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  • Clear UIWebView content upon dismissal of modal view (iPhone OS 3.0)

    - by Ricky
    I currently have a UIWebView that is displayed within a modal view. It is basically a detail view that provides a view of a page when the user clicks a link. When the view is dismissed and then brought up again (when the user clicks another link), the previously-loaded content is still visible and the new content loads "on top" of the last content. This makes sense because the instance of the UIWebView persists between sessions and is only released when the memory is needed. However, I would like to completely clear the UIWebView when the modal view is dismissed so that 1) content is cleared and 2) memory is freed. Thus far my research and attempts have not found an answer. These links haven't worked for me: http://stackoverflow.com/questions/2184688/is-it-possible-to-free-memory-of-uiwebview http://stackoverflow.com/questions/2311564/reused-uiwebview-showing-previous-loaded-content-for-a-brief-second-on-iphone I've tried [[NSURLCache sharedURLCache] removeAllCachedResponses]; and setting the webView to nil and manually releasing the webView upon modal-view-dismiss to no avail. Any thoughts from the wizened masses?

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  • Help with SQL server stack dump

    - by edosoft
    Hi guru's We're running SQL 2005 standard SP2 on a 4cpu box. Suddenly it crashdumps, after which all pooled connections are invalid and it goes into admin-only mode (only sa can connect) The short stackdump is below. After the dump a number of errors show up like '2008-09-16 10:49:34.48 Server Resource Monitor (0xec4) Worker 0x03D1C0E8 appears to be non-yielding on Node 0. Memory freed: 232408 KB. Approx CPU Used: kernel 203 ms, user 140 ms, Interval: 250250.' Have Googled around but couldn't find a definate answer. Anyone? 2008-09-16 10:46:24.98 Server Using 'dbghelp.dll' version '4.0.5' 2008-09-16 10:46:25.40 Server **Dump thread - spid = 0, PSS = 0x00000000, EC = 0x00000000 2008-09-16 10:46:25.40 Server ***Stack Dump being sent to C:\Program Files\Microsoft SQL Server\MSSQL.1\MSSQL\LOG\SQLDump0009.txt 2008-09-16 10:46:25.40 Server * ******************************************************************************* 2008-09-16 10:46:25.40 Server * 2008-09-16 10:46:25.40 Server * BEGIN STACK DUMP: 2008-09-16 10:46:25.40 Server * 09/16/08 10:46:25 spid 0 2008-09-16 10:46:25.42 Server * 2008-09-16 10:46:25.42 Server * Non-yielding Resource Monitor 2008-09-16 10:46:25.42 Server * 2008-09-16 10:46:25.42 Server * ******************************************************************************* 2008-09-16 10:46:25.42 Server * ------------------------------------------------------------------------------- 2008-09-16 10:46:25.42 Server * Short Stack Dump 2008-09-16 10:46:25.76 Server Stack Signature for the dump is 0x00000352 2008-09-16 10:46:32.70 Server External dump process return code 0x20000001.

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  • is delete p where p is a pointer to array a memory leak ?

    - by Eli
    following a discussion in a software meeting I setup to find out if deleting an dynamically allocated primitive array with plain delete will cause a memory leak. I have written this tiny program and compiled with visual studio 2008 running on windows XP: #include "stdafx.h" #include "Windows.h" const unsigned long BLOCK_SIZE = 1024*100000; int _tmain() { for (unsigned int i =0; i < 1024*1000; i++) { int* p = new int[1024*100000]; for (int j =0;j<BLOCK_SIZE;j++) p[j]= j % 2; Sleep(1000); delete p; } } I than monitored the memory consumption of my application using task manager, surprisingly the memory was allocated and freed correctly, allocated memory did not steadily increase as was expected I've modified my test program to allocate a non primitive type array : #include "stdafx.h" #include "Windows.h" struct aStruct { aStruct() : i(1), j(0) {} int i; char j; } NonePrimitive; const unsigned long BLOCK_SIZE = 1024*100000; int _tmain() { for (unsigned int i =0; i < 1024*100000; i++) { aStruct* p = new aStruct[1024*100000]; Sleep(1000); delete p; } } after running for for 10 minutes there was no meaningful increase in memory I compiled the project with warning level 4 and got no warnings. is it possible that the visual studio run time keep track of the allocated objects types so there is no different between delete and delete[] in that environment ?

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  • Object created in Interface Builder getting dealloc'ed too soon

    - by Collin Allen
    The Project I'm working on a relatively simple iPhone OS project that's navigation controller based, with a root table view and a detail table view. Tap an item in the main list to see its details in a pushed table view. The Setup I broke out the data source for both views into their own objects so as not to muddy the purpose of a view controller. Having done this, the table views no longer have data sources since those methods are now in separate files, so I created an instance of each data source class in the appropriate XIB files with the Object item (dragged it in, then set its class). Then, to actually connect the tableviews to their data sources, I set the dataSource outlet of each tableview to the yellow data source object in Interface Builder. The table view delegates are still set to their view controllers. The Problem The root table view works just fine, but when you tap a row to push to the detail view, the data source object gets instantiated as expected, then immediately dealloc'ed, causing a crash (numberOfSectionsInTableView: gets called on the freed object). I can't figure out why the data source is getting automatically dealloc-ed when I need it right then and there for the detail view, as indicated by my data source object creation and tableview connection in Interface Builder. What's more perplexing is that the very approach works fine for the root tableview! The Question Is there anything obvious I'm missing that would cause this to happen? Or, is this even the right way to instantiate a data source for a table view controller? It seems like poor object oriented programming to do it from within the view controller, which should only be concerned with the view. I could cram everything in two table view controller classes and it would probably work, but it would not be as modular as I'd like. Thanks!

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  • What is the exact difference between MEM_RESERVE and MEM_COMMIT states?

    - by pj4533
    As I understand it MEM_RESERVE is actually 'free' memory, ie available to be used by my process, but just hasn't been allocated yet? Or it was previously allocated, but had since been freed? Specifically, see in my !address output below how I am nearly out of virtual address space (99900 KB free, 2307872 as MEM_PRIVATE. But the states shows that 44.75% of that is actually MEM_RESERVE. Does that mean it is actually free, in my process...but maybe fragmented? 0:000> !address -summary --------- PEB a8bd8000 not found ---- -------------------- Usage SUMMARY -------------------------- TotSize ( KB) Pct(Tots) Pct(Busy) Usage 259af000 ( 616124) : 22.29% 23.12% : RegionUsageIsVAD 618f000 ( 99900) : 03.61% 00.00% : RegionUsageFree 13e22000 ( 325768) : 11.78% 12.22% : RegionUsageImage 42c04000 ( 1093648) : 39.56% 41.04% : RegionUsageStack 42d000 ( 4276) : 00.15% 00.16% : RegionUsageTeb 2625d000 ( 625012) : 22.61% 23.45% : RegionUsageHeap 0 ( 0) : 00.00% 00.00% : RegionUsagePageHeap 0 ( 0) : 00.00% 00.00% : RegionUsagePeb 1000 ( 4) : 00.00% 00.00% : RegionUsageProcessParametrs 1000 ( 4) : 00.00% 00.00% : RegionUsageEnvironmentBlock Tot: a8bf0000 (2764736 KB) Busy: a2a61000 (2664836 KB) -------------------- Type SUMMARY -------------------------- TotSize ( KB) Pct(Tots) Usage 618f000 ( 99900) : 03.61% : <free> 13e22000 ( 325768) : 11.78% : MEM_IMAGE 1e77000 ( 31196) : 01.13% : MEM_MAPPED 8cdc8000 ( 2307872) : 83.48% : MEM_PRIVATE -------------------- State SUMMARY -------------------------- TotSize ( KB) Pct(Tots) Usage 57235000 ( 1427668) : 51.64% : MEM_COMMIT 618f000 ( 99900) : 03.61% : MEM_FREE 4b82c000 ( 1237168) : 44.75% : MEM_RESERVE Largest free region: Base 7e4a1000 - Size 000ff000 (1020 KB)

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  • Android Hashtable Serialization

    - by Nsyed
    Hi All, I am having a weird issue with serialization of a Hashtable. I have made a Server, Client app. Where server(PC/MAC) is serializing a Hashtable and sending it to Client(Android) through UDP. The data is sent/read correctly but I get a bunch of these messages below on LogCat. 04-12 11:19:43.059: DEBUG/dalvikvm(407): GetFieldID: unable to find field Ljava/util/Hashtable;.loadFactor:F Occasionally, I would see these 04-12 11:21:19.150: DEBUG/dalvikvm(407): GC freed 10814 objects / 447184 bytes in 97ms The app would run for 2-3 mins and then crash. Interestingly enough I do not see the Loadfactor errors on SDK 1.5. But I do see the GC Free xxxx objects, quiet often. After debugging I have found that the issue is with de-serialization and the error/warning are coming from following code Code: ByteArrayInputStream bis = new ByteArrayInputStream(bytes); ObjectInputStream ois = new ObjectInputStream(bis); object = ois.readObject(); at Code: object = ois.readObject(); on the client. My server is serializing code is the following. Code: ByteArrayOutputStream bos = new ByteArrayOutputStream(); ObjectOutputStream oos = new ObjectOutputStream(bos); oos.writeObject(obj); Any idea what is going on? Thanks for the Help!

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  • Removing a view from it's superview causes memory error - why?

    - by mystify
    Xcode is throwing an error at me: malloc: * error for object 0x103f000: pointer being freed was not allocated * set a breakpoint in malloc_error_break to debug I tracked down the code until a line where I do this: - (void)inputValueCommitted:(NSString *)animationID finished:(BOOL)finished context:(void *)context { // retainCount of myView is 2! (one for the retain-property, one for beeing a subview) [self.myView removeFromSuperview]; // ERROR-LINE !! self.myView = nil; } When I remove that errorful line, the error is gone. So in conclusion: I can't get rid of my view! It's an UIImageView with nothing else inside, just showing an image. What I do is this: I create an UIView Animation Block, create that UIImageView, assign it to an retain-property with self.myView = ..., and after the animation is done, I just want to get rid of that view. So I remove it from it's superview and then set my property to nil, which lets it go away - in theory. Did anyone else encounter such issues? iPhone SDK 3.0.

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  • New NSData with range of old NSData maintaining bytes.

    - by umop
    I have a fairly large NSData (or NSMutableData if necessary) object which I want to take a small chunk out of and leave the rest. Since I'm working with large amounts of NSData bytes, I don't want to make a big copy, but instead just truncate the existing bytes. Basically: NSData *source: < a few bytes I want to discard + < big chunk of bytes I want to keep NSData *destination: < big chunk of bytes I want to keep There are truncation methods in NSMutableData, but they only truncate the end of it, whereas I want to truncate the beginning. My thoughts are to do this with the methods: - getBytes:range: and - initWithBytesNoCopy:length:freeWhenDone: However, I'm trying to figure out how to manage memory with these. I'm guessing the process will be like this (I've placed ????s where I don't know what to do): void *buffer // Get range of bytes [source getBytes:buffer range:NSMakeRange(myStart, myLength)]; // Somehow (m)alloc the memory which will be freed up in the following step ????? // Release the source, now that I've allocated the bytes [source release]; // Create a new data, recycling the bytes so they don't have to be copied NSData destination = [[NSData alloc] initWithBytesNoCopy:buffer length:myLength freeWhenDone:YES]; Thanks for the help!

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  • Distributed Lock Service over MySql/GigaSpaces/Netapp

    - by ripper234
    Disclaimer: I already asked this question, but without the deployment requirement. I got an answer that got 3 upvotes, and when I edited the question to include the deployment requirement the answer then became irrelevant. The reason I'm resubmitting is because SO considers the original question 'answered', even though I got no meaningful upvoted answer. I opened a uservoice submission about this problem. The reason I reposted is so StackOverflow consider the original question answered, so it doesn't show up on the 'unanswered questions' tab. Which distributed lock service would you use? Requirements are: A mutual exclusion (lock) that can be seen from different processes/machines lock...release semantics Automatic lock release after a certain timeout - if lock holder dies, it will automatically be freed after X seconds Java implementation Easy deployment - must not require complicated deployment beyond either Netapp, MySql or GigaSpaces. Must play well with those products (especially GigaSpaces - this is why TerraCotta was ruled out). Nice to have: .Net implementation If it's free: Deadlock detection / mitigation I'm not interested in answers like "it can be done over a database", or "it can be done over JavaSpaces" - I know. Relevant answers should only contain a ready, out-of-the-box, proven implementation.

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  • How to make this OO?

    - by John
    Hello, Sorry for the poor title,I'm new to OOP so I don't know what is the term for what I need to do. I have, say, 10 different Objects that inherit one Object.They have different amount and type of class members,but all of them have one property in common - Visible. type TObj1=class(TObject) private a:integer; ...(More members) Visible:Boolean; end; TObj2=class(TObject) private b:String; ...(More members) Visible:Boolean; end; ...(Other 8 objects) For each of them I have a variable. var Obj1:TObj1; Obj2:TObj2; Obj3:TObj3; ....(Other 7 objects) Rule 1: Only one object can be initialized at a time(others have to be freed) to be visible. For this rule I have a global variable var CurrentVisibleObj:TObject; //Because they all inherit TObject Finally there is a procedure that changes visibility. procedure ChangeObjVisibility(newObj:TObject); begin CurrentVisibleObj.Free; //Free the old object CurrentVisibleObj:=newObj; //assign the new object CurrentVisibleObj:= ??? //Create new object CurrentVisibleObj.Visible:=true; //Set visibility to new object end; There is my problem,I don't know how to initialize it,because the derived class is unknown. How do I do this? I simplified the explanation,in the project there are TFrames each having different controls and I have to set visible/not visible the same way(By leaving only one frame initialized). Sorry again for the title,I'm very new to OOP.

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  • A error about "Address 0x0 is not stack'd, malloc'd or (recently) free'd" in c program under linux

    - by MaiTiano
    There is a piece of my program: height = atoi(argv[3]); width = atoi(argv[2]); sprintf(seqName,"%s", argv[1]); // strcpy(seqName, argv[1]); After compiling it, a exe file test is generated, then I use Valgrind to check it. Then I got the following message, however I cannot understand what it tends to tell me. Can anyone provide some kind help, Thanks. 1 contexts (suppressed: 13 from 8) 1 contexts (suppressed: 13 from 8) jl@ubuntu:~/work/dsr_analysis$ valgrind --tool=memcheck --leak-check=yes ./test ==28940== Memcheck, a memory error detector ==28940== Copyright (C) 2002-2009, and GNU GPL'd, by Julian Seward et al. ==28940== Using Valgrind-3.6.0.SVN-Debian and LibVEX; rerun with -h for copyright info ==28940== Command: ./test ==28940== ==28940== Invalid read of size 1 ==28940== at 0x40260CA: strcpy (mc_replace_strmem.c:311) ==28940== by 0x804A5C6: main (me_search.c:1428) ==28940== Address 0x0 is not stack'd, malloc'd or (recently) free'd ==28940== ==28940== ==28940== Process terminating with default action of signal 11 (SIGSEGV) ==28940== Access not within mapped region at address 0x0 ==28940== at 0x40260CA: strcpy (mc_replace_strmem.c:311) ==28940== by 0x804A5C6: main (me_search.c:1428) ==28940== If you believe this happened as a result of a stack ==28940== overflow in your program's main thread (unlikely but ==28940== possible), you can try to increase the size of the ==28940== main thread stack using the --main-stacksize= flag. ==28940== The main thread stack size used in this run was 8388608. ==28940== ==28940== HEAP SUMMARY: ==28940== in use at exit: 0 bytes in 0 blocks ==28940== total heap usage: 0 allocs, 0 frees, 0 bytes allocated ==28940== ==28940== All heap blocks were freed -- no leaks are possible ==28940== ==28940== For counts of detected and suppressed errors, rerun with: -v ==28940== ERROR SUMMARY: 1 errors from 1 contexts (suppressed: 13 from 8)1 contexts (suppressed: 13 from 8) 1 contexts (suppressed: 13 from 8)

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  • Need help with WCF design

    - by Jason
    I have been tasked with creating a set of web services. We are a Microsoft shop, so I will be using WCF for this project. There is an interesting design consideration that I haven't been able to figure out a solution for yet. I'll try to explain it with an example: My WCF service exposes a method named Foo(). 10 different users call Foo() at roughly the same time. I have 5 special resources called R1, R2, R3, R4, and R5. We don't really need to know what the resource is, other than the fact that a particular resource can only be in use by one caller at a time. Foo() is responsible to performing an action using one of these special resources. So, in a round-robin fashion, Foo() needs to find a resource that is not in use. If no resources are available, it must wait for one to be freed up. At first, this seems like an easy task. I could maybe create a singleton that keeps track of which resources are currently in use. The big problem is the fact that I need this solution to be viable in a web farm scenario. I'm sure there is a good solution to this problem, but I've just never run across this scenario before. I need some sort of resource tracker / provider that can be shared between multiple WCF hosts. Any ideas from the architects out there would be greatly appreciated!

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  • Does Ctypes Structures and POINTERS automatically free the memory when the Python object is deleted?

    - by jsbueno
    When using Python CTypes there are the Structures, that allow you to clone c-structures on the Python side, and the POINTERS objects that create a sofisticated Python Object from a memory address value and can be used to pass objects by reference back and forth C code. What I could not find on the documentation or elsewhere is what happens when a Python object containing a Structure class that was de-referenced from a returning pointer from C Code (that is - the C function alocated memory for the structure) is itself deleted. Is the memory for the original C structure freed? If not how to do it? Furthermore -- what if the Structure contains Pointers itself, to other data that was also allocated by the C function? Does the deletion of the Structure object frees the Pointers onits members? (I doubt so) Else - -how to do it? Trying to call the system "free" from Python for the Pointers in the Structure is crashing Python for me. In other words, I have this structure filled up by a c Function call: class PIX(ctypes.Structure): """Comments not generated """ _fields_ = [ ("w", ctypes.c_uint32), ("h", ctypes.c_uint32), ("d", ctypes.c_uint32), ("wpl", ctypes.c_uint32), ("refcount", ctypes.c_uint32), ("xres", ctypes.c_uint32), ("yres", ctypes.c_uint32), ("informat", ctypes.c_int32), ("text", ctypes.POINTER(ctypes.c_char)), ("colormap", ctypes.POINTER(PIXCOLORMAP)), ("data", ctypes.POINTER(ctypes.c_uint32)) ] And I want to free the memory it is using up from Python code.

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  • Why Doesn't UIWebView release all of its memory?

    - by Theory
    I have a graphic-intensive iPad app that features a UIWebView. Using the simulator (iOS 4.2.1), I can see Real Mem increase quite a lot as I browse. The more I browse, the more RAM it uses. When I close the UIWebView and release it, some of the memory it used is freed, but not all of it. This is annoying. Okay, so maybe it's because it isn't deallocated right away. Fine. But then I would expect the system to do some cleanup when there's a memory warning. However, if I browse around, then close the UIWebView (and release it), then trigger a memory warning in the simulator, Real Mem does not change! WTF? So why is this? Why isn't UIWebView better at releasing memory back to the system? And why doesn't it appear to respond to memory warnings? Am I missing something?

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  • Free Memory Occupied by Std List, Vector, Map etc

    - by Graviton
    Coming from a C# background, I have only vaguest idea on memory management on C++-- all I know is that I would have to free the memory manually. As a result my C++ code is written in such a way that objects of the type std::vector, std::list, std::map are freely instantiated, used, but not freed. I didn't realize this point until I am almost done with my programs, now my code is consisted of the following kinds of patterns: struct Point_2 { double x; double y; }; struct Point_3 { double x; double y; double z; }; list<list<Point_2>> Computation::ComputationJob(list<Point_3> pts3D, vector<Point_2> vectors) { map<Point_2, double> pt2DMap=ConstructPointMap(pts3D); vector<Point_2> vectorList = ConstructVectors(vectors); list<list<Point_2>> faceList2D=ConstructPoints(vectorList , pt2DMap); return faceList2D; } My question is, must I free every.single.one of the list usage ( in the above example, this means that I would have to free pt2DMap, vectorList and faceList2D)? That would be very tedious! I might just as well rewrite my Computation class so that it is less prone to memory leak. Any idea how to fix this?

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  • How to do cleanup reliably in python?

    - by Cheery
    I have some ctypes bindings, and for each body.New I should call body.Free. The library I'm binding doesn't have allocation routines insulated out from the rest of the code (they can be called about anywhere there), and to use couple of useful features I need to make cyclic references. I think It'd solve if I'd find a reliable way to hook destructor to an object. (weakrefs would help if they'd give me the callback just before the data is dropped. So obviously this code megafails when I put in velocity_func: class Body(object): def __init__(self, mass, inertia): self._body = body.New(mass, inertia) def __del__(self): print '__del__ %r' % self if body: body.Free(self._body) ... def set_velocity_func(self, func): self._body.contents.velocity_func = ctypes_wrapping(func) I also tried to solve it through weakrefs, with those the things seem getting just worse, just only largely more unpredictable. Even if I don't put in the velocity_func, there will appear cycles at least then when I do this: class Toy(object): def __init__(self, body): self.body.owner = self ... def collision(a, b, contacts): whatever(a.body.owner) So how to make sure Structures will get garbage collected, even if they are allocated/freed by the shared library? There's repository if you are interested about more details: http://bitbucket.org/cheery/ctypes-chipmunk/

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  • Cleaning up a sparsebundle with a script

    - by nickg
    I'm using time machine to backup some servers to a sparse disk image bundle and I'd like to have a script to clean up the old back ups and re-size the image once space has been freed up. I'm fairly certain the data is protected because if I delete the old backups by right clicking, I have to enter a password to be able to delete them. To allow my script to be able to delete them, I've been running it as root. For some reason, it just won't run and every file it tries to delete I get rm: /file/: Operation not permitted Here is what I have as my script: #!/bin/bash for server in servername; do /usr/bin/hdiutil attach -mountpoint /path/to/mountpoint /path/to/sparsebundle/$server.sparsebundle/; /bin/sleep 10; /usr/bin/find /path/to/mountpoint -type d -mtime +7 -exec /bin/rm -rf {} \; /usr/bin/hdiutil unmount /path/to/mountpoint; /bin/sleep 10; /usr/bin/hdiutil compact /path/to/sparsebundle/$server.sparsebundle/; done exit; One of the problems I thought was causing this was it needed to have a mountpoint specified since the default mount was to /Volumes/Time\ Machine\ Backups/ that's why I created a mountpoint. I also thought that it was trying to delete the files to quickly after mounting and it wasn't actually mounted yet, that's why I added the sleep. I've also tried using the -delete option for find instead of -exec, but it didn't make any difference. Any help on this would be greatly appreciated because I'm out of ideas as to why this won't work.

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  • Risking the exception anti-pattern.. with some modifications

    - by Sridhar Iyer
    Lets say that I have a library which runs 24x7 on certain machines. Even if the code is rock solid, a hardware fault can sooner or later trigger an exception. I would like to have some sort of failsafe in position for events like this. One approach would be to write wrapper functions that encapsulate each api a: returnCode=DEFAULT; try { returnCode=libraryAPI1(); } catch(...) { returnCode=BAD; } return returnCode; The caller of the library then restarts the whole thread, reinitializes the module if the returnCode is bad. Things CAN go horribly wrong. E.g. if the try block(or libraryAPI1()) had: func1(); char *x=malloc(1000); func2(); if func2() throws an exception, x will never be freed. On a similar vein, file corruption is a possible outcome. Could you please tell me what other things can possibly go wrong in this scenario?

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  • iPhone: Leak with UIWebView loading Office documents. Any ideas how to avoid it?

    - by Thomas Tempelmann
    While there are already quite a few posts about leaks around UIWebView, mine is a bit more special, I believe, and thus deserves its own post here. I see a reproducible large leak every time I load a Office document such as a Word or Excel file. For instance, every time I display a 180KB .doc file, I get a 100KB leak. And that happens with both the simulator and an actual device, running OS 3.1.3. The leak is not visible with the Leaks instrument but only by looking at the malloc instances via the ObjectAlloc instrument. Here's a picture from the instruments trace: I've also made a demo project, UIWebView-Leak.zip, so you can verify this yourself. To see the leak, use the ObjectAlloc instrument, switch to the view where you see individual allocation objects, and sort by size so that you see the large ones in a group, just like in my picture above. Then view a Office document a few times and find the Malloc objects that keep staying "Live" even after the actual UIWebView has been freed. Is this a known bug? Or is there any way I can avoid these leaks? I.e, have you successfully shown Office documents on an iPhone withing getting such leaks? Note: I've reported this as a bug to Apple now, too (ID 7950594) I am still waiting for someone (including Apple) to confirm this as a true leak or show why it isn't (i.e. that I do something wrong or make wrong assumptions)

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  • Atomic swap in GNU C++

    - by Steve
    I want to verify that my understanding is correct. This kind of thing is tricky so I'm almost sure I am missing something. I have a program consisting of a real-time thread and a non-real-time thread. I want the non-RT thread to be able to swap a pointer to memory that is used by the RT thread. From the docs, my understanding is that this can be accomplished in g++ with: // global Data *rt_data; Data *swap_data(Data *new_data) { #ifdef __GNUC__ // Atomic pointer swap. Data *old_d = __sync_lock_test_and_set(&rt_data, new_data); #else // Non-atomic, cross your fingers. Data *old_d = rt_data; rt_data = new_data; #endif return old_d; } This is the only place in the program (other than initial setup) where rt_data is modified. When rt_data is used in the real-time context, it is copied to a local pointer. For old_d, later on when it is sure that the old memory is not used, it will be freed in the non-RT thread. Is this correct? Do I need volatile anywhere? Are there other synchronization primitives I should be calling? By the way I am doing this in C++, although I'm interested in whether the answer differs for C. Thanks ahead of time.

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  • Valgrind 'noise', what does it mean?

    - by Chris Huang-Leaver
    When I used valgrind to help debug an app I was working on I notice a huge about of noise which seems to be complaining about standard libraries. As a test I did this; echo 'int main() {return 0;}' | gcc -x c -o test - Then I did this; valgrind ./test ==1096== Use of uninitialised value of size 8 ==1096== at 0x400A202: _dl_new_object (in /lib64/ld-2.10.1.so) ==1096== by 0x400607F: _dl_map_object_from_fd (in /lib64/ld-2.10.1.so) ==1096== by 0x4007A2C: _dl_map_object (in /lib64/ld-2.10.1.so) ==1096== by 0x400199A: map_doit (in /lib64/ld-2.10.1.so) ==1096== by 0x400D495: _dl_catch_error (in /lib64/ld-2.10.1.so) ==1096== by 0x400189E: do_preload (in /lib64/ld-2.10.1.so) ==1096== by 0x4003CCD: dl_main (in /lib64/ld-2.10.1.so) ==1096== by 0x401404B: _dl_sysdep_start (in /lib64/ld-2.10.1.so) ==1096== by 0x4001471: _dl_start (in /lib64/ld-2.10.1.so) ==1096== by 0x4000BA7: (within /lib64/ld-2.10.1.so) * large block of similar snipped * ==1096== Use of uninitialised value of size 8 ==1096== at 0x4F35FDD: (within /lib64/libc-2.10.1.so) ==1096== by 0x4F35B11: (within /lib64/libc-2.10.1.so) ==1096== by 0x4A1E61C: _vgnU_freeres (vg_preloaded.c:60) ==1096== by 0x4E5F2E4: __run_exit_handlers (in /lib64/libc-2.10.1.so) ==1096== by 0x4E5F354: exit (in /lib64/libc-2.10.1.so) ==1096== by 0x4E48A2C: (below main) (in /lib64/libc-2.10.1.so) ==1096== ==1096== ERROR SUMMARY: 3819 errors from 298 contexts (suppressed: 876 from 4) ==1096== malloc/free: in use at exit: 0 bytes in 0 blocks. ==1096== malloc/free: 0 allocs, 0 frees, 0 bytes allocated. ==1096== For counts of detected errors, rerun with: -v ==1096== Use --track-origins=yes to see where uninitialised values come from ==1096== All heap blocks were freed -- no leaks are possible. You can see the full result here: http://pastebin.com/gcTN8xGp I have two questions; firstly is there a way to suppress all the noise? --show-below-main is set to no by default, but there doesn't appear to be a --show-after-main equivalent.

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  • Question about compilers and how they work

    - by Marin Doric
    This is the C code that frees memory of a singly linked list. It is compiled with Visual C++ 2008 and code works as it should be. /* Program done, so free allocated memory */ current = head; struct film * temp; temp = current; while (current != NULL) { temp = current->next; free(current); current = temp; } But I also encountered ( even in a books ) same code written like this: /* Program done, so free allocated memory */ current = head; while (current != NULL) { free(current); current = current->next; } If I compile that code with my VC++ 2008, program crashes because I am first freeing current and then assigning current-next to current. But obviously if I compile this code with some other complier ( for example, compiler that book author used ) program will work. So question is, why does this code compiled with specific compiler work? Is it because that compiler put instructions in binary file that remember address of current-next although I freed current and my VC++ doesn't. I just want to understand how compilers work.

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  • Mac OS X and static boost libs -> std::string fail

    - by Ionic
    Hi all, I'm experiencing some very weird problems with static boost libraries under Mac OS X 10.6.6. The error message is main(78485) malloc: *** error for object 0x1000e0b20: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug [1] 78485 abort (core dumped) and a tiny bit of example code which will trigger this problem: #define BOOST_FILESYSTEM_VERSION 3 #include <boost/filesystem.hpp> #include <iostream> int main (int argc, char **argv) { std::cout << boost::filesystem::current_path ().string () << '\n'; } This problem always occurs when linking the static boost libraries into the binary. Linking dynamically will work fine, though. I've seen various reports for quite a similar OS X bug with GCC 4.2 and the _GLIBCXX_DEBUG macro set, but this one seems even more generic, as I'm neither using XCode, nor setting the macro (even undefining it does not help. I tried it just to make sure it's really not related to this problem.) Does anybody have any pointers to why this is happening or even maybe a solution (rather than using the dynamic library workaround)? Best regards, Mihai

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  • When memory is actually freeded?

    - by zhyk
    Hello all. I'm trying to understand memory management stuff in Objective-C. If I see the memory usage listed by Activity Monitor, it looks like memory is not being freed (I mean column rsize). But in "Object Allocations" everything looks fine. Here is my simple code: #import <Foundation/Foundation.h> int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; NSInteger i, k=10000; while (k>0) { NSMutableArray *array = [[NSMutableArray alloc]init]; for (i=0;i<1000*k; i++) { NSString *srtring = [[NSString alloc] initWithString:@"string...."]; [array addObject:srtring]; [srtring release]; srtring = nil; } [array release]; array = nil; k-=500; } [NSThread sleepForTimeInterval:5]; [pool release]; return 0; } As for retain and release it's cool, everything is balanced. But rsize decreases only after quitting from this little program. Is it possible to "clean" memory somehow before quitting?

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  • Hashtable resizing leaks memory

    - by thpetrus
    I wrote a hashtable and it basically consists of these two structures: typedef struct dictEntry { void *key; void *value; struct dictEntry *next; } dictEntry; typedef struct dict { dictEntry **table; unsigned long size; unsigned long items; } dict; dict.table is a multidimensional array, which contains all the stored key/value pair, which again are a linked list. If half of the hashtable is full, I expand it by doubling the size and rehashing it: dict *_dictRehash(dict *d) { int i; dict *_d; dictEntry *dit; _d = dictCreate(d->size * 2); for (i = 0; i < d->size; i++) { for (dit = d->table[i]; dit != NULL; dit = dit->next) { _dictAddRaw(_d, dit); } } /* FIXME memory leak because the old dict can never be freed */ free(d); // seg fault return _d; } The function above uses the pointers from the old hash table and stores it in the newly created one. When freeing the old dict d a Segmentation Fault occurs. How am I able to free the old hashtable struct without having to allocate the memory for the key/value pairs again?

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