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  • apc.cache_by_default with CodeIgniter

    - by Dennis
    I'm trying to use APC (Alternative PHP Cache) on my localhost with wamp 2, PHP 5.3 and CodeIgniter 1.7.2, however If I turn on cache_by_default and enable apc.stat the server will crash and I get the following error: [apc-error] Cannot redeclare class ci_benchmark in C:\wamp\www\k\mvc\codeigniter\Common.php on line 127. What can I do to fix this issue?

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  • Shortest way of determining a name ends with an `s`, `x` or `z`, and then use the `I18n.t` method wi

    - by Koning Baard XIV
    I'm creating a Rails application where users can have a first and last name. Since I'm a perfectionist, the application may not show something like Dennis's profile or Xianx's profile, but rather Dennis' profile and Xianx' profile. I use L18n, so I wanted to ask what is the shortest way of implementing this? This grammar is the same for both English and Dutch, where the application will be translated to. Oh, some important things: I am not afraid of using helpers and the application controller My language files are in Ruby, not YAML Thanks!

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  • Using TaskDialogIndirect in C#

    - by Dennis Delimarsky
    I've been working for a while with the regular Windows Vista/7 TaskDialog for a while, and I wanted to add some additional functionality (like custom buttons and a footer), so I need to use TaskDialogIndirect. Following the MSDN documentation for TaskDialogIndirect, I got this signature: [DllImport("comctl32.dll",CharSet = CharSet.Unicode,EntryPoint="TaskDialogIndirect")] static extern int TaskDialogIndirect (TASKDIALOGCONFIG pTaskConfig, out int pnButton, out int pnRadioButton, out bool pfVerificationFlagChecked); The TASKDIALOGCONFIG class is shown below: public class TASKDIALOGCONFIG { public UInt16 cbSize; public IntPtr hwndParent; public IntPtr hInstance; public String dwFlags; public String dwCommonButtons; public IntPtr hMainIcon; public String pszMainIcon; public String pszMainInstruction; public String pszContent; public UInt16 cButtons; public TASKDIALOG_BUTTON pButtons; public int nDefaultButton; public UInt16 cRadioButtons; public TASKDIALOG_BUTTON pRadioButtons; public int nDefaultRadioButton; public String pszVerificationText; public String pszExpandedInformation; public String pszExpandedControlText; public String pszCollapsedControlText; public IntPtr hFooterIcon; public IntPtr pszFooterText; public String pszFooter; // pfCallback; // lpCallbackData; public UInt16 cxWidth; } The TASKDIALOG_BUTTON implementation: public class TASKDIALOG_BUTTON { public int nButtonID; public String pszButtonText; } I am not entirely sure if I am on the right track here. Did anyone use TaskDialogIndirect from managed code directly through WinAPI (without VistaBridge or Windows API Code Pack)? I am curious about the possible implementations, as well as the callback declarations (I am not entirely sure how to implement TaskDialogCallbackProc). PS: I am looking for a direct WinAPI implementation, not one through a wrapper.

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  • How can I get it the Free Music Archive audio player or is there a better alternative?

    - by Dennis Hodapp
    I'm looking at free streaming audio players for web browsers that I can use in a project. I really like the audio player used on http://freemusicarchive.org/. Are they using an open source audio player and can I get a hold of it? Or is it closed source? Also if there are any open-source audio players that anybody knows about I'd love to know about them (preferable to have one with no flash). Last thing...is HTML5 going to be able to replace audio streaming players?

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  • Is there another way of setting the array values in javascript

    - by Dennis
    Hello. Again I'm still new to this javascript thing, so just would like to know if there is another way of setting the values of an array (just like declaring it); //correct way of declaring an array and reusing var adata = new Array('1','2','3'); //reusing of variable adata[0] = '4'; adata[1] = '5'; adata[2] = '6' This part is my question; I want to declare the values of the array just like declaring them to minimize the number of lines; //array declaration var data = new Array('1','2','3'); //reusing of variable data = ['4','5','6']; ---> (as an example) I get an error msg "Invalid assignment left-hand side" is this possible? If so, what is the correct syntax? I hope I'm making sense. Thanking you in advance.

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  • Munging non-printable characters to dots using string.translate()

    - by Jim Dennis
    So I've done this before and it's a surprising ugly bit of code for such a seemingly simple task. The goal is to translate any non-printable character into a . (dot). For my purposes "printable" does exclude the last few characters from string.printable (new-lines, tabs, and so on). This is for printing things like the old MS-DOS debug "hex dump" format ... or anything similar to that (where additional whitespace will mangle the intended dump layout). I know I can use string.translate() and, to use that, I need a translation table. So I use string.maketrans() for that. Here's the best I could come up with: filter = string.maketrans( string.translate(string.maketrans('',''), string.maketrans('',''),string.printable[:-5]), '.'*len(string.translate(string.maketrans('',''), string.maketrans('',''),string.printable[:-5]))) ... which is an unreadable mess (though it does work). From there you can call use something like: for each_line in sometext: print string.translate(each_line, filter) ... and be happy. (So long as you don't look under the hood). Now it is more readable if I break that horrid expression into separate statements: ascii = string.maketrans('','') # The whole ASCII character set nonprintable = string.translate(ascii, ascii, string.printable[:-5]) # Optional delchars argument filter = string.maketrans(nonprintable, '.' * len(nonprintable)) And it's tempting to do that just for legibility. However, I keep thinking there has to be a more elegant way to express this!

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  • Purpose of Explicit Default Constructors

    - by Dennis Zickefoose
    I recently noticed a class in C++0x that calls for an explicit default constructor. However, I'm failing to come up with a scenario in which a default constructor can be called implicitly. It seems like a rather pointless specifier. I thought maybe it would disallow Class c; in favor of Class c = Class(); but that does not appear to be the case. Some relevant quotes from the C++0x FCD, since it is easier for me to navigate [similar text exists in C++03, if not in the same places] 12.3.1.3 [class.conv.ctor] A default constructor may be an explicit constructor; such a constructor will be used to perform default-initialization or value initialization (8.5). It goes on to provide an example of an explicit default constructor, but it simply mimics the example I provided above. 8.5.6 [decl.init] To default-initialize an object of type T means: — if T is a (possibly cv-qualified) class type (Clause 9), the default constructor for T is called (and the initialization is ill-formed if T has no accessible default constructor); 8.5.7 [decl.init] To value-initialize an object of type T means: — if T is a (possibly cv-qualified) class type (Clause 9) with a user-provided constructor (12.1), then the default constructor for T is called (and the initialization is ill-formed if T has no accessible default constructor); In both cases, the standard calls for the default constructor to be called. But that is what would happen if the default constructor were non-explicit. For completeness sake: 8.5.11 [decl.init] If no initializer is specified for an object, the object is default-initialized; From what I can tell, this just leaves conversion from no data. Which doesn't make sense. The best I can come up with would be the following: void function(Class c); int main() { function(); //implicitly convert from no parameter to a single parameter } But obviously that isn't the way C++ handles default arguments. What else is there that would make explicit Class(); behave differently from Class();? The specific example that generated this question was std::function [20.8.14.2 func.wrap.func]. It requires several converting constructors, none of which are marked explicit, but the default constructor is.

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  • Rails: three most recent comments with unique users

    - by Dennis Collective
    what would I put in the named scope :by_unique_users so that I can do Comment.recent.by_unique_users.limit(3), and only get one comment per user? class User has_many :comments end class Comment belongs_to :user named_scope :recent, :order => 'comments.created_at DESC' named_scope :limit, lambda { |limit| {:limit => limit}} named_scope :by_unique_users end on sqlite named_scope :by_unique_user, :group = "user_id" works, but makes it freak out on postgres, which is deployed on production PGError: ERROR: column "comments.id" must appear in the GROUP BY clause or be used in an aggregate function

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  • Combo box in a scrollable panel causing problems

    - by Dennis
    I have a panel with AutoScroll set to true. In it, I am programmatically adding ComboBox controls. If I add enough controls to exceed the viewable size of the panel a scroll bar appears (so far so good). However, if I open one of the combo boxes near the bottom of the viewable area the combo list isn't properly displayed and the scrollable area seems to be expanded. This results in all of the controls being "pulled" to the new bottom of the panel with some new blank space at the top. If I continue to tap on the drop down at the bottom of the panel the scrollable area will continue to expand indefinitely. I'm anchoring the controls to the left, right and top so I don't think anchoring is involved. Is there something obvious that could be causing this? Update: It looks like the problem lies with anchoring the controls to the right. If I don't anchor to the right then I don't get the strange behavior. However, without right anchoring the control gets cut off by the scroll bar. Here's a simplified test case I built that shows the issue: public Form1() { InitializeComponent(); Panel panel = new Panel(); panel.Size = new Size(80, 200); panel.AutoScroll = true; for (int i = 0; i < 10; ++i) { ComboBox cb = new ComboBox(); cb.Anchor = AnchorStyles.Left | AnchorStyles.Right | AnchorStyles.Top; cb.Items.Add("Option 1"); cb.Items.Add("Option 2"); cb.Items.Add("Option 3"); cb.Items.Add("Option 4"); cb.Location = new Point(0, i * 24); panel.Controls.Add(cb); } Controls.Add(panel); } If you scroll the bottom of the panel and tap on the combo boxes near the bottom you'll notice the strange behavior.

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  • Accessing Class Variables from a List in a nice way in Python

    - by Dennis
    Suppose I have a list X = [a, b, c] where a, b, c are instances of the same class C. Now, all these instances a,b,c, have a variable called v, a.v, b.v, c.v ... I simply want a list Y = [a.v, b.v, c.v] Is there a nice command to do this? The best way I can think of is: Y = [] for i in X Y.append(i.v) But it doesn't seem very elegant ~ since this needs to be repeated for any given "v" Any suggestions? I couldn't figure out a way to use "map" to do this.

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  • Delphi form icons are blurry on Windows 7's taskbar (with MainFormOnTaskbar enabled)

    - by Dennis G.
    We have a Windows desktop application written in Delphi that works fine on Windows 7, except that the icon of the main form looks blurry in Windows' new taskbar. As long as the application has not been started the icon looks fine (i.e. when it's pinned to the taskbar). Once it has been started Windows uses the icon of the main form (instead of the .exe resource icon) and it's blurry (it looks like a 16x16 version of the icon is scaled up). The icon that we use for the .exe and for the main form are exactly the same and it contains all kinds of resolutions, including 48x48 with alpha blending. My theory is that Delphi ignores/deletes the extra resolutions of the icon when I import the .ico file for the main form in Delphi. Is there a way to prevent/fix this? What's the best way to ensure that an application written in Delphi uses the correct icon resolution in Windows 7's taskbar?

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  • Convert large raster graphics image(bitmap, PNG, JPEG, etc) to non-vector postscript in C#

    - by Dennis Cheung
    How to convert an large image and embed it into postscript? I used to convert the bitmap into HEX codes and render with colorimage. It works for small icons but I hit a /limitcheck error in ghostscript when I try to embed little larger images. It seem there is a memory limit for bitmap in ghostscript. I am looking a solution which can run without 3rd party/pre-processing other then ghostscript itself.

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  • How to speed up the reading of innerHTML in IE8?

    - by Dennis Cheung
    I am using JQuery with the DataTable plugin, and now I have a big performnce issue on the following line. aLocalData[jInner] = nTds[j].innerHTML; // jquery.dataTables.js:2220 I have a ajax call, and result string in HTML format. I convert them into HTML nodes, and that part is ok. var $result = $('<div/>').html(result).find("*:first"); // simlar to $result=$(result) but much more faster in Fx Then I activate enable the result from a plain table to a sortable datatable. The speed is acceptable in Fx (around 4sec for 900 rows), but unacceptable in IE8 (more then 100 seconds). I check it deep using the buildin profiler, and found the above single line take all 99.9% of the time, how can I speed it up? anything I missed? nTrs = oSettings.nTable.getElementsByTagName('tbody')[0].childNodes; for ( i=0, iLen=nTrs.length ; i<iLen ; i++ ) { if ( nTrs[i].nodeName == "TR" ) { iThisIndex = oSettings.aoData.length; oSettings.aoData.push( { "nTr": nTrs[i], "_iId": oSettings.iNextId++, "_aData": [], "_anHidden": [], "_sRowStripe": '' } ); oSettings.aiDisplayMaster.push( iThisIndex ); aLocalData = oSettings.aoData[iThisIndex]._aData; nTds = nTrs[i].childNodes; jInner = 0; for ( j=0, jLen=nTds.length ; j<jLen ; j++ ) { if ( nTds[j].nodeName == "TD" ) { aLocalData[jInner] = nTds[j].innerHTML; // jquery.dataTables.js:2220 jInner++; } } } }

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  • Explicitly instantiating a generic member function of a generic structure

    - by Dennis Zickefoose
    I have a structure with a template parameter, Stream. Within that structure, there is a function with its own template parameter, Type. If I try to force a specific instance of the function to be generated and called, it works fine, if I am in a context where the exact type of the structure is known. If not, I get a compile error. This feels like a situation where I'm missing a typename, but there are no nested types. I suspect I'm missing something fundamental, but I've been staring at this code for so long all I see are redheads, and frankly writing code that uses templates has never been my forte. The following is the simplest example I could come up with that illustrates the issue. #include <iostream> template<typename Stream> struct Printer { Stream& str; Printer(Stream& str_) : str(str_) { } template<typename Type> Stream& Exec(const Type& t) { return str << t << std::endl; } }; template<typename Stream, typename Type> void Test1(Stream& str, const Type& t) { Printer<Stream> out = Printer<Stream>(str); /****** vvv This is the line the compiler doesn't like vvv ******/ out.Exec<bool>(t); /****** ^^^ That is the line the compiler doesn't like ^^^ ******/ } template<typename Type> void Test2(const Type& t) { Printer<std::ostream> out = Printer<std::ostream>(std::cout); out.Exec<bool>(t); } template<typename Stream, typename Type> void Test3(Stream& str, const Type& t) { Printer<Stream> out = Printer<Stream>(str); out.Exec(t); } int main() { Test2(5); Test3(std::cout, 5); return 0; } As it is written, gcc-4.4 gives the following: test.cpp: In function 'void Test1(Stream&, const Type&)': test.cpp:22: error: expected primary-expression before 'bool' test.cpp:22: error: expected ';' before 'bool' Test2 and Test3 both compile cleanly, and if I comment out Test1 the program executes, and I get "1 5" as I expect. So it looks like there's nothing wrong with the idea of what I want to do, but I've botched something in the implementation. If anybody could shed some light on what I'm overlooking, it would be greatly appreciated.

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  • Odd behavior when recursively building a return type for variadic functions

    - by Dennis Zickefoose
    This is probably going to be a really simple explanation, but I'm going to give as much backstory as possible in case I'm wrong. Advanced apologies for being so verbose. I'm using gcc4.5, and I realize the c++0x support is still somewhat experimental, but I'm going to act on the assumption that there's a non-bug related reason for the behavior I'm seeing. I'm experimenting with variadic function templates. The end goal was to build a cons-list out of std::pair. It wasn't meant to be a custom type, just a string of pair objects. The function that constructs the list would have to be in some way recursive, with the ultimate return value being dependent on the result of the recursive calls. As an added twist, successive parameters are added together before being inserted into the list. So if I pass [1, 2, 3, 4, 5, 6] the end result should be {1+2, {3+4, 5+6}}. My initial attempt was fairly naive. A function, Build, with two overloads. One took two identical parameters and simply returned their sum. The other took two parameters and a parameter pack. The return value was a pair consisting of the sum of the two set parameters, and the recursive call. In retrospect, this was obviously a flawed strategy, because the function isn't declared when I try to figure out its return type, so it has no choice but to resolve to the non-recursive version. That I understand. Where I got confused was the second iteration. I decided to make those functions static members of a template class. The function calls themselves are not parameterized, but instead the entire class is. My assumption was that when the recursive function attempts to generate its return type, it would instantiate a whole new version of the structure with its own static function, and everything would work itself out. The result was: "error: no matching function for call to BuildStruct<double, double, char, char>::Go(const char&, const char&)" The offending code: static auto Go(const Type& t0, const Type& t1, const Types&... rest) -> std::pair<Type, decltype(BuildStruct<Types...>::Go(rest...))> My confusion comes from the fact that the parameters to BuildStruct should always be the same types as the arguments sent to BuildStruct::Go, but in the error code Go is missing the initial two double parameters. What am I missing here? If my initial assumption about how the static functions would be chosen was incorrect, why is it trying to call the wrong function rather than just not finding a function at all? It seems to just be mixing types willy-nilly, and I just can't come up with an explanation as to why. If I add additional parameters to the initial call, it always burrows down to that last step before failing, so presumably the recursion itself is at least partially working. This is in direct contrast to the initial attempt, which always failed to find a function call right away. Ultimately, I've gotten past the problem, with a fairly elegant solution that hardly resembles either of the first two attempts. So I know how to do what I want to do. I'm looking for an explanation for the failure I saw. Full code to follow since I'm sure my verbal description was insufficient. First some boilerplate, if you feel compelled to execute the code and see it for yourself. Then the initial attempt, which failed reasonably, then the second attempt, which did not. #include <iostream> using std::cout; using std::endl; #include <utility> template<typename T1, typename T2> std::ostream& operator <<(std::ostream& str, const std::pair<T1, T2>& p) { return str << "[" << p.first << ", " << p.second << "]"; } //Insert code here int main() { Execute(5, 6, 4.3, 2.2, 'c', 'd'); Execute(5, 6, 4.3, 2.2); Execute(5, 6); return 0; } Non-struct solution: template<typename Type> Type BuildFunction(const Type& t0, const Type& t1) { return t0 + t1; } template<typename Type, typename... Rest> auto BuildFunction(const Type& t0, const Type& t1, const Rest&... rest) -> std::pair<Type, decltype(BuildFunction(rest...))> { return std::pair<Type, decltype(BuildFunction(rest...))> (t0 + t1, BuildFunction(rest...)); } template<typename... Types> void Execute(const Types&... t) { cout << BuildFunction(t...) << endl; } Resulting errors: test.cpp: In function 'void Execute(const Types& ...) [with Types = {int, int, double, double, char, char}]': test.cpp:33:35: instantiated from here test.cpp:28:3: error: no matching function for call to 'BuildFunction(const int&, const int&, const double&, const double&, const char&, const char&)' Struct solution: template<typename... Types> struct BuildStruct; template<typename Type> struct BuildStruct<Type, Type> { static Type Go(const Type& t0, const Type& t1) { return t0 + t1; } }; template<typename Type, typename... Types> struct BuildStruct<Type, Type, Types...> { static auto Go(const Type& t0, const Type& t1, const Types&... rest) -> std::pair<Type, decltype(BuildStruct<Types...>::Go(rest...))> { return std::pair<Type, decltype(BuildStruct<Types...>::Go(rest...))> (t0 + t1, BuildStruct<Types...>::Go(rest...)); } }; template<typename... Types> void Execute(const Types&... t) { cout << BuildStruct<Types...>::Go(t...) << endl; } Resulting errors: test.cpp: In instantiation of 'BuildStruct<int, int, double, double, char, char>': test.cpp:33:3: instantiated from 'void Execute(const Types& ...) [with Types = {int, int, double, double, char, char}]' test.cpp:38:41: instantiated from here test.cpp:24:15: error: no matching function for call to 'BuildStruct<double, double, char, char>::Go(const char&, const char&)' test.cpp:24:15: note: candidate is: static std::pair<Type, decltype (BuildStruct<Types ...>::Go(BuildStruct<Type, Type, Types ...>::Go::rest ...))> BuildStruct<Type, Type, Types ...>::Go(const Type&, const Type&, const Types& ...) [with Type = double, Types = {char, char}, decltype (BuildStruct<Types ...>::Go(BuildStruct<Type, Type, Types ...>::Go::rest ...)) = char] test.cpp: In function 'void Execute(const Types& ...) [with Types = {int, int, double, double, char, char}]': test.cpp:38:41: instantiated from here test.cpp:33:3: error: 'Go' is not a member of 'BuildStruct<int, int, double, double, char, char>'

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  • Launching an Applicatiion from an Iphone browser

    - by Dennis
    Is it possible to doe one of the following? A/ (the preference) Launch an application on the iPhone from either the native browser of the recently released Opera browser? B/ Have a 'addon' or other 'module' for a either of the two iPhone browsers that acts like an application?

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  • How can I find "People's Contacts" folders via Outlook's object model?

    - by Dennis Palmer
    I have some code that locates all the contact folders that a user has access to by iterating through the Application.Session.Stores collection. This works for the user's contacts and also all the public contacts folders. It also finds all the contacts folders in additional mailbox accounts that the user has added via the Tools - Account Settings... menu command. However, this requires the user to have full access to the other person's account. When a user only has access to another person's contacts, then that person's contacts show up under the "People's Contacts" group in the Contacts view. How do I find those contact folders that don't show up under Session.Stores? In order to see the other user's contacts folder without adding access to their full mailbox, click File - Open - Other User's Folder... from the Outlook menu. In the dialog box, enter the other user's name and select Contacts from the Folder type drop down list. Here's the code (minus the error checking and logging) I'm using to find a list of all the user's Outlook contact folders. I know this can (and maybe should) be done using early binding to the Outlook.Application type, but that doesn't affect the results. EnumerateFolders is recursive so that it searches all sub folders. Dim folderList = New Dictionary(Of String, String) Dim outlookApp = CreateObject(Class:="Outlook.Application") For Each store As Object In outlookApp.Session.Stores EnumerateFolders(folderList, store.GetRootFolder) Next Private Sub EnumerateFolders(ByRef folderList As Dictionary(Of String, String), ByVal folder As Object) Try If folder.DefaultItemType = 2 Then folderList.Add(folder.EntryID, folder.FolderPath.Substring(2)) End If For Each subFolder As Object In folder.Folders EnumerateFolders(folderList, subFolder) Next Catch ex As Exception End Try End Sub

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  • Rails: three most recent comments for unique users

    - by Dennis Collective
    class User has_many :comments end class Comment belongs_to :user named_scope :recent, :order => 'comments.created_at DESC' named_scope :limit, lambda { |limit| {:limit => limit}} named_scope :by_unique_users end what would I put in the :by_unique_users so that I can do Comment.recent.by_unique_users.limit(3), and only get one comment per user

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  • Array value setting in javascript

    - by Dennis
    Hello. Again I'm still new to this javascript thing, so just would like to know if there is another way of setting the values of an array (just like declaring it); //correct way of declaring an array and reusing var adata = new Array('1','2','3'); //reusing of variable adata[0] = '4'; adata[1] = '5'; adata[2] = '6' ** This part is my question; I want to declare the values of the array just like declaring them to minimize the number of lines; //array declaration var data = new Array('1','2','3'); //reusing of variable data = ['4','5','6']; --- (as an example) I get an error msg "Invalid assignment left-hand side" is this possible? If so, what is the correct syntax? I hope I'm making sense. Thanking you in advance.

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  • what is the jqgrid footer json format

    - by Dennis
    hi. i am currently trying to solve my problem with the total in the footer. i tried searching in the internet with some examples, but they are using php, and i am using java. can you please show me what exactly the json looks like for this php script $response-userdata['total'] = 1234; $response-userdata['name'] = 'Totals:'; is this what it looks like? {"total":0,"userdata":[{"total":1234,"name":"Totals"}],"page":0,"aData":..... thanks.

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  • EntityFramework .net 4 Update entity with a simple method

    - by Dennis Larsen
    I was looking at this SO question: http://stackoverflow.com/questions/1168215/ado-net-entity-framework-update-only-certian-properties-on-a-detached-entity. This was a big help for me. I know now that I need to attach an entity before making my changes to it. But how can do I do this: I have an MVC website, a Customer Update Page with fields: ID, Name, Address, etc. My MVC is parsing this into a Customer entity. How do I do the following: Update my entity and Save the changes to it. Catch the exception if my changes have been made since I loaded my entity.

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