Search Results

Search found 15273 results on 611 pages for 'famous people'.

Page 11/611 | < Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >

  • Evaluating Scrum - is it okay to have people with multiple roles in a Scrum team?

    - by Wayne M
    I'm evaluating some Agile-style methodologies for possible introduction to my team. With Scrum, is it allowable to have the same person perform multiple roles? We have a small team of four developers and a web designer; we don't really have a lead (I fulfill this role), QA testers or business analysts, and all of our development tasks come from the CIO. Automated testing is seen as a total waste of time, and everything focuses on speed and not quality. What will happen is the CIO will come up with a development task (whether a feature or a bug) and give it to a developer (not to the whole team, to an individual, often in private or out of the blue) who is then expected to get it completed. The CIO doesn't gather requirements beyond the initial idea (and this has bitten us before as we'll implement something only to find out that none of the end users can use the feature, because they weren't consulted or even informed about it before we developed it, and in a panic we'll be told to revert the change) but requires say in/approval of everything that we do. First things first, is a Scrum style something to consider to introduce some standards and practices? From reading, Scrum seems to rely on a bit more trust and communication and focuses more on project management than on development, which is something we are completely devoid of as we don't have any semblance of project management at present. Second, if it can work is it unreasonable for someone, let's say myself, to act as both ScrumMaster and a developer? Or for a developer to also be the Product Owner (although chances are this will be the CIO, who isn't a developer)? I realize the Scrum Master and the Product Owner should be different people but at the same time I don't think we have anyone who has the qualities of a Product Owner (chances are it would turn into a "I need all these stories, I don't care how but get it done" type of deal and/or any freeze would be unfrozen on a whim). It seems to me that I might need to pick and choose pieces of Scrum/XP/Lean to compensate for how things are done currently, as it's highly unlikely that the mentality can be changed; for instance Pair Programming would never fly (seen as a waste, you get half the tasks done if you need two people for everything), TDD would be a hard sell, but short cycles would be welcomed.

    Read the article

  • If immutable objects are good, why do people keep creating mutable objects?

    - by Vinoth Kumar
    If immutable objects are good,simple and offers benefits in concurrent programming why do programmers keep creating mutable objects? I have four years of experience in Java programming and as I see it, the first thing people do after creating a class is generate getters and setters in the IDE (thus making it mutable). Is there a lack of awareness or can we get away with using mutable objects in most scenarios?

    Read the article

  • Is there any web application to manage people doing Link Building? [closed]

    - by Alexandru Trandafir Catalin
    I am doing SEO for a website and collaborating with 4-5 people that are working on Link Building for my keywords. I was wondering if there is any application similar to a project management tool but oriented to SEO, Link building, Content writing. This application would allow you to set tasks and your collaborators will update with the links they add in a spreadsheet format so you can later check how many liks have been added for each of your keywords, on wich websites, and how efective is the collaborator.

    Read the article

  • Is it okay to have people with multiple roles in a Scrum team?

    - by Wayne M
    I'm evaluating some Agile-style methodologies for possible introduction to my team. With Scrum, is it allowable to have the same person perform multiple roles? We have a small team of four developers and a web designer; we don't really have a lead (I fulfill this role), QA testers or business analysts, and all of our development tasks come from the CIO. Automated testing is seen as a total waste of time, and everything focuses on speed and not quality. What will happen is the CIO will come up with a development task (whether a feature or a bug) and give it to a developer (not to the whole team, to an individual, often in private or out of the blue) who is then expected to get it completed. The CIO doesn't gather requirements beyond the initial idea (and this has bitten us before as we'll implement something only to find out that none of the end users can use the feature, because they weren't consulted or even informed about it before we developed it, and in a panic we'll be told to revert the change) but requires say in/approval of everything that we do. First things first, is a Scrum style something to consider to introduce some standards and practices? From reading, Scrum seems to rely on a bit more trust and communication and focuses more on project management than on development, which is something we are completely devoid of as we don't have any semblance of project management at present. Second, if it can work is it unreasonable for someone, let's say myself, to act as both ScrumMaster and a developer? Or for a developer to also be the Product Owner (although chances are this will be the CIO, who isn't a developer)? I realize the Scrum Master and the Product Owner should be different people but at the same time I don't think we have anyone who has the qualities of a Product Owner (chances are it would turn into a "I need all these stories, I don't care how but get it done" type of deal and/or any freeze would be unfrozen on a whim). It seems to me that I might need to pick and choose pieces of Scrum/XP/Lean to compensate for how things are done currently, as it's highly unlikely that the mentality can be changed; for instance Pair Programming would never fly (seen as a waste, you get half the tasks done if you need two people for everything), TDD would be a hard sell, but short cycles would be welcomed.

    Read the article

  • How are people using virtualisation with SQL Server? Part 3

    - by GavinPayneUK
    Monitoring After CPU, memory and storage, monitoring is the fourth thing which changes massively according to Brent Ozar’s list when you move to virtualisation. Some of the performance counters we used to organise our lives around become meaningless and the performance of the host server is often over-looked when looking for problems. What’s encouraging here is that the majority of people are already looking beyond the performance of virtual server and at the performance of the host server. This...(read more)

    Read the article

  • Why C++ people loves multithreading when it comes to performances?

    - by user1849534
    I have a question, it's about why programmers seems to love concurrency and multi-threaded programs in general. I'm considering 2 main approach here: an async approach basically based on signals, or just an async approach as called by many papers and languages like the new C# 5.0 for example, and a "companion thread" that maanges the policy of your pipeline a concurrent approach or multi-threading approach I will just say that I'm thinking about the hardware here and the worst case scenario, and I have tested this 2 paradigms myself, the async paradigm is a winner at the point that I don't get why people 90% of the time talk about concurrency when they wont to speed up things or make a good use of their resources. I have tested multi-threaded programs and async program on an old machine with an Intel quad-core that doesn't offer a memory controller inside the CPU, the memory is managed entirely by the motherboard, well in this case performances are horrible with a multi-threaded application, even a relatively low number of threads like 3-4-5 can be a problem, the application is unresponsive and is just slow and unpleasant. A good async approach is, on the other hand, probably not faster but it's not worst either, my application just waits for the result and doesn't hangs, it's responsive and there is a much better scaling going on. I have also discovered that a context change in the threading world it's not that cheap in real world scenario, it's infact quite expensive especially when you have more than 2 threads that need to cycle and swap among each other to be computed. On modern CPUs the situation it's not really that different, the memory controller it's integrated but my point is that an x86 CPUs is basically a serial machine and the memory controller works the same way as with the old machine with an external memory controller on the motherboard. The context switch is still a relevant cost in my application and the fact that the memory controller it's integrated or that the newer CPU have more than 2 core it's not bargain for me. For what i have experienced the concurrent approach is good in theory but not that good in practice, with the memory model imposed by the hardware, it's hard to make a good use of this paradigm, also it introduces a lot of issues ranging from the use of my data structures to the join of multiple threads. Also both paradigms do not offer any security abut when the task or the job will be done in a certain point in time, making them really similar from a functional point of view. According to the X86 memory model, why the majority of people suggest to use concurrency with C++ and not just an async aproach ? Also why not considering the worst case scenario of a computer where the context switch is probably more expensive than the computation itself ?

    Read the article

  • How many people should be involved in a game startup? [on hold]

    - by Elemecca
    I want to start an indie game company, and I understand that you need a designer, an engineer, and an artist at the very least. I also know that professional game companies like Bethesda http://bgs.bethsoft.com/ have around 40 people. I want to have a good start, and many of you have been in the industry for a good while. What is a good number of employees to start with for an independent game company? Reasons?

    Read the article

  • How to implement a link that can get bonus for 5 times by different people on a Social Network?

    - by Jian Lin
    How can we generate a link that can be clicked on by 5 different people on a Social Network game, so that each of the five people can get a bonus? The link will be published as a "newsfeed" on the Social Network such as Facebook. The link shouldn't be easily "generated" by any people as a cheating method. Also, what database table(s) should be added to handle: 1) the bonus can be claimed up to 5 times 2) must be claimed by different people ?

    Read the article

  • How can we stop GitHub from emailing too many people too much? [migrated]

    - by Michael Bishop
    I recently joined a research team that uses R and Git/GitHub. The team includes 4 full-time R programmers and 10 social scientists who only run simple analyses. I was told by one of the more experienced programmers on the project that they haven't found a way to use many of GitHub's tools for collaboration (bug reports, to-do lists, code comments, etc.) because they generate emails to everyone who is a contributor to the repo every time. This is incredibly puzzling to me, so I'd love to hear from someone that there are ways to adjust the email settings. I'd expect there would be multiple ways, so that individuals could opt-in or opt-out of certain emails, and also so contributors could explicitly choose whether certain people get certain emails or not. Is it possible to adjust these settings?

    Read the article

  • Why did an interviewer ask me a question about people eating curry?

    - by Barry
    I had an interview question once which went... Interviewer: "Could you tell me how many people will eat curry for their dinner this evening" Me: "Er, sorry?" Interviewer: "Not the actual number just an estimate" I actually started to stumble my way through it, when I stopped and questioned what it had to do with anything about the job. The interviewer mumbled something and moved on. I guess the question is, what is the point in the ridiculous questions? I just don't understand why they started coming up with these things.

    Read the article

  • Someone tell me why people writing GNU code use { like that?

    - by Deus Deceit
    I saw the rules on how to type code for UNITY project or GNU software in general. Why do they write code in such an ugly form? Is there a particular reason why they don't put brackets the way (from what I know) most people do? Why like this: for (i = 0; i < 5; i++) { //do something } and not like this: for (i = 0; i < 5; i++) { //Do something } or this: for(i = 0; i < 5l i++) { //Do Something } ???

    Read the article

  • How can programming ability be used to help people in poverty?

    - by Matthew
    As a student studying Computer Science in college, I often hear from friends working on various humanitarian projects, and I want to do something myself. But it seems that programmers don't have as many obvious avenues to help out as, say, doctors or teachers. What are some ways in which programmers can put their talent to use for people in poverty. Disclaimer: I am not saying that programmers have some obligation to do this, merely that I want to. I apologize if this question is too subjective for this site--I am marking it community wiki just in case (edit: I can't figure out how to mark this as community wiki. Can someone help me out?).

    Read the article

  • How do I share different files in a git repo with different people?

    - by David Faux
    In a single directory with a Git root folder, I have a bunch of files. I am working on one of those files, X.py, with my friend Alice. The other files I am working on with other people. I want Alice (and everyone else) to have access to X.py. I want Alice to only have access to X.py though. How can I achieve this with Git? Is there a way I can split a directory into two repos? That sounds rather cumbersome. Maybe I could add a remote repo that Alice can access containing X.py?

    Read the article

  • What issues lead people to use Japanese-specific encodings rather than Unicode?

    - by Nicolas Raoul
    At work I come across a lot of Japanese text files in Shift-JIS and other encodings. It causes many mojibake (unreadable character) problems for all computer users. Unicode was intended to solve this sort of problem by defining a single character set for all languages, and the UTF-8 serialization is recommended for use on the Internet. So why doesn't everybody switch from Japanese-specific encodings to UTF-8? What issues with or disadvantages of UTF-8 are holding people back? EDIT: The W3C lists some known problems with Unicode, could this be a reason too?

    Read the article

  • Why is cleverness considered harmful in programming by some people?

    - by Larry Coleman
    I've noticed a lot of questions lately relating to different abstraction techniques, and answers saying basically that the techniques in question are "too clever." I would think that part of our jobs as programmers is to determine the best solutions to the problems we are given to solve, and cleverness is helpful in doing that. So my question is: are the people who think certain abstraction techniques are too clever opposed to cleverness per se, or is there some other reason for the objection? EDIT: This parser combinator is an example of what I would consider to be clever code. I downloaded this and looked it over for about half an hour. Then I stepped through the macro expansion on paper and saw the light. Now that I understand it, it seems much more elegant than the Haskell parser combinator.

    Read the article

  • When I access my new domain name it displays for me but not for other people? [closed]

    - by janoChen
    Possible Duplicate: How long does propagation of newly registered private name servers typically take? I just bought this domain at GoDaddy (48 hours ago): http://formatron.net/ My hosting provider is Webhostingpad.com. I Added their name servers to GoDaddy 48 hours ago. More information in this previous question. It is working in my computer but some people just see a "cannot found error." What could be the reason? EDIT: I checked on my mobile phone and it works.

    Read the article

  • I want to begin in this world, where can i meet information,help and people to start? [on hold]

    - by SYNOXYS
    So like the question says, I really want to begin to create something,or help creating something. I mess around with some 2d and 3d softwares like unity,gamemaker,UE... and tried to modelate (maya,3dmax),I use them a little,nothing professional, but all i've got is the sensation that i can't go really far. I feel like i am learning really slow, even having the will and some basics knows. But I want to change that, i want to really learn, to progress. I think that a good idea is meeting people like me, and start a non-commercial project or something. Thanks for your time,really. Greetings, SYNOXYS.

    Read the article

  • What motivates people to learn a new programming language?

    - by szabgab
    There are plenty of question asking Which Programming Language Should I Learn? but I have not found an answer yet to the question what really motivates people to learn a specific new language?. There are the people who think they should learn a new language every year for educational purpose. How do they decide on the languages to be learned? Then I guess there are people who learn a new language because people around them told it is a fun language and they can build nice things with it. Of course if the current job requires it people would learn a new language but I think if the language seems to have a potential to earn money (e.g. There are plenty of jobs in Java or ObjectiveC can be used to write apps for the iPhone and make money). So why are you learning a new language or why have you learned the languages you know?

    Read the article

  • How will people upgrade from 12.10 to 14.04 after 13.04 is EOL?

    - by Dave Jones
    Looking at https://wiki.ubuntu.com/Releases 13.04 will reach EOL in January 2014, while 12.10 will reach EOL in April 2014, therefore if a 12.10 user hasn't upgraded to 13.04 and subsequently to 13.10, there will be a 3 month period where a 12.10 user has a supported version of Ubuntu, but will be unable to upgrade. I asked this question a number of months ago and the suggestion was that the hope was that there would be an upgrade path from 12.10 to 14.04. Could somebody confirm whether this is still the case, or if not what the plans are for 12.10 users after 13.04 becomes EOL. Edited for clarification The particular issue I was concerned about is that once 13.04 goes EOL, a 12.10 user would in theory lose the ability to upgrade once the 13.04 repo's are removed from the normal release repository. Using the old releases method would be a way around the issue, however would make it more complicated for a less experienced user. An alternative could be for the 13.04 repo's to be left available for the 3 month interim period so that a 12.10 version could still be upgraded to 13.04 and subsequently onto 13.10, however that doesn't seem an optimal solution in that users may consider that it meant that support for 13.04 was being continued. If a direct upgrade from 12.10 to 14.04 was to made available, this would only be available once 14.04 was released and still leaves the issue of the 3 months between January and April 2014 were there may be some confusion. I suspect that its not going to affect a significant number of users, if somebody has upgraded from 12.04LTS to 12.10, in all probability, they'll have continued to upgrade to 13.04 and upwards because they'd made the choice to use current rather than LTS releases. It would just be useful to have some clarification of the situation which people can be referred to in advance of 13.04 going EOL rather than hitting the cut off point and it being too late for users to make the decision and being left in limbo.

    Read the article

  • Where can I find video resources of people programming?

    - by Corey
    This might be a strange question. I'm looking for videos of people actively coding something while explaining it. However, I don't want is a beginner video that delves into what variables and objects are. Nick Gravelyn's tile engine tutorial is a great example of what I'm looking for. (He actually used to host the full, unbroken video files in his site's archive, but I guess he took them down...) I tend to learn best by "action" examples; it's difficult for me to learn by reading through documentation and text tutorials, but if I see somebody actively doing a task, I can immediately register it and apply it myself. I'm hard-of-hearing, so I would really prefer that if the video has a lot of talking, it have captioning or subtitling of some sort, or at the very least, a transcript. The tile engine videos did not have captions, but the code he was writing was very self-documenting, so I understood it for the most part. I've gone through most of the relevant GoogleDevelopers and GoogleTechTalks videos on Youtube, so those need not apply. Are there any resources out there, or even websites dedicated to this kind of thing?

    Read the article

  • How do I (quickly) let people know that software I am providing for free is not abandon-ware?

    - by blueberryfields
    As an independent, individual programmer: How do I let people very quickly know that I have not abandoned the software I've written and given away for free? That I am putting in the effort required to maintain and support my software to a professional level? When software written by one or two developers is available for free, or marked as open-source, usually the default assumption is that it's abandon-ware. This is usually a safe assumption - check out the answers to this question if you doubt it: Why do programmers write applications and then make them free?. There are lots of programmers who provide free and/or open-source tools which are not abandon-ware, though. If we're talking about large companies, ie Google, there's no real problem telling the difference between supported, live tools and software, and those which are abandoned or discontinued. A lively git repository isn't quick - users will have to be savvy enough to understand the repository and know where to look for it. Consistent marketing and community management take more time and effort than I can put in on my own. Also, if my software becomes popular/successful, I assume those will grow on their own, and be supported by power users in the community.

    Read the article

  • Project freezed - what should I leave to the people after me?

    - by Maistora
    So the project I've been working on is now going to be freezed for unknown period of time. May be when the project unfreezes it won't be assigned to me or anybody of the current team. Actually we did also inherit the project after it had been freezed but there was nothing left by the team before us to help us understand even the basic needs of the project, so plenty of time passed by until we got to know the project well. My question is what do you think we should do to help people after us to best understand the needs of the project, what we have done, why we've done it, etc. I am open to other ideas of why should we leave some tracks to the others that will work on this project also. Some steps we already have taken: technical documentation (not full but at least there is some); source-control system history; estimations on which parts of the project need improvement and why we think so; bunch of unit tests. What do you think of what we've already prepared and what else could we do?

    Read the article

  • Project frozen - what should I leave to the people after me?

    - by Maistora
    So the project I've been working on is now going to be frozen indefinitely. It is possible that if and when the project unfreezes again, it won't be assigned to me or anybody from the current team. Actually, we inherited the project after it had been frozen before, but there was nothing left by the prior team to help us understand even the basic needs of the project, so we wasted a lot of time getting to know the project well. My question is what do you think we should do to help the people after us to best understand the needs of the project, what we have done, why we've done it, etc. I am open to other ideas of why should we leave some tracks to the others that will work on this project also. Some steps we already have taken: technical documentation (not full but at least there is some); source-control system history; estimations on which parts of the project need improvement and why we think so; bunch of unit tests. issue tracker with all the tickets we've done (EDIT) What do you think of what we've already prepared and what else can we do?

    Read the article

  • Why most people change from being a contractor to full time at my companies, but not the other way around?

    - by ????
    I have seen most people changed from being a contractor to being a full time employee, but not the other way around. And that happened in startups that had maybe 20% chance of IPO or being acquired, and another that had maybe a 50% chance. As far as I know, the rate (even for a 3 year experience graphics designer, or a programmer), can be $75 to $80 an hour. While a programmer with 15 years of experience may get $120,000 per year. So, the programmer with 15 years of programming experience earns $10,000 per month. At the same time, the programmer with 3 year of experience or the graphics designer will get $14,000 per month ($80 x 22 days x 8 hours). I know I have to buy my own insurance, but I can't imagine buying those for $4,000 each month... maybe $200, $300 at most. I probably need to pay Social Security (FICA) both way (myself and as self-employed = $210 x 2), but still, each month there will be extra $3,000 of income. So is the above calculation correct? But most often, I do see contractors wanting or becoming full time, but not full time employees becoming a contractor. Does somebody know what the reason is?

    Read the article

< Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >