Search Results

Search found 882 results on 36 pages for 'concurrency coordination'.

Page 11/36 | < Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >

  • Run java thread at specific times

    - by rmarimon
    I have a web application that synchronizes with a central database four times per hour. The process usually takes 2 minutes. I would like to run this process as a thread at X:55, X:10, X:25, and X:40 so that the users knows that at X:00, X:15, X:30, and X:45 they have a clean copy of the database. It is just about managing expectations. I have gone through the executor in java.util.concurrent but the scheduling is done with the scheduleAtFixedRate which I believe provides no guarantee about when this is actually run in terms of the hours. I could use a first delay to launch the Runnable so that the first one is close to the launch time and schedule for every 15 minutes but it seems that this would probably diverge in time. Is there an easier way to schedule the thread to run 5 minutes before every quarter hour?

    Read the article

  • Locking NFS files in PHP

    - by Oli
    Part of my latest webapp needs to write to file a fair amount as part of its logging. One problem I've noticed is that if there are a few concurrent users, the writes can overwrite each other (instead of appending to file). I assume this is because of the destination file can be open in a number of places at the same time. flock(...) is usually superb but it doesn't appear to work on NFS... Which is a huge problem for me as the production server uses a NFS array. The closest thing I've seen to an actual solution involves trying to create a lock dir and waiting until it can be created. To say this lacks elegance is understatement of the year, possibly decade. Any better ideas? Edit: I should add that I don't have root on the server and doing the storage in another way isn't really feasible any time soon, not least within my deadline.

    Read the article

  • Sql Server Maintenance Plan Tasks & Completion

    - by Ben
    Hi All, I have a maintenance plan that looks like this... Client 1 Import Data (Success) -> Process Data (Success) -> Post Process (Completion) -> Next Client Client 2 Import Data (Success) -> Process Data (Success) -> Post Process (Completion) -> Next Client Client N ... Import Data and Process Data are calling jobs and Post Process is an Execute Sql task. If Import Data or Process Data Fail, it goes to the next client Import Data... Both Import Data and Process Data are jobs that contain SSIS packages that are using the built-in SQL logging provider. My expectation with the configuration as it stands is: Client 1 Import Data Runs: Failure - Client 2 Import Data | Success Process Data Process Data Runs: Failure - Client 2 Import Data | Success Post Process Post Process Runs: Completion - Success or Failure - Next Client Import Data This isn't what I'm seeing in my logs though... I see several Client Import Data SSIS log entries, then several Post Process log entries, then back to Client Import Data! Arg!! What am I doing wrong? I didn't think the "success" piece of Client 1 Import Data would kick off until it... well... succeeded aka finished! The logs seem to indicate otherwise though... I really need these tasks to be consecutive not concurrent. Is this possible? Thanks!

    Read the article

  • versioning fails for onetomany collection holder

    - by Alexander Vasiljev
    given parent entity @Entity public class Expenditure implements Serializable { ... @OneToMany(mappedBy = "expenditure", cascade = CascadeType.ALL, orphanRemoval = true) @OrderBy() private List<ExpenditurePeriod> periods = new ArrayList<ExpenditurePeriod>(); @Version private Integer version = 0; ... } and child one @Entity public class ExpenditurePeriod implements Serializable { ... @ManyToOne @JoinColumn(name="expenditure_id", nullable = false) private Expenditure expenditure; ... } While updating both parent and child in one transaction, org.hibernate.StaleObjectStateException is thrown: Row was updated or deleted by another transaction (or unsaved-value mapping was incorrect): Indeed, hibernate issues two sql updates: one changing parent properties and another changing child properties. Do you know a way to get rid of parent update changing child? The update results both in inefficiency and false positive for optimistic lock. Note, that both child and parent save their state in DB correctly. Hibernate version is 3.5.1-Final

    Read the article

  • HttpServletRequest.getServerName() occasionally returning null in concurrent use?

    - by oconnor0
    Under JBoss 4.0.1SP1, I have a servlet that makes multiple, concurrent calls to web services that are running under the same instance. I'm using request.getServerName() (on HttpServletRequest) to construct the endpoint URL. This normally works fine, but every once in a while returns null. I hadn't seen this before running the web service requests in parallel, and so I guessed that sharing the HttpServletRequest among threads won't always work or something. Any ideas on fixing this?

    Read the article

  • Bash: how to simply parallelize tasks?

    - by NoozNooz42
    I'm writing a tiny script that calls the "PNGOUT" util on a few hundred PNG files. I simply did this: find $BASEDIR -iname "*png" -exec pngout {} \; And then I looked at my CPU monitor and noticed only one of the core was used, which is quite sad. In this day and age of dual, quad, octo and hexa (?) cores desktop, how do I simply parallelize this task with Bash? (it's not the first time I've had such a need, for quite a lot of these utils are mono-threaded... I already had the case with mp3 encoders). Would simply running all the pngout in the background do? How would my find command look like then? (I'm not too sure how to mix find and the '&' character) I if have three hundreds pictures, this would mean swapping between three hundreds processes, which doesn't seem great anyway!? Or should I copy my three hundreds files or so in "nb dirs", where "nb dirs" would be the number of cores, then run concurrently "nb finds"? (which would be close enough) But how would I do this?

    Read the article

  • "The usage of semaphores is subtly wrong"

    - by Hoonose
    This past semester I was taking an OS practicum in C, in which the first project involved making a threads package, then writing a multiple producer-consumer program to demonstrate the functionality. However, after getting grading feedback, I lost points for "The usage of semaphores is subtly wrong" and "The program assumes preemption (e.g. uses yield to change control)" (We started with a non-preemptive threads package then added preemption later. Note that the comment and example contradict each other. I believe it doesn't assume either, and would work in both environments). This has been bugging me for a long time - the course staff was kind of overwhelmed, so I couldn't ask them what's wrong with this over the semester. I've spent a long time thinking about this and I can't see the issues. If anyone could take a look and point out the error, or reassure me that there actually isn't a problem, I'd really appreciate it. I believe the syntax should be pretty standard in terms of the thread package functions (minithreads and semaphores), but let me know if anything is confusing. #include <stdio.h> #include <stdlib.h> #include "minithread.h" #include "synch.h" #define BUFFER_SIZE 16 #define MAXCOUNT 100 int buffer[BUFFER_SIZE]; int size, head, tail; int count = 1; int out = 0; int toadd = 0; int toremove = 0; semaphore_t empty; semaphore_t full; semaphore_t count_lock; // Semaphore to keep a lock on the // global variables for maintaining the counts /* Method to handle the working of a student * The ID of a student is the corresponding minithread_id */ int student(int total_burgers) { int n, i; semaphore_P(count_lock); while ((out+toremove) < arg) { n = genintrand(BUFFER_SIZE); n = (n <= total_burgers - (out + toremove)) ? n : total_burgers - (out + toremove); printf("Student %d wants to get %d burgers ...\n", minithread_id(), n); toremove += n; semaphore_V(count_lock); for (i=0; i<n; i++) { semaphore_P(empty); out = buffer[tail]; printf("Student %d is taking burger %d.\n", minithread_id(), out); tail = (tail + 1) % BUFFER_SIZE; size--; toremove--; semaphore_V(full); } semaphore_P(count_lock); } semaphore_V(count_lock); printf("Student %d is done.\n", minithread_id()); return 0; } /* Method to handle the working of a cook * The ID of a cook is the corresponding minithread_id */ int cook(int total_burgers) { int n, i; printf("Creating Cook %d\n",minithread_id()); semaphore_P(count_lock); while ((count+toadd) <= arg) { n = genintrand(BUFFER_SIZE); n = (n <= total_burgers - (count + toadd) + 1) ? n : total_burgers - (count + toadd) + 1; printf("Cook %d wants to put %d burgers into the burger stack ...\n", minithread_id(),n); toadd += n; semaphore_V(count_lock); for (i=0; i<n; i++) { semaphore_P(full); printf("Cook %d is putting burger %d into the burger stack.\n", minithread_id(), count); buffer[head] = count++; head = (head + 1) % BUFFER_SIZE; size++; toadd--; semaphore_V(empty); } semaphore_P(count_lock); } semaphore_V(count_lock); printf("Cook %d is done.\n", minithread_id()); return 0; } /* Method to create our multiple producers and consumers * and start their respective threads by fork */ void starter(int* c){ int i; for (i=0;i<c[2];i++){ minithread_fork(cook, c[0]); } for (i=0;i<c[1];i++){ minithread_fork(student, c[0]); } } /* The arguments are passed as command line parameters * argv[1] is the no of students * argv[2] is the no of cooks */ void main(int argc, char *argv[]) { int pass_args[3]; pass_args[0] = MAXCOUNT; pass_args[1] = atoi(argv[1]); pass_args[2] = atoi(argv[2]); size = head = tail = 0; empty = semaphore_create(); semaphore_initialize(empty, 0); full = semaphore_create(); semaphore_initialize(full, BUFFER_SIZE); count_lock = semaphore_create(); semaphore_initialize(count_lock, 1); minithread_system_initialize(starter, pass_args); }

    Read the article

  • What should be the ideal number of parallel java threads for copying a large set of files from a qua

    - by ukgenie
    What should be the ideal number of parallel java threads for copying a large set of files from a quad core linux box to an external shared folder? I can see that with a single thread it is taking a hell lot of time to move the files one by one. Multiple threads is improving the copy performance, but I don't know what should be the exact number of threads. I am using Java executor service to create the thread pool.

    Read the article

  • Is lock returned by ReentrantReadWriteLock equivalent to it's read and write locks?

    - by Todd
    Hello, I have been looking around for the answer to this, but no joy. In Java, is using the lock created by ReentrantReadWriteLock equivalent to getting the read and write locks as returned by readLock.lock() and writeLock.lock()? In other words, can I expect the read and write locks associated with the ReentrantReadWriteLock to be requested and held by synchronizing on the ReentrantReadWriteLock? My gut says "no" since any object can be used for synchronization. I wouldn't think that there would be special behavior for ReentrantReadWriteLock. However, special behavior is the corner case of which I may not be aware. Thanks, Todd

    Read the article

  • Image processing in a multhithreaded mode using Java

    - by jadaaih
    Hi Folks, I am supposed to process images in a multithreaded mode using Java. I may having varying number of images where as my number of threads are fixed. I have to process all the images using the fixed set of threads. I am just stuck up on how to do it, I had a look ThreadExecutor and BlockingQueues etc...I am still not clear. What I am doing is, - Get the images and add them in a LinkedBlockingQueue which has runnable code of the image processor. - Create a threadpoolexecutor for which one of the arguements is the LinkedBlockingQueue earlier. - Iterate through a for loop till the queue size and do a threadpoolexecutor.execute(linkedblockingqueue.poll). - all i see is it processes only 100 images which is the minimum thread size passed in LinkedBlockingQueue size. I see I am seriously wrong in my understanding somewhere, how do I process all the images in sets of 100(threads) until they are all done? Any examples or psuedocodes would be highly helpful Thanks! J

    Read the article

  • SQL Concurrent test update question

    - by ptoinson
    Howdy Folks, I have a SQLServer 2008 database in which I have a table for Tags. A tag is just an id and a name. The definition of the tags table looks like: CREATE TABLE [dbo].[Tag]( [ID] [int] IDENTITY(1,1) NOT NULL, [Name] [varchar](255) NOT NULL CONSTRAINT [PK_Tag] PRIMARY KEY CLUSTERED ( [ID] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ) Name is also a unique index. further I have several processes adding data to this table at a pretty rapid rate. These processes use a stored proc that looks like: ALTER PROC [dbo].[lg_Tag_Insert] @Name varchar(255) AS DECLARE @ID int SET @ID = (select ID from Tag where Name=@Name ) if @ID is null begin INSERT Tag(Name) VALUES (@Name) RETURN SCOPE_IDENTITY() end else begin return @ID end My issues is that, other than being a novice at concurrent database design, there seems to be a race condition that is causing me to occasionally get an error that I'm trying to enter duplicate keys (Name) into the DB. The error is: Cannot insert duplicate key row in object 'dbo.Tag' with unique index 'IX_Tag_Name'. This makes sense, I'm just not sure how to fix this. If it where code I would know how to lock the right areas. SQLServer is quite a different beast. First question is what is the proper way to code this 'check, then update pattern'? It seems I need to get an exclusive lock on the row during the check, rather than a shared lock, but it's not clear to me the best way to do that. Any help in the right direction will be greatly appreciated. Thanks in advance.

    Read the article

  • Am I correct in my assumption about synchronized block?

    - by kunjaan
    I have a method shout() with a synchronized block. private void shout(){ System.out.println("SHOUT " + Thread.currentThread().getName()); synchronized(this){ System.out.println("Synchronized Shout" + Thread.currentThread().getName()); try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } System.out.println("Synchronized Shout" + Thread.currentThread().getName()); } } If I have two Threads that run this method, am I correct in assuming that the two "Synchronized Shout" will always appear one after the other? There can be no other statements in between the "Synchronized Shout"?

    Read the article

  • ConcurrentLinkedQueue$Node remains in heap after remove()

    - by action8
    I have a multithreaded app writing and reading a ConcurrentLinkedQueue, which is conceptually used to back entries in a list/table. I originally used a ConcurrentHashMap for this, which worked well. A new requirement required tracking the order entries came in, so they could be removed in oldest first order, depending on some conditions. ConcurrentLinkedQueue appeared to be a good choice, and functionally it works well. A configurable amount of entries are held in memory, and when a new entry is offered when the limit is reached, the queue is searched in oldest-first order for one that can be removed. Certain entries are not to be removed by the system and wait for client interaction. What appears to be happening is I have an entry at the front of the queue that occurred, say 100K entries ago. The queue appears to have the limited number of configured entries (size() == 100), but when profiling, I found that there were ~100K ConcurrentLinkedQueue$Node objects in memory. This appears to be by design, just glancing at the source for ConcurrentLinkedQueue, a remove merely removes the reference to the object being stored but leaves the linked list in place for iteration. Finally my question: Is there a "better" lazy way to handle a collection of this nature? I love the speed of the ConcurrentLinkedQueue, I just cant afford the unbounded leak that appears to be possible in this case. If not, it seems like I'd have to create a second structure to track order and may have the same issues, plus a synchronization concern.

    Read the article

  • Help with java executors: wait for task termination.

    - by Raffo
    I need to submit a number of task and then wait for them until all results are available. Each of them adds a String to a Vector (that is synchronized by default). Then I need to start a new task for each result in the Vector but I need to do this only when all the previous tasks have stopped doing their job. I want to use Java Executor, in particular I tried using Executors.newFixedThreadPool(100) in order to use a fixed number of thread (I have a variable number of task that can be 10 or 500) but I'm new with executors and I don't know how to wait for task termination. This is something like a pseudocode of what my program needs to do: EecutorService e = Executors.newFixedThreadPool(100); while(true){ /*do something*/ for(...){ <start task> } <wait for all task termination> for each String in result{ <start task> } <wait for all task termination> } I can't do a e.shutdown because I'm in a while(true) and I need to reuse the executorService... Can you help me? Can you suggest me a guide/book about java executors??

    Read the article

  • Is there an existing solution to the multithreaded data structure problem?

    - by thr
    I've had the need for a multi-threaded data structure that supports these claims: Allows multiple concurrent readers and writers Is sorted Is easy to reason about Fulfilling multiple readers and one writer is a lot easier, but I really would wan't to allow multiple writers. I've been doing research into this area, and I'm aware of ConcurrentSkipList (by Lea based on work by Fraser and Harris) as it's implemented in Java SE 6. I've also implemented my own version of a concurrent Skip List based on A Provably Correct Scalable Concurrent Skip List by Herlihy, Lev, Luchangco and Shavit. These two implementations are developed by people that are light years smarter then me, but I still (somewhat ashamed, because it is amazing work) have to ask the question if these are the two only viable implementations of a concurrent multi reader/writer data structures available today?

    Read the article

  • How can I save an NSDocument concurrently?

    - by Paperflyer
    I have a document based application. Saving the document can take a few seconds, so I want to enable the user to continue using the program while it saves the document in the background. Due to the document architecture, my application is asked to save to a temporary location and that temporary file is then copied over the old file. However, this means that I can not just run my file saving code in the background and return way before it is done, since the temporary file has to be written completely before it can be copied. Is there a way to disable this temporary-file-behavior or otherwise enable file saving in the background?

    Read the article

  • Will thread.join() block other clients also?

    - by maxp
    In an asp.net web application, say everytime the user makes the request, and the page loads, a thread is fired off that uses thread.join() to block execution until it's finished. Say this thread takes 10 seconds to complete. Does this mean that if 5 totally seperate users make a request to this page, mere miliseconds after the last, does this mean the last user is going to wait 50 seconds to finish their request? Or is each client request threaded?

    Read the article

  • Python sock.listen(...)

    - by Ian
    All the examples I've seen of sock.listen(5) in the python documentation suggest I should set the max backlog number to be 5. This is causing a problem for my app since I'm expecting some very high volume (many concurrent connections). I set it to 200 and haven't seen any problems on my system, but was wondering how high I can set it before it causes problems.. Anyone know?

    Read the article

  • App only spawns one thread

    - by tipu
    I have what I thought was a thread-friendly app, and after doing some output I've concluded that of the 15 threads I am attempting to run, only one does. I have if __name__ == "__main__": fhf = FileHandlerFactory() tweet_manager = TweetManager("C:/Documents and Settings/Administrator/My Documents/My Dropbox/workspace/trie/Tweet Search Engine/data/partitioned_raw_tweets/raw_tweets.txt.001") start = time.time() for i in range(15): Indexer(tweet_manager, fhf).start() Then in my thread-entry point, I do def run(self): print(threading.current_thread()) self.index() That results in this: <Indexer(Thread-3, started 1168)> So of 15 threads that I thought were running, I'm only running one. Any idea as to why? Edit: code

    Read the article

  • C# Is it possible to interrupt a specific thread inside a ThreadPool?

    - by Lirik
    Suppose that I've queued a work item in a ThreadPool, but the work item blocks if there is no data to process (reading from a BlockingQueue). If the queue is empty and there will be no more work going into the queue, then I must call the Thread.Interrupt method if I want to interrupt the blocking task, but how does one do the same thing with a ThreadPool? The code might look like this: void Run() { try { while(true) { blockingQueue.Dequeue(); doSomething(); } } finally { countDownLatch.Signal(); } } I'm aware that the best thing to do in this situation is use a regular Thread, but I'm wondering if there is a ThreadPool equivalent way to interrupt a work item.

    Read the article

  • Find messages[from-to]

    - by Alfred
    I would like to return all messages from certain key to a certain key. The class should be thread-safe and old keys should be able to be deleted say for example after 30 seconds. I was thinking of using a concurrentskiplistset or concurrentskiplist map. Also I was thinking of deleting the items from inside a newSingleThreadScheduledExecutor. I would like to know how you would implement this or maybe use a library?

    Read the article

  • Java: Implement own message queue (threadsafe)

    - by derMax
    The task is to implement my own messagequeue that is thread safe. My approach: public class MessageQueue { /** * Number of strings (messages) that can be stored in the queue. */ private int capacity; /** * The queue itself, all incoming messages are stored in here. */ private Vector<String> queue = new Vector<String>(capacity); /** * Constructor, initializes the queue. * * @param capacity The number of messages allowed in the queue. */ public MessageQueue(int capacity) { this.capacity = capacity; } /** * Adds a new message to the queue. If the queue is full, it waits until a message is released. * * @param message */ public synchronized void send(String message) { //TODO check } /** * Receives a new message and removes it from the queue. * * @return */ public synchronized String receive() { //TODO check return "0"; } } If the queue is empty and I call remove(), I want to call wait() so that another thread can use the send() method. Respectively, I have to call notifyAll() after every iteration. Question: Is that possible? I mean does it work that when I say wait() in one method of an object, that I can then execute another method of the same object? And another question: Does that seem to be clever?

    Read the article

  • Scala and the Java Memory Model

    - by Ben Lings
    The Java Memory Model (since 1.5) treats final fields differently to non-final fields. In particular, provided the this reference doesn't escape during construction, writes to final fields in the constructor are guaranteed to be visible on other threads even if the object is made available to the other thread via a data race. (Writes to non-final fields aren't guaranteed to be visible, so if you improperly publish them, another thread could see them in a partially constructed state.) Is there any documentation on how/if the Scala compiler creates final (rather than non-final) backing fields for classes? I've looked through the language specification and searched the web but can't find any definitive answers. (In comparison the @scala.volatile annotation is documented to mark a field as volatile)

    Read the article

< Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >