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  • Scanning the Error Log with PowerShell

    - by AllenMWhite
    One of the most important things you can do as a DBA is to keep tabs on the errors reported in the error log, but there's a lot of information there and sometimes it's hard to find the 'good stuff'. You can open the errorlog file directly in a text editor and search for errors but that gets tedious, and string searches generally return just the lines with the error message numbers, and in the error log the real information you want is in the line after that. PowerShell 2.0 introduced a new cmdlet...(read more)

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  • How to remove configuration files completely

    - by Jasper Loy
    Recently I uninstalled some software using sudo apt-get --purge autoremove, thinking that this would remove all traces of it including unused dependencies and configuration files. However I discovered that a configuration file was left behind in my home folder. Is there a more powerful command which would remove even that? As a related question about keeping things clean , is is safe to delete the hidden files and folders under home, if they are merely configuration files, or are there other kinds of files?

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  • 2d, Top-down map with different levels

    - by Ktash
    So, I'm creating a 2d, top down, sprite based (tiled) game, and right now I'm working on maps (well, a map editor at the moment, but it will be creating my maps, so basically the same thing). The scenario So, I'm thinking about efficiency and creating a map in pieces. In each piece, I plan on having 'layers'. Basically, I plan on rendering it down to a 'below hero' level, and an 'above hero' level, with the hero rendered in between obviously. There will likely also be a 'on level with hero' layer, but I'm not quite there yet. Not even worrying about events or interaction yet. Just looking to get a hero on the screen. Now for movement, I obviously need to know what tiles can be moved and in what direction. My plan at the moment is each tile getting 8 bits (4 'can enter in direction' bits, 4 'can leave in direction'). This will allow me to limit movement and even allow one way directional movement. The dilemma This works great for a lot of scenarios. It will allow me to store a map in essentially 3 layers, a string, and gives me flexibility going forward. However, I can't create maps that themselves have layers. A good example is a bridge where the user can go under or over the bridge without invalid moves being allowed. I can't create a platform and allow movement underneath. These are things I would like to be able to include in my game. My idea In theory, I could allow multiple hero layers and then allow multiple sets of 'below' and 'above' layers (or sandwich layers). But this complicates my system, and makes movement between maps potentially tricky (If the hero is on the third layer at the edge of a map, but that corresponds to the second layer on the other map, how can I allow or disallow movement). My question Is there a better way to manage multiple maps with multiple levels like this where a users level may be 'connected' on different levels on different maps? Or even... Am I doing this the hard way? Is there a more standard way to handle top-down 2d tiled maps that I am just not aware of? Things to note or that might be helpful This will be done in Javascript (transferred around in JSON) State will need to be transferred quickly, so a map-id and x/y/direction should be enough to get me a boolean 'can move' value Maps will not be standard sized (though they will be in a certain number of tiles) Making an editor tool so that I can have others help, so something that I can create in a tool would be helpful 'Teleportation' locations will likely need to exist to get into building maps and to and from different map sets (which will not necessarily be connected), but have not been created yet (lumping in with events at the moment).

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  • When to Wireframe and When Not To

    Nowadays, it has become almost compulsory to present a wireframe to your client. But at its early age, a wireframe was given to clients to put things in perspective, not just because you had to. Here we'll look at what you should consider before starting a wireframe.

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  • What should a Python developer know while learning Ruby?

    - by C J
    I have been a Python programmer for about 18 months, consisting of one internship and a few side projects, and I consider myself pretty comfortable in the language. However, there seems to be a lot of attention on Ruby in the programming field, but not a lot on Python anymore. So in learning Ruby, are there going to be Pythonic things that are just bad practices in Ruby? What should I watch out for, and what should I avoid?

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  • What an SEO Expert Can Do For You

    There are many things that Orange County SEO Experts can do for you. First of all, you should know that adding SEO optimization to your website is something very important and that it would help your website to attract more visitors all the time.

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  • Search Engine Optimization Training - Do Not Make a Mistake in Choosing One

    Does Birmingham living have you stressed? Busy streets, heavy workloads got you down? However, 1 of the greatest things that you simply can get advantage from this place is that there are numerous Birmingham web design companies and Birmingham search engine optimization corporations that are willing to help you out with your online business. As everybody knows, Search engine optimization instruction plays an crucial role when it comes to setting up an online business.

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  • Rolling With the Punches

    - by D'Arcy Lussier
    So I’ve been tweeting the last little while “Rolling with the punches” and I’ve had some people ask me what that meant. Whether you’re running a conference (like I am this week), or a project, or a birthday party for a 2 year old, you need to be ready to handle those things that are unexpected. Risk mitigation can only go so far and its at those times that you need to become resourceful. So let me tell you what the last few days have been like. Today is the first day of Prairie Dev Con Winnipeg, a conference that I run. On Friday I was informed that my keynote speaker had lost his voice, one of my speakers had a family emergency and had to back out, and I got a warning from another that he was travelling over the weekend and if there was a storm or something he may not be able to get back by Monday for his talk. A storm didn’t happen, but their car did break down and he was delayed. Finally, Saturday night I took my printing order to Staples. It was at 5 and they closed at 6, and I had a bunch of surveys to be printed and cut. The girl working said that she’d have it ready by the next day (Sunday). Her intent was to come in the next morning and finish the job. Unfortunately, she had to be hospitalized that night and never made it into work…and never informed anyone of the remaining work. They found out at 3pm when I came to pick it up and there was no way they’d be able to cut everything in time. So how did we roll with these punches? - Miguel, my keynote speaker, was a trooper and was able to do the keynote but asked that his session get moved from Monday to Tuesday. This is why I wait until the last day before printing out schedules, they can change up to the event and even later. - I was able to move some sessions around to accommodate my stranded speaker and fill the empty slot from the speaker that couldn’t make it. - Staples was able to get me half the cut surveys so I took those and my wife will pick up the rest today. I altered how we’d collect session surveys, and actually I think it’ll work better. So all of this is to say, plan but also plan for what you can’t plan for – there will be things that happen that blindside you, that you’re not sure how to handle or solve. Stop, take a deep breath, and don’t feel that you need to limit yourself to the boundaries that you initially set for yourself. Roll with the punch and learn from it so that you can avoid the blow next time. Now, back to the conference! D

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  • Keeping the meshes "thickness" the same when scaling an object

    - by user1806687
    I've been bashing my head for the past couple of weeks trying to find a way to help me accomplish, on first look very easy task. So, I got this one object currently made out of 5 cuboids (2 sides, 1 top, 1 bottom, 1 back), this is just for an example, later on there will be whole range of different set ups. Now, the thing is when the user chooses to scale the whole object this is what should happen: X scale: top and bottom cuboids should get scaled by a scale factor, sides should get moved so they are positioned just like they were before(in this case at both ends of top and bottom cuboids), back should get scaled so it fits like before(if I simply scale it by a scale factor it will leave gaps on each side). Y scale: sides should get scaled by a scale factor, top and bottom cuboid should get moved, and back should also get scaled. Z scale: sides, top and bottom cuboids should get scaled, back should get moved. Hope you can help, EDIT: So, I've decided to explain the situation once more, this time more detailed(hopefully). I've also made some pictures of how the scaling should look like, where is the problem and the wrong way of scaling. I this example I will be using a thick walled box, with one face missing, where each wall is made by a cuboid(but later on there will be diffrent shapes of objects, where a one of the face might be roundish, or triangle or even under some angle), scaling will be 2x on X axis. 1.This is how the default object without any scaling applied looks like: http://img856.imageshack.us/img856/4293/defaulttz.png 2.If I scale the whole object(all of the meshes) by some scale factor, the problem becomes that the "thickness" of the object walls also change(which I do not want): http://img822.imageshack.us/img822/9073/wrongwaytoscale.png 3.This is how the correct scaling should look like. Appropriate faces gets caled in this case where the scale is on X axis(top, bottom, back): http://imageshack.us/photo/my-images/163/rightwayxscale1.png/ 4.But the scale factor might not be the same for all object all of the times. In this case the back has to get scaled a bit more or it leaves gaps: http://imageshack.us/photo/my-images/9/problemwhenscaling.png/ 5.If everything goes well this is how the final object should look like: http://imageshack.us/photo/my-images/856/rightwayxscale2.png/ So, as you have might noticed there are quite a bit of things to look out when scaling. I am asking you, if any of you have any idea on how to accomplish this scaling. I have tried whole bunch of things, from scaling all of the object by the same scale factor, to subtracting and adding sizes to get the right size. But nothing I tried worked, if one mesh got scaled correctly then others didnt. Donwload the example object. English is not my first language, so I am really sorry if its hard to understand what I am saying.

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  • how to decide face side of sprite

    - by user22135
    my first question here :] i am just starting game-dev with slick2D and marte engine and my question is when i move my sprite left and right i am doing walk animation but when the key is released how can i decide in which side the sprite face to set ? here's my Player.java http://pastebin.com/WjQ09Fij am i doing things right ? here's netbeans project without libs http://uppit.com/84vdufs35aas/SSheet.7z [< 45 KB] please help thanks in advance

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  • If you had to teach professional development to students that just graduated school, what would be the topics?

    - by user2567
    The idea is to give them more chances to be efficient in a professional environment. Most students are good with theory, most of them are smart, but they have to learn how to solve common technical problems. They will be better programmers as they practice, but maybe we can help them with some introduction training. Which topics you would select for a two weeks full time training? It's an open question, I don't want to suggest things that will reduce the answers to a particular field.

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  • 12 Must Have Google Chrome Extensions For Web Designers

    <b>Tech Drive-In:</b> "Google Chrome extensions pool is growing and growing fast. Firefox has been the primary tool for web developers for a long time now. Tools like Firebug in Firefox has taken cult status among web developers. But things are slowly changing now and a number of good alternatives for Firefox web developer extensions can be found among Google Chrome extensions too."

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  • Report: The 7 Irritations of GNOME and KDE

    Bruce Byfield is already grumpy from the Olympics invasion of his hometown, and now KDE and GNOME are causing vexation. They both have many wonderful abilities, but some things leave users scratching their heads and wondering "why."

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  • Advanced SEO Strategy Guaranteed to Boost Your SEO

    One of the main factors for optimising your website for page 1 on Google is to get incoming links from other web pages, and to boost the effectiveness of those links there are a few things to consider, including the relevance of the page where your link is coming from, plus the link itself needs to be relevant to the keywords that you are targeting on Google. Here's one strategy you can use for getting great incoming links to help you achieve higher Google rankings.

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  • Top10 List before Migrating to the Cloud

    - by Webgui
    Everybody's talking about putting their apps on the Cloud these days. But what do they really need to know when considering such a project?! Chevy (Fleischman) Weiss & Itzik Spitzen of Visual WebGui have put together a list of the 10 most important things you need to know and check before you start migrating your apps to the Cloud. Read the list >

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  • What parts of functionality should be refactored into a directive?

    - by Sprottenwels
    I am creating an application from legacy code using AngularJS. I wonder what parts of my code should be moved into a directive. For example, iI had thought of moving a table which is used multiple times across the application into a directive. The tables alter from headings and size. Is it worth the effort or even a good practice to turn such things into their own directives or should I create each table in a unique way?

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  • Keyword Analysis - What You Need For Your SEO Strategies

    One of the preliminary things you can do towards successful internet marketing is to perform a thorough keyword analysis. If you have any desire to use your website for the business to grow, then the first thing you should do is implement a comprehensive internet marketing technique.

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  • Architecture Guide: ASP.NET MVC + N-tier + Entity Framework and Many More

    If you want to use ASP.NET MVC but is strugling to get things arrange to confidently use for your next business project. This Article is just for you. The article guide you to use ASP.NET MVC to architect a small Document Management System....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • A marketing view of SQLBits

    - by simonsabin
    One of the most enjoyable things about SQLBits is reading all the blog posts/reviews after the event. We are normally fortunate enough not to have pissed anyone off and so the posts are generally positive. Most pieces are from attendees however this piece is from a wife of a sponsor http://iknowmarketing.wordpress.com/2012/04/02/events-community-vs-commercial/ . Its a nice piece for us as it highlights how we work and that how we focus on making the event personal for all those involved. We deal...(read more)

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  • Are You Hooked Up With the Right SEO Company?

    When you scour the internet, you'll find that online businesses have popped out of the woodwork. This means two things: for one, it can mean that the potential for success in online businesses in general is pretty high; on the other hand, it can also mean that competition can be pretty fierce, especially for new business owners planning to enter the field late in the game.

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  • Make Online Money - By Building a Website

    A nice way to make online money is to build a website. You can get someone to build your website for you or you can do it yourself. And then you can make money by selling anything you want off of the website or as an affiliate of some other company. Anything can be sold:-products, services or just information on how to do things: like how to play a guitar, or train a dog, or anything in which you may have an interest.

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  • What does 1024x768X24 mean?

    - by emersonhsieh
    I was planning to change the Plymouth screen resolution(Blame Fglrx!). When I went to GRUB-Customizer(info for that), the screen resolution menu shows (as usual) 800x600, 1024x678, 600x400, and a bunch of other things. But after I scrolled down, I saw weird screen resolutions like 1024x768 x8, 1024x768 x16, 1024x768 x24, etc. Computer screens shape like a rectangle, not a cube, so what does those extra numbers mean? Or is there a secret dimension in every computer screen that I ignored?

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