Search Results

Search found 11509 results on 461 pages for 'description logic'.

Page 11/461 | < Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >

  • Tomorrow's web development: What's the bearing?

    - by pex
    I just read a wonderful article about headaches web developers have to live with nowadays. Several questions from that article busied me for some time as well. Now I am wondering whether I missed something, whether there are approaches other than Sproutcore or Cappucino to combine the eternal detached worlds of backend and frontend. How to only write validations once? How to collect business logic in only one model? Are we heading toward a combination of CouchDB Views, NodeJS and minimalistic client-side scripts including plenty of XHR requests? Or shall we follow the direction of handling everything except the database on client side? Is everything about JavaScript? I simply ask for approaches of setting up the next web application, for best practices and promising new technologies and frameworks.

    Read the article

  • How do I implement input and movement with characters that get into vehicles?

    - by Xkynar
    I'm making a game similar to GTA2. When the player enters the vehicle, what happens in terms of logic? Does the player becomes the vehicle? Does the vehicle override the player movement? The main question is how should it look at a vehicle? I want to understand if the player becomes the car or if the player has a "motion state" like "driving, walking, flying" depending on what he is doing in a moment, I know there are tons of ways to implement vehicles in a game.

    Read the article

  • Why is Prolog associated with Natural Language Processing?

    - by kyphos
    I have recently started learning about NLP with python, and NLP seems to be based mostly on statistics/machine-learning. What does a logic programming language bring to the table with respect to NLP? Is the declarative nature of prolog used to define grammars? Is it used to define associations between words? That is, somehow mine logical relationships between words (this I imagine would be pretty hard to do)? Any examples of what prolog uniquely brings to NLP would be highly appreciated.

    Read the article

  • update(100) behaves slightly different than 10 times update(10) - is that a problem? [on hold]

    - by futlib
    While looking into some test failures, I've identified an curious issue with my update logic. This: game.update(100); Behaves slightly different from: for (int i = 0; i < 10; i++) game.update(10); The concrete example here is a rotating entity. It rotates by exactly 360 degrees in the first case, but only by about 352 in the second. This leads to slight variations in how things move, depending on the frame rate. Not enough to be noticeable in practice, but I did notice it when writing tests. Now my question is: Should this be fully deterministic, i.e. the outcome of update(1) * n should equal update(n) exactly? Or is it normal to have some variance and I should make my test assertions more generous?

    Read the article

  • Conditions with common logic: question of style, readability, efficiency, ...

    - by cdonner
    I have conditional logic that requires pre-processing that is common to each of the conditions (instantiating objects, database lookups etc). I can think of 3 possible ways to do this, but each has a flaw: Option 1 if A prepare processing do A logic else if B prepare processing do B logic else if C prepare processing do C logic // else do nothing end The flaw with option 1 is that the expensive code is redundant. Option 2 prepare processing // not necessary unless A, B, or C if A do A logic else if B do B logic else if C do C logic // else do nothing end The flaw with option 2 is that the expensive code runs even when neither A, B or C is true Option 3 if (A, B, or C) prepare processing end if A do A logic else if B do B logic else if C do C logic end The flaw with option 3 is that the conditions for A, B, C are being evaluated twice. The evaluation is also costly. Now that I think about it, there is a variant of option 3 that I call option 4: Option 4 if (A, B, or C) prepare processing if A set D else if B set E else if C set F end end if D do A logic else if E do B logic else if F do C logic end While this does address the costly evaluations of A, B, and C, it makes the whole thing more ugly and I don't like it. How would you rank the options, and are there any others that I am not seeing?

    Read the article

  • How to get the project version description in Jira via the Soap api

    - by Benju
    Does anybody know how to get the version description field for a Jira project? Using the ProjectService.getVersions method we can get an Array of RemoteVersion objects but these RemoteVersion objects do not contain the description field. http://docs.atlassian.com/rpc-jira-plugin/latest/com/atlassian/jira/rpc/soap/service/ProjectService.html#getVersions(com.opensymphony.user.User, java.lang.String) Will I have to expose my own web web service via a Jira plugin to get this?

    Read the article

  • What is the best way to handle this type of inclusive logic in Ruby?

    - by Steve McLelland
    Is there a better way of handling this in Ruby, while continuing to use the symbols? pos = :pos1 # can be :pos2, :pos3, etc. if pos == :pos1 || pos == :pos2 || pos == :pos3 puts 'a' end if pos == :pos1 || pos == :pos2 puts 'b' end if pos == :pos1 puts 'c' end The obvious way would be swapping out the symbols for number constants, but that's not an option. pos = 3 if pos >= 1 puts 'a' end if pos >= 2 puts 'b' end if pos >= 3 puts 'c' end Thanks.

    Read the article

  • Where do I put the logic of my MFC program?

    - by Matthew
    I created an application core, in C++, that I've compiled into a static library in Visual Studio. I am now at the process of writing a GUI for it. I am using MFC to do this. I figured out how to map button presses to execute certain methods of my application core's main class (i.e. buttons to have it start and stop). The core class however, should always be sampling data from an external source every second or two. The GUI should then populate some fields after each sample is taken. I can't seem to find a spot in my MFC objects like CDialog that I can constantly check to see if my class has grabbed the data.. then if it has put that data into some of the text boxes. A friend suggested that I create a thread on the OnInit() routine that would take care of this, but that solution isn't really working for me. Is there no spot where I can put an if statement that keeps being called until the program quits? i.e. if( coreapp.dataSampleReady() ) { // put coreapp.dataItem1() in TextBox1 // set progress bar to coreapp.dataItem2() // etc. // reset dataSampleReady }

    Read the article

  • How to create PDF for product description in Magento

    - by Nishant
    Hello, I was searching the different Magento forums and extensions for this but i didn’t find anything. What i want is to let my visitors to create a PDF file with image and description for the products they are interested. With this will have the ability to save the product on its computer or print it. This will be some kind of a printout offer. The PDF must include the title, default image, description and price. Thanks in advance!

    Read the article

  • Echo target description in Ant

    - by kunjaan
    <target name="compile" description="Compile the File"> <echo>Compile the File </echo> <mkdir dir="${compilation-dir}" /> <javac srcdir="." classpath="another2" destdir="${compilation-dir}" /> </target> I want to echo the description of the target. Is there a better way of doing this other than duplicating it?

    Read the article

  • Create a model that switches between two different states using Temporal Logic?

    - by NLed
    Im trying to design a model that can manage different requests for different water sources. Platform : MAC OSX, using latest Python with TuLip module installed. For example, Definitions : Two water sources : w1 and w2 3 different requests : r1,r2,and r3 - Specifications : Water 1 (w1) is preferred, but w2 will be used if w1 unavailable. Water 2 is only used if w1 is depleted. r1 has the maximum priority. If all entities request simultaneously, r1's supply must not fall below 50%. - The water sources are not discrete but rather continuous, this will increase the difficulty of creating the model. I can do a crude discretization for the water levels but I prefer finding a model for the continuous state first. So how do I start doing that ? Some of my thoughts : Create a matrix W where w1,w2 ? W Create a matrix R where r1,r2,r3 ? R or leave all variables singular without putting them in a matrix I'm not an expert in coding so that's why I need help. Not sure what is the best way to start tackling this problem. I am only interested in the model, or a code sample of how can this be put together. edit Now imagine I do a crude discretization of the water sources to have w1=[0...4] and w2=[0...4] for 0, 25, 50, 75,100 percent respectively. == means implies Usage of water sources : if w1[0]==w2[4] -- meaning if water source 1 has 0%, then use 100% of water source 2 etc if w1[1]==w2[3] if w1[2]==w2[2] if w1[3]==w2[1] if w1[4]==w2[0] r1=r2=r3=[0,1] -- 0 means request OFF and 1 means request ON Now what model can be designed that will give each request 100% water depending on the values of w1 and w2 (w1 and w2 values are uncontrollable so cannot define specific value, but 0...4 is used for simplicity )

    Read the article

  • Learning Java and logic using debugger. Did I cheat?

    - by centr0
    After a break from coding in general, my way of thinking logically faded (as if it was there to begin with...). I'm no master programmer. Intermediate at best. I decided to see if i can write an algorithm to print out the fibonacci sequence in Java. I got really frustrated because it was something so simple, and used the debugger to see what was going on with my variables. solved it in less than a minute with the help of the debugger. Is this cheating? When I read code either from a book or someone else's, I now find that it takes me a little more time to understand. If the alghorithm is complex (to me) i end up writing notes as to whats going on in the loop. A primitive debugger if you will. When you other programmers read code, do you also need to write things down as to whats the code doing? Or are you a genius and and just retain it?

    Read the article

  • Which is the appropriate content-type meta tag value ?

    - by Argoron
    I have a question about the meta tag content-type. When starting to build my site (HTML+PHP+JS), I copied a lot of the meta tags over from elsewhere, and I have, amongst others, the following: <meta http-equiv="content-type" content="application/xhtml+xml; charset=iso-8859-1" /> Now, I've seen that tag is being used a lot with the value "text/html". I've been searching the web but could not find a comprehensive explanation regarding what the difference between both is. The "text/html" intuitively sounds more straightforward to me. Should I change my tag to that, or might the "application/xhtml+xml" be an equivalent solution ? Alternatively, can anyone point me to a resource where the different values for these tags are listed and explained in a clear manner? Thanks in advance

    Read the article

  • CSS being Displayed by Google spiders

    - by vipul_vj
    I have written an article HTML Image Tag for the site and it has been indexed by Google. But when I search it, google displays HTML Image Tag - ProgrammingBulls http://programmingbulls.com/html-image-tag-1: content { font-family:verdana; font-size:14px; font-weight:normal } We often use images in a webpage. To insert images in our webpage < img tag is used in. Why is CSS displayed in the google search? I know that CSS and HTML is ignored by Google but due to some reason HTML is being displayed.

    Read the article

  • How much system and business analysis should a programmer be reasonably expected to do?

    - by Rahul
    In most places I have worked for, there were no formal System or Business Analysts and the programmers were expected to perform both the roles. One had to understand all the subsystems and their interdependencies inside out. Further, one was also supposed to have a thorough knowledge of the business logic of the applications and interact directly with the users to gather requirements, answer their queries etc. In my current job, for ex, I spend about 70% time doing system analysis and only 30% time programming. I consider myself a good programmer but struggle with developing a good understanding of the business rules of a complex application. Often, this creates a handicap because while I can write efficient algorithms and thread-safe code, I lose out to guys who may be average programmers but have a much better understanding of the business processes. So I want to know - How much business and systems knowledge should a programmer have ? - How does one go about getting this knowledge in an immensely complex software system (e.g. trading applications) with several interdependent business processes but poorly documented business rules.

    Read the article

  • Limiting game loop to exactly 60 tics per second (Android / Java)

    - by user22241
    So I'm having terrible problems with stuttering sprites. My rendering and logic takes less than a game tic (16.6667ms) However, although my game loop runs most of the time at 60 ticks per second, it sometimes goes up to 61 - when this happens, the sprites stutter. Currently, my variables used are: //Game updates per second final int ticksPerSecond = 60; //Amount of time each update should take final int skipTicks = (1000 / ticksPerSecond); This is my current game loop @Override public void onDrawFrame(GL10 gl) { // TODO Auto-generated method stub //This method will run continuously //You should call both 'render' and 'update' methods from here //Set curTime initial value if '0' //Set/Re-set loop back to 0 to start counting again loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip){ SceneManager.getInstance().getCurrentScene().updateLogic(); //Time correction to compensate for the missing .6667ms when using int values nextGameTick+=skipTicks; timeCorrection += (1000d/ticksPerSecond) % 1; nextGameTick+=timeCorrection; timeCorrection %=1; //Increase loops loops++; } render(); } I realise that my skipTicks is an int and therefore will come out as 16 rather that 16.6667 However, I tried changing it (and ticksPerSecond) to Longs but got the same problem). I also tried to change the timer used to Nanotime and skiptics to 1000000000/ticksPerSecond, but everything just ran at about 300 ticks per seconds. All I'm attempting to do is to limit my game loop to 60 - what is the best way to guarantee that my game updates never happen at more than 60 times a second? Please note, I do realise that very very old devices might not be able to handle 60 although I really don't expect this to happen - I've tested it on the lowest device I have and it easily achieves 60 tics. So I'm not worried about a device not being able to handle the 60 ticks per second, but rather need to limit it - any help would be appreciated.

    Read the article

  • Scrolling a WriteableBitmap

    - by Skoder
    I need to simulate my background scrolling but I want to avoid moving my actual image control. Instead, I'd like to use a WriteableBitmap and use a blitting method. What would be the way to simulate an image scrolling upwards? I've tried various things buy I can't seem to get my head around the logic: //X pos, Y pos, width, height Rect src = new Rect(0, scrollSpeed , 480, height); Rect dest = new Rect(0, 700 - scrollSpeed , 480, height); //destination rect, source WriteableBitmap, source Rect, blend mode wb.Blit(destRect, wbSource, srcRect, BlendMode.None); scrollSpeed += 5; if (scrollSpeed > 700) scrollSpeed = 0; If height is 10, the image is quite fuzzy and moreso if the height is 1. If the height is a taller, the image is clearer, but it only seems to do a one to one copy. How can I 'scroll' the image so that it looks like it's moving up in a continuous loop? (The height of the screen is 700).

    Read the article

  • Confused about implementing Single Responsibility Principle

    - by HichemSeeSharp
    Please bear with me if the question looks not well structured. To put you in the context of my issue: I am building an application that invoices vehicles stay duration in a parking. In addition to the stay service there are some other services. Each service has its own calculation logic. Here is an illustration (please correct me if the design is wrong): public abstract class Service { public int Id { get; set; } public bool IsActivated { get; set; } public string Name { get; set } public decimal Price { get; set; } } public class VehicleService : Service { //MTM : many to many public virtual ICollection<MTMVehicleService> Vehicles { get; set; } } public class StayService : VehicleService { } public class Vehicle { public int Id { get; set; } public string ChassisNumber { get; set; } public DateTime? EntryDate { get; set; } public DateTime? DeliveryDate { get; set; } //... public virtual ICollection<MTMVehicleService> Services{ get; set; } } Now, I am focusing on the stay service as an example: I would like to know at invoicing time which class(es) would be responsible for generating the invoice item for the service and for each vehicle? This should calculate the duration cost knowing that the duration could be invoiced partially so the like is as follows: not yet invoiced stay days * stay price per day. At this moment I have InvoiceItemsGenerator do everything but I am aware that there is a better design.

    Read the article

  • If and else condition not working properly in xna [closed]

    - by user1090751
    I am developing chess like game and i wanted to show error message if user try to place any player inside the box which is not empty. For example in certain place if there is empty then the object(2d object) is placed else it should show error message. However in my program it is showing message everytime i.e when i place object on empty place then also it is showing error message. Please see the below code: protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here for (int i = 0; i < 25; i++) { MouseState mouseState; mouseDiBack = false; mouseState = Mouse.GetState(); if (new Rectangle(mouseState.X, mouseState.Y, 1, 1).Intersects(rect_arr[i])) { background_color_arr[i] = Color.Red; } else { background_color_arr[i] = Color.White; } if (new Rectangle(mouseState.X, mouseState.Y, 1, 1).Intersects(rect_arr[i]) && (mouseState.LeftButton == ButtonState.Pressed)) { if (boxes[i] != "goat" && boxes[i] != "tiger") { place = i; if (turn == "goat") { boxes[i] = "goat"; turn = "tiger"; } else { boxes[i] = "tiger"; turn = "goat"; } } else { errMsg = "This " + i + " block is not empty to place " + turn + ". Please select empty block!!"; } } } base.Update(gameTime); }

    Read the article

  • How to Programmatically Split Data Using VBA Using Specific Logic

    - by Charlene
    This is an addition to my previous post here. The code that was previously supplied to me worked like a charm, but I am having issues modifying it adding some additional logic. I am creating a macro in VBA to do the following. I have raw order data that I need to transform based on some logic. Raw Data: order-id product-num date buyer-name prod-name qty-purc sales-tax freight order-st 0000000000-00 10000000000000 5/29/2014 John Doe Product 0 1 1.00 1.50 GA 0000000000-00 10000000000001 5/29/2014 John Doe Product 1 2 1.00 1.50 GA 0000000000-00 10000000000002 5/29/2014 John Doe Product 2 1 1.00 2.00 GA 0000000000-01 10000000000002 5/30/2014 Jane Doe Product 2 1 0.00 0.00 PA 0000000000-01 10000000000003 5/30/2014 Jane Doe Product 3 1 0.00 0.00 PA Desired Outcome: HDR 0000000000-00 John Doe 5/29/2014 CHG Tax 3.00 CHG Freight 5.00 ITM 10000000000000 Product 0 1 ITM 10000000000001 Product 1 2 ITM 10000000000002 Product 2 1 HDR 0000000000-01 Jane Doe 5/30/2014 ITM 10000000000002 Product 2 1 ITM 10000000000003 Product 3 1 The "CHG" rows are created based on the following logic; if the order-st is CA or GA, add the total of sales-tax and freight for each of the rows with the same order-id. If the order-st is NOT CA or GA, no CHG rows should be created. Any help would be appreciated - let me know if I left any details out!

    Read the article

< Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >