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  • Website (X)HTML Code Change Detection [closed]

    - by 0pt1m1z3
    I am looking for an enterprise-grade service or a tool that can be used to scan / fingerprint websites and notify when major XHTML code changes are detected. The tool should be able to continuously scan thousands of websites and determine the percentage of HTML code that has been modified since the last run. And then either save the data where it can be easily accessed or send periodic notifications. I know of services like ChangeDetect.com, but they don't do markup only changes and instead focus on everything, including content. We don't really care about presentation content, because a lot of sites we need to cover are updated frequently with content.

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  • Encapsulating code in F# (Part 1)

    - by MarkPearl
    I have been looking at F# for a while now and seem a few really interesting samples and snippets on howto’s. This has been great to see the basic outline of the language and the possibilities, however a nagging question in the back of my mind has been what does an F# project look like? How do I code group code in F# so that it can be modularized and brought in and out of a project easily? My Expert F# book has an entire chapter (7) dedicated to this and after browsing the other chapters of the book I decided that this topic was something I really wanted to know more about now! Because of my C# background I keep trying to think in F# of objects. So to try and get a clearer idea of how to do things the F# way I am first going to take a very simplified C# example and try to “translate” it. using System; namespace ConsoleApplication1 { namespace ExampleOfEncapsulationInCSharp { class Program { static void EncapsulatedVariableInAMethod() { int count = 10; Console.WriteLine(count); } static void Main(string[] args) { EncapsulatedVariableInAMethod(); Console.ReadLine(); } } } } From the above example the count integer is encapsulated within EncapsulatedVariableInAMethod method. You couldn’t access the count variable from outside the scope of its parent method but have full access to it within the method. Lets look at my F# equivalent… open System let EncapsulatedVariableInAMethod = let count = 10 Console.WriteLine(count) () EncapsulatedVariableInAMethod Console.ReadLine()   Now, when I first attempted to write the F# code I got stuck… I didn’t have the Console.WriteLine calls but had the following… open System let EncapsulatedVariableInAMethod = let count = 10 EncapsulatedVariableInAMethod Console.ReadLine()   The compiler didn’t like the let before the count = 10. This is because every F# expression must evaluate to a value. If I did not want to make the Console call, I would still need to evaluate the expression to something – and for this reason the Unit Type is provided. I could have done something like…. open System let EncapsulatedVariableInAMethod = let count = 10 () EncapsulatedVariableInAMethod Console.ReadLine()   Which the compiler would be happy with…

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  • Microsoft XNA code sample wont work with blender model

    - by FreakinaBox
    I downloaded this code sample and integrated it into my game http://xbox.create.msdn.com/en-US/education/catalog/sample/mesh_instancing It works with the model that they supplied, but throws and exception whenever I use one of my models. The current vertex declaration does not include all the elements required by the current vertex shader. TextureCoordinate0 is missing. I tried pluging my model into their original source code and same thing. My model is an fbx from blender and has a texture. This is the function that throws the error GraphicsDevice.DrawInstancedPrimitives( PrimitiveType.TriangleList, 0, 0, meshPart.NumVertices, meshPart.StartIndex, meshPart.PrimitiveCount, instances.Length );

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  • Web App for storing and organize programming information?

    - by Fabzter
    So, I've found myself, after several years of coding (I consider myself a coder, rather than a programmer) full of links and loose snippets and coding tips, all dispersed across the web. In such way it is barely usable, even when every bit is important or interesting. I thought of simply storing the links in delicious or something alike, but it's not really the links I want to keep, I just need the succinth info. So I was thinking to use some web app, something like a wiki, maybe much more simple, so I could access it though my mobile if I need it. I could code it, but as I stated it before, I'm more of a code monkey, and I'm sure my solution would be far from decent... Can anyone give me recommendations on this?

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  • Code Camp 2013 Harrisburg PA

    - by raysmithequip
    Originally posted on: http://geekswithblogs.net/raysmithequip/archive/2013/10/15/154349.aspxThe Centrral Pensylvania Dot Net Users Group will be hosting a code camp nov 2 2013.  The Schedule is already on our groups' webpage, http://centralpenn.web121.discountasp.net/home/CodeCamp2013/tabid/109/Default.aspxYou will find the schedule on the pull down tab.  Registration is free, you will have to use Meetup to register.  http://www.meetup.com/Central-Penn-Dot-Net-User-Group/events/141788672/Sign in to Meetup and register to attend Code Camp!! Learning will be plentiful, the giveaways will be COOL!! So you gotta be there!!!In a couple of days I will post the schedule here in an effort to spread the word. ray smith n3twu

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  • How to find classes that use certain DB tables

    - by Songo
    Problem: I'm asked to prepare a document where all our DB tables are listed and I'm supposed to list all Controllers that uses these DB tables for read and another list for Controllers that do write operations. Ex: +------------------------------------------+------------+ | DB table | tbl_Orders | +------------------------------------------+------------+ |Controllers that perform read operations | ?? | +------------------------------------------+------------+ |Controllers that perform write operations | ?? | +------------------------------------------+------------+ We are trying to write some documentation for a legacy system built using Zend framework. The code is scattered everywhere. There is code in the Controllers, in the models and even in the views. The application uses PROPEL as an ORM. What makes this really difficult is that the Controller may not be directly calling the table, but it may be instantiating a model class that calls that table. Is there an educated way to approach this crazy task? Note: Searching for the table name won't provide a solution because if a model uses that table I wouldn't know which Controller is using that model.

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  • code cowboy on the team

    - by MK01
    How do you deal with a team member who is senior to you and always jumps on other people's projects and completes them over night or over the weekend? She seems to work 80 hour weeks whether there is an emergency or not and it is somewhat difficult to predict which part of your todo list she is going to strike next. Sometimes days of your work are wasted because on Monday morning you find a checkin completing the project you've spent most of the previous week working on. To people asking of the quality: Usually it is quite good but: there is also a lot of refactoring of code involved, including code 'owned' by other team members, w/o regard for the test coverage, with the obvious results.

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  • Entity Framework, Code First: where is the database?

    - by Marko Apfel
    With Entity Framework 5 in Visual Studio 2012 the code first feature could let you come to the question “Where is the automatically created database located?” I run in the question after changing the model which throws during the next run this error: “The model backing the 'MyContext' context has changed since the database was created. Consider using Code First Migrations to update the database (http://go.microsoft.com/fwlink/?LinkId=238269).” Okay – clear I thought “delete the database”. But where is the database and what type is it??? In this constellation the frameworks generates a localDB. You could access this database via SQL Server Object Explorer. For the first time you have to add this localDB. The server name is “(localdb)\v11.0”: And so we could browse through the content of this database. It got the same name like the context class.

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  • spliiting code in java-don't know what's wrong [closed]

    - by ???? ?????
    I'm writing a code to split a file into many files with a size specified in the code, and then it will join these parts later. The problem is with the joining code, it doesn't work and I can't figure what is wrong! This is my code: import java.io.*; import java.util.*; public class StupidSplit { static final int Chunk_Size = 10; static int size =0; public static void main(String[] args) throws IOException { String file = "b.txt"; int chunks = DivideFile(file); System.out.print((new File(file)).delete()); System.out.print(JoinFile(file, chunks)); } static boolean JoinFile(String fname, int nChunks) { /* * Joins the chunks together. Chunks have been divided using DivideFile * function so the last part of filename will ".partxxxx" Checks if all * parts are together by matching number of chunks found against * "nChunks", then joins the file otherwise throws an error. */ boolean successful = false; File currentDirectory = new File(System.getProperty("user.dir")); // File[] fileList = currentDirectory.listFiles(); /* populate only the files having extension like "partxxxx" */ List<File> lst = new ArrayList<File>(); // Arrays.sort(fileList); for (File file : fileList) { if (file.isFile()) { String fnm = file.getName(); int lastDot = fnm.lastIndexOf('.'); // add to list which match the name given by "fname" and have //"partxxxx" as extension" if (fnm.substring(0, lastDot).equalsIgnoreCase(fname) && (fnm.substring(lastDot + 1)).substring(0, 4).equals("part")) { lst.add(file); } } } /* * sort the list - it will be sorted by extension only because we have * ensured that list only contains those files that have "fname" and * "part" */ File[] files = (File[]) lst.toArray(new File[0]); Arrays.sort(files); System.out.println("size ="+files.length); System.out.println("hello"); /* Ensure that number of chunks match the length of array */ if (files.length == nChunks-1) { File ofile = new File(fname); FileOutputStream fos; FileInputStream fis; byte[] fileBytes; int bytesRead = 0; try { fos = new FileOutputStream(ofile,true); for (File file : files) { fis = new FileInputStream(file); fileBytes = new byte[(int) file.length()]; bytesRead = fis.read(fileBytes, 0, (int) file.length()); assert(bytesRead == fileBytes.length); assert(bytesRead == (int) file.length()); fos.write(fileBytes); fos.flush(); fileBytes = null; fis.close(); fis = null; } fos.close(); fos = null; } catch (FileNotFoundException fnfe) { System.out.println("Could not find file"); successful = false; return successful; } catch (IOException ioe) { System.out.println("Cannot write to disk"); successful = false; return successful; } /* ensure size of file matches the size given by server */ successful = (ofile.length() == StupidSplit.size) ? true : false; } else { successful = false; } return successful; } static int DivideFile(String fname) { File ifile = new File(fname); FileInputStream fis; String newName; FileOutputStream chunk; //int fileSize = (int) ifile.length(); double fileSize = (double) ifile.length(); //int nChunks = 0, read = 0, readLength = Chunk_Size; int nChunks = 0, read = 0, readLength = Chunk_Size; byte[] byteChunk; try { fis = new FileInputStream(ifile); StupidSplit.size = (int)ifile.length(); while (fileSize > 0) { if (fileSize <= Chunk_Size) { readLength = (int) fileSize; } byteChunk = new byte[readLength]; read = fis.read(byteChunk, 0, readLength); fileSize -= read; assert(read==byteChunk.length); nChunks++; //newName = fname + ".part" + Integer.toString(nChunks - 1); newName = String.format("%s.part%09d", fname, nChunks - 1); chunk = new FileOutputStream(new File(newName)); chunk.write(byteChunk); chunk.flush(); chunk.close(); byteChunk = null; chunk = null; } fis.close(); System.out.println(nChunks); // fis = null; } catch (FileNotFoundException fnfe) { System.out.println("Could not find the given file"); System.exit(-1); } catch (IOException ioe) { System.out .println("Error while creating file chunks. Exiting program"); System.exit(-1); }System.out.println(nChunks); return nChunks; } } }

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  • How to properly code in Unity? [on hold]

    - by Vincent B.
    I'm fairly new to Unity (yet I touched it and made a few proto with it) and I'd like to know how I'm supposed to work with it. I'm student in programming so I'm used to C/C++ with SDL/SFML, writing code and only using Input/Graphics/Network libs. I followed a few Unity guides and it was way more around drag & drop on scenes and a bit of scripting to activate it all, which disturbed me. So I fond a way to only use one GameObject and use a Singleton to launch code and display stuff (for 2d games at least). At the end of the day I make games not using "Instantiate" or such at all. Is it the right way ? Am I supposed to do this ? How much are your scenes populated (in a professional environment) ? When should I stop coding and start using the editor ?

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  • Returning status code where one of many errors could have occured

    - by yttriuszzerbus
    I'm developing a PHP login component which includes functions to manipulate the User object, such as $User->changePassword(string $old, string $new) What I need some advice with is how to return a status, as the function can either succeed (no further information needs to be given) or fail (and the calling code needs to know why, for example incorrect password, database problem etc.) I've come up with the following ideas: Unix-style: return 0 on success, another code on failure. This doesn't seem particularly common in PHP and the language's type-coercion messes with this (a function returning FALSE on success?) This seems to be the best I can think of. Throw an exception on error. PHP's exception support is limited, and this will make life harder for anybody trying to use the functions. Return an array, containing a boolean for "success" or not, and a string or an int for "failure status" if applicable. None of these seem particularly appealing, does anyone have any advice or better ideas?

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  • Lost in Code?

    - by Geertjan
    Sometimes you're coding and you find yourself forgetting your context. For example, look at this situation: The cursor is on line 52. Imagine you're coding there and you're puzzling on some problem for some time. Wouldn't it be handy to know, without scrolling up (and then back down again to where you were working), what the method signature looks like? And does the method begin two lines above the visible code or 10 lines? That information can now, in NetBeans iDE 7.3 (and already in the 7.3 Beta) very easily be ascertained, by putting the cursor on the closing brace of the code block: As you can see, a new vertical line is shown parallel to the line numbers, connecting the end of the method with its start, as well as, at the top of the editor, the complete method signature, together with the number of the line on which it's found. Very handy. Same support is found for other file types, such as in JavaScript files.

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  • Do you sign each of your source files with your name? [duplicate]

    - by regularfry
    Possible Duplicate: How do you keep track of the authors of code? One of my colleagues is in the habit of putting his name and email address in the head of each source file he works on, as author metadata. I am not; I prefer to rely on source control to tell me who I should be speaking to about a given set of functionality. Should I also be signing files I work on for any other reasons? Do you? If so, why? To be clear, this is in addition to whatever metadata for copyright and licensing information is included, and applies to both open sourced and proprietary code.

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  • How do I imply code contracts of chained methods to avoid superfluous checks while chaining?

    - by Sandor Drieënhuizen
    I'm using Code Contracts in C# 4.0. I'm applying the usual static method chaining to simulate optional parameters (I know C# 4.0 supports optional parameters but I really don't want to use them). The thing is that my contract requirements are executed twice (or possibly the number of chained overloads I'd implement) if I call the Init(string , string[]) method -- an obvious effect from the sample source code below. This can be expensive, especially due to relatively expensive requirements like the File.Exists I use. public static void Init(string configurationPath, string[] mappingAssemblies) { // The static contract checker 'makes' me put these here as well as // in the overload below. Contract.Requires<ArgumentNullException>(configurationPath != null, "configurationPath"); Contract.Requires<ArgumentException>(configurationPath.Length > 0, "configurationPath is an empty string."); Contract.Requires<FileNotFoundException>(File.Exists(configurationPath), configurationPath); Contract.Requires<ArgumentNullException>(mappingAssemblies != null, "mappingAssemblies"); Contract.ForAll<string>(mappingAssemblies, (n) => File.Exists(n)); Init(configurationPath, mappingAssemblies, null); } public static void Init(string configurationPath, string[] mappingAssemblies, string optionalArgument) { // This is the main implementation of Init and all calls to chained // overloads end up here. Contract.Requires<ArgumentNullException>(configurationPath != null, "configurationPath"); Contract.Requires<ArgumentException>(configurationPath.Length > 0, "configurationPath is an empty string."); Contract.Requires<FileNotFoundException>(File.Exists(configurationPath), configurationPath); Contract.Requires<ArgumentNullException>(mappingAssemblies != null, "mappingAssemblies"); Contract.ForAll<string>(mappingAssemblies, (n) => File.Exists(n)); //... } If however, I remove the requirements from that method, the static checker complains that the requirements of the Init(string, string[], string) overload are not met. I reckon that the static checker doesn't understand that there requirements of the Init(string, string[], string) overload implicitly apply to the Init(string, string[]) method as well; something that would be perfectly deductable from the code IMO. This is the situation I would like to achieve: public static void Init(string configurationPath, string[] mappingAssemblies) { // I don't want to repeat the requirements here because they will always // be checked in the overload called here. Init(configurationPath, mappingAssemblies, null); } public static void Init(string configurationPath, string[] mappingAssemblies, string optionalArgument) { // This is the main implementation of Init and all calls to chained // overloads end up here. Contract.Requires<ArgumentNullException>(configurationPath != null, "configurationPath"); Contract.Requires<ArgumentException>(configurationPath.Length > 0, "configurationPath is an empty string."); Contract.Requires<FileNotFoundException>(File.Exists(configurationPath), configurationPath); Contract.Requires<ArgumentNullException>(mappingAssemblies != null, "mappingAssemblies"); Contract.ForAll<string>(mappingAssemblies, (n) => File.Exists(n)); //... } So, my question is this: is there a way to have the requirements of Init(string, string[], string) implicitly apply to Init(string, string[]) automatically?

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  • Programming challenge: can you code a hello world program as a Palindrome?

    - by Assaf Lavie
    So the puzzle is to write a hello world program in your language of choice, where the program's source file as a string has to be a palindrome. To be clear, the output has to be exactly "Hello, World". Edit: Well, with comments it seems trivial (not that I thought of it myself of course [sigh].. hat tip to cobbal). So new rule: no comments. Edit: I feel kind of bad editing someone else's question to say this, but it will eliminate a lot of non-palindromes that keep popping up, and I'm tired of seeing the same simple mistake over and over. The following is NOT a palindrome: ()() The following IS a palindrome: ())( Brackets, parenthesis, and anything else that must match are a major barrier to palindrome-ing, yes, but that doesn't mean you can ignore them and post non-palindrome answers. Languages represented thus far: C, C++, Bash, elisp, C#, Perl, sh, Windows shell, Java, Common Lisp, Awk, Ruby, Brainfuck, Funge, Python, Machine Language, HQ9+, Assembly, TCL, J, php, Haskell, io, TeX, APL, Javascript, mIRC Script, Basic, Orc, Fortran, Unlambda, Pseudo-code, Befunge, CFML, Lua, INTERCAL, VBScript, HTML, sed, PostScript, GolfScript, REBOL, SQL

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  • Can someone code review my small SDL app? Want to make sure I didn't make any beginner mistakes

    - by SDLFunTimes
    In an effort to teach myself the SDL library (hence my stack overflow handle :) ) I wanted to try my hand at a side-scroller. My code is complete but I want some feedback (mostly because I have an atrocious amount of if and else statements for what seems like some simple logic). My "program" is a c++ side-scroller where you move a single sprite across the screen. No jumping, bad guys, guns, scores, levels or anything. I wanted to use this as a base to build up upon. So I figured if my base is wrong I could end up with some pretty bad future apps. It's also multi-threaded. Next up on this I would like to make the person sprite animated (so it looks like he's walking rather than sliding) as well as make the person go faster when the arrow buttons are held down longer). The code is kind of long but here's my main method. There's a link at the bottom for the whole program: #include <iostream> #include "SDL.h" #include "game.hpp" using std::cout; using std::endl; const int SCREENW = 200; const int SCREENH = 200; const int BPP = 32; const int FPS = 24; int event_loop(void* stuff); int display_loop(void* stuff); int main(int argc, char** argv) { SDL_Init(SDL_INIT_EVERYTHING | SDL_INIT_EVENTTHREAD); SDL_Thread* events_thurd; SDL_Thread* display_thurd; SDL_Surface* screen = SDL_SetVideoMode(SCREENW, SCREENH, BPP, SDL_SWSURFACE); SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); SDL_Event event; Game* thug_aim = new Game(&event, screen, SCREENW, SCREENH, BPP); events_thurd = SDL_CreateThread(event_loop, (void*)thug_aim); display_thurd = SDL_CreateThread(display_loop, (void*)thug_aim); SDL_WaitThread(events_thurd, NULL); SDL_KillThread(display_thurd); delete thug_aim; return 0; } int event_loop(void* stuff) { Game* gamez = (Game*)stuff; SDL_Event* event = gamez->get_event(); while(1) { while(SDL_PollEvent(event)) { if(event->type == SDL_QUIT) { return 0; } else if(event->type == SDL_KEYDOWN) { if(event->key.keysym.sym == SDLK_LEFT || event->key.keysym.sym == SDLK_RIGHT) { gamez->move(event->key.keysym.sym); } } else if(event->type == SDL_KEYUP) { if(event->key.keysym.sym == SDLK_LEFT || event->key.keysym.sym == SDLK_RIGHT) { gamez->stop_move(event->key.keysym.sym); } } else { //not an event that concerns this game } } } } int display_loop(void* stuff) { Game* gamez = (Game*)stuff; double period = 1 / FPS * 1000; Uint32 milli_period = (Uint32)period; //get some of the attributes from gamez SDL_Rect* background_rect = gamez->get_background_rect(); SDL_Rect* person_rect = gamez->get_person_rect(); SDL_Surface* screen = gamez->get_screen(); SDL_Surface* background = gamez->get_background(); SDL_Surface* person = gamez->get_person(); Uint32 start, end; int sleep; while(1) { start = SDL_GetTicks(); //blit background SDL_BlitSurface(background, background_rect, screen, NULL); //blit person SDL_BlitSurface(person, NULL, screen, person_rect); end = SDL_GetTicks(); sleep = milli_period - (end - start); if(sleep < 0) { sleep = 0; } SDL_Delay((Uint32)sleep); if(SDL_Flip(gamez->get_screen()) != 0) { cout << "error drawing to screen: " << SDL_GetError() << endl; } } } Here's the link to the .zip file of all my code (please ignore some of the variable names ;-) ): Anyway can you guys take a look and tell me what you think? url edit: holy crap I didn't know 2shared was such a shitty site. Looking for a better uploader than that or rapidshare / mediafire.

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  • Capistrano asks for SSH password when deploying from local machine to server

    - by GhostRider
    When I try to ssh to a server, I'm able to do it as my id_rsa.pub key is added to the authorized keys in the server. Now when I try to deploy my code via Capistrano to the server from my local project folder, the server asks for a password. I'm unable to understand what could be the issue if I'm able to ssh and unable to deploy to the same server. $ cap deploy:setup "no seed data" triggering start callbacks for `deploy:setup' * 13:42:18 == Currently executing `multistage:ensure' *** Defaulting to `development' * 13:42:18 == Currently executing `development' * 13:42:18 == Currently executing `deploy:setup' triggering before callbacks for `deploy:setup' * 13:42:18 == Currently executing `db:configure_mongoid' * executing "mkdir -p /home/deploy/apps/development/flyingbird/shared/config" servers: ["dev1.noob.com", "176.9.24.217"] Password: Cap script: # gem install capistrano capistrano-ext capistrano_colors begin; require 'capistrano_colors'; rescue LoadError; end require "bundler/capistrano" # RVM bootstrap # $:.unshift(File.expand_path('./lib', ENV['rvm_path'])) require 'rvm/capistrano' set :rvm_ruby_string, 'ruby-1.9.2-p290' set :rvm_type, :user # or :user # Application setup default_run_options[:pty] = true # allow pseudo-terminals ssh_options[:forward_agent] = true # forward SSH keys (this will use your SSH key to get the code from git repository) ssh_options[:port] = 22 set :ip, "dev1.noob.com" set :application, "flyingbird" set :repository, "repo-path" set :scm, :git set :branch, fetch(:branch, "master") set :deploy_via, :remote_cache set :rails_env, "production" set :use_sudo, false set :scm_username, "user" set :user, "user1" set(:database_username) { application } set(:production_database) { application + "_production" } set(:staging_database) { application + "_staging" } set(:development_database) { application + "_development" } role :web, ip # Your HTTP server, Apache/etc role :app, ip # This may be the same as your `Web` server role :db, ip, :primary => true # This is where Rails migrations will run # Use multi-staging require "capistrano/ext/multistage" set :stages, ["development", "staging", "production"] set :default_stage, rails_env before "deploy:setup", "db:configure_mongoid" # Uncomment if you use any of these databases after "deploy:update_code", "db:symlink_mongoid" after "deploy:update_code", "uploads:configure_shared" after "uploads:configure_shared", "uploads:symlink" after 'deploy:update_code', 'bundler:symlink_bundled_gems' after 'deploy:update_code', 'bundler:install' after "deploy:update_code", "rvm:trust_rvmrc" # Use this to update crontab if you use 'whenever' gem # after "deploy:symlink", "deploy:update_crontab" if ARGV.include?("seed_data") after "deploy", "db:seed" else p "no seed data" end #Custom tasks to handle resque and redis restart before "deploy", "deploy:stop_workers" after "deploy", "deploy:restart_redis" after "deploy", "deploy:start_workers" after "deploy", "deploy:cleanup" 'Create symlink for public uploads' namespace :uploads do task :symlink do run <<-CMD rm -rf #{release_path}/public/uploads && mkdir -p #{release_path}/public && ln -nfs #{shared_path}/public/uploads #{release_path}/public/uploads CMD end task :configure_shared do run "mkdir -p #{shared_path}/public" run "mkdir -p #{shared_path}/public/uploads" end end namespace :rvm do desc 'Trust rvmrc file' task :trust_rvmrc do run "rvm rvmrc trust #{current_release}" end end namespace :db do desc "Create mongoid.yml in shared path" task :configure_mongoid do db_config = <<-EOF defaults: &defaults host: localhost production: <<: *defaults database: #{production_database} staging: <<: *defaults database: #{staging_database} EOF run "mkdir -p #{shared_path}/config" put db_config, "#{shared_path}/config/mongoid.yml" end desc "Make symlink for mongoid.yml" task :symlink_mongoid do run "ln -nfs #{shared_path}/config/mongoid.yml #{release_path}/config/mongoid.yml" end desc "Fill the database with seed data" task :seed do run "cd #{current_path}; RAILS_ENV=#{default_stage} bundle exec rake db:seed" end end namespace :bundler do desc "Symlink bundled gems on each release" task :symlink_bundled_gems, :roles => :app do run "mkdir -p #{shared_path}/bundled_gems" run "ln -nfs #{shared_path}/bundled_gems #{release_path}/vendor/bundle" end desc "Install bundled gems " task :install, :roles => :app do run "cd #{release_path} && bundle install --deployment" end end namespace :deploy do task :start, :roles => :app do run "touch #{current_path}/tmp/restart.txt" end desc "Restart the app" task :restart, :roles => :app do run "touch #{current_path}/tmp/restart.txt" end desc "Start the workers" task :stop_workers do run "cd #{current_path}; RAILS_ENV=#{default_stage} bundle exec rake resque:stop_workers" end desc "Restart Redis server" task :restart_redis do "/etc/init.d/redis-server restart" end desc "Start the workers" task :start_workers do run "cd #{current_path}; RAILS_ENV=#{default_stage} bundle exec rake resque:start_workers" end end

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  • VMWare ESXi virtual machine can contact the gateway but not the DNS server

    - by Nathan Palmer
    I am having a bit of a strange issue. I have a VMWare ESXi server with two virtual machines running on it. They are running just fine and can communicate on the network without a problem. I am now trying to add a third. I am installing Ubuntu 8.04 Server. I assign it a static IP address and it's a fresh installation. Once installed I can ping the gateway but I cannot ping the DNS server. It's on the same network with the other two VMs which are communicating just fine. I have tried to reinstall the operating system but it still fails to connect. Here is /etc/network/interfaces auto eth0 iface eth0 inet static address 192.168.1.23 netmask 255.255.255.0 network 192.168.1.0 broadcast 192.168.1.255 gateway 192.168.1.1 dns-nameservers 208.67.222.222 #opendns dns-search mydomain.com Here is route Destination | Gateway | Genmask | Flags | Metric | Ref | Use | Iface localnet | * | 255.255.255.0 | U | 0 | 0 | 0 | eth0 default | 192.168.1.1 | 0.0.0.0 | UG | 100 | 0 | 0 | eth0 Since I'm running this behind a FortiGate this is what the sniff command gives me when I try to ping 208.67.222.222 arp who-has 192.168.1.1 tell 192.168.1.23 arp reply 192.168.1.1 is-at MAC 192.168.1.23 -> 208.67.222.222: icmp: echo request 192.168.1.23 -> 208.67.222.222: icmp: echo request 192.168.1.23 -> 208.67.222.222: icmp: echo request 192.168.1.23 -> 208.67.222.222: icmp: echo request 192.168.1.23 -> 208.67.222.222: icmp: echo request As you can see it looks like I never get a response. One interesting thing I notice is the arp reply's MAC doesn't look right. I have cleared the FortiGate's ARP cache though and checked the entry and it seems correct. The MAC it lists is the one for the router. However if I ping from a different virtual machine that is also Ubuntu 8.04 with a nearly identical configuration I get this. 192.168.1.22 -> 208.67.222.222: icmp: echo request 208.67.222.222 -> 192.168.1.22: icmp: echo reply 192.168.1.22 -> 208.67.222.222: icmp: echo request 208.67.222.222 -> 192.168.1.22: icmp: echo reply 192.168.1.22 -> 208.67.222.222: icmp: echo request 208.67.222.222 -> 192.168.1.22: icmp: echo reply So, what could I be missing? Thanks.

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  • Custom built machine has much higher power consumption than expected

    - by foraidt
    I built a machine according to the specs of a computer magazine (c't, Germany). According to the magazine, the power consumption should be at around 10W. I don't want to go into the specifics of the hardware but rather ask for general advice on where to look: I updated the BIOS/UEFI version to the latest version, installed all the recommended drivers and unplugged all hardware that's not necessary to boot into Windows. All that was left is the power supply, mainboard, cpu, cpu cooler and one SSD drive. But still I measured a power consumption of 50W, which is 40W more than it should be. I tried booting Linux Mint from a USB stick, so I don't think it's some Windows-related problem.. Where else could I look? Update 1 I dind't want the question to get closed for being too localized but if more details are necessary, here they are: The system is a desktop PC. The power consumption is measured using a Brennenstuhl PM 231 device, which was tested also by c't and they found it quite accurate. The PSU is an Enermax ETL300AWT, the mainboard Intel DH87RL (Socket 1150) and the CPU Intel G3220 (Haswell). Update 2 There is no online version of the article*. The most details I found can be read on its project page (in German, though...) (*)You can pay for downloadable PDFs, however. English translation of that project page Update 3 Regarding the sceptics: It may sound ridiculous but apparently 10W idle consumption is possible with Intel's Haswell architecture. As a kind of proof, there's an additional Blog article explicitly listing the steps needed to reduce the idle consumption to 10W. Additional hardware: I measured the consumption without the HDD, and as expected the usage dropped by around 10W. I have no chassis fans and the CPU fan is a "Scythe Mugen 4" model. It runs at around 600rpm so I think it won't draw much. When stripping off all my extra components I should be at 10W. But I'm not getting anywhere near that. I would be happy to see "just" 15W in the stripped down version but currently I'm not getting below 50W no matter which component I remove. As I see it this cannot be explained by the PSU being less efficient at lower consumption. I also waited half an hour or so (also checked that no Windows updates were running in the background) and the consumption dind't drop by more than a few watts.

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  • How to find the process(es) which are hogging the machine

    - by Aaron Digulla
    Scenario: All of a sudden, my computer feels sluggish. Mouse moves but windows take ages to open, etc. uptime says the load is 7.69 and raising. What is the fastest way to find out which process(es) are the cause of the load? Now, "top" and similar tools isn't the answer because they either show CPU or memory usage but not both at the same time. What I need is the single command which I might be able to type as it happens - something that will figure out any of System is trying to swap 8GB of RAM to disk because process X ... or process X seeks all over the disk or process X uses 400% CPU" So what I'm looking for is iostat, htop/atop and similar tools run into one with an output like this: 1235 cp - Disk trashing 87 chrome - Uses 2&nbsp;GB of RAM 137 nfs_bench - Uses 95% of the network bandwidth I don't want a tool that gives me some numbers which I can analyze but a tool that tells me exactly which process causes the current load. Assume that the user in front of the keyboard barely knows how to write "process", but the user is quickly overwhelmed when it comes to "resident size", "virtual memory" or "process life cycle". My argument goes like this: A user notices a problem. There can be thousands of reasons ... well, almost :-) The user wants to know the source of the problem. The current solutions give me lots of numbers, and I need to know what these numbers mean. What I'm looking for is a meta tool. 99% of the data is irrelevant to the problem. So what the tool should do is look for processes which hog some resource and list only those along with "this process needs a lot of CPU, this produces many IRQs, this process allocates a lot of RAM (and it's still growing)". This will be a relatively short list. It will be much more simple for someone new to this to locate the culprit from this list than from the output of, say, htop which gives me about 5000 numbers but requires me to fold multi-threaded processes myself (I have 50 lines which say VIRT 2750M but only 16 GB of RAM - the machine ought to swap itself to death but of course, this is a misinterpretation of the data that can happen quickly).

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  • Generating code -- is there an easy way to get a proper string representation of nullable type?

    - by Cory Larson
    So I'm building an application that is going to do a ton of code generation with both C# and VB output (depending on project settings). I've got a CodeTemplateEngine, with two derived classes VBTemplateEngine and CSharpTemplateEngine. This question regards creating the property signatures based on columns in a database table. Using the IDataReader's GetSchemaTable method I gather the CLR type of the column, such as "System.Int32", and whether it IsNullable. However, I'd like to keep the code simple, and instead of having a property that looks like: public System.Int32? SomeIntegerColumn { get; set; } or public Nullable<System.Int32> SomeIntegerColumn { get; set; }, where the property type would be resolved with this function (from my VBTemplateEngine), public override string ResolveCLRType(bool? isNullable, string runtimeType) { Type type = TypeUtils.ResolveType(runtimeType); if (isNullable.HasValue && isNullable.Value == true && type.IsValueType) { return "System.Nullable(Of " + type.FullName + ")"; // or, for example... return type.FullName + "?"; } else { return type.FullName; } }, I would like to generate a simpler property. I hate the idea of building a Type string from nothing, and I would rather have something like: public int? SomeIntegerColumn { get; set; } Is there anything built-in anywhere, such as in the VBCodeProvider or CSharpCodeProvider classes that would somehow take care of this for me? Or is there a way to get a type alias of int? from a type string like System.Nullable'1[System.Int32]? Thanks!

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  • Where do I input a piece of code in Emacs?

    - by Vivi
    Hi there, I have just started using Emacs for the specific purpose of editing latex documents. I was attracted to Emacs because I want to be able to customize syntax highlighting even to the point of defining the colors of specific words. I am new to Emacs and not a programmer, so I having an extreme difficulty in doing what I want to do because most help I find assume too much knowledge for my level (it took me days just to be able to install emacs + auctex and change the first face color). I found something that I think will help me but I don't know how to do it. The post below is what I want to do, but what I am supposed to do with this code? Where should I insert it or where should I type it? I am using GNU Emacs in Windows. Thank you so much for you help :) M-x what-face will print the face found at the current point. And the code for that is: (defun what-face (pos) (interactive "d") (let ((face (or (get-char-property (point) 'read-face-name) (get-char-property (point) 'face)))) (if face (message "Face: %s" face) (message "No face at %d" pos)))) By the way, I found this in another post that can be found here: http://stackoverflow.com/questions/1242352/get-font-face-under-cursor-in-emacs

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  • Return lines in input code causing gaps/whitespace between elements in output?

    - by Jenny Zhang
    I am trying to put images next to each other on a webpage. Here is my HTML: <img class="pt" src="Yellow Tulip.jpg" title="Yellow Tulip" alt="Yellow Tulip" /> <img class="pt" src="Pink Tulip.jpg" title="Pink Tulip" alt="Pink Tulip" /> <img class="pt" src="Purple Tulip.jpg" title="Purple Tulip" alt="Purple Tulip" /> However, on my webpage, this shows a gap between each image. I've noticed that once I remove the return line that makes the elements separate and readable and instead just put all the elements on one line, the gaps go away. <img class="pt" src="Yellow Tulip.jpg" title="Yellow Tulip" alt="Yellow Tulip" /><img class="pt" src="Pink Tulip.jpg" title="Pink Tulip" alt="Pink Tulip" /><img class="pt" src="Purple Tulip.jpg" title="Purple Tulip" alt="Purple Tulip" /> Is there anyway I can achieve the output of the latter but still have the code/input look like the former? I really like the readability that the return lines (enter spaces) bring to the code, but I don't want the whitespace it creates on the actual page. If someone could explain why this is and/or how to fix it, I'd be really grateful! :)

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  • Intelligent search and generation of Java code, preferrably using Python?

    - by Ipsquiggle
    Basically, I do lots of one-off code generation, large-scale refactorings, etc. etc. in Java. My tool language of choice is Python, but I'll take whatever solutions you can offer. Here is a simplified illustration of what I would like, in a pseudocode Generating an implementation for an interface search within my project: for each Interface as iName: write class(name=iName+"Impl", implements=iName) search within the body of iName: for each Method as mName: write method(name=mName, body="// TODO implement this...") Basically, the tool I'm searching for would allow me to: parse files according to their Java structure ("search for interfaces") search for words contextualized by language elements and types ("variables of type SomeClass", "doStuff() method calls on SomeClass instances") to run searches with structural context ("within the body of the current result") easily replace or generate code (with helpers to generate, as above, or functions for replacing, "rename the interface to Foo", "insert the line Blah.Blah()", etc.) The point is, I don't want to spend a lot of time writing these things, as they are usually throwaway. But sometimes I need something just a little smarter than what grep offers. It wouldn't be too hard to write up a simplistic version of this, but if I'm going to use something like this at all, I'd expect it to be robust. Any suggestions of a tool/library that will help me accomplish this?

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