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  • Why is Postfix trying to connect to other machines SMTP port 25?

    - by TryTryAgain
    Jul 5 11:09:25 relay postfix/smtp[3084]: connect to ab.xyz.com[10.41.0.101]:25: Connection refused Jul 5 11:09:25 relay postfix/smtp[3087]: connect to ab.xyz.com[10.41.0.247]:25: Connection refused Jul 5 11:09:25 relay postfix/smtp[3088]: connect to ab.xyz.com[10.41.0.101]:25: Connection refused Jul 5 11:09:25 relay postfix/smtp[3084]: connect to ab.xyz.com[10.41.0.247]:25: Connection refused Jul 5 11:09:25 relay postfix/smtp[3087]: connect to ab.xyz.com[10.41.0.110]:25: Connection refused Jul 5 11:09:25 relay postfix/smtp[3088]: connect to ab.xyz.com[10.41.0.110]:25: Connection refused Jul 5 11:09:25 relay postfix/smtp[3084]: connect to ab.xyz.com[10.41.0.102]:25: Connection refused Jul 5 11:09:30 relay postfix/smtp[3085]: connect to ab.xyz.com[10.41.0.102]:25: Connection refused Jul 5 11:09:30 relay postfix/smtp[3086]: connect to ab.xyz.com[10.41.0.247]:25: Connection refused Jul 5 11:09:30 relay postfix/smtp[3086]: connect to ab.xyz.com[10.41.0.102]:25: Connection refused Jul 5 11:09:55 relay postfix/smtp[3087]: connect to ab.xyz.com[10.40.40.130]:25: Connection timed out Jul 5 11:09:55 relay postfix/smtp[3084]: connect to ab.xyz.com[10.40.40.130]:25: Connection timed out Jul 5 11:09:55 relay postfix/smtp[3088]: connect to ab.xyz.com[10.40.40.130]:25: Connection timed out Jul 5 11:09:55 relay postfix/smtp[3087]: connect to ab.xyz.com[10.41.0.135]:25: Connection refused Jul 5 11:09:55 relay postfix/smtp[3084]: connect to ab.xyz.com[10.41.0.110]:25: Connection refused Jul 5 11:09:55 relay postfix/smtp[3088]: connect to ab.xyz.com[10.41.0.247]:25: Connection refused Is this a DNS thing, doubtful as I've changed from our local DNS to Google's..still Postfix will occasionally try and connect to ab.xyz.com from a variety of addresses that may or may not have port 25 open and act as mail servers to begin with. Why is Postfix attempting to connect to other machines as seen in the log? Mail is being sent properly, other than that, it appears all is good. Occasionally I'll also see: relay postfix/error[3090]: 3F1AB42132: to=, relay=none, delay=32754, delays=32724/30/0/0, dsn=4.4.1, status=deferred (delivery temporarily suspended: connect to ab.xyz.com[10.41.0.102]:25: Connection refused) I have Postfix setup with very little restrictions: mynetworks = 127.0.0.0/8, 10.0.0.0/8 only. Like I said it appears all mail is getting passed through, but I hate seeing errors and it is confusing me as to why it would be attempting to connect to other machines as seen in the log. Some Output of cat /var/log/mail.log|grep 3F1AB42132 Jul 5 02:04:01 relay postfix/smtpd[1653]: 3F1AB42132: client=unknown[10.41.0.109] Jul 5 02:04:01 relay postfix/cleanup[1655]: 3F1AB42132: message-id= Jul 5 02:04:01 relay postfix/qmgr[1588]: 3F1AB42132: from=, size=3404, nrcpt=1 (queue active) Jul 5 02:04:31 relay postfix/smtp[1634]: 3F1AB42132: to=, relay=none, delay=30, delays=0.02/0/30/0, dsn=4.4.1, status=deferred (connect to ab.xyz.com[10.41.0.110]:25: Connection refused) Jul 5 02:13:58 relay postfix/qmgr[1588]: 3F1AB42132: from=, size=3404, nrcpt=1 (queue active) Jul 5 02:14:28 relay postfix/smtp[1681]: 3F1AB42132: to=, relay=none, delay=628, delays=598/0.01/30/0, dsn=4.4.1, status=deferred (connect to ab.xyz.com[10.41.0.247]:25: Connection refused) Jul 5 02:28:58 relay postfix/qmgr[1588]: 3F1AB42132: from=, size=3404, nrcpt=1 (queue active) Jul 5 02:29:28 relay postfix/smtp[1684]: 3F1AB42132: to=, relay=none, delay=1527, delays=1497/0/30/0, dsn=4.4.1, status=deferred (connect to ab.xyz.com[10.41.0.135]:25: Connection refused) Jul 5 02:58:58 relay postfix/qmgr[1588]: 3F1AB42132: from=, size=3404, nrcpt=1 (queue active) Jul 5 02:59:28 relay postfix/smtp[1739]: 3F1AB42132: to=, relay=none, delay=3327, delays=3297/0/30/0, dsn=4.4.1, status=deferred (connect to ab.xyz.com[10.40.40.130]:25: Connection timed out) Jul 5 03:58:58 relay postfix/qmgr[1588]: 3F1AB42132: from=, size=3404, nrcpt=1 (queue active) Jul 5 03:59:28 relay postfix/smtp[1839]: 3F1AB42132: to=, relay=none, delay=6928, delays=6897/0.03/30/0, dsn=4.4.1, status=deferred (connect to ab.xyz.com[10.41.0.101]:25: Connection refused) Jul 5 04:11:03 relay postfix/qmgr[2039]: 3F1AB42132: from=, size=3404, nrcpt=1 (queue active) Jul 5 04:11:33 relay postfix/error[2093]: 3F1AB42132: to=, relay=none, delay=7653, delays=7622/30/0/0, dsn=4.4.1, status=deferred (delivery temporarily suspended: connect to ab.xyz.com[10.41.0.101]:25: Connection refused) Jul 5 05:21:03 relay postfix/qmgr[2039]: 3F1AB42132: from=, size=3404, nrcpt=1 (queue active) Jul 5 05:21:33 relay postfix/error[2217]: 3F1AB42132: to=, relay=none, delay=11853, delays=11822/30/0/0, dsn=4.4.1, status=deferred (delivery temporarily suspended: connect to ab.xyz.com[10.41.0.101]:25: Connection refused) Jul 5 06:29:25 relay postfix/qmgr[2420]: 3F1AB42132: from=, size=3404, nrcpt=1 (queue active) Jul 5 06:29:55 relay postfix/error[2428]: 3F1AB42132: to=, relay=none, delay=15954, delays=15924/30/0/0.08, dsn=4.4.1, status=deferred (delivery temporarily suspended: connect to ab.xyz.com[10.41.0.101]:25: Connection refused) Jul 5 07:39:24 relay postfix/qmgr[2885]: 3F1AB42132: from=, size=3404, nrcpt=1 (queue active) Jul 5 07:39:54 relay postfix/error[2936]: 3F1AB42132: to=, relay=none, delay=20153, delays=20123/30/0/0, dsn=4.4.1, status=deferred (delivery temporarily suspended: connect to ab.xyz.com[10.40.40.130]:25: Connection timed out)

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  • lxc containers hangs after upgrade to 13.10

    - by doug123
    I have 3 lxc containers. They were all working fine on 12.10 and I upgraded the containers with do-release-upgrade on the containers to 13.04 and 13.10 and that worked great. Then I upgraded the host to 13.04 and then 13.10 and now the 3 containers hang with this: >lxc-start -n as1 -l DEBUG -o $(tty) lxc-start 1383145786.513 INFO lxc_start_ui - using rcfile /var/lib/lxc/as1/config lxc-start 1383145786.513 WARN lxc_log - lxc_log_init called with log already initialized lxc-start 1383145786.513 INFO lxc_apparmor - aa_enabled set to 1 lxc-start 1383145786.514 DEBUG lxc_conf - allocated pty '/dev/pts/2' (5/6) lxc-start 1383145786.514 DEBUG lxc_conf - allocated pty '/dev/pts/13' (7/8) lxc-start 1383145786.514 DEBUG lxc_conf - allocated pty '/dev/pts/14' (9/10) lxc-start 1383145786.514 DEBUG lxc_conf - allocated pty '/dev/pts/15' (11/12) lxc-start 1383145786.514 DEBUG lxc_conf - allocated pty '/dev/pts/17' (13/14) lxc-start 1383145786.514 DEBUG lxc_conf - allocated pty '/dev/pts/18' (15/16) lxc-start 1383145786.514 DEBUG lxc_conf - allocated pty '/dev/pts/19' (17/18) lxc-start 1383145786.514 DEBUG lxc_conf - allocated pty '/dev/pts/20' (19/20) lxc-start 1383145786.514 INFO lxc_conf - tty's configured lxc-start 1383145786.514 DEBUG lxc_start - sigchild handler set lxc-start 1383145786.514 DEBUG lxc_console - opening /dev/tty for console peer lxc-start 1383145786.514 DEBUG lxc_console - using '/dev/tty' as console lxc-start 1383145786.514 DEBUG lxc_console - 6242 got SIGWINCH fd 25 lxc-start 1383145786.514 DEBUG lxc_console - set winsz dstfd:22 cols:177 rows:53 lxc-start 1383145786.514 INFO lxc_start - 'as1' is initialized lxc-start 1383145786.522 DEBUG lxc_start - Not dropping cap_sys_boot or watching utmp lxc-start 1383145786.524 DEBUG lxc_conf - mac address of host interface 'vethB4L35W' changed to private fe:7c:96:a0:ae:29 lxc-start 1383145786.525 DEBUG lxc_conf - instanciated veth 'vethB4L35W/vethVC61K2', index is '26' lxc-start 1383145786.529 DEBUG lxc_cgroup - cgroup 'memory.limit_in_bytes' set to '20G' lxc-start 1383145786.529 DEBUG lxc_cgroup - cgroup 'cpuset.cpus' set to '12-23' lxc-start 1383145786.529 INFO lxc_cgroup - cgroup has been setup lxc-start 1383145786.555 DEBUG lxc_conf - move 'eth0' to '6249' lxc-start 1383145786.555 INFO lxc_conf - 'as1' hostname has been setup lxc-start 1383145786.575 DEBUG lxc_conf - 'eth0' has been setup lxc-start 1383145786.575 INFO lxc_conf - network has been setup lxc-start 1383145786.575 INFO lxc_conf - looking at .44 42 252:0 / / rw,relatime - ext4 /dev/mapper/limitorderbook1-root rw,errors=remount-ro,data=ordered . lxc-start 1383145786.575 INFO lxc_conf - now p is . /. lxc-start 1383145786.575 INFO lxc_conf - looking at .52 44 0:5 / /dev rw,relatime - devtmpfs udev rw,size=32961632k,nr_inodes=8240408,mode=755 . lxc-start 1383145786.575 INFO lxc_conf - now p is . /dev. lxc-start 1383145786.575 INFO lxc_conf - looking at .61 52 0:11 / /dev/pts rw,nosuid,noexec,relatime - devpts devpts rw,mode=600,ptmxmode=000 . lxc-start 1383145786.575 INFO lxc_conf - now p is . /dev/pts. lxc-start 1383145786.575 INFO lxc_conf - looking at .68 44 0:15 / /run rw,nosuid,noexec,relatime - tmpfs tmpfs rw,size=6594456k,mode=755 . lxc-start 1383145786.575 INFO lxc_conf - now p is . /run. lxc-start 1383145786.575 INFO lxc_conf - looking at .69 68 0:18 / /run/lock rw,nosuid,nodev,noexec,relatime - tmpfs none rw,size=5120k . lxc-start 1383145786.575 INFO lxc_conf - now p is . /run/lock. lxc-start 1383145786.575 INFO lxc_conf - looking at .72 68 0:19 / /run/shm rw,nosuid,nodev,relatime - tmpfs none rw . lxc-start 1383145786.575 INFO lxc_conf - now p is . /run/shm. lxc-start 1383145786.575 INFO lxc_conf - looking at .73 68 0:21 / /run/user rw,nosuid,nodev,noexec,relatime - tmpfs none rw,size=102400k,mode=755 . lxc-start 1383145786.575 INFO lxc_conf - now p is . /run/user. lxc-start 1383145786.575 INFO lxc_conf - looking at .76 44 0:14 / /sys rw,nosuid,nodev,noexec,relatime - sysfs sysfs rw . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys. lxc-start 1383145786.575 INFO lxc_conf - looking at .77 76 0:16 / /sys/fs/cgroup rw,relatime - tmpfs none rw,size=4k,mode=755 . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/cgroup. lxc-start 1383145786.575 INFO lxc_conf - looking at .78 77 0:20 / /sys/fs/cgroup/cpuset rw,relatime - cgroup cgroup rw,cpuset,clone_children . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/cgroup/cpuset. lxc-start 1383145786.575 INFO lxc_conf - looking at .79 77 0:23 / /sys/fs/cgroup/cpu rw,relatime - cgroup cgroup rw,cpu . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/cgroup/cpu. lxc-start 1383145786.575 INFO lxc_conf - looking at .80 77 0:24 / /sys/fs/cgroup/cpuacct rw,relatime - cgroup cgroup rw,cpuacct . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/cgroup/cpuacct. lxc-start 1383145786.575 INFO lxc_conf - looking at .81 77 0:25 / /sys/fs/cgroup/memory rw,relatime - cgroup cgroup rw,memory . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/cgroup/memory. lxc-start 1383145786.575 INFO lxc_conf - looking at .82 77 0:26 / /sys/fs/cgroup/devices rw,relatime - cgroup cgroup rw,devices . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/cgroup/devices. lxc-start 1383145786.575 INFO lxc_conf - looking at .83 77 0:27 / /sys/fs/cgroup/freezer rw,relatime - cgroup cgroup rw,freezer . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/cgroup/freezer. lxc-start 1383145786.575 INFO lxc_conf - looking at .84 77 0:28 / /sys/fs/cgroup/blkio rw,relatime - cgroup cgroup rw,blkio . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/cgroup/blkio. lxc-start 1383145786.575 INFO lxc_conf - looking at .85 77 0:29 / /sys/fs/cgroup/perf_event rw,relatime - cgroup cgroup rw,perf_event . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/cgroup/perf_event. lxc-start 1383145786.575 INFO lxc_conf - looking at .94 77 0:30 / /sys/fs/cgroup/hugetlb rw,relatime - cgroup cgroup rw,hugetlb . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/cgroup/hugetlb. lxc-start 1383145786.575 INFO lxc_conf - looking at .95 77 0:31 / /sys/fs/cgroup/systemd rw,nosuid,nodev,noexec,relatime - cgroup systemd rw,name=systemd . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/cgroup/systemd. lxc-start 1383145786.575 INFO lxc_conf - looking at .96 76 0:17 / /sys/fs/fuse/connections rw,relatime - fusectl none rw . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/fuse/connections. lxc-start 1383145786.575 INFO lxc_conf - looking at .98 76 0:6 / /sys/kernel/debug rw,relatime - debugfs none rw . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/kernel/debug. lxc-start 1383145786.575 INFO lxc_conf - looking at .101 76 0:10 / /sys/kernel/security rw,relatime - securityfs none rw . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/kernel/security. lxc-start 1383145786.575 INFO lxc_conf - looking at .102 76 0:22 / /sys/fs/pstore rw,relatime - pstore none rw . lxc-start 1383145786.575 INFO lxc_conf - now p is . /sys/fs/pstore. lxc-start 1383145786.575 INFO lxc_conf - looking at .103 44 0:3 / /proc rw,nosuid,nodev,noexec,relatime - proc proc rw . lxc-start 1383145786.575 INFO lxc_conf - now p is . /proc. lxc-start 1383145786.575 INFO lxc_conf - looking at .104 44 9:2 / /data rw,relatime - ext4 /dev/md2 rw,errors=remount-ro,data=ordered . lxc-start 1383145786.575 INFO lxc_conf - now p is . /data. lxc-start 1383145786.575 INFO lxc_conf - looking at .105 44 8:1 / /boot rw,relatime - ext2 /dev/sda1 rw,errors=continue . lxc-start 1383145786.575 INFO lxc_conf - now p is . /boot. lxc-start 1383145786.576 DEBUG lxc_conf - mounted '/data/srv/lxc/as1' on '/usr/lib/x86_64-linux-gnu/lxc' lxc-start 1383145786.576 DEBUG lxc_conf - mounted 'none' on '/usr/lib/x86_64-linux-gnu/lxc//dev/pts', type 'devpts' lxc-start 1383145786.576 DEBUG lxc_conf - mounted 'none' on '/usr/lib/x86_64-linux-gnu/lxc//proc', type 'proc' lxc-start 1383145786.576 DEBUG lxc_conf - mounted 'none' on '/usr/lib/x86_64-linux-gnu/lxc//sys', type 'sysfs' lxc-start 1383145786.576 DEBUG lxc_conf - mounted 'none' on '/usr/lib/x86_64-linux-gnu/lxc//run', type 'tmpfs' lxc-start 1383145786.576 INFO lxc_conf - mount points have been setup lxc-start 1383145786.577 INFO lxc_conf - console has been setup lxc-start 1383145786.577 INFO lxc_conf - 8 tty(s) has been setup lxc-start 1383145786.577 INFO lxc_conf - rootfs path is ./data/srv/lxc/as1., mount is ./usr/lib/x86_64-linux-gnu/lxc. lxc-start 1383145786.577 INFO lxc_apparmor - I am 1, /proc/self points to 1 lxc-start 1383145786.577 DEBUG lxc_conf - created '/usr/lib/x86_64-linux-gnu/lxc/lxc_putold' directory lxc-start 1383145786.577 DEBUG lxc_conf - mountpoint for old rootfs is '/usr/lib/x86_64-linux-gnu/lxc/lxc_putold' lxc-start 1383145786.577 DEBUG lxc_conf - pivot_root syscall to '/usr/lib/x86_64-linux-gnu/lxc' successful lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/dev/pts' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/run/lock' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/run/shm' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/run/user' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/cgroup/cpuset' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/cgroup/cpu' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/cgroup/cpuacct' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/cgroup/memory' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/cgroup/devices' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/cgroup/freezer' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/cgroup/blkio' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/cgroup/perf_event' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/cgroup/hugetlb' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/cgroup/systemd' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/fuse/connections' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/kernel/debug' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/kernel/security' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/pstore' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/proc' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/data' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/boot' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/dev' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/run' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys/fs/cgroup' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold/sys' lxc-start 1383145786.577 DEBUG lxc_conf - umounted '/lxc_putold' lxc-start 1383145786.577 INFO lxc_conf - created new pts instance lxc-start 1383145786.578 DEBUG lxc_conf - drop capability 'sys_boot' (22) lxc-start 1383145786.578 DEBUG lxc_conf - capabilities have been setup lxc-start 1383145786.578 NOTICE lxc_conf - 'as1' is setup. lxc-start 1383145786.578 DEBUG lxc_cgroup - cgroup 'memory.limit_in_bytes' set to '20G' lxc-start 1383145786.578 DEBUG lxc_cgroup - cgroup 'cpuset.cpus' set to '12-23' lxc-start 1383145786.578 INFO lxc_cgroup - cgroup has been setup lxc-start 1383145786.578 INFO lxc_apparmor - setting up apparmor lxc-start 1383145786.578 INFO lxc_apparmor - changed apparmor profile to lxc-container-default lxc-start 1383145786.578 NOTICE lxc_start - exec'ing '/sbin/init' lxc-start 1383145786.578 INFO lxc_conf - looking at .15 20 0:14 / /sys rw,nosuid,nodev,noexec,relatime - sysfs sysfs rw . lxc-start 1383145786.578 INFO lxc_conf - now p is . /sys. lxc-start 1383145786.578 INFO lxc_conf - looking at .16 20 0:3 / /proc rw,nosuid,nodev,noexec,relatime - proc proc rw . lxc-start 1383145786.578 INFO lxc_conf - now p is . /proc. lxc-start 1383145786.578 INFO lxc_conf - looking at .17 20 0:5 / /dev rw,relatime - devtmpfs udev rw,size=32961632k,nr_inodes=8240408,mode=755 . lxc-start 1383145786.578 INFO lxc_conf - now p is . /dev. lxc-start 1383145786.578 INFO lxc_conf - looking at .18 17 0:11 / /dev/pts rw,nosuid,noexec,relatime - devpts devpts rw,mode=600,ptmxmode=000 . lxc-start 1383145786.578 INFO lxc_conf - now p is . /dev/pts. lxc-start 1383145786.578 INFO lxc_conf - looking at .19 20 0:15 / /run rw,nosuid,noexec,relatime - tmpfs tmpfs rw,size=6594456k,mode=755 . lxc-start 1383145786.578 INFO lxc_conf - now p is . /run. lxc-start 1383145786.578 INFO lxc_conf - looking at .20 1 252:0 / / rw,relatime - ext4 /dev/mapper/limitorderbook1-root rw,errors=remount-ro,data=ordered . lxc-start 1383145786.578 INFO lxc_conf - now p is . /. lxc-start 1383145786.578 INFO lxc_conf - looking at .22 15 0:16 / /sys/fs/cgroup rw,relatime - tmpfs none rw,size=4k,mode=755 . lxc-start 1383145786.578 INFO lxc_conf - now p is . /sys/fs/cgroup. lxc-start 1383145786.578 INFO lxc_conf - looking at .23 15 0:17 / /sys/fs/fuse/connections rw,relatime - fusectl none rw . lxc-start 1383145786.578 INFO lxc_conf - now p is . /sys/fs/fuse/connections. lxc-start 1383145786.578 INFO lxc_conf - looking at .24 15 0:6 / /sys/kernel/debug rw,relatime - debugfs none rw . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/kernel/debug. lxc-start 1383145786.579 INFO lxc_conf - looking at .25 15 0:10 / /sys/kernel/security rw,relatime - securityfs none rw . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/kernel/security. lxc-start 1383145786.579 INFO lxc_conf - looking at .26 19 0:18 / /run/lock rw,nosuid,nodev,noexec,relatime - tmpfs none rw,size=5120k . lxc-start 1383145786.579 INFO lxc_conf - now p is . /run/lock. lxc-start 1383145786.579 INFO lxc_conf - looking at .27 19 0:19 / /run/shm rw,nosuid,nodev,relatime - tmpfs none rw . lxc-start 1383145786.579 INFO lxc_conf - now p is . /run/shm. lxc-start 1383145786.579 INFO lxc_conf - looking at .28 22 0:20 / /sys/fs/cgroup/cpuset rw,relatime - cgroup cgroup rw,cpuset,clone_children . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/fs/cgroup/cpuset. lxc-start 1383145786.579 INFO lxc_conf - looking at .29 19 0:21 / /run/user rw,nosuid,nodev,noexec,relatime - tmpfs none rw,size=102400k,mode=755 . lxc-start 1383145786.579 INFO lxc_conf - now p is . /run/user. lxc-start 1383145786.579 INFO lxc_conf - looking at .30 15 0:22 / /sys/fs/pstore rw,relatime - pstore none rw . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/fs/pstore. lxc-start 1383145786.579 INFO lxc_conf - looking at .31 22 0:23 / /sys/fs/cgroup/cpu rw,relatime - cgroup cgroup rw,cpu . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/fs/cgroup/cpu. lxc-start 1383145786.579 INFO lxc_conf - looking at .32 22 0:24 / /sys/fs/cgroup/cpuacct rw,relatime - cgroup cgroup rw,cpuacct . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/fs/cgroup/cpuacct. lxc-start 1383145786.579 INFO lxc_conf - looking at .33 22 0:25 / /sys/fs/cgroup/memory rw,relatime - cgroup cgroup rw,memory . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/fs/cgroup/memory. lxc-start 1383145786.579 INFO lxc_conf - looking at .34 22 0:26 / /sys/fs/cgroup/devices rw,relatime - cgroup cgroup rw,devices . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/fs/cgroup/devices. lxc-start 1383145786.579 INFO lxc_conf - looking at .35 22 0:27 / /sys/fs/cgroup/freezer rw,relatime - cgroup cgroup rw,freezer . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/fs/cgroup/freezer. lxc-start 1383145786.579 INFO lxc_conf - looking at .36 22 0:28 / /sys/fs/cgroup/blkio rw,relatime - cgroup cgroup rw,blkio . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/fs/cgroup/blkio. lxc-start 1383145786.579 INFO lxc_conf - looking at .37 22 0:29 / /sys/fs/cgroup/perf_event rw,relatime - cgroup cgroup rw,perf_event . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/fs/cgroup/perf_event. lxc-start 1383145786.579 INFO lxc_conf - looking at .38 22 0:30 / /sys/fs/cgroup/hugetlb rw,relatime - cgroup cgroup rw,hugetlb . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/fs/cgroup/hugetlb. lxc-start 1383145786.579 INFO lxc_conf - looking at .39 20 9:2 / /data rw,relatime - ext4 /dev/md2 rw,errors=remount-ro,data=ordered . lxc-start 1383145786.579 INFO lxc_conf - now p is . /data. lxc-start 1383145786.579 INFO lxc_conf - looking at .40 20 8:1 / /boot rw,relatime - ext2 /dev/sda1 rw,errors=continue . lxc-start 1383145786.579 INFO lxc_conf - now p is . /boot. lxc-start 1383145786.579 INFO lxc_conf - looking at .41 22 0:31 / /sys/fs/cgroup/systemd rw,nosuid,nodev,noexec,relatime - cgroup systemd rw,name=systemd . lxc-start 1383145786.579 INFO lxc_conf - now p is . /sys/fs/cgroup/systemd. lxc-start 1383145786.579 NOTICE lxc_start - '/sbin/init' started with pid '6249' lxc-start 1383145786.579 WARN lxc_start - invalid pid for SIGCHLD <4>init: ureadahead main process (7) terminated with status 5 <4>init: console-font main process (94) terminated with status 1 And it will just sit there like that for hours at least. The container becomes pingable but I can't ssh and if I try lxc-console -n as1 I get a blank screen. If I do lxc-stop -n as1 or ^C in the window where it has hung I get: ^CTERM environment variable not set. <4>init: plymouth-upstart-bridge main process (192) terminated with status 1 <4>init: hwclock-save main process (187) terminated with status 70 * Asking all remaining processes to terminate... ...done. * All processes ended within 1 seconds... ...done. * Deactivating swap... ...fail! mount: cannot mount block device /dev/md2 read-only * Will now restart But after 20 minutes it hasn't restarted. Any ideas why these containers are hanging?

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  • obiee memory usage

    - by user554629
    Heap memory is a frequent customer topic. Here's the quick refresher, oriented towards AIX, but the principles apply to other unix implementations. 1. 32-bit processes have a maximum addressability of 4GB; usable application heap size of 2-3 GB.  On AIX it is controlled by an environment variable: export LDR_CNTRL=....=MAXDATA=0x080000000   # 2GB ( The leading zero is deliberate, not required )   1a. It is  possible to get 3.25GB  heap size for a 32-bit process using @DSA (Discontiguous Segment Allocation)     export LDR_CNTRL=MAXDATA=0xd0000000@DSA  # 3.25 GB 32-bit only        One side-effect of using AIX segments "c" and "d" is that shared libraries will be loaded privately, and not shared.        If you need the additional heap space, this is worth the trade-off.  This option is frequently used for 32-bit java.   1b. 64-bit processes have no need for the @DSA option. 2. 64-bit processes can double the 32-bit heap size to 4GB using: export LDR_CNTRL=....=MAXDATA=0x100000000  # 1 with 8-zeros    2a. But this setting would place the same memory limitations on obiee as a 32-bit process    2b. The major benefit of 64-bit is to break the binds of 32-bit addressing.  At a minimum, use 8GB export LDR_CNTRL=....=MAXDATA=0x200000000  # 2 with 8-zeros    2c.  Many large customers are providing extra safety to their servers by using 16GB: export LDR_CNTRL=....=MAXDATA=0x400000000  # 4 with 8-zeros There is no performance penalty for providing virtual memory allocations larger than required by the application.  - If the server only uses 2GB of space in 64-bit ... specifying 16GB just provides an upper bound cushion.    When an unexpected user query causes a sudden memory surge, the extra memory keeps the server running. 3.  The next benefit to 64-bit is that you can provide huge thread stack sizes for      strange queries that might otherwise crash the server.      nqsserver uses fast recursive algorithms to traverse complicated control structures.    This means lots of thread space to hold the stack frames.    3a. Stack frames mostly contain register values;  64-bit registers are twice as large as 32-bit          At a minimum you should  quadruple the size of the server stack threads in NQSConfig.INI          when migrating from 32- to 64-bit, to prevent a rogue query from crashing the server.           Allocate more than is normally necessary for safety.    3b. There is no penalty for allocating more stack size than you need ...           it is just virtual memory;   no real resources  are consumed until the extra space is needed.    3c. Increasing thread stack sizes may require the process heap size (MAXDATA) to be increased.          Heap space is used for dynamic memory requests, and for thread stacks.          No performance penalty to run with large heap and thread stack sizes.           In a 32-bit world, this safety would require careful planning to avoid exceeding 2GM usable storage.     3d. Increasing the number of threads also may require additional heap storage.          Most thread stack frames on obiee are allocated when the server is started,          and the real memory usage increases as threads run work. Does 2.8GB sound like a lot of memory for an AIX application server? - I guess it is what you are accustomed to seeing from "grandpa's applications". - One of the primary design goals of obiee is to trade memory for services ( db, query caches, etc) - 2.8GB is still well under the 4GB heap size allocated with MAXDATA=0x100000000 - 2.8GB process size is also possible even on 32-bit Windows applications - It is not unusual to receive a sudden request for 30MB of contiguous storage on obiee.- This is not a memory leak;  eventually the nqsserver storage will stabilize, but it may take days to do so. vmstat is the tool of choice to observe memory usage.  On AIX vmstat will show  something that may be  startling to some people ... that available free memory ( the 2nd column ) is always  trending toward zero ... no available free memory.  Some customers have concluded that "nearly zero memory free" means it is time to upgrade the server with more real memory.   After the upgrade, the server again shows very little free memory available. Should you be concerned about this?   Many customers are !!  Here is what is happening: - AIX filesystems are built on a paging model.   If you read/write a  filesystem block it is paged into memory ( no read/write system calls ) - This filesystem "page" has its own "backing store" on disk, the original filesystem block.   When the system needs the real memory page holding the file block, there is no need to "page out".    The page can be stolen immediately, because the original is still on disk in the filesystem. - The filesystem  pages tend to collect ... every filesystem block that was ever seen since    system boot is available in memory.  If another application needs the file block, it is retrieved with no physical I/O. What happens if the system does need the memory ... to satisfy a 30MB heap request by nqsserver, for example? - Since the filesystem blocks have their own backing store ( not on a paging device )   the kernel can just steal any filesystem block ... on a least-recently-used basis   to satisfy a new real memory request for "computation pages". No cause for alarm.   vmstat is accurately displaying whether all filesystem blocks have been touched, and now reside in memory.   Back to nqsserver:  when should you be worried about its memory footprint? Answer:  Almost never.   Stop monitoring it ... stop fussing over it ... stop trying to optimize it. This is a production application, and nqsserver uses the memory it requires to accomplish the job, based on demand. C'mon ... never worry?   I'm from New York ... worry is what we do best. Ok, here is the metric you should be watching, using vmstat: - Are you paging ... there are several columns of vmstat outputbash-2.04$ vmstat 3 3 System configuration: lcpu=4 mem=4096MB kthr    memory              page              faults        cpu    ----- ------------ ------------------------ ------------ -----------  r  b    avm   fre  re  pi  po  fr   sr  cy  in   sy  cs us sy id wa  0  0 208492  2600   0   0   0   0    0   0  13   45  73  0  0 99  0  0  0 208492  2600   0   0   0   0    0   0   9   12  77  0  0 99  0  0  0 208492  2600   0   0   0   0    0   0   9   40  86  0  0 99  0 avm is the "available free memory" indicator that trends toward zerore   is "re-page".  The kernel steals a real memory page for one process;  immediately repages back to original processpi  "page in".   A process memory page previously paged out, now paged back in because the process needs itpo "page out" A process memory block was paged out, because it was needed by some other process Light paging activity ( re, pi, po ) is not a concern for worry.   Processes get started, need some memory, go away. Sustained paging activity  is cause for concern.   obiee users are having a terrible day if these counters are always changing. Hang on ... if nqsserver needs that memory and I reduce MAXDATA to keep the process under control, won't the nqsserver process crash when the memory is needed? Yes it will.   It means that nqsserver is configured to require too much memory and there are  lots of options to reduce the real memory requirement.  - number of threads  - size of query cache  - size of sort But I need nqsserver to keep running. Real memory is over-committed.    Many things can cause this:- running all application processes on a single server    ... DB server, web servers, WebLogic/WebSphere, sawserver, nqsserver, etc.   You could move some of those to another host machine and communicate over the network  The need for real memory doesn't go away, it's just distributed to other host machines. - AIX LPAR is configured with too little memory.     The AIX admin needs to provide more real memory to the LPAR running obiee. - More memory to this LPAR affects other partitions. Then it's time to visit your friendly IBM rep and buy more memory.

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  • evaluating a code of a graph [migrated]

    - by mazen.r.f
    This is relatively a long code,if you have the tolerance and the will to find out how to make this code work then take a look please, i will appreciate your feed back. i have spent two days trying to come up with a code to represent a graph , then calculate the shortest path using dijkastra algorithm , but i am not able to get the right result , even the code runs without errors , but the result is not correct , always i am getting 0. briefly,i have three classes , Vertex, Edge, Graph , the Vertex class represents the nodes in the graph and it has id and carried ( which carry the weight of the links connected to it while using dijkastra algorithm ) and a vector of the ids belong to other nodes the path will go through before arriving to the node itself , this vector is named previous_nodes. the Edge class represents the edges in the graph it has two vertices ( one in each side ) and a wight ( the distance between the two vertices ). the Graph class represents the graph , it has two vectors one is the vertices included in this graph , and the other is the edges included in the graph. inside the class Graph there is a method its name shortest takes the sources node id and the destination and calculates the shortest path using dijkastra algorithm, and i think that it is the most important part of the code. my theory about the code is that i will create two vectors one for the vertices in the graph i will name it vertices and another vector its name is ver_out it will include the vertices out of calculation in the graph, also i will have two vectors of type Edge , one its name edges for all the edges in the graph and the other its name is track to contain temporarily the edges linked to the temporarily source node in every round , after the calculation of every round the vector track will be cleared. in main() i created five vertices and 10 edges to simulate a graph , the result of the shortest path supposedly to be 4 , but i am always getting 0 , that means i am having something wrong in my code , so if you are interesting in helping me find my mistake and how to make the code work , please take a look. the way shortest work is as follow at the beginning all the edges will be included in the vector edges , we select the edges related to the source and put them in the vector track , then we iterate through track and add the wight of every edge to the vertex (node ) related to it ( not the source vertex ) , then after we clear track and remove the source vertex from the vector vertices and select a new source , and start over again select the edges related to the new source , put them in track , iterate over edges in tack , adding the weights to the corresponding vertices then remove this vertex from the vector vertices, and clear track , and select a new source , and so on . here is the code. #include<iostream> #include<vector> #include <stdlib.h> // for rand() using namespace std; class Vertex { private: unsigned int id; // the name of the vertex unsigned int carried; // the weight a vertex may carry when calculating shortest path vector<unsigned int> previous_nodes; public: unsigned int get_id(){return id;}; unsigned int get_carried(){return carried;}; void set_id(unsigned int value) {id = value;}; void set_carried(unsigned int value) {carried = value;}; void previous_nodes_update(unsigned int val){previous_nodes.push_back(val);}; void previous_nodes_erase(unsigned int val){previous_nodes.erase(previous_nodes.begin() + val);}; Vertex(unsigned int init_val = 0, unsigned int init_carried = 0) :id (init_val), carried(init_carried) // constructor { } ~Vertex() {}; // destructor }; class Edge { private: Vertex first_vertex; // a vertex on one side of the edge Vertex second_vertex; // a vertex on the other side of the edge unsigned int weight; // the value of the edge ( or its weight ) public: unsigned int get_weight() {return weight;}; void set_weight(unsigned int value) {weight = value;}; Vertex get_ver_1(){return first_vertex;}; Vertex get_ver_2(){return second_vertex;}; void set_first_vertex(Vertex v1) {first_vertex = v1;}; void set_second_vertex(Vertex v2) {second_vertex = v2;}; Edge(const Vertex& vertex_1 = 0, const Vertex& vertex_2 = 0, unsigned int init_weight = 0) : first_vertex(vertex_1), second_vertex(vertex_2), weight(init_weight) { } ~Edge() {} ; // destructor }; class Graph { private: std::vector<Vertex> vertices; std::vector<Edge> edges; public: Graph(vector<Vertex> ver_vector, vector<Edge> edg_vector) : vertices(ver_vector), edges(edg_vector) { } ~Graph() {}; vector<Vertex> get_vertices(){return vertices;}; vector<Edge> get_edges(){return edges;}; void set_vertices(vector<Vertex> vector_value) {vertices = vector_value;}; void set_edges(vector<Edge> vector_ed_value) {edges = vector_ed_value;}; unsigned int shortest(unsigned int src, unsigned int dis) { vector<Vertex> ver_out; vector<Edge> track; for(unsigned int i = 0; i < edges.size(); ++i) { if((edges[i].get_ver_1().get_id() == vertices[src].get_id()) || (edges[i].get_ver_2().get_id() == vertices[src].get_id())) { track.push_back (edges[i]); edges.erase(edges.begin()+i); } }; for(unsigned int i = 0; i < track.size(); ++i) { if(track[i].get_ver_1().get_id() != vertices[src].get_id()) { track[i].get_ver_1().set_carried((track[i].get_weight()) + track[i].get_ver_2().get_carried()); track[i].get_ver_1().previous_nodes_update(vertices[src].get_id()); } else { track[i].get_ver_2().set_carried((track[i].get_weight()) + track[i].get_ver_1().get_carried()); track[i].get_ver_2().previous_nodes_update(vertices[src].get_id()); } } for(unsigned int i = 0; i < vertices.size(); ++i) if(vertices[i].get_id() == src) vertices.erase(vertices.begin() + i); // removing the sources vertex from the vertices vector ver_out.push_back (vertices[src]); track.clear(); if(vertices[0].get_id() != dis) {src = vertices[0].get_id();} else {src = vertices[1].get_id();} for(unsigned int i = 0; i < vertices.size(); ++i) if((vertices[i].get_carried() < vertices[src].get_carried()) && (vertices[i].get_id() != dis)) src = vertices[i].get_id(); //while(!edges.empty()) for(unsigned int round = 0; round < vertices.size(); ++round) { for(unsigned int k = 0; k < edges.size(); ++k) { if((edges[k].get_ver_1().get_id() == vertices[src].get_id()) || (edges[k].get_ver_2().get_id() == vertices[src].get_id())) { track.push_back (edges[k]); edges.erase(edges.begin()+k); } }; for(unsigned int n = 0; n < track.size(); ++n) if((track[n].get_ver_1().get_id() != vertices[src].get_id()) && (track[n].get_ver_1().get_carried() > (track[n].get_ver_2().get_carried() + track[n].get_weight()))) { track[n].get_ver_1().set_carried((track[n].get_weight()) + track[n].get_ver_2().get_carried()); track[n].get_ver_1().previous_nodes_update(vertices[src].get_id()); } else if(track[n].get_ver_2().get_carried() > (track[n].get_ver_1().get_carried() + track[n].get_weight())) { track[n].get_ver_2().set_carried((track[n].get_weight()) + track[n].get_ver_1().get_carried()); track[n].get_ver_2().previous_nodes_update(vertices[src].get_id()); } for(unsigned int t = 0; t < vertices.size(); ++t) if(vertices[t].get_id() == src) vertices.erase(vertices.begin() + t); track.clear(); if(vertices[0].get_id() != dis) {src = vertices[0].get_id();} else {src = vertices[1].get_id();} for(unsigned int tt = 0; tt < edges.size(); ++tt) { if(vertices[tt].get_carried() < vertices[src].get_carried()) { src = vertices[tt].get_id(); } } } return vertices[dis].get_carried(); } }; int main() { cout<< "Hello, This is a graph"<< endl; vector<Vertex> vers(5); vers[0].set_id(0); vers[1].set_id(1); vers[2].set_id(2); vers[3].set_id(3); vers[4].set_id(4); vector<Edge> eds(10); eds[0].set_first_vertex(vers[0]); eds[0].set_second_vertex(vers[1]); eds[0].set_weight(5); eds[1].set_first_vertex(vers[0]); eds[1].set_second_vertex(vers[2]); eds[1].set_weight(9); eds[2].set_first_vertex(vers[0]); eds[2].set_second_vertex(vers[3]); eds[2].set_weight(4); eds[3].set_first_vertex(vers[0]); eds[3].set_second_vertex(vers[4]); eds[3].set_weight(6); eds[4].set_first_vertex(vers[1]); eds[4].set_second_vertex(vers[2]); eds[4].set_weight(2); eds[5].set_first_vertex(vers[1]); eds[5].set_second_vertex(vers[3]); eds[5].set_weight(5); eds[6].set_first_vertex(vers[1]); eds[6].set_second_vertex(vers[4]); eds[6].set_weight(7); eds[7].set_first_vertex(vers[2]); eds[7].set_second_vertex(vers[3]); eds[7].set_weight(1); eds[8].set_first_vertex(vers[2]); eds[8].set_second_vertex(vers[4]); eds[8].set_weight(8); eds[9].set_first_vertex(vers[3]); eds[9].set_second_vertex(vers[4]); eds[9].set_weight(3); unsigned int path; Graph graf(vers, eds); path = graf.shortest(2, 4); cout<< path << endl; return 0; }

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  • Evaluating code for a graph [migrated]

    - by mazen.r.f
    This is relatively long code. Please take a look at this code if you are still willing to do so. I will appreciate your feedback. I have spent two days trying to come up with code to represent a graph, calculating the shortest path using Dijkstra's algorithm. But I am not able to get the right result, even though the code runs without errors. The result is not correct and I am always getting 0. I have three classes: Vertex, Edge, and Graph. The Vertex class represents the nodes in the graph and it has id and carried (which carry the weight of the links connected to it while using Dijkstra's algorithm) and a vector of the ids belong to other nodes the path will go through before arriving to the node itself. This vector is named previous_nodes. The Edge class represents the edges in the graph and has two vertices (one in each side) and a width (the distance between the two vertices). The Graph class represents the graph. It has two vectors, where one is the vertices included in this graph, and the other is the edges included in the graph. Inside the class Graph, there is a method named shortest() that takes the sources node id and the destination and calculates the shortest path using Dijkstra's algorithm. I think that it is the most important part of the code. My theory about the code is that I will create two vectors, one for the vertices in the graph named vertices, and another vector named ver_out (it will include the vertices out of calculation in the graph). I will also have two vectors of type Edge, where one is named edges (for all the edges in the graph), and the other is named track (to temporarily contain the edges linked to the temporary source node in every round). After the calculation of every round, the vector track will be cleared. In main(), I've created five vertices and 10 edges to simulate a graph. The result of the shortest path supposedly is 4, but I am always getting 0. That means I have something wrong in my code. If you are interesting in helping me find my mistake and making the code work, please take a look. The way shortest work is as follow: at the beginning, all the edges will be included in the vector edges. We select the edges related to the source and put them in the vector track, then we iterate through track and add the width of every edge to the vertex (node) related to it (not the source vertex). After that, we clear track and remove the source vertex from the vector vertices and select a new source. Then we start over again and select the edges related to the new source, put them in track, iterate over edges in track, adding the weights to the corresponding vertices, then remove this vertex from the vector vertices. Then clear track, and select a new source, and so on. #include<iostream> #include<vector> #include <stdlib.h> // for rand() using namespace std; class Vertex { private: unsigned int id; // the name of the vertex unsigned int carried; // the weight a vertex may carry when calculating shortest path vector<unsigned int> previous_nodes; public: unsigned int get_id(){return id;}; unsigned int get_carried(){return carried;}; void set_id(unsigned int value) {id = value;}; void set_carried(unsigned int value) {carried = value;}; void previous_nodes_update(unsigned int val){previous_nodes.push_back(val);}; void previous_nodes_erase(unsigned int val){previous_nodes.erase(previous_nodes.begin() + val);}; Vertex(unsigned int init_val = 0, unsigned int init_carried = 0) :id (init_val), carried(init_carried) // constructor { } ~Vertex() {}; // destructor }; class Edge { private: Vertex first_vertex; // a vertex on one side of the edge Vertex second_vertex; // a vertex on the other side of the edge unsigned int weight; // the value of the edge ( or its weight ) public: unsigned int get_weight() {return weight;}; void set_weight(unsigned int value) {weight = value;}; Vertex get_ver_1(){return first_vertex;}; Vertex get_ver_2(){return second_vertex;}; void set_first_vertex(Vertex v1) {first_vertex = v1;}; void set_second_vertex(Vertex v2) {second_vertex = v2;}; Edge(const Vertex& vertex_1 = 0, const Vertex& vertex_2 = 0, unsigned int init_weight = 0) : first_vertex(vertex_1), second_vertex(vertex_2), weight(init_weight) { } ~Edge() {} ; // destructor }; class Graph { private: std::vector<Vertex> vertices; std::vector<Edge> edges; public: Graph(vector<Vertex> ver_vector, vector<Edge> edg_vector) : vertices(ver_vector), edges(edg_vector) { } ~Graph() {}; vector<Vertex> get_vertices(){return vertices;}; vector<Edge> get_edges(){return edges;}; void set_vertices(vector<Vertex> vector_value) {vertices = vector_value;}; void set_edges(vector<Edge> vector_ed_value) {edges = vector_ed_value;}; unsigned int shortest(unsigned int src, unsigned int dis) { vector<Vertex> ver_out; vector<Edge> track; for(unsigned int i = 0; i < edges.size(); ++i) { if((edges[i].get_ver_1().get_id() == vertices[src].get_id()) || (edges[i].get_ver_2().get_id() == vertices[src].get_id())) { track.push_back (edges[i]); edges.erase(edges.begin()+i); } }; for(unsigned int i = 0; i < track.size(); ++i) { if(track[i].get_ver_1().get_id() != vertices[src].get_id()) { track[i].get_ver_1().set_carried((track[i].get_weight()) + track[i].get_ver_2().get_carried()); track[i].get_ver_1().previous_nodes_update(vertices[src].get_id()); } else { track[i].get_ver_2().set_carried((track[i].get_weight()) + track[i].get_ver_1().get_carried()); track[i].get_ver_2().previous_nodes_update(vertices[src].get_id()); } } for(unsigned int i = 0; i < vertices.size(); ++i) if(vertices[i].get_id() == src) vertices.erase(vertices.begin() + i); // removing the sources vertex from the vertices vector ver_out.push_back (vertices[src]); track.clear(); if(vertices[0].get_id() != dis) {src = vertices[0].get_id();} else {src = vertices[1].get_id();} for(unsigned int i = 0; i < vertices.size(); ++i) if((vertices[i].get_carried() < vertices[src].get_carried()) && (vertices[i].get_id() != dis)) src = vertices[i].get_id(); //while(!edges.empty()) for(unsigned int round = 0; round < vertices.size(); ++round) { for(unsigned int k = 0; k < edges.size(); ++k) { if((edges[k].get_ver_1().get_id() == vertices[src].get_id()) || (edges[k].get_ver_2().get_id() == vertices[src].get_id())) { track.push_back (edges[k]); edges.erase(edges.begin()+k); } }; for(unsigned int n = 0; n < track.size(); ++n) if((track[n].get_ver_1().get_id() != vertices[src].get_id()) && (track[n].get_ver_1().get_carried() > (track[n].get_ver_2().get_carried() + track[n].get_weight()))) { track[n].get_ver_1().set_carried((track[n].get_weight()) + track[n].get_ver_2().get_carried()); track[n].get_ver_1().previous_nodes_update(vertices[src].get_id()); } else if(track[n].get_ver_2().get_carried() > (track[n].get_ver_1().get_carried() + track[n].get_weight())) { track[n].get_ver_2().set_carried((track[n].get_weight()) + track[n].get_ver_1().get_carried()); track[n].get_ver_2().previous_nodes_update(vertices[src].get_id()); } for(unsigned int t = 0; t < vertices.size(); ++t) if(vertices[t].get_id() == src) vertices.erase(vertices.begin() + t); track.clear(); if(vertices[0].get_id() != dis) {src = vertices[0].get_id();} else {src = vertices[1].get_id();} for(unsigned int tt = 0; tt < edges.size(); ++tt) { if(vertices[tt].get_carried() < vertices[src].get_carried()) { src = vertices[tt].get_id(); } } } return vertices[dis].get_carried(); } }; int main() { cout<< "Hello, This is a graph"<< endl; vector<Vertex> vers(5); vers[0].set_id(0); vers[1].set_id(1); vers[2].set_id(2); vers[3].set_id(3); vers[4].set_id(4); vector<Edge> eds(10); eds[0].set_first_vertex(vers[0]); eds[0].set_second_vertex(vers[1]); eds[0].set_weight(5); eds[1].set_first_vertex(vers[0]); eds[1].set_second_vertex(vers[2]); eds[1].set_weight(9); eds[2].set_first_vertex(vers[0]); eds[2].set_second_vertex(vers[3]); eds[2].set_weight(4); eds[3].set_first_vertex(vers[0]); eds[3].set_second_vertex(vers[4]); eds[3].set_weight(6); eds[4].set_first_vertex(vers[1]); eds[4].set_second_vertex(vers[2]); eds[4].set_weight(2); eds[5].set_first_vertex(vers[1]); eds[5].set_second_vertex(vers[3]); eds[5].set_weight(5); eds[6].set_first_vertex(vers[1]); eds[6].set_second_vertex(vers[4]); eds[6].set_weight(7); eds[7].set_first_vertex(vers[2]); eds[7].set_second_vertex(vers[3]); eds[7].set_weight(1); eds[8].set_first_vertex(vers[2]); eds[8].set_second_vertex(vers[4]); eds[8].set_weight(8); eds[9].set_first_vertex(vers[3]); eds[9].set_second_vertex(vers[4]); eds[9].set_weight(3); unsigned int path; Graph graf(vers, eds); path = graf.shortest(2, 4); cout<< path << endl; return 0; }

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  • How-to read data from selected tree node

    - by Frank Nimphius
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} By default, the SelectionListener property of an ADF bound tree points to the makeCurrent method of the FacesCtrlHierBinding class in ADF to synchronize the current row in the ADF binding layer with the selected tree node. To customize the selection behavior, or just to read the selected node value in Java, you override the default configuration with an EL string pointing to a managed bean method property. In the following I show how you change the selection listener while preserving the default ADF selection behavior. To change the SelectionListener, select the tree component in the Structure Window and open the Oracle JDeveloper Property Inspector. From the context menu, select the Edit option to create a new listener method in a new or an existing managed bean. Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} For this example, I created a new managed bean. On tree node select, the managed bean code prints the selected tree node value(s) import java.util.List; import javax.el.ELContext; import javax.el.ExpressionFactory; import javax.el.MethodExpression; import javax.faces.application.Application; import javax.faces.context.FacesContext; import java.util.Iterator; import oracle.adf.view.rich.component.rich.data.RichTree; import oracle.jbo.Row; import oracle.jbo.uicli.binding.JUCtrlHierBinding; import oracle.jbo.uicli.binding.JUCtrlHierNodeBinding; import org.apache.myfaces.trinidad.event.SelectionEvent; import org.apache.myfaces.trinidad.model.CollectionModel; import org.apache.myfaces.trinidad.model.RowKeySet; import org.apache.myfaces.trinidad.model.TreeModel; public class TreeSampleBean { public TreeSampleBean() {} public void onTreeSelect(SelectionEvent selectionEvent) { //original selection listener set by ADF //#{bindings.allDepartments.treeModel.makeCurrent} String adfSelectionListener = "#{bindings.allDepartments.treeModel.makeCurrent}";   //make sure the default selection listener functionality is //preserved. you don't need to do this for multi select trees //as the ADF binding only supports single current row selection     /* START PRESERVER DEFAULT ADF SELECT BEHAVIOR */ FacesContext fctx = FacesContext.getCurrentInstance(); Application application = fctx.getApplication(); ELContext elCtx = fctx.getELContext(); ExpressionFactory exprFactory = application.getExpressionFactory();   MethodExpression me = null;   me = exprFactory.createMethodExpression(elCtx, adfSelectionListener,                                           Object.class, newClass[]{SelectionEvent.class});   me.invoke(elCtx, new Object[] { selectionEvent });     /* END PRESERVER DEFAULT ADF SELECT BEHAVIOR */   RichTree tree = (RichTree)selectionEvent.getSource(); TreeModel model = (TreeModel)tree.getValue();  //get selected nodes RowKeySet rowKeySet = selectionEvent.getAddedSet();   Iterator rksIterator = rowKeySet.iterator();   //for single select configurations,this only is called once   while (rksIterator.hasNext()) {     List key = (List)rksIterator.next();     JUCtrlHierBinding treeBinding = null;     CollectionModel collectionModel = (CollectionModel)tree.getValue();     treeBinding = (JUCtrlHierBinding)collectionModel.getWrappedData();     JUCtrlHierNodeBinding nodeBinding = null;     nodeBinding = treeBinding.findNodeByKeyPath(key);     Row rw = nodeBinding.getRow();     //print first row attribute. Note that in a tree you have to     //determine the node type if you want to select node attributes     //by name and not index      String rowType = rw.getStructureDef().getDefName();       if(rowType.equalsIgnoreCase("DepartmentsView")){      System.out.println("This row is a department: " +                          rw.getAttribute("DepartmentId"));     }     else if(rowType.equalsIgnoreCase("EmployeesView")){      System.out.println("This row is an employee: " +                          rw.getAttribute("EmployeeId"));     }        else{       System.out.println("Huh????");     }     // ... do more useful stuff here   } } -------------------- Download JDeveloper 11.1.2.1 Sample Workspace

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  • CentOS - Add additional hard drive raid arrays on Dell Perc 5/i card

    - by Quanano
    We have a Dell Poweredge 2900 system with Dell Perc 5/i card and 4 SAS hard drives attached, with NTFS partitions on them. We installed CentOS on one raid array on this controller with a different controller and it is working fine. We are now trying to access the drives shown above and they are not being shown in /dev as sdb, etc. sda is the drive that we installed centos on and it has sda1, sda2, sda3, etc. The CDROM has been picked up as well. If I scan for scsi devices then the perc and adaptec controllers are both found. sg0 is the CDROM and sg2 is the centos installed, however I think sg1 is the other drive but I cannot see anyway to mount the partitions, as only the drive is listed in /dev. Thanks. EXTRA INFO fdisk -l: Disk /dev/sda: 72.7 GB, 72746008576 bytes 255 heads, 63 sectors/track, 8844 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x11e3119f Device Boot Start End Blocks Id System /dev/sda1 * 1 64 512000 83 Linux Partition 1 does not end on cylinder boundary. /dev/sda2 64 8845 70528000 8e Linux LVM Disk /dev/mapper/vg_lal2server-lv_root: 34.4 GB, 34431041536 bytes 255 heads, 63 sectors/track, 4186 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/mapper/vg_lal2server-lv_root doesn't contain a valid partition table Disk /dev/mapper/vg_lal2server-lv_swap: 21.1 GB, 21139292160 bytes 255 heads, 63 sectors/track, 2570 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/mapper/vg_lal2server-lv_swap doesn't contain a valid partition table Disk /dev/mapper/vg_lal2server-lv_home: 16.6 GB, 16647192576 bytes 255 heads, 63 sectors/track, 2023 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/mapper/vg_lal2server-lv_home doesn't contain a valid partition table These are all from the install hdd not the additional hard drives modprobe a320raid FATAL: Module a320raid not found. lsscsi -v: [0:0:0:0] cd/dvd TSSTcorp CDRWDVD TS-H492C DE02 /dev/sr0 dir: /sys/bus/scsi/devices/0:0:0:0 [/sys/devices/pci0000:00/0000:00:1f.1/host0/target0:0:0/0:0:0:0] [4:0:10:0] enclosu DP BACKPLANE 1.05 - dir: /sys/bus/scsi/devices/4:0:10:0 [/sys/devices/pci0000:00/0000:00:05.0/0000:01:00.0/0000:02:0e.0/host4/target4:0:10/4:0:10:0] [4:2:0:0] disk DELL PERC 5/i 1.03 /dev/sda dir: /sys/bus/scsi/devices/4:2:0:0 [/sys/devices/pci0000:00/0000:00:05.0/0000:01:00.0/0000:02:0e.0/host4/target4:2:0/4:2:0:0] . lsmod: Module Size Used by fuse 66285 0 des_generic 16604 0 ecb 2209 0 md4 3461 0 nls_utf8 1455 0 cifs 278370 0 autofs4 26888 4 ipt_REJECT 2383 0 ip6t_REJECT 4628 2 nf_conntrack_ipv6 8748 2 nf_defrag_ipv6 12182 1 nf_conntrack_ipv6 xt_state 1492 2 nf_conntrack 79453 2 nf_conntrack_ipv6,xt_state ip6table_filter 2889 1 ip6_tables 19458 1 ip6table_filter ipv6 322029 31 ip6t_REJECT,nf_conntrack_ipv6,nf_defrag_ipv6 bnx2 79618 0 ses 6859 0 enclosure 8395 1 ses dcdbas 9219 0 serio_raw 4818 0 sg 30124 0 iTCO_wdt 13662 0 iTCO_vendor_support 3088 1 iTCO_wdt i5000_edac 8867 0 edac_core 46773 3 i5000_edac i5k_amb 5105 0 shpchp 33482 0 ext4 364410 3 mbcache 8144 1 ext4 jbd2 88738 1 ext4 sd_mod 39488 3 crc_t10dif 1541 1 sd_mod sr_mod 16228 0 cdrom 39771 1 sr_mod megaraid_sas 77090 2 aic79xx 129492 0 scsi_transport_spi 26151 1 aic79xx pata_acpi 3701 0 ata_generic 3837 0 ata_piix 22846 0 radeon 1023359 1 ttm 70328 1 radeon drm_kms_helper 33236 1 radeon drm 230675 3 radeon,ttm,drm_kms_helper i2c_algo_bit 5762 1 radeon i2c_core 31276 4 radeon,drm_kms_helper,drm,i2c_algo_bit dm_mirror 14101 0 dm_region_hash 12170 1 dm_mirror dm_log 10122 2 dm_mirror,dm_region_hash dm_mod 81500 11 dm_mirror,dm_log blkid: /dev/sda1: UUID="bc4777d9-ae2c-4c58-96ea-cedb342b8338" TYPE="ext4" /dev/sda2: UUID="j2wRZr-Mlko-QWBR-BndC-V2uN-vdhO-iKCuYu" TYPE="LVM2_member" /dev/mapper/vg_lal2server-lv_root: UUID="9238208a-1daf-4c3c-aa9b-469f0387ebee" TYPE="ext4" /dev/mapper/vg_lal2server-lv_swap: UUID="dbefb39c-5871-4bc9-b767-1ef18f12bd3d" TYPE="swap" /dev/mapper/vg_lal2server-lv_home: UUID="ec698993-08b7-443e-84f0-9f9cb31c5da8" TYPE="ext4" dmesg shows: megaraid_sas: fw state:c0000000 megasas: fwstate:c0000000, dis_OCR=0 scsi2 : LSI SAS based MegaRAID driver scsi 2:0:0:0: Direct-Access SEAGATE ST3146855SS S527 PQ: 0 ANSI: 5 scsi 2:0:1:0: Direct-Access SEAGATE ST3146855SS S527 PQ: 0 ANSI: 5 scsi 2:0:2:0: Direct-Access SEAGATE ST3146855SS S527 PQ: 0 ANSI: 5 scsi 2:0:3:0: Direct-Access SEAGATE ST3146855SS S527 PQ: 0 ANSI: 5 scsi 2:0:4:0: Direct-Access HITACHI HUS154545VLS300 D590 PQ: 0 ANSI: 5 scsi 2:0:5:0: Direct-Access HITACHI HUS154545VLS300 D590 PQ: 0 ANSI: 5 scsi 2:0:8:0: Direct-Access FUJITSU MBA3073RC D305 PQ: 0 ANSI: 5 scsi 2:0:9:0: Direct-Access FUJITSU MBA3073RC D305 PQ: 0 ANSI: 5 i.e. the 3 RAID Arrays Seagate Hitatchi and Fujitsu hard drives respectively. FURTHER UPDATE I have installed the megaraid storage manager console and connected to the server. It appears that the two CentOS installation hard drives are OK. The other 6 drives, one raid array of 4 and one raid array of 2 disks. The other drives are listed as (Foreign) Unconfigured Good.

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  • ASP.Net MVC Interview Questions and Answers

    - by Samir R. Bhogayta
    About ASP.Net MVC The ASP.Net MVC is the framework provided by Microsoft that lets you develop the applications that follows the principles of Model-View-Controller (MVC) design pattern. The .Net programmers new to MVC thinks that it is similar to WebForms Model (Normal ASP.Net), but it is far different from the WebForms programming.  This article will tell you how to quick learn the basics of MVC along with some frequently asked interview questions and answers on ASP.Net MVC 1. What is ASP.Net MVC The ASP.Net MVC is the framework provided by Microsoft to achieve     separation of concerns that leads to easy maintainability of the     application. Model is supposed to handle data related activity View deals with user interface related work Controller is meant for managing the application flow by communicating between Model and View. Normal 0 false false false EN-US X-NONE X-NONE 2. Why to use ASP.Net MVC The strength of MVC (i.e. ASP.Net MVC) listed below will answer this question MVC reduces the dependency between the components; this makes your code more testable. MVC does not recommend use of server controls, hence the processing time required to generate HTML response is drastically reduced. The integration of java script libraries like jQuery, Microsoft MVC becomes easy as compared to Webforms approach. 3. What do you mean by Razor The Razor is the new View engine introduced in MVC 3.0. The View engine is responsible for processing the view files [e.g. .aspx, .cshtml] in order to generate HTML response. The previous versions of MVC were dependent on ASPX view engine.  4. Can we use ASPX view engine in latest versions of MVC Yes. The Recommended way is to prefer Razor View 5. What are the benefits of Razor View?      The syntax for server side code is simplified      The length of code is drastically reduced      Razor syntax is easy to learn and reduces the complexity Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} 6. What is the extension of Razor View file? .cshtml (for c#) and .vbhtml (for vb) 7. How to create a Controller in MVC Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} Create a simple class and extend it from Controller class. The bare minimum requirement for a class to become a controller is to inherit it from ControllerBase is the class that is required to inherit to create the controller but Controller class inherits from ControllerBase. 8. How to create an Action method in MVC Add a simple method inside a controller class with ActionResult return type. 9. How to access a view on the server    The browser generates the request in which the information like Controller name, Action Name and Parameters are provided, when server receives this URL it resolves the Name of Controller and Action, after that it calls the specified action with provided parameters. Action normally does some processing and returns the ViewResult by specifying the view name (blank name searches according to naming conventions).   10. What is the default Form method (i.e. GET, POST) for an action method GET. To change this you can add an action level attribute e.g [HttpPost] Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} 11. What is a Filter in MVC? When user (browser) sends a request to server an action method of a controller gets invoked; sometimes you may require executing a custom code before or after action method gets invoked, this custom code is called as Filter. 12. What are the different types of Filters in MVC? a. Authorization filter b. Action filter c. Result filter d. Exception filter [Do not forget the order mentioned above as filters gets executed as per above mentioned sequence] 13. Explain the use of Filter with an example? Suppose you are working on a MVC application where URL is sent in an encrypted format instead of a plain text, once encrypted URL is received by server it will ignore action parameters because of URL encryption. To solve this issue you can create global action filter by overriding OnActionExecuting method of controller class, in this you can extract the action parameters from the encrypted URL and these parameters can be set on filterContext to send plain text parameters to the actions.     14. What is a HTML helper? A HTML helper is a method that returns string; return string usually is the HTML tag. The standard HTML helpers (e.g. Html.BeginForm(),Html.TextBox()) available in MVC are lightweight as it does not rely on event model or view state as that of in ASP.Net server controls.

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  • How do I implement SkyBox in xna 4.0 Reach Profile (for Windows Phone 7)?

    - by Biny
    I'm trying to Implement SkyBox in my phone game. Most of the samples in the web are for HiDef profile, and they are using custom effects (that not supported on Windows Phone). I've tried to follow this guide. But for some reason my SkyBox is not rendered. This is my SkyBox class: using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Rocuna.Core; using Rocuna.GameEngine.Graphics; using Rocuna.GameEngine.Graphics.Components; namespace Rocuna.GameEngine.Extension.WP7.Graphics { /// <summary> /// Sky box element for phone games. /// </summary> public class SkyBox : SkyBoxBase { /// <summary> /// Initializes a new instance of the <see cref="SkyBoxBase"/> class. /// </summary> /// <param name="game">The Game that the game component should be attached to.</param> public SkyBox(TextureCube cube, Game game) : base(game) { Cube = cube; CubeFaces = new Texture2D[6]; PositionOffset = new Vector3(20, 20, 20); CreateGraphic(512); StripTexturesFromCube(); InitializeData(Game.GraphicsDevice); } #region Properties /// <summary> /// Gets or sets the position offset. /// </summary> /// <value> /// The position offset. /// </value> public Vector3 PositionOffset { get; set; } /// <summary> /// Gets or sets the position. /// </summary> /// <value> /// The position. /// </value> public Vector3 Position { get; set; } /// <summary> /// Gets or sets the cube. /// </summary> /// <value> /// The cube. /// </value> public TextureCube Cube { get; set; } /// <summary> /// Gets or sets the pixel array. /// </summary> /// <value> /// The pixel array. /// </value> public Color[] PixelArray { get; set; } /// <summary> /// Gets or sets the cube faces. /// </summary> /// <value> /// The cube faces. /// </value> public Texture2D[] CubeFaces { get; set; } /// <summary> /// Gets or sets the vertex buffer. /// </summary> /// <value> /// The vertex buffer. /// </value> public VertexBuffer VertexBuffer { get; set; } /// <summary> /// Gets or sets the index buffer. /// </summary> /// <value> /// The index buffer. /// </value> public IndexBuffer IndexBuffer { get; set; } /// <summary> /// Gets or sets the effect. /// </summary> /// <value> /// The effect. /// </value> public BasicEffect Effect { get; set; } #endregion protected override void LoadContent() { } public override void Update(GameTime gameTime) { var camera = Game.GetService<GraphicManager>().CurrentCamera; this.Position = camera.Position + PositionOffset; base.Update(gameTime); } public override void Draw(GameTime gameTime) { DrawOrder = int.MaxValue; var graphics = Effect.GraphicsDevice; graphics.DepthStencilState = new DepthStencilState() { DepthBufferEnable = false }; graphics.RasterizerState = new RasterizerState() { CullMode = CullMode.None }; graphics.BlendState = new BlendState(); graphics.SamplerStates[0] = SamplerState.AnisotropicClamp; graphics.SetVertexBuffer(VertexBuffer); graphics.Indices = IndexBuffer; Effect.Texture = CubeFaces[0]; Effect.CurrentTechnique.Passes[0].Apply(); graphics.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, _vertices.Count, 0, 2); Effect.Texture = CubeFaces[1]; Effect.CurrentTechnique.Passes[0].Apply(); graphics.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, _vertices.Count, 6, 2); Effect.Texture = CubeFaces[2]; Effect.CurrentTechnique.Passes[0].Apply(); graphics.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, _vertices.Count, 12, 2); Effect.Texture = CubeFaces[3]; Effect.CurrentTechnique.Passes[0].Apply(); graphics.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, _vertices.Count, 18, 2); Effect.Texture = CubeFaces[4]; Effect.CurrentTechnique.Passes[0].Apply(); graphics.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, _vertices.Count, 24, 2); Effect.Texture = CubeFaces[5]; Effect.CurrentTechnique.Passes[0].Apply(); graphics.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, _vertices.Count, 30, 2); base.Draw(gameTime); } #region Fields private List<VertexPositionNormalTexture> _vertices = new List<VertexPositionNormalTexture>(); private List<ushort> _indices = new List<ushort>(); #endregion #region Private methods private void InitializeData(GraphicsDevice graphicsDevice) { VertexBuffer = new VertexBuffer(graphicsDevice, typeof(VertexPositionNormalTexture), _vertices.Count, BufferUsage.None); VertexBuffer.SetData<VertexPositionNormalTexture>(_vertices.ToArray()); // Create an index buffer, and copy our index data into it. IndexBuffer = new IndexBuffer(graphicsDevice, typeof(ushort), _indices.Count, BufferUsage.None); IndexBuffer.SetData<ushort>(_indices.ToArray()); // Create a BasicEffect, which will be used to render the primitive. Effect = new BasicEffect(graphicsDevice); Effect.TextureEnabled = true; Effect.EnableDefaultLighting(); } private void CreateGraphic(float size) { Vector3[] normals = { Vector3.Right, Vector3.Left, Vector3.Up, Vector3.Down, Vector3.Backward, Vector3.Forward, }; Vector2[] textureCoordinates = { Vector2.One, Vector2.UnitY, Vector2.Zero, Vector2.UnitX, Vector2.Zero, Vector2.UnitX, Vector2.One, Vector2.UnitY, Vector2.Zero, Vector2.UnitX, Vector2.One, Vector2.UnitY, Vector2.Zero, Vector2.UnitX, Vector2.One, Vector2.UnitY, Vector2.UnitY, Vector2.Zero, Vector2.UnitX, Vector2.One, Vector2.UnitY, Vector2.Zero, Vector2.UnitX, Vector2.One, }; var index = 0; foreach (var normal in normals) { var side1 = new Vector3(normal.Z, normal.X, normal.Y); var side2 = Vector3.Cross(normal, side1); AddIndex(CurrentVertex + 0); AddIndex(CurrentVertex + 1); AddIndex(CurrentVertex + 2); AddIndex(CurrentVertex + 0); AddIndex(CurrentVertex + 2); AddIndex(CurrentVertex + 3); AddVertex((normal - side1 - side2) * size / 2, normal, textureCoordinates[index++]); AddVertex((normal - side1 + side2) * size / 2, normal, textureCoordinates[index++]); AddVertex((normal + side1 + side2) * size / 2, normal, textureCoordinates[index++]); AddVertex((normal + side1 - side2) * size / 2, normal, textureCoordinates[index++]); } } protected void StripTexturesFromCube() { PixelArray = new Color[Cube.Size * Cube.Size]; for (int s = 0; s < CubeFaces.Length; s++) { CubeFaces[s] = new Texture2D(Game.GraphicsDevice, Cube.Size, Cube.Size, false, SurfaceFormat.Color); switch (s) { case 0: Cube.GetData<Color>(CubeMapFace.PositiveX, PixelArray); CubeFaces[s].SetData<Color>(PixelArray); break; case 1: Cube.GetData(CubeMapFace.NegativeX, PixelArray); CubeFaces[s].SetData(PixelArray); break; case 2: Cube.GetData(CubeMapFace.PositiveY, PixelArray); CubeFaces[s].SetData(PixelArray); break; case 3: Cube.GetData(CubeMapFace.NegativeY, PixelArray); CubeFaces[s].SetData(PixelArray); break; case 4: Cube.GetData(CubeMapFace.PositiveZ, PixelArray); CubeFaces[s].SetData(PixelArray); break; case 5: Cube.GetData(CubeMapFace.NegativeZ, PixelArray); CubeFaces[s].SetData(PixelArray); break; } } } protected void AddVertex(Vector3 position, Vector3 normal, Vector2 textureCoordinates) { _vertices.Add(new VertexPositionNormalTexture(position, normal, textureCoordinates)); } protected void AddIndex(int index) { if (index > ushort.MaxValue) throw new ArgumentOutOfRangeException("index"); _indices.Add((ushort)index); } protected int CurrentVertex { get { return _vertices.Count; } } #endregion } }

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  • Thematic map contd.

    - by jsharma
    The previous post (creating a thematic map) described the use of an advanced style (color ranged-bucket style). The bucket style definition object has an attribute ('classification') which specifies the data classification scheme to use. It's values can be one of {'equal', 'quantile', 'logarithmic', 'custom'}. We use logarithmic in the previous example. Here we'll describe how to use a custom algorithm for classification. Specifically the Jenks Natural Breaks algorithm. We'll use the Javascript implementation in geostats.js The sample code above needs a few changes which are listed below. Include the geostats.js file after or before including oraclemapsv2.js <script src="geostats.js"></script> Modify the bucket style definition to use custom classification Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}    bucketStyleDef = {       numClasses : colorSeries[colorName].classes,       classification: 'custom', //'logarithmic',  // use a logarithmic scale       algorithm: jenksFromGeostats,       styles: theStyles,       gradient:  useGradient? 'linear' : 'off'     }; The function, which implements the custom classification scheme, is specified as the algorithm attribute value. It must accept two input parameters, an array of OM.feature and the name of the feature attribute (e.g. TOTPOP) to use in the classification, and must return an array of buckets (i.e. an array of or OM.style.Bucket  or OM.style.RangedBucket in this case). However the algorithm also needs to know the number of classes (i.e. the number of buckets to create). So we use a global to pass that info in. (Note: This bug/oversight will be fixed and the custom algorithm will be passed 3 parameters: the features array, attribute name, and number of classes). So createBucketColorStyle() has the following changes Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} var numClasses ; function createBucketColorStyle( colorName, colorSeries, rangeName, useGradient) {    var theBucketStyle;    var bucketStyleDef;    var theStyles = [];    //var numClasses ; numClasses = colorSeries[colorName].classes; ... and the function jenksFromGeostats is defined as Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} function jenksFromGeostats(featureArray, columnName) {    var items = [] ; // array of attribute values to be classified    $.each(featureArray, function(i, feature) {         items.push(parseFloat(feature.getAttributeValue(columnName)));    });    // create the geostats object    var theSeries = new geostats(items);    // call getJenks which returns an array of bounds    var theClasses = theSeries.getJenks(numClasses);    if(theClasses)    {     theClasses[theClasses.length-1]=parseFloat(theClasses[theClasses.length-1])+1;    }    else    {     alert(' empty result from getJenks');    }    var theBuckets = [], aBucket=null ;    for(var k=0; k<numClasses; k++)    {             aBucket = new OM.style.RangedBucket(             {low:parseFloat(theClasses[k]),               high:parseFloat(theClasses[k+1])             });             theBuckets.push(aBucket);     }     return theBuckets; } A screenshot of the resulting map with 5 classes is shown below. It is also possible to simply create the buckets and supply them when defining the Bucket style instead of specifying the function (algorithm). In that case the bucket style definition object would be    bucketStyleDef = {      numClasses : colorSeries[colorName].classes,      classification: 'custom',        buckets: theBuckets, //since we are supplying all the buckets      styles: theStyles,      gradient:  useGradient? 'linear' : 'off'    };

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  • CCSpriteHole in cocos2d 2.0?

    - by rakkarage
    i was using this cocos2d class CCSpriteHole in cocos2d 1.0 fine... http://jpsarda.tumblr.com/post/15779708304/new-cocos2d-iphone-extensions-a-progress-bar-and-a i am trying to convert it to cocos2d 2.0... i got it to compile by changing glVertexPointer to glVertexAttribPointer like in the 2.0 version of CCSpriteScale9 here http://jpsarda.tumblr.com/post/9162433577/scale9grid-for-cocos2d and changing contentSizeInPixels_ to contentSize_... -(id) init { if( (self=[super init]) ) { opacityModifyRGB_ = YES; opacity_ = 255; color_ = colorUnmodified_ = ccWHITE; capSize=capSizeInPixels=CGSizeZero; //Not used blendFunc_.src = CC_BLEND_SRC; blendFunc_.dst = CC_BLEND_DST; // update texture (calls updateBlendFunc) [self setTexture:nil]; // default transform anchor anchorPoint_ = ccp(0.5f, 0.5f); vertexDataCount=24; vertexData = (ccV2F_C4F_T2F*) malloc(vertexDataCount * sizeof(ccV2F_C4F_T2F)); [self setTextureRectInPixels:CGRectZero untrimmedSize:CGSizeZero]; } return self; } -(id) initWithTexture:(CCTexture2D*)texture rect:(CGRect)rect { NSAssert(texture!=nil, @"Invalid texture for sprite"); // IMPORTANT: [self init] and not [super init]; if( (self = [self init]) ) { [self setTexture:texture]; [self setTextureRect:rect]; } return self; } -(id) initWithTexture:(CCTexture2D*)texture { NSAssert(texture!=nil, @"Invalid texture for sprite"); CGRect rect = CGRectZero; rect.size = texture.contentSize; return [self initWithTexture:texture rect:rect]; } -(id) initWithFile:(NSString*)filename { NSAssert(filename!=nil, @"Invalid filename for sprite"); CCTexture2D *texture = [[CCTextureCache sharedTextureCache] addImage: filename]; if( texture ) return [self initWithTexture:texture]; return nil; } +(id)spriteWithFile:(NSString*)f { return [[self alloc] initWithFile:f]; } - (void) dealloc { if (vertexData) free(vertexData); } -(void) updateColor { ccColor4F color4; color4.r=(float)color_.r/255.0f; color4.g=(float)color_.g/255.0f; color4.b=(float)color_.b/255.0f; color4.a=(float)opacity_/255.0f; for (int i=0; i<vertexDataCount; i++) { vertexData[i].colors=color4; } } -(void)updateTextureCoords:(CGRect)rect { CCTexture2D *tex = texture_; if(!tex) return; float atlasWidth = (float)tex.pixelsWide; float atlasHeight = (float)tex.pixelsHigh; float left,right,top,bottom; left = rect.origin.x/atlasWidth; right = left + rect.size.width/atlasWidth; top = rect.origin.y/atlasHeight; bottom = top + rect.size.height/atlasHeight; // // |/|/|/| // CGSize capTexCoordsSize=CGSizeMake(capSizeInPixels.width/atlasWidth, capSizeInPixels.height/atlasHeight); // From left to right //Top band // Left vertexData[0].texCoords=(ccTex2F){left,top}; vertexData[1].texCoords=(ccTex2F){left,top+capTexCoordsSize.height}; vertexData[2].texCoords=(ccTex2F){left+capTexCoordsSize.width,top}; vertexData[3].texCoords=(ccTex2F){left+capTexCoordsSize.width,top+capTexCoordsSize.height}; // Center vertexData[4].texCoords=(ccTex2F){right-capTexCoordsSize.width,top}; vertexData[5].texCoords=(ccTex2F){right-capTexCoordsSize.width,top+capTexCoordsSize.height}; // Right vertexData[6].texCoords=(ccTex2F){right,top}; vertexData[7].texCoords=(ccTex2F){right,top+capTexCoordsSize.height}; //Center band // Left vertexData[8].texCoords=(ccTex2F){left,bottom-capTexCoordsSize.height}; vertexData[9].texCoords=(ccTex2F){left,top+capTexCoordsSize.height}; vertexData[10].texCoords=(ccTex2F){left+capTexCoordsSize.width,bottom-capTexCoordsSize.height}; vertexData[11].texCoords=(ccTex2F){left+capTexCoordsSize.width,top+capTexCoordsSize.height}; // Center vertexData[12].texCoords=(ccTex2F){right-capTexCoordsSize.width,bottom-capTexCoordsSize.height}; vertexData[13].texCoords=(ccTex2F){right-capTexCoordsSize.width,top+capTexCoordsSize.height}; // Right vertexData[14].texCoords=(ccTex2F){right,bottom-capTexCoordsSize.height}; vertexData[15].texCoords=(ccTex2F){right,top+capTexCoordsSize.height}; //Bottom band //Left vertexData[16].texCoords=(ccTex2F){left,bottom}; vertexData[17].texCoords=(ccTex2F){left,bottom-capTexCoordsSize.height}; vertexData[18].texCoords=(ccTex2F){left+capTexCoordsSize.width,bottom}; vertexData[19].texCoords=(ccTex2F){left+capTexCoordsSize.width,bottom-capTexCoordsSize.height}; // Center vertexData[20].texCoords=(ccTex2F){right-capTexCoordsSize.width,bottom}; vertexData[21].texCoords=(ccTex2F){right-capTexCoordsSize.width,bottom-capTexCoordsSize.height}; // Right vertexData[22].texCoords=(ccTex2F){right,bottom}; vertexData[23].texCoords=(ccTex2F){right,bottom-capTexCoordsSize.height}; } -(void) updateVertices { float left=0; //-spriteSizeInPixels.width*0.5f; float right=left+contentSize_.width; float bottom=0; //-spriteSizeInPixels.height*0.5f; float top=bottom+contentSize_.height; float holeLeft=holeRect.origin.x*CC_CONTENT_SCALE_FACTOR(); float holeRight=holeLeft+holeRect.size.width*CC_CONTENT_SCALE_FACTOR(); float holeBottom=holeRect.origin.y*CC_CONTENT_SCALE_FACTOR(); float holeTop=holeBottom+holeRect.size.height*CC_CONTENT_SCALE_FACTOR(); // // |/|/|/| // // From left to right //Top band // Left vertexData[0].vertices=(ccVertex2F){left,top}; vertexData[1].vertices=(ccVertex2F){left,holeTop}; vertexData[2].vertices=(ccVertex2F){holeLeft,top}; vertexData[3].vertices=(ccVertex2F){holeLeft,holeTop}; // Center vertexData[4].vertices=(ccVertex2F){holeRight,top}; vertexData[5].vertices=(ccVertex2F){holeRight,holeTop}; // Right vertexData[6].vertices=(ccVertex2F){right,top}; vertexData[7].vertices=(ccVertex2F){right,holeTop}; //Center band // Left vertexData[8].vertices=(ccVertex2F){left,holeBottom}; vertexData[9].vertices=(ccVertex2F){left,holeTop}; vertexData[10].vertices=(ccVertex2F){holeLeft,holeBottom}; vertexData[11].vertices=(ccVertex2F){holeLeft,holeTop}; // Center vertexData[12].vertices=(ccVertex2F){holeRight,holeBottom}; vertexData[13].vertices=(ccVertex2F){holeRight,holeTop}; // Right vertexData[14].vertices=(ccVertex2F){right,holeBottom}; vertexData[15].vertices=(ccVertex2F){right,holeTop}; //Bottom band //Left vertexData[16].vertices=(ccVertex2F){left,bottom}; vertexData[17].vertices=(ccVertex2F){left,holeBottom}; vertexData[18].vertices=(ccVertex2F){holeLeft,bottom}; vertexData[19].vertices=(ccVertex2F){holeLeft,holeBottom}; // Center vertexData[20].vertices=(ccVertex2F){holeRight,bottom}; vertexData[21].vertices=(ccVertex2F){holeRight,holeBottom}; // Right vertexData[22].vertices=(ccVertex2F){right,bottom}; vertexData[23].vertices=(ccVertex2F){right,holeBottom}; } -(void) setHole:(CGRect)r inRect:(CGRect)totalSurface { holeRect=r; self.contentSize=totalSurface.size; holeRect.origin=ccpSub(holeRect.origin,totalSurface.origin); CGPoint holeCenter=ccp(holeRect.origin.x+holeRect.size.width*0.5f,holeRect.origin.y+holeRect.size.height*0.5f); self.anchorPoint=ccp(holeCenter.x/contentSize_.width,holeCenter.y/contentSize_.height); //[self updateTextureCoords:rectInPixels_]; [self updateVertices]; [self updateColor]; } -(void) draw { BOOL newBlend = NO; if( blendFunc_.src != CC_BLEND_SRC || blendFunc_.dst != CC_BLEND_DST ) { newBlend = YES; glBlendFunc( blendFunc_.src, blendFunc_.dst ); } glBindTexture(GL_TEXTURE_2D, [texture_ name]); glVertexAttribPointer(kCCVertexAttrib_Position, 2, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[0].vertices); glVertexAttribPointer(kCCVertexAttrib_TexCoords, 2, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[0].texCoords); glVertexAttribPointer(kCCVertexAttrib_Color, 4, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[0].colors); glDrawArrays(GL_TRIANGLE_STRIP, 0, 8); glVertexAttribPointer(kCCVertexAttrib_Position, 2, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[8].vertices); glVertexAttribPointer(kCCVertexAttrib_TexCoords, 2, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[8].texCoords); glVertexAttribPointer(kCCVertexAttrib_Color, 4, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[8].colors); glDrawArrays(GL_TRIANGLE_STRIP, 0, 8); glVertexAttribPointer(kCCVertexAttrib_Position, 2, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[16].vertices); glVertexAttribPointer(kCCVertexAttrib_TexCoords, 2, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[16].texCoords); glVertexAttribPointer(kCCVertexAttrib_Color, 4, GL_FLOAT, GL_FALSE, sizeof(ccV2F_C4F_T2F), &vertexData[16].colors); glDrawArrays(GL_TRIANGLE_STRIP, 0, 8); if( newBlend ) glBlendFunc(CC_BLEND_SRC, CC_BLEND_DST); } -(void)setTextureRectInPixels:(CGRect)rect untrimmedSize:(CGSize)untrimmedSize { rectInPixels_ = rect; rect_ = CC_RECT_PIXELS_TO_POINTS( rect ); //[self setContentSizeInPixels:untrimmedSize]; [self updateTextureCoords:rectInPixels_]; } -(void)setTextureRect:(CGRect)rect { CGRect rectInPixels = CC_RECT_POINTS_TO_PIXELS( rect ); [self setTextureRectInPixels:rectInPixels untrimmedSize:rectInPixels.size]; } // // RGBA protocol // #pragma mark CCSpriteHole - RGBA protocol -(GLubyte) opacity { return opacity_; } -(void) setOpacity:(GLubyte) anOpacity { opacity_ = anOpacity; // special opacity for premultiplied textures if( opacityModifyRGB_ ) [self setColor: (opacityModifyRGB_ ? colorUnmodified_ : color_ )]; [self updateColor]; } - (ccColor3B) color { if(opacityModifyRGB_){ return colorUnmodified_; } return color_; } -(void) setColor:(ccColor3B)color3 { color_ = colorUnmodified_ = color3; if( opacityModifyRGB_ ){ color_.r = color3.r * opacity_/255; color_.g = color3.g * opacity_/255; color_.b = color3.b * opacity_/255; } [self updateColor]; } -(void) setOpacityModifyRGB:(BOOL)modify { ccColor3B oldColor = self.color; opacityModifyRGB_ = modify; self.color = oldColor; } -(BOOL) doesOpacityModifyRGB { return opacityModifyRGB_; } #pragma mark CCSpriteHole - CocosNodeTexture protocol -(void) updateBlendFunc { if( !texture_ || ! [texture_ hasPremultipliedAlpha] ) { blendFunc_.src = GL_SRC_ALPHA; blendFunc_.dst = GL_ONE_MINUS_SRC_ALPHA; [self setOpacityModifyRGB:NO]; } else { blendFunc_.src = CC_BLEND_SRC; blendFunc_.dst = CC_BLEND_DST; [self setOpacityModifyRGB:YES]; } } -(void) setTexture:(CCTexture2D*)texture { // accept texture==nil as argument NSAssert( !texture || [texture isKindOfClass:[CCTexture2D class]], @"setTexture expects a CCTexture2D. Invalid argument"); texture_ = texture; [self updateBlendFunc]; } -(CCTexture2D*) texture { return texture_; } @end but now positioning and scaling seem to not work? and it starts in the wrong position... but changing the opacity still works. so i was wondering if anyone can see why my 2.0 version is not working? or if maybe there is a better way to do a sprite hole with cocos2d/opengl 2.0? shaders? thanks

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  • jQuery / jqGrids / Submitting form data troubles...

    - by Kelso
    Ive been messing with jqgrids alot of the last couple days, and I have nearly everything the way I want it from the display, tabs with different grids, etc. Im wanting to make use of Modal for adding and editing elements on my grid. My problem that Im running into is this. I have my editurl:"editsu.php" set, if that file is renamed, on edit, i get a 404 in the modal.. great! However, with that file in place, nothing at all seems to happen. I even put a die("testing"); line at the top, so it sees the file, it just doesnt do anything with it. Below is the content. ........ the index page jQuery("#landings").jqGrid({ url:'server.php?tid=1', datatype: "json", colNames:['ID','Tower','Sector', 'Client', 'VLAN','IP','DLink','ULink','Service','Lines','Freq','Radio','Serial','Mac'], colModel:[ {name:'id', index:'id', width : 50, align: 'center', sortable:true,editable:true,editoptions:{size:10}}, {name:'tower', index:'tower', width : 85, align: 'center', sortable:true,editable:false,editoptions:{readonly:true,size:30}}, {name:'sector', index:'sector', width : 50, align: 'center',sortable:true,editable:true,editoptions:{readonly:true,size:20}}, {name:'customer',index:'customer', width : 175, align: 'left', editable:true,editoptions:{readonly:true,size:35}}, {name:'vlan', index:'vlan', width : 35, align: 'left',editable:true,editoptions:{size:10}}, {name:'suip', index:'suip', width : 65, align: 'left',editable:true,editoptions:{size:20}}, {name:'datadl',index:'datadl', width:55, editable: true,edittype:"select",editoptions:{value:"<? $qr = qquery("select * from datatypes"); while ($q = ffetch($qr)) {echo "$q[id]:$q[name];";}?>"}}, {name:'dataul', index:'dataul', width : 55, editable: true,edittype:"select",editoptions:{value:"<? $qr = qquery("select * from datatypes"); while ($q = ffetch($qr)) {echo "$q[id]:$q[name];";}?>"}}, {name:'servicetype', index:'servicetype', width : 85, editable: true,edittype:"select",editoptions:{value:"<? $qr = qquery("select * from servicetype"); while ($q = ffetch($qr)) {echo "$q[id]:$q[name];";}?>"}}, {name:'voicelines', index:'voicelines', width : 35, align: 'center',editable:true,editoptions:{size:30}}, {name:'freqname', index:'freqname', width : 35, editable: true,edittype:"select",editoptions:{value:"<? $qr = qquery("select * from freqband"); while ($q = ffetch($qr)) {echo "$q[id]:$q[name];";}?>"}}, {name:'radioname', index:'radioname', width : 120, editable: true,edittype:"select",editoptions:{value:"<? $qr = qquery("select * from radiotype"); while ($q = ffetch($qr)) {echo "$q[id]:$q[name];";}?>"}}, {name:'serial', index:'serial', width : 100, align: 'right',editable:true,editoptions:{size:20}}, {name:'mac', index:'mac', width : 120, align: 'right',editable:true,editoptions:{size:20}} ], rowNum:20, rowList:[30,50,70], pager: '#pagerl', sortname: 'sid', mtype: "GET", viewrecords: true, sortorder: "asc", altRows: true, caption:"Landings", editurl:"editsu.php", height:420 }); jQuery("#landings").jqGrid('navGrid','#pagerl',{edit:true,add:true,del:false,search:false},{height:400,reloadAfterSubmit:false},{height:400,reloadAfterSubmit:false},{reloadAfterSubmit:false},{}); now for the editsu.php file.. $operation = $_REQUEST['oper']; if ($operation == "edit") { qquery("UPDATE customers SET vlan = '".$_POST['vlan']."', datadl = '".$_POST['datadl']."', dataul = '".$_POST['dataul']."', servicetype = '".$_POST['servicetype']."', voicelines = '".$_POST['voicelines']."', freqname = '".$_POST['freqname']."', radioname = '".$_POST['radioname']."', serial = '".$_POST['serial']."', mac = '".$_POST['mac']."' WHERE id = '".$_POST['id']."'") or die(mysql_error()); } Im just having a hard time troubleshooting this to figure out where its getting hung up at. My next question after this would be to see if its possible to make it so when you click "add", that it auto inserts a row into the db with a couple variable predtermined and then bring up the modal window, but ill work on the first problem first. thanks!

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  • How can I reset addAttributeToFilter in Magento searches

    - by Bobby
    I'm having problems getting the addAttributeToFilter function within a loop to behave in Magento. I have test data in my store to support searches for all of the following data; $attributeSelections=array( array('size' => 44, 'color' => 67, 'manufacturer' => 17), array('size' => 43, 'color' => 69, 'manufacturer' => 17), array('size' => 42, 'color' => 70, 'manufacturer' => 17)); And my code to search through these combinations; foreach ($attributeSelections as $selection) { $searcher = Mage::getSingleton('catalogsearch/advanced')->getProductCollection(); foreach ($selection as $k => $v) { $searcher->addAttributeToFilter("$k", array('eq' => "$v")); echo "$k: $v<br />"; } $result=$searcher->getData(); print_r($result); } This loop gives the following results (slightly sanitised for veiwing pleasure); size: 44 color: 67 manufacturer: 17 Array ( [0] => Array ( [entity_id] => 2965 [entity_type_id] => 4 [attribute_set_id] => 28 [type_id] => simple [sku] => 1006-0001 [size] => 44 [color] => 67 [manufacturer] => 17 ) ) size: 43 color: 69 manufacturer: 17 Array ( [0] => Array ( [entity_id] => 2965 [entity_type_id] => 4 [attribute_set_id] => 28 [type_id] => simple [sku] => 1006-0001 [size] => 44 [color] => 67 [manufacturer] => 17 ) ) size: 42 color: 70 manufacturer: 17 Array ( [0] => Array ( [entity_id] => 2965 [entity_type_id] => 4 [attribute_set_id] => 28 [type_id] => simple [sku] => 1006-0001 [size] => 44 [color] => 67 [manufacturer] => 17 ) ) So my loop is function and generating the search. However, the values fed into addAttributeToFilter on the first itteration of the loop seem to remain stored for each search. I've tried clearing my search object, for example, unset($searcher) and unset($result). I've also tried magento functions such as getNewEmptyItem(), resetData(), distinct() and clear() but none have the desired effect. Basically what I am trying to do is check for duplicate products before my script attempts to programatically create a product with these attribute combinations. The array of attribute selections may be of varying sizes hence the need for a loop. I would be very appreiciative if anyone might be able to shed some light on my problem.

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  • Image Resizing: Poor jpeg quality and black PNG backgrounds

    - by azz0r
    Hello, I have two issues with my class, basically the quality of the jpeg images is quite poor, but I'm not sure if thats down to my ratio resizing. Ideally I'd like this class to be strict with image sizes and crop into them, but I cant get my head around it. My main issue is that pngs always have a black bg, does anyone have experience with this happening? <?php class OpenSource_ImageResize { function __construct($theFile, $toWhere, $mime, $extension, $newWidth, $newHeight) { if ($mime == NULL) { $mime = getimagesize($theFile); $mime = $mime['mime']; } if ($mime == 'image/jpeg') { $size = getimagesize($theFile); if ($size[0] > $newWidth || $size[1] > $newHeight) { $sourceImage = imagecreatefromjpeg($theFile); } else { return copy($theFile, $toWhere); throw new exception('Could not create jpeg'); return false; } } else if ($mime == 'image/png') { $size = getimagesize($theFile); if ($size[0] > $newWidth || $size[1] > $newHeight) { $sourceImage = imagecreatefrompng($theFile); } else { return copy($theFile, $toWhere); //throw new exception('Could not create png'); return false; } } else if ($mime == 'image/gif') { $size = getimagesize($theFile); if ($size[0] > $newWidth || $size[1] > $newHeight) { $sourceImage = imagecreatefromgif ($theFile); } else { return copy($theFile, $toWhere); //throw new exception('Could not create gif'); return false; } } else { throw new exception('Not a valid mime type'); return false; } $oldX = imageSX($sourceImage); $oldY = imageSY($sourceImage); if ($newWidth == NULL) { $thumbHeight = $newHeight; $thumbWidth = round($newHeight/($oldY/$oldX)); } else if ($oldX > $oldY) { $thumbWidth = $newWidth; $thumbHeight = $oldY * ($newHeight/$oldX); } if ($oldX < $oldY) { $thumbWidth = round($newHeight/($oldY/$oldX)); $thumbHeight = $newHeight; } if ($oldX == $oldY) { $thumbWidth = $newWidth; $thumbHeight = $newHeight; } if (!gd_info()) { $dstImage = ImageCreate($thumbWidth, $thumbHeight); imagecopyresized($dstImage, $sourceImage, 0, 0, 0, 0, $thumbWidth, $thumbHeight, $oldX, $oldY); } else { $dstImage = ImageCreateTrueColor($thumbWidth, $thumbHeight); imagecopyresampled($dstImage, $sourceImage, 0, 0, 0, 0, $thumbWidth, $thumbHeight, $oldX, $oldY); } if ($mime == 'image/png') { $xparent = imagecolorresolvealpha($dstImage, 255,2,240, 0) ; imagecolortransparent($dstImage,$xparent); imagealphablending($dstImage,true); imagepng($dstImage, $toWhere); } else if ($mime == 'image/jpeg') { imagejpeg($dstImage, $toWhere); } else if ($mime == 'image/gif') { imagegif ($dstImage, $toWhere); } imagedestroy($dstImage); imagedestroy($sourceImage); return true; } }

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  • Alphabetically Ordering an array of words

    - by Genesis
    I'm studying C on my own in preparation for my upcoming semester of school and was wondering what I was doing wrong with my code so far. If Things look weird it is because this is part of a much bigger grab bag of sorting functions I'm creating to get a sense of how to sort numbers,letters,arrays,and the like! I'm basically having some troubles with the manipulation of strings in C currently. Also, I'm quite limited in my knowledge of C at the moment! My main Consists of this: #include <stdio.h> #include <stdio.h> #include <stdlib.h> int numbers[10]; int size; int main(void){ setvbuf(stdout,NULL,_IONBF,0); //This is magical code that allows me to input. int wordNumber; int lengthOfWord = 50; printf("How many words do you want to enter: "); scanf("%i", &wordNumber); printf("%i\n",wordNumber); char words[wordNumber][lengthOfWord]; printf("Enter %i words:",wordNumber); int i; for(i=0;i<wordNumber+1;i++){ //+1 is because my words[0] is blank. fgets(&words[i], 50, stdin); } for(i=1;i<wordNumber+1;i++){ // Same as the above comment! printf("%s", words[i]); //prints my words out! } alphabetize(words,wordNumber); //I want to sort these arrays with this function. } My sorting "method" I am trying to construct is below! This function is seriously flawed, but I'd thought I'd keep it all to show you where my mind was headed when writing this. void alphabetize(char a[][],int size){ // This wont fly. size = size+1; int wordNumber; int lengthOfWord; char sortedWords[wordNumber][lengthOfWord]; //In effort for the for loop int i; int j; for(i=1;i<size;i++){ //My effort to copy over this array for manipulation for(j=1;j<size;j++){ sortedWords[i][j] = a[i][j]; } } //This should be kinda what I want when ordering words alphabetically, right? for(i=1;i<size;i++){ for(j=2;j<size;j++){ if(strcmp(sortedWords[i],sortedWords[j]) > 0){ char* temp = sortedWords[i]; sortedWords[i] = sortedWords[j]; sortedWords[j] = temp; } } } for(i=1;i<size;i++){ printf("%s, ",sortedWords[i]); } } I guess I also have another question as well... When I use fgets() it's doing this thing where I get a null word for the first spot of the array. I have had other issues recently trying to scanf() char[] in certain ways specifically spacing my input word variables which "magically" gets rid of the first null space before the character. An example of this is using scanf() to write "Hello" and getting " Hello" or " ""Hello"... Appreciate any thoughts on this, I've got all summer to study up so this doesn't need to be answered with haste! Also, thank you stack overflow as a whole for being so helpful in the past. This may be my first post, but I have been a frequent visitor for the past couple of years and it's been one of the best places for helpful advice/tips.

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  • From Binary to Data Structures

    - by Cédric Menzi
    Table of Contents Introduction PE file format and COFF header COFF file header BaseCoffReader Byte4ByteCoffReader UnsafeCoffReader ManagedCoffReader Conclusion History This article is also available on CodeProject Introduction Sometimes, you want to parse well-formed binary data and bring it into your objects to do some dirty stuff with it. In the Windows world most data structures are stored in special binary format. Either we call a WinApi function or we want to read from special files like images, spool files, executables or may be the previously announced Outlook Personal Folders File. Most specifications for these files can be found on the MSDN Libarary: Open Specification In my example, we are going to get the COFF (Common Object File Format) file header from a PE (Portable Executable). The exact specification can be found here: PECOFF PE file format and COFF header Before we start we need to know how this file is formatted. The following figure shows an overview of the Microsoft PE executable format. Source: Microsoft Our goal is to get the PE header. As we can see, the image starts with a MS-DOS 2.0 header with is not important for us. From the documentation we can read "...After the MS DOS stub, at the file offset specified at offset 0x3c, is a 4-byte...". With this information we know our reader has to jump to location 0x3c and read the offset to the signature. The signature is always 4 bytes that ensures that the image is a PE file. The signature is: PE\0\0. To prove this we first seek to the offset 0x3c, read if the file consist the signature. So we need to declare some constants, because we do not want magic numbers.   private const int PeSignatureOffsetLocation = 0x3c; private const int PeSignatureSize = 4; private const string PeSignatureContent = "PE";   Then a method for moving the reader to the correct location to read the offset of signature. With this method we always move the underlining Stream of the BinaryReader to the start location of the PE signature.   private void SeekToPeSignature(BinaryReader br) { // seek to the offset for the PE signagure br.BaseStream.Seek(PeSignatureOffsetLocation, SeekOrigin.Begin); // read the offset int offsetToPeSig = br.ReadInt32(); // seek to the start of the PE signature br.BaseStream.Seek(offsetToPeSig, SeekOrigin.Begin); }   Now, we can check if it is a valid PE image by reading of the next 4 byte contains the content PE.   private bool IsValidPeSignature(BinaryReader br) { // read 4 bytes to get the PE signature byte[] peSigBytes = br.ReadBytes(PeSignatureSize); // convert it to a string and trim \0 at the end of the content string peContent = Encoding.Default.GetString(peSigBytes).TrimEnd('\0'); // check if PE is in the content return peContent.Equals(PeSignatureContent); }   With this basic functionality we have a good base reader class to try the different methods of parsing the COFF file header. COFF file header The COFF header has the following structure: Offset Size Field 0 2 Machine 2 2 NumberOfSections 4 4 TimeDateStamp 8 4 PointerToSymbolTable 12 4 NumberOfSymbols 16 2 SizeOfOptionalHeader 18 2 Characteristics If we translate this table to code, we get something like this:   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public MachineType Machine; public ushort NumberOfSections; public uint TimeDateStamp; public uint PointerToSymbolTable; public uint NumberOfSymbols; public ushort SizeOfOptionalHeader; public Characteristic Characteristics; } BaseCoffReader All readers do the same thing, so we go to the patterns library in our head and see that Strategy pattern or Template method pattern is sticked out in the bookshelf. I have decided to take the template method pattern in this case, because the Parse() should handle the IO for all implementations and the concrete parsing should done in its derived classes.   public CoffHeader Parse() { using (var br = new BinaryReader(File.Open(_fileName, FileMode.Open, FileAccess.Read, FileShare.Read))) { SeekToPeSignature(br); if (!IsValidPeSignature(br)) { throw new BadImageFormatException(); } return ParseInternal(br); } } protected abstract CoffHeader ParseInternal(BinaryReader br);   First we open the BinaryReader, seek to the PE signature then we check if it contains a valid PE signature and rest is done by the derived implementations. Byte4ByteCoffReader The first solution is using the BinaryReader. It is the general way to get the data. We only need to know which order, which data-type and its size. If we read byte for byte we could comment out the first line in the CoffHeader structure, because we have control about the order of the member assignment.   protected override CoffHeader ParseInternal(BinaryReader br) { CoffHeader coff = new CoffHeader(); coff.Machine = (MachineType)br.ReadInt16(); coff.NumberOfSections = (ushort)br.ReadInt16(); coff.TimeDateStamp = br.ReadUInt32(); coff.PointerToSymbolTable = br.ReadUInt32(); coff.NumberOfSymbols = br.ReadUInt32(); coff.SizeOfOptionalHeader = (ushort)br.ReadInt16(); coff.Characteristics = (Characteristic)br.ReadInt16(); return coff; }   If the structure is as short as the COFF header here and the specification will never changed, there is probably no reason to change the strategy. But if a data-type will be changed, a new member will be added or ordering of member will be changed the maintenance costs of this method are very high. UnsafeCoffReader Another way to bring the data into this structure is using a "magically" unsafe trick. As above, we know the layout and order of the data structure. Now, we need the StructLayout attribute, because we have to ensure that the .NET Runtime allocates the structure in the same order as it is specified in the source code. We also need to enable "Allow unsafe code (/unsafe)" in the project's build properties. Then we need to add the following constructor to the CoffHeader structure.   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public CoffHeader(byte[] data) { unsafe { fixed (byte* packet = &data[0]) { this = *(CoffHeader*)packet; } } } }   The "magic" trick is in the statement: this = *(CoffHeader*)packet;. What happens here? We have a fixed size of data somewhere in the memory and because a struct in C# is a value-type, the assignment operator = copies the whole data of the structure and not only the reference. To fill the structure with data, we need to pass the data as bytes into the CoffHeader structure. This can be achieved by reading the exact size of the structure from the PE file.   protected override CoffHeader ParseInternal(BinaryReader br) { return new CoffHeader(br.ReadBytes(Marshal.SizeOf(typeof(CoffHeader)))); }   This solution is the fastest way to parse the data and bring it into the structure, but it is unsafe and it could introduce some security and stability risks. ManagedCoffReader In this solution we are using the same approach of the structure assignment as above. But we need to replace the unsafe part in the constructor with the following managed part:   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public CoffHeader(byte[] data) { IntPtr coffPtr = IntPtr.Zero; try { int size = Marshal.SizeOf(typeof(CoffHeader)); coffPtr = Marshal.AllocHGlobal(size); Marshal.Copy(data, 0, coffPtr, size); this = (CoffHeader)Marshal.PtrToStructure(coffPtr, typeof(CoffHeader)); } finally { Marshal.FreeHGlobal(coffPtr); } } }     Conclusion We saw that we can parse well-formed binary data to our data structures using different approaches. The first is probably the clearest way, because we know each member and its size and ordering and we have control about the reading the data for each member. But if add member or the structure is going change by some reason, we need to change the reader. The two other solutions use the approach of the structure assignment. In the unsafe implementation we need to compile the project with the /unsafe option. We increase the performance, but we get some security risks.

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  • Following my passion

    - by Maria Sandu
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-ansi-language:RO;} Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-ansi-language:RO;} Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-ansi-language:RO;} What makes you go the extra mile? What makes you move forward and be ambitious? My name is Alin Gheorghe and I am currently working as a Contracts Administrator in the Shared Service Centre in Bucharest, Romania. I have graduated from the Political Science Faculty of the National School of Political and Administrative Studies here in Bucharest and I am currently undergoing a Master Program on Security and Diplomacy at the same university. Although I have been working a full time job here at Oracle since January 2011 and also going to school after work, I am going to tell you how I spend my spare time and about my passion. I always thought that if one doesn’t have something that he would consider a passion it’s always just a matter of time until he would discover one. Looking back, I can tell you that I discovered mine when I was 14 years old and I remember watching a football game when suddenly I became fascinated by the “man in black” that all football players obeyed during the match. That year I attended and promoted a referee course within my local referee committee and about 6 months later I was delegated to my first official game at youth tournament. Almost 10 years have passed since then and I can tell you that I very much love and appreciate this activity that I have spent doing, each and every weekend, 9 months every year, acquiring more than 600 official games until now. And even if not having a real free weekend or holiday might be sound very consuming, I can say that having something I am passionate about helps me to keep myself balanced and happy while giving me an option to channel any stress or anxiety I may feel. I think it’s important to have something of your own besides work that you spend time and effort on. Whether it’s painting, writing or a sport, having a passion can only have a positive effect on your life. And as every extra thing, it’s not always easy to follow your passion, but is it worth it? Speaking from my own experience I am sure it is, and here are some tips and tricks I constantly use not to give up on my passion: Normal 0 false false false EN-US X-NONE X-NONE -"/ /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-ansi-language:RO;} No matter how much time you spend at work and how much credit you get for that, it will always be the passion related achievements that will comfort you more and boost your self esteem and nothing compares to that feeling you get. I always try to keep this in mind so that each time I think about giving up I get even more ambitious to move forward. Everybody can just do what they are paid to do or what they are requested to do at work but not everybody can go that extra mile when it comes to following their passion and putting in extra work for that. By exercising this constantly you get used to also applying this attitude on the work related tasks. It takes accurate planning, anticipation and forecasting in order to combine your work with your passion. Therefore having a full schedule and keeping up with it will only help develop and exercise such skills and also will prove to you that you are up to such a challenge. I always keep in mind as a final goal that if you get very good at your passion you can actually start earning from it. And I think that is the ultimate level when you can say that you make a living by doing exactly what you are passionate about. In conclusion, by taking the easy way not only do you miss out on something nice, but life’s priceless rewards are usually given by those things that you actually believe in and know how to stand up for over time.

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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 4

    - by MarkPearl
    Learning Outcomes Explain the characteristics of memory systems Describe the memory hierarchy Discuss cache memory principles Discuss issues relevant to cache design Describe the cache organization of the Pentium Computer Memory Systems There are key characteristics of memory… Location – internal or external Capacity – expressed in terms of bytes Unit of Transfer – the number of bits read out of or written into memory at a time Access Method – sequential, direct, random or associative From a users perspective the two most important characteristics of memory are… Capacity Performance – access time, memory cycle time, transfer rate The trade off for memory happens along three axis… Faster access time, greater cost per bit Greater capacity, smaller cost per bit Greater capacity, slower access time This leads to people using a tiered approach in their use of memory   As one goes down the hierarchy, the following occurs… Decreasing cost per bit Increasing capacity Increasing access time Decreasing frequency of access of the memory by the processor The use of two levels of memory to reduce average access time works in principle, but only if conditions 1 to 4 apply. A variety of technologies exist that allow us to accomplish this. Thus it is possible to organize data across the hierarchy such that the percentage of accesses to each successively lower level is substantially less than that of the level above. A portion of main memory can be used as a buffer to hold data temporarily that is to be read out to disk. This is sometimes referred to as a disk cache and improves performance in two ways… Disk writes are clustered. Instead of many small transfers of data, we have a few large transfers of data. This improves disk performance and minimizes processor involvement. Some data designed for write-out may be referenced by a program before the next dump to disk. In that case the data is retrieved rapidly from the software cache rather than slowly from disk. Cache Memory Principles Cache memory is substantially faster than main memory. A caching system works as follows.. When a processor attempts to read a word of memory, a check is made to see if this in in cache memory… If it is, the data is supplied, If it is not in the cache, a block of main memory, consisting of a fixed number of words is loaded to the cache. Because of the phenomenon of locality of references, when a block of data is fetched into the cache, it is likely that there will be future references to that same memory location or to other words in the block. Elements of Cache Design While there are a large number of cache implementations, there are a few basic design elements that serve to classify and differentiate cache architectures… Cache Addresses Cache Size Mapping Function Replacement Algorithm Write Policy Line Size Number of Caches Cache Addresses Almost all non-embedded processors support virtual memory. Virtual memory in essence allows a program to address memory from a logical point of view without needing to worry about the amount of physical memory available. When virtual addresses are used the designer may choose to place the cache between the MMU (memory management unit) and the processor or between the MMU and main memory. The disadvantage of virtual memory is that most virtual memory systems supply each application with the same virtual memory address space (each application sees virtual memory starting at memory address 0), which means the cache memory must be completely flushed with each application context switch or extra bits must be added to each line of the cache to identify which virtual address space the address refers to. Cache Size We would like the size of the cache to be small enough so that the overall average cost per bit is close to that of main memory alone and large enough so that the overall average access time is close to that of the cache alone. Also, larger caches are slightly slower than smaller ones. Mapping Function Because there are fewer cache lines than main memory blocks, an algorithm is needed for mapping main memory blocks into cache lines. The choice of mapping function dictates how the cache is organized. Three techniques can be used… Direct – simplest technique, maps each block of main memory into only one possible cache line Associative – Each main memory block to be loaded into any line of the cache Set Associative – exhibits the strengths of both the direct and associative approaches while reducing their disadvantages For detailed explanations of each approach – read the text book (page 148 – 154) Replacement Algorithm For associative and set associating mapping a replacement algorithm is needed to determine which of the existing blocks in the cache must be replaced by a new block. There are four common approaches… LRU (Least recently used) FIFO (First in first out) LFU (Least frequently used) Random selection Write Policy When a block resident in the cache is to be replaced, there are two cases to consider If no writes to that block have happened in the cache – discard it If a write has occurred, a process needs to be initiated where the changes in the cache are propagated back to the main memory. There are several approaches to achieve this including… Write Through – all writes to the cache are done to the main memory as well at the point of the change Write Back – when a block is replaced, all dirty bits are written back to main memory The problem is complicated when we have multiple caches, there are techniques to accommodate for this but I have not summarized them. Line Size When a block of data is retrieved and placed in the cache, not only the desired word but also some number of adjacent words are retrieved. As the block size increases from very small to larger sizes, the hit ratio will at first increase because of the principle of locality, which states that the data in the vicinity of a referenced word are likely to be referenced in the near future. As the block size increases, more useful data are brought into cache. The hit ratio will begin to decrease as the block becomes even bigger and the probability of using the newly fetched information becomes less than the probability of using the newly fetched information that has to be replaced. Two specific effects come into play… Larger blocks reduce the number of blocks that fit into a cache. Because each block fetch overwrites older cache contents, a small number of blocks results in data being overwritten shortly after they are fetched. As a block becomes larger, each additional word is farther from the requested word and therefore less likely to be needed in the near future. The relationship between block size and hit ratio is complex, and no set approach is judged to be the best in all circumstances.   Pentium 4 and ARM cache organizations The processor core consists of four major components: Fetch/decode unit – fetches program instruction in order from the L2 cache, decodes these into a series of micro-operations, and stores the results in the L2 instruction cache Out-of-order execution logic – Schedules execution of the micro-operations subject to data dependencies and resource availability – thus micro-operations may be scheduled for execution in a different order than they were fetched from the instruction stream. As time permits, this unit schedules speculative execution of micro-operations that may be required in the future Execution units – These units execute micro-operations, fetching the required data from the L1 data cache and temporarily storing results in registers Memory subsystem – This unit includes the L2 and L3 caches and the system bus, which is used to access main memory when the L1 and L2 caches have a cache miss and to access the system I/O resources

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  • Data Source Connection Pool Sizing

    - by Steve Felts
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} One of the most time-consuming procedures of a database application is establishing a connection. The connection pooling of the data source can be used to minimize this overhead.  That argues for using the data source instead of accessing the database driver directly. Configuring the size of the pool in the data source is somewhere between an art and science – this article will try to move it closer to science.  From the beginning, WLS data source has had an initial capacity and a maximum capacity configuration values.  When the system starts up and when it shrinks, initial capacity is used.  The pool can grow to maximum capacity.  Customers found that they might want to set the initial capacity to 0 (more on that later) but didn’t want the pool to shrink to 0.  In WLS 10.3.6, we added minimum capacity to specify the lower limit to which a pool will shrink.  If minimum capacity is not set, it defaults to the initial capacity for upward compatibility.   We also did some work on the shrinking in release 10.3.4 to reduce thrashing; the algorithm that used to shrink to the maximum of the currently used connections or the initial capacity (basically the unused connections were all released) was changed to shrink by half of the unused connections. The simple approach to sizing the pool is to set the initial/minimum capacity to the maximum capacity.  Doing this creates all connections at startup, avoiding creating connections on demand and the pool is stable.  However, there are a number of reasons not to take this simple approach. When WLS is booted, the deployment of the data source includes synchronously creating the connections.  The more connections that are configured in initial capacity, the longer the boot time for WLS (there have been several projects for parallel boot in WLS but none that are available).  Related to creating a lot of connections at boot time is the problem of logon storms (the database gets too much work at one time).   WLS has a solution for that by setting the login delay seconds on the pool but that also increases the boot time. There are a number of cases where it is desirable to set the initial capacity to 0.  By doing that, the overhead of creating connections is deferred out of the boot and the database doesn’t need to be available.  An application may not want WLS to automatically connect to the database until it is actually needed, such as for some code/warm failover configurations. There are a number of cases where minimum capacity should be less than maximum capacity.  Connections are generally expensive to keep around.  They cause state to be kept on both the client and the server, and the state on the backend may be heavy (for example, a process).  Depending on the vendor, connection usage may cost money.  If work load is not constant, then database connections can be freed up by shrinking the pool when connections are not in use.  When using Active GridLink, connections can be created as needed according to runtime load balancing (RLB) percentages instead of by connection load balancing (CLB) during data source deployment. Shrinking is an effective technique for clearing the pool when connections are not in use.  In addition to the obvious reason that there times where the workload is lighter,  there are some configurations where the database and/or firewall conspire to make long-unused or too-old connections no longer viable.  There are also some data source features where the connection has state and cannot be used again unless the state matches the request.  Examples of this are identity based pooling where the connection has a particular owner and XA affinity where the connection is associated with a particular RAC node.  At this point, WLS does not re-purpose (discard/replace) connections and shrinking is a way to get rid of the unused existing connection and get a new one with the correct state when needed. So far, the discussion has focused on the relationship of initial, minimum, and maximum capacity.  Computing the maximum size requires some knowledge about the application and the current number of simultaneously active users, web sessions, batch programs, or whatever access patterns are common.  The applications should be written to only reserve and close connections as needed but multiple statements, if needed, should be done in one reservation (don’t get/close more often than necessary).  This means that the size of the pool is likely to be significantly smaller then the number of users.   If possible, you can pick a size and see how it performs under simulated or real load.  There is a high-water mark statistic (ActiveConnectionsHighCount) that tracks the maximum connections concurrently used.  In general, you want the size to be big enough so that you never run out of connections but no bigger.   It will need to deal with spikes in usage, which is where shrinking after the spike is important.  Of course, the database capacity also has a big influence on the decision since it’s important not to overload the database machine.  Planning also needs to happen if you are running in a Multi-Data Source or Active GridLink configuration and expect that the remaining nodes will take over the connections when one of the nodes in the cluster goes down.  For XA affinity, additional headroom is also recommended.  In summary, setting initial and maximum capacity to be the same may be simple but there are many other factors that may be important in making the decision about sizing.

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  • How to use jQuery Date Range Picker plugin in asp.net

    - by alaa9jo
    I stepped by this page: http://www.filamentgroup.com/lab/date_range_picker_using_jquery_ui_16_and_jquery_ui_css_framework/ and let me tell you,this is one of the best and coolest daterangepicker in the web in my opinion,they did a great job with extending the original jQuery UI DatePicker.Of course I made enhancements to the original plugin (fixed few bugs) and added a new option (Clear) to clear the textbox. In this article I well use that updated plugin and show you how to use it in asp.net..you will definitely like it. So,What do I need? 1- jQuery library : you can use 1.3.2 or 1.4.2 which is the latest version so far,in my article I will use the latest version. 2- jQuery UI library (1.8): As I mentioned earlier,daterangepicker plugin is based on the original jQuery UI DatePicker so that library should be included into your page. 3- jQuery DateRangePicker plugin : you can go to the author page or use the modified one (it's included in the attachment),in this article I will use the modified one. 4- Visual Studio 2005 or later : very funny :D,in my article I will use VS 2008. Note: in the attachment,I included all CSS and JS files so don't worry. How to use it? First thing,you will have to include all of the CSS and JS files into your page like this: <script src="Scripts/jquery-1.4.2.min.js" type="text/javascript"></script> <script src="Scripts/jquery-ui-1.8.custom.min.js" type="text/javascript"></script> <script src="Scripts/daterangepicker.jQuery.js" type="text/javascript"></script> <link href="CSS/redmond/jquery-ui-1.8.custom.css" rel="stylesheet" type="text/css" /> <link href="CSS/ui.daterangepicker.css" rel="stylesheet" type="text/css" /> <style type="text/css"> .ui-daterangepicker { font-size: 10px; } </style> Then add this html: <asp:TextBox ID="TextBox1" runat="server" Font-Size="10px"></asp:TextBox><asp:Button ID="SubmitButton" runat="server" Text="Submit" OnClick="SubmitButton_Click" /> <span>First Date:</span><asp:Label ID="FirstDate" runat="server"></asp:Label> <span>Second Date:</span><asp:Label ID="SecondDate" runat="server"></asp:Label> As you can see,it includes TextBox1 which we are going to attach the daterangepicker to it,2 labels to show you later on by code on how to read the date from the textbox and set it to the labels Now we have to attach the daterangepicker to the textbox by using jQuery (Note:visit the author's website for more info on daterangerpicker's options and how to use them): <script type="text/javascript"> $(function() { $("#<%= TextBox1.ClientID %>").attr("readonly", "readonly"); $("#<%= TextBox1.ClientID %>").attr("unselectable", "on"); $("#<%= TextBox1.ClientID %>").daterangepicker({ presetRanges: [], arrows: true, dateFormat: 'd M, yy', clearValue: '', datepickerOptions: { changeMonth: true, changeYear: true} }); }); </script> Finally,add this C# code: protected void SubmitButton_Click(object sender, EventArgs e) { if (TextBox1.Text.Trim().Length == 0) { return; } string selectedDate = TextBox1.Text; if (selectedDate.Contains("-")) { DateTime startDate; DateTime endDate; string[] splittedDates = selectedDate.Split("-".ToCharArray(), StringSplitOptions.RemoveEmptyEntries); if (splittedDates.Count() == 2 && DateTime.TryParse(splittedDates[0], out startDate) && DateTime.TryParse(splittedDates[1], out endDate)) { FirstDate.Text = startDate.ToShortDateString(); SecondDate.Text = endDate.ToShortDateString(); } else { //maybe the client has modified/altered the input i.e. hacking tools } } else { DateTime selectedDateObj; if (DateTime.TryParse(selectedDate, out selectedDateObj)) { FirstDate.Text = selectedDateObj.ToShortDateString(); SecondDate.Text = string.Empty; } else { //maybe the client has modified/altered the input i.e. hacking tools } } } This is the way on how to read from the textbox,That's it!. FAQ: 1-Why did you add this code?: <style type="text/css"> .ui-daterangepicker { font-size: 10px; } </style> A:For two reasons: 1)To show the Daterangepicker in a smaller size because it's original size is huge 2)To show you how to control the size of it. 2- Can I change the theme? A: yes you can,you will notice that I'm using Redmond theme which you will find it in jQuery UI website,visit their website and download a different theme,you may also have to make modifications to the css of daterangepicker,it's all yours. 3- Why did you add a font size to the textbox? A: To make the design look better,try to remove it and see by your self. 4- Can I register the script at codebehind? A: yes you can 5- I see you have added these two lines,what they do? $("#<%= TextBox1.ClientID %>").attr("readonly", "readonly"); $("#<%= TextBox1.ClientID %>").attr("unselectable", "on"); A:The first line will make the textbox not editable by the user,the second will block the blinking typing cursor from appearing if the user clicked on the textbox,you will notice that both lines are necessary to be used together,you can't just use one of them...for logical reasons of course. Finally,I hope everyone liked the article and as always,your feedbacks are always welcomed and if anyone have any suggestions or made any modifications that might be useful for anyone else then please post it at at the author's website and post a reference to your post here.

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  • javascript summary function

    - by Phil Jackson
    Hello, im trying to make a small name summary function depending on the size of the elements container, here's what I have; function shorten_text(str, size){ size = size.match( /[0-9]*/ ); var endValue = Math.floor( Number(size) / 10 ); var number; var newStr; for ( number = 0; number <= endValue; number++ ) { if( str[number].length != 0 ) { newStr += str[number]; } } return newStr + '...'; } shorten_text('Phil Jackson', '94px'); // output should be 'Phil Jack...' What I seem to get is undefinedundef... can anyone see where I am going wrong?

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  • How big can my SharePoint 2010 installation be?

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). 3 years ago, I had published “How big can my SharePoint 2007 installation be?” Well, SharePoint 2010 has significant under the covers improvements. So, how big can your SharePoint 2010 installation be? There are three kinds of limits you should know about Hard limits that cannot be exceeded by design. Configurable that are, well configurable – but the default values are set for a pretty good reason, so if you need to tweak, plan and understand before you tweak. Soft limits, you can exceed them, but it is not recommended that you do. Before you read any of the limits, read these two important disclaimers - 1. The limit depends on what you’re doing. So, don’t take the below as gospel, the reality depends on your situation. 2. There are many additional considerations in planning your SharePoint solution scalability and performance, besides just the below. So with those in mind, here goes.   Hard Limits - Zones per web app 5 RBS NAS performance Time to first byte of any response from NAS must be less than 20 milliseconds List row size 8000 bytes driven by how SP stores list items internally Max file size 2GB (default is 50MB, configurable). RBS does not increase this limit. Search metadata properties 10,000 per item crawled (pretty damn high, you’ll never need to worry about it). Max # of concurrent in-memory enterprise content types 5000 per web server, per tenant Max # of external system connections 500 per web server PerformancePoint services using Excel services as a datasource No single query can fetch more than 1 million excel cells Office Web Apps Renders One doc per second, per CPU core, per Application server, limited to a maximum of 8 cores.   Configurable Limits - Row Size Limit 6, configurable via SPWebApplication.MaxListItemRowStorage property List view lookup 8 join operations per query Max number of list items that a single operation can process at one time in normal hours 5000 Configurable via SPWebApplication.MaxItemsPerThrottledOperation   Also you get a warning at 3000, which is configurable via SPWebApplication.MaxItemsPerThrottledOperationWarningLevel   In addition, throttle overrides can be requested, throttle overrides can be disabled, and time windows can be set when throttle is disabled. Max number of list items for administrators that a single operation can process at one time in normal hours 20000 Configurable via SPWebApplication.MaxItemsPerThrottledOperationOverride Enumerating subsites 2000 Word and Powerpoint co-authoring simultaneous editors 10 (Hard limit is 99). # of webparts on a page 25 Search Crawl DBs per search service app 10 Items per crawl db 25 million Search Keywords 200 per site collection. There is a max limit of 5000, which can then be modified by editing the web.config/client.config. Concurrent # of workflows on a content db 15. Workflows running in the timer service are not counted in this limit. Further workflows are queued. Can be configured via the Set-SPFarmConfig powershell commandlet. Number of events picked by the workflow timer job and delivered to workflows 100. You can increase this limit by running additional instances of the workflow timer service. Visio services file size 50MB Visio web drawing recalculation timeout 120 seconds Configurable via – Powershell commandlet Set-SPVisioPerformance Visio services minimum and maximum cache age for data connected diagrams 0 to 24 hours. Default is 60 minutes. Configurable via – Powershell commandlet Set-SPVisioPerformance   Soft Limits - Content Databases 300 per web app Application Pools 10 per web server Managed Paths 20 per web app Content Database Size 200GB per Content DB Size of 1 site collection 100GB # of sites in a site collection 250,000 Documents in a library 30 Million, with nesting. Depends heavily on type and usage and size of documents. Items 30 million. Depends heavily on usage of items. SPGroups one SPUser can be in 5000 Users in a site collection 2 million, depends on UI, nesting, containers and underlying user store AD Principals in a SPGroup 5000 SPGroups in a site collection 10000 Search Service Instances 20 Indexed Items in Search 100 million Crawl Log entries 100 million Search Alerts 1 million per search application Search Crawled Properties 1/2 million URL removals in search 100 removals per operation User Profiles 2 million per service application Social Tags 500 million per social database Comment on the article ....

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  • How to change Matlab program for solving equation with finite element method?

    - by DSblizzard
    I don't know is this question more related to mathematics or programming and I'm absolute newbie in Matlab. Program FEM_50 applies the finite element method to Laplace's equation -Uxx(x, y) - Uyy(x, y) = F(x, y) in Omega. How to change it to apply FEM to equation -Uxx(x, y) - Uyy(x, y) + U(x, y) = F(x, y)? At this page: http://sc.fsu.edu/~burkardt/m_src/fem_50/fem_50.html additional code files in case you need them. function fem_50 ( ) %% FEM_50 applies the finite element method to Laplace's equation. % % Discussion: % % FEM_50 is a set of MATLAB routines to apply the finite % element method to solving Laplace's equation in an arbitrary % region, using about 50 lines of MATLAB code. % % FEM_50 is partly a demonstration, to show how little it % takes to implement the finite element method (at least using % every possible MATLAB shortcut.) The user supplies datafiles % that specify the geometry of the region and its arrangement % into triangular and quadrilateral elements, and the location % and type of the boundary conditions, which can be any mixture % of Neumann and Dirichlet. % % The unknown state variable U(x,y) is assumed to satisfy % Laplace's equation: % -Uxx(x,y) - Uyy(x,y) = F(x,y) in Omega % with Dirichlet boundary conditions % U(x,y) = U_D(x,y) on Gamma_D % and Neumann boundary conditions on the outward normal derivative: % Un(x,y) = G(x,y) on Gamma_N % If Gamma designates the boundary of the region Omega, % then we presume that % Gamma = Gamma_D + Gamma_N % but the user is free to determine which boundary conditions to % apply. Note, however, that the problem will generally be singular % unless at least one Dirichlet boundary condition is specified. % % The code uses piecewise linear basis functions for triangular elements, % and piecewise isoparametric bilinear basis functions for quadrilateral % elements. % % The user is required to supply a number of data files and MATLAB % functions that specify the location of nodes, the grouping of nodes % into elements, the location and value of boundary conditions, and % the right hand side function in Laplace's equation. Note that the % fact that the geometry is completely up to the user means that % just about any two dimensional region can be handled, with arbitrary % shape, including holes and islands. % clear % % Read the nodal coordinate data file. % load coordinates.dat; % % Read the triangular element data file. % load elements3.dat; % % Read the quadrilateral element data file. % load elements4.dat; % % Read the Neumann boundary condition data file. % I THINK the purpose of the EVAL command is to create an empty NEUMANN array % if no Neumann file is found. % eval ( 'load neumann.dat;', 'neumann=[];' ); % % Read the Dirichlet boundary condition data file. % load dirichlet.dat; A = sparse ( size(coordinates,1), size(coordinates,1) ); b = sparse ( size(coordinates,1), 1 ); % % Assembly. % for j = 1 : size(elements3,1) A(elements3(j,:),elements3(j,:)) = A(elements3(j,:),elements3(j,:)) ... + stima3(coordinates(elements3(j,:),:)); end for j = 1 : size(elements4,1) A(elements4(j,:),elements4(j,:)) = A(elements4(j,:),elements4(j,:)) ... + stima4(coordinates(elements4(j,:),:)); end % % Volume Forces. % for j = 1 : size(elements3,1) b(elements3(j,:)) = b(elements3(j,:)) ... + det( [1,1,1; coordinates(elements3(j,:),:)'] ) * ... f(sum(coordinates(elements3(j,:),:))/3)/6; end for j = 1 : size(elements4,1) b(elements4(j,:)) = b(elements4(j,:)) ... + det([1,1,1; coordinates(elements4(j,1:3),:)'] ) * ... f(sum(coordinates(elements4(j,:),:))/4)/4; end % % Neumann conditions. % if ( ~isempty(neumann) ) for j = 1 : size(neumann,1) b(neumann(j,:)) = b(neumann(j,:)) + ... norm(coordinates(neumann(j,1),:) - coordinates(neumann(j,2),:)) * ... g(sum(coordinates(neumann(j,:),:))/2)/2; end end % % Determine which nodes are associated with Dirichlet conditions. % Assign the corresponding entries of U, and adjust the right hand side. % u = sparse ( size(coordinates,1), 1 ); BoundNodes = unique ( dirichlet ); u(BoundNodes) = u_d ( coordinates(BoundNodes,:) ); b = b - A * u; % % Compute the solution by solving A * U = B for the remaining unknown values of U. % FreeNodes = setdiff ( 1:size(coordinates,1), BoundNodes ); u(FreeNodes) = A(FreeNodes,FreeNodes) \ b(FreeNodes); % % Graphic representation. % show ( elements3, elements4, coordinates, full ( u ) ); return end

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  • Refreshing UIScrollView / Animation, timing (Objective-C)

    - by Switch
    I have a UIScrollView that is displaying a list of data. Right now, when the user adds one more item to the list, I can extend the content size of the UIScrollView and scroll down smoothly using setContentOffset and YES to animated. When the user removes an item from the list, I want to resize the content size of the UIScrollView, and scroll back up one step also in an animated fashion. How can I get the ordering right? Right now, if I resize the content size before scrolling back up, the scroll isn't animated. I tried scrolling back up before resizing the content size, but that still didn't give a smooth transition. Is there a way to finish the scrolling animation BEFORE resizing the content size? Thanks

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  • Container Options in AWS Elastic Beanstalk

    - by Sangram Anand
    We have deployed a java webapplication in Elastic Beanstalk with the minimum instance count 1 and max instance count 2 for Autoscaling. The custom AMI we are using is c1.medium with Sun JDK 6. The environment status changed to yellow and then red. After checking into the log file from the snapshot logs we found a exception - Caused by: java.lang.OutOfMemoryError: Java heap space. Assuming this could be one of the possible reason for the Environment failure. The settings that we have configured in the Environment Container option are Initial JVM Heap Size (MB) - 256M Maximum JVM Heap Size (MB) - 512m The maximum heap size the java virtual machine will ever consume, specified on the JVM launch command line using -Xmx. Maximum JVM Permanent Generation Size (MB) - 512m Should i increase the Heap size from 512m to more or is it fine.

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