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  • How to move a sprite on a slope in chipmunk Spacemanager

    - by Anil gupta
    I have used one polygon shape image (terrain) in my game. It's just like a mountain, and now I want to move the tanker on a mountain path from one side to the other and then turn around at the edge of the screen and go back. I don't understand the method to move the tanker on the slope (image) path in chipmunk spacemanager. When collision detection happens like that, if any bomb falls on the slope (image of mountain) then I want to do a little damage to the slope (image of mountain) like this video.

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  • Friday Fun: E7 (Mission to Save Earth)

    - by Asian Angel
    It has been another long week at work and you should take a few minutes to relax and have some fun. In this week’s game you journey to E7 in an attempt to find and destroy the deadly bomb that is aimed at planet Earth. Can you survive the journey across the planet and complete your mission? Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform] Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science]

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  • Why do I get a blank screen when starting Wubi?

    - by August Guillaume
    I used Wubi to download 12.04 on a new partition. When restarting, the computer (Levono windows 7 -64) froze with no signal on my screen. Turning the computer on and off I received the option to sign in on windows or ubuntu. Windows worked well, but Ubuntu seems to bomb again as before. I can look at the new partition where some Ubuntu files exist via Windows explorer. What am I to do? Is 12.04 compatible with windows 7?

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  • Deleting a game object causing an access violation

    - by Balls
    I tried doing this but it cause an access violation. void GameObjectFactory::Update() { for( std::list<GameObject*>::iterator it=gameObjectList.begin() ..... (*it)->Update(); } void Bomb::Update() { if( time == 2.0f ) { gameObjectFactory->Remove( this ); } } void GameObjectFactory::Remove( ... ) { gameObjectList.remove( ... ); } My thoughts would be to mark the object to be dead then let the factory handle it the on next frame for deletion. Is it the best and fastest way? What do you think?

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  • What is the term for a really BIG source code commit?

    - by Ida
    Sometimes when we check the commit history of a software, we may see that there are a few commits that are really BIG - they may change 10 or 20 files with hundreds of changed source code lines (delta). I remember that there is a commonly used term for such BIG commit but I can't recall exactly what that term is. Can anyone help me? What is the term that programmers usually use to refer to such BIG and giant commit? BTW, is committing a lot of changes all together a good practice? UPDATE: thank you guys for the inspiring discussion! But I think "code bomb" is the term that I'm looking for.

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  • SharePoint 2010 - Drives are running out of free space.

    - by Sahil Malik
    SharePoint 2010 Training: more information You might have seen the following dreadful message - As this post on blogs.msdn.com details out, this is due to a health analyzer rule configured in SharePoint. While that blogpost does a great job explaining why this monitoring is necessary, how you can tweak it, it still becomes a nuisance on SharePoint virtual machines used for development. It also becomes a nuisance on production environments because SharePoint databases are set to auto grow. In other words, as the database is being used, it only grows, and grows, and GROWS! Seriously, how many of you have put in work to compact the database on a regular basis? Those of you who answered no, you’re sitting on  a time bomb. Shame on you!   Read full article ....

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  • Deleting a game object

    - by Balls
    I tried doing this but it cause an access violation. void GameObjectFactory::Update() { for( std::list<GameObject*>::iterator it=gameObjectList.begin() ..... (*it)->Update(); } void Bomb::Update() { if( time == 2.0f ) { gameObjectFactory->Remove( this ); } } void GameObjectFactory::Remove( ... ) { gameObjectList.remove( ... ); } My thoughts would be to mark the object to be dead then let the factory handle it the on next frame for deletion. Is it the best and fastest way? What do you think?

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  • Linux Scheduler (not using all cores on multi-core machine) RHEL6

    - by User512
    I'm seeing strange behavior on one of my servers (running RHEL 6). There seems to be something wrong with the scheduler. Here's the test program I'm using: #include <stdio.h> #include <unistd.h> #include <stdlib.h> void RunClient(int i) { printf("Starting client %d\n", i); while (true) { } } int main(int argc, char** argv) { for (int i = 0; i < 4; ++i) { pid_t p_id = fork(); if (p_id == -1) { perror("fork"); } else if (p_id == 0) { RunClient(i); exit(0); } } return 0; } This machine has a lot more than 4 cores so we'd expect all processes to be running at 100%. When I check on top, the cpu usage varies. Sometimes it's split (100%, 33%, 33%, 33%), other times it's split (100%, 100%, 50%, 50%). When I try this test on another server of ours (running RHEL 5), there are no issues (it's 100%, 100%, 100%, 100%) as expected. What's causing this and how can I fix it? Thanks

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  • My linux server "Number of processes created" and "Context switches" are growing incredibly fast

    - by Jorge Fuentes González
    I have a strange behaviour in my server :-/. Is a OpenVZ VPS (I think is OpenVZ, because /proc/user_beancounters exists and df -h returns /dev/simfs drive. Also ifconfig returns venet0). When I do cat /proc/stat, I can see how each second about 50-100 processes are created and happens about 800k-1200k context switches! All that info is with the server completely idle, no traffic nor programs running. Top shows 0 load average and 100% idle CPU. I've closed all non-needed services (httpd, mysqld, sendmail, nagios, named...) and the problem still happens. I do ps -ALf each second too and I don't see any changes, only a new ps process is created each time and the PID is just the same as before + 1, so new processes are not created, so I thought that process growing in cat /proc/stat must be threads (Yes, seems that processes in /proc/stat counts threads creation too as this states: http://webcache.googleusercontent.com/search?q=cache:8NLgzKEzHQQJ:www.linuxhowtos.org/System/procstat.htm&hl=es&tbo=d&gl=es&strip=1). I've changed to /proc dir and done cat [PID]\status with all PIDs listed with ls (Including kernel ones) and in any process voluntary_ctxt_switches nor nonvoluntary_ctxt_switches are growing at the same speed as cat /proc/stat does (just a few tens/second), Threads keeps the same also. I've done strace -p PID to all process too so I can see if any process is crating threads or something but the only process that has a bit of movement is ssh and that movement is read/write operations because of the data is sending to my terminal. After that, I've done vmstat -s and saw that forks is growing at the same speed processes in /proc/stat does. As http://linux.die.net/man/2/fork says, each fork() creates a new PID but my server PID is not growing! The last thing I can think of is that all process data that proc/stat and vmstat -s show is shared with all the other VPS stored in the same machine, but I don't know if that is correct... If someone can throw some light on this I would be really grateful.

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  • Understanding ulimit -u

    - by tripleee
    I'd like to understand what's going on here. linvx$ ( ulimit -u 123; /bin/echo nst ) nst linvx$ ( ulimit -u 122; /bin/echo nst ) -bash: fork: Resource temporarily unavailable Terminated linvx$ ( ulimit -u 123; /bin/echo one; /bin/echo two; /bin/echo three ) one two three linvx$ ( ulimit -u 123; /bin/echo one & /bin/echo two & /bin/echo three ) -bash: fork: Resource temporarily unavailable Terminated one I speculate that the first 122 processes are consumed by Bash itself, and that the remaining ulimit governs how many concurrent processes I am allowed to have. The documentation is not very clear on this. Am I missing something? More importantly, for a real-world deployment, how can I know what sort of ulimit is realistic? It's a long-running daemon which spawns worker threads on demand, and reaps them when the load decreases. I've had it spin the server to its death a few times. The most important limit is probably memory, which I have now limited to 200M per process, but I'd like to figure out how I can enforce a limit on the number of children (the program does allow me to configure a maximum, but how do I know there are no bugs in that part of the code?)

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  • For loop from assembly to C

    - by FranXh
    I have a bomb project where I need to defuse certain phases by finding "pas phrases" that will defuse the bomb. Right now I have been working with phase_2, for which the assembly code is shown below. Phase_2 requires as an input 6 numbers, which I need to find in order to defuse this phase. I analyzed this assembly, and I came up with the C code below, that covers lines from 40101c to 401044. It is basically a for loop that makes sure that elements t[0]==t[3], t[1]==t[4] and t[2]==t[5] that the user inputs, are equal. According to my logic, the user can input any 6 numbers as long as the above condition is satisfied. Say 1, 2, 3, 1, 2, 3 would be a valid "pas phrase". However this solution does not convince me for some reason. Am I doing something wrong? 0000000000400ffc <phase_2>: 400ffc: 48 89 5c 24 e0 mov %rbx,-0x20(%rsp) 401001: 48 89 6c 24 e8 mov %rbp,-0x18(%rsp) 401006: 4c 89 64 24 f0 mov %r12,-0x10(%rsp) 40100b: 4c 89 6c 24 f8 mov %r13,-0x8(%rsp) 401010: 48 83 ec 48 sub $0x48,%rsp 401014: 48 89 e6 mov %rsp,%rsi 401017: e8 65 0a 00 00 callq 401a81 <read_six_numbers> 40101c: 48 89 e5 mov %rsp,%rbp 40101f: 4c 8d 6c 24 0c lea 0xc(%rsp),%r13 401024: 41 bc 00 00 00 00 mov $0x0,%r12d 40102a: 48 89 eb mov %rbp,%rbx 40102d: 8b 45 0c mov 0xc(%rbp),%eax 401030: 39 45 00 cmp %eax,0x0(%rbp) 401033: 74 05 je 40103a <phase_2+0x3e> 401035: e8 2d 09 00 00 callq 401967 <_GLOBAL_RESET_> 40103a: 44 03 23 add (%rbx),%r12d 40103d: 48 83 c5 04 add $0x4,%rbp 401041: 4c 39 ed cmp %r13,%rbp 401044: 75 e4 jne 40102a <phase_2+0x2e> 401046: 45 85 e4 test %r12d,%r12d 401049: 75 05 jne 401050 <phase_2+0x54> 40104b: e8 17 09 00 00 callq 401967 <_GLOBAL_RESET_> 401050: 48 8b 5c 24 28 mov 0x28(%rsp),%rbx 401055: 48 8b 6c 24 30 mov 0x30(%rsp),%rbp 40105a: 4c 8b 64 24 38 mov 0x38(%rsp),%r12 40105f: 4c 8b 6c 24 40 mov 0x40(%rsp),%r13 401064: 48 83 c4 48 add $0x48,%rsp 401068: c3 for (int i=0; i<3; i++){ if(t[i] != t[i+3]){ explode(); } }

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  • Removing entry from table

    - by Bnhjhvbq7
    Can't remove an entry from table. here's my code dropItem = dropList[ math.random( #dropList ) ] dropSomething[brick.index] = crackSheet:grabSprite(dropItem, true) dropSomething[brick.index].x = brick.x dropSomething[brick.index].y = brick.y dropSomething[brick.index].name = dropItem dropSomething[brick.index].type = "dropppedItems" collision function bounce(event) local item = event.other if item.type == "dropppedItems" then if item.name == "bomb" then Lives = Lives - 1 LivesNum.text = tostring(Lives) end item:removeSelf(); end end What I've tried: item:removeSelf(); - removes the whole table item = nil - seams to do nothing, the object continue to move and i still see the image

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  • Hardest concept to grasp as a beginner

    - by noizetoys
    When you were starting to program, what was the hardest concept for you to grasp? Was it recursion, pointers, linked lists, assignments, memory management? I was wondering what gave you headaches and how you overcame this issue and learned to love the bomb, I mean understand it. EDIT: As a followup, what helped you grok your hard-to-grasp concept?

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  • Confusion related to sigwait in multiprocess system

    - by user34790
    I am having difficulty in understanding IPC in multiprocess system. I have this system where there are three child processes that send two types of signals to their process group. There are four types of signal handling processes responsible for a particular type of signal. There is this monitoring process which waits for both the signals and then processes accordingly. When I run this program for a while, the monitoring process doesn't seem to pick up the signal as well as the signal handling process. I could see in the log that the signal is only being generated but not handled at all. My code is given below #include <cstdlib> #include <iostream> #include <iomanip> #include <unistd.h> #include <sys/types.h> #include <sys/wait.h> #include <sys/time.h> #include <signal.h> #include <unistd.h> #include <fcntl.h> #include <cstdio> #include <stdlib.h> #include <stdio.h> #include <pthread.h> using namespace std; double timestamp() { struct timeval tp; gettimeofday(&tp, NULL); return (double)tp.tv_sec + tp.tv_usec / 1000000.; } double getinterval() { srand(time(NULL)); int r = rand()%10 + 1; double s = (double)r/100; } int count; int count_1; int count_2; double time_1[10]; double time_2[10]; pid_t senders[1]; pid_t handlers[4]; pid_t reporter; void catcher(int sig) { printf("Signal catcher called for %d",sig); } int main(int argc, char *argv[]) { void signal_catcher_int(int); pid_t pid,w; int status; if(signal(SIGUSR1, SIG_IGN) == SIG_ERR) { perror("1"); return 1; } if(signal(SIGUSR2 ,SIG_IGN) == SIG_ERR) { perror("2"); return 2; } if(signal(SIGINT,signal_catcher_int) == SIG_ERR) { perror("3"); return 2; } //Registering the signal handler for(int i=0; i<4; i++) { if((pid = fork()) == 0) { cout << i << endl; //struct sigaction sigact; sigset_t sigset; int sig; int result = 0; sigemptyset(&sigset); if(i%2 == 0) { if(signal(SIGUSR2, SIG_IGN) == SIG_ERR) { perror("2"); return 2; } sigaddset(&sigset, SIGUSR1); sigprocmask(SIG_BLOCK, &sigset, NULL); } else { if(signal(SIGUSR1, SIG_IGN) == SIG_ERR) { perror("2"); return 2; } sigaddset(&sigset, SIGUSR2); sigprocmask(SIG_BLOCK, &sigset, NULL); } while(true) { int result = sigwait(&sigset, &sig); if(result == 0) { cout << "The caught signal is " << sig << endl; } } exit(0); } else { cout << "Registerd the handler " << pid << endl; handlers[i] = pid; } } //Registering the monitoring process if((pid = fork()) == 0) { sigset_t sigset; int sig; int result = 0; sigemptyset(&sigset); sigaddset(&sigset, SIGUSR1); sigaddset(&sigset, SIGUSR2); sigprocmask(SIG_BLOCK, &sigset, NULL); while(true) { int result = sigwait(&sigset, &sig); if(result == 0) { cout << "The monitored signal is " << sig << endl; } else { cout << "error" << endl; } } } else { reporter = pid; } sleep(3); //Registering the signal generator for(int i=0; i<1; i++) { if((pid = fork()) == 0) { if(signal(SIGUSR1, SIG_IGN) == SIG_ERR) { perror("1"); return 1; } if(signal(SIGUSR2, SIG_IGN) == SIG_ERR) { perror("2"); return 2; } srand(time(0)); while(true) { volatile int signal_id = rand()%2 + 1; cout << "Generating the signal " << signal_id << endl; if(signal_id == 1) { killpg(getpgid(getpid()), SIGUSR1); } else { killpg(getpgid(getpid()), SIGUSR2); } int r = rand()%10 + 1; double s = (double)r/100; sleep(s); } exit(0); } else { cout << "Registered the sender " << pid << endl; senders[i] = pid; } } while(w = wait(&status)) { cout << "Wait on PID " << w << endl; } } void signal_catcher_int(int the_sig) { //cout << "Handling the Ctrl C signal " << endl; for(int i=0; i<1; i++) { kill(senders[i],SIGKILL); } for(int i=0; i<4; i++) { kill(handlers[i],SIGKILL); } kill(reporter,SIGKILL); exit(3); } Any suggestions? Here is a sample of the output as well In the beginning Registerd the handler 9544 Registerd the handler 9545 1 Registerd the handler 9546 Registerd the handler 9547 2 3 0 Registered the sender 9550 Generating the signal 1 The caught signal is 10 The monitored signal is 10 The caught signal is 10 Generating the signal 1 The caught signal is 10 The monitored signal is 10 The caught signal is 10 Generating the signal 1 The caught signal is 10 The monitored signal is 10 The caught signal is 10 Generating the signal 1 The caught signal is 10 The monitored signal is 10 The caught signal is 10 Generating the signal 2 The caught signal is 12 The caught signal is 12 The monitored signal is 12 Generating the signal 2 Generating the signal 2 The caught signal is 12 The caught signal is 12 Generating the signal 1 The caught signal is 12 The monitored signal is 10 The monitored signal is 12 Generating the signal 1 Generating the signal 2 The caught signal is 12 Generating the signal 1 Generating the signal 2 10 The monitored signal is 10 The caught signal is 12 Generating the signal 1 The caught signal is 12 The monitored signal is GenThe caught signal is TheThe caught signal is 10 Generating the signal 2 Later on The monitored signal is GenThe monitored signal is 10 Generating the signal 1 Generating the signal 2 The caught signal is 10 The caught signal is 10 The caught signal is 10 The caught signal is 12 Generating the signal 1 Generating the signal 2 Generating the signal 1 Generating the signal 1 Generating the signal 2 Generating the signal 2 Generating the signal 2 Generating the signal 2 Generating the signal 2 Generating the signal 1 The caught signal is 12 The caught signal is 10 The caught signal is 10 Generating the signal 2 Generating the signal 1 Generating the signal 1 Generating the signal 2 Generating the signal 1 Generating the signal 2 Generating the signal 2 Generating the signal 2 Generating the signal 1 Generating the signal 2 Generating the signal 1 Generating the signal 2 Generating the signal 2 The caught signal is 10 Generating the signal 2 Generating the signal 1 Generating the signal 1 As you can see initially, the signal was generated and handled both by my signal handlers and monitoring processes. But later on the signal was generated a lot, but it was not quite processes in the same magnitude as before. Further I could see very less signal processing by the monitoring process Can anyone please provide some insights. What's going on?

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  • Pull Request Changes, Multi-Selection in Advanced View, and Advertisement Changes

    [Do you tweet? Follow us on Twitter @matthawley and @adacole_msft] We deployed a new version of the CodePlex website today. Pull Request Changes In this release, we have begun to re-focus on Pull Requests to ensure a productive experience between the project users and developers. We feel we made significant progress in this area for this release and look forward to using your feedback to drive future iterations. One of the biggest hurdles people have indicated is the inability to see what a pull request includes without pulling the source down from a Mercurial client. With today’s changes, any user has the ability to view a pull request, the changesets / changes included, and perform an inline diff of the file. When a pull request is made, the CodePlex website will query for all outgoing changes from the fork to the main repository for a point-in-time comparison. Because of this point-in-time comparison… All existing pull requests created prior to this release will not have changesets associated with them. If new commits are pushed to the fork while a pull request is active, they will not appear associated with the pull request. The pull request will need to be re-submitted for them to appear. Once a pull request is created, you can “View the Pull Request” which takes you to a page that looks like As you may notice, we now display a lot more detailed information regarding that pull request including who it was requested by and when, the associated changesets, the description, who it’s assigned to (we’ll come back to this) and the listing of summarized file changes. What you’ll also notice, is that each modified file has the ability to view a diff of all changes made. When you click “(view diff)” for a file, an inline diff experience appears. This new experience allows you to quickly navigate through all of the modified files as well as viewing the various change blocks for each file. You’ll also notice as you browse through each file’s changes, we update the URL to include the file path so you can quickly send a direct link to a pull request’s file. Clicking “(close diff)” will bring you back to the original pull request view. View this pull request live on WikiPlex. Pull Request Review Assignment Another new feature we added for pull requests is the ability for project members to assign pull requests for review. Any project member has the ability to assign (and re-assign if needed) a pull request to a project member. Once the assignment has been made, that project member will be notified via email of the assignment. Once they complete the review of the pull request, they can either accept or deny it similarly to the previous process. Multi-Selection in Advanced View Filters One of the more recent requests we have heard from users is the ability multi-select advanced view filters for work items. We are happy to announce this is now possible. Simply control-click the multiple options for each filter item and your work item query will be refined as such. Should you happen to unselect all options for a given filter, it will automatically reset to the default option for that filter. Furthermore, the “Direct Link” URL will be updated to include the multi-selected options for each filter. Note: The “Direct Link” feature was released in our previous deployment, just never written about. It allows you to capture the current state of your query and send it to other individuals. Advertisement Changes Very recently, the advertiser (The Lounge) we partnered to provide advertising revenue for projects, or donated to charity, was acquired by Lake Quincy Media. There has been no change in the advertising platform offering, and all projects have been converted over to using the new infrastructure. Project owners should note the new contact information for getting paid. The CodePlex team values your feedback, and is frequently monitoring Twitter, our Discussions and Issue Tracker for new features or problems. If you’ve not visited the Issue Tracker recently, please take a few moments to log an idea or vote for the features you would most like to see implemented on CodePlex.

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  • Blueprints for Oracle NoSQL Database

    - by dan.mcclary
    I think that some of the most interesting analytic problems are graph problems.  I'm always interested in new ways to store and access graphs.  As such, I really like the work being done by Tinkerpop to create Open Source Software to make property graphs more accessible over a wide variety of datastores.  Since key-value stores like Oracle NoSQL Database are well-suited to storing property graphs, I decided to extend the Blueprints API to work with it.  Below I'll discuss some of the implementation details, but you can check out the finished product here: http://github.com/dwmclary/blueprints-oracle-nosqldb.  What's in a Property Graph?  In the most general sense, a graph is just a collection of vertices and edges.  Vertices and edges can have properties: weights, names, or any number of other traits.  In an undirected graph, edges connect vertices without direction.  A directed graph specifies that all edges have a head and a tail --- a direction.  A multi-graph allows multiple edges to connect two vertices.  A "property graph" encompasses all of these traits. Key-Value Stores for Property Graphs Key-Value stores like Oracle NoSQL Database tend to be ideal for implementing property graphs.  First, if any vertex or edge can have any number of traits, we can treat it as a hash map.  For example: Vertex["name"] = "Mary" Vertex["age"] = 28 Vertex["ID"] = 12345  and so on.  This is a natural key-value relationship: the key "name" maps to the value "Mary."  Moreover if we maintain two hash maps, one for vertex objects and one for edge objects, we've essentially captured the graph.  As such, any scalable key-value store is fertile ground for planting graphs. Oracle NoSQL Database as a Scalable Graph Database While Oracle NoSQL Database offers useful features like tunable consistency, what lends it to storing property graphs is the storage guarantees around its key structure.  Keys in Oracle NoSQL Database are divided into two parts: a major key and a minor key.  The storage guarantee is simple.  Major keys will be distributed across storage nodes, which could encompass a large number of servers.  However, all minor keys which are children of a given major key are guaranteed to be stored on the same storage node.  For example, the vertices: /Personnel/Vertex/1  and /Personnel/Vertex/2 May be stored on different servers, but /Personnel/Vertex/1-/name and  /Personnel/Vertex/1-/age will always be on the same server.  This means that we can structure our graph database such that retrieving all the properties for a vertex or edge requires I/O from only a single storage node.  Moreover, Oracle NoSQL Database provides a storeIterator which allows us to store a huge number of vertices and edges in a scalable fashion.  By storing the vertices and edges as major keys, we guarantee that they are distributed evenly across all storage nodes.  At the same time we can use a partial major key to iterate over all the vertices or edges (e.g. we search over /Personnel/Vertex to iterate over all vertices). Fork It! The Blueprints API and Oracle NoSQL Database present a great way to get started using a scalable key-value database to store and access graph data.  However, a graph store isn't useful without a good graph to work on.  I encourage you to fork or pull the repository, store some data, and try using Gremlin or any other language to explore.

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  • Ant target generate empty suite xml file

    - by user200317
    I am using ant for my project and I have been trying to generate JUnit report using ant target. The problem I run in to is that at the end of the execution my TESTS-TestSuites.xml is empty. But all the other individual test xml files have data. And due to this my html reports are empty, in the sense results shows "0". Here is my ant target <!-- JUnit Reporting --> <target name="test-report" depends="build-all" description="Generate Test Results as HTML"> <taskdef name="junitreport" classname="org.apache.tools.ant.taskdefs.optional.junit.XMLResultAggregator"/> <junit printsummary="on" haltonfailure="off" haltonerror="off" fork="yes"> <batchtest fork="yes" todir="${test.reports}" filtertrace="on"> <fileset dir="${build.classes}" includes="**/Test*Selenium.class"/> </batchtest> <formatter type="plain" usefile="false"/> <formatter type="xml" usefile="true"/> <classpath> <path refid="classpath"/> <path refid="application"/> </classpath> </junit> <echo message="running JUnit Report" /> <junitreport todir="${test.reports}"> <fileset dir="${test.reports}"> <include name="Test-*.xml" /> </fileset> <report format="frames" todir="${test.reports.html}" /> </junitreport> </target> This is what I get as ant print summary, [junitreport] Processing C:\YukonSelenium\reports\TESTS-TestSuites.xml to C:\DOCUME~1\user\LOCALS~1\Temp\null1848051184 [junitreport] Loading stylesheet jar:file:/C:/DevApps/apache-ant-1.7.1/lib/ant junit.jar!/org/apache/tools/ant/taskdefs/optional/junit/xsl/junit-frames.xsl [junitreport] Transform time: 859ms [junitreport] Deleting: C:\DOCUME~1\user\LOCALS~1\Temp\null1848051184 Here's how junit report looks like http://www.freeimagehosting.net/image.php?43dd69d3b8.jpg Thanks in advance,

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  • Benchmarking a UDP server

    - by Nicolas
    I am refactoring a UDP listener from Java to C. It needs to handle between 1000 and 10000 UDP messages per second, with an average data length of around 60 bytes. There is no reply necessary. Data cannot be lost (Don't ask why UDP was decided). I fork off a process to deal with the incoming data so that I can recvfrom as quickly as possible - without filling up my kernel buffers. The child then handles the data received. In short, my algo is: Listen for data. When data is received, check for errors. Fork off a child. If I'm a child, do what I with the data and exit. If I'm a parent, reap any zombie children waitpid(-1, NULL, WNOHANG). Repeat. Firstly, any comments about the above? I'm creating the socket with socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP), binding with AF_INET and INADDR_ANY and recvfrom with no flags. Secondly, can anyone suggest something that I can use to test that this application (or at least the listener) can handle more messages than what I am expecting? Or, would I need to hack something together to do this. I'd guess the latter would be better, so that I can compare data that is generated versus data that is received. But, comments would be appreciated.

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  • perl multiple tasks problem

    - by Alice Wozownik
    I have finished my earlier multithreaded program that uses perl threads and it works on my system. The problem is that on some systems that it needs to run on, thread support is not compiled into perl and I cannot install additional packages. I therefore need to use something other than threads, and I am moving my code to using fork(). This works on my windows system in starting the subtasks. A few problems: How to determine when the child process exits? I created new threads when the thread count was below a certain value, I need to keep track of how many threads are running. For processes, how do I know when one exits so I can keep track of how many exist at the time, incrementing a counter when one is created and decrementing when one exits? Is file I/O using handles obtained with OPEN when opened by the parent process safe in the child process? I need to append to a file for each of the child processes, is this safe on unix as well. Is there any alternative to fork and threads? I tried use Parallel::ForkManager, but that isn't installed on my system (use Parallel::ForkManager; gave an error) and I absolutely require that my perl script work on all unix/windows systems without installing any additional modules.

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  • Maven GAE Plugin - Unable to run gae:debug

    - by Taylor L
    I'm having trouble running the gae:debug goal of the Maven GAE Plugin. The error I'm receiving is below. Any ideas? I'm running it with "mvn gae:debug". [INFO] Packaging webapp [INFO] Assembling webapp[test-gae] in [C:\development\test-gae\target\test-gae-0.0.1-SNAPSHOT] [INFO] Processing war project [INFO] Webapp assembled in[56 msecs] [INFO] Building war: C:\development\test-gae\target\test-gae-0.0.1-SNAPSHOT.war [INFO] [statemgmt:end-fork] [INFO] Ending forked execution [fork id: -2101914270] [INFO] [gae:debug] Usage: <dev-appserver> [options] <war directory> Options: --help, -h Show this help message and exit. --server=SERVER The server to use to determine the latest -s SERVER SDK version. --address=ADDRESS The address of the interface on the local machine -a ADDRESS to bind to (or 0.0.0.0 for all interfaces). --port=PORT The port number to bind to on the local machine. -p PORT --sdk_root=root Overrides where the SDK is located. --disable_update_check Disable the check for newer SDK versions. EDIT: gae:run with the jvmFlags option is also giving me the same result with the below configuration. <plugin> <groupId>net.kindleit</groupId> <artifactId>maven-gae-plugin</artifactId> <version>0.5.0</version> <configuration> <jvmFlags> <jvmFlag>-Xdebug</jvmFlag> <jvmFlag>-Xrunjdwp:transport=dt_socket,server=y,suspend=n,address=8000</jvmFlag> </jvmFlags> </configuration> </plugin>

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  • how to implement word count bash shell

    - by codemax
    hey guys. I am trying to write my own code for the word count in bash shell. I did usual way. But i wanna use pipe's output to count the word. So for eg the 1st command is cat and i am redirecting to a file called med. Now i have to use to 'dup2' function to count the words in that file. How can i write the code for my wc? This is the code for my shell pgm : void process( char* cmd[], int arg_count ) { pid_t pid; pid = fork(); char path[81]; getcwd(path,81); strcat(path,"/"); strcat(path,cmd[0]); if(pid < 0) { cout << "Fork Failed" << endl; exit(-1); } else if( pid == 0 ) { int fd; fd =open("med", O_RDONLY); dup2(fd ,0); execvp( path, cmd ); } else { wait(NULL); } } And my wordcount is : int main(int argc, char *argv[]) { char ch; int count = 0; ifstream infile(argv[1]); while(!infile.eof()) { infile.get(ch); if(ch == ' ') { count++; } } return 0; } I dont know how to do input redirection i want my code to do this : When i just type wordcount in my shell implementation, I want it to count the words in the med file by default. Thanks in advance

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  • Having a Python package install itself under a different name

    - by cool-RR
    I'm developing a package called garlicsim. (Website.) The package is intended for Python 2.X, but I am also offerring Python 3 support on a different fork called garlicsim_py3.(1) So both of these packages live side by side on PyPI, and Python 3 users install garlicsim_py3, and Python 2 users install garlicsim. The problem is: When third party modules want to use garlicsim, they should have one package name to refer to, not two. Sure, they can do something like this: try: import garlicsim except ImportError: import garlicsim_py3 as garlicsim But I would prefer not to make the developers of these modules do this. Is there a way that garlicsim_py3 will install itself under the alias garlicsim? What I want is for a Python 3 user to be able to import garlicsim and refer to the module all the time as garlicsim, but that it will really be garlicsim_py3. I know that the Distribute project does something like this: They make it so you can import setuptools and it will be redirected into their code. I have no idea how they do it. Any ideas? (1) I've reached the decision to support Python 3 on a fork instead of in the same code base; It's important for me that the code base will be clean, and I would really not want to introduce compatibilty hacks.

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  • Poor LLVM JIT performance

    - by Paul J. Lucas
    I have a legacy C++ application that constructs a tree of C++ objects. I want to use LLVM to call class constructors to create said tree. The generated LLVM code is fairly straight-forward and looks repeated sequences of: ; ... %11 = getelementptr [11 x i8*]* %Value_array1, i64 0, i64 1 %12 = call i8* @T_string_M_new_A_2Pv(i8* %heap, i8* getelementptr inbounds ([10 x i8]* @0, i64 0, i64 0)) %13 = call i8* @T_QueryLoc_M_new_A_2Pv4i(i8* %heap, i8* %12, i32 1, i32 1, i32 4, i32 5) %14 = call i8* @T_GlobalEnvironment_M_getItemFactory_A_Pv(i8* %heap) %15 = call i8* @T_xs_integer_M_new_A_Pvl(i8* %heap, i64 2) %16 = call i8* @T_ItemFactory_M_createInteger_A_3Pv(i8* %heap, i8* %14, i8* %15) %17 = call i8* @T_SingletonIterator_M_new_A_4Pv(i8* %heap, i8* %2, i8* %13, i8* %16) store i8* %17, i8** %11, align 8 ; ... Where each T_ function is a C "thunk" that calls some C++ constructor, e.g.: void* T_string_M_new_A_2Pv( void *v_value ) { string *const value = static_cast<string*>( v_value ); return new string( value ); } The thunks are necessary, of course, because LLVM knows nothing about C++. The T_ functions are added to the ExecutionEngine in use via ExecutionEngine::addGlobalMapping(). When this code is JIT'd, the performance of the JIT'ing itself is very poor. I've generated a call-graph using kcachegrind. I don't understand all the numbers (and this PDF seems not to include commas where it should), but if you look at the left fork, the bottom two ovals, Schedule... is called 16K times and setHeightToAtLeas... is called 37K times. On the right fork, RAGreed... is called 35K times. Those are far too many calls to anything for what's mostly a simple sequence of call LLVM instructions. Something seems horribly wrong. Any ideas on how to improve the performance of the JIT'ing?

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  • Java SSH2 libraries in depth: Trilead/Ganymed/Orion [/other?]

    - by Bernd Haug
    I have been searching for a pure Java SSH library to use for a project. The single most important needed feature is that it has to be able to work with command-line git, but remote-controlling command-line tools is also important. A pretty common choice, e.g. used in the IntelliJ IDEA git integration (which works very well), seems to be Trilead SSH2. Looking at their website, it's not being maintained any more. Trilead seems to have been a fork of Ganymed SSH2, which was a ETH Zurich project that didn't see releases for a while, but had a recent release by its new owner, Christian Plattner. There is another actively maintained fork from that code base, Orion SSH, that saw an even more recent release, but which seems to get mentioned online much less than the other 2 forks. Has anybody here worked with any of (or, if possible, both) of Ganymed and Orion and could kindly describe the development experience with either/both? Accuracy of documentation [existence of documentation?], stability, buggyness... - all of these would be highly interesting to me. Performance is not so important for my current project. If there is another pure-Java SSH implementation that should be used instead, please feel free to mention it, but please don't just mention a name...describe your judgment from actual experience. Sorry if this question may seem a bit "do my homework"-y, but I've really searched for reviews. Everything out there seems to be either a listing of implementations or short "use this! it's great!" snippets.

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  • How to macro-ify ant targets?

    - by Jonas Byström
    I want to be able to have different targets doing nearly the same thing, as so: ant build <- this would be a normal (default) build ant safari <- building the safari target. The targets look like this: <target name="build" depends="javac" description="GWT compile to JavaScript"> <java failonerror="true" fork="true" classname="com.google.gwt.dev.Compiler"> <classpath> <pathelement location="src"/> <path refid="project.class.path"/> </classpath> <jvmarg value="-Xmx256M"/> <arg value="${lhs.target}"/> </java> </target> <target name="safari" depends="javac" description="GWT compile to Safari/JavaScript"> <java failonerror="true" fork="true" classname="com.google.gwt.dev.Compiler"> <classpath> <pathelement location="src"/> <path refid="project.class.path"/> </classpath> <jvmarg value="-Xmx256M"/> <arg value="${lhs.safari.target}"/> </java> </target> (Nevermind the first thought that strikes: throw out ant! That's not an option just yet.) I tried using macrodef, but got a strange error message (even though the message didn't imply it, it think it had to do with putting a target in sequential). I don't want to do ant -Dwhatever=nevermind. Any ideas?

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