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  • zeroing a disk with dd vs Disk Utility

    - by jdizzle
    I'm attempting to zero a disk on my Mac OS X machine. I'm going for complete zeros and unformatted, so I think of dd. Unfortunately the maximum throughput I've managed to get out of dd is 7MB/s. Just for grins I tried disk utility and it has a throughput of 19MB/s. What gives? I've tried changing the bs option on dd to all sorts of values, but it still hovers around 7MB/s. Why is disk utility so much faster?

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  • Beginners advice on Small business network disk(s)

    - by Rob
    We are having 10 PCs used by various user and presently use one network disk (a LaCie NAS) for all our data. Everything is Windows Vista and our collective IT hardware knowledge is minimal. This worked well generally. However, recently the disk freqently loses connection from the network (2-3 times per week) and the only way back seems to be the "turn it off and back on" trick. This obviously cant be any good for the disk. I understand that there are various more sophisticated ways of storing data and was wondering what people would recommend. One of the worries is obviously disk failure (either in part or as a whole) and the lack of continued availability due to network issues. I would guess that a disk which replicates data wouldnt work as a sole solution due to the network connection, but dont know what hardware (and/or software) would/could work in our case. In terms of size, we are looking at very small amounts, ie. less than 500 GB in total.

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  • centos 100% disk full - How to remove log files, history, etc?

    - by kopeklan
    mysqld won't start because disk space is full: 101221 14:06:50 [ERROR] /usr/libexec/mysqld: Error writing file '/var/run/mysqld/mysqld.pid' (Errcode: 28) 101221 14:06:50 [ERROR] Can't start server: can't create PID file: No space left on device running df -h: Filesystem Size Used Avail Use% Mounted on /dev/sda2 16G 3.2G 12G 23% / /dev/sda5 4.8G 4.6G 0 100% /var /dev/sda3 430G 855M 407G 1% /home /dev/sda1 76M 24M 49M 33% /boot tmpfs 956M 0 956M 0% /dev/shm du -sh * in /var: 12K account 56M cache 24K db 32K empty 8.0K games 1.5G lib 8.0K local 32K lock 221M log 16K lost+found 0 mail 24K named 8.0K nis 8.0K opt 8.0K preserve 8.0K racoon 292K run 70M spool 8.0K tmp 76K webmin 2.6G www 20K yp in /dev/sda5, there is website files in /var/www. because this is first time, I have no idea which files to remove other than moving /var/www to other partition And one more, what is the right way to remove log files, history, etc in /dev/sda5?

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  • virtualbox 2 vmware disk

    - by anol
    I have a virtualbox disk I'd like to convert to a vmware disk. The disk is dynamic which makes it a lot more trickier. If I follow the instructions at http://xpapad.wordpress.com/2010/02/21/migrating-from-virtualbox-to-vmware-in-linux, the vdi-to-raw conversion will result in a 2 TB file. I don't even have that much disk space! The first step therefore seems to be a dynamic to static conversion of the virtualbox disk, right? How do I do that or is there perhaps a better way to convert to vmware? Help!

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  • Missing processor/memory counters in the Windows XP Performance Monitor application (perfmon)

    - by Jader Dias
    Perfmon is a Windows utility that helps the developer to find bottlenecks in his applications, by measuring system counters. I was reading a perfmon tutorial and from this list of essential counters I have found the following ones on my machine: PhysicalDisk\Bytes/sec_Total Network Interface\Bytes Total/Sec\nic name But I haven't found the following counters nowhere: Processor\% Processor Time_Total Process\Working Set_Total Memory\Available MBytes Where do I find them? Note that my Windows is pt-BR (instead of en-US). Where do I find language specific documentation for windows tools like PerfMon?

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  • WCF Service Layer in n-layered application: performance considerations

    - by Marconline
    Hi all. When I went to University, teachers used to say that in good structured application you have presentation layer, business layer and data layer. This is what I heard for more than 5 years. When I started working I discovered that this is true but sometimes is better to have more than just three layers. Two or three days ago I discovered this article by John Papa that explain how to use Entity Framework in layered application. According to that article you should have: UI Layer and Presentation Layer (Model View Pattern) Service Layer (WCF) Business Layer Data Access Layer Service Layer is, to me, one of the best ideas I've ever heard since I work. Your UI is then completely "diconnected" from Business and Data Layer. Now when I went deeper by looking into provided source code, I began to have some questions. Can you help me in answering them? Question #0: is this a good enterpise application template in your opinion? Question #1: where should I host the service layer? Should it be a Windows Service or what else? Question #2: in the source code provided the service layer expose just an endpoint with WSHttpBinding. This is the most interoperable binding but (I think) the worst in terms of performances (due to serialization and deserializations of objects). Do you agree? Question #3: if you agree with me at Question 2, which kind of binding would you use? Looking forward to hear from you. Have a nice weekend! Marco

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  • Performance profiler for a java application

    - by Nitin Garg
    I need to optimize a java application. It makes some 3rd party calls. I need some good tool to accurately measure the time taken by individual api calls. To give an idea of complexity- the application takes a data source file containing 10 lakh rows, and it takes around one hour to complete the processing. As a part of processing , it makes some 3rd party calls (including some network calls). I need to identify which calls are taking more time then others, and based on that, find out a way to optimize the application. Any suggestions would be appreciated.

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  • Performance-Driven Development

    - by BuckWoody
    I was reading a blog yesterday about the evils of SELECT *. The author pointed out that it's almost always a bad idea to use SELECT * for a query, but in the case of SQL Azure (or any cloud database, for that matter) it's especially bad, since you're paying for each transmission that comes down the line. A very good point indeed. This got me to thinking - shouldn't we treat ALL programming that way? In other words, wouldn't it make sense to pretend that we are paying for every chunk of data - a little less for a bit, a lot more for a BLOB or VARCHAR(MAX), that sort of thing? In effect, we really are paying for that. Which led me to the thought of Performance-Driven Development, or the act of programming with the goal of having the fastest code from the very outset. This isn't an original title, since a quick Bing-search shows me a couple of offerings from Forrester and a professional in Israel who already used that title, but the general idea I'm thinking of is assigning a "cost" to each code round-trip, be it network, storage, trip time and other variables, and then rewarding the developers that come up with the fastest code. I wonder what kind of throughput and round-trip times you could get if your developers were paid on a scale of how fast the application performed... Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • What causes bad performance in consumer apps?

    - by Crashworks
    My Comcast DVR takes at least three seconds to respond to every remote control keypress, making the simple task of watching television into a frustrating button-mashing experience. My iPhone takes at least fifteen seconds to display text messages and crashes ¼ of the times I try to bring up the iPad app; simply receiving and reading an email often takes well over a minute. Even the navcom in my car has mushy and unresponsive controls, often swallowing successive inputs if I make them less than a few seconds apart. These are all fixed-hardware end-consumer appliances for which usability should be paramount, and yet they all fail at basic responsiveness and latency. Their software is just too slow. What's behind this? Is it a technical problem, or a social one? Who or what is responsible? Is it because these were all written in managed, garbage-collected languages rather than native code? Is it the individual programmers who wrote the software for these devices? In all of these cases the app developers knew exactly what hardware platform they were targeting and what its capabilities were; did they not take it into account? Is it the guy who goes around repeating "optimization is the root of all evil," did he lead them astray? Was it a mentality of "oh it's just an additional 100ms" each time until all those milliseconds add up to minutes? Is it my fault, for having bought these products in the first place? This is a subjective question, with no single answer, but I'm often frustrated to see so many answers here saying "oh, don't worry about code speed, performance doesn't matter" when clearly at some point it does matter for the end-user who gets stuck with a slow, unresponsive, awful experience. So, at what point did things go wrong for these products? What can we as programmers do to avoid inflicting this pain on our own customers?

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  • Do or can robots cause considerable performance issues?

    - by Anicho
    So the question in the title is exactly what I am trying to find out. My case is: At work we are in a discussion with team members who seem to think bots will cause us problems relating to performance when running on our services website. Out setup: Lets say I have site www.mysite.co.uk this is a shop window to our online services which sit on www.mysiteonline.co.uk. When people search in google for mysite they see mysiteonline.co.uk as well as mysite.co.uk. Cases against stopping bots crawling: We don't store gb's of data publicly available on the web Most friendly bots, if they were to cause issues would have done so already In our instance the bots can't crawl the site because it requires username & password Stopping bots with robot .txt causes an issue with seo (ref.1) If it was a malicious bot, it would ignore robot.txt or meta tags anyway Ref 1. If we were to block mysiteonline.co.uk from having robots crawl this will affect seo rankings and make it inconvenient for users who actively search for mysite to find mysiteonline. Which we can prove is the case for a good portion of our users.

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  • android game performance regarding timers

    - by iQue
    Im new to the game-dev world and I have a tendancy to over-simplify my code, and sometimes this costs me alot fo memory. Im using a custom TimerTask that looks like this: public class Task extends TimerTask { private MainGamePanel panel; public Task(MainGamePanel panel) { this.panel=panel; } /** * When the timer executes, this code is run. */ public void run() { panel.createEnemies(); } } this task calls this method from my view: public void createEnemies() { Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.female); if(enemyCounter < 24){ enemies.add(new Enemy(bmp, this)); } enemyCounter++; } Since I call this in the onCreate-method instead of in my views contructor (because My enemies need to get width and height of view). Im wondering if this will work when I have multiple levels in game (start a new intent). And if this kind of timer really is the best way to add a delay between the spawning-time of my enemies performance-wise. adding code for my timer if any1 came here cus they dont understand timers: private Timer timer1 = new Timer(); private long delay1 = 5*1000; // 5 sec delay public void surfaceCreated(SurfaceHolder holder) { timer1.schedule(new Task(this), 0, delay1); //I call my timer and add the delay thread.setRunning(true); thread.start(); }

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  • 12.10 visual performance using nvidia driver

    - by user100485
    My fresh ubuntu 12.10 install is slow, not something extreme but dragging windows, switching workspaces and things like that are just slow and look horrible. it feels like the fps is dropping in a game. Doing some photoshop work in windows was even a relief! This effect gets worse if I connect my external monitor. My system is an intel pentium dual core T4500 with 4gb memory and a GeForce 8200M G/integrated/SSE2 graphics chip. Nothing fancy but should be able to run ok. My "experience" in ubuntu is set to standard. (MSI cr500 laptop) I've installed the nvidia drivers, tried current and experimental and the experimental drivers seem to perform a bit better but overall bad anyway. I set the mode to adaptive in the nvidia-settings tool and it goes to maximum setting directly and doesn't come back. Using htop I found out that compiz or the X server always use a few percent of my cpu, more than I think it should and the time consumed is 5:18 for compiz, 4:33 for /usr/bin/X and 2:41 for google chrome(about 30 tabs open so not too strange I think.) What can I do to increase the visual performance cause this makes me not want to use ubuntu in public!

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  • virtual disk image - file or partition

    - by tylerl
    I'm looking at the differences between using a file versus a partition to store a virtual disk image in VM use. The common knowledge is that partition-based images are faster than file-based images because of a decreased overhead. It makes sense, but I've never seen any actual numbers. My own testing bears out a different result. When I benchmark a direct-to-partition virtual disk, then format that same partition with ext4, create a virtual disk image stored on that ext4 filesystem, and then benchmark that, I see no speedup at all for the direct-to-partition virtual disk. Instead on some systems the file-based image is even faster (possibly due to host OS caching or something like that). This test was repeated many times on many systems, with fairly consistent results. So perhaps throwing out the performance justification, is it still considered better to use a partition rather than a virtual disk image? Is there some other reason why direct partition access is better than image files? Or perhaps is there some reason to go the other way around? Perhaps an advantage in one of the virtual disk file formats that you don't get with raw partition images?

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  • Possible disk IO issue

    - by Tim Meers
    I've been trying to really figure out what my IOPS are on my DB server array and see if it's just too much. The array is four 72.6gb 15k rpm drives in RAID 5. To calculate IOPS for RAID 5 the following formula is used: (reads + (4 * Writes)) / Number of disks = total IOPS. The formula is from MSDN. I also want to calculate the Avg Queue Length but I'm not sure where they are getting the formula from, but i think it reads on that page as avg que length/number of disks = actual queue. To populate that formula I used the perfmon to gather the needed information. I came up with this, under normal production load: (873.982 + (4 * 28.999)) / 4 = 247.495. Also the disk queue lengh of 14.454/4 = 3.614. So to the question, am I wrong in thinking this array has a very high disk IO? Edit I got the chance to review it again this morning under normal/high load. This time with even bigger numbers and IOPS in excess of 600 for about 5 minutes then it died down again. But I also took a look at the Avg sec/Transfer, %Disk Time, and %Idle Time. These number were taken when the reads/writes per sec were only 332.997/17.999 respectively. %Disk Time: 219.436 %Idle Time: 0.300 Avg Disk Queue Length: 2.194 Avg Disk sec/Transfer: 0.006 Pages/sec: 2927.802 % Processor Time: 21.877 Edit (again) Looks like I have that issue solved. Thanks for the help. Also for a pretty slick parser I found this: http://pal.codeplex.com/ It works pretty well for breaking down the data into something usable.

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  • Disk (EXT4) suddenly empty without any sign of why

    - by Ohnomydisk
    I have a Ubuntu 10.04 server with several disks in it. The disks are setup with a union filesystem, which presents them all as one logical /home. A few days ago, one of the disks appears to have suddenly 'become empty', for lack of better explanation. The amount of data on the /home mount almost halved within minutes - the disk appears to have had just over 400 GB of data prior to 'becoming empty'. I have absolutely no idea what happened. I was not using the server at the other time, but there are half a dozen other users who may have been (without root access and without the ability to hose a whole disk). I've ran SMART tests on the disk and it comes back clean. The filesystem checks fine (it has 12 GB used now, as some user software continued downloading after the incident). All I know is that around around midnight on October 19, the disk usage changed dramatically: The data points are every 15 minutes, and the full loss occured between captures: 2012-10-18 23:58:03.399647 - has 953.97/2059.07 GB [46.33 percent] 2012-10-19 00:13:15.909010 - has 515.18/2059.07 GB [25.02 percent] Other than that, I have not much to go off :-( I know that: There's nothing interesting in log files at that time Nobody appeared to be logged in via SSH at the time it occured (most users do not even use SSH) The server was online through whatever occured (3 months uptime) None of the other disks were affected and everything else on the server looks completely normal I have tried using "extundelete" on the disk and it didn't really find anything (some temporary files, but they looked new anyway) I am completely at a loss to what could have caused this. I was initially thinking maybe root escalation exploit, but even if someone did maliciously "rm" the disk contents, it would take more than 15 minutes for 400 GB?

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  • Count a row VS Save the Row count after each update

    - by SAFAD
    I want to know whether saving row count in a table is better than counting it each time of the proccess. Quick Example : A visitor goes to Group Clan, the page displays clan information and Members who have joined the group,Should the page look for all the users who joined the clan and count them, or just display the number of members already saved in table ? I think the first one is not possible to get manipulated with but IT MIGHT cost performance Your Ideas ?

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  • SQL SERVER – What is Incremental Statistics? – Performance improvements in SQL Server 2014 – Part 1

    - by Pinal Dave
    This is the first part of the series Incremental Statistics. Here is the index of the complete series. What is Incremental Statistics? – Performance improvements in SQL Server 2014 – Part 1 Simple Example of Incremental Statistics – Performance improvements in SQL Server 2014 – Part 2 DMV to Identify Incremental Statistics – Performance improvements in SQL Server 2014 – Part 3 Statistics are considered one of the most important aspects of SQL Server Performance Tuning. You might have often heard the phrase, with related to performance tuning. “Update Statistics before you take any other steps to tune performance”. Honestly, I have said above statement many times and many times, I have personally updated statistics before I start to do any performance tuning exercise. You may agree or disagree to the point, but there is no denial that Statistics play an extremely vital role in the performance tuning. SQL Server 2014 has a new feature called Incremental Statistics. I have been playing with this feature for quite a while and I find that very interesting. After spending some time with this feature, I decided to write about this subject over here. New in SQL Server 2014 – Incremental Statistics Well, it seems like lots of people wants to start using SQL Server 2014′s new feature of Incremetnal Statistics. However, let us understand what actually this feature does and how it can help. I will try to simplify this feature first before I start working on the demo code. Code for all versions of SQL Server Here is the code which you can execute on all versions of SQL Server and it will update the statistics of your table. The keyword which you should pay attention is WITH FULLSCAN. It will scan the entire table and build brand new statistics for you which your SQL Server Performance Tuning engine can use for better estimation of your execution plan. UPDATE STATISTICS TableName(StatisticsName) WITH FULLSCAN Who should learn about this? Why? If you are using partitions in your database, you should consider about implementing this feature. Otherwise, this feature is pretty much not applicable to you. Well, if you are using single partition and your table data is in a single place, you still have to update your statistics the same way you have been doing. If you are using multiple partitions, this may be a very useful feature for you. In most cases, users have multiple partitions because they have lots of data in their table. Each partition will have data which belongs to itself. Now it is very common that each partition are populated separately in SQL Server. Real World Example For example, if your table contains data which is related to sales, you will have plenty of entries in your table. It will be a good idea to divide the partition into multiple filegroups for example, you can divide this table into 3 semesters or 4 quarters or even 12 months. Let us assume that we have divided our table into 12 different partitions. Now for the month of January, our first partition will be populated and for the month of February our second partition will be populated. Now assume, that you have plenty of the data in your first and second partition. Now the month of March has just started and your third partition has started to populate. Due to some reason, if you want to update your statistics, what will you do? In SQL Server 2012 and earlier version You will just use the code of WITH FULLSCAN and update the entire table. That means even though you have only data in third partition you will still update the entire table. This will be VERY resource intensive process as you will be updating the statistics of the partition 1 and 2 where data has not changed at all. In SQL Server 2014 You will just update the partition of Partition 3. There is a special syntax where you can now specify which partition you want to update now. The impact of this is that it is smartly merging the new data with old statistics and update the entire statistics without doing FULLSCAN of your entire table. This has a huge impact on performance. Remember that the new feature in SQL Server 2014 does not change anything besides the capability to update a single partition. However, there is one feature which is indeed attractive. Previously, when table data were changed 20% at that time, statistics update were triggered. However, now the same threshold is applicable to a single partition. That means if your partition faces 20% data, change it will also trigger partition level statistics update which, when merged to your final statistics will give you better performance. In summary If you are not using a partition, this feature is not applicable to you. If you are using a partition, this feature can be very helpful to you. Tomorrow: We will see working code of SQL Server 2014 Incremental Statistics. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: SQL Statistics, Statistics

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  • Increase application performance

    - by Prayos
    I'm writing a program for a company that will generate a daily report for them. All of the data that they use for this report is stored in a local SQLite database. For this report, the utilize pretty much every bit of the information in the database. So currently, when I query the datbase, I retrieve everything, and store the information in lists. Here's what I've got: using (var dataReader = _connection.Select(query)) { if (dataReader.HasRows) { while (dataReader.Read()) { _date.Add(Convert.ToDateTime(dataReader["date"])); _measured.Add(Convert.ToDouble(dataReader["measured_dist"])); _bit.Add(Convert.ToDouble(dataReader["bit_loc"])); _psi.Add(Convert.ToDouble(dataReader["pump_press"])); _time.Add(Convert.ToDateTime(dataReader["timestamp"])); _fob.Add(Convert.ToDouble(dataReader["force_on_bit"])); _torque.Add(Convert.ToDouble(dataReader["torque"])); _rpm.Add(Convert.ToDouble(dataReader["rpm"])); _pumpOneSpm.Add(Convert.ToDouble(dataReader["pump_1_strokes_pm"])); _pumpTwoSpm.Add(Convert.ToDouble(dataReader["pump_2_strokes_pm"])); _pullForce.Add(Convert.ToDouble(dataReader["pull_force"])); _gpm.Add(Convert.ToDouble(dataReader["flow"])); } } } I then utilize these lists for the calculations. Obviously, the more information that is in this database, the longer the initial query will take. I'm curious if there is a way to increase the performance of the query at all? Thanks for any and all help. EDIT One of the report rows is called Daily Drilling Hours. For this calculation, I use this method: // Retrieves the timestamps where measured depth == bit depth and PSI >= 50 public double CalculateDailyProjectDrillingHours(DateTime date) { var dailyTimeStamps = _time.Where((t, i) => _date[i].Equals(date) && _measured[i].Equals(_bit[i]) && _psi[i] >= 50).ToList(); return _dailyDrillingHours = Convert.ToDouble(Math.Round(TimeCalculations(dailyTimeStamps).TotalHours, 2, MidpointRounding.AwayFromZero)); } // Checks that the interval is less than 10, then adds the interval to the total time private static TimeSpan TimeCalculations(IList<DateTime> timeStamps) { var interval = new TimeSpan(0, 0, 10); var totalTime = new TimeSpan(); TimeSpan timeDifference; for (var j = 0; j < timeStamps.Count - 1; j++) { if (timeStamps[j + 1].Subtract(timeStamps[j]) <= interval) { timeDifference = timeStamps[j + 1].Subtract(timeStamps[j]); totalTime = totalTime.Add(timeDifference); } } return totalTime; }

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  • MegaCli newly created disk doesn't appear under /dev/sdX

    - by Henry-Nicolas Tourneur
    After having successfully added 2 new disks in a new RAID virtual drive (background initialization done), I would have exepected it to appear under /dev/sdh but it's not there (so, unusable). The system is running a CentOS 5.2 64 bits, HAL and udev daemons are running, not records of any sdh apparition under the messsage log file or in dmesg, only MegaCli do see that virtual drive. Any idea ? Some data: [root@server ~]# ./MegaCli -LDInfo -LALL -a0 Adapter 0 -- Virtual Drive Information: Virtual Disk: 0 (target id: 0) Name: RAID Level: Primary-1, Secondary-0, RAID Level Qualifier-0 Size:139392MB State: Optimal Stripe Size: 64kB Number Of Drives:2 Span Depth:1 Default Cache Policy: WriteBack, ReadAheadNone, Direct, No Write Cache if Bad BBU Current Cache Policy: WriteBack, ReadAheadNone, Direct, No Write Cache if Bad BBU Access Policy: Read/Write Disk Cache Policy: Disk's Default Virtual Disk: 1 (target id: 1) Name: RAID Level: Primary-1, Secondary-0, RAID Level Qualifier-0 Size:285568MB State: Optimal Stripe Size: 64kB Number Of Drives:2 Span Depth:1 Default Cache Policy: WriteBack, ReadAheadNone, Direct, No Write Cache if Bad BBU Current Cache Policy: WriteBack, ReadAheadNone, Direct, No Write Cache if Bad BBU Access Policy: Read/Write Disk Cache Policy: Disk's Default [root@server ~]# ls -l /dev/disk/by-id/scsi-360* lrwxrwxrwx 1 root root 9 Nov 17 2010 /dev/disk/by-id/scsi-36001ec90f82fe100108ca0a704098d09 -> ../../sda lrwxrwxrwx 1 root root 10 Nov 17 2010 /dev/disk/by-id/scsi-36001ec90f82fe100108ca0a704098d09-part1 -> ../../sda1 lrwxrwxrwx 1 root root 10 Nov 17 2010 /dev/disk/by-id/scsi-36001ec90f82fe100108ca0a704098d09-part2 -> ../../sda2 lrwxrwxrwx 1 root root 9 Nov 17 2010 /dev/disk/by-id/scsi-36090a028e0fe07e78f94940c0000a0ee -> ../../sdf lrwxrwxrwx 1 root root 10 Nov 17 2010 /dev/disk/by-id/scsi-36090a028e0fe07e78f94940c0000a0ee-part1 -> ../../sdf1 lrwxrwxrwx 1 root root 9 Nov 17 2010 /dev/disk/by-id/scsi-36090a028e0fe972a3f91240a0000005f -> ../../sdb lrwxrwxrwx 1 root root 10 Nov 17 2010 /dev/disk/by-id/scsi-36090a028e0fe972a3f91240a0000005f-part1 -> ../../sdb1 lrwxrwxrwx 1 root root 9 Nov 17 2010 /dev/disk/by-id/scsi-36090a028e0fea7e18f94640c000020ec -> ../../sde lrwxrwxrwx 1 root root 10 Nov 17 2010 /dev/disk/by-id/scsi-36090a028e0fea7e18f94640c000020ec-part1 -> ../../sde1 lrwxrwxrwx 1 root root 9 Nov 17 2010 /dev/disk/by-id/scsi-36090a028e0feb7da8f94340c0000203d -> ../../sdd lrwxrwxrwx 1 root root 10 Nov 17 2010 /dev/disk/by-id/scsi-36090a028e0feb7da8f94340c0000203d-part1 -> ../../sdd1 lrwxrwxrwx 1 root root 9 Nov 17 2010 /dev/disk/by-id/scsi-36090a028e0fed7d78f94040c000080b7 -> ../../sdc lrwxrwxrwx 1 root root 10 Nov 17 2010 /dev/disk/by-id/scsi-36090a028e0fed7d78f94040c000080b7-part1 -> ../../sdc1 lrwxrwxrwx 1 root root 9 Nov 17 2010 /dev/disk/by-id/scsi-36090a05830145e58e0b9c479000010a1 -> ../../sdg lrwxrwxrwx 1 root root 10 Nov 17 2010 /dev/disk/by-id/scsi-36090a05830145e58e0b9c479000010a1-part1 -> ../../sdg1

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  • How to use caching to increase render performance?

    - by Christian Ivicevic
    First of all I am going to cover the basic design of my 2d tile-based engine written with SDL in C++, then I will point out what I am up to and where I need some hints. Concept of my engine My engine uses the concept of GameScreens which are stored on a stack in the main game class. The main methods of a screen are usually LoadContent, Render, Update and InitMultithreading. (I use the last one because I am using v8 as a JavaScript bridge to the engine. The main game loop then renders the top screen on the stack (if there is one; otherwise, it exits the game) - actually it calls the render methods, but stores all items to be rendered in a list. After gathering all this information the methods like SDL_BlitSurface are called by my GameUIRenderer which draws the enqueued content and then draws some overlay. The code looks like this: while(Game is running) { Handle input if(Screens on stack == 0) exit Update timer etc. Clear the screen Peek the screen on the stack and collect information on what to render Actually render the enqueue screen stuff and some overlay etc. Flip the screen } The GameUIRenderer uses as hinted a std::vector<std::shared_ptr<ImageToRender>> to hold all necessary information described by this class: class ImageToRender { private: SDL_Surface* image; int x, y, w, h, xOffset, yOffset; }; This bunch of attributes is usually needed if I have a texture atlas with all tiles in one SDL_Surface and then the engine should crop one specific area and draw this to the screen. The GameUIRenderer::Render() method then just iterates over all elements and renders them something like this: std::for_each( this->m_vImageVector.begin(), this->m_vImageVector.end(), [this](std::shared_ptr<ImageToRender> pCurrentImage) { SDL_Rect rc = { pCurrentImage->x, pCurrentImage->y, 0, 0 }; // For the sake of simplicity ignore offsets... SDL_Rect srcRect = { 0, 0, pCurrentImage->w, pCurrentImage->h }; SDL_BlitSurface(pCurrentImage->pImage, &srcRect, g_pFramework->GetScreen(), &rc); } ); this->m_vImageVector.clear(); Current ideas which need to be reviewed The specified approach works really good and IMHO it is really has a good structure, however the performance could be definitely increased. I would like to know what do you suggest, how to implement efficient caching of surfaces etc so that there is no need to redraw the same scene over and over again? The map itself would be almost static, only when the player moves, we would need to move the map. Furthermore animated entities would either require updates of the whole map or updates of only the specific areas the entities are currently moving in. My first approaches were to include a flag IsTainted which should be used by the GameUIRenderer to decide whether to redraw everything or use cached version (or to not render anything so that we do not have to Clear the screen and let the last frame persist). However this seems to be quite messy if I have to manually handle in my Render method of the screen class if something has changed or not.

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  • HPCM 11.1.2.x - Outline Optimisation for Calculation Performance

    - by Jane Story
    When an HPCM application is first created, it is likely that you will want to carry out some optimisation on the HPCM application’s Essbase outline in order to improve calculation execution times. There are several things that you may wish to consider. Because at least one dense dimension for an application is required to deploy from HPCM to Essbase, “Measures” and “AllocationType”, as the only required dimensions in an HPCM application, are created dense by default. However, for optimisation reasons, you may wish to consider changing this default dense/sparse configuration. In general, calculation scripts in HPCM execute best when they are targeting destinations with one or more dense dimensions. Therefore, consider your largest target stage i.e. the stage with the most assignment destinations and choose that as a dense dimension. When optimising an outline in this way, it is not possible to have a dense dimension in every target stage and so testing with the dense/sparse settings in every stage is the key to finding the best configuration for each individual application. It is not possible to change the dense/sparse setting of individual cloned dimensions from EPMA. When a dimension that is to be repeated in multiple stages, and therefore cloned, is defined in EPMA, every instance of that dimension has the same storage setting. However, such manual changes may not be preserved in all cases. Please see below for full explanation. However, once the application has been deployed from EPMA to HPCM and from HPCM to Essbase, it is possible to make the dense/sparse changes to a cloned dimension directly in Essbase. This can be done by editing the properties of the outline in Essbase Administration Services (EAS) and manually changing the dense/sparse settings of individual dimensions. There are two methods of deployment from HPCM to Essbase from 11.1.2.1. There is a “replace” deploy method and an “update” deploy method: “Replace” will delete the Essbase application and replace it. If this method is chosen, then any changes made directly on the Essbase outline will be lost. If you use the update deploy method (with or without archiving and reloading data), then the Essbase outline, including any manual changes you have made (i.e. changes to dense/sparse settings of the cloned dimensions), will be preserved. Notes If you are using the calculation optimisation technique mentioned in a previous blog to calculate multiple POVs (https://blogs.oracle.com/pa/entry/hpcm_11_1_2_optimising) and you are calculating all members of that POV dimension (e.g. all months in the Period dimension) then you could consider making that dimension dense. Always review Block sizes after all changes! The maximum block size recommended in the Essbase Database Administrator’s Guide is 100k for 32 bit Essbase and 200k for 64 bit Essbase. However, calculations may perform better with a larger than recommended block size provided that sufficient memory is available on the Essbase server. Test different configurations to determine the most optimal solution for your HPCM application. Please note that this blog article covers HPCM outline optimisation only. Additional performance tuning can be achieved by methodically testing database settings i.e data cache, index cache and/or commit block settings. For more information on Essbase tuning best practices, please review these items in the Essbase Database Administrators Guide. For additional information on the commit block setting, please see the previous PA blog article https://blogs.oracle.com/pa/entry/essbase_11_1_2_commit

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  • Confirm disk is broken when it passes all diagnostics

    - by Halfgaar
    I have a system with a potentially broken disk, but the disk passes all manner of diagnostics. I have been unable to confirm that the disk is broken. What are my options? I could just replace the disk, but because this situation is very similar to another more severe situation I have (long story), I'd like to actually make a proper diagnosis as opposed to randomly binning hardware. The issue and history is this: I had a Debian Linux PC (500 MHz P3) acting as router, nagios and munin. It crashed every couple of weeks. No logs or dmesg could be obtained (because it's an old Compaq that only boots when you configure it as keyboardless, making connecting a keyboard later, once it's booted, impossible). At the time, I just replaced the computer with another Compaq (P4 2.4 GHz) because I thought the hardware was faulty. However, it still crashed every couple of weeks. the difference is that on this computer, I can still SSH into it. It gives all kinds of errors on hda. I'd like to confirm that the disk is broken, but nothing I do confirms this: SMART error logs shows no errors. Normally when a disk starts acting up, SMART my pass, but it still records a read-error in the error log. SMART self-test (smartctl -t long /dev/sda) completes without errors. re-allocated sector count (a tell-tale parameter) has been 31 all its life, even when the disk was still in use in my desktop PC years ago, and it still is. The figure never changed. dd if=/dev/sda of=/dev/null bs=4096 passes with flying colors. What else can I do to assess the health of the drive? Again, this is not about making this router fully functional again, this is a disk forensic question, because it just so happens that I have another server that potentially has the same problem, and knowing the answer to this will possibly help me greatly. For the record, below are logs and such. This is the smartctl -a output: smartctl 5.40 2010-07-12 r3124 [i686-pc-linux-gnu] (local build) Copyright (C) 2002-10 by Bruce Allen, http://smartmontools.sourceforge.net === START OF INFORMATION SECTION === Model Family: Seagate Barracuda 7200.7 and 7200.7 Plus family Device Model: ST3120026A Serial Number: 5JT1CLQM Firmware Version: 3.06 User Capacity: 120,034,123,776 bytes Device is: In smartctl database [for details use: -P show] ATA Version is: 6 ATA Standard is: ATA/ATAPI-6 T13 1410D revision 2 Local Time is: Mon Jul 1 21:18:33 2013 CEST SMART support is: Available - device has SMART capability. SMART support is: Enabled === START OF READ SMART DATA SECTION === SMART overall-health self-assessment test result: PASSED General SMART Values: Offline data collection status: (0x82) Offline data collection activity was completed without error. Auto Offline Data Collection: Enabled. Self-test execution status: ( 24) The self-test routine was aborted by the host. Total time to complete Offline data collection: ( 430) seconds. Offline data collection capabilities: (0x5b) SMART execute Offline immediate. Auto Offline data collection on/off support. Suspend Offline collection upon new command. Offline surface scan supported. Self-test supported. No Conveyance Self-test supported. Selective Self-test supported. SMART capabilities: (0x0003) Saves SMART data before entering power-saving mode. Supports SMART auto save timer. Error logging capability: (0x01) Error logging supported. No General Purpose Logging support. Short self-test routine recommended polling time: ( 1) minutes. Extended self-test routine recommended polling time: ( 85) minutes. SMART Attributes Data Structure revision number: 10 Vendor Specific SMART Attributes with Thresholds: ID# ATTRIBUTE_NAME FLAG VALUE WORST THRESH TYPE UPDATED WHEN_FAILED RAW_VALUE 1 Raw_Read_Error_Rate 0x000f 050 046 006 Pre-fail Always - 47766662 3 Spin_Up_Time 0x0003 097 096 000 Pre-fail Always - 0 4 Start_Stop_Count 0x0032 100 100 020 Old_age Always - 10 5 Reallocated_Sector_Ct 0x0033 100 100 036 Pre-fail Always - 31 7 Seek_Error_Rate 0x000f 084 060 030 Pre-fail Always - 820305 9 Power_On_Hours 0x0032 048 048 000 Old_age Always - 46373 10 Spin_Retry_Count 0x0013 100 100 097 Pre-fail Always - 0 12 Power_Cycle_Count 0x0032 100 100 020 Old_age Always - 605 194 Temperature_Celsius 0x0022 036 065 000 Old_age Always - 36 195 Hardware_ECC_Recovered 0x001a 050 046 000 Old_age Always - 47766662 197 Current_Pending_Sector 0x0012 100 100 000 Old_age Always - 0 198 Offline_Uncorrectable 0x0010 100 100 000 Old_age Offline - 0 199 UDMA_CRC_Error_Count 0x003e 200 196 000 Old_age Always - 6 200 Multi_Zone_Error_Rate 0x0000 100 253 000 Old_age Offline - 0 202 Data_Address_Mark_Errs 0x0032 100 253 000 Old_age Always - 0 SMART Error Log Version: 1 No Errors Logged SMART Self-test log structure revision number 1 Num Test_Description Status Remaining LifeTime(hours) LBA_of_first_error # 1 Extended offline Aborted by host 80% 46361 - # 2 Extended offline Completed without error 00% 46358 - # 3 Short offline Completed without error 00% 12046 - # 4 Extended offline Completed without error 00% 10472 - # 5 Short offline Completed without error 00% 10471 - # 6 Short offline Completed without error 00% 10471 - # 7 Short offline Completed without error 00% 6770 - # 8 Extended offline Aborted by host 90% 5958 - # 9 Extended offline Aborted by host 90% 5951 - #10 Short offline Completed without error 00% 5024 - #11 Extended offline Aborted by host 80% 5024 - #12 Short offline Completed without error 00% 3697 - #13 Short offline Completed without error 00% 237 - #14 Short offline Completed without error 00% 145 - #15 Short offline Completed without error 00% 69 - #16 Extended offline Completed without error 00% 68 - #17 Short offline Completed without error 00% 66 - #18 Short offline Completed without error 00% 49 - #19 Short offline Completed without error 00% 29 - #20 Short offline Completed without error 00% 29 - SMART Selective self-test log data structure revision number 1 SPAN MIN_LBA MAX_LBA CURRENT_TEST_STATUS 1 0 0 Not_testing 2 0 0 Not_testing 3 0 0 Not_testing 4 0 0 Not_testing 5 0 0 Not_testing Selective self-test flags (0x0): After scanning selected spans, do NOT read-scan remainder of disk. If Selective self-test is pending on power-up, resume after 0 minute delay. And this is the dmesg error when it has crashed (which repeats for a bunch of different sectors): [1755091.211136] sd 0:0:0:0: [sda] Unhandled error code [1755091.211144] sd 0:0:0:0: [sda] Result: hostbyte=DID_BAD_TARGET driverbyte=DRIVER_OK [1755091.211151] sd 0:0:0:0: [sda] CDB: Read(10): 28 00 08 fe ad 38 00 00 08 00 [1755091.211166] end_request: I/O error, dev sda, sector 150908216

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  • "A disk read error occurred" when booting XP disk image in VirtualBox

    - by intuited
    I'm trying to boot an XP installation cloned into VirtualBox from a real drive. I'm getting the message A disk read error occurred Press Ctrl+Alt+Del to restart whenever* I try to boot the machine. * This is not strictly true: with AMD-V enabled, the boot process appears to not make it this far and instead hangs at a black screen with cursor. I created the VirtualBox image from the original drive using the following method: $ sudo ddrescue -n /dev/sdd sdd.img logfile # completed without errors $ VBoxManage convertfromraw sdd.img disk.vdi The original disk (and the image) contain a single NTFS partition with XP installed on it. The owner of the drive indicates that it did boot okay the last time the system made it that far. The (Pentium 4) system has a broken (enormous) heat sink, so at some point it failed to boot because it would quickly overheat and shut down. If I boot the VM from a live cd, I am able to mount its /dev/sda1 without any problems. I ran ntfsfix and didn't have any luck. I've read through the instructions on doing this. I didn't really follow them. For example, I didn't run MergeIDE before imaging because the machine was not bootable. However, the symptom of that problem seems to be quite different. The emitted message is contained in the volume boot record of the XP partition, which leads me to suspect that this is a problem with the core operating system bootstrap procedure, and not related to anything in the registry. I don't have an XP boot CD.

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  • Acronis Disk Director AFTER Clone Disk error: PXE-E61: Media test failure, check cable

    - by Kairan
    Used Acronis Disk Director on my desktop, plugged in the laptop drive 240GB SSD (USB) and the new hard drive 500GB SSD (usb) and the copy seemed to be fine. I didnt see any error messages but I didnt stare at it for 3 hours either. The clone disk of course the Toshiba hidden restore partition, the primary partition C drive and the active (boot?) partition and yes, did check box for copy NT signature. The computer boots up fine most of the time, but it seems that when the computer goes to sleep (i believe its sleep, hard to do much testing during school) or hibernate or reboot it will sometimes display this message: Intel(R) Boot Agent GE v1.3.52 Copyright (C) 1997-2010, Intel Corporation PXE-E61: Media test failure, check cable PXE-M0F: Exiting Intel Boot Agent Insert system disk in drive. Press any key when ready... Of course any key does nothing but repeat a similar method. However, if I press the power button on the laptop (Toshiba Portege R705, Win 7 Pro 64-bit) it puts computer into hibernate. After hibernating I press power button again and it comes out of hibernation without any odd messages or problems described above... so apparently that is my TEMP fix. Another recent issue I noticed is on occasion when creating a new folder or modifying something in the system variables, other random areas I will get a message: "The Stub received bad data" and simply retry the task and it works. Perhaps these two issues are linked.

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  • New Whitepaper: Oracle E-Business Suite on Exadata

    - by Steven Chan
    Our Maximum Availability Architecture (MAA) team has quietly been amassing a formidable set of whitepapers about the Oracle Exadata Database Machine.  They're available here:MAA Best Practices - Exadata Database MachineIf you're one of the lucky ones with access to this hardware platform, you'll be pleased to hear that the MAA team has just published a new whitepaper with best practices for EBS environments:Oracle E-Business Suite on ExadataThis whitepaper covers the following topics:Getting to Exadata -- a high level overview of fresh installation on, and migration to, Exadata Database Machine with pointers to more detailed documentation High Availability and Disaster Recovery -- an overview of our MAA best practices with pointers to our detailed MAA Best Practices documentation Performance and Scalability -- best practices for running Oracle E-Business Suite on Exadata Database Machine based on our internal testing

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