as possible, and rewriting the shared code to use no library at all. This would obviously degenerate into us creating our own frankenstein of a library, which is probably the worst case scenario ever. I'm wondering what you guys think I could do, and also whether there's some magic option that would solve all my problems... For example, do you think I could use something like Caja / Cajita to sandbox my own code and isolate it from the rest of the site, and have Prototype inside of there? Or am I completely missing the point with that? I also read once about a technique for bookmarklets, were you add your code like this: (function() { /* your code */ })(); And then your code is all inside your anonymous function and you haven't touched the global namespace at all. Do you think I could make one file containing: (function() { /* Full Code of the Prototype file here */ /* All my code that will run in the "other" site */ InitializeStuff_CreateDOMElements_AttachEventHandlers(); })(); Would that work? Would it accomplish the objective of not cluttering the global namespace, and not killing the functionality on a site that uses jQuery, for example? Or is Prototype too complex somehow to isolate it like that? (NOTE: I think I know that that would create closures everywhere and that's slower, but I don't care too much about performance, my code is not doing anything that complex)

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  • JPopupMenu returning a null?

    - by Zenzen
    Ok so I'm working on an Eclipse plugin based on the JGraph example. The problem is I can't really get the "save" method to work, here's how the program works in short: - I have a DiagramEditor class with an init() method, where I create a GraphEditor object and call the createFrame() methord of that object. - GraphEditor extends the BasicGraphEditor (which extends JPanel), the createFrame() method returns a JFrame and has a line "frame.setJMenuBar(menuBar)" - the "menuBar" is an object variable, which is initialized in the BasicGraphEditor. Till here everything is cool, the problem is with the action listener which is supposed to save a file. To get the graph I need to get the GraphEditor component, so I do a Component component = (Component) e.getSource() whitch is the ActionEvent passed to that action listener and at that stage is the JMenuItem "save", then I get the parent which is the JPopupMenu, then I want to get that JPopupMenu's parent which should be the GraphEdiotor, but instead I get a null. Any idea why? Here's some source code: DiagramEditor.java: @Override public void init(IEditorSite site, IEditorInput input) throws PartInitException { setSite(site); setInput(input); this.diagram = ((DiagramEditorInput)input).getDiagram(); setPartName(this.diagram.getName()); gEditor = new GraphEditor(); gEditor.createFrame().setVisible(true); } BasicGraphEditor.java: public JFrame createFrame() { JFrame frame = new JFrame(); frame.getContentPane().add(this); frame.setJMenuBar(menuBar); //frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(870, 640); return frame; } In the constructor: menuBar = new JMenuBar(); menu = new JMenu("File"); menu.setMnemonic(KeyEvent.VK_F); menuBar.add(menu); JMenuItem openMenuItem = new JMenuItem("Open", KeyEvent.VK_O); // ADD FILE OPENING //openMenuItem.addActionListener(menuListener); menu.add(openMenuItem); JMenuItem saveMenuItem = new JMenuItem("Save", new ImageIcon("/images/save.gif")); saveMenuItem.setMnemonic(KeyEvent.VK_S); saveMenuItem.addActionListener( new SaveAction(false) ); menu.add(saveMenuItem); // menu.add(new SaveAction(false)); JMenuItem saveMenuItemAs = new JMenuItem("SaveAs", new ImageIcon("/images/saveas.gif")); //saveMenuItemAs.setMnemonic(KeyEvent.VK_S); saveMenuItemAs.addActionListener( new SaveAction(true) ); menu.add(saveMenuItemAs); //menu.add(new SaveAction(true)); JMenuItem closeMenuItem = new JMenuItem("Close", KeyEvent.VK_C); closeMenuItem.addActionListener( new ActionListener() { public void actionPerformed(ActionEvent e) { System.exit(0); } } ); menu.add(closeMenuItem);

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