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  • Git workflow idea to push an unfinished local branch to remote for backup purposes

    - by Zubin
    Say I'm currently working on a new feature which I've branched off of the 'dev' branch and I've been working for several days and it's not yet ready to be merged with 'dev' and pushed. Although I have made several commits and have been pulling changes to dev and then merging dev into my feature branch to keep myself updated. Here's my question. Is it a good idea to push my feature branch to a new branch (with the same name as my local branch) onto origin (say GitHub) just for back-up purposes and later on when it's merged into 'dev' and/or 'master' delete it from origin.

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  • how can I have a teammate restart heroku server from his machine

    - by josh
    I have a rails app up on heroku. Sometimes the server bombs out and I have to go to the console and execute heroku restart so that servers get restarted. This seems to fix the problem. However, I am not on my machine all the time. I would like to have a team member have this capability as well. For this to happen...what does he need to do? Does he need to first have access to the github repository so that he can push and pull code to the repository and then install heroku on his machine? Can this be done without git hub? can he just install heroku?

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  • How to get rid of bogus changes in git?

    - by zaza
    I'm a happy user of PortableGit 1.7.0.2. Today I wanted to pull a project changes from GitHub.com repository, so I did git pull. It failed with the following message: error: Your local changes to 'main.rb' would be overwritten by merge. Aborting.. I didn't care about the local changes so I typed git reset --hard HEAD (git clean from here didn't help neither), but it didn't work. When asked for git status I was still able to see the file as modified. git diff showed me that each line of the file has been modified, while git diff -b showed no differences at all, so I guess this is a line ending issue. Which is strange because the code is only pushed from Windows machines. Anyway, the question is: how can I ignore the local, bogus changes and merge with the latest changes from the remote repository?

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  • Error instantiating Texture2D in MonoGame for Windows 8 Metro Apps

    - by JimmyBoh
    I have an game which builds for WindowsGL and Windows8. The WindowsGL works fine, but the Windows8 build throws an error when trying to instantiate a new Texture2D. The Code: var texture = new Texture2D(CurrentGame.SpriteBatch.GraphicsDevice, width, 1); // Error thrown here... texture.setData(FunctionThatReturnsColors()); You can find the rest of the code on Github. The Error: SharpDX.SharpDXException was unhandled by user code HResult=-2147024809 Message=HRESULT: [0x80070057], Module: [Unknown], ApiCode: [Unknown/Unknown], Message: The parameter is incorrect. Source=SharpDX StackTrace: at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateTexture2D(Texture2DDescription& descRef, DataBox[] initialDataRef, Texture2D texture2DOut) at SharpDX.Direct3D11.Texture2D..ctor(Device device, Texture2DDescription description) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipmap, SurfaceFormat format, Boolean renderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height) at BrewmasterEngine.Graphics.Content.Gradient.CreateHorizontal(Int32 width, Color left, Color right) in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Graphics\Content\Gradient.cs:line 16 at SampleGame.Menu.Widgets.GradientBackground.UpdateBounds(Object sender, EventArgs args) in c:\Projects\Personal\GitHub\BrewmasterEngine\SampleGame\Menu\Widgets\GradientBackground.cs:line 39 at SampleGame.Menu.Widgets.GradientBackground..ctor(Color start, Color stop, Int32 scrollamount, Single scrollspeed, Boolean horizontal) in c:\Projects\Personal\GitHub\BrewmasterEngine\SampleGame\Menu\Widgets\GradientBackground.cs:line 25 at SampleGame.Scenes.IntroScene.Load(Action done) in c:\Projects\Personal\GitHub\BrewmasterEngine\SampleGame\Scenes\IntroScene.cs:line 23 at BrewmasterEngine.Scenes.Scene.LoadScene(Action`1 callback) in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Scenes\Scene.cs:line 89 at BrewmasterEngine.Scenes.SceneManager.Load(String sceneName, Action`1 callback) in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Scenes\SceneManager.cs:line 69 at BrewmasterEngine.Scenes.SceneManager.LoadDefaultScene(Action`1 callback) in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Scenes\SceneManager.cs:line 83 at BrewmasterEngine.Framework.Game2D.LoadContent() in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Framework\Game2D.cs:line 117 at Microsoft.Xna.Framework.Game.Initialize() at BrewmasterEngine.Framework.Game2D.Initialize() in c:\Projects\Personal\GitHub\BrewmasterEngine\BrewmasterEngine\Framework\Game2D.cs:line 105 at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Microsoft.Xna.Framework.Game.Run() at Microsoft.Xna.Framework.MetroFrameworkView`1.Run() InnerException: Is this an error that needs to be solved in MonoGame, or is there something that I need to do differently in my engine and game?

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  • Bad idea to display mail server info in public github project?

    - by kentcdodds
    I have the project for work that requires me to send e-mails to people using our work mail server. The server doesn't require authentication. Part of my project is using a Java-Helper I'm developing on GitHub. I don't know if I completely understand how it all works, but I'm guessing it would be a bad idea to have the server information available on GitHub for the world to see. Is this correct? After thought: I'm not going to put it in the Java-Helper because that wouldn't be helpful for anyone but me. but I'm still curious to know the answer to this question :) Thanks!

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  • JavaScript serait le langage de programmation le plus populaire selon l'indice RedMonk, basé sur GitHub et les sites d'entraide

    JavaScript est le langage de programmation le plus populaire Dans le classement RedMonk, basé sur GitHub et les sites d'entraide Entre popularité et préférence, quel est le meilleur critère pour classer les langages de programmation ? Le bureau d'analyse RedMonk les classe en fonction de leur popularité au sein de la communauté des développeurs sur les sites GitHub et StackOverflow. Le classement de RedMonk révèle un tout autre résultat comparé au classement par l'indice de TIOBE que nous relevons périodiquement sur Developpez.com. En effet, chez RedMonk on retrouve JavaScript en tête de liste, suivi de près par Java, PHP...

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  • Le Projet Hudson change de nom et devient Jenkins pour respecter les droits d'Oracle, sa migration vers GitHub devrait suivre

    Le Projet Hudson change de nom et devient Jenkins Pour respecter les droits d'Oracle, sa migration vers GitHub devrait suivre Mise à jour par Romaintaz du 12/01/11 Hudson est sans doute l'un des serveurs d'intégration continue les plus utilisés aujourd'hui, en tout cas dans l'éco-système Java. Hudson était un produit Sun. Avec le rachat de cette compagnie il y a un an par Oracle, Hudson est devenu de fait un produit Oracle. En fin d'année dernière, un grand débat - houleux - a agité la communauté autour de cet outil. Oracle ne souhaitait pas que ce projet soit hébergé sur GitHub (un service d'hébergement de projets basé sur le ge...

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  • La Maison-Blanche fait de l'open source et publie sa première application sur GitHub, We The People est sous Drupal et MongoDB

    La Maison-Blanche fait de l'open source Et publie sa première application sur GitHub, We The People est sous Drupal et MongoDB C'est une première. La Maison-Blanche vient de distribuer la première application open source créée par un gouvernement, disponible dans son dépôt GitHub officiel. Il s'agit d'une application permettant à tout citoyen de créer, voter et faire voter une pétition. C'est le code même qui propulse l'application « We The People » (nous le peuple) qu'on retrouve sur le site de la Maison-Blanche. C'est en fait la concrétisation d'un engagement pris par le président Barack Obama en septembre 2011 : « Parmi nos engagements, nous sommes en train de lancer un out...

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  • How did this happen?? Git error? Some other fluke?

    - by marfarma
    Every file in this Rails project is duplicated with a -e and again with a -e-e tacked onto the end of it, like the following. It's that way in my GitHub repository too. But I can't figure out how it happened. Any clue? Google searching comes up empty. -rw-r--r--@ 1 usrname staff 959 Jan 7 02:13 Gemfile -rw-r--r-- 1 usrname staff 958 Jan 5 01:10 Gemfile-e -rw-r--r-- 1 usrname staff 958 Jan 5 01:09 Gemfile-e-e -rw-r--r-- 1 usrname staff 6650 Jan 7 02:13 Gemfile.lock -rw-r--r-- 1 usrname staff 6650 Jan 5 01:10 Gemfile.lock-e -rw-r--r-- 1 usrname staff 6650 Jan 5 01:09 Gemfile.lock-e-e lrwxr-xr-x 1 usrname staff 18 Jan 5 00:37 README.rdoc - doc/README_FOR_APP -rw-r--r-- 1 usrname staff 283 Jan 5 01:10 Rakefile -rw-r--r-- 1 usrname staff 283 Jan 5 01:10 Rakefile-e -rw-r--r-- 1 usrname staff 283 Jan 5 01:09 Rakefile-e-e drwxr-xr-x 6 usrname staff 204 Jan 5 00:37 app drwxr-xr-x 5 usrname staff 170 Jan 5 01:10 autotest drwxr-xr-x 28 usrname staff 952 Jan 5 01:15 config -rw-r--r-- 1 usrname staff 173 Jan 5 01:10 config.ru -rw-r--r-- 1 usrname staff 173 Jan 5 01:10 config.ru-e -rw-r--r-- 1 usrname staff 173 Jan 5 01:09 config.ru-e-e

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  • Setting up a git repository on a server

    - by lostInTransit
    Hi I had posted this question on superuser but didn't get a helpful response. Thought I'd try here since the question does deal with some configurations and settings for using github. I have a central server with SSO installed. All my machines are connected through the lan to this server. I have also setup a remote git repository on this server. Now what I'd like to do is make the server act as a central repository. All my employees can commit their code to the server and the server pushes it to the remote git repository. Can someone please help me out with this process? I am new to git and still learning how to use it effectively. So a step-by-step process or an existing document which I can refer to for this? Also can I integrate it with SSO in any way? The server itself is setup on a Mac and SSO uses Atlassian Crowd. Thanks.

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  • How do I set GIT to use Plink.exe

    - by Terminal58
    I'm trying to configure Git to use Plink, now for some reason this option isn't available to me http://s3.amazonaws.com/Devlicious/CommunityServer.Blogs.Components.WeblogFiles/sergio_pereira/2009/05/msysgit-2.png?AWSAccessKeyId=0KMA35HT86EVXB99Z302&Expires=1275854459&Signature=D%2bkwVkPK93Zfw3h3tcH5ivOt3/0%3d I tried uninstalling and reinstalling Git a hundred times I can't get to this option

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  • How to begin working with git?

    - by Erik Escobedo
    I'm a Ruby on Rails developer and want to use Git for my next project, but I'm not pretty sure how to begin learning this. I have too much basic questions like "Can I run my app from the repository?", or "Can I make a rollback in the live site?" Any help will be apreciated.

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  • Using GitNub with Git

    - by Mike Silvis
    I'm trying to use GitNub, a graphical GUI for Git, and for some reason upon installing the software running the command 'nub' in the terminal doesn't seem to launch anything for me. I am running Mac OS X version 10.6.3 Gitnub version 0.9.1 I have copied the GitNub.app to my applications folder and created a new folder under /usr/local/ called "bin" to put the 'nub' executable inside of it.

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  • How does git save space and is fast at the same time?

    - by eSKay
    I just saw the first git tutorial at http://blip.tv/play/Aeu2CAI How does git store all the versions of all the files and still be more economical in space than subversion which saves only the latest version of the code? I know this can be done using compression but that would be at the cost of speed, but this also says that git is much faster (though where is gains the max is the fact that most of its operations are offline). So, my guess is that git compresses data extensively it is still faster because uncompression + work is still faster than network_fetch + work Am I correct? even close?

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  • Protect Files from Git

    - by Tanner
    I'm using Git with WindRiver to manage a project of mine. The code is being managed, however the project files (such as .cproject, .project, .wrmakefile, and .wrproject) are not. However when I switch branches, Git deletes those files spite them being in .gitignore, thereby removing my ability to compile the code without having to revert commits or keeping a backup. So, is there a way to say to Git - ignore these files and don't touch them no matter what?

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  • SSH is looking in the wrong place for the public/private key pair on Windows

    - by Michael Morisy
    I'm trying to configure GIT on my Windows XP machine, but SSH keeps creating and looking for the public/private key pair in non-sensical places, e.g. /.ssh/id_rsa Is there a configuration file in the GIT Installation for Windows where I can switch this to my home directory, or another user defined place? By default, it offers to create new key pairs at //.ssh/id_rsa but that gives me the error "Could not create directory '//.ssh'." And when I'm able to find a directory I can create it in, GIT won't look there.

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  • Understanding Git's version control

    - by georgeliquor
    Is there a way to go through different commits on a file. Say I modified a file 5 times and I want to go back to change 2, after I already committed and pushed to a repository. In my understanding the only way is to keep many branches, have I got that right? If I'm right I'm gonna have hundreds of branches in a few days, so I'm probably not understanding it really. Could anyone clear that up please?

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  • Having a fork match the original repo when the original master branch can't be merged in?

    - by a2h
    The related questions that SO offer me only answer simple cases that can be solved with a pull - however, that won't work for my case. There's a repository I've forked, with just a master branch, and I've forked it, and I've worked in both my master, and a new branch of my own, rw-style. The owner of the forked repository's committed some of my changes but not others; the black dots on the top right below represent commits from both my master and rw-style branches. I'm aware using the fork queue is not a good idea, so I'm staying away from it. Using git pull does work, but it creates a conflict that I would then need to resolve, and it also results in duplicate history for my master branch, and that doesn't look particularly pretty. I don't know any other solutions right now, so I'm currently considering just creating a patch from two commits that I haven't yet pushed, deleting my fork, creating it again from the original, and then applying my patches on top of it. Is that the only solution?

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  • error when uploading with Git

    - by user560831
    I am new to Git hub and was able to successfully create an ssh key and upload it to the website however when I type in git push origin master I receive the following error: error: cannot run ssh: no such file or directory fatal: unable to fork I am using Cygwin on a windows Vista machine if that is also useful. Ok.. after installing openssh I now get the error: Permission denied (publickey) fatal: the remote end hung up unexpectedly

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  • How to merge branches in Git by "hunk"

    - by user1316464
    Here's the scenario. I made a "dev" branch off the "master" branch and made a few new commits. Some of those changes are going to only be relevant to my local development machine. For example I changed a URL variable to point to a local apache server instead of the real URL that's posted online (I did this for speed during the testing phase). Now I'd like to incorporate my changes from the dev branch into the master branch but NOT those changes which only make sense in my local environment. I'd envisioned something like a merge --patch which would allow me to choose the changes I want to merge line by line. Alternatively maybe I could checkout the "master" branch, but keep the files in my working directory as they were in the "dev" branch, then do a git add --patch. Would that work?

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