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  • Nvidia driver cannot be installed with jockey for old hardware

    - by Alen
    I have a GeForce FX/5-series card and I cannot install the driver using the Additional Drivers (jokey) tool. I just installed Ubuntu 12.04 and installed all nvidia drivers, but my drivers are not activated, when I open Nvidia settings manager I get the following message: You do not appear to be using the NVIDIA X driver. Please edit your X configuration file (just run nvidia-xconfig as root), and restart the X server. Can you help me with this?

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  • Oracle Sun Java Roadshow - Budapest

    - by peter.nagy
    Még a Sun Magyarország gondozásában, akik korábban is vitték ezen rendezvényeket újabb Java Roadshow esemény lesz. A sok külföldi eloado mellett hazai is lesz. A témák pedig meglehetosen aktuálisak: -Java at Oracle -Java in Embedded (SE, ME) -Java For Business -What is New in Java - Java FX, JDK 7 Szóval tessék jönni és meghallgatni, megvitatni. Logisztika: 2010. Május 20. 08:30 - 16:30 Ramada Plaza Budapest Hotel (1036 Árpád fejedelem útja 94.)

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  • Attaching a Command to the WP7 Application Bar.

    - by mbcrump
    One of the biggest problems that I’ve seen with people creating WP7 applications is how do you bind the application bar to a Relay Command. If your using MVVM then this is particular important. Let’s examine the code that one might add to start with.  <phone:PhoneApplicationPage.ApplicationBar> <shell:ApplicationBar IsVisible="True" IsMenuEnabled="True"> <shell:ApplicationBarIconButton x:Name="appbar_button1" IconUri="/icons/appbar.questionmark.rest.png" Text="About"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <GalaSoft_MvvmLight_Command:EventToCommand Command="{Binding DisplayAbout, Mode=OneWay}" /> </i:EventTrigger> </i:Interaction.Triggers> </shell:ApplicationBarIconButton> <shell:ApplicationBar.MenuItems> <shell:ApplicationBarMenuItem x:Name="menuItem1" Text="MenuItem 1"></shell:ApplicationBarMenuItem> <shell:ApplicationBarMenuItem x:Name="menuItem2" Text="MenuItem 2"></shell:ApplicationBarMenuItem> </shell:ApplicationBar.MenuItems> </shell:ApplicationBar> </phone:PhoneApplicationPage.ApplicationBar> Everything looks right. But we quickly notice that we have a squiggly line under our Interaction.Triggers. The problem is that the object is not a FrameworkObject. This same code would have worked perfect if this were a normal button. OK. Point has been proved. Let’s make the ApplicationBar support Commands. So, go ahead and create a new project using MVVM Light. If you want to check out the source and work along side this tutorial then click here.  7 Easy Steps to have binding on the Application Bar using MVVM Light (I might add that you don’t have to use MVVM Light to get this functionality, I just prefer it.) 1) Download MVVM Light if you don’t already have it and install the project templates. It is available at http://mvvmlight.codeplex.com/. 2) Click File-New Project and navigate to Silverlight for Windows Phone. Make sure you use the MVVM Light (WP7) Template. 3) Now that we have our project setup and ready to go let’s download a wrapper created by Nicolas Humann here, it is called Phone7.Fx. After you download it then extract it somewhere that you can find it. This wrapper will make our application bar/menu item bindable. 4) Right click References inside your WP7 project and add the .dll file to your project. 5) In your MainPage.xaml you will need to add the proper namespace to it. Don’t forget to build your project afterwards. xmlns:Preview="clr-namespace:Phone7.Fx.Preview;assembly=Phone7.Fx.Preview" 6) Now you can add the BindableAppBar to your MainPage.xaml with a few lines of code.  <Preview:BindableApplicationBar x:Name="AppBar" BarOpacity="1.0" > <Preview:BindableApplicationBarIconButton Command="{Binding DisplayAbout}" IconUri="/icons/appbar.questionmark.rest.png" Text="About" /> <Preview:BindableApplicationBar.MenuItems> <Preview:BindableApplicationBarMenuItem Text="Settings" Command="{Binding InputBox}" /> </Preview:BindableApplicationBar.MenuItems> </Preview:BindableApplicationBar> So your final MainPage.xaml will look similar to this: NOTE: The AppBar will be located inside of the Grid using this wrapper.   <!--LayoutRoot contains the root grid where all other page content is placed--> <Grid x:Name="LayoutRoot" Background="Transparent"> <Grid.RowDefinitions> <RowDefinition Height="Auto" /> <RowDefinition Height="*" /> </Grid.RowDefinitions> <!--TitlePanel contains the name of the application and page title--> <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="24,24,0,12"> <TextBlock x:Name="ApplicationTitle" Text="{Binding ApplicationTitle}" Style="{StaticResource PhoneTextNormalStyle}" /> <TextBlock x:Name="PageTitle" Text="{Binding PageName}" Margin="-3,-8,0,0" Style="{StaticResource PhoneTextTitle1Style}" /> </StackPanel> <!--ContentPanel - place additional content here--> <Grid x:Name="ContentGrid" Grid.Row="1"> <TextBlock Text="{Binding Welcome}" Style="{StaticResource PhoneTextNormalStyle}" HorizontalAlignment="Center" VerticalAlignment="Center" FontSize="40" /> </Grid> <Preview:BindableApplicationBar x:Name="AppBar" BarOpacity="1.0" > <Preview:BindableApplicationBarIconButton Command="{Binding DisplayAbout}" IconUri="/icons/appbar.questionmark.rest.png" Text="About" /> <Preview:BindableApplicationBar.MenuItems> <Preview:BindableApplicationBarMenuItem Text="Settings" Command="{Binding InputBox}" /> </Preview:BindableApplicationBar.MenuItems> </Preview:BindableApplicationBar> </Grid> 7) Let’s go ahead and create the RelayCommands and write them up to a MessageBox by editing our MainViewModel.cs file. public class MainViewModel : ViewModelBase { public string ApplicationTitle { get { return "MVVM LIGHT"; } } public string PageName { get { return "My page:"; } } public string Welcome { get { return "Welcome to MVVM Light"; } } public RelayCommand DisplayAbout { get; private set; } public RelayCommand InputBox { get; private set; } /// <summary> /// Initializes a new instance of the MainViewModel class. /// </summary> public MainViewModel() { if (IsInDesignMode) { // Code runs in Blend --> create design time data. } else { DisplayAbout = new RelayCommand(() => { MessageBox.Show("About box called!"); }); InputBox = new RelayCommand(() => { MessageBox.Show("settings button called"); }); } } If you run the project now you should get something similar to this (notice the AppBar at the bottom):  Now if you hit the question mark then you will get the following MessageBox: The MenuItem works as well so for Settings: As you can see, its pretty easy to add a Command to the ApplicationBar/MenuItem. If you want to look through the full source code then click here.   Subscribe to my feed

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  • Byobu not displaying correct CPU temptrature

    - by aserwin
    I have an AMD FX 8120 proccy that is overclocked to 4100Mhz. Since the overclocking, Byobu and other temprature reading apps (Conky, etc) do not read the temprature accurately. I can see the correct temp in the bios, and with no overclocking everything inside of Gnome reads correctly. Why should this be? It is (seemingly) obviously an issue with Ubuntu (or perhaps Gnome?). Has anyone else experienced this?

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  • Looking into the JQuery Cycle Plugin

    - by nikolaosk
    I have been using JQuery for a couple of years now and it has helped me to solve many problems on the client. You can find all my posts about JQuery in this link. In this post I will be providing you with a hands-on example on the JQuery Cycle Plugin.I have been using extensively this plugin in my websites.You can rotate a series of images using various transitions with this plugin.It is a slideshow type of experience. I will be writing more posts regarding the most commonly used JQuery Plugins.  In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like.You can use Visual Studio 2012 Express edition. You can download it here.  You can download this plugin from this link I launch Expression Web 4.0 and then I type the following HTML markup (I am using HTML 5) <!DOCTYPE html><html lang="en">  <head>    <title>Liverpool Legends</title>        <meta http-equiv="Content-Type" content="text/html;charset=utf-8" >            <script type="text/javascript" src="jquery-1.8.3.min.js"> </script>     <script type="text/javascript" src="jquery.cycle.all.js"></script>              <script type="text/javascript">        $(function() {            $('#main').cycle({ fx: 'fade'});        });    </script>       </head>  <body>    <header>        <h1>Liverpool Legends</h1>    </header>        <div id="main">                   <img src="championsofeurope.jpg" alt="Champions of Europe">                        <img src="steven_gerrard.jpg" alt="Steven Gerrard">                        <img src="ynwa.jpg" alt="You will never walk alone">                       </div>            <footer>        <p>All Rights Reserved</p>      </footer>     </body>  </html> This is a very simple markup. I have added three photos (make sure you use your own when trying this example)I have added references to the JQuery library (current version is 1.8.3) and the JQuery Cycle Plugin. Then I have added 3 images in the main div element.The Javascript code that makes it all happen follows.  <script type="text/javascript">        $(function() {            $('#main').cycle({ fx: 'fade'});        });    </script>  It couldn't be any simpler than that. I view my simple in Internet Explorer 10 and it works as expected. I have this series of images transitioning one after the other using the "fade" effect. I have tested this simple solution in all major browsers and it works fine.We can have a different transition effect by changing the JS code. Have a look at the code below       <script type="text/javascript">        $(function() {            $('#main').cycle({                     fx: 'cover',        speed: 500,        timeout: 2000                        });        });    </script>   We set the speed to 500 milliseconds, that is the speed we want to have for the ‘cover’ transition.The timeout is set to two seconds which is the time the photo will show until the next transition will take place.We can customise this plugin further but this is a short introduction to the plugin.Hope it helps!!!

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  • Why is my card Unity blacklisted with all the requirements fulfilled?

    - by Oxwivi
    The following is the Unity test output: OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce FX 5500/AGP/SSE2 OpenGL version string: 2.1.2 NVIDIA 173.14.30 Not software rendered: yes Not blacklisted: no GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity supported: no As you can see, all requirements are fulfilled but my GPU is blacklisted. What can I do about it?

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  • How to generate portal zones?

    - by Meow
    I'm developing a portal-based scene manager. Basically all it does is to check the portals against the camera frustum, and render their associated portal zones accordingly. Is there any way my editor can generate portal zones automatically with the user having to set the portals themselves only? For example, the Max Payne 1/2 engine ("Max-FX") only required to set the portal quads, unlike the C4 engine where you also have to explicitly set the portal zones.

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  • "No root file system is defined"

    - by user169670
    Have recently installed Ubuntu 12.04.2 LTS by USB on my newly built custom pc and I have run into a problem during installation with the error saying "No root file system is defined." My pc speculations: AMD Phenom x4 955 Black Edition ASRock 960GM/U3S3 FX Micro ATX AM3+ Motherboard Mushkin Redline 8GB (2x4GB) DDR3-1866 Memory Seagate Barracuda 1.5TB 3.5" 7200RPM Internal Hard Drive XFX Radeon HD 7850 1GB Video Card XFX 550W 80 PLUS Bronze Certified ATX12V / EPS12V Power Supply Everything is new.

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  • Scripty2 in Action

    <b>PACKT Publishing: </b>"In this article by Jose Argudo, we will explore scripty2 library. We will discuss the core aspects of scripty2 right from how to get started to Scripty2 UI and Scripty2 FX."

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  • Is there a driver like this for Windows XP too?

    - by ptikobj
    In Ubuntu, there is a modified non-proprietary Nvidia driver preinstalled. This driver helps me get the full native resolution (1920x1020) of my flatscreen displayed without errors, while my Graphics Card (Geforce FX 5200) only supports DVI-resolutions up to 1440x900. This is a very cool thing. My question is: Is there such a kind of driver also for Windows XP? I've already tried the omega drivers, but 1920x1020 looks awful on Windows.

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  • Freescale Technology Forum Japan 2012

    - by sasa
    2012?10?22?(?)·23?(?)??·?????????????????Freescale Technology Forum Japan 2012???????????????Java Embedded?????????????????????JavaOne San Francisco 2012???????????Java??????????????????????????????????????????????????? ?????????? 10/22(?) 11:00 Room7 ????Java?????????? 10/23(?) 11:30 Room8 ????????????????????????? ?????(????)?? ?????????????????????????M2M??????????Java VM????????????????Web????????Java FX????????GUI??????????????

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  • Notes - Part I - Say Hello from Java

    - by Silviu Turuga
    Sometimes we need to take small notes to remember things, one way to do this is to use stick notes and have them all around our desktop. But what happening if you have a lot of notes and a small office? You'll need a piece of software that will sort things for you and also it will provide you a quick way to retrieve the notes when need. Did I mention that this will keep your desktop clean and also will reduce paper waste? During the next days we'll gonna create an application that will let you manage your notes, put them in different categories etc. I'll show you step by step what do you need to do and finally you'll have the application run on multiple systems, such as Mac, Windows, Linux, etc. The only pre-requisition for this lesson is to have JDK 7 with JavaFX installed and an IDE, preferably NetBeans. I'll call this application Notes…. Part I - Say Hello from Java  From NetBeans go to Files->New Project Chose JavaFX->JavaFX FXML Application Project Name: Notes FXML name: NotesUI Check Create Application Class and name it Main After this the project is created and you'll see the following structure As a best practice I advice you to have your code in your own package instead of the default one. right click on Source Packages and chose New->Java Package name it something like this: com.turuga.notes and click Next after the package is created, select all the 3 files from step #3 and drag them over the new package chose Refactor, as this will make sure all the references are correctly moved inside the new package now you should have the following structure if you'll try to run the project you'll get an error: Unable to find class: Main right click on project name Notes and click properties go to Run and you'll see Application Class set to Main, but because we have defined our own packages, this location has been change, so click on Browse and the correct one appear: com.turuga.notes.Main last modification before running the project is to right click on NotesUI.fxml and chose Edit (if you'll double click it will open in JavaFX Scene Builder) look around line 9 and change fx:controller="NotesUIController" to fx:controller="com.turuga.notes.NotesUIController" now you are ready to run it and you should see the following On the next lesson we'll continue to play with NetBeans and start working on the interface of our project

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  • JavaFX Ensemble?Mac App Store?

    - by ksky
    ??:JavaFX Ensemble in the Mac App Store // JavaFX News, Demos and Insight // FX Experience JavaFX????Scott Kovatch?????????????????????????JavaFX????????(??????????????)?Mac App Store?????????????!James Gosling??????????????????????????????????????Ensemble?????javadoc??????????????3D?????????????????100???????????????????????????????JavaFX????????????????????????????JavaFX 2.0????????????????????????????????(Debbie??????????????????!)? Mac App Store?????????????????????????????????????????????????????????JavaFX????JRE?????MacOS X??.app?.dmg?Windows??.exe?.msi?Linux??.deb?.rpm???????????????????????????????????????????????Applet?WebStart??????????????????????????????????????????????????????????????????App Store???????????????????????????????????????Java??????????????Java????????????????????????????Java?????????????????????????????????????????????????????????????????????????? ????????????????????JavaFX???????????????????Mac App Store????????????????????!

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  • Notebook Review: HP EliteBook 8440w

    If you want to take workstation-class CAD or imaging applications on the road, you need one of two things: a U-Haul, or HP's surprising 14-inch laptop PC, which combines Core i7 power and Quadro FX graphics in an under-six-pound package.

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  • Notebook Review: HP EliteBook 8440w

    If you want to take workstation-class CAD or imaging applications on the road, you need one of two things: a U-Haul, or HP's surprising 14-inch laptop PC, which combines Core i7 power and Quadro FX graphics in an under-six-pound package.

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  • Oracle introduit la création des packages natifs dans JavaFX 2.2, permettant d'exécuter une application sans dépendances externes

    Oracle introduit la création des packages natifs dans JavaFX 2.2 permettant d'exécuter une application sans dépendances externes Oracle a annoncé que JavaFX 2.2, sa solution pour la création d'applications internet riches (RIA), pourra être empaquetée en natif pour diverses plateformes. Cette nouvelle possibilité permettra aux développeurs de créer des applications qui pourront être installées et exécutées sans nécessiter de dépendances externes comme JRE ou encore le SDK FX. Le système "native package" pour les applications JavaFX fonctionne en créant un wrapper de votre application JavaFX, comprenant le code de l'application et les ressources, le runtime Java e...

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  • Quels outils de construction d'interfaces graphiques (GUI-Builder) pour la plateforme Java SE préférez-vous ? Partagez votre expérience

    Nous vous proposons un sondage consacré aux outils pour la construction d'interfaces graphiques (couramment nommés en anglais GUI-Builder) pour les boîtes à outils graphiques de la plateforme Java SE. A noter que ces outils peuvent supporter une ou plusieurs boîtes à outils graphiques. Que cela soit pour les boîtes à outils AWT/Swing, SWT/JFace, Java FX... l'objectif reste le même c'est-à-dire qu'ils tentent de faciliter et d'accélérer la construction des interfaces graphiques. Sans être exhaustif, les plus connus de ces outils sont : Eclipse WindowBuilder Swing GUI Builder Netbeans

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  • Java Developer Workshop #2 ??!(12/1)

    - by ksky
    12/1??????????????Java?????????????????????????????(?2?:?1????????)??????!?????????????JavaFX/SE/EE/ME???????????????????????"Polyglot Programming on Java VM"??????Scala?JRuby?Groovy????Java VM??????????????????????????????????????????????????????? ???????Client Java Group?Vice President???JavaFX???????????Nandini Ramani???????????????JavaFX 2.0??????????????????????????Nandini?JavaOne???????????????????????????JavaOne??iPad?Windows?Linux?????????JavaFX???????????????????????? ???????????????????????????JavaOne??????????????Java EE/SE/ME???????????????????????????????????SE 8???????????EE????SE?FX???????ME??????????????????? ???Java VM????!???Scala?????????Scala??????????????????????????Scala????????????????????JRuby????????JRuby/CRuby???????????????????JRuby????????????????????????Groovy????????????????GROOVY???????????????Groovy????Java???????????????????? ???????????Java SE 7?JavaFX 2.0?????????????????Java VM?????????????????????????????! ???????????????????????????????????????????????????????????????????!????????????????????ustream?????????????

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  • Adding EXIF Lens data for old or manual lenses (e.g "Lens Baby")

    - by dbr
    I have a Lens Baby Composer, which is an entirely mechanical lens (no electronics in it), so the camera body cannot determine what lens is attached.. So obviously the metadata does not contain the lens info.. Is there any way to manually set this metadata, so the photos don't show up as "Unknown Lens" in Aperture/Lightroom/etc It's a Canon 5D Mark II (so the native files are .cr2)

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  • Adobe premiere CS5 problem with the display driver

    - by user30179
    This error is really hindering our project. I get an error, it started showing-up June 16th 2010. There are no windows updates at the on the same date as the error, other than (Windows Defender) Seems to happen when working with Image overlays. ERROR: "The NVIDIA OpenGL driver detected a problem with the display driver and is unable to continue. The application must close." We opened the side of the case in the possibility there is an over heating problem. Nvidia Driver ver 8.16.11.9175 (nVidia Quadro FX 1700) I am running: Windows 7 x64 Adobe premiere CS5 Production nVidia Quadro FX 1700 (MRGA14L) 4 Gig ram RAID 10 2 750GB drives Duo core 3.0 6MB L2 Cache This is at least three other people that have come across this error: NVidia Forum EVGA Forum NVidia Forum UPDATE: Having the case open did not help. I also installed New Nvidia drivers now I get a different error: *ERROR:*Your hardware configuration does not meet minimum specifications needed to run the application. The application must close. I ran Windows Update and installed all four updates so now I am waiting to see if the error occurs again. Anything beyond this I am out of options.

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  • Adding EXIF Lens data for manual lens (e.g "Lens Baby")

    - by dbr
    I have a Lens Baby Composer, which is an entirely mechanical lens (no electronics in it), so the camera body cannot determine what lens is attached.. So obviously the metadata does not contain the lens info.. Is there any way to manually set this metadata, so the photos don't show up as "Unknown Lens"? It's a Canon 5D Mark II (so the native files are .cr2), and I convert them to DNG with Lightroom

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  • Monitor flickers in native resolution.

    - by ptikobj
    With my new Samsung Syncmaster BX2450 I have the following problem: In Windows XP (SP2), all resolutions above 1440x900 have either strange pixel errors or an extreme flickering. It seems, that the effect worsens for higher resolutions. In special, I would like to run the monitor with its native resolution (1920x1080), however I can't watch longer than 5 seconds on the monitor because of the flickering... My Graphics Card is a Geforce FX 5200 with the most up-to-date driver (according to Nvidia.com: Forceware 175.19) and I'm having the monitor connected to its DVI-output. The strange thing is, under Ubuntu 10.04, all resolutions work just perfect, so the display must be alright. edit: seems to be a driver problem... if I use the proprietary NVIDIA drivers in Ubuntu, I have the same problem as in Windows. I would like to reformulate my question: Is there a modified/alternative Geforce FX 5200 driver (as there is in Ubuntu) for Windows that allows me to use 1920x1020 without problems ? I already tried the omega drivers: unfortunately, it still looks poor on the native resolution.

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  • Provisioning desktop fails with App-v 4.5 client

    - by ToreTrygg
    Did anybode tried to provisioning a Windows desktop with App-v 4.5 client in the image? I've tried it with Windows XP and 7 but after creating the desktop pool, provisioning fails. In the View Manager I see a error: View Composer agent initialization state error (6): Unknown failure (waited 0 seconds). We are using View 4 and also checked Vmware KB: 1011653. The App-v 4.5 client is installed before the View Agent.

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  • Music Rhythm Game: Copyright Music Question for Independent (Indie) Game Developers

    - by David Dimalanta
    I have a curious question regarding on musics used in music rhythm game. In Guitar Hero for example, they used all different music albums in one program. Then, each album requires to ask permission to the owner, composer of the music, or the copyright owner of the music. Let's say, if you used 15 albums for the music rhythm game, then you have to contact 15 copyright owners and it might be that, for the game developer, that the profit earned goes to the copyright owner or owner of this music. For the independent game developers, was it okay if either used the copyright music by just mentioning the name of the singer included in the credits and in the music select screen or use the non-popular/old music that about 50 years ago? And, does still earn money for the indie game developers by making free downloadable game?

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  • ld cannot find -limf -lsvml -lipgo -ldecimal -lirc

    - by Jaguaraci Silva
    I have installed the ICC recently, the XE composer 2013 version and I don't get success for running it because I have some errors to find libs that I don't know, however, I think that the artifact ia32-libs don't be found on the Ubuntu 12.04.1 can be the reason!. Thus, I got these dependencies: sudo apt-get install rpm build-essential sudo apt-get install libstdc++6 but these don't sudo apt-get install ia32-libs* or sudo apt-get install ia32-libs-multiarch I got this error always I'm trying compile on ICC: ld: cannot find -limf ld: cannot find -lsvml ld: cannot find -lipgo ld: cannot find -ldecimal ld: cannot find -lirc ld: cannot find -lsvml Thanks in advantage.

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