Search Results

Search found 2964 results on 119 pages for 'lucky cool'.

Page 113/119 | < Previous Page | 109 110 111 112 113 114 115 116 117 118 119  | Next Page >

  • OS Analytics - Deep Dive Into Your OS

    - by Eran_Steiner
    Enterprise Manager Ops Center provides a feature called "OS Analytics". This feature allows you to get a better understanding of how the Operating System is being utilized. You can research the historical usage as well as real time data. This post will show how you can benefit from OS Analytics and how it works behind the scenes. We will have a call to discuss this blog - please join us!Date: Thursday, November 1, 2012Time: 11:00 am, Eastern Daylight Time (New York, GMT-04:00)1. Go to https://oracleconferencing.webex.com/oracleconferencing/j.php?ED=209833067&UID=1512092402&PW=NY2JhMmFjMmFh&RT=MiMxMQ%3D%3D2. If requested, enter your name and email address.3. If a password is required, enter the meeting password: oracle1234. Click "Join". To join the teleconference:Call-in toll-free number:       1-866-682-4770  (US/Canada)      Other countries:                https://oracle.intercallonline.com/portlets/scheduling/viewNumbers/viewNumber.do?ownerNumber=5931260&audioType=RP&viewGa=true&ga=ONConference Code:       7629343#Security code:            7777# Here is quick summary of what you can do with OS Analytics in Ops Center: View historical charts and real time value of CPU, memory, network and disk utilization Find the top CPU and Memory processes in real time or at a certain historical day Determine proper monitoring thresholds based on historical data View Solaris services status details Drill down into a process details View the busiest zones if applicable Where to start To start with OS Analytics, choose the OS asset in the tree and click the Analytics tab. You can see the CPU utilization, Memory utilization and Network utilization, along with the current real time top 5 processes in each category (click the image to see a larger version):  In the above screen, you can click each of the top 5 processes to see a more detailed view of that process. Here is an example of one of the processes: One of the cool things is that you can see the process tree for this process along with some port binding and open file descriptors. On Solaris machines with zones, you get an extra level of tabs, allowing you to get more information on the different zones: This is a good way to see the busiest zones. For example, one zone may not take a lot of CPU but it can consume a lot of memory, or perhaps network bandwidth. To see the detailed Analytics for each of the zones, simply click each of the zones in the tree and go to its Analytics tab. Next, click the "Processes" tab to see real time information of all the processes on the machine: An interesting column is the "Target" column. If you configured Ops Center to work with Enterprise Manager Cloud Control, then the two products will talk to each other and Ops Center will display the correlated target from Cloud Control in this table. If you are only using Ops Center - this column will remain empty. Next, if you view a Solaris machine, you will have a "Services" tab: By default, all services will be displayed, but you can choose to display only certain states, for example, those in maintenance or the degraded ones. You can highlight a service and choose to view the details, where you can see the Dependencies, Dependents and also the location of the service log file (not shown in the picture as you need to scroll down to see the log file). The "Threshold" tab is particularly helpful - you can view historical trends of different monitored values and based on the graph - determine what the monitoring values should be: You can ask Ops Center to suggest monitoring levels based on the historical values or you can set your own. The different colors in the graph represent the current set levels: Red for critical, Yellow for warning and Blue for Information, allowing you to quickly see how they're positioned against real data. It's important to note that when looking at longer periods, Ops Center smooths out the data and uses averages. So when looking at values such as CPU Usage, try shorter time frames which are more detailed, such as one hour or one day. Applying new monitoring values When first applying new values to monitored attributes - a popup will come up asking if it's OK to get you out of the current Monitoring Policy. This is OK if you want to either have custom monitoring for a specific machine, or if you want to use this current machine as a "Gold image" and extract a Monitoring Policy from it. You can later apply the new Monitoring Policy to other machines and also set it as a default Monitoring Profile. Once you're done with applying the different monitoring values, you can review and change them in the "Monitoring" tab. You can also click the "Extract a Monitoring Policy" in the actions pane on the right to save all the new values to a new Monitoring Policy, which can then be found under "Plan Management" -> "Monitoring Policies". Visiting the past Under the "History" tab you can "go back in time". This is very helpful when you know that a machine was busy a few hours ago (perhaps in the middle of the night?), but you were not around to take a look at it in real time. Here's a view into yesterday's data on one of the machines: You can see an interesting CPU spike happening at around 3:30 am along with some memory use. In the bottom table you can see the top 5 CPU and Memory consumers at the requested time. Very quickly you can see that this spike is related to the Solaris 11 IPS repository synchronization process using the "pkgrecv" command. The "time machine" doesn't stop here - you can also view historical data to determine which of the zones was the busiest at a given time: Under the hood The data collected is stored on each of the agents under /var/opt/sun/xvm/analytics/historical/ An "os.zip" file exists for the main OS. Inside you will find many small text files, named after the Epoch time stamp in which they were taken If you have any zones, there will be a file called "guests.zip" containing the same small files for all the zones, as well as a folder with the name of the zone along with "os.zip" in it If this is the Enterprise Controller or the Proxy Controller, you will have folders called "proxy" and "sat" in which you will find the "os.zip" for that controller The actual script collecting the data can be viewed for debugging purposes as well: On Linux, the location is: /opt/sun/xvmoc/private/os_analytics/collect On Solaris, the location is /opt/SUNWxvmoc/private/os_analytics/collect If you would like to redirect all the standard error into a file for debugging, touch the following file and the output will go into it: # touch /tmp/.collect.stderr   The temporary data is collected under /var/opt/sun/xvm/analytics/.collectdb until it is zipped. If you would like to review the properties for the Analytics, you can view those per each agent in /opt/sun/n1gc/lib/XVM.properties. Find the section "Analytics configurable properties for OS and VSC" to view the Analytics specific values. I hope you find this helpful! Please post questions in the comments below. Eran Steiner

    Read the article

  • My Thoughts On the Xbox 180

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2013/06/21/my-thoughts-on-the-xbox-180.aspx Everyone seems to be putting their 0.00237 cents into the wishing well over Microsoft's recent decision to reverse the DRM policy on the Xbox One. However, there have been a few issues that nobody has touched. As such, I have decided to dig 0.00237 cents out of my pocket. First, let me be clear about this point. I do not support the decision to reverse the DRM policy on the Xbox One. I wanted that point to be expressed first and unambiguously. I will say it again. I do not support the decision to reverse the DRM policy on the Xbox One. Now that I have that out of the way, let me go into my rationale. This decision removes most of the cool features that enticed me to pre-order the console. No, I didn't cancel my pre-order. There is still five months before the release of the console, and there is still a plethora of information that we, as consumers, do not have. With that, it should be noted that much of the talk in this post is speculation and rhetoric. I do not have any insider information that you do not possess. The persistent connection would have allowed the console to do many of the functions for which we have been begging. That demo where someone was playing Ryse, seamlessly accepted a multiplayer challenge in Killer Instinct, played the match (and a rematch,) and then jumped back into Ryse. That's gone, if you bought the game on disc. The new, DRM free system will require the disc in the system to play a game. That bullet point where one Xbox Live account could have up to 10 slave accounts so families could play together, no matter where they were located. That's gone as well. The promise of huge, expansive, dynamically changing worlds that was brought to us with the power of cloud computing. Well, "the people" didn't want there to be a forced, persistent connection. As such, developers can't rely on a connection and, as such, that feature is gone. This is akin to the removal of the hard drive on the Xbox 360. The list continues, but the enthusiast press has enumerated the list far better than I wish. All of this is because the Xbox team saw the HUGE success of Steam and decided to borrow a few ideas. Yes, Steam. The service that everyone hated for the first six months (for the same reasons the Xbox One is getting flack.) There was an initial growing pain. However, it is now lauded as the way games distribution should be handled. Unless you are Microsoft. I do find it curious that many of the features were originally announced for the PS4 during its unveiling. However, much of that was left strangely absent for Sony's E3 press conference. Instead, we received a single, static slide that basically said the exact opposite of Microsoft's plans. It is not farfetched to believe that slide came into existence during the approximately seven hours between the two media briefings. The thing that majorly annoys me over this whole kerfuffle is that the single thing that caused the call to arms is, really, not an issue. Microsoft never said they were going to block used sales. They said it was up to the publisher to make that decision. This would have allowed publishers to reclaim some of the costs of development in subsequent sales of the product. If you sell your game to GameStop for 7 USD, GameStop is going to sell it for 55 USD. That is 48 USD pure profit for them. Some publishers asked GameStop for a small cut. Was this a huge, money grubbing scheme? Well, yes, but the idea was that they have to handle server infrastructure for dormant accounts, etc. Of course, GameStop flatly refused, and the Online Pass was born. Fortunately, this trend didn’t last, and most publishers have stopped the practice. The ability to sell "licenses" has already begun to be challenged. Are you living in the EU? If so, companies must allow you to sell digital property. With this precedent in place, it's only a matter of time before other areas follow suit. If GameStop were smart, they should have immediately contacted every publisher out there to get the rights to become a clearing house for these licenses. Then, they keep their business model and could reduce their brick and mortar footprint. The digital landscape is changing. We need to not block this process. As Seth MacFarlane best said "Some issues are so important that you should drag people kicking and screaming." I believe this was said on an episode of Real Time with Bill Maher about the issue of Gay Marriages. Much like the original source, this is an issue that we need to drag people to the correct, progressive position. Microsoft, as a company, actually has the resources to weather the transition period. They have a great pool of first and second party developers that can leverage this new framework to prove the validity. Over time, the third party developers will get excited to use these tools. As an old C++ guy, I resisted C# for years. Now, I think it's one of the best languages I've ever used. I have a server room and a Co-Lo full of servers, so I originally didn't see the value in Azure. Now, I wish I could move every one of my projects into the cloud. I still LOVE getting physical packaging, which my music and games collection will proudly attest. However, I have started to see the value in pure digital, and have found ways to integrate this into the ways I consume those products. I can, honestly, understand how some parts of the population would be very apprehensive about this new landscape. There were valid arguments about people with no internet access. There are ways to combat these problems. These methods do not require us to throw the baby out with the bathwater. However, the number of people in the computer industry that I have seen cry foul is truly appalling. We are the forward looking people that help show how technology can improve people's lives. If we can't see the value of the brief pain involved with an exciting new ecosystem, than who will?

    Read the article

  • MIX 2010 Covert Operations Day 2 Silverlight + Windows 7 Phone

    - by GeekAgilistMercenary
    Left the Circus Circus and headed to the geek circus at Mandalay Bay.  Got in, got some breakfast, met a few more people and headed to the keynote. Upon arriving the crew I was hanging with at the event; Erik Mork, Beth Murray, and Brian Henderson and I were entertained with several other thousand geeks by the wicked yo-yoing. The first video demo of something was of Bing Maps and various aspects of Microsoft Research integrated together.  Namely the pictures, put in place, on real 3d element maps of various environments. Silverlight Scott Guthrie, as one would guess, kicked off the keynote.  His first point was that user experience has become a priority at Microsoft.  This can be seen by any observant soul with the release and push of Expression, Silverlight, and the other tools.  This is even more apparent when one takes note of Microsoft bringing in people that can actually do good design and putting them at the forefront. The next thing Scott brought up was a few key points about Silverlight.  Currently Silverlight is a little over 2 years old and has achieved a pretty solid 60% penetration.  Silverlight has all sorts of capabilities that have been developed and are now provided as open source including;  ad injection, smoothing, playback editing, and more.  Another thing he showed, which really struck me as awesome being in the analytics space, was the Olympics and a quick glimpse of the ad statistics, viewer experience, video playback performance, audience trends, and overall viewer participation.  All of it rendered in Silverlight in beautiful detail. The key piece of Scott's various points were all punctuated with the fact that all of this code is available as open source.  Not only is Microsoft really delving into this design element of things, they're getting involved in the right ways. One of the last points I'll bring up about Silverlight 4 is the ability to have HD video on a monitor, and an entirely different activity being done on the other monitor, effectively making Silverlight the only RIA framework that supports multi-monitor support.  Overall, Silverlight is continuing to impress – providing superior capabilities tit-for-tat with the competition. Windows 7 Phone The Windows 7 Phone has 3 primary buttons (yes, more than the iPhone, don't let your mind explode!!).  Start, Search, and Back control all of the needed functionality of the phone.  At the same time, of course, there is the multi-touch, touch, and other interactive abilities of the interface.  The intent, once start is pressed is to have all the information that a phone owner wants displayed immediately.  Avoiding the scrolling through pages of apps or rolling a ball to get through multitudes of other non-interactive phone interfaces.  The Windows 7 Phone simply has the data right in front of you, basically a phone dashboard.  From there it is easy to dive into the interactive areas of the phone. Each area of the interface of the phone is broken into hubs.  These hubs include applications, data, and other things based on a relative basis.  This basis being determined by the user.  These applications interact on many other levels, and form a kind of relationship between each other adding more and more meta-data to the phone user, their interactions between the applications, and of course the social element of their interactions on the phone.  This makes this phone a practical must have for a marketer involved in social media.  The level of wired together interaction is massive, and of course, if you've seen Office Outlook 2010 you know that the power that is pulled into the phone by being tied to Outlook is massive. Joe Belfiore also showed several UI & specifically UX elements of the phone interface that allows paging to be instinctual by simple clipped items, flipping page to page, and other excellent user experience advances for phone devices.  Belfiore's also showed how his people hub had a massive list of people, with pictures, all from various different social networks and other associated relations.  The rendering, speed, and viewing of these people's, their pictures, their social network information, and other characteristics was smooth and in some situations unbelievably rendered.  This demo showed some of the great power of the beta phone, which isn't even as powerful as the planned end device. Joe finished up by jumping into the music, videos, and other media with the Zune Component of the Windows 7 Mobile Phone.  This was all good stuff, but I'll get to what really sold me on the media element in a moment. When Joe was done, Scott Guthrie stepped back up to walk through building a Windows 7 Mobile Phone.  This is were I have to give serious props.  He built this application, in Visual Studio 2010, in front of 2000+ people.  That was cool, but what really was amazing that he build the application in about 2 minutes.  The IDE, side by side design that is standard in Visual Studio is light years ahead of x-Code or any of the iPhone IDEs.  The Windows 7 Mobile System, if it can get market penetration, poses a technologically superior development and phone platform over anything on the market right now.  The biggest problem with the phone, is it just isn't available yet.  I personally can't wait for a chance to build some apps for the new Windows Phone. Netflix, I May Start Up an Account Again! When I get my Windows 7 Phone device, I am absolutely getting a Netflix account again.  The Vertigo crew, as I wrote on Twitter "#MIX10 Props @seesharp on @netflix demo", displayed an application on the phone for Netflix that actually ran HD Video of Rescue Me (with Dennis Leary).  The video played back smooth as it would on a dedicated computer, I was instantly sold.  So this didn't actually sell me on the phone, because I'm already sold, but it did sell me whole heartedly on the media capabilities of the pending phone. Anyway, I try not to do this but I may double post today.  Lunch is over and I'm off to another session very near and dear to the heart of my occupation, Analytics Tracking.  Stay tuned and I should have that post up by the end of the day. Original Post – Check out my other blog for even more technical ramblings and reads.

    Read the article

  • Rockmelt, the technology adoption model, and Facebook's spare internet

    - by Roger Hart
    Regardless of how good it is, you'd have to have a heart of stone not to make snide remarks about Rockmelt. After all, on the surface it looks a lot like some people spent two years building a browser instead of just bashing out a Chrome extension over a wet weekend. It probably does some more stuff. I don't know for sure because artificial scarcity is cool, apparently, so the "invitation" is still in the post*. I may in fact never know for sure, because I'm not wild about Facebook sign-in as a prerequisite for anything. From the video, and some initial reviews, my early reaction was: I have a browser, I have a Twitter client; what on earth is this for? The answer, of course, is "not me". Rockmelt is, in a way, quite audacious. Oh, sure, on launch day it's Bay Area bar-chat for the kids with no lenses in their retro specs and trousers that give you deep-vein thrombosis, but it's not really about them. Likewise,  Facebook just launched Google Wave, or something. And all the tech snobbery and scorn packed into describing it that way is irrelevant next to what they're doing with their platform. Here's something I drew in MS Paint** because I don't want to get sued: (see: The technology adoption lifecycle) A while ago in the Guardian, John Lanchester dusted off the idiom that "technology is stuff that doesn't work yet". The rest of the article would be quite interesting if it wasn't largely about MySpace, and he's sort of got a point. If you bolt on the sentiment that risk-averse businessmen like things that work, you've got the essence of Crossing the Chasm. Products for the mainstream market don't look much like technology. Think for  a second about early (1980s ish) hi-fi systems, with all the knobs and fiddly bits, their ostentatious technophile aesthetic. Then consider their sleeker and less (or at least less conspicuously) functional successors in the 1990s. The theory goes that innovators and early adopters like technology, it's a hobby in itself. The rest of the humans seem to like magic boxes with very few buttons that make stuff happen and never trouble them about why. Personally, I consider Apple's maddening insistence that iTunes is an acceptable way to move files around to be more or less morally unacceptable. Most people couldn't care less. Hence Rockmelt, and hence Facebook's continued growth. Rockmelt looks pointless to me, because I aggregate my social gubbins with Digsby, or use TweetDeck. But my use case is different and so are my enthusiasms. If I want to share photos, I'll use Flickr - but Facebook has photo sharing. If I want a short broadcast message, I'll use Twitter - Facebook has status updates. If I want to sell something with relatively little hassle, there's eBay - or Facebook marketplace. YouTube - check, FB Video. Email - messaging. Calendaring apps, yeah there are loads, or FB Events. What if I want to host a simple web page? Sure, they've got pages. Also Notes for blogging, and more games than I can count. This stuff is right there, where millions and millions of users are already, and for what they need it just works. It's not about me, because I'm not in the big juicy area under the curve. It's what 1990s portal sites could never have dreamed of achieving. Facebook is AOL on speed, crack, and some designer drugs it had specially imported from the future. It's a n00b-friendly gateway to the internet that just happens to serve up all the things you want to do online, right where you are. Oh, and everybody else is there too. The price of having all this and the social graph too is that you have all of this, and the social graph too. But plenty of folks have more incisive things to say than me about the whole privacy shebang, and it's not really what I'm talking about. Facebook is maintaining a vast, and fairly fully-featured training-wheels internet. And it makes up a large proportion of the online experience for a lot of people***. It's the entire web (2.0?) experience for the early and late majority. And sure, no individual bit of it is quite as slick or as fully-realised as something like Flickr (which wows me a bit every time I use it. Those guys are good at the web), but it doesn't have to be. It has to be unobtrusively good enough for the regular humans. It has to not feel like technology. This is what Rockmelt sort of is. You're online, you want something nebulously social, and you don't want to faff about with, say, Twitter clients. Wow! There it is on a really distracting sidebar, right in your browser. No effort! Yeah - fish nor fowl, much? It might work, I guess. There may be a demographic who want their social web experience more simply than tech tinkering, and who aren't just getting it from Facebook (or, for that matter, mobile devices). But I'd be surprised. Rockmelt feels like an attempt to grab a slice of Facebook-style "Look! It's right here, where you already are!", but it's still asking the mature market to install a new browser. Presumably this is where that Facebook sign-in predicate comes in handy, though it'll take some potent awareness marketing to make it fly. Meanwhile, Facebook quietly has the entire rest of the internet as a product management resource, and can continue to give most of the people most of what they want. Something that has not gone un-noticed in its potential to look a little sinister. But heck, they might even make Google Wave popular.     *This was true last week when I drafted this post. I got an invite subsequently, hence the screenshot. **MS Paint is no fun any more. It's actually good in Windows 7. Farewell ironically-shonky diagrams. *** It's also behind a single sign-in, lending a veneer of confidence, and partially solving the problem of usernames being crummy unique identifiers. I'll be blogging about that at some point.

    Read the article

  • C#: LINQ vs foreach - Round 1.

    - by James Michael Hare
    So I was reading Peter Kellner's blog entry on Resharper 5.0 and its LINQ refactoring and thought that was very cool.  But that raised a point I had always been curious about in my head -- which is a better choice: manual foreach loops or LINQ?    The answer is not really clear-cut.  There are two sides to any code cost arguments: performance and maintainability.  The first of these is obvious and quantifiable.  Given any two pieces of code that perform the same function, you can run them side-by-side and see which piece of code performs better.   Unfortunately, this is not always a good measure.  Well written assembly language outperforms well written C++ code, but you lose a lot in maintainability which creates a big techncial debt load that is hard to offset as the application ages.  In contrast, higher level constructs make the code more brief and easier to understand, hence reducing technical cost.   Now, obviously in this case we're not talking two separate languages, we're comparing doing something manually in the language versus using a higher-order set of IEnumerable extensions that are in the System.Linq library.   Well, before we discuss any further, let's look at some sample code and the numbers.  First, let's take a look at the for loop and the LINQ expression.  This is just a simple find comparison:       // find implemented via LINQ     public static bool FindViaLinq(IEnumerable<int> list, int target)     {         return list.Any(item => item == target);     }         // find implemented via standard iteration     public static bool FindViaIteration(IEnumerable<int> list, int target)     {         foreach (var i in list)         {             if (i == target)             {                 return true;             }         }           return false;     }   Okay, looking at this from a maintainability point of view, the Linq expression is definitely more concise (8 lines down to 1) and is very readable in intention.  You don't have to actually analyze the behavior of the loop to determine what it's doing.   So let's take a look at performance metrics from 100,000 iterations of these methods on a List<int> of varying sizes filled with random data.  For this test, we fill a target array with 100,000 random integers and then run the exact same pseudo-random targets through both searches.                       List<T> On 100,000 Iterations     Method      Size     Total (ms)  Per Iteration (ms)  % Slower     Any         10       26          0.00046             30.00%     Iteration   10       20          0.00023             -     Any         100      116         0.00201             18.37%     Iteration   100      98          0.00118             -     Any         1000     1058        0.01853             16.78%     Iteration   1000     906         0.01155             -     Any         10,000   10,383      0.18189             17.41%     Iteration   10,000   8843        0.11362             -     Any         100,000  104,004     1.8297              18.27%     Iteration   100,000  87,941      1.13163             -   The LINQ expression is running about 17% slower for average size collections and worse for smaller collections.  Presumably, this is due to the overhead of the state machine used to track the iterators for the yield returns in the LINQ expressions, which seems about right in a tight loop such as this.   So what about other LINQ expressions?  After all, Any() is one of the more trivial ones.  I decided to try the TakeWhile() algorithm using a Count() to get the position stopped like the sample Pete was using in his blog that Resharper refactored for him into LINQ:       // Linq form     public static int GetTargetPosition1(IEnumerable<int> list, int target)     {         return list.TakeWhile(item => item != target).Count();     }       // traditionally iterative form     public static int GetTargetPosition2(IEnumerable<int> list, int target)     {         int count = 0;           foreach (var i in list)         {             if(i == target)             {                 break;             }               ++count;         }           return count;     }   Once again, the LINQ expression is much shorter, easier to read, and should be easier to maintain over time, reducing the cost of technical debt.  So I ran these through the same test data:                       List<T> On 100,000 Iterations     Method      Size     Total (ms)  Per Iteration (ms)  % Slower     TakeWhile   10       41          0.00041             128%     Iteration   10       18          0.00018             -     TakeWhile   100      171         0.00171             88%     Iteration   100      91          0.00091             -     TakeWhile   1000     1604        0.01604             94%     Iteration   1000     825         0.00825             -     TakeWhile   10,000   15765       0.15765             92%     Iteration   10,000   8204        0.08204             -     TakeWhile   100,000  156950      1.5695              92%     Iteration   100,000  81635       0.81635             -     Wow!  I expected some overhead due to the state machines iterators produce, but 90% slower?  That seems a little heavy to me.  So then I thought, well, what if TakeWhile() is not the right tool for the job?  The problem is TakeWhile returns each item for processing using yield return, whereas our for-loop really doesn't care about the item beyond using it as a stop condition to evaluate. So what if that back and forth with the iterator state machine is the problem?  Well, we can quickly create an (albeit ugly) lambda that uses the Any() along with a count in a closure (if a LINQ guru knows a better way PLEASE let me know!), after all , this is more consistent with what we're trying to do, we're trying to find the first occurence of an item and halt once we find it, we just happen to be counting on the way.  This mostly matches Any().       // a new method that uses linq but evaluates the count in a closure.     public static int TakeWhileViaLinq2(IEnumerable<int> list, int target)     {         int count = 0;         list.Any(item =>             {                 if(item == target)                 {                     return true;                 }                   ++count;                 return false;             });         return count;     }     Now how does this one compare?                         List<T> On 100,000 Iterations     Method         Size     Total (ms)  Per Iteration (ms)  % Slower     TakeWhile      10       41          0.00041             128%     Any w/Closure  10       23          0.00023             28%     Iteration      10       18          0.00018             -     TakeWhile      100      171         0.00171             88%     Any w/Closure  100      116         0.00116             27%     Iteration      100      91          0.00091             -     TakeWhile      1000     1604        0.01604             94%     Any w/Closure  1000     1101        0.01101             33%     Iteration      1000     825         0.00825             -     TakeWhile      10,000   15765       0.15765             92%     Any w/Closure  10,000   10802       0.10802             32%     Iteration      10,000   8204        0.08204             -     TakeWhile      100,000  156950      1.5695              92%     Any w/Closure  100,000  108378      1.08378             33%     Iteration      100,000  81635       0.81635             -     Much better!  It seems that the overhead of TakeAny() returning each item and updating the state in the state machine is drastically reduced by using Any() since Any() iterates forward until it finds the value we're looking for -- for the task we're attempting to do.   So the lesson there is, make sure when you use a LINQ expression you're choosing the best expression for the job, because if you're doing more work than you really need, you'll have a slower algorithm.  But this is true of any choice of algorithm or collection in general.     Even with the Any() with the count in the closure it is still about 30% slower, but let's consider that angle carefully.  For a list of 100,000 items, it was the difference between 1.01 ms and 0.82 ms roughly in a List<T>.  That's really not that bad at all in the grand scheme of things.  Even running at 90% slower with TakeWhile(), for the vast majority of my projects, an extra millisecond to save potential errors in the long term and improve maintainability is a small price to pay.  And if your typical list is 1000 items or less we're talking only microseconds worth of difference.   It's like they say: 90% of your performance bottlenecks are in 2% of your code, so over-optimizing almost never pays off.  So personally, I'll take the LINQ expression wherever I can because they will be easier to read and maintain (thus reducing technical debt) and I can rely on Microsoft's development to have coded and unit tested those algorithm fully for me instead of relying on a developer to code the loop logic correctly.   If something's 90% slower, yes, it's worth keeping in mind, but it's really not until you start get magnitudes-of-order slower (10x, 100x, 1000x) that alarm bells should really go off.  And if I ever do need that last millisecond of performance?  Well then I'll optimize JUST THAT problem spot.  To me it's worth it for the readability, speed-to-market, and maintainability.

    Read the article

  • Writing the tests for FluentPath

    - by Bertrand Le Roy
    Writing the tests for FluentPath is a challenge. The library is a wrapper around a legacy API (System.IO) that wasn’t designed to be easily testable. If it were more testable, the sensible testing methodology would be to tell System.IO to act against a mock file system, which would enable me to verify that my code is doing the expected file system operations without having to manipulate the actual, physical file system: what we are testing here is FluentPath, not System.IO. Unfortunately, that is not an option as nothing in System.IO enables us to plug a mock file system in. As a consequence, we are left with few options. A few people have suggested me to abstract my calls to System.IO away so that I could tell FluentPath – not System.IO – to use a mock instead of the real thing. That in turn is getting a little silly: FluentPath already is a thin abstraction around System.IO, so layering another abstraction between them would double the test surface while bringing little or no value. I would have to test that new abstraction layer, and that would bring us back to square one. Unless I’m missing something, the only option I have here is to bite the bullet and test against the real file system. Of course, the tests that do that can hardly be called unit tests. They are more integration tests as they don’t only test bits of my code. They really test the successful integration of my code with the underlying System.IO. In order to write such tests, the techniques of BDD work particularly well as they enable you to express scenarios in natural language, from which test code is generated. Integration tests are being better expressed as scenarios orchestrating a few basic behaviors, so this is a nice fit. The Orchard team has been successfully using SpecFlow for integration tests for a while and I thought it was pretty cool so that’s what I decided to use. Consider for example the following scenario: Scenario: Change extension Given a clean test directory When I change the extension of bar\notes.txt to foo Then bar\notes.txt should not exist And bar\notes.foo should exist This is human readable and tells you everything you need to know about what you’re testing, but it is also executable code. What happens when SpecFlow compiles this scenario is that it executes a bunch of regular expressions that identify the known Given (set-up phases), When (actions) and Then (result assertions) to identify the code to run, which is then translated into calls into the appropriate methods. Nothing magical. Here is the code generated by SpecFlow: [NUnit.Framework.TestAttribute()] [NUnit.Framework.DescriptionAttribute("Change extension")] public virtual void ChangeExtension() { TechTalk.SpecFlow.ScenarioInfo scenarioInfo = new TechTalk.SpecFlow.ScenarioInfo("Change extension", ((string[])(null))); #line 6 this.ScenarioSetup(scenarioInfo); #line 7 testRunner.Given("a clean test directory"); #line 8 testRunner.When("I change the extension of " + "bar\\notes.txt to foo"); #line 9 testRunner.Then("bar\\notes.txt should not exist"); #line 10 testRunner.And("bar\\notes.foo should exist"); #line hidden testRunner.CollectScenarioErrors();} The #line directives are there to give clues to the debugger, because yes, you can put breakpoints into a scenario: The way you usually write tests with SpecFlow is that you write the scenario first, let it fail, then write the translation of your Given, When and Then into code if they don’t already exist, which results in running but failing tests, and then you write the code to make your tests pass (you implement the scenario). In the case of FluentPath, I built a simple Given method that builds a simple file hierarchy in a temporary directory that all scenarios are going to work with: [Given("a clean test directory")] public void GivenACleanDirectory() { _path = new Path(SystemIO.Path.GetTempPath()) .CreateSubDirectory("FluentPathSpecs") .MakeCurrent(); _path.GetFileSystemEntries() .Delete(true); _path.CreateFile("foo.txt", "This is a text file named foo."); var bar = _path.CreateSubDirectory("bar"); bar.CreateFile("baz.txt", "bar baz") .SetLastWriteTime(DateTime.Now.AddSeconds(-2)); bar.CreateFile("notes.txt", "This is a text file containing notes."); var barbar = bar.CreateSubDirectory("bar"); barbar.CreateFile("deep.txt", "Deep thoughts"); var sub = _path.CreateSubDirectory("sub"); sub.CreateSubDirectory("subsub"); sub.CreateFile("baz.txt", "sub baz") .SetLastWriteTime(DateTime.Now); sub.CreateFile("binary.bin", new byte[] {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0xFF}); } Then, to implement the scenario that you can read above, I had to write the following When: [When("I change the extension of (.*) to (.*)")] public void WhenIChangeTheExtension( string path, string newExtension) { var oldPath = Path.Current.Combine(path.Split('\\')); oldPath.Move(p => p.ChangeExtension(newExtension)); } As you can see, the When attribute is specifying the regular expression that will enable the SpecFlow engine to recognize what When method to call and also how to map its parameters. For our scenario, “bar\notes.txt” will get mapped to the path parameter, and “foo” to the newExtension parameter. And of course, the code that verifies the assumptions of the scenario: [Then("(.*) should exist")] public void ThenEntryShouldExist(string path) { Assert.IsTrue(_path.Combine(path.Split('\\')).Exists); } [Then("(.*) should not exist")] public void ThenEntryShouldNotExist(string path) { Assert.IsFalse(_path.Combine(path.Split('\\')).Exists); } These steps should be written with reusability in mind. They are building blocks for your scenarios, not implementation of a specific scenario. Think small and fine-grained. In the case of the above steps, I could reuse each of those steps in other scenarios. Those tests are easy to write and easier to read, which means that they also constitute a form of documentation. Oh, and SpecFlow is just one way to do this. Rob wrote a long time ago about this sort of thing (but using a different framework) and I highly recommend this post if I somehow managed to pique your interest: http://blog.wekeroad.com/blog/make-bdd-your-bff-2/ And this screencast (Rob always makes excellent screencasts): http://blog.wekeroad.com/mvc-storefront/kona-3/ (click the “Download it here” link)

    Read the article

  • .NET to iOS: From WinForms to the iPad

    - by RobertChipperfield
    One of the great things about working at Red Gate is getting to play with new technology - and right now, that means mobile. A few weeks ago, we decided that a little research into the tablet computing arena was due, and purely from a numbers point of view, that suggested the iPad as a good target device. A quick trip to iPhoneDevCon in San Diego later, and Marine and I came back full of ideas, and with some concept of how iOS development was meant to work. Here's how we went from there to the release of Stacks & Heaps, our geeky take on the classic "Snakes & Ladders" game. Step 1: Buy a Mac I've played with many operating systems in my time: from the original BBC Model B, through DOS, Windows, Linux, and others, but I'd so far managed to avoid buying fruit-flavoured computer hardware! If you want to develop for the iPhone, iPad or iPod Touch, that's the first thing that needs to change. If you've not used OS X before, the first thing you'll realise is that everything is different! In the interests of avoiding a flame war in the comments section, I'll only go so far as to say that a lot of my Windows-flavoured muscle memory no longer worked. If you're in the UK, you'll also realise your keyboard is lacking a # key, and that " and @ are the other way around from normal. The wonderful Ukelele keyboard layout editor restores some sanity here, as long as you don't look at the keyboard when you're typing. I couldn't give up the PC entirely, but a handy application called Synergy comes to the rescue - it lets you share a single keyboard and mouse between multiple machines. There's a few limitations: Alt-Tab always seems to go to the Mac, and Windows 7's UAC dialogs require the local mouse for security reasons, but it gets you a long way at least. Step 2: Register as an Apple Developer You can register as an Apple Developer free of charge, and that lets you download XCode and the iOS SDK. You also get the iPhone / iPad emulator, which is handy, since you'll need to be a paid member before you can deploy your apps to a real device. You can either enroll as an individual, or as a company. They both cost the same ($99/year), but there's a few differences between them. If you register as a company, you can add multiple developers to your team (all for the same $99 - not $99 per developer), and you get to use your company name in the App Store. However, you'll need to send off significantly more documentation to Apple, and I suspect the process takes rather longer than for an individual, where they just need to verify some credit card details. Here's a tip: if you're registering as a company, do so as early as possible. The approval process can take a while to complete, so get the application in in plenty of time. Step 3: Learn to love the square brackets! Objective-C is the language of the iPad. C and C++ are also supported, and if you're doing some serious game development, you'll probably spend most of your time in C++ talking OpenGL, but for forms-based apps, you'll be interacting with a lot of the Objective-C SDK. Like shifting from Ctrl-C to Cmd-C, it feels a little odd at first, with the familiar string.format(.) turning into: NSString *myString = [NSString stringWithFormat:@"Hello world, it's %@", [NSDate date]]; Thankfully XCode's auto-complete is normally passable, if not up to Visual Studio's standards, which coupled with a huge amount of content on Stack Overflow means you'll soon get to grips with the API. You'll need to get used to some terminology changes, though; here's an incomplete approximation: Coming from a .NET background, there's some luxuries you no longer have developing Objective C in XCode: Generics! Remember back in .NET 1.1, when all collections were just objects? Yup, we're back there now. ReSharper. Or, more generally, very much refactoring support. The not-many-keystrokes to rename a class, its file, and al references to it in Visual Studio turns into a much more painful experience in XCode. Garbage collection. This is actually rather less of an issue than you might expect: if you follow the rules, the reference counting provided by Objective C gets you a long way without too much pain. Circular references are their usual problematic self, though. Decent exception handling. You do have exceptions, but they're nowhere near as widely used. Generally, if something goes wrong, you get nil (see translation table above) back. Which brings me on to. Calling a method on a nil object isn't a failure - it just returns nil itself! There's many arguments for and against this, but personally I fall into the "stuff should fail as quickly and explicitly as possible" camp. Less specifically, I found that there's more chance of code failing at runtime rather than getting caught at compile-time: using the @selector(.) syntax to pass a method signature isn't (can't be) checked at compile-time, so the first you know about a typo is a crash when you try and call it. The solution to this is of course lots of great testing, both automated and manual, but I still find comfort in provably correct type safety being enforced in addition to testing. Step 4: Submit to the App Store Assuming you want to distribute to more than a handful of devices, you're going to need to submit your app to the Apple App Store. There's a few gotchas in terms of getting builds signed with the right certificates, and you'll be bouncing around between XCode and iTunes Connect a fair bit, but eventually you get everything checked off the to-do list, and are ready to upload your first binary! With some amount of anticipation, I pressed the Upload button in XCode, ready to release our creation into the world, but was instead greeted by an error informing me my XML file was malformed. Uh. A little Googling later, and it turned out that a simple rename from "Stacks&Heaps.app" to "StacksAndHeaps.app" worked around an XML escaping bug, and we were good to go. The next step is to wait for approval (or otherwise). After a couple of weeks of intensive development, this part is agonising. Did we make it? The Apple jury is still out at the moment, but our fingers are firmly crossed! In the meantime, you can see some screenshots and leave us your email address if you'd like us to get in touch when it does go live at the MobileFoo website. Step 5: Profit! Actually, that wasn't the idea here: Stacks & Heaps is free; there's no adverts, and we're not going to sell all your data either. So why did we do it? We wanted to get an idea of what it's like to move from coding for a desktop environment, to something completely different. We don't know whether in a year's time, the iPad will still be the dominant force, or whether Android will have smoothed out some bugs, tweaked the performance, and polished the UI, but I think it's a fairly sure bet that the tablet form factor is here to stay. We want to meet people who are using it, start chatting to them, and find out about some of the pain they're feeling. What better way to do that than do it ourselves, and get to write a cool game in the process?

    Read the article

  • top tweets WebLogic Partner Community – June 2013

    - by JuergenKress
    Send us your tweets @wlscommunity #WebLogicCommunity and follow us on twitter http://twitter.com/wlscommunity. Please feel free to send us your news! Lucas Jellema ?Getting started with Java EE 7: The Tutorial http://docs.oracle.com/javaee/7/tutorial/doc/home.htm … Simon Haslam I'm looking forward to starting a "WLS on ODA" proof of concept - some ideas for testing: http://www.veriton.co.uk/roller/fmw/entry/virtualised_oda_proof_of_concept … Frank Munz ?It's not too late - I just submitted two presentations about #OracleWebLogic and #Coherence for the @DOAGeV conference in Nürnberg. Did you? Arun Gupta ?Tyrus 1.0 User Guide: https://tyrus.java.net/documentation/1.0/user-guide.html … #WebSocket #JavaEE7 #GlassFish Arun Gupta #JavaEE7 Launch Webinar Technical Breakout replays on Youtube: http://bit.ly/12uUicT JSON 1.0 , EJB .2, Batch 1.0 more coming! OracleBlogs ?FREE Virtual Developer Day: Java SE, Java EE, Java Emebedded on Jun 19th and 25th http://ow.ly/2xBkwV Markus Eisele #Oracle #JavaSE Critical Patch Update Pre-Release Announcement - June 2013 http://www.oracle.com/technetwork/topics/security/javacpujun2013-1899847.html … #security OracleSupport_WLS ?Simple Custom #JMX MBeans with #WebLogic 12c and #Spring http://pub.vitrue.com/3kEr Oracle Technet Building Java HTML5/WebSocket Applications with JSR 356 - 4pm - Grand Ballroom Salon A/B #qconnewyork WebLogic Community Oracle Fusion Middleware (OFM) 11g (11.1.1.7) Starter Kit available & Customizable Demos http://wp.me/p1LMIb-BK Oracle Technet #Java EE 7: Moving Java Forward for the Enterprise | @java http://pub.vitrue.com/tHiM OTNArchBeat ?Oracle Forms to ADF Modernization Reference - Convero (AMEC) Project | @AndrejusB http://pub.vitrue.com/lZPR WebLogic Community ?ExaLogic In Memory Applications & Whitepapers Building Large Scale E-Commerce Platforms & Rethink the Entire Application Lifecycle… WebLogic Community ?Coherence YouTube videos http://wp.me/p1LMIb-BG Arun Gupta ?WARNING: Next 2 days are going to be loaded with #JavaEE7 launch related tweets, and offline next week! JDeveloper & ADF Using Contextual Event in Oracle ADF http://dlvr.it/3Vpybr Oracle WebLogic Check out new blog on #hybrid_cloud & why choice is important http://bit.ly/1b1QGhL Andrejus Baranovskis Oracle Forms to ADF Modernization Reference - Convero (AMEC) Project http://fb.me/1M9iWNmAw WebLogic Community WebLogic on Oracle Database Appliance by Frances Zhao http://wp.me/p1LMIb-BE OTNArchBeat ?New: A-Team Chronicles >> A great resource for technical content covering Oracle Fusion Middleware / Fusion Apps http://pub.vitrue.com/qbzS Oracle for Partners ?Take Java To The Edge: Java Virtual Developer Day – June 19 & June 25 http://bit.ly/19fGlSX Adam Bien ?Looking forward to tomorrow's #javaee7 + #angularjs #html5 marriage at #jpoint. See you there: http://www.jpoint.nl/meetingpoint/editie-2013#sessie-1 … shay shmeltzer ?There is a new patch for the #Oracle #ADF Mobile extension - use help->check for updates to get it. Frank Munz ?Not using @OracleWebLogic 12c yet? Australia does! Reviews from my @AUSOUG workshops in Brisbane, Adelaide and Perth. http://goo.gl/BfVc4 Arun Gupta ?WebSocket, Server-Sent Events, #JavaEE7 sessions accepted at #jaxlondon ... that's gonna be at least third trip to London this year! WebLogic Community SPARC T5-8 Delivers Best Single System SPECjEnterprise2010 Benchmark running WebLogic 12c http://wp.me/p1LMIb-BC WebLogic Community The Ultimate Java EE Event - 16 Power Workshops mit allen wichtigen Java-EE-Themen http://wp.me/p1LMIb-BY Oracle WebLogic ?@OracleWebLogic 7 Jun New Blog Post: Using try-with-resources with JDBC objects http://ow.ly/2xryb5 JDeveloper & ADF Switching Lists of Values http://dlvr.it/3PbCkw WebLogic Community ?YouTube channel Learning Oracle's ADF http://wp.me/p1LMIb-zA Markus Eisele [GER] RT @heisedc: #Java-Entwicklung in #Oracles Public #Cloud http://heise.de/-1866388/ftw OracleBlogs ?Coherence Incubator & Community Source Code & Release Documentation http://ow.ly/2x2fXK chriscmuir ?New blog post: Migrating ADF Mobile apps from 1.0 to 1.1 https://blogs.oracle.com/onesizedoesntfitall/entry/migrating_adf_mobile_apps_from … JDeveloper & ADF ?ADF JavaScript Partitioning for Performance http://dlvr.it/3Trw15 WebLogic Community WebLogic Server Security Workshop June 27th 2013 Germany http://wp.me/p1LMIb-C7 WebLogic Community Oracle Optimized Solution for WebLogic Server 12c http://wp.me/p1LMIb-BA WebLogic Community Virtualize and Run Your Forms Applications in the Cloud - Now On Demand http://wp.me/p1LMIb-By Lucas Jellema Innteresting presentation on various aspects of end user assistance in Fusion Applications (ADF based): http://www.slideshare.net/uobroin/ouag-ireland-final2012slideshare … Adam Bien ?Summer Of JavaEE Workshops And Gigs: Free Hacking night:11.06.2013, Utrecht JavaEE 7 Meets HTML 5 and AngularJ... http://bit.ly/11XRjt4 WebLogic Community ?Real World ADF Design & Architecture Principles Trainings Germany, Poland & Portugal http://wp.me/p1LMIb-Bw Oracle for Partners ?JAVA Virtual Developer Day – June 19 & June 25 - Watch educational content and engage with Oracle experts online https://oracle.6connex.com/portal/java2013/login/?langR=en_US&mcc=OPNNSL … Markus Eisele ?[blog] Java EE 7 is final. Thoughts, Insights and further Pointers. http://dlvr.it/3SrxnB #javaee7 WebLogic Community Oracle takes the top spot for market share in the Application Server Market Segment for 2012 http://wp.me/p1LMIb-Bu OTNArchBeat ?Oracle ACE Director @LucasJellema is "very pleasantly surprised" with the new ADF Academy. http://pub.vitrue.com/8fad chriscmuir ?Sell out crowd for our ADF architecture course in Munich #adfarch pic.twitter.com/zhNtQJ25JV Markus Eisele ?[blog] New German Article: Java 7 Update 21 Security Improvements http://dlvr.it/3Sc8V9 #java #heise #security Markus Eisele ?[blog] New German Article: Oracle Java Cloud Service http://dlvr.it/3Sc20V #java #heise #OracleCloud OracleSupport_WLS ?Troubleshooting and Tuning with #WebLogic - Developer Webcast now available on #Youtube http://pub.vitrue.com/GSOy Andrejus Baranovskis New ADF Academy - Impressive Concept for ADF eLearning http://fb.me/2kYSMKKR5 OracleSupport_WLS ?Removing a #weblogic domain properly http://pub.vitrue.com/ZndM WebLogic Community WebLogic Partner Community Newsletter May 2013 http://wp.me/p1LMIb-Bp Oracle WebLogic ?Blog: Troubleshooting tools Part 3- Heap Dumps #Oracle #WebLogic Read the series http://bit.ly/14CQSD2 Oracle WebLogic ?Blog: #WebLogic_Server on #Oracle_Database_Appliance- How to conjure a WebLogic cluster- http://bit.ly/11fciHA Oracle WebLogic ?Check out new cool features in Oracle Traffic Director- http://bit.ly/11fbz9h WebLogic Community Additional new material WebLogic Community April 2013 http://wp.me/p1LMIb-zM WebLogic Community New WebLogic references - we want yours http://wp.me/p1LMIb-zK OracleSupport_WLS ?#Weblogic Session Replication jsession ID and F5 http://pub.vitrue.com/dWZp OracleBlogs ?top tweets WebLogic Partner Community May 2013 http://ow.ly/2xc8M5 WebLogic Community Welcome to the Spring edition of Oracle Scene http://wp.me/p1LMIb-zE Andreas Koop ?[blog post] ADF: Static Values View Object does not show any values (solved) http://bit.ly/14RDZ8p OracleBlogs ?ADF Mobile - accessing the SQLite database http://ow.ly/2x85r0 OracleSupport_WLS Youtube channel- Troubleshooting and Tuning with #WebLogic.#JRockit #SOAP #JRF http://pub.vitrue.com/qMxu Arun Gupta Next Java Magazine is all about #JavaEE7...productivity, HTML5, WebSocket, Batch & more. Subscribe http://ow.ly/lkD5D (@Oraclejavamag) Oracle WebLogic How to configure a #WebLogic cluster on #Oracle_Database_Appliance? It’s easy, read how. http://bit.ly/11fciHA Oracle WebLogic ?Blog: How to use Heap Dumps to troubleshooting memory leaks- #Oracle #WebLogic_Server http://bit.ly/14CQSD2 OracleBlogs ?Over 100 Images To Be Added to NetBeans Platform Showcase http://ow.ly/2x7Fvp Lucas Jellema A new release of the ADF EMG Task Flow Tester is now available for both JDeveloper 11 R1 and R2. https://java.net/projects/adf-task-flow-tester/pages/GettingStarted … WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: twitter,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

    Read the article

  • The Shift: how Orchard painlessly shifted to document storage, and how it’ll affect you

    - by Bertrand Le Roy
    We’ve known it all along. The storage for Orchard content items would be much more efficient using a document database than a relational one. Orchard content items are composed of parts that serialize naturally into infoset kinds of documents. Storing them as relational data like we’ve done so far was unnatural and requires the data for a single item to span multiple tables, related through 1-1 relationships. This means lots of joins in queries, and a great potential for Select N+1 problems. Document databases, unfortunately, are still a tough sell in many places that prefer the more familiar relational model. Being able to x-copy Orchard to hosters has also been a basic constraint in the design of Orchard. Combine those with the necessity at the time to run in medium trust, and with license compatibility issues, and you’ll find yourself with very few reasonable choices. So we went, a little reluctantly, for relational SQL stores, with the dream of one day transitioning to document storage. We have played for a while with the idea of building our own document storage on top of SQL databases, and Sébastien implemented something more than decent along those lines, but we had a better way all along that we didn’t notice until recently… In Orchard, there are fields, which are named properties that you can add dynamically to a content part. Because they are so dynamic, we have been storing them as XML into a column on the main content item table. This infoset storage and its associated API are fairly generic, but were only used for fields. The breakthrough was when Sébastien realized how this existing storage could give us the advantages of document storage with minimal changes, while continuing to use relational databases as the substrate. public bool CommercialPrices { get { return this.Retrieve(p => p.CommercialPrices); } set { this.Store(p => p.CommercialPrices, value); } } This code is very compact and efficient because the API can infer from the expression what the type and name of the property are. It is then able to do the proper conversions for you. For this code to work in a content part, there is no need for a record at all. This is particularly nice for site settings: one query on one table and you get everything you need. This shows how the existing infoset solves the data storage problem, but you still need to query. Well, for those properties that need to be filtered and sorted on, you can still use the current record-based relational system. This of course continues to work. We do however provide APIs that make it trivial to store into both record properties and the infoset storage in one operation: public double Price { get { return Retrieve(r => r.Price); } set { Store(r => r.Price, value); } } This code looks strikingly similar to the non-record case above. The difference is that it will manage both the infoset and the record-based storages. The call to the Store method will send the data in both places, keeping them in sync. The call to the Retrieve method does something even cooler: if the property you’re looking for exists in the infoset, it will return it, but if it doesn’t, it will automatically look into the record for it. And if that wasn’t cool enough, it will take that value from the record and store it into the infoset for the next time it’s required. This means that your data will start automagically migrating to infoset storage just by virtue of using the code above instead of the usual: public double Price { get { return Record.Price; } set { Record.Price = value; } } As your users browse the site, it will get faster and faster as Select N+1 issues will optimize themselves away. If you preferred, you could still have explicit migration code, but it really shouldn’t be necessary most of the time. If you do already have code using QueryHints to mitigate Select N+1 issues, you might want to reconsider those, as with the new system, you’ll want to avoid joins that you don’t need for filtering or sorting, further optimizing your queries. There are some rare cases where the storage of the property must be handled differently. Check out this string[] property on SearchSettingsPart for example: public string[] SearchedFields { get { return (Retrieve<string>("SearchedFields") ?? "") .Split(new[] {',', ' '}, StringSplitOptions.RemoveEmptyEntries); } set { Store("SearchedFields", String.Join(", ", value)); } } The array of strings is transformed by the property accessors into and from a comma-separated list stored in a string. The Retrieve and Store overloads used in this case are lower-level versions that explicitly specify the type and name of the attribute to retrieve or store. You may be wondering what this means for code or operations that look directly at the database tables instead of going through the new infoset APIs. Even if there is a record, the infoset version of the property will win if it exists, so it is necessary to keep the infoset up-to-date. It’s not very complicated, but definitely something to keep in mind. Here is what a product record looks like in Nwazet.Commerce for example: And here is the same data in the infoset: The infoset is stored in Orchard_Framework_ContentItemRecord or Orchard_Framework_ContentItemVersionRecord, depending on whether the content type is versionable or not. A good way to find what you’re looking for is to inspect the record table first, as it’s usually easier to read, and then get the item record of the same id. Here is the detailed XML document for this product: <Data> <ProductPart Inventory="40" Price="18" Sku="pi-camera-box" OutOfStockMessage="" AllowBackOrder="false" Weight="0.2" Size="" ShippingCost="null" IsDigital="false" /> <ProductAttributesPart Attributes="" /> <AutoroutePart DisplayAlias="camera-box" /> <TitlePart Title="Nwazet Pi Camera Box" /> <BodyPart Text="[...]" /> <CommonPart CreatedUtc="2013-09-10T00:39:00Z" PublishedUtc="2013-09-14T01:07:47Z" /> </Data> The data is neatly organized under each part. It is easy to see how that document is all you need to know about that content item, all in one table. If you want to modify that data directly in the database, you should be careful to do it in both the record table and the infoset in the content item record. In this configuration, the record is now nothing more than an index, and will only be used for sorting and filtering. Of course, it’s perfectly fine to mix record-backed properties and record-less properties on the same part. It really depends what you think must be sorted and filtered on. In turn, this potentially simplifies migrations considerably. So here it is, the great shift of Orchard to document storage, something that Orchard has been designed for all along, and that we were able to implement with a satisfying and surprising economy of resources. Expect this code to make its way into the 1.8 version of Orchard when that’s available.

    Read the article

  • Hard drive mounted at / , duplicate mounted hard drive after using MountManager

    - by HellHarvest
    possible duplicate post I'm running 12.04 64bit. My system is a dual boot for both Ubuntu and Windows7. Both operating systems are sharing the drive named "Elements". My volume named "Elements" is a 1TB SATA NTFS hard drive that shows up twice in the side bar in nautilus. One of the icons is functional and even has the convenient "eject" icon next to it. Below is a picture of the left menu in Nautilus, with System Monitor-File Systems tab open on top of it. Can someone advise me about how to get rid of this extra icon? I think the problem is much more deep-rooted than just a GUI glitch on Nautilus' part. The other icon does nothing but spit out the following error when I click on it (image below). This only happened AFTER I tried using Mount Manager to automate mounting the drive at start up. I've already uninstalled Mount Manager, and restarted, but the problem didn't go away. The hard drive does mount automatically now, so I guess that's cool. But now, every time I boot up now and open Nautilus, BOTH of these icons appear, one of which is fictitious and useless. According to the image above and the outputs of several other commands, it appears to be mounted at / In which case, no matter where I am in Nautilus when I try to click on that icon, of course it will tell me that that drive is in use by another program... Nautilus. I'm afraid of trying to unmount this hard drive (sdb6) because of where it appears to be mounted. I'm kind of a noob, and I have this gut feeling that tells me trying to unmount a drive at / will destroy my entire file system. This fear was further strengthened by the output of "$ fsck" at the very bottom of this post. Error immediately below when that 2nd "Elements" hard drive is clicked in Nautilus: Unable to mount Elements Mount is denied because the NTFS volume is already exclusively opened. The volume may be already mounted, or another software may use it which could be identified for example by the help of the 'fuser' command. It's odd to me that that error message above claims that it's an NTFS volume when everything else tell me that it's an ext4 volume. The actual hard drive "Elements" is in fact an NTFS volume. Here's the output of a few commands and configuration files that may be of interest: $ fuser -a / /: 2120r 2159rc 2160rc 2172r 2178rc 2180rc 2188r 2191rc 2200rc 2203rc 2205rc 2206r 2211r 2212r 2214r 2220r 2228r 2234rc 2246rc 2249rc 2254rc 2260rc 2261r 2262r 2277rc 2287rc 2291rc 2311rc 2313rc 2332rc 2334rc 2339rc 2343rc 2344rc 2352rc 2372rc 2389rc 2422r 2490r 2496rc 2501rc 2566r 2573rc 2581rc 2589rc 2592r 2603r 2611rc 2613rc 2615rc 2678rc 2927r 2981r 3104rc 4156rc 4196rc 4206rc 4213rc 4240rc 4297rc 5032rc 7609r 7613r 7648r 9593rc 18829r 18833r 19776r $ sudo df -h Filesystem Size Used Avail Use% Mounted on /dev/sdb6 496G 366G 106G 78% / udev 2.0G 4.0K 2.0G 1% /dev tmpfs 791M 1.5M 790M 1% /run none 5.0M 0 5.0M 0% /run/lock none 2.0G 672K 2.0G 1% /run/shm /dev/sda1 932G 312G 620G 34% /media/Elements /home/solderblob/.Private 496G 366G 106G 78% /home/solderblob /dev/sdb2 188G 100G 88G 54% /media/A2B24EACB24E852F /dev/sdb1 100M 25M 76M 25% /media/System Reserved $ sudo fdisk -l Disk /dev/sda: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders, total 1953525168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00093cab Device Boot Start End Blocks Id System /dev/sda1 2048 1953519615 976758784 7 HPFS/NTFS/exFAT Disk /dev/sdb: 750.2 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders, total 1465149168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000e8d9b Device Boot Start End Blocks Id System /dev/sdb1 * 2048 206847 102400 7 HPFS/NTFS/exFAT /dev/sdb2 206848 392378768 196085960+ 7 HPFS/NTFS/exFAT /dev/sdb3 392380414 1465147391 536383489 5 Extended /dev/sdb5 1456762880 1465147391 4192256 82 Linux swap / Solaris /dev/sdb6 392380416 1448374271 527996928 83 Linux /dev/sdb7 1448376320 1456758783 4191232 82 Linux swap / Solaris Partition table entries are not in disk order $ cat /etc/fstab # <file system> <mount point> <type> <options> <dump> <pass> UUID=77039a2a-83d4-47a1-8a8c-a2ec4e4dfd0e / ext4 defaults 0 1 UUID=F6549CC4549C88CF /media/Elements ntfs-3g users 0 0 $ sudo blkid /dev/sda1: LABEL="Elements" UUID="F6549CC4549C88CF" TYPE="ntfs" /dev/sdb1: LABEL="System Reserved" UUID="5CDE130FDE12E156" TYPE="ntfs" /dev/sdb2: UUID="A2B24EACB24E852F" TYPE="ntfs" /dev/sdb6: UUID="77039a2a-83d4-47a1-8a8c-a2ec4e4dfd0e" TYPE="ext4" $ sudo blkid -c /dev/null (appears to be exactly the same as above) /dev/sda1: LABEL="Elements" UUID="F6549CC4549C88CF" TYPE="ntfs" /dev/sdb1: LABEL="System Reserved" UUID="5CDE130FDE12E156" TYPE="ntfs" /dev/sdb2: UUID="A2B24EACB24E852F" TYPE="ntfs" /dev/sdb6: UUID="77039a2a-83d4-47a1-8a8c-a2ec4e4dfd0e" TYPE="ext4" $ mount /dev/sdb6 on / type ext4 (rw) proc on /proc type proc (rw,noexec,nosuid,nodev) sysfs on /sys type sysfs (rw,noexec,nosuid,nodev) none on /sys/fs/fuse/connections type fusectl (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) udev on /dev type devtmpfs (rw,mode=0755) devpts on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) tmpfs on /run type tmpfs (rw,noexec,nosuid,size=10%,mode=0755) none on /run/lock type tmpfs (rw,noexec,nosuid,nodev,size=5242880) none on /run/shm type tmpfs (rw,nosuid,nodev) /dev/sda1 on /media/Elements type fuseblk (rw,noexec,nosuid,nodev,allow_other,blksize=4096) binfmt_misc on /proc/sys/fs/binfmt_misc type binfmt_misc (rw,noexec,nosuid,nodev) /home/solderblob/.Private on /home/solderblob type ecryptfs (ecryptfs_check_dev_ruid,ecryptfs_cipher=aes,ecryptfs_key_bytes=16,ecryptfs_unlink_sigs,ecryptfs_sig=76a47b0175afa48d,ecryptfs_fnek_sig=391b2d8b155215f7) gvfs-fuse-daemon on /home/solderblob/.gvfs type fuse.gvfs-fuse-daemon (rw,nosuid,nodev,user=solderblob) /dev/sdb2 on /media/A2B24EACB24E852F type fuseblk (rw,nosuid,nodev,allow_other,default_permissions,blksize=4096) /dev/sdb1 on /media/System Reserved type fuseblk (rw,nosuid,nodev,allow_other,default_permissions,blksize=4096) $ ls -a . A2B24EACB24E852F Ubuntu 12.04.1 LTS amd64 .. Elements System Reserved $ cat /proc/mounts rootfs / rootfs rw 0 0 sysfs /sys sysfs rw,nosuid,nodev,noexec,relatime 0 0 proc /proc proc rw,nosuid,nodev,noexec,relatime 0 0 udev /dev devtmpfs rw,relatime,size=2013000k,nr_inodes=503250,mode=755 0 0 devpts /dev/pts devpts rw,nosuid,noexec,relatime,gid=5,mode=620,ptmxmode=000 0 0 tmpfs /run tmpfs rw,nosuid,relatime,size=809872k,mode=755 0 0 /dev/disk/by-uuid/77039a2a-83d4-47a1-8a8c-a2ec4e4dfd0e / ext4 rw,relatime,user_xattr,acl,barrier=1,data=ordered 0 0 none /sys/fs/fuse/connections fusectl rw,relatime 0 0 none /sys/kernel/debug debugfs rw,relatime 0 0 none /sys/kernel/security securityfs rw,relatime 0 0 none /run/lock tmpfs rw,nosuid,nodev,noexec,relatime,size=5120k 0 0 none /run/shm tmpfs rw,nosuid,nodev,relatime 0 0 /dev/sda1 /media/Elements fuseblk rw,nosuid,nodev,noexec,relatime,user_id=0,group_id=0,allow_other,blksize=4096 0 0 binfmt_misc /proc/sys/fs/binfmt_misc binfmt_misc rw,nosuid,nodev,noexec,relatime 0 0 /home/solderblob/.Private /home/solderblob ecryptfs rw,relatime,ecryptfs_fnek_sig=391b2d8b155215f7,ecryptfs_sig=76a47b0175afa48d,ecryptfs_cipher=aes,ecryptfs_key_bytes=16,ecryptfs_unlink_sigs 0 0 gvfs-fuse-daemon /home/solderblob/.gvfs fuse.gvfs-fuse-daemon rw,nosuid,nodev,relatime,user_id=1000,group_id=1000 0 0 /dev/sdb2 /media/A2B24EACB24E852F fuseblk rw,nosuid,nodev,relatime,user_id=0,group_id=0,default_permissions,allow_other,blksize=4096 0 0 /dev/sdb1 /media/System\040Reserved fuseblk rw,nosuid,nodev,relatime,user_id=0,group_id=0,default_permissions,allow_other,blksize=4096 0 0 gvfs-fuse-daemon /root/.gvfs fuse.gvfs-fuse-daemon rw,nosuid,nodev,relatime,user_id=0,group_id=0 0 0 $ fsck fsck from util-linux 2.20.1 e2fsck 1.42 (29-Nov-2011) /dev/sdb6 is mounted. WARNING!!! The filesystem is mounted. If you continue you ***WILL*** cause ***SEVERE*** filesystem damage. Do you really want to continue<n>? no check aborted.

    Read the article

  • Integrate Google Wave With Your Windows Workflow

    - by Matthew Guay
    Have you given Google Wave a try, only to find it difficult to keep up with?  Here’s how you can integrate Google Wave with your desktop and workflow with some free and simple apps. Google Wave is an online web app, and unlike many Google services, it’s not easily integrated with standard desktop applications.  Instead, you’ll have to keep it open in a browser tab, and since it is one of the most intensive HTML5 webapps available today, you may notice slowdowns in many popular browsers.  Plus, it can be hard to stay on top of your Wave conversations and collaborations by just switching back and forth between the website and whatever else you’re working on.  Here we’ll look at some tools that can help you integrate Google Wave with your workflow, and make it feel more native in Windows. Use Google Wave Directly in Windows What’s one of the best ways to make a web app feel like a native application?  By making it into a native application, of course!  Waver is a free Air powered app that can make the mobile version of Google Wave feel at home on your Windows, Mac, or Linux desktop.  We found it to be a quick and easy way to keep on top of our waves and collaborate with our friends. To get started with Waver, open their homepage on the Adobe Air Marketplace (link below) and click Download From Publisher. Waver is powered by Adobe Air, so if you don’t have Adobe Air installed, you’ll need to first download and install it. After clicking the link above, Adobe Air will open a prompt asking what you wish to do with the file.  Click Open, and then install as normal. Once the installation is finished, enter your Google Account info in the window.   After a few moments, you’ll see your Wave account in miniature, running directly in Waver.  Click a Wave to view it, or click New wave to start a new Wave message.  Unfortunately, in our tests the search box didn’t seem to work, but everything else worked fine. Google Wave works great in Waver, though all of the Wave features are not available since it is running the mobile version of Wave. You can still view content from plugins, including YouTube videos, directly in Waver.   Get Wave Notifications From Your Windows Taskbar Most popular email and Twitter clients give you notifications from your system tray when new messages come in.  And with Google Wave Notifier, you can now get the same alerts when you receive a new Wave message. Head over to the Google Wave Notifier site (link below), and click the download link to get started.  Make sure to download the latest Binary zip, as this one will contain the Windows program rather than the source code. Unzip the folder, and then run GoogleWaveNotifier.exe. On first run, you can enter your Google Account information.  Notice that this is not a standard account login window; you’ll need to enter your email address in the Username field, and then your password below it. You can also change other settings from this dialog, including update frequency and whether or not to run at startup.  Click the value, and then select the setting you want from the dropdown menu. Now, you’ll have a new Wave icon in your system tray.  When it detects new Waves or unread updates, it will display a popup notification with details about the unread Waves.  Additionally, the icon will change to show the number of unread Waves.  Click the popup to open Wave in your browser.  Or, if you have Waver installed, simply open the Waver window to view your latest Waves. If you ever need to change settings again in the future, right-click the icon and select Settings, and then edit as above. Get Wave Notifications in Your Email  Most of us have Outlook or Gmail open all day, and seldom leave the house without a Smartphone with push email.  And thanks to a new Wave feature, you can still keep up with your Waves without having to change your workflow. To activate email notifications from Google Wave, login to your Wave account, click the arrow beside your Inbox, and select Notifications. Select how quickly you want to receive notifications, and choose which email address you wish to receive the notifications.  Click Save when you’re finished. Now you’ll receive an email with information about new and updated Waves in your account.  If there were only small changes, you may get enough info directly in the email; otherwise, you can click the link and open that Wave in your browser. Conclusion Google Wave has great potential as a collaboration and communications platform, but by default it can be hard to keep up with what’s going on in your Waves.  These apps for Windows help you integrate Wave with your workflow, and can keep you from constantly logging in and checking for new Waves.  And since Google Wave registration is now open for everyone, it’s a great time to give it a try and see how it works for yourself. Links Signup for Google Wave (Google Account required) Download Waver from the Adobe Air Marketplace Download Google Wave Notifier Similar Articles Productive Geek Tips We Have 20 Google Wave Invites. Want One?Tired of Waiting for Google Wave? Try ShareFlow NowIntegrate Google Docs with Outlook the Easy WayAwesome Desktop Wallpapers: The Windows 7 EditionWeek in Geek: The Stupid Geek Tricks to Hide Extra Windows Edition TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Default Programs Editor – One great tool for Setting Defaults Convert BMP, TIFF, PCX to Vector files with RasterVect Free Identify Fonts using WhatFontis.com Windows 7’s WordPad is Actually Good Greate Image Viewing and Management with Zoner Photo Studio Free Windows Media Player Plus! – Cool WMP Enhancer

    Read the article

  • ASP.NET MVC 3 Hosting :: MVC 2 Strongly Typed HTML Helper and Enhanced Validation Sample

    - by mbridge
    In lue of the off the official release of ASP.NET MVC 2 RTM, I decided I would put together a quick sample of the enhanced HTML.Helpers and validation controls. I am going to use my sample event site where I will have a form so a user can search for information about a certain events. So when the Search page loads the Search action is fired return my strongly typed model. to the view.    1: [HttpGet]    2: public ViewResult Search(): public ViewResult Search()    3: {    4:     IList<EventsModel> result = _eventsService.GetEventList();    5:     var viewModel = new EventSearchModel    6:                         {    7:                             EventList = new SelectList(result, "EventCode","EventName","Select Event")    8:                         };    9:     return View(viewModel);  10: } Nothing special here, although I did want to show how to load up a strongly typed drop down list because that hung me up for a little bit. So to that, I am going to pass back a SelectList to the view and my HTML helper should no how to load this. So lets take a look at the mark up for the view.    1: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master"    2: Inherits="System.Web.Mvc.ViewPage<EventsSample.Models.EventSearchModel>" %>    3:     4: <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server">    5:     Search    6: </asp:Content>    7:     8: <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server">    9:   10:     <h2>Search for Events</h2>  11:   12:     <% using (Html.BeginForm("Search","Events")) {%>  13:         <%= Html.ValidationSummary(true) %>  14:          15:         <fieldset>  16:             <legend>Fields</legend>  17:              18:             <div class="editor-label">  19:                 <%= Html.LabelFor(model => model.EventNumber) %>  20:             </div>  21:             <div class="editor-field">  22:                 <%= Html.TextBoxFor(model => model.EventNumber) %>  23:                 <%= Html.ValidationMessageFor(model => model.EventNumber) %>  24:             </div>  25:              26:             <div class="editor-label">  27:                 <%= Html.LabelFor(model => model.GuestLastName) %>  28:             </div>  29:             <div class="editor-field">  30:                 <%= Html.TextBoxFor(model => model.GuestLastName) %>  31:                 <%= Html.ValidationMessageFor(model => model.GuestLastName) %>  32:             </div>  33:              34:             <div class="editor-label">  35:                 <%= Html.LabelFor(model => model.EventName) %>  36:             </div>  37:             <div class="editor-field">  38:                 <%= Html.DropDownListFor(model => model.EventName, Model.EventList,"Select Event") %>  39:                 <%= Html.ValidationMessageFor(model => model.EventName) %>  40:             </div>  41:              42:             <p>  43:                 <input type="submit" value="Save" />  44:             </p>  45:         </fieldset>  46:   47:     <% } %>  48:   49:     <div>  50:         <%= Html.ActionLink("Back to List", "Index") %>  51:     </div>  52:   53: </asp:Content> A nice feature is the scaffolding that MVC has to generate code. I simply right clicked inside my Search() action, inside the EventsController and selected “Add View” and then I selected my strongly typed object that I wanted to pass to the view and also selected that I wanted the content type be “Edit”. With that the aspx page was completely generated, although I did have to go back in and change the textbox for the Event Names to a drop down list of the names to select from. The new feature with MVC 2 are the strongly typed HTML helpers. So now, my textboxes, drop down list, and validation helpers are all strongly typed to my model.  This features gives you the benefits of intellisense and also makes it easier to debug. “The Gu” has a great post about the feature in case you want more details. The DropDownListFor function to generate the drop down list was a little tricky for me. You first need to use a Lanbda expression to pass in the property you want the selected value assigned to in your model, and then you need to pass in the list directly from the model. Validations To validate the form, you can use the strongly type validation HTML helpers which will inspect your model and return errors if the validation fails. The definitions of these rules are set directly on the Model itself so lets take a look.    1: using System.ComponentModel.DataAnnotations;    2: using System.Web.Mvc;    3:     4: namespace EventsSample.Models    5: {    6:     public class EventSearchModel    7:     {    8:         [Required(ErrorMessage = "Please enter the event number.")]    9:         [RegularExpression(@"\w{6}",  10:             ErrorMessage = "The Event Number must be 6 letters and/or numbers.")]  11:         public string EventNumber { get; set; }  12:   13:         [Required(ErrorMessage = "Please enter the guest's last name.")]  14:         [RegularExpression(@"^[A-Za-zÀ-ÖØ-öø-ÿ1-9 '\-\.]{1,22}$",  15:             ErrorMessage = "The gueest's last name must 1 to 20 characters.")]  16:         public string GuestLastName { get; set; }  17:   18:         public string EventName { get; set; }  19:         public SelectList EventList { get; set; }  20:     }  21: } Pretty cool! Okay, the only thing left to do is perform the validation in the POST action.    1: [HttpPost]    2: public ViewResult Search(EventSearchModel eventSearchModel)    3: {    4:     if (ModelState.IsValid) return View("SearchResults");    5:     else    6:     {    7:          IList<EventsModel> result = _eventsService.GetEventList();    8:         eventSearchModel.EventList = new SelectList(result, "EVentCode","EventName");   9:   10:         return View(eventSearchModel);  11:     }  12: }  13:     } If the form entries are valid, here I am simply displaying the SearchResult, but in a real world sample I would also go out get the results first. You get the idea though. In my case, when the form is not valid, I also had to reload my SelectList with the event names before I loaded the page again. Remember this is MVC, no _VieState here :) So that’s it. Now my form is validating the data and when it fails it looks like this.

    Read the article

  • Beginner’s Guide to Flock, the Social Media Browser

    - by Asian Angel
    Are you wanting a browser that can work as a social hub from the first moment that you start it up? If you love the idea of a browser that is ready to go out of the box then join us as we look at Flock. During the Install Process When you are installing Flock there are two install windows that you should watch for. The first one lets you choose between the “Express Setup & Custom Setup”. We recommend the “Custom Setup”. Once you have selected the “Custom Setup” you can choose which of the following options will enabled. Notice the “anonymous usage statistics” option at the bottom…you can choose to leave this enabled or disable it based on your comfort level. The First Look When you start Flock up for the first time it will open with three tabs. All three are of interest…especially if this is your first time using Flock. With the first tab you can jump right into “logging in/activating” favorite social services within Flock. This page is set to display each time that you open Flock unless you deselect the option in the lower left corner. The second tab provides a very nice overview of Flock and its’ built-in social management power. The third and final page can be considered a “Personal Page”. You can make some changes to the content displayed for quick and easy access and/or monitoring “Twitter Search, Favorite Feeds, Favorite Media, Friend Activity, & Favorite Sites”. Use the “Widget Menu” in the upper left corner to select the “Personal Page Components” that you would like to use. In the upper right corner there is a built-in “Search Bar” and buttons for “Posting to Your Blog & Uploading Media”. To help personalize the “My World Page” just a bit more you can even change the text to your name or whatever best suits your needs. The Flock Toolbar The “Flock Toolbar” is full of social account management goodness. In order from left to right the buttons are: My World (Homepage), Open People Sidebar, Open Media Bar, Open Feeds Sidebar, Webmail, Open Favorites Sidebar, Open Accounts and Services Sidebar, Open Web Clipboard Sidebar, Open Blog Editor, & Open Photo Uploader. The buttons will be “highlighted” with a blue background to help indicate which area you are in. The first area will display a listing of people that you are watching/following at the services shown here. Clicking on the “Media Bar Button” will display the following “Media Slider Bar” above your “Tab Bar”. Notice that there is a built-in “Search Bar” on the right side. Any photos, etc. clicked on will be opened in the currently focused tab below the “Media Bar”. Here is a listing of the “Media Streams” available for viewing. By default Flock will come with a small selection of pre-subscribed RSS Feeds. You can easily unsubscribe, rearrange, add custom folders, or non-categorized feeds as desired. RSS Feeds subscribed to here can be viewed combined together as a single feed (clickable links) in the “My World Page”. or can be viewed individually in a new tab. Very nice! Next on the “Flock Toolbar is the “Webmail Button”. You can set up access to your favorite “Yahoo!, Gmail, & AOL Mail” accounts from here. The “Favorites Sidebar” combines your “Browser History & Bookmarks” into one convenient location. The “Accounts and Services Sidebar” gives you quick and easy access to get logged into your favorite social accounts. Clicking on any of the links will open that particular service’s login page in a new tab. Want to store items such as photos, links, and text to add into a blog post or tweet later on? Just drag and drop them into the “Web Clipboard Sidebar” for later access. Clicking on the “Blog Editor Button” will open up a separate blogging window to compose your posts in. If you have not logged into or set up an account yet in Flock you will see the following message window. The “Blogging Window”…nice, simple, and straightforward. If you are not already logged into your photo account(s) then you will see the following message window when you click on the “Photo Uploader Button”. Clicking “OK” will open the “Accounts and Services Sidebar” with compatible photo services highlighted in a light yellow color. Log in to your favorite service to start uploading all those great images. After Setting Up Here is what our browser looked like after setting up some of our favorite services. The Twitter feed is certainly looking nice and easy to read through… Some tweaking in the “RSS Feeds Sidebar” makes for a perfect reading experience. Keeping up with our e-mail is certainly easy to do too. A look back at the “Accounts and Services Sidebar” shows that all of our accounts are actively logged in (green dot on the right side). Going back to our “My World Page” you can see how nice everything looks for monitoring our “Friend Activity & Favorite Feeds”. Moving on to regular browsing everything is looking very good… Flock is a perfect choice for anyone wanting a browser and social hub all built into a single app. Conclusion Anyone who loves keeping up with their favorite social services while browsing will find using Flock to be a wonderful experience. You literally get the best of both worlds with this browser. Links Download Flock The Official Flock Extensions Homepage The Official Flock Toolbar Homepage Similar Articles Productive Geek Tips Add Color Coding to Windows 7 Media Center Program GuideAdd Social Bookmarking (Digg This!) Links to your Wordpress BlogHow to use an ISO image on Ubuntu LinuxAdvertise on How-To GeekFixing When Windows Media Player Library Won’t Let You Add Files TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7 Microsoft’s “How Do I ?” Videos Home Networks – How do they look like & the problems they cause

    Read the article

  • Dell Studio 1737 Overheating

    - by Sean
    I am using a Dell Studio 1737 laptop. I have been running Linux and have ran Windows recently for a very long time. I upgraded to the 10.10 distribution and since that distro, it seems that for some reason all Linuxes want to push my laptop to extremes. I have recently upgraded to Ubuntu 12.04 since I heart that it contains kernel fixes for overheating issues. 12.04 will actually eventually cool the system, but that is after the fans run to the point it sounds like a jet aircraft taking off and the laptop makes my hands sweat. In trying to combat the heat problems I have done the following: I installed the propriatery driver for my ATI Mobility HD 3600. I have tried both the one in the Additional Drivers and also tried ATI's latest greatest version. If I don't install this my laptop will overheat and shut off in minutes. Both seem to perform similarly, but the heat problem remains. I have tried limiting the CPU by installing the CPUFreq Indicator. This does help keep the machine from shutting off, but the heat is still uncomfortable to be around the machine. I usually run in power saver mode or run the cpu at 1.6 GHZ just to error on safety. I ran sensors-detect and here are the results: sean@sean-Studio-1737:~$ sudo sensors-detect # sensors-detect revision 5984 (2011-07-10 21:22:53 +0200) # System: Dell Inc. Studio 1737 (laptop) # Board: Dell Inc. 0F237N This program will help you determine which kernel modules you need to load to use lm_sensors most effectively. It is generally safe and recommended to accept the default answers to all questions, unless you know what you're doing. Some south bridges, CPUs or memory controllers contain embedded sensors. Do you want to scan for them? This is totally safe. (YES/no): y Module cpuid loaded successfully. Silicon Integrated Systems SIS5595... No VIA VT82C686 Integrated Sensors... No VIA VT8231 Integrated Sensors... No AMD K8 thermal sensors... No AMD Family 10h thermal sensors... No AMD Family 11h thermal sensors... No AMD Family 12h and 14h thermal sensors... No AMD Family 15h thermal sensors... No AMD Family 15h power sensors... No Intel digital thermal sensor... Success! (driver `coretemp') Intel AMB FB-DIMM thermal sensor... No VIA C7 thermal sensor... No VIA Nano thermal sensor... No Some Super I/O chips contain embedded sensors. We have to write to standard I/O ports to probe them. This is usually safe. Do you want to scan for Super I/O sensors? (YES/no): y Probing for Super-I/O at 0x2e/0x2f Trying family `National Semiconductor/ITE'... No Trying family `SMSC'... No Trying family `VIA/Winbond/Nuvoton/Fintek'... No Trying family `ITE'... No Probing for Super-I/O at 0x4e/0x4f Trying family `National Semiconductor/ITE'... Yes Found `ITE IT8512E/F/G Super IO' (but not activated) Some hardware monitoring chips are accessible through the ISA I/O ports. We have to write to arbitrary I/O ports to probe them. This is usually safe though. Yes, you do have ISA I/O ports even if you do not have any ISA slots! Do you want to scan the ISA I/O ports? (YES/no): y Probing for `National Semiconductor LM78' at 0x290... No Probing for `National Semiconductor LM79' at 0x290... No Probing for `Winbond W83781D' at 0x290... No Probing for `Winbond W83782D' at 0x290... No Lastly, we can probe the I2C/SMBus adapters for connected hardware monitoring devices. This is the most risky part, and while it works reasonably well on most systems, it has been reported to cause trouble on some systems. Do you want to probe the I2C/SMBus adapters now? (YES/no): y Using driver `i2c-i801' for device 0000:00:1f.3: Intel ICH9 Module i2c-i801 loaded successfully. Module i2c-dev loaded successfully. Now follows a summary of the probes I have just done. Just press ENTER to continue: Driver `coretemp': * Chip `Intel digital thermal sensor' (confidence: 9) To load everything that is needed, add this to /etc/modules: #----cut here---- # Chip drivers coretemp #----cut here---- If you have some drivers built into your kernel, the list above will contain too many modules. Skip the appropriate ones! Do you want to add these lines automatically to /etc/modules? (yes/NO)y Successful! Monitoring programs won't work until the needed modules are loaded. You may want to run 'service module-init-tools start' to load them. Unloading i2c-dev... OK Unloading i2c-i801... OK Unloading cpuid... OK sean@sean-Studio-1737:~$ sudo service module-init-tools start module-init-tools stop/waiting I also tried installing i8k but that didn't work since it didn't seem to be able to communicate with the hardware (probably for different kind of device). Also I ran acpi -V and here are the results: Battery 0: Full, 100% Battery 0: design capacity 613 mAh, last full capacity 260 mAh = 42% Adapter 0: on-line Thermal 0: ok, 49.0 degrees C Thermal 0: trip point 0 switches to mode critical at temperature 100.0 degrees C Thermal 1: ok, 48.0 degrees C Thermal 1: trip point 0 switches to mode critical at temperature 100.0 degrees C Thermal 2: ok, 51.0 degrees C Thermal 2: trip point 0 switches to mode critical at temperature 100.0 degrees C Cooling 0: LCD 0 of 15 Cooling 1: Processor 0 of 10 Cooling 2: Processor 0 of 10 I have hit a wall and don't know what to do now. Any advice is appreciated.

    Read the article

  • More Fun with C# Iterators and Generators

    - by James Michael Hare
    In my last post, I talked quite a bit about iterators and how they can be really powerful tools for filtering a list of items down to a subset of items.  This had both pros and cons over returning a full collection, which, in summary, were:   Pros: If traversal is only partial, does not have to visit rest of collection. If evaluation method is costly, only incurs that cost on elements visited. Adds little to no garbage collection pressure.    Cons: Very slight performance impact if you know caller will always consume all items in collection. And as we saw in the last post, that con for the cost was very, very small and only really became evident on very tight loops consuming very large lists completely.    One of the key items to note, though, is the garbage!  In the traditional (return a new collection) method, if you have a 1,000,000 element collection, and wish to transform or filter it in some way, you have to allocate space for that copy of the collection.  That is, say you have a collection of 1,000,000 items and you want to double every item in the collection.  Well, that means you have to allocate a collection to hold those 1,000,000 items to return, which is a lot especially if you are just going to use it once and toss it.   Iterators, though, don't have this problem.  Each time you visit the node, it would return the doubled value of the node (in this example) and not allocate a second collection of 1,000,000 doubled items.  Do you see the distinction?  In both cases, we're consuming 1,000,000 items.  But in one case we pass back each doubled item which is just an int (for example's sake) on the stack and in the other case, we allocate a list containing 1,000,000 items which then must be garbage collected.   So iterators in C# are pretty cool, eh?  Well, here's one more thing a C# iterator can do that a traditional "return a new collection" transformation can't!   It can return **unbounded** collections!   I know, I know, that smells a lot like an infinite loop, eh?  Yes and no.  Basically, you're relying on the caller to put the bounds on the list, and as long as the caller doesn't you keep going.  Consider this example:   public static class Fibonacci {     // returns the infinite fibonacci sequence     public static IEnumerable<int> Sequence()     {         int iteration = 0;         int first = 1;         int second = 1;         int current = 0;         while (true)         {             if (iteration++ < 2)             {                 current = 1;             }             else             {                 current = first + second;                 second = first;                 first = current;             }             yield return current;         }     } }   Whoa, you say!  Yes, that's an infinite loop!  What the heck is going on there?  Yes, that was intentional.  Would it be better to have a fibonacci sequence that returns only a specific number of items?  Perhaps, but that wouldn't give you the power to defer the execution to the caller.   The beauty of this function is it is as infinite as the sequence itself!  The fibonacci sequence is unbounded, and so is this method.  It will continue to return fibonacci numbers for as long as you ask for them.  Now that's not something you can do with a traditional method that would return a collection of ints representing each number.  In that case you would eventually run out of memory as you got to higher and higher numbers.  This method, though, never runs out of memory.   Now, that said, you do have to know when you use it that it is an infinite collection and bound it appropriately.  Fortunately, Linq provides a lot of these extension methods for you!   Let's say you only want the first 10 fibonacci numbers:       foreach(var fib in Fibonacci.Sequence().Take(10))     {         Console.WriteLine(fib);     }   Or let's say you only want the fibonacci numbers that are less than 100:       foreach(var fib in Fibonacci.Sequence().TakeWhile(f => f < 100))     {         Console.WriteLine(fib);     }   So, you see, one of the nice things about iterators is their power to work with virtually any size (even infinite) collections without adding the garbage collection overhead of making new collections.    You can also do fun things like this to make a more "fluent" interface for for loops:   // A set of integer generator extension methods public static class IntExtensions {     // Begins counting to inifity, use To() to range this.     public static IEnumerable<int> Every(this int start)     {         // deliberately avoiding condition because keeps going         // to infinity for as long as values are pulled.         for (var i = start; ; ++i)         {             yield return i;         }     }     // Begins counting to infinity by the given step value, use To() to     public static IEnumerable<int> Every(this int start, int byEvery)     {         // deliberately avoiding condition because keeps going         // to infinity for as long as values are pulled.         for (var i = start; ; i += byEvery)         {             yield return i;         }     }     // Begins counting to inifity, use To() to range this.     public static IEnumerable<int> To(this int start, int end)     {         for (var i = start; i <= end; ++i)         {             yield return i;         }     }     // Ranges the count by specifying the upper range of the count.     public static IEnumerable<int> To(this IEnumerable<int> collection, int end)     {         return collection.TakeWhile(item => item <= end);     } }   Note that there are two versions of each method.  One that starts with an int and one that starts with an IEnumerable<int>.  This is to allow more power in chaining from either an existing collection or from an int.  This lets you do things like:   // count from 1 to 30 foreach(var i in 1.To(30)) {     Console.WriteLine(i); }     // count from 1 to 10 by 2s foreach(var i in 0.Every(2).To(10)) {     Console.WriteLine(i); }     // or, if you want an infinite sequence counting by 5s until something inside breaks you out... foreach(var i in 0.Every(5)) {     if (someCondition)     {         break;     }     ... }     Yes, those are kinda play functions and not particularly useful, but they show some of the power of generators and extension methods to form a fluid interface.   So what do you think?  What are some of your favorite generators and iterators?

    Read the article

  • tile_static, tile_barrier, and tiled matrix multiplication with C++ AMP

    - by Daniel Moth
    We ended the previous post with a mechanical transformation of the C++ AMP matrix multiplication example to the tiled model and in the process introduced tiled_index and tiled_grid. This is part 2. tile_static memory You all know that in regular CPU code, static variables have the same value regardless of which thread accesses the static variable. This is in contrast with non-static local variables, where each thread has its own copy. Back to C++ AMP, the same rules apply and each thread has its own value for local variables in your lambda, whereas all threads see the same global memory, which is the data they have access to via the array and array_view. In addition, on an accelerator like the GPU, there is a programmable cache, a third kind of memory type if you'd like to think of it that way (some call it shared memory, others call it scratchpad memory). Variables stored in that memory share the same value for every thread in the same tile. So, when you use the tiled model, you can have variables where each thread in the same tile sees the same value for that variable, that threads from other tiles do not. The new storage class for local variables introduced for this purpose is called tile_static. You can only use tile_static in restrict(direct3d) functions, and only when explicitly using the tiled model. What this looks like in code should be no surprise, but here is a snippet to confirm your mental image, using a good old regular C array // each tile of threads has its own copy of locA, // shared among the threads of the tile tile_static float locA[16][16]; Note that tile_static variables are scoped and have the lifetime of the tile, and they cannot have constructors or destructors. tile_barrier In amp.h one of the types introduced is tile_barrier. You cannot construct this object yourself (although if you had one, you could use a copy constructor to create another one). So how do you get one of these? You get it, from a tiled_index object. Beyond the 4 properties returning index objects, tiled_index has another property, barrier, that returns a tile_barrier object. The tile_barrier class exposes a single member, the method wait. 15: // Given a tiled_index object named t_idx 16: t_idx.barrier.wait(); 17: // more code …in the code above, all threads in the tile will reach line 16 before a single one progresses to line 17. Note that all threads must be able to reach the barrier, i.e. if you had branchy code in such a way which meant that there is a chance that not all threads could reach line 16, then the code above would be illegal. Tiled Matrix Multiplication Example – part 2 So now that we added to our understanding the concepts of tile_static and tile_barrier, let me obfuscate rewrite the matrix multiplication code so that it takes advantage of tiling. Before you start reading this, I suggest you get a cup of your favorite non-alcoholic beverage to enjoy while you try to fully understand the code. 01: void MatrixMultiplyTiled(vector<float>& vC, const vector<float>& vA, const vector<float>& vB, int M, int N, int W) 02: { 03: static const int TS = 16; 04: array_view<const float,2> a(M, W, vA); 05: array_view<const float,2> b(W, N, vB); 06: array_view<writeonly<float>,2> c(M,N,vC); 07: parallel_for_each(c.grid.tile< TS, TS >(), 08: [=] (tiled_index< TS, TS> t_idx) restrict(direct3d) 09: { 10: int row = t_idx.local[0]; int col = t_idx.local[1]; 11: float sum = 0.0f; 12: for (int i = 0; i < W; i += TS) { 13: tile_static float locA[TS][TS], locB[TS][TS]; 14: locA[row][col] = a(t_idx.global[0], col + i); 15: locB[row][col] = b(row + i, t_idx.global[1]); 16: t_idx.barrier.wait(); 17: for (int k = 0; k < TS; k++) 18: sum += locA[row][k] * locB[k][col]; 19: t_idx.barrier.wait(); 20: } 21: c[t_idx.global] = sum; 22: }); 23: } Notice that all the code up to line 9 is the same as per the changes we made in part 1 of tiling introduction. If you squint, the body of the lambda itself preserves the original algorithm on lines 10, 11, and 17, 18, and 21. The difference being that those lines use new indexing and the tile_static arrays; the tile_static arrays are declared and initialized on the brand new lines 13-15. On those lines we copy from the global memory represented by the array_view objects (a and b), to the tile_static vanilla arrays (locA and locB) – we are copying enough to fit a tile. Because in the code that follows on line 18 we expect the data for this tile to be in the tile_static storage, we need to synchronize the threads within each tile with a barrier, which we do on line 16 (to avoid accessing uninitialized memory on line 18). We also need to synchronize the threads within a tile on line 19, again to avoid the race between lines 14, 15 (retrieving the next set of data for each tile and overwriting the previous set) and line 18 (not being done processing the previous set of data). Luckily, as part of the awesome C++ AMP debugger in Visual Studio there is an option that helps you find such races, but that is a story for another blog post another time. May I suggest reading the next section, and then coming back to re-read and walk through this code with pen and paper to really grok what is going on, if you haven't already? Cool. Why would I introduce this tiling complexity into my code? Funny you should ask that, I was just about to tell you. There is only one reason we tiled our extent, had to deal with finding a good tile size, ensure the number of threads we schedule are correctly divisible with the tile size, had to use a tiled_index instead of a normal index, and had to understand tile_barrier and to figure out where we need to use it, and double the size of our lambda in terms of lines of code: the reason is to be able to use tile_static memory. Why do we want to use tile_static memory? Because accessing tile_static memory is around 10 times faster than accessing the global memory on an accelerator like the GPU, e.g. in the code above, if you can get 150GB/second accessing data from the array_view a, you can get 1500GB/second accessing the tile_static array locA. And since by definition you are dealing with really large data sets, the savings really pay off. We have seen tiled implementations being twice as fast as their non-tiled counterparts. Now, some algorithms will not have performance benefits from tiling (and in fact may deteriorate), e.g. algorithms that require you to go only once to global memory will not benefit from tiling, since with tiling you already have to fetch the data once from global memory! Other algorithms may benefit, but you may decide that you are happy with your code being 150 times faster than the serial-version you had, and you do not need to invest to make it 250 times faster. Also algorithms with more than 3 dimensions, which C++ AMP supports in the non-tiled model, cannot be tiled. Also note that in future releases, we may invest in making the non-tiled model, which already uses tiling under the covers, go the extra step and use tile_static memory on your behalf, but it is obviously way to early to commit to anything like that, and we certainly don't do any of that today. Comments about this post by Daniel Moth welcome at the original blog.

    Read the article

  • More Great Improvements to the Windows Azure Management Portal

    - by ScottGu
    Over the last 3 weeks we’ve released a number of enhancements to the new Windows Azure Management Portal.  These new capabilities include: Localization Support for 6 languages Operation Log Support Support for SQL Database Metrics Virtual Machine Enhancements (quick create Windows + Linux VMs) Web Site Enhancements (support for creating sites in all regions, private github repo deployment) Cloud Service Improvements (deploy from storage account, configuration support of dedicated cache) Media Service Enhancements (upload, encode, publish, stream all from within the portal) Virtual Networking Usability Enhancements Custom CNAME support with Storage Accounts All of these improvements are now live in production and available to start using immediately.  Below are more details on them: Localization Support The Windows Azure Portal now supports 6 languages – English, German, Spanish, French, Italian and Japanese. You can easily switch between languages by clicking on the Avatar bar on the top right corner of the Portal: Selecting a different language will automatically refresh the UI within the portal in the selected language: Operation Log Support The Windows Azure Portal now supports the ability for administrators to review the “operation logs” of the services they manage – making it easy to see exactly what management operations were performed on them.  You can query for these by selecting the “Settings” tab within the Portal and then choosing the “Operation Logs” tab within it.  This displays a filter UI that enables you to query for operations by date and time: As of the most recent release we now show logs for all operations performed on Cloud Services and Storage Accounts.  You can click on any operation in the list and click the “Details” button in the command bar to retrieve detailed status about it.  This now makes it possible to retrieve details about every management operation performed. In future updates you’ll see us extend the operation log capability to apply to all Windows Azure Services – which will enable great post-mortem and audit support. Support for SQL Database Metrics You can now monitor the number of successful connections, failed connections and deadlocks in your SQL databases using the new “Dashboard” view provided on each SQL Database resource: Additionally, if the database is added as a “linked resource” to a Web Site or Cloud Service, monitoring metrics for the linked SQL database are shown along with the Web Site or Cloud Service metrics in the dashboard. This helps with viewing and managing aggregated information across both resources in your application. Enhancements to Virtual Machines The most recent Windows Azure Portal release brings with it some nice usability improvements to Virtual Machines: Integrated Quick Create experience for Windows and Linux VMs Creating a new Windows or Linux VM is now easy using the new “Quick Create” experience in the Portal: In addition to Windows VM templates you can also now select Linux image templates in the quick create UI: This makes it incredibly easy to create a new Virtual Machine in only a few seconds. Enhancements to Web Sites Prior to this past month’s release, users were forced to choose a single geographical region when creating their first site.  After that, subsequent sites could only be created in that same region.  This restriction has now been removed, and you can now create sites in any region at any time and have up to 10 free sites in each supported region: One of the new regions we’ve recently opened up is the “East Asia” region.  This allows you to now deploy sites to North America, Europe and Asia simultaneously.  Private GitHub Repository Support This past week we also enabled Git based continuous deployment support for Web Sites from private GitHub and BitBucket repositories (previous to this you could only enable this with public repositories).  Enhancements to Cloud Services Experience The most recent Windows Azure Portal release brings with it some nice usability improvements to Cloud Services: Deploy a Cloud Service from a Windows Azure Storage Account The Windows Azure Portal now supports deploying an application package and configuration file stored in a blob container in Windows Azure Storage. The ability to upload an application package from storage is available when you custom create, or upload to, or update a cloud service deployment. To upload an application package and configuration, create a Cloud Service, then select the file upload dialog, and choose to upload from a Windows Azure Storage Account: To upload an application package from storage, click the “FROM STORAGE” button and select the application package and configuration file to use from the new blob storage explorer in the portal. Configure Windows Azure Caching in a caching enabled cloud service If you have deployed the new dedicated cache within a cloud service role, you can also now configure the cache settings in the portal by navigating to the configuration tab of for your Cloud Service deployment. The configuration experience is similar to the one in Visual Studio when you create a cloud service and add a caching role.  The portal now allows you to add or remove named caches and change the settings for the named caches – all from within the Portal and without needing to redeploy your application. Enhancements to Media Services You can now upload, encode, publish, and play your video content directly from within the Windows Azure Portal.  This makes it incredibly easy to get started with Windows Azure Media Services and perform common tasks without having to write any code. Simply navigate to your media service and then click on the “Content” tab.  All of the media content within your media service account will be listed here: Clicking the “upload” button within the portal now allows you to upload a media file directly from your computer: This will cause the video file you chose from your local file-system to be uploaded into Windows Azure.  Once uploaded, you can select the file within the content tab of the Portal and click the “Encode” button to transcode it into different streaming formats: The portal includes a number of pre-set encoding formats that you can easily convert media content into: Once you select an encoding and click the ok button, Windows Azure Media Services will kick off an encoding job that will happen in the cloud (no need for you to stand-up or configure a custom encoding server).  When it’s finished, you can select the video in the “Content” tab and then click PUBLISH in the command bar to setup an origin streaming end-point to it: Once the media file is published you can point apps against the public URL and play the content using Windows Azure Media Services – no need to setup or run your own streaming server.  You can also now select the file and click the “Play” button in the command bar to play it using the streaming endpoint directly within the Portal: This makes it incredibly easy to try out and use Windows Azure Media Services and test out an end-to-end workflow without having to write any code.  Once you test things out you can of course automate it using script or code – providing you with an incredibly powerful Cloud Media platform that you can use. Enhancements to Virtual Network Experience Over the last few months, we have received feedback on the complexity of the Virtual Network creation experience. With these most recent Portal updates, we have added a Quick Create experience that makes the creation experience very simple. All that an administrator now needs to do is to provide a VNET name, choose an address space and the size of the VNET address space. They no longer need to understand the intricacies of the CIDR format or walk through a 4-page wizard or create a VNET / subnet. This makes creating virtual networks really simple: The portal also now has a “Register DNS Server” task that makes it easy to register DNS servers and associate them with a virtual network. Enhancements to Storage Experience The portal now lets you register custom domain names for your Windows Azure Storage Accounts.  To enable this, select a storage resource and then go to the CONFIGURE tab for a storage account, and then click MANAGE DOMAIN on the command bar: Clicking “Manage Domain” will bring up a dialog that allows you to register any CNAME you want: Summary The above features are all now live in production and available to use immediately.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using them today.  Visit the Windows Azure Developer Center to learn more about how to build apps with it. One of the other cool features that is now live within the portal is our new Windows Azure Store – which makes it incredibly easy to try and purchase developer services from a variety of partners.  It is an incredibly awesome new capability – and something I’ll be doing a dedicated post about shortly. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

    Read the article

  • Elegance, thy Name is jQuery

    - by SGWellens
    So, I'm browsing though some questions over on the Stack Overflow website and I found a good jQuery question just a few minutes old. Here is a link to it. It was a tough question; I knew that by answering it, I could learn new stuff and reinforce what I already knew: Reading is good, doing is better. Maybe I could help someone in the process too. I cut and pasted the HTML from the question into my Visual Studio IDE and went back to Stack Overflow to reread the question. Dang, someone had already answered it! And it was a great answer. I never even had a chance to start analyzing the issue. Now I know what a one-legged man feels like in an ass-kicking contest. Nevertheless, since the question and answer were so interesting, I decided to dissect them and learn as much as possible. The HTML consisted of some divs separated by h3 headings.  Note the elements are laid out sequentially with no programmatic grouping: <h3 class="heading">Heading 1</h3> <div>Content</div> <div>More content</div> <div>Even more content</div><h3 class="heading">Heading 2</h3> <div>some content</div> <div>some more content</div><h3 class="heading">Heading 3</h3> <div>other content</div></form></body>  The requirement was to wrap a div around each h3 heading and the subsequent divs grouping them into sections. Why? I don't know, I suppose if you screen-scrapped some HTML from another site, you might want to reformat it before displaying it on your own. Anyways… Here is the marvelously, succinct posted answer: $('.heading').each(function(){ $(this).nextUntil('.heading').andSelf().wrapAll('<div class="section">');}); I was familiar with all the parts except for nextUntil and andSelf. But, I'll analyze the whole answer for completeness. I'll do this by rewriting the posted answer in a different style and adding a boat-load of comments: function Test(){ // $Sections is a jQuery object and it will contain three elements var $Sections = $('.heading'); // use each to iterate over each of the three elements $Sections.each(function () { // $this is a jquery object containing the current element // being iterated var $this = $(this); // nextUntil gets the following sibling elements until it reaches // an element with the CSS class 'heading' // andSelf adds in the source element (this) to the collection $this = $this.nextUntil('.heading').andSelf(); // wrap the elements with a div $this.wrapAll('<div class="section" >'); });}  The code here doesn't look nearly as concise and elegant as the original answer. However, unless you and your staff are jQuery masters, during development it really helps to work through algorithms step by step. You can step through this code in the debugger and examine the jQuery objects to make sure one step is working before proceeding on to the next. It's much easier to debug and troubleshoot when each logical coding step is a separate line of code. Note: You may think the original code runs much faster than this version. However, the time difference is trivial: Not enough to worry about: Less than 1 millisecond (tested in IE and FF). Note: You may want to jam everything into one line because it results in less traffic being sent to the client. That is true. However, most Internet servers now compress HTML and JavaScript by stripping out comments and white space (go to Bing or Google and view the source). This feature should be enabled on your server: Let the server compress your code, you don't need to do it. Free Career Advice: Creating maintainable code is Job One—Maximum Priority—The Prime Directive. If you find yourself suddenly transferred to customer support, it may be that the code you are writing is not as readable as it could be and not as readable as it should be. Moving on… I created a CSS class to enhance the results: .section{ background-color: yellow; border: 2px solid black; margin: 5px;} Here is the rendered output before:   …and after the jQuery code runs.   Pretty Cool! But, while playing with this code, the logic of nextUntil began to bother me: What happens in the last section? What stops elements from being collected since there are no more elements with the .heading class? The answer is nothing.  In this case it stopped collecting elements because it was at the end of the page.  But what if there were additional HTML elements? I added an anchor tag and another div to the HTML: <h3 class="heading">Heading 1</h3> <div>Content</div> <div>More content</div> <div>Even more content</div><h3 class="heading">Heading 2</h3> <div>some content</div> <div>some more content</div><h3 class="heading">Heading 3</h3> <div>other content</div><a>this is a link</a><div>unrelated div</div> </form></body> The code as-is will include both the anchor and the unrelated div. This isn't what we want.   My first attempt to correct this used the filter parameter of the nextUntil function: nextUntil('.heading', 'div')  This will only collect div elements. But it merely skipped the anchor tag and it still collected the unrelated div:   The problem is we need a way to tell the nextUntil function when to stop. CSS selectors to the rescue! nextUntil('.heading, a')  This tells nextUntil to stop collecting elements when it gets to an element with a .heading class OR when it gets to an anchor tag. In this case it solved the problem. FYI: The comma operator in a CSS selector allows multiple criteria.   Bingo! One final note, we could have broken the code down even more: We could have replaced the andSelf function here: $this = $this.nextUntil('.heading, a').andSelf(); With this: // get all the following siblings and then add the current item$this = $this.nextUntil('.heading, a');$this.add(this);  But in this case, the andSelf function reads real nice. In my opinion. Here's a link to a jsFiddle if you want to play with it. I hope someone finds this useful Steve Wellens CodeProject

    Read the article

  • SQL University: What and why of database refactoring

    - by Mladen Prajdic
    This is a post for a great idea called SQL University started by Jorge Segarra also famously known as SqlChicken on Twitter. It’s a collection of blog posts on different database related topics contributed by several smart people all over the world. So this week is mine and we’ll be talking about database testing and refactoring. In 3 posts we’ll cover: SQLU part 1 - What and why of database testing SQLU part 2 - What and why of database refactoring SQLU part 3 - Tools of the trade This is a second part of the series and in it we’ll take a look at what database refactoring is and why do it. Why refactor a database To know why refactor we first have to know what refactoring actually is. Code refactoring is a process where we change module internals in a way that does not change that module’s input/output behavior. For successful refactoring there is one crucial thing we absolutely must have: Tests. Automated unit tests are the only guarantee we have that we haven’t broken the input/output behavior before refactoring. If you haven’t go back ad read my post on the matter. Then start writing them. Next thing you need is a code module. Those are views, UDFs and stored procedures. By having direct table access we can kiss fast and sweet refactoring good bye. One more point to have a database abstraction layer. And no, ORM’s don’t fall into that category. But also know that refactoring is NOT adding new functionality to your code. Many have fallen into this trap. Don’t be one of them and resist the lure of the dark side. And it’s a strong lure. We developers in general love to add new stuff to our code, but hate fixing our own mistakes or changing existing code for no apparent reason. To be a good refactorer one needs discipline and focus. Now we know that refactoring is all about changing inner workings of existing code. This can be due to performance optimizations, changing internal code workflows or some other reason. This is a typical black box scenario to the outside world. If we upgrade the car engine it still has to drive on the road (preferably faster) and not fly (no matter how cool that would be). Also be aware that white box tests will break when we refactor. What to refactor in a database Refactoring databases doesn’t happen that often but when it does it can include a lot of stuff. Let us look at a few common cases. Adding or removing database schema objects Adding, removing or changing table columns in any way, adding constraints, keys, etc… All of these can be counted as internal changes not visible to the data consumer. But each of these carries a potential input/output behavior change. Dropping a column can result in views not working anymore or stored procedure logic crashing. Adding a unique constraint shows duplicated data that shouldn’t exist. Foreign keys break a truncate table command executed from an application that runs once a month. All these scenarios are very real and can happen. With the proper database abstraction layer fully covered with black box tests we can make sure something like that does not happen (hopefully at all). Changing physical structures Physical structures include heaps, indexes and partitions. We can pretty much add or remove those without changing the data returned by the database. But the performance can be affected. So here we use our performance tests. We do have them, right? Just by adding a single index we can achieve orders of magnitude performance improvement. Won’t that make users happy? But what if that index causes our write operations to crawl to a stop. again we have to test this. There are a lot of things to think about and have tests for. Without tests we can’t do successful refactoring! Fixing bad code We all have some bad code in our systems. We usually refer to that code as code smell as they violate good coding practices. Examples of such code smells are SQL injection, use of SELECT *, scalar UDFs or cursors, etc… Each of those is huge code smell and can result in major code changes. Take SELECT * from example. If we remove a column from a table the client using that SELECT * statement won’t have a clue about that until it runs. Then it will gracefully crash and burn. Not to mention the widely unknown SELECT * view refresh problem that Tomas LaRock (@SQLRockstar on Twitter) and Colin Stasiuk (@BenchmarkIT on Twitter) talk about in detail. Go read about it, it’s informative. Refactoring this includes replacing the * with column names and most likely change to application using the database. Breaking apart huge stored procedures Have you ever seen seen a stored procedure that was 2000 lines long? I have. It’s not pretty. It hurts the eyes and sucks the will to live the next 10 minutes. They are a maintenance nightmare and turn into things no one dares to touch. I’m willing to bet that 100% of time they don’t have a single test on them. Large stored procedures (and functions) are a clear sign that they contain business logic. General opinion on good database coding practices says that business logic has no business in the database. That’s the applications part. Refactoring such behemoths requires writing lots of edge case tests for the stored procedure input/output behavior and then start to refactor it. First we split the logic inside into smaller parts like new stored procedures and UDFs. Those then get called from the master stored procedure. Once we’ve successfully modularized the database code it’s best to transfer that logic into the applications consuming it. This only leaves the stored procedure with common data manipulation logic. Of course this isn’t always possible so having a plethora of performance and behavior unit tests is absolutely necessary to confirm we’ve actually improved the codebase in some way.   Refactoring is not a popular chore amongst developers or managers. The former don’t like fixing old code, the latter can’t see the financial benefit. Remember how we talked about being lousy at estimating future costs in the previous post? But there comes a time when it must be done. Hopefully I’ve given you some ideas how to get started. In the last post of the series we’ll take a look at the tools to use and an example of testing and refactoring.

    Read the article

  • MVC Portable Area Modules *Without* MasterPages

    - by Steve Michelotti
    Portable Areas from MvcContrib provide a great way to build modular and composite applications on top of MVC. In short, portable areas provide a way to distribute MVC binary components as simple .NET assemblies where the aspx/ascx files are actually compiled into the assembly as embedded resources. I’ve blogged about Portable Areas in the past including this post here which talks about embedding resources and you can read more of an intro to Portable Areas here. As great as Portable Areas are, the question that seems to come up the most is: what about MasterPages? MasterPages seems to be the one thing that doesn’t work elegantly with portable areas because you specify the MasterPage in the @Page directive and it won’t use the same mechanism of the view engine so you can’t just embed them as resources. This means that you end up referencing a MasterPage that exists in the host application but not in your portable area. If you name the ContentPlaceHolderId’s correctly, it will work – but it all seems a little fragile. Ultimately, what I want is to be able to build a portable area as a module which has no knowledge of the host application. I want to be able to invoke the module by a full route on the user’s browser and it gets invoked and “automatically appears” inside the application’s visual chrome just like a MasterPage. So how could we accomplish this with portable areas? With this question in mind, I looked around at what other people are doing to address similar problems. Specifically, I immediately looked at how the Orchard team is handling this and I found it very compelling. Basically Orchard has its own custom layout/theme framework (utilizing a custom view engine) that allows you to build your module without any regard to the host. You simply decorate your controller with the [Themed] attribute and it will render with the outer chrome around it: 1: [Themed] 2: public class HomeController : Controller Here is the slide from the Orchard talk at this year MIX conference which shows how it conceptually works:   It’s pretty cool stuff.  So I figure, it must not be too difficult to incorporate this into the portable areas view engine as an optional piece of functionality. In fact, I’ll even simplify it a little – rather than have 1) Document.aspx, 2) Layout.ascx, and 3) <view>.ascx (as shown in the picture above); I’ll just have the outer page be “Chrome.aspx” and then the specific view in question. The Chrome.aspx not only takes the place of the MasterPage, but now since we’re no longer constrained by the MasterPage infrastructure, we have the choice of the Chrome.aspx living in the host or inside the portable areas as another embedded resource! Disclaimer: credit where credit is due – much of the code from this post is me re-purposing the Orchard code to suit my needs. To avoid confusion with Orchard, I’m going to refer to my implementation (which will be based on theirs) as a Chrome rather than a Theme. The first step I’ll take is to create a ChromedAttribute which adds a flag to the current HttpContext to indicate that the controller designated Chromed like this: 1: [Chromed] 2: public class HomeController : Controller The attribute itself is an MVC ActionFilter attribute: 1: public class ChromedAttribute : ActionFilterAttribute 2: { 3: public override void OnActionExecuting(ActionExecutingContext filterContext) 4: { 5: var chromedAttribute = GetChromedAttribute(filterContext.ActionDescriptor); 6: if (chromedAttribute != null) 7: { 8: filterContext.HttpContext.Items[typeof(ChromedAttribute)] = null; 9: } 10: } 11:   12: public static bool IsApplied(RequestContext context) 13: { 14: return context.HttpContext.Items.Contains(typeof(ChromedAttribute)); 15: } 16:   17: private static ChromedAttribute GetChromedAttribute(ActionDescriptor descriptor) 18: { 19: return descriptor.GetCustomAttributes(typeof(ChromedAttribute), true) 20: .Concat(descriptor.ControllerDescriptor.GetCustomAttributes(typeof(ChromedAttribute), true)) 21: .OfType<ChromedAttribute>() 22: .FirstOrDefault(); 23: } 24: } With that in place, we only have to override the FindView() method of the custom view engine with these 6 lines of code: 1: public override ViewEngineResult FindView(ControllerContext controllerContext, string viewName, string masterName, bool useCache) 2: { 3: if (ChromedAttribute.IsApplied(controllerContext.RequestContext)) 4: { 5: var bodyView = ViewEngines.Engines.FindPartialView(controllerContext, viewName); 6: var documentView = ViewEngines.Engines.FindPartialView(controllerContext, "Chrome"); 7: var chromeView = new ChromeView(bodyView, documentView); 8: return new ViewEngineResult(chromeView, this); 9: } 10:   11: // Just execute normally without applying Chromed View Engine 12: return base.FindView(controllerContext, viewName, masterName, useCache); 13: } If the view engine finds the [Chromed] attribute, it will invoke it’s own process – otherwise, it’ll just defer to the normal web forms view engine (with masterpages). The ChromeView’s primary job is to independently set the BodyContent on the view context so that it can be rendered at the appropriate place: 1: public class ChromeView : IView 2: { 3: private ViewEngineResult bodyView; 4: private ViewEngineResult documentView; 5:   6: public ChromeView(ViewEngineResult bodyView, ViewEngineResult documentView) 7: { 8: this.bodyView = bodyView; 9: this.documentView = documentView; 10: } 11:   12: public void Render(ViewContext viewContext, System.IO.TextWriter writer) 13: { 14: ChromeViewContext chromeViewContext = ChromeViewContext.From(viewContext); 15:   16: // First render the Body view to the BodyContent 17: using (var bodyViewWriter = new StringWriter()) 18: { 19: var bodyViewContext = new ViewContext(viewContext, bodyView.View, viewContext.ViewData, viewContext.TempData, bodyViewWriter); 20: this.bodyView.View.Render(bodyViewContext, bodyViewWriter); 21: chromeViewContext.BodyContent = bodyViewWriter.ToString(); 22: } 23: // Now render the Document view 24: this.documentView.View.Render(viewContext, writer); 25: } 26: } The ChromeViewContext (code excluded here) mainly just has a string property for the “BodyContent” – but it also makes sure to put itself in the HttpContext so it’s available. Finally, we created a little extension method so the module’s view can be rendered in the appropriate place: 1: public static void RenderBody(this HtmlHelper htmlHelper) 2: { 3: ChromeViewContext chromeViewContext = ChromeViewContext.From(htmlHelper.ViewContext); 4: htmlHelper.ViewContext.Writer.Write(chromeViewContext.BodyContent); 5: } At this point, the other thing left is to decide how we want to implement the Chrome.aspx page. One approach is the copy/paste the HTML from the typical Site.Master and change the main content placeholder to use the HTML helper above – this way, there are no MasterPages anywhere. Alternatively, we could even have Chrome.aspx utilize the MasterPage if we wanted (e.g., in the case where some pages are Chromed and some pages want to use traditional MasterPage): 1: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage" %> 2: <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> 3: <% Html.RenderBody(); %> 4: </asp:Content> At this point, it’s all academic. I can create a controller like this: 1: [Chromed] 2: public class WidgetController : Controller 3: { 4: public ActionResult Index() 5: { 6: return View(); 7: } 8: } Then I’ll just create Index.ascx (a partial view) and put in the text “Inside my widget”. Now when I run the app, I can request the full route (notice the controller name of “widget” in the address bar below) and the HTML from my Index.ascx will just appear where it is supposed to.   This means no more warnings for missing MasterPages and no more need for your module to have knowledge of the host’s MasterPage placeholders. You have the option of using the Chrome.aspx in the host or providing your own while embedding it as an embedded resource itself. I’m curious to know what people think of this approach. The code above was done with my own local copy of MvcContrib so it’s not currently something you can download. At this point, these are just my initial thoughts – just incorporating some ideas for Orchard into non-Orchard apps to enable building modular/composite apps more easily. Additionally, on the flip side, I still believe that Portable Areas have potential as the module packaging story for Orchard itself.   What do you think?

    Read the article

  • Day 3 - XNA: Hacking around with images

    - by dapostolov
    Yay! Today I'm going to get into some code! My mind has been on this all day! I find it amusing how I practice, daily, to be "in the moment" or "present" and the excitement and anticipation of this project seems to snatch it away from me frequently. WELL!!! (Shakes Excitedly) Let's do this =)! Let's code! For these next few days it is my intention to better understand image rendering using XNA; after said prototypes are complete I should (fingers crossed) be able to dive into my game code using the design document I hammered out the other night. On a personal note, I think the toughest thing right now is finding the time to do this project. Each night, after my little ones go to bed I can only really afford a couple hours of work on this project. However, I hope to utilise this time as best as I can because this is the first time in a while I've found a project that I've been passionate about. A friend recently asked me if I intend to go 3D or extend the game design. Yes. For now I'm keeping it simple. Lastly, just as a note, as I was doing some further research into image rendering this morning I came across some other XNA content and lessons learned. I believe this content could have probably been posted in the first couple of posts, however, I will share the new content as I learn it at the end of each day. Maybe I'll take some time later to fix the posts but for now Installation and Deployment - Lessons Learned I had installed the XNA studio  (Day 1) and the site instructions were pretty easy to follow. However, I had a small difficulty with my development environment. You see, I run a virtual desktop development environment. Even though I was able to code and compile all the tutorials the game failed to run...because I lacked a 3D capable card; it was not detected on the virtual box... First Lesson: The XNA runtime needs to "see" the 3D card! No sweat, Il copied the files over to my parent box and executed the program. ERROR. Hmm... Second Lesson (which I should have probably known but I let the excitement get the better of me): you need the XNA runtime on the client PC to run the game, oh, and don't forget the .Net Runtime! Sprite, it ain't just a Soft Drink... With these prototypes I intend to understand and perform the following tasks. learn game development terminology how to place and position (rotate) a static image on the screen how to layer static images on the screen understand image scaling can we reuse images? understand how framerate is handled in XNA how to display text , basic shapes, and colors on the screen how to interact with an image (collision of user input?) how to animate an image and understand basic animation techniques how to detect colliding images or screen edges how to manipulate the image, lets say colors, stretching how to focus on a segment of an image...like only displaying a frame on a film reel what's the best way to manage images (compression, storage, location, prevent artwork theft, etc.) Well, let's start with this "prototype" task list for now...Today, let's get an image on the screen and maybe I can mark a few of the tasks as completed... C# Prototype1 New Visual Studio Project Select the XNA Game Studio 3.1 Project Type Select the Windows Game 3.1 Template Type Prototype1 in the Name textbox provided Press OK. At this point code has auto-magically been created. Feel free to press the F5 key to run your first XNA program. You should have a blue screen infront of you. Without getting into the nitty gritty right, the code that was generated basically creates some basic code to clear the window content with the lovely CornFlowerBlue color. Something to notice, when you move your mouse into the window...nothing. ooooo spoooky. Let's put an image on that screen! Step A - Get an Image into the solution Under "Content" in your Solution Explorer, right click and add a new folder and name it "Sprites". Copy a small image in there; I copied a "Royalty Free" wizard hat from a quick google search and named it wizards_hat.jpg (rightfully so!) Step B - Add the sprite and position fields Now, open/edit  Game1.cs Locate the following line:  SpriteBatch spriteBatch; Under this line type the following:         SpriteBatch spriteBatch; // the line you are looking for...         Texture2D sprite;         Vector2 position; Step C - Load the image asset Locate the "Load Content" Method and duplicate the following:             protected override void LoadContent()         {             spriteBatch = new SpriteBatch(GraphicsDevice);             // your image name goes here...             sprite = Content.Load<Texture2D>("Sprites\\wizards_hat");             position = new Vector2(200, 100);             base.LoadContent();         } Step D - Draw the image Locate the "Draw" Method and duplicate the following:        protected override void Draw(GameTime gameTime)         {             GraphicsDevice.Clear(Color.CornflowerBlue);             spriteBatch.Begin(SpriteBlendMode.AlphaBlend);             spriteBatch.Draw(sprite, position, Color.White);             spriteBatch.End();             base.Draw(gameTime);         }  Step E - Compile and Run Engage! (F5) - Debug! Your image should now display on a cornflowerblue window about 200 pixels from the left and 100 pixels from the top. Awesome! =) Pretty cool how we only coded a few lines to display an image, but believe me, there is plenty going on behind the scenes. However, for now, I'm going to call it a night here. Blogging all this progress certainly takes time... However, tomorrow night I'm going to detail what we just did, plus start checking off points on that list! I'm wondering right now if I should add pictures / code to this post...let me know if you want them =) Best Regards, D.

    Read the article

  • Elegance, thy Name is jQuery

    - by SGWellens
    So, I'm browsing though some questions over on the Stack Overflow website and I found a good jQuery question just a few minutes old. Here is a link to it. It was a tough question; I knew that by answering it, I could learn new stuff and reinforce what I already knew: Reading is good, doing is better. Maybe I could help someone in the process too. I cut and pasted the HTML from the question into my Visual Studio IDE and went back to Stack Overflow to reread the question. Dang, someone had already answered it! And it was a great answer. I never even had a chance to start analyzing the issue. Now I know what a one-legged man feels like in an ass-kicking contest. Nevertheless, since the question and answer were so interesting, I decided to dissect them and learn as much as possible. The HTML consisted of some divs separated by h3 headings.  Note the elements are laid out sequentially with no programmatic grouping: <h3 class="heading">Heading 1</h3> <div>Content</div> <div>More content</div> <div>Even more content</div><h3 class="heading">Heading 2</h3> <div>some content</div> <div>some more content</div><h3 class="heading">Heading 3</h3> <div>other content</div></form></body>  The requirement was to wrap a div around each h3 heading and the subsequent divs grouping them into sections. Why? I don't know, I suppose if you screen-scrapped some HTML from another site, you might want to reformat it before displaying it on your own. Anyways… Here is the marvelously, succinct posted answer: $('.heading').each(function(){ $(this).nextUntil('.heading').andSelf().wrapAll('<div class="section">');}); I was familiar with all the parts except for nextUntil and andSelf. But, I'll analyze the whole answer for completeness. I'll do this by rewriting the posted answer in a different style and adding a boat-load of comments: function Test(){ // $Sections is a jQuery object and it will contain three elements var $Sections = $('.heading'); // use each to iterate over each of the three elements $Sections.each(function () { // $this is a jquery object containing the current element // being iterated var $this = $(this); // nextUntil gets the following sibling elements until it reaches // an element with the CSS class 'heading' // andSelf adds in the source element (this) to the collection $this = $this.nextUntil('.heading').andSelf(); // wrap the elements with a div $this.wrapAll('<div class="section" >'); });}  The code here doesn't look nearly as concise and elegant as the original answer. However, unless you and your staff are jQuery masters, during development it really helps to work through algorithms step by step. You can step through this code in the debugger and examine the jQuery objects to make sure one step is working before proceeding on to the next. It's much easier to debug and troubleshoot when each logical coding step is a separate line. Note: You may think the original code runs much faster than this version. However, the time difference is trivial: Not enough to worry about: Less than 1 millisecond (tested in IE and FF). Note: You may want to jam everything into one line because it results in less traffic being sent to the client. That is true. However, most Internet servers now compress HTML and JavaScript by stripping out comments and white space (go to Bing or Google and view the source). This feature should be enabled on your server: Let the server compress your code, you don't need to do it. Free Career Advice: Creating maintainable code is Job One—Maximum Priority—The Prime Directive. If you find yourself suddenly transferred to customer support, it may be that the code you are writing is not as readable as it could be and not as readable as it should be. Moving on… I created a CSS class to see the results: .section{ background-color: yellow; border: 2px solid black; margin: 5px;} Here is the rendered output before:   …and after the jQuery code runs.   Pretty Cool! But, while playing with this code, the logic of nextUntil began to bother me: What happens in the last section? What stops elements from being collected since there are no more elements with the .heading class? The answer is nothing.  In this case it stopped because it was at the end of the page.  But what if there were additional HTML elements? I added an anchor tag and another div to the HTML: <h3 class="heading">Heading 1</h3> <div>Content</div> <div>More content</div> <div>Even more content</div><h3 class="heading">Heading 2</h3> <div>some content</div> <div>some more content</div><h3 class="heading">Heading 3</h3> <div>other content</div><a>this is a link</a><div>unrelated div</div> </form></body> The code as-is will include both the anchor and the unrelated div. This isn't what we want.   My first attempt to correct this used the filter parameter of the nextUntil function: nextUntil('.heading', 'div')  This will only collect div elements. But it merely skipped the anchor tag and it still collected the unrelated div:   The problem is we need a way to tell the nextUntil function when to stop. CSS selectors to the rescue: nextUntil('.heading, a')  This tells nextUntil to stop collecting sibling elements when it gets to an element with a .heading class OR when it gets to an anchor tag. In this case it solved the problem. FYI: The comma operator in a CSS selector allows multiple criteria.   Bingo! One final note, we could have broken the code down even more: We could have replaced the andSelf function here: $this = $this.nextUntil('.heading, a').andSelf(); With this: // get all the following siblings and then add the current item$this = $this.nextUntil('.heading, a');$this.add(this);  But in this case, the andSelf function reads real nice. In my opinion. Here's a link to a jsFiddle if you want to play with it. I hope someone finds this useful Steve Wellens CodeProject

    Read the article

  • Creating New Scripts Dynamically in Lua

    - by bazola
    Right now this is just a crazy idea that I had, but I was able to implement the code and get it working properly. I am not entirely sure of what the use cases would be just yet. What this code does is create a new Lua script file in the project directory. The ScriptWriter takes as arguments the file name, a table containing any arguments that the script should take when created, and a table containing any instance variables to create by default. My plan is to extend this code to create new functions based on inputs sent in during its creation as well. What makes this cool is that the new file is both generated and loaded dynamically on the fly. Theoretically you could get this code to generate and load any script imaginable. One use case I can think of is an AI that creates scripts to map out it's functions, and creates new scripts for new situations or environments. At this point, this is all theoretical, though. Here is the test code that is creating the new script and then immediately loading it and calling functions from it: function Card:doScriptWriterThing() local scriptName = "ScriptIAmMaking" local scripter = scriptWriter:new(scriptName, {"argumentName"}, {name = "'test'", one = 1}) scripter:makeFileForLoadedSettings() local loadedScript = require (scriptName) local scriptInstance = loadedScript:new("sayThis") print(scriptInstance:get_name()) --will print test print(scriptInstance:get_one()) -- will print 1 scriptInstance:set_one(10000) print(scriptInstance:get_one()) -- will print 10000 print(scriptInstance:get_argumentName()) -- will print sayThis scriptInstance:set_argumentName("saySomethingElse") print(scriptInstance:get_argumentName()) --will print saySomethingElse end Here is ScriptWriter.lua local ScriptWriter = {} local twoSpaceIndent = " " local equalsWithSpaces = " = " local newLine = "\n" --scriptNameToCreate must be a string --argumentsForNew and instanceVariablesToCreate must be tables and not nil function ScriptWriter:new(scriptNameToCreate, argumentsForNew, instanceVariablesToCreate) local instance = setmetatable({}, { __index = self }) instance.name = scriptNameToCreate instance.newArguments = argumentsForNew instance.instanceVariables = instanceVariablesToCreate instance.stringList = {} return instance end function ScriptWriter:makeFileForLoadedSettings() self:buildInstanceMetatable() self:buildInstanceCreationMethod() self:buildSettersAndGetters() self:buildReturn() self:writeStringsToFile() end --very first line of any script that will have instances function ScriptWriter:buildInstanceMetatable() table.insert(self.stringList, "local " .. self.name .. " = {}" .. newLine) table.insert(self.stringList, newLine) end --every script made this way needs a new method to create its instances function ScriptWriter:buildInstanceCreationMethod() --new() function declaration table.insert(self.stringList, ("function " .. self.name .. ":new(")) self:buildNewArguments() table.insert(self.stringList, ")" .. newLine) --first line inside :new() function table.insert(self.stringList, twoSpaceIndent .. "local instance = setmetatable({}, { __index = self })" .. newLine) --add designated arguments inside :new() self:buildNewArgumentVariables() --create the instance variables with the loaded values for key,value in pairs(self.instanceVariables) do table.insert(self.stringList, twoSpaceIndent .. "instance." .. key .. equalsWithSpaces .. value .. newLine) end --close the :new() function table.insert(self.stringList, twoSpaceIndent .. "return instance" .. newLine) table.insert(self.stringList, "end" .. newLine) table.insert(self.stringList, newLine) end function ScriptWriter:buildNewArguments() --if there are arguments for :new(), add them for key,value in ipairs(self.newArguments) do table.insert(self.stringList, value) table.insert(self.stringList, ", ") end if next(self.newArguments) ~= nil then --makes sure the table is not empty first table.remove(self.stringList) --remove the very last element, which will be the extra ", " end end function ScriptWriter:buildNewArgumentVariables() --add the designated arguments to :new() for key, value in ipairs(self.newArguments) do table.insert(self.stringList, twoSpaceIndent .. "instance." .. value .. equalsWithSpaces .. value .. newLine) end end --the instance variables need separate code because their names have to be the key and not the argument name function ScriptWriter:buildSettersAndGetters() for key,value in ipairs(self.newArguments) do self:buildArgumentSetter(value) self:buildArgumentGetter(value) table.insert(self.stringList, newLine) end for key,value in pairs(self.instanceVariables) do self:buildInstanceVariableSetter(key, value) self:buildInstanceVariableGetter(key, value) table.insert(self.stringList, newLine) end end --code for arguments passed in function ScriptWriter:buildArgumentSetter(variable) table.insert(self.stringList, "function " .. self.name .. ":set_" .. variable .. "(newValue)" .. newLine) table.insert(self.stringList, twoSpaceIndent .. "self." .. variable .. equalsWithSpaces .. "newValue" .. newLine) table.insert(self.stringList, "end" .. newLine) end function ScriptWriter:buildArgumentGetter(variable) table.insert(self.stringList, "function " .. self.name .. ":get_" .. variable .. "()" .. newLine) table.insert(self.stringList, twoSpaceIndent .. "return " .. "self." .. variable .. newLine) table.insert(self.stringList, "end" .. newLine) end --code for instance variable values passed in function ScriptWriter:buildInstanceVariableSetter(key, variable) table.insert(self.stringList, "function " .. self.name .. ":set_" .. key .. "(newValue)" .. newLine) table.insert(self.stringList, twoSpaceIndent .. "self." .. key .. equalsWithSpaces .. "newValue" .. newLine) table.insert(self.stringList, "end" .. newLine) end function ScriptWriter:buildInstanceVariableGetter(key, variable) table.insert(self.stringList, "function " .. self.name .. ":get_" .. key .. "()" .. newLine) table.insert(self.stringList, twoSpaceIndent .. "return " .. "self." .. key .. newLine) table.insert(self.stringList, "end" .. newLine) end --last line of any script that will have instances function ScriptWriter:buildReturn() table.insert(self.stringList, "return " .. self.name) end function ScriptWriter:writeStringsToFile() local fileName = (self.name .. ".lua") file = io.open(fileName, 'w') for key,value in ipairs(self.stringList) do file:write(value) end file:close() end return ScriptWriter And here is what the code provided will generate: local ScriptIAmMaking = {} function ScriptIAmMaking:new(argumentName) local instance = setmetatable({}, { __index = self }) instance.argumentName = argumentName instance.name = 'test' instance.one = 1 return instance end function ScriptIAmMaking:set_argumentName(newValue) self.argumentName = newValue end function ScriptIAmMaking:get_argumentName() return self.argumentName end function ScriptIAmMaking:set_name(newValue) self.name = newValue end function ScriptIAmMaking:get_name() return self.name end function ScriptIAmMaking:set_one(newValue) self.one = newValue end function ScriptIAmMaking:get_one() return self.one end return ScriptIAmMaking All of this is generated with these calls: local scripter = scriptWriter:new(scriptName, {"argumentName"}, {name = "'test'", one = 1}) scripter:makeFileForLoadedSettings() I am not sure if I am correct that this could be useful in certain situations. What I am looking for is feedback on the readability of the code, and following Lua best practices. I would also love to hear whether this approach is a valid one, and whether the way that I have done things will be extensible.

    Read the article

  • Use a Fake Http Channel to Unit Test with HttpClient

    - by Steve Michelotti
    Applications get data from lots of different sources. The most common is to get data from a database or a web service. Typically, we encapsulate calls to a database in a Repository object and we create some sort of IRepository interface as an abstraction to decouple between layers and enable easier unit testing by leveraging faking and mocking. This works great for database interaction. However, when consuming a RESTful web service, this is is not always the best approach. The WCF Web APIs that are available on CodePlex (current drop is Preview 3) provide a variety of features to make building HTTP REST services more robust. When you download the latest bits, you’ll also find a new HttpClient which has been updated for .NET 4.0 as compared to the one that shipped for 3.5 in the original REST Starter Kit. The HttpClient currently provides the best API for consuming REST services on the .NET platform and the WCF Web APIs provide a number of extension methods which extend HttpClient and make it even easier to use. Let’s say you have a client application that is consuming an HTTP service – this could be Silverlight, WPF, or any UI technology but for my example I’ll use an MVC application: 1: using System; 2: using System.Net.Http; 3: using System.Web.Mvc; 4: using FakeChannelExample.Models; 5: using Microsoft.Runtime.Serialization; 6:   7: namespace FakeChannelExample.Controllers 8: { 9: public class HomeController : Controller 10: { 11: private readonly HttpClient httpClient; 12:   13: public HomeController(HttpClient httpClient) 14: { 15: this.httpClient = httpClient; 16: } 17:   18: public ActionResult Index() 19: { 20: var response = httpClient.Get("Person(1)"); 21: var person = response.Content.ReadAsDataContract<Person>(); 22:   23: this.ViewBag.Message = person.FirstName + " " + person.LastName; 24: 25: return View(); 26: } 27: } 28: } On line #20 of the code above you can see I’m performing an HTTP GET request to a Person resource exposed by an HTTP service. On line #21, I use the ReadAsDataContract() extension method provided by the WCF Web APIs to serialize to a Person object. In this example, the HttpClient is being passed into the constructor by MVC’s dependency resolver – in this case, I’m using StructureMap as an IoC and my StructureMap initialization code looks like this: 1: using StructureMap; 2: using System.Net.Http; 3:   4: namespace FakeChannelExample 5: { 6: public static class IoC 7: { 8: public static IContainer Initialize() 9: { 10: ObjectFactory.Initialize(x => 11: { 12: x.For<HttpClient>().Use(() => new HttpClient("http://localhost:31614/")); 13: }); 14: return ObjectFactory.Container; 15: } 16: } 17: } My controller code currently depends on a concrete instance of the HttpClient. Now I *could* create some sort of interface and wrap the HttpClient in this interface and use that object inside my controller instead – however, there are a few why reasons that is not desirable: For one thing, the API provided by the HttpClient provides nice features for dealing with HTTP services. I don’t really *want* these to look like C# RPC method calls – when HTTP services have REST features, I may want to inspect HTTP response headers and hypermedia contained within the message so that I can make intelligent decisions as to what to do next in my workflow (although I don’t happen to be doing these things in my example above) – this type of workflow is common in hypermedia REST scenarios. If I just encapsulate HttpClient behind some IRepository interface and make it look like a C# RPC method call, it will become difficult to take advantage of these types of things. Second, it could get pretty mind-numbing to have to create interfaces all over the place just to wrap the HttpClient. Then you’re probably going to have to hard-code HTTP knowledge into your code to formulate requests rather than just “following the links” that the hypermedia in a message might provide. Third, at first glance it might appear that we need to create an interface to facilitate unit testing, but actually it’s unnecessary. Even though the code above is dependent on a concrete type, it’s actually very easy to fake the data in a unit test. The HttpClient provides a Channel property (of type HttpMessageChannel) which allows you to create a fake message channel which can be leveraged in unit testing. In this case, what I want is to be able to write a unit test that just returns fake data. I also want this to be as re-usable as possible for my unit testing. I want to be able to write a unit test that looks like this: 1: [TestClass] 2: public class HomeControllerTest 3: { 4: [TestMethod] 5: public void Index() 6: { 7: // Arrange 8: var httpClient = new HttpClient("http://foo.com"); 9: httpClient.Channel = new FakeHttpChannel<Person>(new Person { FirstName = "Joe", LastName = "Blow" }); 10:   11: HomeController controller = new HomeController(httpClient); 12:   13: // Act 14: ViewResult result = controller.Index() as ViewResult; 15:   16: // Assert 17: Assert.AreEqual("Joe Blow", result.ViewBag.Message); 18: } 19: } Notice on line #9, I’m setting the Channel property of the HttpClient to be a fake channel. I’m also specifying the fake object that I want to be in the response on my “fake” Http request. I don’t need to rely on any mocking frameworks to do this. All I need is my FakeHttpChannel. The code to do this is not complex: 1: using System; 2: using System.IO; 3: using System.Net.Http; 4: using System.Runtime.Serialization; 5: using System.Threading; 6: using FakeChannelExample.Models; 7:   8: namespace FakeChannelExample.Tests 9: { 10: public class FakeHttpChannel<T> : HttpClientChannel 11: { 12: private T responseObject; 13:   14: public FakeHttpChannel(T responseObject) 15: { 16: this.responseObject = responseObject; 17: } 18:   19: protected override HttpResponseMessage Send(HttpRequestMessage request, CancellationToken cancellationToken) 20: { 21: return new HttpResponseMessage() 22: { 23: RequestMessage = request, 24: Content = new StreamContent(this.GetContentStream()) 25: }; 26: } 27:   28: private Stream GetContentStream() 29: { 30: var serializer = new DataContractSerializer(typeof(T)); 31: Stream stream = new MemoryStream(); 32: serializer.WriteObject(stream, this.responseObject); 33: stream.Position = 0; 34: return stream; 35: } 36: } 37: } The HttpClientChannel provides a Send() method which you can override to return any HttpResponseMessage that you want. You can see I’m using the DataContractSerializer to serialize the object and write it to a stream. That’s all you need to do. In the example above, the only thing I’ve chosen to do is to provide a way to return different response objects. But there are many more features you could add to your own re-usable FakeHttpChannel. For example, you might want to provide the ability to add HTTP headers to the message. You might want to use a different serializer other than the DataContractSerializer. You might want to provide custom hypermedia in the response as well as just an object or set HTTP response codes. This list goes on. This is the just one example of the really cool features being added to the next version of WCF to enable various HTTP scenarios. The code sample for this post can be downloaded here.

    Read the article

  • 5 Ways Android Still Disappoints (Me)

    - by TStewartDev
    Let me make this clear: I'm annoyed with Apple. I don't like their current policies and I don't like where Steve Jobs is taking the company. In general, I don't like it when any one company gets too much control in a market. When that happens, the leading company dictates the game and as consumers, our options all but disappear. That said, I'm still going to buy a new iPhone next week. My Apple-hating friends seem to desperately want me to go Android instead, but frankly, it's not good enough for me, and here are the reasons why. The Modern WinMo One of the reasons that Microsoft has identified for Windows Mobile's rapid decline is the breadth of hardware. They exercised little control over manufacturer's implementations. In theory, that sounds great. We as consumers have lots of choice. In practice, though, it meant among other things that updates to the devices were left up to the manufacturers. As a result, that rarely happened. (I'm still bitter at Toshiba for leaving me hanging back in 2002.) And now, Google is doing the same thing with Android. Case in point: my wife has a Motorola Backflip that we bought in April. It was released in March. Motorola says it will get Android 2.1 "sometime in Q3". Great. Meanwhile, I pull down the latest version of iPhone OS (now iOS) and install it the same day it's released. You may say that I can't judge Android by one lazy manufacturer. Yup, I sure can. With Apple, my original iPhone has been supported perfectly for 3 years. With Android, I will have to wait for upgrades after Google releases them, possibly indefinitely. Not cool. AT&T We signed a new contract with AT&T in April to get my wife's phone. I've had a reasonable experience with them. I don't imagine my experience with Verizon would be any better, and I'm relatively confident that Sprint doesn't have the coverage it takes to work well for us. The fact is, AT&T, for whatever reason, doesn't have jack for Android phones. May not be Android's fault, but it's still a shortcoming that prevents me from having it just like the iPhone's exclusivity keeps some folks on other networks from having it. Innovation? What Innovation? Android has a nice dashboard and a great notification system and… nothing else original. I keep reading about how disappointing the iPhone is nowadays. "It has no innovation," people say. Who does? Android has modeled its behavior after the iPhone. That's fine, but if all you've got is a similar product and I'm invested both skill-wise and app-wise in my current platform, why should I change? Microsoft's new Windows Phone 7 looks somewhat innovative, and I'm pretty excited to see what they'll bring to the table, but that's another six months away, at least. I've got a 3 year old phone that has some annoying issues now (thanks to recent encounters with water). I need a new phone now. Is This Going to Work? There's no shortage of criticism of Apple over its App Store policies, and I've vented my own anger about it. However, I will give them credit: their screening of apps has done a great job of weeding out the crap and gives an excellent indication that the app will work on my device. How about Android? Nope. It might work on your phone. Maybe. You'll have to try it to see. Get burned by it? Well, write a nasty review to try to keep others from making the mistake you did. If you don't mind doing that stuff, then Android is the platform for you. Personally, I'd rather have a receptionist screening out the telemarketing and survey calls than hang up on them myself, but that's your call. Slow, Slowing, Slower All this yapping about multitasking. This is an area I've been on Apple's side from the beginning. Sorry folks, but this is the number one reason I hated Windows Mobile: the longer you use it, the slower it gets because it doesn't kill apps. I'm with Steve Jobs on this one: if you see a task manager, we're doing it wrong. I don't want to have to manually kill apps. I hate doing that on Windows let alone on a mobile device. To me, priority one should be keeping the device speedy. Waiting for your device to respond is unacceptable. Bonus! Taken from iPhone Letdown? 8 Things Apple Didn't Announce, here are my responses: 4G Yeah, let me know if your area actually has it. I live in Lincoln, Nebraska. No carrier is going to have 4G here for at least 3 years. Meanwhile, you still get to pay for it. Yay! Cloud iTunes/OTA Sync You got me here. Of course, whether or not your Android device will be able to do it is always a good question. 3G Video Chat You got me here, too. I'm sure you spent countless hours in front of your phone with video chat. Also, I can't wait for the "No Video Chat While Driving" laws. Mobile Hotspot This is a neat feature, but as the author points out, it's left up to the carrier whether to implement it or not. Pretty sure any Android phones that come to AT&T won't have this enabled in the foreseeable future. Is Verizon even allowing this? I just figured Sprint was because they're failing so hard at keeping customers. Free MobileMe I use Google's services with my iPhone. The only people I know who use MobileMe are Apple fanboys and fangirls. If you choose to pay for a service that you can get for free, that's your decision, not Apple's. Voice Input Voice input has been available on phones (even "dumb" phones) for years now. iPhone does have the ability, though limited. Why don't I hear people telling their phones what to do? Maybe because it's still easier to use your fingers than talk to it. Get back to me when this becomes an important feature. Free Navigation Maybe this will be a bigger deal to me now that I'm getting a phone with GPS, but when using my buddy's 3gs, Google maps has worked just fine. Maybe I just don't trust turn-by-turn navigation enough to want it. Dashboard The only legitimate complaint on this list, to me. iPhone's home screen is pathetic, doubly so for the iPad. What a waste of perfectly usable space. I also want to add notifications to this list. Android's notification panel is far superior to the iPhone's. I don't want to hunt all over my screen to find little red dots. Put 'em in one place, Apple.

    Read the article

< Previous Page | 109 110 111 112 113 114 115 116 117 118 119  | Next Page >